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Clearlag paste

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Mar 30th, 2015
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  1. settings:
  2. auto-update: true #Should the plugin update when updates are available.
  3. enable-signs: true #Should clearlag's signs be enabled
  4. config-version: 1 #Don't touch this
  5. disable-waterlife: false #Should squids be disabled from spawning
  6. keep-spawn-in-memory: true #Should the spawn chunks be kept loaded (Highly recommended! Prevents falling into the void!)
  7. enable-api: true #-Deprecated- Should plugins be able to hook into clearlag's API
  8.  
  9.  
  10. area-filter: #What type of entities SHOULD NOT be removed while doing /lagg area?
  11. - Itemframe
  12. - Painting
  13. - Wolf
  14. - Villager
  15. - Horse
  16.  
  17. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  18. config-updater:
  19. force-update: false #Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  20.  
  21. #This limits the mob egg spawners so players cannot "overload" the server with them
  22. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  23. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  24. mobegg-limiter:
  25. enabled: false
  26. check-radius: 8
  27. max-mobs: 5
  28.  
  29. #Disable new chunk generation, or just put a cap on how many can load at once.
  30. # -- THIS DOES NOT WORK WITH 1.6.4!
  31. chunk-limiter:
  32. enabled: false
  33. limit: 6000
  34. create-new-chunks: true #-Deprecated-
  35.  
  36. #This modifies not only the view of the mobs, but will also simplify how they spawn
  37. # -- Lower it is, the better your entity tick will be
  38. # -- If it's too high, expect bugs / lots of lag
  39. mob-range:
  40. enabled: true
  41. zombie: 5
  42. skeleton: 20
  43. creeper: 20
  44.  
  45. #How long should items/Mobs be left on the ground
  46. # -- Goes by seconds
  47. live-time:
  48. enabled: true
  49. interval: 10
  50. mobtimer: false
  51. itemtimer: true
  52. arrowtimer: true
  53. arrowkilltime: 15
  54. moblivetime: 600
  55. itemlivetime: 240
  56.  
  57. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  58. # -- This will also respect cancelations, unlike minecraft's native code
  59. custom-mobspawner:
  60. enabled: false
  61. #How many times should clearlag attempt to find a safe location for the mob to spawn
  62. max-tries: 50
  63. #(In seconds) how often should clearlag try to spawn mobs?
  64. interval: 30
  65. #This is the radius around the player
  66. radius: 30
  67. #This is the radius FROM the player (in blocks!)
  68. radius-from: 4
  69. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  70. mob-radius: 1010
  71. #Should we keep trying to spawn a mob if a clear location isn't found
  72. forcespawn: false
  73. #4 = nighttime, what light level should mobs spawn in
  74. lightlevel: 4
  75. #Chance mobs will have armor/sword, 1 being diamond every time
  76. armor-chance: 30
  77. mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  78. - zombie 5
  79. - skeleton 3
  80. - creeper
  81. - enderman
  82. animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  83. - pig 4
  84. - sheep 4
  85. - cow 2
  86. - chicken 4
  87.  
  88. #This option disallows the placement of too many tnt-minecarts
  89. tnt-minecart:
  90. enabled: false
  91. max: 2
  92. radius: 6
  93.  
  94. #This option reduces global dispenser rate
  95. dispenser-reducer:
  96. enabled: false
  97. time: 100
  98.  
  99. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  100. tnt:
  101. tnt-reducer: false
  102.  
  103. #This option reduces fire spread rate
  104. firespread-reducer:
  105. enabled: false
  106. time: 2000
  107.  
  108. #How many entities should one chunk be allowed to hold?
  109. chunk-entity-limiter:
  110. enabled: true
  111. limit: 15
  112.  
  113. spawn-limiter:
  114. enabled: false
  115. interval: 15
  116. monsters: 300
  117. animals: 300
  118.  
  119. #Meters your TPS, if it goes to low, run the commands you wrote below!
  120. tps-meter:
  121. enabled: false
  122. interval: 15
  123. tps-trigger: 14.0
  124. commands:
  125. - 'lagg killmobs'
  126. - 'lagg clear'
  127.  
  128. #This is /lagg killmobs, put what you DON'T want removed!
