Advertisement
TheInsidiousOne

Random Cards - Sep 21

Sep 21st, 2018
126
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.28 KB | None | 0 0
  1. Web Crawler
  2. ★★★
  3. EARTH
  4. Insect/Molecule/Effect
  5. ATK 1000
  6. DEF 1000
  7. If you Normal or Special Summon an Insect monster other than "Web Crawler", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Web Crawler" once per turn.
  8.  
  9. Wild Power Reborn
  10. Normal Spell
  11. Target 1 Level 4 or lower EARTH monster in your GY; excavate the top card of your Deck, and if that card is a Monster Card, Special Summon both it and the Summoned monster in Defense Position. Otherwise, banish both cards. You can only activate 1 "Wild Power Reborn" per turn.
  12.  
  13. Arc F. Cyber Dragon Bore
  14. ★★★★★★★★★
  15. LIGHT
  16. Machine/Fusion/Effect
  17. ATK 2800
  18. DEF 2100
  19. Must first be Special Summoned with a "Level-Up-Magic" Spell. If this card attacks an opponent's Defense Position monster, inflict piercing battle damage. If this card is Special Summoned with a "Level-Up-Magic" using "Cyber Twin Dragon", it gains this effect.
  20. ● This card can make a second attack during each Battle Phase.
  21.  
  22. Acid Web Weaver
  23. ★★★★
  24. EARTH
  25. Insect/Effect
  26. ATK 1000
  27. DEF 2000
  28. If the battle position of an Insect monster(s) you control is changed by a card effect: You can Special Summon this card from your hand to that monster's current battle position, and if this card is Special Summoned from the hand in Attack Position this way, it gains 1000 ATK. You can only use this effect of "Acid Web Weaver" once per turn.
  29.  
  30. Weevil Entity
  31. EARTH
  32. Insect/Crystal/Effect
  33. ATK 1800
  34. DEF 1800
  35. 1 Molecule + 1+ non-Molecule Insect monsters
  36. Your opponent cannot target Insect monsters you control for attacks, except this one. If this card you control would be destroyed, you can banish 1 Insect monster from your hand or GY instead.
  37.  
  38. Orb of Lucidity
  39. Equip Spell
  40. Equip only to a Normal Summoned/Set monster. During your Main Phase: You can excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, then the equipped monster gains ATK equal to half the excavated monster's ATK until the end of this turn. Otherwise, place it to the bottom of your Deck. You can only use this effect of "Orb of Lucidity" once per turn.
  41.  
  42. Hand of the Mega Deity
  43. ★★
  44. DARK
  45. Spellcaster/Effect
  46. ATK 800
  47. DEF 1600
  48. You can Special Summon this card (from your hand) during the turn you activated a Normal Spell. You can banish 1 Normal Spell from your GY; Special Summon 1 Level 2 or lower DARK Flip monster from your Deck in face-down Defense Position. You can only use each effect of "Hand of the Mega Deity" once per turn.
  49.  
  50. Monarch's Mark
  51. Equip Spell
  52. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a monster with the same original Type and Attribute as the equipped monster's. If this card is sent to the GY because the equipped monster has left the field because it was Tributed for a Tribute Summon: You can add 1 "Monarch's Mark" from your Deck to your hand. You can only use this effect of "Monarch's Mark" once per turn.
  53.  
  54. Supersonic Twister
  55. Quick-Play Spell
  56. If a card(s) in the Spell & Trap Zone is destroyed by a card effect: Target 1 monster your opponent cotnrols; destroy it. You can only activate 1 "Supersonic Twister" per turn.
  57.  
  58. Boreal Lode
  59. Continuous Spell
  60. Each time a WATER monster(s) is Normal or Special Summoned, place Boreal Counters on this card equal to that monster(s)'s Level. You can send this card to the GY; inflict damage to your opponent equal to the numnber of Boreal Counters this card had x100. You can only use this effect of "Boreal Lode" once per turn.
