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- 100% Tingle Map Comparison (equips not accounted for yet)
- Current:
- close goron baby textbox -> recoil flip to exit shrine -> hess + longjump onto lens platforms = ?
- pull bomb on lens platforms -> recoil flip -> enter lens cave (fade) = ?
- enter lens case -> lens of truth -> control after textbox = ?
- *lilly pad jump -> enter deku flower = ?
- look into telescope -> activate scrub + tear -> close telescope = ?
- start bomber minigame -> bomber 1 + bomber 2 + enter ect = ?
- enter twin islands (goron) -> spike roll to sign -> double actionswap + talk to elder = ?
- void to shore from PR -> swim onto gb platform -> hit owl -> climb ladder = ?
- Lose X time to talking to tingle at the start of cycle compared to talking to him 2nd time in cycle. X = ?
- Exit canyon fountain (human) -> shoot tingle -> goron roll + buy both maps -> hit ikana owl (falling down as goron might be best?) = ? (not first time talking to tingle in cycle)
- exit kafei hideout -> talk to frog -> turn goron -> talk to guru -> exit pool = ?
- hit milk road owl -> shoot tingle + take picture + buy tingle maps -> blow up boulder = ? (not first time talking to tingle that cycle)
- exit swamp (goron) -> buy tingle maps -> tree HP = ?
- Idea:
- control after entering gv -> jump down + hess (is this best movement?) + long jump onto lens platforms = ?
- pull bomb on lens platforms -> damage -> enter lens cave (fade) = ?
- *enter lens cave -> throw bomb at boulder, shield drop bomb, lens of truth, damage from boulder bomb, 50r chest, damage from 2nd bomb for fast deathwarp -> control in gv = ? (1.0 damage in cave)
- *enter lens cave -> throw bomb at lens chest, throw bomb at boulder, shield drop bomb, lens, damage from first bomb, damage from boulder bomb, 50r, damage from third bomb for fast deathwarp -> control in gv = ? (1.5 damage in cave)
- *lilly pad jump + pull bomb asap -> somehow take damage from bomb w/o losing too much time -> enter deku flower = ?
- look into telescope -> activate scrub + tear + guay -> close telescope = ? (pretty sure picking up the 20r doesn't waste time; double check)
- start bomber minigame -> bomber 1 + shoot nct tingle + buy maps + bomber 2 + enter ect = ? (not first time talking to tingle in cycle)
- enter twin islands (goron) -> spike roll to tingle -> buy maps (get actionswap when talking to tingle the second time; maybe works on first time as well but I forget) -> double actionswap + talk to elder = ? (not first time talking to tingle in cycle, though it would be in the run; account for separately to make trials easier)
- void to shore from PR -> swim onto gb platform -> shoot tingle + talk to owl to interrupt cs + hit owl while tingle is falling -> buy both maps -> climb ladder = ?
- exit canyon fountain (human) -> goron roll to ikana owl -> hit owl = ?
- exit kafei hideout -> pool rupees + frog + guru + exit pool (goron) = ?
- hit milk road owl -> take picture of tingle while he is in air -> blow up boulder = ?
- exit swamp (goron) -> shoot bat -> climb ladder for HP = ?
- * Can probably save time by doing SoDT before exiting swamp to skip night transition. Not sure if also possible with tingle. If not, it saves Y time. Y = ?
- * Does red rupee in GBT small key room waste any time? If so, it wastes Z time. Z = ?
- * Lose/Save any time to Cycle 3 bank scrolls?
- * Equips ? ? ?
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