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Jul 25th, 2016
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  1. #pragma once
  2. #include <string>
  3. class Map
  4. {
  5. public:
  6. Map();
  7.  
  8. int force;
  9. std::string name;
  10.  
  11. ~Map();
  12. };
  13.  
  14. --------------------------------
  15.  
  16. #include "Map.h"
  17.  
  18.  
  19.  
  20. Map::Map()
  21. {
  22.  
  23. }
  24.  
  25.  
  26. Map::~Map()
  27. {
  28. }
  29.  
  30.  
  31. ---------------------------------
  32.  
  33. #include <SFML\Graphics.hpp>
  34. #include <iostream>
  35. #include "Map.h"
  36. void Game_Loop();
  37.  
  38. int main()
  39. {
  40. Game_Loop();
  41. return 0;
  42. }
  43.  
  44. void Game_Loop()
  45. {
  46. Map map;
  47. }
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