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DayZ Otmel Village (no bridge) by t.hundero.us

Aug 3rd, 2013
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  1. // Otmel Village by t.hundero.us
  2.  
  3. // This version does not have the footbridge to the island
  4.  
  5. // Installing This Modification
  6. // 1. Save this code as "otmelvil.sqf"
  7. // 2. Place the .sqf file inside your mission.pbo file
  8. // 3. Open "init.sqf" and add the following line to the very end -
  9. // [] execVM "otmelvil.sqf";
  10.  
  11. if (isServer) then {
  12.  
  13. _vehicle_1326 = objNull;
  14. if (true) then
  15. {
  16. _this = createVehicle ["Land_Shed_W4", [11586.623, 3374.4495, -4.196167e-005], [], 0, "CAN_COLLIDE"];
  17. _vehicle_1326 = _this;
  18. _this setDir 160.10974;
  19. _this setVehicleInit "this setvectorup [0,0,1];";
  20. _this setPos [11586.623, 3374.4495, -4.196167e-005];
  21. };
  22.  
  23. _vehicle_1331 = objNull;
  24. if (true) then
  25. {
  26. _this = createVehicle ["Land_Statek_kulna", [11559.517, 3390.9434, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  27. _vehicle_1331 = _this;
  28. _this setDir 167.51064;
  29. _this setVehicleInit "this setvectorup [0,0,1];";
  30. _this setPos [11559.517, 3390.9434, 3.4332275e-005];
  31. };
  32.  
  33. _vehicle_1334 = objNull;
  34. if (true) then
  35. {
  36. _this = createVehicle ["Land_HouseV_3I2", [11670.842, 3398.6519, -0.042339705], [], 0, "CAN_COLLIDE"];
  37. _vehicle_1334 = _this;
  38. _this setDir -12.7427;
  39. _this setVehicleInit "this setvectorup [0,0,1];";
  40. _this setPos [11670.842, 3398.6519, -0.042339705];
  41. };
  42.  
  43. _vehicle_1335 = objNull;
  44. if (true) then
  45. {
  46. _this = createVehicle ["Land_houseV_2T2", [11608.021, 3383.0371, 0.012019265], [], 0, "CAN_COLLIDE"];
  47. _vehicle_1335 = _this;
  48. _this setDir -20.738525;
  49. _this setVehicleInit "this setvectorup [0,0,1];";
  50. _this setPos [11608.021, 3383.0371, 0.012019265];
  51. };
  52.  
  53. _vehicle_1336 = objNull;
  54. if (true) then
  55. {
  56. _this = createVehicle ["Land_HouseV_1I2", [11647.172, 3393.9822, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  57. _vehicle_1336 = _this;
  58. _this setDir 167.79185;
  59. _this setVehicleInit "this setvectorup [0,0,1];";
  60. _this setPos [11647.172, 3393.9822, 1.9073486e-005];
  61. };
  62.  
  63. _vehicle_1339 = objNull;
  64. if (true) then
  65. {
  66. _this = createVehicle ["Land_HouseV_1I3", [11630.076, 3388.8506, 0.00019454956], [], 0, "CAN_COLLIDE"];
  67. _vehicle_1339 = _this;
  68. _this setDir -103.77429;
  69. _this setVehicleInit "this setvectorup [0,0,1];";
  70. _this setPos [11630.076, 3388.8506, 0.00019454956];
  71. };
  72.  
  73. _vehicle_1340 = objNull;
  74. if (true) then
  75. {
  76. _this = createVehicle ["Land_psi_bouda", [11617.626, 3385.4614, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  77. _vehicle_1340 = _this;
  78. _this setDir 167.37135;
  79. _this setPos [11617.626, 3385.4614, 1.7166138e-005];
  80. };
  81.  
  82. _vehicle_1342 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["ClutterCutter_small_EP1", [11608.362, 3389.5015, -1.8596649e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_1342 = _this;
  87. _this setPos [11608.362, 3389.5015, -1.8596649e-005];
  88. };
  89.  
