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- @name Meterial Changer
- @persist Material:string
- runOnChat(1)
- if(owner():lastSaid() == "!wire") {Material = "Models/wireframe"}
- if(owner():lastSaid() == "!slime") {Material = "Models/effects/slimebubble_sheet"}
- if(owner():lastSaid() == "!colors") {Material = "Models/XQM/lightlinesGB"}
- if(owner():lastSaid() == "!clear") {Material = ""}
- if(owner():lastSaid() == "!lab") {Material = "Models/props_lab/cornerunit_cloud"}
- if(owner():lastSaid() == "!blue") {Material = "phoenix_storms/pack2/darkblue"}
- if(owner():lastSaid() == "!gold") {Material = "Models/props_lab/xencrystal_sheet"}
- if(owner():lastSaid() == "!night") {Material = "Models/props_lab/warp_sheet"}
- if(owner():lastSaid() == "!cash") {Material = "Models/props/cs_assault/moneytop"}
- if(owner():lastSaid() == "!cash2") {Material = "Models/props/cs_assault/dollar"}
- if(owner():lastSaid() == "!stripes") {Material = "phoenix_storms/stripes"}
- if(owner():lastSaid() == "!concrete") {Material = "Models/props_debris/concretefloor020a"}
- if(owner():lastSaid() == "!laser") {Material = "Models/weapons/w_smg1/smg_crosshair"}
- owner():setMaterial(Material)
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