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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.6.13
  6. Passed cmdline options:
  7. -spec_exp 11
  8. -fov 0.55
  9. -ogl_spec 80
  10. -spec_static 1.5
  11. -spec_point 1.5
  12. -spec_tube 1.8
  13. -ambient_factor 120
  14. -missile_lighting
  15. -3dshockwave
  16. -post_process
  17. -bloom_intensity 42
  18. -fxaa_preset 9
  19. -merged_ibos
  20. -ballistic_gauge
  21. -dualscanlines
  22. -orbradar
  23. -rearm_timer
  24. -targetinfo
  25. -3dwarp
  26. -ship_choice_3d
  27. -weapon_choice_3d
  28. -warp_flash
  29. -snd_preload
  30. -mod bp2-collision,blueplanet2,blueplanet,mediavps_3612
  31. -new_collision
  32. -fullscreen_window
  33. -output_scripting
  34. Building file index...
  35. Found root pack 'E:\Freespace2\blueplanet2\bp2-adv-visuals.vp' with a checksum of 0x241c257f
  36. Found root pack 'E:\Freespace2\blueplanet2\bp2-audio1.vp' with a checksum of 0x51171798
  37. Found root pack 'E:\Freespace2\blueplanet2\bp2-core.vp' with a checksum of 0xfd0f3484
  38. Found root pack 'E:\Freespace2\blueplanet2\bp2-visuals1.vp' with a checksum of 0xefd127ab
  39. Found root pack 'E:\Freespace2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x96678520
  40. Found root pack 'E:\Freespace2\blueplanet\bp-adv-core.vp' with a checksum of 0x2851edb0
  41. Found root pack 'E:\Freespace2\blueplanet\bp-adv-visuals.vp' with a checksum of 0x1541da12
  42. Found root pack 'E:\Freespace2\blueplanet\bp-audio1.vp' with a checksum of 0xcc452f9d
  43. Found root pack 'E:\Freespace2\blueplanet\bp-audio2.vp' with a checksum of 0x060bee91
  44. Found root pack 'E:\Freespace2\blueplanet\bp-core.vp' with a checksum of 0x6b804787
  45. Found root pack 'E:\Freespace2\blueplanet\bp-visuals1.vp' with a checksum of 0x316467fa
  46. Found root pack 'E:\Freespace2\blueplanet\bp-visuals2.vp' with a checksum of 0x44c7e8dd
  47. Found root pack 'E:\Freespace2\mediavps_3612\0SathMod.vp' with a checksum of 0xbd01c0f0
  48. Found root pack 'E:\Freespace2\mediavps_3612\fs2_primaries.vp' with a checksum of 0xbfadf6e9
  49. Found root pack 'E:\Freespace2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
  50. Found root pack 'E:\Freespace2\mediavps_3612\MV_AnimGlows.vp' with a checksum of 0x6a554026
  51. Found root pack 'E:\Freespace2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
  52. Found root pack 'E:\Freespace2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
  53. Found root pack 'E:\Freespace2\mediavps_3612\MV_CB_ANI_1.vp' with a checksum of 0x9c948078
  54. Found root pack 'E:\Freespace2\mediavps_3612\MV_CB_ANI_2.vp' with a checksum of 0xd1e3fc51
  55. Found root pack 'E:\Freespace2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  56. Found root pack 'E:\Freespace2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485
  57. Found root pack 'E:\Freespace2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
  58. Found root pack 'E:\Freespace2\mediavps_3612\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  59. Found root pack 'E:\Freespace2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
  60. Found root pack 'E:\Freespace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
  61. Found root pack 'E:\Freespace2\multi-mission-pack.vp' with a checksum of 0x377695e0
  62. Found root pack 'E:\Freespace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
  63. Found root pack 'E:\Freespace2\Root_fs2.vp' with a checksum of 0xce10d76c
  64. Found root pack 'E:\Freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  65. Found root pack 'E:\Freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a
  66. Found root pack 'E:\Freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  67. Found root pack 'E:\Freespace2\stu_fs2.vp' with a checksum of 0xd77da83a
  68. Found root pack 'E:\Freespace2\tango1_fs2.vp' with a checksum of 0x4c25221e
  69. Found root pack 'E:\Freespace2\tango2_fs2.vp' with a checksum of 0x86920b82
  70. Found root pack 'E:\Freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71
  71. Found root pack 'E:\Freespace2\warble_fs2.vp' with a checksum of 0xd85c305d
  72. Searching root 'E:\Freespace2\bp2-collision\' ... 2 files
  73. Searching root 'E:\Freespace2\blueplanet2\' ... 46 files
  74. Searching root pack 'E:\Freespace2\blueplanet2\bp2-adv-visuals.vp' ... 31 files
  75. Searching root pack 'E:\Freespace2\blueplanet2\bp2-audio1.vp' ... 156 files
  76. Searching root pack 'E:\Freespace2\blueplanet2\bp2-core.vp' ... 75 files
  77. Searching root pack 'E:\Freespace2\blueplanet2\bp2-visuals1.vp' ... 634 files
  78. Searching root pack 'E:\Freespace2\blueplanet2\bp2-visuals2.vp' ... 2009 files
  79. Searching root 'E:\Freespace2\blueplanet\' ... 14 files
  80. Searching root pack 'E:\Freespace2\blueplanet\bp-adv-core.vp' ... 2 files
  81. Searching root pack 'E:\Freespace2\blueplanet\bp-adv-visuals.vp' ... 403 files
  82. Searching root pack 'E:\Freespace2\blueplanet\bp-audio1.vp' ... 41 files
  83. Searching root pack 'E:\Freespace2\blueplanet\bp-audio2.vp' ... 685 files
  84. Searching root pack 'E:\Freespace2\blueplanet\bp-core.vp' ... 52 files
  85. Searching root pack 'E:\Freespace2\blueplanet\bp-visuals1.vp' ... 374 files
  86. Searching root pack 'E:\Freespace2\blueplanet\bp-visuals2.vp' ... 1488 files
  87. Searching root 'E:\Freespace2\mediavps_3612\' ... 367 files
  88. Searching root pack 'E:\Freespace2\mediavps_3612\0SathMod.vp' ... 26 files
  89. Searching root pack 'E:\Freespace2\mediavps_3612\fs2_primaries.vp' ... 32 files
  90. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Advanced.vp' ... 1283 files
  91. Searching root pack 'E:\Freespace2\mediavps_3612\MV_AnimGlows.vp' ... 1641 files
  92. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Assets.3612.vp' ... 315 files
  93. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Assets.vp' ... 1527 files
  94. Searching root pack 'E:\Freespace2\mediavps_3612\MV_CB_ANI_1.vp' ... 32 files
  95. Searching root pack 'E:\Freespace2\mediavps_3612\MV_CB_ANI_2.vp' ... 52 files
  96. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Effects.3612.vp' ... 10 files
  97. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Effects.vp' ... 1876 files
  98. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Music.vp' ... 32 files
  99. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Root.3612.vp' ... 13 files
  100. Searching root pack 'E:\Freespace2\mediavps_3612\MV_Root.vp' ... 94 files
  101. Searching root 'E:\Freespace2\' ... 198 files
  102. Searching root pack 'E:\Freespace2\FS2OGGcutscenepack.vp' ... 10 files
  103. Searching root pack 'E:\Freespace2\multi-mission-pack.vp' ... 110 files
  104. Searching root pack 'E:\Freespace2\multi-voice-pack.vp' ... 307 files
  105. Searching root pack 'E:\Freespace2\Root_fs2.vp' ... 157 files
  106. Searching root pack 'E:\Freespace2\smarty_fs2.vp' ... 10 files
  107. Searching root pack 'E:\Freespace2\sparky_fs2.vp' ... 3027 files
  108. Searching root pack 'E:\Freespace2\sparky_hi_fs2.vp' ... 1337 files
  109. Searching root pack 'E:\Freespace2\stu_fs2.vp' ... 2355 files
  110. Searching root pack 'E:\Freespace2\tango1_fs2.vp' ... 32 files
  111. Searching root pack 'E:\Freespace2\tango2_fs2.vp' ... 15 files
  112. Searching root pack 'E:\Freespace2\tango3_fs2.vp' ... 10 files
  113. Searching root pack 'E:\Freespace2\warble_fs2.vp' ... 52 files
  114. Found 42 roots and 20932 files.
  115. Setting language to English
  116. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  117. Initializing OpenAL...
  118. OpenAL Vendor : Creative Labs Inc.
  119. OpenAL Renderer : Software
  120. OpenAL Version : 1.1
  121.  
  122. Found extension "ALC_EXT_EFX".
  123.  
  124. Sample rate: 44100 (44100)
  125. EFX version: 1.0
  126. Max auxiliary sends: 1
  127. Playback device: Generic Software on Speakers (VIA High Definition Audio)
  128. Capture device: Stereo Mix (VIA High Definition
  129. ... OpenAL successfully initialized!
  130. Failed to init speech
  131. Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  132. Initializing WGL...
  133. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  134. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  135. OpenGL Vendor : NVIDIA Corporation
  136. OpenGL Renderer : GeForce GTX 460/PCIe/SSE2
  137. OpenGL Version : 4.2.0
  138.  
  139. Using extension "GL_EXT_fog_coord".
  140. Using extension "GL_ARB_multitexture".
  141. Using extension "GL_ARB_texture_env_add".
  142. Using extension "GL_ARB_texture_compression".
  143. Using extension "GL_EXT_texture_compression_s3tc".
  144. Using extension "GL_EXT_texture_filter_anisotropic".
  145. Using extension "GL_ARB_texture_env_combine".
  146. Using extension "GL_EXT_compiled_vertex_array".
  147. Using extension "GL_EXT_draw_range_elements".
  148. Using extension "GL_ARB_texture_mirrored_repeat".
  149. Using extension "GL_ARB_texture_non_power_of_two".
  150. Using extension "GL_ARB_vertex_buffer_object".
  151. Using extension "GL_ARB_pixel_buffer_object".
  152. Using extension "GL_SGIS_generate_mipmap".
  153. Using extension "GL_EXT_framebuffer_object".
  154. Using extension "GL_ARB_texture_rectangle".
  155. Using extension "GL_EXT_bgra".
  156. Using extension "GL_ARB_texture_cube_map".
  157. Using extension "GL_EXT_texture_lod_bias".
  158. Using extension "GL_ARB_point_sprite".
  159. Using extension "GL_ARB_shading_language_100".
  160. Using extension "GL_ARB_shader_objects".
  161. Using extension "GL_ARB_vertex_shader".
  162. Using extension "GL_ARB_fragment_shader".
  163. Using extension "GL_NV_vertex_program3".
  164. Using extension "GL_ARB_texture_float".
  165. Using extension "GL_ARB_draw_elements_base_vertex".
  166. Found special extension function "wglSwapIntervalEXT".
  167.  
  168. Compiling new shader:
  169. Loading built-in default shader for: soft-v.sdr
  170. Loading built-in default shader for: soft-f.sdr
  171. Shader features:
  172. Depth-blended Particles
  173. Compiling new shader:
  174. Loading built-in default shader for: soft-v.sdr
  175. Loading built-in default shader for: soft-f.sdr
  176. Shader features:
  177. Distorted Particles
  178.  
  179. Compiling post-processing shader 1 ...
  180. Compiling post-processing shader 2 ...
  181. Compiling post-processing shader 3 ...
  182. Compiling post-processing shader 4 ...
  183. Compiling post-processing shader 5 ...
  184. Loading built-in default shader for: fxaa-v.sdr
  185. Loading built-in default shader for: fxaa-f.sdr
  186. Compiling post-processing shader 6 ...
  187. Loading built-in default shader for: fxaapre-f.sdr
  188. Compiling post-processing shader 7 ...
  189. Loading built-in default shader for: ls-f.sdr
  190.  
  191. Max texture units: 4 (32)
  192. Max elements vertices: 1048576
  193. Max elements indices: 1048576
  194. Max texture size: 16384x16384
  195. Max render buffer size: 16384x16384
  196. Can use compressed textures: YES
  197. Texture compression available: YES
  198. Post-processing enabled: YES
  199. Using trilinear texture filter.
  200. OpenGL Shader Version: 4.20 NVIDIA via Cg compiler
  201. ... OpenGL init is complete!
  202. Size of bitmap info = 742 KB
  203. Size of bitmap extra info = 48 bytes
  204. ANI cursorweb with size 24x24 (25.0% wasted)
  205. GRAPHICS: Initializing default colors...
  206. Game Settings Table : Using Standard Loops For SEXP Arguments
  207. SCRIPTING: Beginning initialization sequence...
  208. SCRIPTING: Beginning Lua initialization...
  209. LUA: Opening LUA state...
  210. LUA: Initializing base Lua libraries...
  211. LUA: Beginning ADE initialization
  212. ADE: Initializing enumeration constants...
  213. ADE: Assigning Lua session...
  214. SCRIPTING: Outputting scripting metadata...
  215. SCRIPTING: Beginning main hook parse sequence....
  216. Wokka! Error opening file (scripting.tbl)!
  217. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  218. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  219. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  220. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  221. TBM => Starting parse of 'bp2-trigger-sct.tbm' ...