  90. _vehicle_1343 = objNull;
  91. if (true) then
  92. {
  93. _this = createVehicle ["ClutterCutter_small_EP1", [11626.964, 3395.2329, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  94. _vehicle_1343 = _this;
  95. _this setPos [11626.964, 3395.2329, -1.001358e-005];
  96. };
  97.  
  98. _vehicle_1344 = objNull;
  99. if (true) then
  100. {
  101. _this = createVehicle ["Land_hut06", [11662.149, 3397.2383, 0.23358229], [], 0, "CAN_COLLIDE"];
  102. _vehicle_1344 = _this;
  103. _this setDir -193.54704;
  104. _this setPos [11662.149, 3397.2383, 0.23358229];
  105. };
  106.  
  107. _vehicle_1345 = objNull;
  108. if (true) then
  109. {
  110. _this = createVehicle ["Fence_corrugated_plate", [11554.59, 3387.2798, 2.0503998e-005], [], 0, "CAN_COLLIDE"];
  111. _vehicle_1345 = _this;
  112. _this setDir -13.840073;
  113. _this setPos [11554.59, 3387.2798, 2.0503998e-005];
  114. };
  115.  
  116. _vehicle_1346 = objNull;
  117. if (true) then
  118. {
  119. _this = createVehicle ["Fence_corrugated_plate", [11622.449, 3393.135, 9.059906e-006], [], 0, "CAN_COLLIDE"];
  120. _vehicle_1346 = _this;
  121. _this setDir 164.35321;
  122. _this setPos [11622.449, 3393.135, 9.059906e-006];
  123. };
  124.  
  125. _vehicle_1347 = objNull;
  126. if (true) then
  127. {
  128. _this = createVehicle ["Fence_corrugated_plate", [11618.66, 3392.0942, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  129. _vehicle_1347 = _this;
  130. _this setDir 165.50661;
  131. _this setPos [11618.66, 3392.0942, -1.1444092e-005];
  132. };
  133.  
  134. _vehicle_1348 = objNull;
  135. if (true) then
  136. {
  137. _this = createVehicle ["Fence_corrugated_plate", [11617.341, 3389.6653, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  138. _vehicle_1348 = _this;
  139. _this setDir 75.086494;
  140. _this setPos [11617.341, 3389.6653, 1.335144e-005];
  141. };
  142.  
  143. _vehicle_1349 = objNull;
  144. if (true) then
  145. {
  146. _this = createVehicle ["Fence_corrugated_plate", [11618.384, 3385.8284, 4.4345856e-005], [], 0, "CAN_COLLIDE"];
  147. _vehicle_1349 = _this;
  148. _this setDir 75.225899;
  149. _this setPos [11618.384, 3385.8284, 4.4345856e-005];
  150. };
  151.  
  152. _vehicle_1351 = objNull;
  153. if (true) then
  154. {
  155. _this = createVehicle ["Garbage_container", [11580.036, 3373.9351, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  156. _vehicle_1351 = _this;
  157. _this setDir 140.00024;
  158. _this setPos [11580.036, 3373.9351, -4.7683716e-006];
  159. };
  160.  
  161. _vehicle_1352 = objNull;
  162. if (true) then
  163. {
  164. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [11631.674, 3395.8347, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  165. _vehicle_1352 = _this;
  166. _this setDir 0.29122281;
  167. _this setPos [11631.674, 3395.8347, -1.5258789e-005];
  168. };
  169.  
  170. _vehicle_1354 = objNull;
  171. if (true) then
  172. {
  173. _this = createVehicle ["ClutterCutter_small_EP1", [11598.964, 3378.1912, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  174. _vehicle_1354 = _this;
  175. _this setPos [11598.964, 3378.1912, -1.4305115e-006];
  176. };
  177.  