  129. kill-mobs:
  130. disable-build-wither: false
  131. mob-filter:
  132. - Villager
  133. - Wolf
  134. - Horse
  135.  
  136. #This takes care of mob spawners
  137. mobspawner:
  138. enabled: false
  139. max-spawn: 4
  140.  
  141. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  142. item-merger:
  143. enabled: false
  144. radius: 6
  145.  
  146. #Auto-removal options
  147. # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
  148. # -- NOTE: The below 'remove' section applies to this remover!
  149. # -- NOTE: Putting the interval to low will cause issues!
  150. auto-removal:
  151. broadcast-message: '&6[ClearLag] &aRemoved +RemoveAmount Entities!'
  152. broadcast-warning: true
  153. enable-scheduler: true
  154. autoremoval-interval: 234
  155. warnings: #You can have thousands of warnings! Put the time they should be executed, and the message (FOLLOW FORMAT!!)
  156. - time:2 msg:&4[ClearLag] &cWarning Ground items will be removed in &7+remaining &cseconds!
  157. - time:4 msg:&4[ClearLag] &cWarning Ground items will be removed in &7+remaining &cseconds!
  158. - time:6 msg:&4[ClearLag] &cWarning Ground items will be removed in &7+remaining &cseconds!
  159.  
  160. #What should be removed during an auto-removal
  161. remove:
  162. world-filter: #What worlds should NOT be iterated through during clearing~
  163. - this_world
  164. broadcast-removal: true
  165. boat: false
  166. falling-block: true
  167. experienceOrb: true
  168. painting: true
  169. projectile: true
  170. item: true
  171. itemframe: false
  172. minecart: false #What items SHOULD be removed during clearing~
  173. primed-tnt: true
  174. arrow: true
  175. snowball: true
  176. fireball: true
  177. ender-signal: true
  178. item-filter:
  179. # - 4347
  180. # - 4347:600
  181. # - 4347:1200
  182. # - 264
  183. # - 265
  184. # - 311
  185. # - 312
  186. # - 266
  187. mobs: #What mobs should NOT be removed during clearing~
  188. # - cow
  189. # - pig
  190. # - chicken
  191. #What should be removed during /lagg clear
  192. command-remove:
  193. world-filter:
  194. - this_world
  195. broadcast-removal: false
  196. boat: false
  197. falling-block: true
  198. experienceOrb: true
  199. painting: true
  200. projectile: true
  201. item: true
  202. itemframe: false
  203. minecart: false
  204. primed-tnt: true
  205. arrow: true
  206. snowball: true
  207. fireball: true
  208. ender-signal: true
  209. item-filter:
  210. # - 4347
  211. # - 4347:600
  212. # - 4347:1200
  213. # - 264
  214. # - 265
  215. # - 311
  216. # - 312
  217. # - 266
  218.  
  219. check:
  220. world-filter:
  221. - this_world
  222. boat: true
  223. falling-block: true
  224. experienceOrb: true
  225. painting: true
  226. projectile: true
  227. item: true
  228. itemframe: false
  229. minecart: true
  230. primed-tnt: true
  231. arrow: true
  232. snowball: true
  233. fireball: true
  234. ender-signal: true
  235. item-filter:
  236. # - 4347
  237. # - 4347:600
  238. # - 4347:1200
  239. # - 264
  240. # - 265
  241. # - 311
  242. # - 312
  243. # - 266
  244. mobs:
  245. creature: true
  246. animals: true
  247. monster: true
  248.  
  249. limit:
  250. enable-limit: true
  251. max: 1500
  252. check-interval: 60
  253. broadcast-message: '&6[ClearLag] &aLimit reached, removed +RemoveAmount Entities!'
  254. world-filter:
  255. - this_world
  256. broadcast-removal: true
  257. boat: true
  258. falling-block: true
  259. experienceOrb: true
  260. painting: false
  261. projectile: true
  262. item: true
  263. itemframe: false
  264. minecart: false
  265. primed-tnt: true
  266. arrow: true
  267. snowball: true
  268. fireball: true
  269. ender-signal: true
  270. item-filter:
  271. # - 4347
  272. # - 4347:600
  273. # - 4347:1200
  274. # - 264
  275. # - 265
  276. # - 311
  277. # - 312
  278. # - 266
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