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Dec 19th, 2014
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  1. Cost: 1500 gash
  2.  
  3. [I. Weapons]
  4.  
  5. 1. Balrog-7
  6. 2. Spas-12 Deluxe 2x Mode.
  7. 3. Skull-3 on 4 models.
  8.  
  9. [II. Extra Items]
  10. 1. M79 Gold Extra item
  11. 2. Frost nade (Freeze zombies for x seconds, and very nice effects with sprites)
  12. 3. Drug/Confusion/Concussion Nade
  13. *Humans will become on drugs, (different colors, screen shaking/upside down, etc)
  14.  
  15. [III. Addons]
  16. 1. Supplybox System (with WeaponPP)
  17. *Use so you can add "1 = Supplybox, 0 = No Supplybox" in Register_SpecialWeapon, zbheroex_register_item
  18. 2. Nightstalker (Like nemesis in zp 4.3) and option to force mode in admin menu. (Money reward if humans win/nightstalker win)
  19.  
  20. [IV. Fix Bugs]
  21. 1. Reset ambience sound after you restart round by command with amxmodxmenu. (Bug is that its not reseting)
  22. 2. SNIPER ZOOM BUG, DONT IGNORE!
  23. // 3. Fix dragon cannon and chainsaw in extra item, make so chainsaw does not get mixed up in next round with other weapons based on.
  24. - I am not sure about this, if you remove weapon in new round why would it gets mixed up
  25.  
  26. *I dont want to remove it in next round, because in extra item, you cant unlock and use it again, you can only use it 1 map then.. if you change so you can buy it again. or make it appear in another slot. i might consider that.
  27.  
  28. [V. BuyMenu Problem]
  29. 1. Money and level save by .ini (Seems like a safer way)
  30. 2. Being able to Force player to become zombie before game start, when its forced, game will start with the current player as zombie. much better for testing, you will be able to force multiple players to become zombie.
  31. 3. Add Zombie Class in main menu [M], so people can choose zombie class when human.
  32. 4. Add cash register sound after buying something in buy menu. (i have sound.)
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