  178. _vehicle_1355 = objNull;
  179. if (true) then
  180. {
  181. _this = createVehicle ["ClutterCutter_small_EP1", [11584.362, 3379.3325, -4.7206879e-005], [], 0, "CAN_COLLIDE"];
  182. _vehicle_1355 = _this;
  183. _this setPos [11584.362, 3379.3325, -4.7206879e-005];
  184. };
  185.  
  186. _vehicle_1356 = objNull;
  187. if (true) then
  188. {
  189. _this = createVehicle ["ClutterCutter_small_EP1", [11627.97, 3390.4893, 0.00010824203], [], 0, "CAN_COLLIDE"];
  190. _vehicle_1356 = _this;
  191. _this setPos [11627.97, 3390.4893, 0.00010824203];
  192. };
  193.  
  194. _vehicle_1357 = objNull;
  195. if (true) then
  196. {
  197. _this = createVehicle ["ClutterCutter_small_EP1", [11592.479, 3381.8022, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
  198. _vehicle_1357 = _this;
  199. _this setPos [11592.479, 3381.8022, 6.1988831e-006];
  200. };
  201.  
  202. _vehicle_1358 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["ClutterCutter_small_EP1", [11595.598, 3379.9011, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  206. _vehicle_1358 = _this;
  207. _this setPos [11595.598, 3379.9011, -4.7683716e-006];
  208. };
  209.  
  210. _vehicle_1361 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Land_Misc_IronPipes_EP1", [11600.088, 3403.3181, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  214. _vehicle_1361 = _this;
  215. _this setDir -17.281048;
  216. _this setPos [11600.088, 3403.3181, -1.1444092e-005];
  217. };
  218.  
  219. _vehicle_1362 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Pile_of_wood", [11616.386, 3390.8425, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  223. _vehicle_1362 = _this;
  224. _this setDir -15.695393;
  225. _this setPos [11616.386, 3390.8425, 3.8146973e-006];
  226. };
  227.  
  228. _vehicle_1365 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Barrel1", [11586.507, 3382.0361, -1.1920929e-005], [], 0, "CAN_COLLIDE"];
  232. _vehicle_1365 = _this;
  233. _this setPos [11586.507, 3382.0361, -1.1920929e-005];
  234. };
  235.  
  236. _vehicle_1367 = objNull;
  237. if (true) then
  238. {
  239. _this = createVehicle ["Land_Shed_wooden", [11633.642, 3383.5725, -2.0503998e-005], [], 0, "CAN_COLLIDE"];
  240. _vehicle_1367 = _this;
  241. _this setDir -10.359506;
  242. _this setVehicleInit "this setvectorup [0,0,1];";
  243. _this setPos [11633.642, 3383.5725, -2.0503998e-005];
  244. };
  245.  
  246. _vehicle_1368 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Land_cages_EP1", [11602.015, 3386.4653, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  250. _vehicle_1368 = _this;
  251. _this setDir -113.09998;
  252. _this setPos [11602.015, 3386.4653, -1.9073486e-006];
  253. };
  254.  
  255. _vehicle_1369 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["ClutterCutter_small_EP1", [11629.116, 3392.3774, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  259. _vehicle_1369 = _this;
  260. _this setPos [11629.116, 3392.3774, 5.3405762e-005];
  261. };
  262.  
  263. _vehicle_1371 = objNull;
  264. if (true) then
  265. {
  266. _this = createVehicle ["Wall_FenW2_6_EP1", [11644.36, 3399.1416, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  267. _vehicle_1371 = _this;
  268. _this setDir -13.730059;
  269. _this setPos [11644.36, 3399.1416, 9.5367432e-007];
  270. };
  271.  
  272. _vehicle_1373 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["Wall_FenW2_6_EP1", [11652.098, 3400.8511, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  276. _vehicle_1373 = _this;
  277. _this setDir -14.431203;
  278. _this setPos [11652.098, 3400.8511, 8.5830688e-006];
  279. };
  280.  
