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TheInsidiousOne

mar2

Mar 2nd, 2020
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  1. Sunbeast Flare
  2. Level 3 LIGHT Pyro/Effect
  3. 1300/600
  4. If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can place 6 Tags in its Monster Zone. You can only use this effect of "Sunbeast Flare" once per turn.
  5.  
  6. Pegasus of Forbearing
  7. Hierarchy 2 WIND Winged Beast/Ultima/Effect
  8. 1600/1000
  9. 6+ Tags / 1 LIGHT or WIND monster
  10. You can target 1 face-up card your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if you control no other face-up cards. You can only use this effect of "Pegasus of Forbearing" once per turn.
  11.  
  12. Swift Steed the Wind Rider
  13. Hierarchy 4 WIND Winged Beast/Ultima/Effect
  14. 2400/2000
  15. 12+ Tags / 1 LIGHT or WIND monster
  16. This card gains effects, depending on the Attribute of the monster used for this card's Ultima Summon.
  17. ● LIGHT: If this card battles an opponent's monster, this card's ATK becomes double its original ATK during the Damage Step only.
  18. ● WIND: If this card battles an opponent's monster, halve that monster's ATK during damage calculation only.
  19.  
  20. Moonstruck Tempest
  21. Quick-Play Spell
  22. When you place a Tag(s) in a Monster Zone: Place 6 Tags in that Monster Zone. You can only activate 1 "Moonstruck Tempest" per turn.
  23.  
  24. Poison-Shrouded Archfiend
  25. Level 2 DARK Fiend/Tuner/Effect
  26. 800/100
  27. If this card is Special Summoned: You can Special Summon 1 Level 3 or lower "Archfiend" monster from your Deck, except "Poison-Shrouded Archfiend". You can only use this effect of "Poison-Shrouded Archfiend" once per turn.
  28.  
  29. Archfiend Viscount
  30. Level 5 DARK Fiend/Synchro/Effect
  31. 2400/1100
  32. 1 Tuner + 1+ non-Tuner monsters
  33. If this card battles an opponent's monster, halve that monster's ATK during damage calculation only. If this card inflicts battle damage to your opponent: You can shuffle your Parasite Deck and place the top card from your Parasite Deck to your opponent's Deck.
  34.  
  35. Wrench Monkey
  36. Parasite Card
  37. When this card is drawn: You take damage equal to the number of cards in your hand x 200, also you take 100 damage for each card on the field. After that, banish this card and draw 1 card.
  38.  
  39. Silent Swimmer
  40. Level 1 WATER Sea Serpent/Base/Effect
  41. 400/400
  42. If you control a WATER Composition Monster: You can Special Summon this card from your hand. You can Tribute 1 WATER Composition Monster; this card's Level is increased by the Quality of the Tributed monster, until the end of this turn. You can only use this effect of "Silent Swimmer" once per turn.
  43.  
  44. Dark World Usurper
  45. Level 3 DARK Fiend/Tuner/Effect
  46. 1000/1500
  47. If this card is discarded to the GY by a card effect: Special Summon it from the GY, then, if this card was discarded from your hand to your GY by your opponent's card effect, you can Special Summon 1 Level 5 or lower "Dark World" monster from your Deck, except "Dark World Usurper".
  48.  
  49. Dark World Doppelganger
  50. Level 8 DARK Fiend/Synchro/Effect
  51. 2800/1500
  52. 1 Tuner + 1+ non-Tuner DARK and/or Fiend monsters
  53. If this card battles an opponent's monster, halve that monster's ATK during damage calculation only. If this card inflicts battle damage to your opponent: You can target 1 "Dark World" monster in your GY, except "Dark World Doppelganger"; add it to your hand, then discard 1 card.
  54.  
  55.  
  56. =====
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  59.  
  60. Ultima Cards, while placed on the field like monsters, are not considered to be actual monsters. As such, they are unaffected by cards/card effects that state "monster" in their card texts. However, they can still be destroyed, targeted, and effected by cards/card effects that only specify "cards" (ex: An Ultima Card cannot be destroyed by the effects of Raigeki, as it is not a monster, but it can be destroyed by Raigeki Break, as it still a card). To Ultima Summon an Ultima Card, you must have an appropriate number of Tags (gained through effects) in a Monster Zone and the appropriate Ultima Material Monster (listed in the Ultima Card's Card Text) in the same Monster Zone as the Tags you are intending to use for the Summon. The number of Tags in that Monster Zone is then divided by the Level/Rank of the monster in that same Zone. The value of this division (rounded down) must be equal to the Hierarchy of the Ultima Card you are attempting to Summon.
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