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By: a guest on Mar 4th, 2011  |  syntax: C++  |  size: 1.13 KB  |  views: 404  |  expires: Never
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  1. 250.1 fps  0/16 on map      cp_system_5
  2. Console initialized.
  3. Game.dll loaded for "Project Haven Alpha"
  4. CSoundEmitterSystem:  Registered 632 sounds
  5. CResponseSystem:  scripts\talker\response_rules.txt (0 rules, 0 criteria, and 0
  6. responses)
  7. Plugins: found file "serverplugin_empty.vdf"
  8. maxplayers set to 16
  9. Heap: 256.00 Mb
  10. 4 CPUs, Frequency: 2.7 Ghz,  Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMO
  11. V
  12. execing valve.rc
  13. execing autoexec.cfg
  14. execing modsettings.cfg
  15. Network: IP 187.14.36.244, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  16. ---- Host_NewGame ----
  17. Spawn Server: cp_system_5
  18. execing skill1.cfg
  19. Executing dedicated server config file
  20. Set Gravity 800.0 (0.250 tolerance)
  21. player\red_player.mdl : material "models/player/red/german_body" not found.
  22. ph_prop_flag has multiple data description entries for "TeamNum"
  23. Created class baseline: 9 classes, 1106 bytes.
  24. 16 player server started
  25. Failed to load Steam ServiceServiceStart: failed to startexecing server.cfg
  26. Adding master server 63.234.149.90:27011
  27. Adding master server 63.234.149.83:27011
  28. Connection to Steam servers successful.
  29.    VAC secure mode is activated.