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- public CheckAndLoad_user(playerid, name[], value[])
- {
- INI_Int("ID", PlayerInfo[playerid][pID]);
- INI_String("pPassword", PlayerInfo[playerid][pPassword], 128);
- INI_String("pEmail", PlayerInfo[playerid][pEmail], 128);
- INI_Int("pGender", PlayerInfo[playerid][pGender]);
- INI_Int("pAge", PlayerInfo[playerid][pAge]);
- INI_String("pOrigin", PlayerInfo[playerid][pOrigin], 128);
- INI_Int("pDeaths", PlayerInfo[playerid][pDeaths]);
- INI_Int("pKills", PlayerInfo[playerid][pKills]);
- INI_Int("pMoney", PlayerInfo[playerid][pMoney]);
- INI_Int("pSkin", PlayerInfo[playerid][pSkin]);
- INI_Int("pBanned", PlayerInfo[playerid][pBanned]);
- INI_String("pBanReason", PlayerInfo[playerid][pBanReason], 128);
- INI_String("pBanBy", PlayerInfo[playerid][pBanBy], 128);
- INI_String("pBanExpire", PlayerInfo[playerid][pBanExpire], 128);
- INI_Int("pPlayerLevel", PlayerInfo[playerid][pPlayerLevel]);
- INI_Float("pPosY", PlayerInfo[playerid][pPosY]);
- INI_Float("pPosX", PlayerInfo[playerid][pPosX]);
- INI_Float("pPosZ", PlayerInfo[playerid][pPosZ]);
- INI_Int("pInterior", PlayerInfo[playerid][pInterior]);
- INI_Int("pWorld", PlayerInfo[playerid][pWorld]);
- return 1;
- }
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