  281. _vehicle_1374 = objNull;
  282. if (true) then
  283. {
  284. _this = createVehicle ["SKODAWreck", [11590.921, 3376.7715, -0.00012302399], [], 0, "CAN_COLLIDE"];
  285. _vehicle_1374 = _this;
  286. _this setDir -22.103426;
  287. _this setPos [11590.921, 3376.7715, -0.00012302399];
  288. };
  289.  
  290. _vehicle_1375 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["UralWreck", [11653.858, 3414.7908, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  294. _vehicle_1375 = _this;
  295. _this setDir 105.04422;
  296. _this setPos [11653.858, 3414.7908, -4.7683716e-006];
  297. };
  298.  
  299. _vehicle_1376 = objNull;
  300. if (true) then
  301. {
  302. _this = createVehicle ["datsun01Wreck", [11563.177, 3378.0671, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  303. _vehicle_1376 = _this;
  304. _this setDir 34.738869;
  305. _this setPos [11563.177, 3378.0671, -3.8146973e-006];
  306. };
  307.  
  308. _vehicle_1381 = objNull;
  309. if (true) then
  310. {
  311. _this = createVehicle ["Land_water_tank", [11552.434, 3389.2124, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
  312. _vehicle_1381 = _this;
  313. _this setDir 257.76245;
  314. _this setPos [11552.434, 3389.2124, -2.3841858e-005];
  315. };
  316.  
  317. _vehicle_1382 = objNull;
  318. if (true) then
  319. {
  320. _this = createVehicle ["Fence_corrugated_plate", [11580.525, 3376.1792, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  321. _vehicle_1382 = _this;
  322. _this setDir 157.37605;
  323. _this setPos [11580.525, 3376.1792, -1.335144e-005];
  324. };
  325.  
  326. _vehicle_1383 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["Land_CncBlock_D", [11604.733, 3389.1687, -2.1934509e-005], [], 0, "CAN_COLLIDE"];
  330. _vehicle_1383 = _this;
  331. _this setDir -18.672192;
  332. _this setPos [11604.733, 3389.1687, -2.1934509e-005];
  333. };
  334.  
  335. _vehicle_1384 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["Land_CncBlock_D", [11607.869, 3390.4348, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  339. _vehicle_1384 = _this;
  340. _this setDir 149.29362;
  341. _this setPos [11607.869, 3390.4348, -2.2888184e-005];
  342. };
  343.  
  344. _vehicle_1385 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["Land_CncBlock_D", [11611.819, 3391.4224, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
  348. _vehicle_1385 = _this;
  349. _this setDir -14.655394;
  350. _this setPos [11611.819, 3391.4224, 1.6212463e-005];
  351. };
  352.  
  353. _vehicle_1386 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["Paleta2", [11635.057, 3398.5725, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
  357. _vehicle_1386 = _this;
  358. _this setDir 9.9184036;
  359. _this setPos [11635.057, 3398.5725, 2.3841858e-005];
  360. };
  361.  
  362. _vehicle_1387 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["Land_Pneu", [11634.941, 3379.885, -3.0994415e-005], [], 0, "CAN_COLLIDE"];
  366. _vehicle_1387 = _this;
  367. _this setPos [11634.941, 3379.885, -3.0994415e-005];
  368. };
  369.  
  370. _vehicle_1389 = objNull;
  371. if (true) then
  372. {
  373. _this = createVehicle ["Fort_Crate_wood", [11653.97, 3395.0488, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  374. _vehicle_1389 = _this;
  375. _this setPos [11653.97, 3395.0488, -3.3378601e-006];
  376. };
  377.  
  378. _vehicle_1391 = objNull;
  379. if (true) then
  380. {
  381. _this = createVehicle ["Wall_FenW2_6_EP1", [11655.806, 3383.1865, 6.8187714e-005], [], 0, "CAN_COLLIDE"];
  382. _vehicle_1391 = _this;
  383. _this setDir -10.762182;
  384. _this setPos [11655.806, 3383.1865, 6.8187714e-005];
  385. };
  386.  
