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Vchavauty

OnRender.cpp

Jul 26th, 2013
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C++ 0.48 KB | None | 0 0
  1. #include "Capp.h"
  2.  
  3. void CApp::OnRender()
  4. {
  5.    MySurface::OnDraw(Surf_Display, Background, 0, 0);
  6.     if(MainCharacter.RetrievePosX() < X && MainCharacter.RetrievePosX() > 0 && MainCharacter.RetrievePosY() > 0 && MainCharacter.RetrievePosY() < Y)
  7.       MySurface::OnDraw(Surf_Display, MainCharacter.Img_Surface, MainCharacter.RetrievePosX(), MainCharacter.RetrievePosY(), MainCharacter.RetrieveFrameByID(0), MainCharacter.RetrieveFrameByID(1), 64, 64);
  8.  
  9.     SDL_Flip(Surf_Display);
  10.  
  11. }
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