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- #-- Config
- options:
- slot 0: slot 0 of player with 95 named "&7&l-" to close then run ""
- slot 1: slot 1 of player with 95 named "&7&l-" to close then run ""
- slot 2: slot 2 of player with 95 named "&7&l-" to close then run ""
- slot 3: slot 3 of player with 95 named "&7&l-" to close then run ""
- slot 4: slot 4 of player with 95 named "&7&l-" to close then run ""
- slot 5: slot 5 of player with 95 named "&7&l-" to close then run ""
- slot 6: slot 6 of player with 95 named "&7&l-" to close then run ""
- slot 7: slot 7 of player with 95 named "&7&l-" to close then run ""
- slot 8: slot 8 of player with 95 named "&7&l-" to close then run ""
- slot 9: slot 9 of player with 95 named "&7&l-" to close then run ""
- slot 10: slot 10 of player with blaze rod named "&3&l1v1" to close then run ""
- slot 11: slot 11 of player with chain chestplate named "&c&lMain" to close then run ""
- slot 12: slot 12 of player with lava bucket named "&6&lLAVA CHALLANGE" to close then run ""
- slot 13: slot 13 of player with mushroom stew named "&a&lEarlyHG" to close then run ""
- slot 14: slot 14 of player with 354 named "&5&lRDM" to close then run ""
- slot 15: slot 15 of player with 35 named "&5&lMDR" to close then run ""
- slot 16: slot 16 of player with glass named "&f&lFPS" to close then run ""
- slot 17: slot 17 of player with 95 named "&7&l-" to close then run ""
- slot 18: slot 18 of player with 95 named "&7&l-" to close then run ""
- slot 19: slot 19 of player with 95 named "&7&l-" to close then run ""
- slot 20: slot 20 of player with 95 named "&7&l-" to close then run ""
- slot 21: slot 21 of player with 95 named "&7&l-" to close then run ""
- slot 22: slot 22 of player with 95 named "&7&l-" to close then run ""
- slot 23: slot 23 of player with 95 named "&7&l-" to close then run ""
- slot 24: slot 24 of player with 95 named "&7&l-" to close then run ""
- slot 25: slot 25 of player with 95 named "&7&l-" to close then run ""
- slot 26: slot 26 of player with 95 named "&7&l-" to close then run ""
- # FIM DA CONFIGURAÇÃO #
- #-- Warps em GUI
- on click holding book and quill:
- open chest with 3 row named " &6&lWarps" to player
- wait 2 tick
- format {@slot 0}
- format {@slot 1}
- format {@slot 2}
- format {@slot 3}
- format {@slot 4}
- format {@slot 5}
- format {@slot 6}
- format {@slot 7}
- format {@slot 8}
- format {@slot 9}
- format {@slot 10}
- format {@slot 11}
- format {@slot 12}
- format {@slot 13}
- format {@slot 14}
- format {@slot 15}
- format {@slot 16}
- format {@slot 17}
- format {@slot 18}
- format {@slot 19}
- format {@slot 20}
- format {@slot 21}
- format {@slot 22}
- format {@slot 23}
- format {@slot 24}
- format {@slot 25}
- format {@slot 26}
- #-- Comandos de setar
- command /setwarp [<text>]:
- permission: {@permissão}
- permission message: {@mp}
- trigger:
- if arg 1 is "1v1":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "fps":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "earlyhg":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "lavachallange":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "rdm":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "mdr":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
- if arg 1 is "main":
- send "&cVocê setou a warp: &f%arg 1%"
- set {Warps.%arg 1%} to location of player
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