  387. _vehicle_1392 = objNull;
  388. if (true) then
  389. {
  390. _this = createVehicle ["Wall_FenW2_6_EP1", [11649.818, 3382.0078, -5.0544739e-005], [], 0, "CAN_COLLIDE"];
  391. _vehicle_1392 = _this;
  392. _this setDir -9.9216127;
  393. _this setPos [11649.818, 3382.0078, -5.0544739e-005];
  394. };
  395.  
  396. _vehicle_1393 = objNull;
  397. if (true) then
  398. {
  399. _this = createVehicle ["Land_fuel_tank_small", [11611.188, 3376.3745, -2.3841858e-006], [], 0, "CAN_COLLIDE"];
  400. _vehicle_1393 = _this;
  401. _this setDir -109.14087;
  402. _this setPos [11611.188, 3376.3745, -2.3841858e-006];
  403. };
  404.  
  405. _vehicle_1394 = objNull;
  406. if (true) then
  407. {
  408. _this = createVehicle ["Land_KBud", [11649.912, 3388.4089, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  409. _vehicle_1394 = _this;
  410. _this setDir -13.39894;
  411. _this setVehicleInit "this setvectorup [0,0,1];";
  412. _this setPos [11649.912, 3388.4089, 6.6757202e-006];
  413. };
  414.  
  415. _vehicle_1398 = objNull;
  416. if (true) then
  417. {
  418. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [11663.538, 3392.0361, 4.8160553e-005], [], 0, "CAN_COLLIDE"];
  419. _vehicle_1398 = _this;
  420. _this setPos [11663.538, 3392.0361, 4.8160553e-005];
  421. };
  422.  
  423. _vehicle_1400 = objNull;
  424. if (true) then
  425. {
  426. _this = createVehicle ["Land_Crates_stack_EP1", [11599.838, 3383.2021, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  427. _vehicle_1400 = _this;
  428. _this setDir -15.831159;
  429. _this setPos [11599.838, 3383.2021, -1.9073486e-006];
  430. };
  431.  
  432. _vehicle_1401 = objNull;
  433. if (true) then
  434. {
  435. _this = createVehicle ["Land_Wheel_cart_EP1", [11591.825, 3367.3069, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  436. _vehicle_1401 = _this;
  437. _this setDir -78.811813;
  438. _this setPos [11591.825, 3367.3069, 1.5258789e-005];
  439. };
  440.  
  441. _vehicle_1403 = objNull;
  442. if (true) then
  443. {
  444. _this = createVehicle ["Fort_Crate_wood", [11678.858, 3400.9187, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  445. _vehicle_1403 = _this;
  446. _this setDir 2.776593;
  447. _this setPos [11678.858, 3400.9187, 1.4305115e-006];
  448. };
  449.  
  450. _vehicle_1404 = objNull;
  451. if (true) then
  452. {
  453. _this = createVehicle ["Land_Misc_ConcBox_EP1", [11587.707, 3367.6189, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  454. _vehicle_1404 = _this;
  455. _this setDir -19.686501;
  456. _this setVehicleInit "this setvectorup [0,0,1];";
  457. _this setPos [11587.707, 3367.6189, 3.8146973e-006];
  458. };
  459.  
  460. _vehicle_1405 = objNull;
  461. if (true) then
  462. {
  463. _this = createVehicle ["Land_KBud", [11678.743, 3398.9866, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
  464. _vehicle_1405 = _this;
  465. _this setDir -103.00069;
  466. _this setPos [11678.743, 3398.9866, 4.1007996e-005];
  467. };
  468.  
  469. _vehicle_1406 = objNull;
  470. if (true) then
  471. {
  472. _this = createVehicle ["Land_transport_crates_EP1", [11637.204, 3381.1826, 5.4836273e-006], [], 0, "CAN_COLLIDE"];
  473. _vehicle_1406 = _this;
  474. _this setDir -8.2135134;
  475. _this setPos [11637.204, 3381.1826, 5.4836273e-006];
  476. };
  477.  
