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  1. ryan@ryan-VirtualBox:~/steamkit/SteamKitCore/Sample$ dotnet run heronsoft Azu2cool
  2. Project SteamKit (.NETStandard,Version=v1.6) was previously compiled. Skipping compilation.
  3. Project Sample (.NETCoreApp,Version=v1.0) was previously compiled. Skipping compilation.
  4. Connecting to Steam...
  5. ServerList Resolving server list
  6. ServerList Server list provider had no entries, will query SteamDirectory
  7. ServerList Resolved 100 servers
  8. ServerList Next server candidiate: 162.254.193.6:27019
  9. TcpConnection Connecting to 162.254.193.6:27019...
  10. TcpConnection Connected to 162.254.193.6:27019
  11. CMClient <- Recv'd EMsg: ChannelEncryptRequest (1303) (Proto: False)
  12. CMClient Got encryption request. Universe: Public Protocol ver: 1
  13. CMClient Sent -> EMsg: ChannelEncryptResponse (Proto: False)
  14. CMClient <- Recv'd EMsg: ChannelEncryptResult (1305) (Proto: False)
  15. CMClient Encryption result: OK
  16. Connected to Steam! Logging in 'heronsoft'...
  17. CMClient Sent -> EMsg: ClientLogon (Proto: True)
  18. CMClient <- Recv'd EMsg: Multi (1) (Proto: True)
  19. CMClient <- Recv'd EMsg: ClientServersAvailable (5501) (Proto: True)
  20. CMClient <- Recv'd EMsg: ClientServersAvailable (5501) (Proto: True)
  21. CMClient <- Recv'd EMsg: ClientServersAvailable (5501) (Proto: True)
  22. CMClient <- Recv'd EMsg: ClientLogOnResponse (751) (Proto: True)
  23. CMClient Sent -> EMsg: ClientHeartBeat (Proto: True)
  24. CMClient <- Recv'd EMsg: ClientAccountInfo (768) (Proto: True)
  25. Successfully logged on!
  26. CMClient <- Recv'd EMsg: ClientAccountInfo (768) (Proto: True)
  27. CMClient <- Recv'd EMsg: ClientEmailAddrInfo (5456) (Proto: True)
  28. CMClient <- Recv'd EMsg: ClientFriendsList (767) (Proto: True)
  29. CMClient Sent -> EMsg: ClientChangeStatus (Proto: True)
  30. CMClient Sent -> EMsg: ClientChangeStatus (Proto: True)
  31. CMClient Sent -> EMsg: ClientRequestFriendData (Proto: True)
  32. CMClient <- Recv'd EMsg: ClientFriendsGroupsList (5553) (Proto: True)
  33. CMClient <- Recv'd EMsg: ClientPlayerNicknameList (5587) (Proto: True)
  34. CMClient <- Recv'd EMsg: ClientLicenseList (780) (Proto: True)
  35. We have 3 friends
  36. Friend: STEAM_0:0:4491990
  37. Friend: STEAM_0:1:4556804
  38. Friend: STEAM_0:0:5100034
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