  61.  
  62. Kingdom of Chaos
  63. Field Spell
  64. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. You can remove 3 or more Chaos Counters from this card; add 1 LIGHT or DARK monster from your Deck to your hand whose Level is equal to or higher than double the number of Chaos Counters this card had. When this card on the field is sent to the GY by your opponent's card effect: You can Special Summon 1 Level 8 LIGHT or DARK monster from your hand, ignoring its Summoning conditions (if any). You can only use each effect of "Kingdom of Chaos" once per turn.
  65.  
  66. Quasar Kaiser
  67. ★★★★★★★
  68. DARK
  69. Fiend/Xyz/Effect
  70. ATK ?
  71. DEF ?
  72. 2 Level 7 monsters
  73. Gains ATK/DEF equal to its Rank x300. If this card destroys an opponent's monster by battle: You can detach 1 material from this card; increase this card's Rank by the destroyed monster's Level. While this card's Rank is 13 or higher, it cannot be destroyed by your opponent's card effects.
  74.  
  75. Spike Centipede
  76. ★★★★
  77. WIND
  78. Insect/Effect
  79. ATK 1600
  80. DEF 1200
  81. When an attack is declared involving your Insect monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Bigbang Summon using monsters you control, including this card.
  82.  
  83. Frostbite Widow
  84. ★★★
  85. WATER
  86. Insect/Molecule/Effect
  87. ATK 1500
  88. DEF 1000
  89. During your Main Phase, you can Normal Summon 1 Insect monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY; add 1 "Frostbite Widow" from your Deck to your hand. You can only use this effect of "Frostbite Widow" once per turn.
  90.  
  91. Excelsior Pyrotron
  92. 5
  93. FIRE
  94. Pyro/Evolute/Effect
  95. ATK 2100
  96. DEF 200
  97. 2: FIRE, Pyro
  98. If this card is Evolute Summoned to a zone a Link Monster points to: You can target 1 Pyro monster in your GY; add it to your hand. You can send 1 Pyro monster from your hand to the GY; this turn, this card gains 500 ATK, also inflict 500 damage to your opponent. You can only use each effect of "Excelsior Pyrotron" once per turn.
  99.  
  100. Moonlight War Moth
  101. ★★★★
  102. WIND
  103. Insect/Effect
  104. ATK 1600
  105. DEF 900
  106. If you control an Insect monster other than "Moonlight War Moth", you can Special Summon this card (from your hand). Once per turn: You can target 1 other Insect monster you control; reduce its Level by 1.
  107.  
  108. Towers of Luna
  109. Continuous Spell
  110. If this card is activated: You can target 1 Level 5 or 6 monster in your GY that began the Duel in the Main Deck; add it to your hand. To Tribute Summon a monster, you can banish Spells/Traps from your GY, as well as monsters. You can send this card and 1 face-up "Pillars of Sol" from your Spell & Trap Zone to the GY, then target 1 face-up card your opponent controls; this turn, it has its effect(s) negated. You can only activate 1 "Towers of Luna" per turn.
  111.  
  112. Pillars of Sol
  113. Continuous Spell
  114. If this card is activated: You can send 1 Level 5 o 6 monster from your Deck to the GY. To Tribute Summon a monster, you can banish Spells/Traps from your GY, as well as monsters. You can send this card and 1 face-up "Towers of Luna" from your Spell & Trap Zone to the GY, then target 1 Set card your opponent controls; destroy it. You can only use this effect of "Pillars of Sol" once per turn.
  115.  
  116. Ghostrick Sorcerer
  117. ★★
  118. DARK
  119. Spellcaster/Effect
  120. ATK 800
  121. DEF 1300
  122. Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 Set monster your opponent controls; destroy it. You must control another "Ghostrick" monster to activate and resolve this effect.
  123.  