  222. TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
  223. TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
  224. TBM => Starting parse of 'bp2-debrisgrav-sct.tbm' ...
  225. TBM => Starting parse of 'bp2-csc-sct.tbm' ...
  226. TBM => Starting parse of 'bp2-betty-sct.tbm' ...
  227. SCRIPTING: Inititialization complete.
  228. SCRIPTING: Splash screen overrides checked
  229. SCRIPTING: Splash hook has been run
  230. SCRIPTING: Splash screen conditional hook has been run
  231. Using high memory settings...
  232. Wokka! Error opening file (interface.tbl)!
  233. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  234. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  235. TBM => Starting parse of 'bp-sdf.tbm' ...
  236. Windows reported 16 joysticks, we found 0
  237. Current soundtrack set to -1 in event_music_reset_choices
  238. TBM => Starting parse of 'mv_music-mus.tbm' ...
  239. TBM => Starting parse of 'bp-mus.tbm' ...
  240. TBM => Starting parse of 'bp2-mus.tbm' ...
  241. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  242. TBM => Starting parse of 'bp-mfl.tbm' ...
  243. TBM => Starting parse of 'bp-advanced-mfl.tbm' ...
  244. WARNING: "Muzzle flash "BP_Cmuzzle_tiny" already exists! Using existing entry instead." at muzzleflash.cpp:145
  245. TBM => Starting parse of 'bp2-mfl.tbm' ...
  246. Wokka! Error opening file (armor.tbl)!
  247. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  248. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  249. TBM => Starting parse of 'bp2-amr.tbm' ...
  250. TBM => Starting parse of 'bp-aip.tbm' ...
  251. TBM => Starting parse of 'bp2-aip.tbm' ...
  252. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  253. TBM => Starting parse of 'bp-wxp.tbm' ...
  254. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  255. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
  256. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  257. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  258. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  259. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  260. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  261. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  262. BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
  263. BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
  264. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  265. BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
  266. TBM => Starting parse of 'mv_core-wep.tbm' ...
  267. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  268. TBM => Starting parse of 'fs2_primaries-wep.tbm' ...
  269. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  270. TBM => Starting parse of 'bp-wep.tbm' ...
  271. TBM => Starting parse of 'bp-advanced-wep.tbm' ...
  272. TBM => Starting parse of 'bp2-wep.tbm' ...
  273. Ignoring free flight speed for weapon 'Trebuchet#Aegis'
  274. TBM => Starting parse of 'test-wep.tbm' ...
  275. Weapon 'Hornet#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default.
  276. Weapon 'Harpoon#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default.
  277. Weapon 'Hornet#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default.
  278. Weapon 'Harpoon#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default.
  279. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  280. TBM => Starting parse of 'bp2-obt.tbm' ...
  281. TBM => Starting parse of 'mv_core-shp.tbm' ...
  282. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  283. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  284. TBM => Starting parse of 'Sath-shp.tbm' ...
  285. TBM => Starting parse of 'NewSeth-shp.tbm' ...
  286. TBM => Starting parse of 'boa-shp.tbm' ...
  287. TBM => Starting parse of 'artemistest-shp.tbm' ...
  288. TBM => Starting parse of 'bp-shp.tbm' ...
  289. TBM => Starting parse of 'chimera-shp.tbm' ...
  290. TBM => Starting parse of 'bp2-shp.tbm' ...
  291. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  292. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  293. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  294. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  295. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  296. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  297. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  298. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  299. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  300. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  301. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  302. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  303. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  304. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  305. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  306. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  307. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  308. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  309. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  310. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  311. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  312. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  313. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  314. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  315. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  316. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  317. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  318. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  319. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  320. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  321. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  322. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  323. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  324. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  325. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  326. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  327. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  328. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  329. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  330. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  331. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  332. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  333. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  334. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  335. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  336. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  337. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  338. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  339. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  340. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  341. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  342. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  343. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  344. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  345. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  346. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  347. The "secondary_bank" animation type name is deprecated. Specify "secondary-bank" instead.
  348. The "door" animation type name is deprecated. Specify "fighterbay" instead.
  349. The "door" animation type name is deprecated. Specify "fighterbay" instead.
  350. The "door" animation type name is deprecated. Specify "fighterbay" instead.
  351. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  352. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  353. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  354. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  355. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  356. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  357. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  358. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  359. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  360. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  361. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  362. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  363. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  364. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  365. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  366. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  367. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  368. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  369. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  370. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  371. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  372. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  373. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  374. The "turret firing" animation type name is deprecated. Specify "turret-firing" instead.
  375. Particle effect for impact spew disabled on ship 'Moon Landscape'.
  376. Particle effect for damage spew disabled on ship 'Moon Landscape'.
  377. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  378. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  379. BMPMAN: Found EFF (BPstealthgauge.eff) with 3 frames at 30 fps.
  380. ANI objective1 with size 149x21 (34.4% wasted)
  381. BMPMAN: Found EFF (viewfinder.eff) with 1 frames at 30 fps.
  382. BMPMAN: Found EFF (BPsignalgaugetop.eff) with 1 frames at 30 fps.
  383. BMPMAN: Found EFF (BPsignalgauge.eff) with 11 frames at 30 fps.
  384. ANI support1 with size 108x24 (25.0% wasted)
  385. ANI damage1 with size 148x25 (21.9% wasted)
  386. ANI wingman1 with size 71x53 (17.2% wasted)
  387. ANI wingman2 with size 35x53 (17.2% wasted)
  388. ANI wingman3 with size 14x53 (17.2% wasted)
  389. ANI toggle1 with size 57x20 (37.5% wasted)
  390. ANI head1 with size 164x132 (48.4% wasted)
  391. ANI weapons1 with size 126x20 (37.5% wasted)
  392. ANI weapons1_b with size 150x20 (37.5% wasted)
  393. ANI energy1 with size 12x41 (35.9% wasted)
  394. ANI targetview1 with size 137x156 (39.1% wasted)
  395. ANI targetview2 with size 4x96 (25.0% wasted)
  396. ANI targetview3 with size 7x20 (37.5% wasted)
  397. ANI 2_radar1 with size 209x170 (33.6% wasted)
  398. ANI 2_energy2 with size 86x96 (25.0% wasted)
  399. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  400. ANI targhit1 with size 31x21 (34.4% wasted)
  401. ANI 2_leftarc with size 103x252 (1.6% wasted)
  402. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  403. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  404. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  405. ANI netlag1 with size 29x30 (6.3% wasted)
  406. ANI 2_lead1 with size 26x26 (18.8% wasted)
  407. ANI 2_lock1 with size 56x53 (17.2% wasted)
  408. ANI 2_lockspin with size 100x100 (21.9% wasted)
  409. ANI time1 with size 47x23 (28.1% wasted)
  410. TBM => Starting parse of 'mv_effects-str.tbm' ...
  411. TBM => Starting parse of 'bp-str.tbm' ...
  412. TBM => Starting parse of 'bp2-str.tbm' ...
  413. loading animated cursor "cursor"
  414. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  415. TABLES => Starting parse of 'mainhall.tbl.
  416. MediaVPs: Flaming debris script loaded!
  417. MediaVPs: Explosions script loaded!
  418. Ships.tbl is : VALID
  419. Weapons.tbl is : VALID
  420. cfile_init() took 467
  421. Compiling video-processing shader ...
  422. Loading built-in default shader for: video-v.sdr
  423. Loading built-in default shader for: video-f.sdr
  424. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  425. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  426. Someone passed an extension to bm_load for file 'hammer1.pcx'
  427. WARNING!, Could not load door anim 2_Exit in main hall
  428. WARNING!, Could not load door anim 2_Pilot in main hall
  429. WARNING!, Could not load door anim 2_Continue in main hall
  430. WARNING!, Could not load door anim 2_Tech in main hall
  431. WARNING!, Could not load door anim 2_Option in main hall
  432. WARNING!, Could not load door anim 2_Campaign in main hall
  433. Got event GS_EVENT_BARRACKS_MENU (9) in state GS_STATE_MAIN_MENU (1)
  434. Someone passed an extension to bm_load_animation for file 'IconRankMini.ani'
  435. Someone passed an extension to bm_load for file 'hammer1.pcx'
  436. Frame 0 too long!!: frametime = 0.268 (0.268)
  437. Someone passed an extension to bm_load for file 'hammer1.pcx'
  438. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_BARRACKS_MENU (6)
  439. WARNING!, Could not load door anim 2_Exit in main hall
  440. WARNING!, Could not load door anim 2_Pilot in main hall
  441. WARNING!, Could not load door anim 2_Continue in main hall
  442. WARNING!, Could not load door anim 2_Tech in main hall
  443. WARNING!, Could not load door anim 2_Option in main hall
  444. WARNING!, Could not load door anim 2_Campaign in main hall
  445. Got event GS_EVENT_CAMPAIGN_ROOM (54) in state GS_STATE_MAIN_MENU (1)
  446. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_CAMPAIGN_ROOM (42)
  447. WARNING!, Could not load door anim 2_Exit in main hall
  448. WARNING!, Could not load door anim 2_Pilot in main hall
  449. WARNING!, Could not load door anim 2_Continue in main hall
  450. WARNING!, Could not load door anim 2_Tech in main hall
  451. WARNING!, Could not load door anim 2_Option in main hall
  452. WARNING!, Could not load door anim 2_Campaign in main hall
  453. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  454. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  455. =================== STARTING LEVEL LOAD ==================
  456. Someone passed an extension to bm_load for file '2_LoadingBGM00.png'
  457. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  458. Starting model page in...
  459. Beginning level bitmap paging...
  460. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  461. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 15 fps.
  462. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  463. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  464. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  465. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  466. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  467. Loading warp model
  468. Loading model 'warp.pof'
  469. Compiling new shader:
  470. Shader features:
  471. Lighting
  472. Compiling new shader:
  473. Shader features:
  474. Lighting
  475. Fog Effect
  476. Compiling new shader:
  477. Shader features:
  478. Lighting
  479. Animated Effects
  480. Compiling new shader:
  481. Shader features:
  482. Lighting
  483. Fog Effect
  484. Animated Effects
  485. IBX: Found a good IBX to read for 'warp.pof'.
  486. IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0xe7aa5a55 -- "warp.pof"
  487. 300
  488. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  489. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  490. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  491. SHOCKWAVE => Loading default shockwave model...
  492. Loading model 'shockwave.pof'
  493. BMPMAN: Found EFF (shockwave3d-glow.eff) with 95 frames at 30 fps.
  494. Compiling new shader:
  495. Shader features:
  496. Lighting
  497. Diffuse Mapping
  498. Glow Mapping
  499. Compiling new shader:
  500. Shader features:
  501. Lighting
  502. Fog Effect
  503. Diffuse Mapping
  504. Glow Mapping
  505. Compiling new shader:
  506. Shader features:
  507. Lighting
  508. Diffuse Mapping
  509. Glow Mapping
  510. Animated Effects
  511. Compiling new shader:
  512. Shader features:
  513. Lighting
  514. Fog Effect
  515. Diffuse Mapping
  516. Glow Mapping
  517. Animated Effects
  518. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  519. IBX: Found a good IBX to read for 'shockwave.pof'.
  520. IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
  521. SHOCKWAVE => Default model load: SUCCEEDED!!
  522. MISSION LOAD: 'bp2-00.fs2'
  523. Hmmm... Extension passed to mission_load...
  524. Starting mission message count : 294
  525. Ending mission message count : 296
  526. Current soundtrack set to -1 in event_music_reset_choices
  527. Current soundtrack set to -1 in event_music_set_soundtrack
  528. Loading model 'nighthawk.pof'
  529. Compiling new shader:
  530. Shader features:
  531. Lighting
  532. Diffuse Mapping
  533. Specular Mapping
  534. Normal Mapping
  535. Environment Mapping
  536. Compiling new shader:
  537. Shader features:
  538. Lighting
  539. Fog Effect
  540. Diffuse Mapping
  541. Specular Mapping
  542. Normal Mapping
  543. Environment Mapping
  544. Compiling new shader:
  545. Shader features:
  546. Lighting
  547. Diffuse Mapping
  548. Specular Mapping
  549. Normal Mapping
  550. Environment Mapping
  551. Animated Effects
  552. Compiling new shader:
  553. Shader features:
  554. Lighting
  555. Fog Effect
  556. Diffuse Mapping
  557. Specular Mapping
  558. Normal Mapping
  559. Environment Mapping
  560. Animated Effects
  561. Compiling new shader:
  562. Shader features:
  563. Lighting
  564. Diffuse Mapping
  565. Glow Mapping
  566. Normal Mapping
  567. Compiling new shader:
  568. Shader features:
  569. Lighting
  570. Fog Effect
  571. Diffuse Mapping
  572. Glow Mapping
  573. Normal Mapping
  574. Compiling new shader:
  575. Shader features:
  576. Lighting
  577. Diffuse Mapping
  578. Glow Mapping
  579. Normal Mapping
  580. Animated Effects
  581. Compiling new shader:
  582. Shader features:
  583. Lighting
  584. Fog Effect
  585. Diffuse Mapping
  586. Glow Mapping
  587. Normal Mapping
  588. Animated Effects
  589. Compiling new shader:
  590. Shader features:
  591. Lighting
  592. Diffuse Mapping
  593. Compiling new shader:
  594. Shader features:
  595. Lighting
  596. Fog Effect
  597. Diffuse Mapping
  598. Compiling new shader:
  599. Shader features:
  600. Lighting
  601. Diffuse Mapping
  602. Animated Effects
  603. Compiling new shader:
  604. Shader features:
  605. Lighting
  606. Fog Effect
  607. Diffuse Mapping
  608. Animated Effects
  609. Compiling new shader:
  610. Shader features:
  611. Lighting
  612. Diffuse Mapping
  613. Glow Mapping
  614. Specular Mapping
  615. Environment Mapping
  616. Compiling new shader:
  617. Shader features:
  618. Lighting
  619. Fog Effect
  620. Diffuse Mapping
  621. Glow Mapping
  622. Specular Mapping
  623. Environment Mapping
  624. Compiling new shader:
  625. Shader features:
  626. Lighting
  627. Diffuse Mapping
  628. Glow Mapping
  629. Specular Mapping
  630. Environment Mapping
  631. Animated Effects
  632. Compiling new shader:
  633. Shader features:
  634. Lighting
  635. Fog Effect
  636. Diffuse Mapping
  637. Glow Mapping
  638. Specular Mapping
  639. Environment Mapping
  640. Animated Effects
  641. IBX: Found a good IBX to read for 'nighthawk.pof'.
  642. IBX-DEBUG => POF checksum: 0xbbd23708, IBX checksum: 0x9b3d3ae9 -- "nighthawk.pof"
  643. Submodel 'detail-1b' is detail level 1 of 'detail-1a'
  644. Loading model 'KarunaMk1.pof'
  645. Compiling new shader:
  646. Shader features:
  647. Lighting
  648. Diffuse Mapping
  649. Glow Mapping
  650. Specular Mapping
  651. Normal Mapping
  652. Environment Mapping
  653. Compiling new shader:
  654. Shader features:
  655. Lighting
  656. Fog Effect
  657. Diffuse Mapping
  658. Glow Mapping
  659. Specular Mapping
  660. Normal Mapping
  661. Environment Mapping
  662. Compiling new shader:
  663. Shader features:
  664. Lighting
  665. Diffuse Mapping
  666. Glow Mapping
  667. Specular Mapping
  668. Normal Mapping
  669. Environment Mapping
  670. Animated Effects
  671. Compiling new shader:
  672. Shader features:
  673. Lighting
  674. Fog Effect
  675. Diffuse Mapping
  676. Glow Mapping
  677. Specular Mapping
  678. Normal Mapping
  679. Environment Mapping
  680. Animated Effects
  681. Potential problem found: Unrecognized subsystem type 'rotatora', believed to be in ship KarunaMk1.pof
  682. Potential problem found: Unrecognized subsystem type 'Reactor02', believed to be in ship KarunaMk1.pof
  683. Potential problem found: Unrecognized subsystem type 'Reactor01', believed to be in ship KarunaMk1.pof
  684. Potential problem found: Unrecognized subsystem type 'Fighterbay', believed to be in ship KarunaMk1.pof
  685. IBX: Found a good IBX to read for 'KarunaMk1.pof'.
  686. IBX-DEBUG => POF checksum: 0x9b90f1d4, IBX checksum: 0xa7aac05d -- "KarunaMk1.pof"
  687. Submodel 'engine01b' is detail level 1 of 'engine01a'
  688. Submodel 'engine01c' is detail level 2 of 'engine01a'
  689. Submodel 'engine01d' is detail level 3 of 'engine01a'
  690. Submodel 'engine01b-destroyed' is detail level 1 of 'engine01a-destroyed'
  691. Submodel 'engine01c-destroyed' is detail level 2 of 'engine01a-destroyed'
  692. Submodel 'engine01d-destroyed' is detail level 3 of 'engine01a-destroyed'
  693. Submodel 'engine02b' is detail level 1 of 'engine02a'
  694. Submodel 'engine02c' is detail level 2 of 'engine02a'
  695. Submodel 'engine02d' is detail level 3 of 'engine02a'
  696. Submodel 'engine02b-destroyed' is detail level 1 of 'engine02a-destroyed'
  697. Submodel 'engine02c-destroyed' is detail level 2 of 'engine02a-destroyed'
  698. Submodel 'engine02d-destroyed' is detail level 3 of 'engine02a-destroyed'
  699. Submodel 'engine03b' is detail level 1 of 'engine03a'
  700. Submodel 'engine03c' is detail level 2 of 'engine03a'
  701. Submodel 'engine03d' is detail level 3 of 'engine03a'
  702. Submodel 'engine03b-destroyed' is detail level 1 of 'engine03a-destroyed'
  703. Submodel 'engine03c-destroyed' is detail level 2 of 'engine03a-destroyed'
  704. Submodel 'engine03d-destroyed' is detail level 3 of 'engine03a-destroyed'
  705. Submodel 'engine04b' is detail level 1 of 'engine04a'
  706. Submodel 'engine04c' is detail level 2 of 'engine04a'
  707. Submodel 'engine04d' is detail level 3 of 'engine04a'
  708. Submodel 'engine04b-destroyed' is detail level 1 of 'engine04a-destroyed'
  709. Submodel 'engine04c-destroyed' is detail level 2 of 'engine04a-destroyed'
  710. Submodel 'engine04d-destroyed' is detail level 3 of 'engine04a-destroyed'
  711. Submodel 'rotatorb' is detail level 1 of 'rotatora'
  712. Submodel 'rotatorc' is detail level 2 of 'rotatora'
  713. Submodel 'rotatord' is detail level 3 of 'rotatora'
  714. Submodel 'rotatorb-destroyed' is detail level 1 of 'rotatora-destroyed'
  715. Submodel 'rotatorc-destroyed' is detail level 2 of 'rotatora-destroyed'
  716. Submodel 'rotatord-destroyed' is detail level 3 of 'rotatora-destroyed'
  717. Allocating space for at least 43 new ship subsystems ... a total of 200 is now available (43 in-use).
  718. Loading model 'LargeStarbase2.pof'
  719. Potential problem found: Unrecognized subsystem type 'fighterbay1', believed to be in ship LargeStarbase2.pof
  720. Potential problem found: Unrecognized subsystem type 'fighterbay2', believed to be in ship LargeStarbase2.pof
  721. Potential problem found: Unrecognized subsystem type 'fighterbay3', believed to be in ship LargeStarbase2.pof
  722. IBX: Found a good IBX to read for 'LargeStarbase2.pof'.
  723. IBX-DEBUG => POF checksum: 0xc91f26cb, IBX checksum: 0x24217ca5 -- "LargeStarbase2.pof"
  724. Loading model 'Torrent.pof'
  725. Compiling new shader:
  726. Shader features:
  727. Lighting
  728. Diffuse Mapping
  729. Specular Mapping
  730. Environment Mapping
  731. Compiling new shader:
  732. Shader features:
  733. Lighting
  734. Fog Effect
  735. Diffuse Mapping
  736. Specular Mapping
  737. Environment Mapping
  738. Compiling new shader:
  739. Shader features:
  740. Lighting
  741. Diffuse Mapping
  742. Specular Mapping
  743. Environment Mapping
  744. Animated Effects
  745. Compiling new shader:
  746. Shader features:
  747. Lighting
  748. Fog Effect
  749. Diffuse Mapping
  750. Specular Mapping
  751. Environment Mapping
  752. Animated Effects
  753. IBX: Found a good IBX to read for 'Torrent.pof'.
  754. IBX-DEBUG => POF checksum: 0x8a9221fb, IBX checksum: 0x2e125f81 -- "Torrent.pof"
  755. Loading model 'raynor.pof'
  756. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  757. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  758. IBX: Found a good IBX to read for 'raynor.pof'.
  759. IBX-DEBUG => POF checksum: 0x9b9ac3c6, IBX checksum: 0x9887f033 -- "raynor.pof"
  760. Loading model 'corvette3t-03.pof'
  761. IBX: Found a good IBX to read for 'corvette3t-03.pof'.
  762. IBX-DEBUG => POF checksum: 0x9142af71, IBX checksum: 0xf793794d -- "corvette3t-03.pof"
  763. Loading model 'corvette3t-01.pof'
  764. IBX: Found a good IBX to read for 'corvette3t-01.pof'.
  765. IBX-DEBUG => POF checksum: 0x25cd79cf, IBX checksum: 0xf0abe673 -- "corvette3t-01.pof"
  766. Allocating space for at least 32 new ship subsystems ... a total of 400 is now available (204 in-use).
  767. Loading model 'corvette3t-04.pof'
  768. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship corvette3t-04.pof
  769. Potential problem found: Unrecognized subsystem type 'deck', believed to be in ship corvette3t-04.pof
  770. IBX: Found a good IBX to read for 'corvette3t-04.pof'.
  771. IBX-DEBUG => POF checksum: 0x78973ff2, IBX checksum: 0x5f6de06a -- "corvette3t-04.pof"
  772. Loading model 'cruiser3t-01.pof'
  773. IBX: Found a good IBX to read for 'cruiser3t-01.pof'.
  774. IBX-DEBUG => POF checksum: 0x1372f4a4, IBX checksum: 0x81089a12 -- "cruiser3t-01.pof"
  775. Loading model 'FtUhlan.pof'
  776. IBX: Found a good IBX to read for 'FtUhlan.pof'.
  777. IBX-DEBUG => POF checksum: 0xa2610dfb, IBX checksum: 0x848a3cc5 -- "FtUhlan.pof"
  778. Submodel 'Uhland' is detail level 3 of 'Uhlana'
  779. Submodel 'Uhlanc' is detail level 2 of 'Uhlana'
  780. Submodel 'Uhlanb' is detail level 1 of 'Uhlana'
  781. Loading model 'jackal-e.pof'
  782. Potential problem found: Unrecognized subsystem type 'gundoorbl', believed to be in ship jackal-e.pof
  783. Potential problem found: Unrecognized subsystem type 'gundoorbr', believed to be in ship jackal-e.pof
  784. Potential problem found: Unrecognized subsystem type 'gundoortl', believed to be in ship jackal-e.pof
  785. Potential problem found: Unrecognized subsystem type 'gundoortr', believed to be in ship jackal-e.pof
  786. Potential problem found: Unrecognized subsystem type 'guns', believed to be in ship jackal-e.pof
  787. Potential problem found: Unrecognized subsystem type 'hullpodl', believed to be in ship jackal-e.pof
  788. Potential problem found: Unrecognized subsystem type 'hullpodr', believed to be in ship jackal-e.pof
  789. Potential problem found: Unrecognized subsystem type 'leftintake', believed to be in ship jackal-e.pof
  790. Potential problem found: Unrecognized subsystem type 'leftventbl', believed to be in ship jackal-e.pof
  791. Potential problem found: Unrecognized subsystem type 'leftventbr', believed to be in ship jackal-e.pof
  792. Potential problem found: Unrecognized subsystem type 'leftventtl', believed to be in ship jackal-e.pof
  793. Potential problem found: Unrecognized subsystem type 'leftventtr', believed to be in ship jackal-e.pof
  794. Potential problem found: Unrecognized subsystem type 'rightintake', believed to be in ship jackal-e.pof
  795. Potential problem found: Unrecognized subsystem type 'rightventbl', believed to be in ship jackal-e.pof
  796. Potential problem found: Unrecognized subsystem type 'rightventbr', believed to be in ship jackal-e.pof
  797. Potential problem found: Unrecognized subsystem type 'rightventtl', believed to be in ship jackal-e.pof
  798. Potential problem found: Unrecognized subsystem type 'rightventtr', believed to be in ship jackal-e.pof
  799. Potential problem found: Unrecognized subsystem type 'tailbl', believed to be in ship jackal-e.pof
  800. Potential problem found: Unrecognized subsystem type 'tailbr', believed to be in ship jackal-e.pof
  801. Potential problem found: Unrecognized subsystem type 'tailtl', believed to be in ship jackal-e.pof
  802. Potential problem found: Unrecognized subsystem type 'tailtr', believed to be in ship jackal-e.pof
  803. Potential problem found: Unrecognized subsystem type 'tdeflector1', believed to be in ship jackal-e.pof
  804. Potential problem found: Unrecognized subsystem type 'tdeflector10', believed to be in ship jackal-e.pof
  805. Potential problem found: Unrecognized subsystem type 'tdeflector11', believed to be in ship jackal-e.pof
  806. Potential problem found: Unrecognized subsystem type 'tdeflector12', believed to be in ship jackal-e.pof
  807. Potential problem found: Unrecognized subsystem type 'tdeflector2', believed to be in ship jackal-e.pof
  808. Potential problem found: Unrecognized subsystem type 'tdeflector3', believed to be in ship jackal-e.pof
  809. Potential problem found: Unrecognized subsystem type 'tdeflector4', believed to be in ship jackal-e.pof
  810. Potential problem found: Unrecognized subsystem type 'tdeflector5', believed to be in ship jackal-e.pof
  811. Potential problem found: Unrecognized subsystem type 'tdeflector6', believed to be in ship jackal-e.pof
  812. Potential problem found: Unrecognized subsystem type 'tdeflector7', believed to be in ship jackal-e.pof
  813. Potential problem found: Unrecognized subsystem type 'tdeflector8', believed to be in ship jackal-e.pof
  814. Potential problem found: Unrecognized subsystem type 'tdeflector9', believed to be in ship jackal-e.pof
  815. Potential problem found: Unrecognized subsystem type 'throttle', believed to be in ship jackal-e.pof
  816. Potential problem found: Unrecognized subsystem type 'wingpodl', believed to be in ship jackal-e.pof
  817. Potential problem found: Unrecognized subsystem type 'wingpodr', believed to be in ship jackal-e.pof
  818. IBX: Found a good IBX to read for 'jackal-e.pof'.
  819. IBX-DEBUG => POF checksum: 0xd2c680d1, IBX checksum: 0xcb105e3a -- "jackal-e.pof"
  820. Loading model 'fighter2t-04.pof'
  821. IBX: Found a good IBX to read for 'fighter2t-04.pof'.
  822. IBX-DEBUG => POF checksum: 0xe611ce17, IBX checksum: 0x97cf5fc2 -- "fighter2t-04.pof"
  823. Loading model 'boanerges.pof'
  824. IBX: Found a good IBX to read for 'boanerges.pof'.
  825. IBX-DEBUG => POF checksum: 0x7ceb01f5, IBX checksum: 0xea6175f0 -- "boanerges.pof"
  826. Loading model 'Wraith.pof'
  827. Potential problem found: Unrecognized subsystem type 'gpodf', believed to be in ship Wraith.pof
  828. Potential problem found: Unrecognized subsystem type 'gpodl', believed to be in ship Wraith.pof
  829. Potential problem found: Unrecognized subsystem type 'gpodr', believed to be in ship Wraith.pof
  830. Potential problem found: Unrecognized subsystem type 'panelbl', believed to be in ship Wraith.pof
  831. Potential problem found: Unrecognized subsystem type 'panelbr', believed to be in ship Wraith.pof
  832. Potential problem found: Unrecognized subsystem type 'paneltl', believed to be in ship Wraith.pof
  833. Potential problem found: Unrecognized subsystem type 'paneltr', believed to be in ship Wraith.pof
  834. Potential problem found: Unrecognized subsystem type 'raill', believed to be in ship Wraith.pof
  835. Potential problem found: Unrecognized subsystem type 'railr', believed to be in ship Wraith.pof
  836. Potential problem found: Unrecognized subsystem type 'spiner', believed to be in ship Wraith.pof
  837. Potential problem found: Unrecognized subsystem type 'throttle', believed to be in ship Wraith.pof
  838. IBX: Found a good IBX to read for 'Wraith.pof'.
  839. IBX-DEBUG => POF checksum: 0x14cb096a, IBX checksum: 0x58502e68 -- "Wraith.pof"
  840. Loading model 'corvette2t-01.pof'
  841. IBX: Found a good IBX to read for 'corvette2t-01.pof'.
  842. IBX-DEBUG => POF checksum: 0x3aaebe96, IBX checksum: 0x42b3e9a3 -- "corvette2t-01.pof"
  843. Loading model 'kadmos.pof'
  844. IBX: Found a good IBX to read for 'kadmos.pof'.
  845. IBX-DEBUG => POF checksum: 0x2bb9b07f, IBX checksum: 0x1349759e -- "kadmos.pof"
  846. Allocating space for at least 11 new ship subsystems ... a total of 600 is now available (404 in-use).
  847. Loading model 'GTT_Corsair.pof'
  848. IBX: Found a good IBX to read for 'GTT_Corsair.pof'.
  849. IBX-DEBUG => POF checksum: 0x31d30f0e, IBX checksum: 0xd20321e3 -- "GTT_Corsair.pof"
  850. Loading model 'florence2.pof'
  851. Potential problem found: Unrecognized subsystem type 'Fighterbay', believed to be in ship florence2.pof
  852. IBX: Found a good IBX to read for 'florence2.pof'.
  853. IBX-DEBUG => POF checksum: 0x4f280215, IBX checksum: 0xc1a533bb -- "florence2.pof"
  854. OpenGL: Created 512x512 FBO!
  855. Loading model 'europa.pof'
  856. Model europa.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  857. IBX: Found a good IBX to read for 'europa.pof'.
  858. IBX-DEBUG => POF checksum: 0x401bf33d, IBX checksum: 0xaeae6faf -- "europa.pof"
  859. ANI debris01 with size 51x38 (40.6% wasted)
  860. ANI debris02 with size 26x19 (40.6% wasted)
  861. ANI debris04 with size 36x27 (15.6% wasted)
  862. =================== STARTING LEVEL DATA LOAD ==================
  863. Loading model 'support2t-01.pof'
  864. IBX: Found a good IBX to read for 'support2t-01.pof'.
  865. IBX-DEBUG => POF checksum: 0x6512c7b6, IBX checksum: 0xc0ade8e6 -- "support2t-01.pof"
  866. Submodel 'bodyb' is detail level 1 of 'bodya'
  867. Submodel 'bodyc' is detail level 2 of 'bodya'
  868. Submodel 'bodyd' is detail level 3 of 'bodya'
  869. Loading model 'support2v-01.pof'
  870. IBX: Found a good IBX to read for 'support2v-01.pof'.
  871. IBX-DEBUG => POF checksum: 0xbca18023, IBX checksum: 0x16765db6 -- "support2v-01.pof"
  872. Submodel 'hercb' is detail level 1 of 'herca'
  873. Submodel 'hercc' is detail level 2 of 'herca'
  874. Submodel 'hercd' is detail level 3 of 'herca'
  875. Loading model 'uefsupport.pof'
  876. IBX: Found a good IBX to read for 'uefsupport.pof'.
  877. IBX-DEBUG => POF checksum: 0x63b67740, IBX checksum: 0xcc358647 -- "uefsupport.pof"
  878. Allocating space for at least 510 new ship subsystems ... a total of 1000 is now available (450 in-use).
  879. About to page in ships!
  880. ANI shieldft-04 with size 112x93 (27.3% wasted)
  881. ANI shieldbt-01 with size 112x93 (27.3% wasted)
  882. ANI shieldlancer with size 112x93 (27.3% wasted)
  883. ANI shieldjackal with size 112x93 (27.3% wasted)
  884. ANI shieldwraith with size 112x93 (27.3% wasted)
  885. WARNING: "Could not load in the HUD shield ani: shieldainsarii" at hudshield.cpp:194
  886. BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps.
  887. BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps.
  888. BMPMAN: Found EFF (Kayser_AniBitmap.eff) with 4 frames at 5 fps.
  889. ANI Kayser_Particle with size 80x80 (37.5% wasted)
  890. Loading model 'avenger3.pof'
  891. Model avenger3.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  892. IBX: Found a good IBX to read for 'avenger3.pof'.
  893. IBX-DEBUG => POF checksum: 0x8855f87f, IBX checksum: 0x08b235f9 -- "avenger3.pof"
  894. Loading model 'VulcanGUN.pof'
  895. Model VulcanGUN.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  896. IBX: Found a good IBX to read for 'VulcanGUN.pof'.
  897. IBX-DEBUG => POF checksum: 0x67299b6b, IBX checksum: 0xa705cb68 -- "VulcanGUN.pof"
  898. Loading model 'FB11a.pof'
  899. Model FB11a.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  900. IBX: Found a good IBX to read for 'FB11a.pof'.
  901. IBX-DEBUG => POF checksum: 0x987c87de, IBX checksum: 0x807e2c36 -- "FB11a.pof"
  902. Loading model 'Talon.pof'
  903. Model Talon.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  904. IBX: Found a good IBX to read for 'Talon.pof'.
  905. IBX-DEBUG => POF checksum: 0x3716c44a, IBX checksum: 0x1d16f8c1 -- "Talon.pof"
  906. Loading model 'TachyionGUN.pof'
  907. Model TachyionGUN.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  908. IBX: Found a good IBX to read for 'TachyionGUN.pof'.
  909. IBX-DEBUG => POF checksum: 0x93a351da, IBX checksum: 0x012e3508 -- "TachyionGUN.pof"
  910. Loading model 'Redeemer.pof'
  911. Model Redeemer.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  912. IBX: Found a good IBX to read for 'Redeemer.pof'.
  913. IBX-DEBUG => POF checksum: 0x318c1042, IBX checksum: 0xb212a769 -- "Redeemer.pof"
  914. BMPMAN: Found EFF (particle_blue.eff) with 11 frames at 22 fps.
  915. BMPMAN: Found EFF (AAAbeamAglow.eff) with 35 frames at 30 fps.
  916. BMPMAN: Found EFF (AAAbeamAB.eff) with 15 frames at 15 fps.
  917. BMPMAN: Found EFF (particle_green.eff) with 11 frames at 22 fps.
  918. BMPMAN: Found EFF (GreenBeamGlow.eff) with 30 frames at 60 fps.
  919. Loading model 'Blip.pof'
  920. IBX: Found a good IBX to read for 'Blip.pof'.
  921. IBX-DEBUG => POF checksum: 0x8701ba27, IBX checksum: 0x3ee2fcac -- "Blip.pof"
  922. Submodel 'blipb' is detail level 1 of 'blipa'
  923. Submodel 'blipc' is detail level 2 of 'blipa'
  924. Submodel 'blipd' is detail level 3 of 'blipa'
  925. BMPMAN: Found EFF (BlueBeamGlow2.eff) with 60 frames at 26 fps.
  926. BMPMAN: Found EFF (Particle_Yellow.eff) with 11 frames at 22 fps.
  927. Loading model 'NewHornet.pof'
  928. IBX: Found a good IBX to read for 'NewHornet.pof'.
  929. IBX-DEBUG => POF checksum: 0x2c76000e, IBX checksum: 0x19f7f55e -- "NewHornet.pof"
  930. Loading model 'bombardier.pof'
  931. IBX: Found a good IBX to read for 'bombardier.pof'.
  932. IBX-DEBUG => POF checksum: 0x11edee12, IBX checksum: 0x19816d20 -- "bombardier.pof"
  933. Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
  934. Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
  935. Loading model 'crossbow.pof'
  936. No subsystems found for model "crossbow.pof".
  937. IBX: Found a good IBX to read for 'crossbow.pof'.
  938. IBX-DEBUG => POF checksum: 0x19e682bb, IBX checksum: 0x885d0786 -- "crossbow.pof"
  939. Loading model 'piranha.pof'
  940. IBX: Found a good IBX to read for 'piranha.pof'.
  941. IBX-DEBUG => POF checksum: 0x484195d2, IBX checksum: 0xf272dc8a -- "piranha.pof"
  942. BMPMAN: Found EFF (shockwave01.eff) with 95 frames at 30 fps.
  943. BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 30 fps.
  944. Loading model 'belial.pof'
  945. IBX: Found a good IBX to read for 'belial.pof'.
  946. IBX-DEBUG => POF checksum: 0x99bae2a2, IBX checksum: 0x77d1d113 -- "belial.pof"
  947. BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 30 fps.
  948. Loading model 'helios.pof'
  949. IBX: Found a good IBX to read for 'helios.pof'.
  950. IBX-DEBUG => POF checksum: 0xc75db1da, IBX checksum: 0x60bd5c91 -- "helios.pof"
  951. Loading model 'cmeasure01.pof'
  952. IBX: Found a good IBX to read for 'cmeasure01.pof'.
  953. IBX-DEBUG => POF checksum: 0x562739c3, IBX checksum: 0x76256515 -- "cmeasure01.pof"
  954. Loading model 'Longbow.pof'
  955. IBX: Found a good IBX to read for 'Longbow.pof'.
  956. IBX-DEBUG => POF checksum: 0x9ed18a4a, IBX checksum: 0xab339ee0 -- "Longbow.pof"
  957. Loading model 'dirk1pod.pof'
  958. Model dirk1pod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  959. IBX: Found a good IBX to read for 'dirk1pod.pof'.
  960. IBX-DEBUG => POF checksum: 0xc39767db, IBX checksum: 0xc8c3d73f -- "dirk1pod.pof"
  961. Loading model 'dart.pof'
  962. IBX: Found a good IBX to read for 'dart.pof'.
  963. IBX-DEBUG => POF checksum: 0x5c10bb69, IBX checksum: 0xdfc3e934 -- "dart.pof"
  964. Loading model 'swarmpod.pof'
  965. Model swarmpod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  966. IBX: Found a good IBX to read for 'swarmpod.pof'.
  967. IBX-DEBUG => POF checksum: 0x52a567ee, IBX checksum: 0xa04f292a -- "swarmpod.pof"
  968. Loading model 'InterceptorT.pof'
  969. IBX: Found a good IBX to read for 'InterceptorT.pof'.
  970. IBX-DEBUG => POF checksum: 0x8d57e22a, IBX checksum: 0x34f751a7 -- "InterceptorT.pof"
  971. Loading model 'DirkPodHC.pof'
  972. Model DirkPodHC.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  973. IBX: Found a good IBX to read for 'DirkPodHC.pof'.
  974. IBX-DEBUG => POF checksum: 0x1a57e9d9, IBX checksum: 0xd238d70f -- "DirkPodHC.pof"
  975. Loading model 'Slammer.pof'
  976. IBX: Found a good IBX to read for 'Slammer.pof'.
  977. IBX-DEBUG => POF checksum: 0xa43d47ec, IBX checksum: 0x99fe9d26 -- "Slammer.pof"
  978. Loading model 'SlammerPOD.pof'
  979. Model SlammerPOD.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  980. IBX: Found a good IBX to read for 'SlammerPOD.pof'.
  981. IBX-DEBUG => POF checksum: 0xb2f95f62, IBX checksum: 0xb2f3ac57 -- "SlammerPOD.pof"
  982. Loading model 'paveway12.pof'
  983. IBX: Found a good IBX to read for 'paveway12.pof'.
  984. IBX-DEBUG => POF checksum: 0xfd1fbe88, IBX checksum: 0x06b8aa20 -- "paveway12.pof"
  985. Loading model 'paveway12rack.pof'
  986. Model paveway12rack.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  987. IBX: Found a good IBX to read for 'paveway12rack.pof'.
  988. IBX-DEBUG => POF checksum: 0x91c338a9, IBX checksum: 0xc0a88b15 -- "paveway12rack.pof"
  989. Loading model 'hellfire.pof'
  990. IBX: Found a good IBX to read for 'hellfire.pof'.
  991. IBX-DEBUG => POF checksum: 0x095d2434, IBX checksum: 0xbf74030a -- "hellfire.pof"
  992. Loading model 'hellfireEXT.pof'
  993. Model hellfireEXT.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  994. IBX: Found a good IBX to read for 'hellfireEXT.pof'.
  995. IBX-DEBUG => POF checksum: 0x80933ea9, IBX checksum: 0xb4bff5af -- "hellfireEXT.pof"
  996. BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 30 fps.
  997. Loading model 'MissileM.pof'
  998. IBX: Found a good IBX to read for 'MissileM.pof'.
  999. IBX-DEBUG => POF checksum: 0x00957668, IBX checksum: 0x7b7e1778 -- "MissileM.pof"
  1000. BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 30 fps.
  1001. Loading model 'GBU-240.pof'
  1002. IBX: Found a good IBX to read for 'GBU-240.pof'.
  1003. IBX-DEBUG => POF checksum: 0xb388876a, IBX checksum: 0x7eebd3b1 -- "GBU-240.pof"
  1004. Loading model 'hornet.pof'
  1005. IBX: Found a good IBX to read for 'hornet.pof'.
  1006. IBX-DEBUG => POF checksum: 0x066a989a, IBX checksum: 0x8d7227a4 -- "hornet.pof"
  1007. Loading model 'SlammerCluster.pof'
  1008. IBX: Found a good IBX to read for 'SlammerCluster.pof'.
  1009. IBX-DEBUG => POF checksum: 0x615fcf8e, IBX checksum: 0x41858756 -- "SlammerCluster.pof"
  1010. Loading model 'debris01.pof'
  1011. IBX: Found a good IBX to read for 'debris01.pof'.
  1012. IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x0cb49c79 -- "debris01.pof"
  1013. Loading model 'debris02.pof'
  1014. IBX: Found a good IBX to read for 'debris02.pof'.
  1015. IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x3e979514 -- "debris02.pof"
  1016. BMPMAN: Found EFF (explode1.eff) with 43 frames at 25 fps.
  1017. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  1018. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  1019. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  1020. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  1021. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  1022. Paging in mission messages
  1023. Stopping model page in...
  1024. ANI objective1.ani with size 149x21 (34.4% wasted)
  1025. ANI support1.ani with size 108x24 (25.0% wasted)
  1026. ANI damage1.ani with size 148x25 (21.9% wasted)
  1027. ANI wingman1.ani with size 71x53 (17.2% wasted)
  1028. ANI wingman2.ani with size 35x53 (17.2% wasted)
  1029. ANI wingman3.ani with size 14x53 (17.2% wasted)
  1030. ANI toggle1.ani with size 57x20 (37.5% wasted)
  1031. ANI head1.ani with size 164x132 (48.4% wasted)
  1032. ANI weapons1.ani with size 126x20 (37.5% wasted)
  1033. ANI weapons1_b.ani with size 150x20 (37.5% wasted)
  1034. ANI energy1.ani with size 12x41 (35.9% wasted)
  1035. ANI targetview1.ani with size 137x156 (39.1% wasted)
  1036. ANI targetview2.ani with size 4x96 (25.0% wasted)
  1037. ANI targetview3.ani with size 7x20 (37.5% wasted)
  1038. ANI 2_radar1.ani with size 209x170 (33.6% wasted)
  1039. ANI 2_energy2.ani with size 86x96 (25.0% wasted)
  1040. ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
  1041. ANI targhit1.ani with size 31x21 (34.4% wasted)
  1042. ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
  1043. ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
  1044. ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
  1045. ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
  1046. ANI netlag1.ani with size 29x30 (6.3% wasted)
  1047. ANI 2_lead1.ani with size 26x26 (18.8% wasted)
  1048. ANI 2_lock1.ani with size 56x53 (17.2% wasted)
  1049. ANI 2_lockspin.ani with size 100x100 (21.9% wasted)
  1050. ANI time1.ani with size 47x23 (28.1% wasted)
  1051. ANI debris01.ani with size 51x38 (40.6% wasted)
  1052. ANI debris02.ani with size 26x19 (40.6% wasted)
  1053. ANI debris04.ani with size 36x27 (15.6% wasted)
  1054. ANI shieldft-04.ani with size 112x93 (27.3% wasted)
  1055. ANI shieldbt-01.ani with size 112x93 (27.3% wasted)
  1056. ANI shieldlancer.ani with size 112x93 (27.3% wasted)
  1057. ANI shieldjackal.ani with size 112x93 (27.3% wasted)
  1058. ANI shieldwraith.ani with size 112x93 (27.3% wasted)
  1059. ANI Kayser_Particle.ani with size 80x80 (37.5% wasted)
  1060. User bitmap 'TMP256x256+8'
  1061. User bitmap 'TMP256x256+8'
  1062. User bitmap 'TMP512x512+8'
  1063. User bitmap 'TMP256x256+8'
  1064. Bmpman: 2723/4750 bitmap slots in use.
  1065. Ending level bitmap paging...
  1066. =================== ENDING LOAD ================
  1067. Real count = 808, Estimated count = 425
  1068. ================================================
  1069. MediaVPs: Flaming debris script ACTIVE!
  1070. SCRIPTING: Starting flashy deaths script loading
  1071.  
  1072. Class: gtf ulysses
  1073. DRM: 0.25
  1074. DE: 3
  1075. DM: 1
  1076.  
  1077. Class: gtf hercules
  1078. DRM: 0.25
  1079. DE: 3
  1080. DM: 1
  1081.  
  1082. Class: gtf hercules mark ii
  1083. DRM: 0.25
  1084. DE: 3
  1085. DM: 1
  1086.  
  1087. Class: gtf ares
  1088. DRM: 0.25
  1089. DE: 3
  1090. DM: 1
  1091.  
  1092. Class: gtf erinyes
  1093. DRM: 0.25
  1094. DE: 3
  1095. DM: 1
  1096.  
  1097. Class: gtf loki
  1098. DRM: 0.25
  1099. DE: 3
  1100. DM: 1
  1101.  
  1102. Class: gtf pegasus
  1103. DRM: 0.25
  1104. DE: 3
  1105. DM: 1
  1106.  
  1107. Class: gtf perseus
  1108. DRM: 0.25
  1109. DE: 3
  1110. DM: 1
  1111.  
  1112. Class: gtf myrmidon
  1113. DRM: 0.25
  1114. DE: 3
  1115. DM: 1
  1116.  
  1117. Class: sf mara (terrans)
  1118. DRM: 0.25
  1119. DE: 3
  1120. DM: 1
  1121.  
  1122. Class: gtb artemis
  1123. DRM: 0.25
  1124. DE: 3
  1125. DM: 1
  1126.  
  1127. Class: gtb artemis d.h.
  1128. DRM: 0.25
  1129. DE: 3
  1130. DM: 1
  1131.  
  1132. Class: gtb medusa
  1133. DRM: 0.25
  1134. DE: 3
  1135. DM: 1
  1136.  
  1137. Class: gtb ursa
  1138. DRM: 0.25
  1139. DE: 3
  1140. DM: 1
  1141.  
  1142. Class: gtb zeus
  1143. DRM: 0.25
  1144. DE: 3
  1145. DM: 1
  1146.  
  1147. Class: gtb boanerges
  1148. DRM: 0.25
  1149. DE: 3
  1150. DM: 1
  1151.  
  1152. Class: gtdr amazon
  1153. DRM: 0.25
  1154. DE: 3
  1155. DM: 1
  1156.  
  1157. Class: gtdr amazon advanced
  1158. DRM: 0.25
  1159. DE: 3
  1160. DM: 1
  1161. FRM: 1
  1162. FE: 6
  1163. BE: 0.45
  1164. BEDu: 5000
  1165. BEDM: 2.5
  1166.  
  1167. Class: gts hygeia
  1168. DRM: 0.25
  1169. DE: 3
  1170. DM: 1
  1171. FRM: 1
  1172. FE: 6
  1173.  
  1174. Class: gtfr triton
  1175. DRM: 0.25
  1176. DE: 3
  1177. DM: 1
  1178. FRM: 1
  1179. FE: 6
  1180. BE: 0.45
  1181. BEDu: 5000
  1182. BEDM: 2.5
  1183.  
  1184. Class: tc-tri
  1185. DRM: 0.25
  1186. DE: 3
  1187. DM: 1
  1188. FRM: 1
  1189. FE: 6
  1190. BE: 0.4
  1191. BEDu: 4000
  1192. BEDM: 2.5
  1193.  
  1194. Class: gtfr poseidon
  1195. DRM: 0.25
  1196. DE: 3
  1197. DM: 1
  1198. FRM: 1
  1199. FE: 6
  1200.  
  1201. Class: tc 2
  1202. DRM: 0.25
  1203. DE: 3
  1204. DM: 1
  1205.  
  1206. Class: tsc 2
  1207. DRM: 0.25
  1208. DE: 3
  1209. DM: 1
  1210.  
  1211. Class: tac 1
  1212. DRM: 0.25
  1213. DE: 3
  1214. DM: 1
  1215.  
  1216. Class: ttc 1
  1217. DRM: 0.25
  1218. DE: 3
  1219. DM: 1
  1220.  
  1221. Class: gtc fenris
  1222. DRM: 0.25
  1223. DE: 3
  1224. DM: 1
  1225. FRM: 2
  1226. FE: 6
  1227. BE: 0.6
  1228. BEDu: 8000
  1229. BEDM: 2.5
  1230.  
  1231. Class: gtm hippocrates
  1232. DRM: 0.25
  1233. DE: 3
  1234. DM: 1
  1235. FRM: 1
  1236. FE: 6
  1237. BE: 0.6
  1238. BEDu: 8000
  1239. BEDM: 2.5
  1240.  
  1241. Class: gtc leviathan
  1242. DRM: 0.25
  1243. DE: 3
  1244. DM: 1
  1245. FRM: 2
  1246. FE: 6
  1247. BE: 0.6
  1248. BEDu: 8000
  1249. BEDM: 2.5
  1250.  
  1251. Class: gtsc faustus
  1252. DRM: 0.25
  1253. DE: 3
  1254. DM: 1
  1255. FRM: 1
  1256. FE: 6
  1257. BE: 0.6
  1258. BEDu: 8000
  1259. BEDM: 2.5
  1260.  
  1261. Class: gtg zephyrus
  1262. DRM: 0.25
  1263. DE: 3
  1264. DM: 1
  1265. FRM: 1
  1266. FE: 6
  1267. BE: 0.55
  1268. BEDu: 7000
  1269. BEDM: 2.5
  1270.  
  1271. Class: gta charybdis
  1272. DRM: 0.25
  1273. DE: 3
  1274. DM: 1
  1275. FRM: 1
  1276. FE: 6
  1277. BE: 0.5
  1278. BEDu: 6000
  1279. BEDM: 2.5
  1280.  
  1281. Class: gtd orion
  1282. DRM: 0.25
  1283. DE: 3
  1284. DM: 1
  1285. FRM: 2
  1286. FE: 6
  1287. BE: 0.7
  1288. BEDu: 10000
  1289. BEDM: 2.5
  1290.  
  1291. Class: gtd hecate
  1292. DRM: 0.25
  1293. DE: 3
  1294. DM: 1
  1295. FRM: 2
  1296. FE: 6
  1297. BE: 0.7
  1298. BEDu: 10000
  1299. BEDM: 2.5
  1300.  
  1301. Class: gtd orion#2 (bastion)
  1302. DRM: 0.25
  1303. DE: 3
  1304. DM: 1
  1305. FRM: 2
  1306. FE: 6
  1307. BE: 0.7
  1308. BEDu: 10000
  1309. BEDM: 2.5
  1310.  
  1311. Class: gtd hades
  1312. DRM: 0.25
  1313. DE: 3
  1314. DM: 1
  1315. FRM: 2
  1316. FE: 6
  1317. BE: 0.7
  1318. BEDu: 10000
  1319. BEDM: 2.5
  1320.  
  1321. Class: gti arcadia
  1322. DRM: 0.25
  1323. DE: 3
  1324. DM: 1
  1325. FRM: 2
  1326. FE: 6
  1327. BE: 0.7
  1328. BEDu: 10000
  1329. BEDM: 2.5
  1330.  
  1331. Class: gtva colossus
  1332. DRM: 0.25
  1333. DE: 3
  1334. DM: 1
  1335. FRM: 5
  1336. FE: 6
  1337. BE: 0.75
  1338. BEDu: 11000
  1339. BEDM: 2.5
  1340.  
  1341. Class: gtcv deimos
  1342. DRM: 0.25
  1343. DE: 3
  1344. DM: 1
  1345. FRM: 2
  1346. FE: 6
  1347. BE: 0.65
  1348. BEDu: 9000
  1349. BEDM: 2.5
  1350.  
  1351. Class: gtc aeolus
  1352. DRM: 0.25
  1353. DE: 3
  1354. DM: 1
  1355. FRM: 2
  1356. FE: 6
  1357. BE: 0.6
  1358. BEDu: 8000
  1359. BEDM: 2.5
  1360.  
  1361. Class: ntf iceni
  1362. DRM: 0.25
  1363. DE: 3
  1364. DM: 1
  1365. FRM: 2
  1366. FE: 6
  1367. BE: 0.65
  1368. BEDu: 9000
  1369. BEDM: 2.5
  1370.  
  1371. Class: ntf boadicea
  1372. DRM: 0.25
  1373. DE: 3
  1374. DM: 1
  1375. FRM: 2
  1376. FE: 6
  1377. BE: 0.6
  1378. BEDu: 8000
  1379. BEDM: 2.5
  1380.  
  1381. Class: gtt elysium
  1382. DRM: 0.25
  1383. DE: 3
  1384. DM: 1
  1385.  
  1386. Class: gtt argo
  1387. DRM: 0.25
  1388. DE: 3
  1389. DM: 1
  1390. FRM: 1
  1391. FE: 6
  1392. BE: 0.4
  1393. BEDu: 4000
  1394. BEDM: 2.5
  1395.  
  1396. Class: gti ganymede
  1397. DRM: 0.25
  1398. DE: 3
  1399. DM: 1
  1400. FRM: 2
  1401. FE: 6
  1402. BE: 0.7
  1403. BEDu: 10000
  1404. BEDM: 2.5
  1405.  
  1406. Class: knossos
  1407. DRM: 0.25
  1408. DE: 3
  1409. DM: 1
  1410. FRM: 5
  1411. FE: 6
  1412. BE: 0.8
  1413. BEDu: 12000
  1414. BEDM: 2.5
  1415.  
  1416. Class: gtsg watchdog
  1417. DRM: 0.25
  1418. DE: 3
  1419. DM: 1
  1420.  
  1421. Class: gtsg cerberus
  1422. DRM: 0.25
  1423. DE: 3
  1424. DM: 1
  1425.  
  1426. Class: gtsg alastor
  1427. DRM: 0.25
  1428. DE: 3
  1429. DM: 1
  1430.  
  1431. Class: gtep hermes
  1432. DRM: 0.25
  1433. DE: 3
  1434. DM: 1
  1435.  
  1436. Class: tc-meson bomb
  1437. FRM: 4
  1438. FE: 6
  1439. BE: 0.8
  1440. BEDu: 10000
  1441. BEDM: 10
  1442.  
  1443. Class: gtsg mjolnir
  1444. DRM: 0.25
  1445. DE: 3
  1446. DM: 1
  1447. FRM: 2
  1448. FE: 6
  1449. BE: 0.6
  1450. BEDu: 8000
  1451. BEDM: 2.5
  1452.  
  1453. Class: gtsg mjolnir#home
  1454. DRM: 0.25
  1455. DE: 3
  1456. DM: 1
  1457. FRM: 2
  1458. FE: 6
  1459. BE: 0.6
  1460. BEDu: 8000
  1461. BEDM: 2.5
  1462.  
  1463. Class: gvf seth
  1464. DRM: 0.25
  1465. DE: 3
  1466. DM: 1
  1467.  
  1468. Class: gvf horus
  1469. DRM: 0.25
  1470. DE: 3
  1471. DM: 1
  1472.  
  1473. Class: gvf thoth
  1474. DRM: 0.25
  1475. DE: 3
  1476. DM: 1
  1477.  
  1478. Class: gvf serapis
  1479. DRM: 0.25
  1480. DE: 3
  1481. DM: 1
  1482.  
  1483. Class: gvf tauret
  1484. DRM: 0.25
  1485. DE: 3
  1486. DM: 1
  1487.  
  1488. Class: gvb sekhmet
  1489. DRM: 0.25
  1490. DE: 3
  1491. DM: 1
  1492.  
  1493. Class: gvb osiris
  1494. DRM: 0.25
  1495. DE: 3
  1496. DM: 1
  1497.  
  1498. Class: gvb bakha
  1499. DRM: 0.25
  1500. DE: 3
  1501. DM: 1
  1502.  
  1503. Class: gvf ptah
  1504. DRM: 0.25
  1505. DE: 3
  1506. DM: 1
  1507.  
  1508. Class: gvs nephthys
  1509. DRM: 0.25
  1510. DE: 3
  1511. DM: 1
  1512. FRM: 1
  1513. FE: 6
  1514.  
  1515. Class: gvt isis
  1516. DRM: 0.25
  1517. DE: 3
  1518. DM: 1
  1519.  
  1520. Class: pvfr ma'at
  1521. DRM: 0.25
  1522. DE: 3
  1523. DM: 1
  1524. FRM: 1
  1525. FE: 6
  1526.  
  1527. Class: gvfr bes
  1528. DRM: 0.25
  1529. DE: 3
  1530. DM: 1
  1531. FRM: 1
  1532. FE: 6
  1533.  
  1534. Class: vac 5
  1535. DRM: 0.25
  1536. DE: 3
  1537. DM: 1
  1538.  
  1539. Class: vac 4
  1540. DRM: 0.25
  1541. DE: 3
  1542. DM: 1
  1543.  
  1544. Class: gvfr satis
  1545. DRM: 0.25
  1546. DE: 3
  1547. DM: 1
  1548. FRM: 1
  1549. FE: 6
  1550. BE: 0.45
  1551. BEDu: 5000
  1552. BEDM: 2.5
  1553.  
  1554. Class: gvg anuket
  1555. DRM: 0.25
  1556. DE: 3
  1557. DM: 1
  1558. FRM: 1
  1559. FE: 6
  1560. BE: 0.55
  1561. BEDu: 7000
  1562. BEDM: 2.5
  1563.  
  1564. Class: gvc aten
  1565. DRM: 0.25
  1566. DE: 3
  1567. DM: 1
  1568. FRM: 2
  1569. FE: 6
  1570. BE: 0.6
  1571. BEDu: 8000
  1572. BEDM: 2.5
  1573.  
  1574. Class: gvc mentu
  1575. DRM: 0.25
  1576. DE: 3
  1577. DM: 1
  1578. FRM: 2
  1579. FE: 6
  1580. BE: 0.6
  1581. BEDu: 8000
  1582. BEDM: 2.5
  1583.  
  1584. Class: gvcv sobek
  1585. DRM: 0.25
  1586. DE: 3
  1587. DM: 1
  1588. FRM: 2
  1589. FE: 6
  1590. BE: 0.65
  1591. BEDu: 9000
  1592. BEDM: 2.5
  1593.  
  1594. Class: gvd typhon
  1595. DRM: 0.25
  1596. DE: 3
  1597. DM: 1
  1598. FRM: 2
  1599. FE: 6
  1600. BE: 0.7
  1601. BEDu: 10000
  1602. BEDM: 2.5
  1603.  
  1604. Class: gvsg ankh
  1605. DRM: 0.25
  1606. DE: 3
  1607. DM: 1
  1608.  
  1609. Class: gvsg edjo
  1610. DRM: 0.25
  1611. DE: 3
  1612. DM: 1
  1613.  
  1614. Class: gvep ra
  1615. DRM: 0.25
  1616. DE: 3
  1617. DM: 1
  1618.  
  1619. Class: gva setekh
  1620. DRM: 0.25
  1621. DE: 3
  1622. DM: 1
  1623. FRM: 1
  1624. FE: 6
  1625. BE: 0.5
  1626. BEDu: 6000
  1627. BEDM: 2.5
  1628.  
  1629. Class: gvd hatshepsut
  1630. DRM: 0.25
  1631. DE: 3
  1632. DM: 1
  1633. FRM: 2
  1634. FE: 6
  1635. BE: 0.7
  1636. BEDu: 10000
  1637. BEDM: 2.5
  1638.  
  1639. Class: sf dragon
  1640. DRM: 0.25
  1641. DE: 3
  1642. DM: 1
  1643.  
  1644. Class: sf basilisk
  1645. DRM: 0.25
  1646. DE: 3
  1647. DM: 1
  1648.  
  1649. Class: sf manticore
  1650. DRM: 0.25
  1651. DE: 3
  1652. DM: 1
  1653.  
  1654. Class: sf aeshma
  1655. DRM: 0.25
  1656. DE: 3
  1657. DM: 1
  1658.  
  1659. Class: sf mara
  1660. DRM: 0.25
  1661. DE: 3
  1662. DM: 1
  1663.  
  1664. Class: sf astaroth
  1665. DRM: 0.25
  1666. DE: 3
  1667. DM: 1
  1668.  
  1669. Class: sb nephilim
  1670. DRM: 0.25
  1671. DE: 3
  1672. DM: 1
  1673.  
  1674. Class: sb taurvi
  1675. DRM: 0.25
  1676. DE: 3
  1677. DM: 1
  1678.  
  1679. Class: sb nahema
  1680. DRM: 0.25
  1681. DE: 3
  1682. DM: 1
  1683.  
  1684. Class: sb seraphim
  1685. DRM: 0.25
  1686. DE: 3
  1687. DM: 1
  1688.  
  1689. Class: st azrael
  1690. DRM: 0.25
  1691. DE: 3
  1692. DM: 1
  1693.  
  1694. Class: sfr dis
  1695. DRM: 0.25
  1696. DE: 3
  1697. DM: 1
  1698. FRM: 1
  1699. FE: 6
  1700. BE: 0.45
  1701. BEDu: 5000
  1702. BEDM: 2.5
  1703.  
  1704. Class: sac 3
  1705. DRM: 0.25
  1706. DE: 3
  1707. DM: 1
  1708. FRM: 1
  1709. FE: 6
  1710. BE: 0.4
  1711. BEDu: 4000
  1712. BEDM: 2.5
  1713.  
  1714. Class: sfr mephisto
  1715. DRM: 0.25
  1716. DE: 3
  1717. DM: 1
  1718. FRM: 1
  1719. FE: 6
  1720.  
  1721. Class: sc 5
  1722. DRM: 0.25
  1723. DE: 3
  1724. DM: 1
  1725.  
  1726. Class: sfr asmodeus
  1727. DRM: 0.25
  1728. DE: 3
  1729. DM: 1
  1730. FRM: 1
  1731. FE: 6
  1732. BE: 0.45
  1733. BEDu: 5000
  1734. BEDM: 2.5
  1735.  
  1736. Class: sac 2
  1737. DRM: 0.25
  1738. DE: 3
  1739. DM: 1
  1740.  
  1741. Class: sc lilith
  1742. DRM: 0.25
  1743. DE: 3
  1744. DM: 1
  1745. FRM: 2
  1746. FE: 6
  1747. BE: 0.6
  1748. BEDu: 8000
  1749. BEDM: 2.5
  1750.  
  1751. Class: sc rakshasa
  1752. DRM: 0.25
  1753. DE: 3
  1754. DM: 1
  1755. FRM: 2
  1756. FE: 6
  1757. BE: 0.6
  1758. BEDu: 8000
  1759. BEDM: 2.5
  1760.  
  1761. Class: sd demon
  1762. DRM: 0.25
  1763. DE: 3
  1764. DM: 1
  1765. FRM: 2
  1766. FE: 6
  1767. BE: 0.7
  1768. BEDu: 10000
  1769. BEDM: 2.5
  1770.  
  1771. Class: sd ravana
  1772. DRM: 0.25
  1773. DE: 3
  1774. DM: 1
  1775. FRM: 2
  1776. FE: 6
  1777. BE: 0.7
  1778. BEDu: 10000
  1779. BEDM: 2.5
  1780.  
  1781. Class: sd lucifer
  1782. DRM: 0.25
  1783. DE: 3
  1784. DM: 1
  1785. FRM: 2
  1786. FE: 6
  1787. BE: 0.7
  1788. BEDu: 10000
  1789. BEDM: 2.5
  1790.  
  1791. Class: ssg trident
  1792. DRM: 0.25
  1793. DE: 3
  1794. DM: 1
  1795.  
  1796. Class: ssg belial
  1797. DRM: 0.25
  1798. DE: 3
  1799. DM: 1
  1800.  
  1801. Class: ssg rahu
  1802. DRM: 0.25
  1803. DE: 3
  1804. DM: 1
  1805. FRM: 1
  1806. FE: 6
  1807. BE: 0.55
  1808. BEDu: 7000
  1809. BEDM: 2.5
  1810.  
  1811. Class: scv moloch
  1812. DRM: 0.25
  1813. DE: 3
  1814. DM: 1
  1815. FRM: 2
  1816. FE: 6
  1817. BE: 0.65
  1818. BEDu: 9000
  1819. BEDM: 2.5
  1820.  
  1821. Class: sj sathanas
  1822. DRM: 0.25
  1823. DE: 3
  1824. DM: 1
  1825. FRM: 5
  1826. FE: 6
  1827. BE: 0.75
  1828. BEDu: 11000
  1829. BEDM: 2.5
  1830.  
  1831. Class: shivan comm node
  1832. DRM: 0.25
  1833. DE: 3
  1834. DM: 1
  1835. FRM: 1
  1836. FE: 6
  1837. BE: 0.65
  1838. BEDu: 9000
  1839. BEDM: 2.5
  1840.  
  1841. Class: gtf aurora
  1842. DRM: 0.25
  1843. DE: 3
  1844. DM: 1
  1845.  
  1846. Class: gtf kulas
  1847. DRM: 0.25
  1848. DE: 3
  1849. DM: 1
  1850.  
  1851. Class: gtf comanche
  1852. DRM: 0.25
  1853. DE: 3
  1854. DM: 1
  1855.  
  1856. Class: gtf seminole
  1857. DRM: 0.25
  1858. DE: 3
  1859. DM: 1
  1860.  
  1861. Class: gtf cherokee
  1862. DRM: 0.25
  1863. DE: 3
  1864. DM: 1
  1865.  
  1866. Class: gtb yurok
  1867. DRM: 0.25
  1868. DE: 3
  1869. DM: 1
  1870.  
  1871. Class: gtb navajo
  1872. DRM: 0.25
  1873. DE: 3
  1874. DM: 1
  1875.  
  1876. Class: gtc hyperion
  1877. DRM: 0.25
  1878. DE: 3
  1879. DM: 1
  1880. FRM: 2
  1881. FE: 6
  1882. BE: 0.6
  1883. BEDu: 8000
  1884. BEDM: 2.5
  1885.  
  1886. Class: gtcv chimera
  1887. DRM: 0.25
  1888. DE: 3
  1889. DM: 1
  1890. FRM: 2
  1891. FE: 6
  1892. BE: 0.65
  1893. BEDu: 9000
  1894. BEDM: 2.5
  1895.  
  1896. Class: gtcv bellerophon
  1897. DRM: 0.25
  1898. DE: 3
  1899. DM: 1
  1900. FRM: 2
  1901. FE: 6
  1902. BE: 0.65
  1903. BEDu: 9000
  1904. BEDM: 2.5
  1905.  
  1906. Class: gtd titan
  1907. DRM: 0.25
  1908. DE: 3
  1909. DM: 1
  1910. FRM: 2
  1911. FE: 6
  1912. BE: 0.7
  1913. BEDu: 10000
  1914. BEDM: 2.5
  1915.  
  1916. Class: gtd raynor
  1917. DRM: 0.25
  1918. DE: 3
  1919. DM: 1
  1920. FRM: 2
  1921. FE: 6
  1922. BE: 0.7
  1923. BEDu: 10000
  1924. BEDM: 2.5
  1925.  
  1926. Class: gtl anemoi
  1927. DRM: 0.25
  1928. DE: 3
  1929. DM: 1
  1930. FRM: 2
  1931. FE: 6
  1932. BE: 0.7
  1933. BEDu: 10000
  1934. BEDM: 2.5
  1935.  
  1936. Class: orion refit
  1937. DRM: 0.25
  1938. DE: 3
  1939. DM: 1
  1940. FRM: 2
  1941. FE: 6
  1942. BE: 0.7
  1943. BEDu: 10000
  1944. BEDM: 2.5
  1945.  
  1946. Class: alliance jump gate
  1947. DRM: 0.25
  1948. DE: 3
  1949. DM: 1
  1950. FRM: 2
  1951. FE: 6
  1952. BE: 0.8
  1953. BEDu: 12000
  1954. BEDM: 2.5
  1955.  
  1956. Class: sj dante
  1957. DRM: 0.25
  1958. DE: 3
  1959. DM: 1
  1960. FRM: 5
  1961. FE: 6
  1962. BE: 0.75
  1963. BEDu: 11000
  1964. BEDM: 2.5
  1965.  
  1966. Class: vishnan preserver
  1967. DRM: 0.25
  1968. DE: 3
  1969. DM: 1
  1970. FRM: 5
  1971. FE: 6
  1972. BE: 0.75
  1973. BEDu: 11000
  1974. BEDM: 2.5
  1975.  
  1976. Class: vishnan arbiter
  1977. DRM: 0.25
  1978. DE: 3
  1979. DM: 1
  1980. FRM: 2
  1981. FE: 6
  1982. BE: 0.65
  1983. BEDu: 9000
  1984. BEDM: 2.5
  1985.  
  1986. Class: vishnan sacred keeper
  1987. DRM: 0.25
  1988. DE: 3
  1989. DM: 1
  1990. FRM: 2
  1991. FE: 6
  1992. BE: 0.7
  1993. BEDu: 10000
  1994. BEDM: 2.5
  1995.  
  1996. Class: vishnan missionary
  1997. DRM: 0.25
  1998. DE: 3
  1999. DM: 1
  2000.  
  2001. Class: vishnan preacher
  2002. DRM: 0.25
  2003. DE: 3
  2004. DM: 1
  2005.  
  2006. Class: vishnan seeker
  2007. DRM: 0.25
  2008. DE: 3
  2009. DM: 1
  2010.  
  2011. Class: vishnan inquisitor
  2012. DRM: 0.25
  2013. DE: 3
  2014. DM: 1
  2015.  
  2016. Class: vishnan protector
  2017. DRM: 0.25
  2018. DE: 3
  2019. DM: 1
  2020. FRM: 1
  2021. FE: 6
  2022. BE: 0.6
  2023. BEDu: 8000
  2024. BEDM: 2.5
  2025.  
  2026. Class: uefg karuna
  2027. DRM: 0.25
  2028. DE: 3
  2029. DM: 1
  2030. FRM: 2
  2031. FE: 6
  2032. BE: 0.65
  2033. BEDu: 9000
  2034. BEDM: 2.5
  2035.  
  2036. Class: gtf atalanta
  2037. DRM: 0.25
  2038. DE: 3
  2039. DM: 1
  2040.  
  2041. Class: gtf nyx
  2042. DRM: 0.25
  2043. DE: 3
  2044. DM: 1
  2045.  
  2046. Class: gtf draco
  2047. DRM: 0.25
  2048. DE: 3
  2049. DM: 1
  2050.  
  2051. Class: gtb rhea
  2052. DRM: 0.25
  2053. DE: 3
  2054. DM: 1
  2055.  
  2056. Class: gtcv diomedes
  2057. DRM: 0.25
  2058. DE: 3
  2059. DM: 1
  2060. FRM: 2
  2061. FE: 6
  2062. BE: 0.65
  2063. BEDu: 9000
  2064. BEDM: 2.5
  2065.  
  2066. Class: gvl tawaret
  2067. DRM: 0.25
  2068. DE: 3
  2069. DM: 1
  2070. FRM: 2
  2071. FE: 6
  2072. BE: 0.7
  2073. BEDu: 10000
  2074. BEDM: 2.5
  2075.  
  2076. Class: uef uhlan
  2077. DRM: 0.25
  2078. DE: 3
  2079. DM: 1
  2080.  
  2081. Class: uef kentauroi
  2082. DRM: 0.25
  2083. DE: 3
  2084. DM: 1
  2085.  
  2086. Class: uef uriel
  2087. DRM: 0.25
  2088. DE: 3
  2089. DM: 1
  2090.  
  2091. Class: uef izra'il
  2092. DRM: 0.25
  2093. DE: 3
  2094. DM: 1
  2095.  
  2096. Class: uef lao tze
  2097. DRM: 0.25
  2098. DE: 3
  2099. DM: 1
  2100.  
  2101. Class: uef ainsarii
  2102. DRM: 0.25
  2103. DE: 3
  2104. DM: 1
  2105.  
  2106. Class: ueb durga
  2107. DRM: 0.25
  2108. DE: 3
  2109. DM: 1
  2110.  
  2111. Class: ueb vajradhara
  2112. DRM: 0.25
  2113. DE: 3
  2114. DM: 1
  2115.  
  2116. Class: uem florence
  2117. DRM: 0.25
  2118. DE: 3
  2119. DM: 1
  2120. FRM: 1
  2121. FE: 6
  2122. BE: 0.6
  2123. BEDu: 8000
  2124. BEDM: 2.5
  2125.  
  2126. Class: uet kadmos
  2127. DRM: 0.25
  2128. DE: 3
  2129. DM: 1
  2130. FRM: 1
  2131. FE: 6
  2132. BE: 0.4
  2133. BEDu: 4000
  2134. BEDM: 2.5
  2135.  
  2136. Class: uet corsair
  2137. DRM: 0.25
  2138. DE: 3
  2139. DM: 1
  2140. FRM: 1
  2141. FE: 6
  2142.  
  2143. Class: uet upanishad
  2144. DRM: 0.25
  2145. DE: 3
  2146. DM: 1
  2147. FRM: 1
  2148. FE: 6
  2149. BE: 0.6
  2150. BEDu: 8000
  2151. BEDM: 2.5
  2152.  
  2153. Class: uea oculus
  2154. DRM: 0.25
  2155. DE: 3
  2156. DM: 1
  2157. FRM: 1
  2158. FE: 6
  2159. BE: 0.5
  2160. BEDu: 6000
  2161. BEDM: 2.5
  2162.  
  2163. Class: uec sanctus
  2164. DRM: 0.25
  2165. DE: 3
  2166. DM: 1
  2167. FRM: 2
  2168. FE: 6
  2169. BE: 0.6
  2170. BEDu: 8000
  2171. BEDM: 2.5
  2172.  
  2173. Class: uefg narayana
  2174. DRM: 0.25
  2175. DE: 3
  2176. DM: 1
  2177. FRM: 2
  2178. FE: 6
  2179. BE: 0.65
  2180. BEDu: 9000
  2181. BEDM: 2.5
  2182.  
  2183. Class: ued solaris
  2184. DRM: 0.25
  2185. DE: 3
  2186. DM: 1
  2187. FRM: 2
  2188. FE: 6
  2189. BE: 0.7
  2190. BEDu: 10000
  2191. BEDM: 2.5
  2192.  
  2193. Class: ues centaur
  2194. DRM: 0.25
  2195. DE: 3
  2196. DM: 1
  2197. FRM: 1
  2198. FE: 6
  2199.  
  2200. Class: uefr demeter
  2201. DRM: 0.25
  2202. DE: 3
  2203. DM: 1
  2204. FRM: 1
  2205. FE: 6
  2206. BE: 0.45
  2207. BEDu: 5000
  2208. BEDM: 2.5
  2209.  
  2210. Class: uec-dem
  2211. DRM: 0.25
  2212. DE: 3
  2213. DM: 1
  2214. FRM: 1
  2215. FE: 6
  2216. BE: 0.4
  2217. BEDu: 4000
  2218. BEDM: 2.5
  2219.  
  2220. Class: uei kumari
  2221. DRM: 0.25
  2222. DE: 3
  2223. DM: 1
  2224. FRM: 2
  2225. FE: 6
  2226. BE: 0.7
  2227. BEDu: 10000
  2228. BEDM: 2.5
  2229.  
  2230. Class: intrasystem gate
  2231. DRM: 0.25
  2232. DE: 3
  2233. DM: 1
  2234. FRM: 2
  2235. FE: 6
  2236. BE: 0.7
  2237. BEDu: 10000
  2238. BEDM: 2.5
  2239.  
  2240. Class: uei bretonia
  2241. DRM: 0.25
  2242. DE: 3
  2243. DM: 1
  2244. FRM: 2
  2245. FE: 6
  2246. BE: 0.7
  2247. BEDu: 10000
  2248. BEDM: 2.5
  2249.  
  2250. Class: scimitar
  2251. DRM: 0.25
  2252. DE: 3
  2253. DM: 1
  2254.  
  2255. Class: sred
  2256. BEI: 0.2
  2257. BEDu: 200
  2258. BEDi: 100
  2259.  
  2260. Class: lred
  2261. BEI: 0.2
  2262. BEDu: 600
  2263. BEDi: 300
  2264.  
  2265. Class: bfred
  2266. BEI: 0.2
  2267. BEDu: 2100
  2268. BEDi: 1050
  2269.  