  478. _vehicle_1407 = objNull;
  479. if (true) then
  480. {
  481. _this = createVehicle ["Garbage_can", [11665.522, 3404.6865, -5.2928925e-005], [], 0, "CAN_COLLIDE"];
  482. _vehicle_1407 = _this;
  483. _this setPos [11665.522, 3404.6865, -5.2928925e-005];
  484. };
  485.  
  486. _vehicle_1416 = objNull;
  487. if (true) then
  488. {
  489. _this = createVehicle ["Land_KBud", [11637.189, 3176.4475, -3.4570694e-005], [], 0, "CAN_COLLIDE"];
  490. _vehicle_1416 = _this;
  491. _this setDir 69.036888;
  492. _this setPos [11637.189, 3176.4475, -3.4570694e-005];
  493. };
  494.  
  495. _vehicle_1427 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Land_HouseV_3I4", [11640.913, 3110.1653, -9.2983246e-006], [], 0, "CAN_COLLIDE"];
  499. _vehicle_1427 = _this;
  500. _this setVehicleInit "this setvectorup [0,0,1];";
  501. _this setPos [11640.913, 3110.1653, -9.2983246e-006];
  502. };
  503.  
  504. _vehicle_1433 = objNull;
  505. if (true) then
  506. {
  507. _this = createVehicle ["Land_HouseV_1I4", [11620.741, 3138.2241, -4.9352646e-005], [], 0, "CAN_COLLIDE"];
  508. _vehicle_1433 = _this;
  509. _this setDir 12.074632;
  510. _this setVehicleInit "this setvectorup [0,0,1];";
  511. _this setPos [11620.741, 3138.2241, -4.9352646e-005];
  512. };
  513.  
  514. _vehicle_1434 = objNull;
  515. if (true) then
  516. {
  517. _this = createVehicle ["Land_hut06", [11621.318, 3153.7878, -3.683567e-005], [], 0, "CAN_COLLIDE"];
  518. _vehicle_1434 = _this;
  519. _this setDir -83.585457;
  520. _this setPos [11621.318, 3153.7878, -3.683567e-005];
  521. };
  522.  
  523. _vehicle_1436 = objNull;
  524. if (true) then
  525. {
  526. _this = createVehicle ["Land_pumpa", [11636.434, 3160.842, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  527. _vehicle_1436 = _this;
  528. _this setPos [11636.434, 3160.842, 3.8146973e-006];
  529. };
  530.  
  531. _vehicle_1437 = objNull;
  532. if (true) then
  533. {
  534. _this = createVehicle ["Barrel4", [11654.075, 3178.4177, -9.1791153e-006], [], 0, "CAN_COLLIDE"];
  535. _vehicle_1437 = _this;
  536. _this setPos [11654.075, 3178.4177, -9.1791153e-006];
  537. };
  538.  
  539. _vehicle_1438 = objNull;
  540. if (true) then
  541. {
  542. _this = createVehicle ["Garbage_can", [11627.512, 3143.7822, -1.9192696e-005], [], 0, "CAN_COLLIDE"];
  543. _vehicle_1438 = _this;
  544. _this setPos [11627.512, 3143.7822, -1.9192696e-005];
  545. };
  546.  
  547. _vehicle_1439 = objNull;
  548. if (true) then
  549. {
  550. _this = createVehicle ["Paleta2", [11652.156, 3176, -1.4781952e-005], [], 0, "CAN_COLLIDE"];
  551. _vehicle_1439 = _this;
  552. _this setPos [11652.156, 3176, -1.4781952e-005];
  553. };
  554.  
  555. _vehicle_1440 = objNull;
  556. if (true) then
  557. {
  558. _this = createVehicle ["Pile_of_wood", [11620.836, 3156.6162, -1.0728836e-006], [], 0, "CAN_COLLIDE"];
  559. _vehicle_1440 = _this;
  560. _this setDir -80.483177;
  561. _this setPos [11620.836, 3156.6162, -1.0728836e-006];
  562. };
  563.  
  564. _vehicle_1441 = objNull;
  565. if (true) then
  566. {
  567. _this = createVehicle ["Axe_woodblock", [11624.021, 3159.1638, -0.00010299683], [], 0, "CAN_COLLIDE"];
  568. _vehicle_1441 = _this;
  569. _this setDir -9.6155148;
  570. _this setPos [11624.021, 3159.1638, -0.00010299683];
  571. };
  572.  
  573. _vehicle_1442 = objNull;
  574. if (true) then
  575. {
  576. _this = createVehicle ["Land_Wheel_cart_EP1", [11631.645, 3109.0151, -5.2690506e-005], [], 0, "CAN_COLLIDE"];
  577. _vehicle_1442 = _this;
  578. _this setDir -30.457153;
  579. _this setPos [11631.645, 3109.0151, -5.2690506e-005];
  580. };
  581.  
  582. _vehicle_1443 = objNull;
  583. if (true) then
  584. {
  585. _this = createVehicle ["Land_Crates_stack_EP1", [11638.091, 3174.396, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  586. _vehicle_1443 = _this;
  587. _this setDir -13.379769;
  588. _this setPos [11638.091, 3174.396, -1.001358e-005];
  589. };
  590.  
  591. _vehicle_1445 = objNull;
  592. if (true) then
  593. {
  594. _this = createVehicle ["Park_bench1", [11633.978, 3163.0132, -4.2915344e-006], [], 0, "CAN_COLLIDE"];
  595. _vehicle_1445 = _this;
  596. _this setDir -51.377571;
  597. _this setPos [11633.978, 3163.0132, -4.2915344e-006];
  598. };
  599.  
  600. _vehicle_1446 = objNull;
  601. if (true) then
  602. {
  603. _this = createVehicle ["Park_bench1", [11634.273, 3159.0698, 9.2983246e-006], [], 0, "CAN_COLLIDE"];
  604. _vehicle_1446 = _this;
  605. _this setDir 49.250626;
  606. _this setPos [11634.273, 3159.0698, 9.2983246e-006];
  607. };
  608.  
  609. _vehicle_1449 = objNull;
  610. if (true) then
  611. {
  612. _this = createVehicle ["Garbage_can", [11627.517, 3145.1311, -3.4928322e-005], [], 0, "CAN_COLLIDE"];
  613. _vehicle_1449 = _this;
  614. _this setPos [11627.517, 3145.1311, -3.4928322e-005];
  615. };
  616.  
  617. _vehicle_1458 = objNull;
  618. if (true) then
  619. {
  620. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [11566.858, 3388.2168, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  621. _vehicle_1458 = _this;
  622. _this setPos [11566.858, 3388.2168, -9.5367432e-007];
  623. };
  624.  
  625. _vehicle_1463 = objNull;
  626. if (true) then
  627. {
  628. _this = createVehicle ["Land_fuel_tank_small", [11672.321, 3392.3831, 4.2438507e-005], [], 0, "CAN_COLLIDE"];
  629. _vehicle_1463 = _this;
  630. _this setDir -102.67151;
  631. _this setVehicleInit "this setvectorup [0,0,1];";
  632. _this setPos [11672.321, 3392.3831, 4.2438507e-005];
  633. };
  634.  
  635. _vehicle_1466 = objNull;
  636. if (true) then
  637. {
  638. _this = createVehicle ["Wall_FenW2_6_EP1", [11657.849, 3402.2642, -4.863739e-005], [], 0, "CAN_COLLIDE"];
  639. _vehicle_1466 = _this;
  640. _this setDir -14.431203;
  641. _this setPos [11657.849, 3402.2642, -4.863739e-005];
  642. };
  643.  
  644. _vehicle_1471 = objNull;
  645. if (true) then
  646. {
  647. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [11577.319, 3396.9521, -2.3841858e-006], [], 0, "CAN_COLLIDE"];
  648. _vehicle_1471 = _this;
  649. _this setDir -11.848019;
  650. _this setPos [11577.319, 3396.9521, -2.3841858e-006];
  651. };
  652.  
  653. _vehicle_1476 = objNull;
  654. if (true) then
  655. {
  656. _this = createVehicle ["Fence_corrugated_plate", [11582.763, 3394.6338, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  657. _vehicle_1476 = _this;
  658. _this setDir -14.840525;
  659. _this setPos [11582.763, 3394.6338, -8.5830688e-006];
  660. };
  661.  
  662. _vehicle_1478 = objNull;
  663. if (true) then
  664. {
  665. _this = createVehicle ["Fence_corrugated_plate", [11575.085, 3392.5349, -2.1934509e-005], [], 0, "CAN_COLLIDE"];
  666. _vehicle_1478 = _this;
  667. _this setDir -14.840525;
  668. _this setPos [11575.085, 3392.5349, -2.1934509e-005];
  669. };
  670.  
  671. _vehicle_1480 = objNull;
  672. if (true) then
  673. {
  674. _this = createVehicle ["Fence_corrugated_plate", [11578.909, 3393.5996, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  675. _vehicle_1480 = _this;
  676. _this setDir -14.840525;
  677. _this setPos [11578.909, 3393.5996, -3.8146973e-006];
  678. };
  679.  
  680. _vehicle_1483 = objNull;
  681. if (true) then
  682. {
  683. _this = createVehicle ["Fence_corrugated_plate", [11584.331, 3397.0991, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  684. _vehicle_1483 = _this;
  685. _this setDir -100.07951;
  686. _this setPos [11584.331, 3397.0991, -1.9073486e-005];
  687. };
  688.  
  689. _vehicle_1558 = objNull;
  690. if (true) then
  691. {
  692. _this = createVehicle ["Rubbish3", [11630.786, 3399.9492, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
  693. _vehicle_1558 = _this;
  694. _this setPos [11630.786, 3399.9492, 2.3841858e-005];
  695. };
  696.  
  697. _vehicle_1559 = objNull;
  698. if (true) then
  699. {
  700. _this = createVehicle ["Rubbish3", [11571.09, 3386.1279, -2.2411346e-005], [], 0, "CAN_COLLIDE"];
  701. _vehicle_1559 = _this;
  702. _this setDir -154.60634;
  703. _this setPos [11571.09, 3386.1279, -2.2411346e-005];
  704. };
  705.  
  706. _vehicle_1561 = objNull;
  707. if (true) then
  708. {
  709. _this = createVehicle ["Rubbish5", [11588.856, 3383.7017, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  710. _vehicle_1561 = _this;
  711. _this setDir -127.74596;
  712. _this setPos [11588.856, 3383.7017, 7.1525574e-006];
  713. };
  714.  
  715. _vehicle_1563 = objNull;
  716. if (true) then
  717. {
  718. _this = createVehicle ["Rubbish1", [11686.664, 3411.8972, -1.4781952e-005], [], 0, "CAN_COLLIDE"];
  719. _vehicle_1563 = _this;
  720. _this setPos [11686.664, 3411.8972, -1.4781952e-005];
  721. };
  722.  
  723. _vehicle_1565 = objNull;
  724. if (true) then
  725. {
  726. _this = createVehicle ["Land_Pneu", [11650.437, 3410.9456, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  727. _vehicle_1565 = _this;
  728. _this setPos [11650.437, 3410.9456, -1.4305115e-006];
  729. };
  730.  
  731. _vehicle_1567 = objNull;
  732. if (true) then
  733. {
  734. _this = createVehicle ["Barrels", [11586.688, 3397.6001, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  735. _vehicle_1567 = _this;
  736. _this setPos [11586.688, 3397.6001, -3.4332275e-005];
  737. };
  738. };
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