  124. Patient Prowler
  125. ★★★★
  126. DARK
  127. Fiend/Effect
  128. ATK 1000
  129. DEF 2000
  130. If this card is destroyed by battle and sent to the GY: You can target the monster that destroyed this card; destroy that target.
  131.  
  132. The Reckoning
  133. Normal Spell
  134. Target 1 Spell/Trap in your GY that has an effect that Special Summons a monster(s); draw 1 card, then place that target to the top of your Deck. You can only activate 1 "The Reckoning" per turn.
  135.  
  136. Silver Lance of the Unholy Knight
  137. ★★★★★
  138. DARK
  139. Warrior/Fusion/Effect
  140. ATK 2000
  141. DEF 800
  142. Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. If this card is equipped to a monster: You can target cards your opponent controls, up to the number of cards equipped to that monster; destroy them. You can only use this effect of "Silver Lance of the Unholy Knight" once per turn.
  143.  
  144. Ancient Gear Thrust Golem
  145. ★★★★★★★★
  146. EARTH
  147. Machine/Fusion/Effect
  148. ATK 3000
  149. DEF 3000
  150. Must be Special Summoned with "The Claw of Hermos", using a Machine monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If the equipped monster attacks a Defense Position monster, inflict doubled piercing battle damage to your opponent.
  151.  
  152. Orion's Gauntlet
  153. Continuous Spell
  154. Once per turn: You can Special Summon 1 Level 4 or lower SPACE monster from your hand. You must control no monsters to activate and to resolve this effect. You can target 1 SPACE monster in your GY; add it to your hand. You can only use this effect of "Orion's Gauntlet" once per turn.
  155.  
  156. Caverns of Lost Time
  157. Field Spell
  158. If a monster you control attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. If the battle position of a monster(s) you control changes, place 1 Cavern Counter on this card. If this card would be destroyed, you can remove 2 Cavern Counters from this card instead.
  159.  
  160. Great Lynx of the Mystical Forest
  161. EARTH
  162. Beast-Mage/Link/Effect
  163. ATK 1800
  164. LINK-2
  165. BL BR
  166. 2 monsters, including at least 1 Beast-Mage monster
  167. If this card destroys an opponent's monster with a Level by battle: Place Lynx Counters on this card equal to the destroyed monster's Level on the field. Gains 100 ATK for each Lynx Counter on this card. You can remove 4 Lynx Counters from this card, then target 1 Level 4 or lower Beast-Mage monster in your GY; Special Summon that target in Defense Position. You can only use this effect of "Great Lynx of the Mystical Forest" once per turn.
  168.  
  169. Hieratic's Revival
  170. Normal Spell
  171. Target 1 "Hieratic" monster in your GY; Special Summon that target. You can only activate 1 "Hieratic's Revival" per turn.
  172.  
  173. A Fool's Errand
  174. Normal Trap
  175. Roll a six-sided die. Treat your opponent's columns as numbers 1-5, counting from your right, and destroy your opponent's card(s) that is in the same column as the result. If the result is 6, roll again.
  176.  
  177. Interweb Linkup
  178. EARTH
  179. Insect/Link/Effect
  180. ATK 1000
  181. LINK-2
  182. T B
  183. 2 monsters, including a Normal Monster
  184. If this card is Link Summoned using 2 Normal Monsters as material: You can reveal any number of Normal Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only use this effect of "Interweb Linkup" once per turn. If a Normal Monster is destroyed by an opponent's card effect, while this card is in the GY (except during the Damage Step, and except the turn this card was sent to the GY): You can Special Summon this card. You can only use this effect of "Interweb Linkup" once per turn.
  185.  
  186. Guileless Stalker
  187. ★★★★
  188. LIGHT
  189. Warrior/Effect
  190. ATK 1700
  191. DEF 1200
  192. If this card on the field is Tributed by a card effect: You can target 1 Normal Monster in your GY; Special Summon that target. You can only use this effect of "Guileless Stalker" once per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement