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- {
- // Don't change the address unless you know what you are doing
- "address": "0.0.0.0",
- // The port the server will run on
- "port": 25565,
- // Whether authentication will be done for players
- "online-mode": true,
- // Display options
- "motd": "TridentSDK server Test",
- "max-players": 16,
- "image-location": "server-icon.png",
- "image-changing-allowed": true,
- // Bytes at which the server will compress packets
- // Don't change unless you know what you are doing
- "compression-threshold": 0,
- // The diameter of the chunk view distance for a player
- "view-distance": 15,
- // Unused
- "default-gamemode": 1,
- // Performance options
- "performance": {
- // The maximum amount of chunks to attempt to keep on the player
- "max-chunks-player": 441,
- // The amount of times to attempt to reduce the view distance to keep the chunks
- // under the max-chunks-player value. Higher numbers increase chunk loading time
- // and smaller numbers unload chunks less aggressively
- "chunk-clean-iterations-player": 2,
- // Thread options
- "entities-threads": 4,
- "tile-entities-threads": 4,
- "players-threads": 3,
- "scheduler-threads": 3,
- "worlds-threads": 2,
- "chunks-threads": 2,
- "generator-threads": 2,
- // Finish extra tasks left at the end of the tick?
- "finish-tasks-left": false
- }
- }
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