  2270. Class: terslash
  2271. BEI: 0.2
  2272. BEDu: 350
  2273. BEDi: 175
  2274.  
  2275. Class: lterslash
  2276. BEI: 0.2
  2277. BEDu: 150
  2278. BEDi: 75
  2279.  
  2280. Class: bfgreen
  2281. BEI: 0.2
  2282. BEDu: 1900
  2283. BEDi: 950
  2284.  
  2285. Class: lrbgreen
  2286. BEI: 0.2
  2287. BEDu: 1900
  2288. BEDi: 950
  2289.  
  2290. Class: bgreen
  2291. BEI: 0.2
  2292. BEDu: 1200
  2293. BEDi: 650
  2294.  
  2295. Class: sgreen
  2296. BEI: 0.2
  2297. BEDu: 210
  2298. BEDi: 105
  2299.  
  2300. Class: svas
  2301. BEI: 0.2
  2302. BEDu: 350
  2303. BEDi: 175
  2304.  
  2305. Class: bvas
  2306. BEI: 0.2
  2307. BEDu: 1100
  2308. BEDi: 550
  2309.  
  2310. Class: vslash
  2311. BEI: 0.2
  2312. BEDu: 750
  2313. BEDi: 375
  2314.  
  2315. Class: green beam
  2316. BEI: 0.2
  2317. BEDu: 200
  2318. BEDi: 100
  2319.  
  2320. Class: mjolnirbeam
  2321. BEI: 0.2
  2322. BEDu: 750
  2323. BEDi: 375
  2324.  
  2325. Class: mjolnirbeam#home
  2326. BEI: 0.2
  2327. BEDu: 400
  2328. BEDi: 200
  2329.  
  2330. Class: cyclops
  2331. FR: 100
  2332. FE: 6
  2333. BEI: 0.6
  2334. BEDu: 2000
  2335. BEDi: 1000
  2336.  
  2337. Class: cyclops#short
  2338. FR: 100
  2339. FE: 6
  2340. BEI: 0.6
  2341. BEDu: 2000
  2342. BEDi: 1000
  2343.  
  2344. Class: rebel bomb
  2345. FR: 100
  2346. FE: 6
  2347. BEI: 0.6
  2348. BEDu: 400
  2349. BEDi: 200
  2350.  
  2351. Class: helios
  2352. FR: 100
  2353. FE: 6
  2354. BEI: 0.6
  2355. BEDu: 6800
  2356. BEDi: 3400
  2357.  
  2358. Class: unknown bomb
  2359. FR: 100
  2360. FE: 6
  2361. BEI: 0.6
  2362. BEDu: 1500
  2363. BEDi: 750
  2364.  
  2365. Class: unknown megabomb
  2366. FR: 100
  2367. FE: 6
  2368. BEI: 0.6
  2369. BEDu: 3200
  2370. BEDi: 1600
  2371.  
  2372. Class: shivan bomb
  2373. FR: 100
  2374. FE: 6
  2375. BEI: 0.6
  2376. BEDu: 2000
  2377. BEDi: 1000
  2378.  
  2379. Class: shivan bomb#short
  2380. FR: 100
  2381. FE: 6
  2382. BEI: 0.6
  2383. BEDu: 2000
  2384. BEDi: 1000
  2385.  
  2386. Class: shivan weak bomb
  2387. FR: 100
  2388. FE: 6
  2389. BEI: 0.6
  2390. BEDu: 400
  2391. BEDi: 200
  2392.  
  2393. Class: shivan megabomb
  2394. FR: 100
  2395. FE: 6
  2396. BEI: 0.6
  2397. BEDu: 6800
  2398. BEDi: 3400
  2399.  
  2400. Class: fusion mortar
  2401. FR: 20
  2402. FE: 6
  2403. BEI: 0.2
  2404. BEDu: 80
  2405. BEDi: 40
  2406.  
  2407. Class: vasudan flux cannon
  2408. FR: 20
  2409. FE: 6
  2410. BEI: 0.4
  2411. BEDu: 500
  2412. BEDi: 250
  2413.  
  2414. Class: vishnan huge turret
  2415. BEI: 0.2
  2416. BEDu: 90
  2417. BEDi: 45
  2418.  
  2419. Class: hred
  2420. BEI: 0.2
  2421. BEDu: 800
  2422. BEDi: 400
  2423.  
  2424. Class: lrsred
  2425. BEI: 0.2
  2426. BEDu: 100
  2427. BEDi: 50
  2428.  
  2429. Class: terslashblue
  2430. BEI: 0.2
  2431. BEDu: 425
  2432. BEDi: 212.5
  2433.  
  2434. Class: bfblue
  2435. BEI: 0.2
  2436. BEDu: 2200
  2437. BEDi: 1100
  2438.  
  2439. Class: hblue
  2440. BEI: 0.2
  2441. BEDu: 1850
  2442. BEDi: 925
  2443.  
  2444. Class: bblue
  2445. BEI: 0.2
  2446. BEDu: 1500
  2447. BEDi: 750
  2448.  
  2449. Class: mblue
  2450. BEI: 0.2
  2451. BEDu: 900
  2452. BEDi: 450
  2453.  
  2454. Class: sblue
  2455. BEI: 0.2
  2456. BEDu: 320
  2457. BEDi: 160
  2458.  
  2459. Class: abeamtiny
  2460. BEI: 0.2
  2461. BEDu: 200
  2462. BEDi: 100
  2463.  
  2464. Class: sabeam
  2465. BEI: 0.2
  2466. BEDu: 400
  2467. BEDi: 200
  2468.  
  2469. Class: babeam
  2470. BEI: 0.2
  2471. BEDu: 870
  2472. BEDi: 435
  2473.  
  2474. Class: lrabeam
  2475. BEI: 0.2
  2476. BEDu: 2500
  2477. BEDi: 1250
  2478.  
  2479. Class: mass driver#karuna
  2480. BEI: 0.2
  2481. BEDu: 1200
  2482. BEDi: 600
  2483.  
  2484. Class: gauss cannon#karuna
  2485. BEI: 0.2
  2486. BEDu: 1200
  2487. BEDi: 600
  2488.  
  2489. Class: vishnan megabomb
  2490. FR: 100
  2491. FE: 6
  2492. BEI: 0.6
  2493. BEDu: 4100
  2494. BEDi: 2050
  2495.  
  2496. Class: vishnan ultrabomb
  2497. FR: 100
  2498. FE: 6
  2499. BEI: 0.6
  2500. BEDu: 4100
  2501. BEDi: 2050
  2502.  
  2503. Class: eos
  2504. FR: 150
  2505. FE: 7
  2506. BEI: 0.6
  2507. BEDu: 1000
  2508. BEDi: 500
  2509.  
  2510. Class: supernova
  2511. FR: 200
  2512. FE: 7
  2513. BEI: 0.6
  2514. BEDu: 5000
  2515. BEDi: 2500
  2516.  
  2517. Class: apocalypse#karuna
  2518. FR: 100
  2519. FE: 7
  2520. BEI: 0.6
  2521. BEDu: 500
  2522. BEDi: 250
  2523.  
  2524. Class: archer
  2525. BEI: 0.2
  2526. BEDu: 350
  2527. BEDi: 175
  2528.  
  2529. Class: redeemer
  2530. BEI: 0.2
  2531. BEDu: 120
  2532. BEDi: 60
  2533.  
  2534. Class: vajra
  2535. BEI: 0.2
  2536. BEDu: 600
  2537. BEDi: 300
  2538.  
  2539. Class: mass driver#sanctus
  2540. BEI: 0.2
  2541. BEDu: 600
  2542. BEDi: 300
  2543.  
  2544. Class: mass driver#narayana
  2545. BEI: 0.2
  2546. BEDu: 2400
  2547. BEDi: 1200
  2548.  
  2549. Class: gauss cannon#sanctus
  2550. BEI: 0.2
  2551. BEDu: 600
  2552. BEDi: 300
  2553.  
  2554. Class: gauss cannon#narayana
  2555. BEI: 0.2
  2556. BEDu: 2400
  2557. BEDi: 1200
  2558.  
  2559. Class: gattler turret#solaris
  2560. BEI: 0.2
  2561. BEDu: 15
  2562. BEDi: 7.5
  2563.  
  2564. Class: warhammer
  2565. FR: 50
  2566. FE: 6
  2567. BEI: 0.4
  2568. BEDu: 500
  2569. BEDi: 250
  2570.  
  2571. Class: sledgehammer
  2572. FR: 100
  2573. FE: 6
  2574. BEI: 0.6
  2575. BEDu: 7500
  2576. BEDi: 3750
  2577.  
  2578. Class: jackhammer
  2579. FR: 100
  2580. FE: 6
  2581. BEI: 0.6
  2582. BEDu: 4000
  2583. BEDi: 2000
  2584.  
  2585. Class: warhammer#sanctus
  2586. FR: 50
  2587. FE: 6
  2588. BEI: 0.4
  2589. BEDu: 500
  2590. BEDi: 250
  2591.  
  2592. Class: apocalypse#narayana
  2593. FR: 150
  2594. FE: 7
  2595. BEI: 0.6
  2596. BEDu: 1000
  2597. BEDi: 500
  2598.  
  2599. Class: apocalypse#solaris
  2600. FR: 125
  2601. FE: 7
  2602. BEI: 0.6
  2603. BEDu: 1000
  2604. BEDi: 500
  2605.  
  2606. Class: hydra#spawn
  2607. FR: 25
  2608. FE: 6
  2609. BEI: 0.4
  2610. BEDu: 125
  2611. BEDi: 62.5
  2612. Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
  2613. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_START_GAME (52)
  2614. ANI 2_BriefMap with size 918x400 (21.9% wasted)
  2615. ANI iconwing01 with size 32x28 (12.5% wasted)
  2616. Loading model 'Dirk1TECH.pof'
  2617. Model Dirk1TECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2618. IBX: Found a good IBX to read for 'Dirk1TECH.pof'.
  2619. IBX-DEBUG => POF checksum: 0xf5646d37, IBX checksum: 0x400509a3 -- "Dirk1TECH.pof"
  2620. Loading model 'SlammerTECH.pof'
  2621. Model SlammerTECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2622. IBX: Found a good IBX to read for 'SlammerTECH.pof'.
  2623. IBX-DEBUG => POF checksum: 0x3c502a43, IBX checksum: 0x5049ba9f -- "SlammerTECH.pof"
  2624. Loading model 'Paveway12tech.pof'
  2625. Model Paveway12tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2626. IBX: Found a good IBX to read for 'Paveway12tech.pof'.
  2627. IBX-DEBUG => POF checksum: 0x344be43d, IBX checksum: 0x75449096 -- "Paveway12tech.pof"
  2628. Loading model 'hellfireTECH.pof'
  2629. Model hellfireTECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2630. IBX: Found a good IBX to read for 'hellfireTECH.pof'.
  2631. IBX-DEBUG => POF checksum: 0x8c777831, IBX checksum: 0xab24a941 -- "hellfireTECH.pof"
  2632. Frame 0 too long!!: frametime = 52.540 (52.540)
  2633. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  2634. Entering game at time = 64.225
  2635. Compiling new shader:
  2636. Shader features:
  2637. Diffuse Mapping
  2638. Compiling new shader:
  2639. Shader features:
  2640. Lighting
  2641. Diffuse Mapping
  2642. Specular Mapping
  2643. Normal Mapping
  2644. Environment Mapping
  2645.  
  2646. Compiling new shader:
  2647. Shader features:
  2648. Lighting
  2649. Diffuse Mapping
  2650. Glow Mapping
  2651. Specular Mapping
  2652. Normal Mapping
  2653. Environment Mapping
  2654.  
  2655. Compiling new shader:
  2656. Shader features:
  2657. Lighting
  2658. Diffuse Mapping
  2659. Glow Mapping
  2660.  
  2661. nothing ok to fire
  2662. nothing ok to fire
  2663. nothing ok to fire
  2664. Compiling new shader:
  2665. Shader features:
  2666. Lighting
  2667. Diffuse Mapping
  2668.  
  2669. nothing ok to fire
  2670. nothing ok to fire
  2671. nothing ok to fire
  2672. nothing ok to fire
  2673. nothing ok to fire
  2674. nothing ok to fire
  2675. nothing ok to fire
  2676. nothing ok to fire
  2677. nothing ok to fire
  2678. nothing ok to fire
  2679. nothing ok to fire
  2680. message 'evac' with invalid head. Fix by assigning persona to the message.
  2681. ANI Head-CM14b.ani with size 160x120 (6.3% wasted)
  2682. Compiling new shader:
  2683. Shader features:
  2684. Lighting
  2685. Diffuse Mapping
  2686. Glow Mapping
  2687. Specular Mapping
  2688. Environment Mapping
  2689.  
  2690. nothing ok to fire
  2691. nothing ok to fire
  2692. nothing ok to fire
  2693. nothing ok to fire
  2694. nothing ok to fire
  2695. nothing ok to fire
  2696. nothing ok to fire
  2697. nothing ok to fire
  2698. nothing ok to fire
  2699. nothing ok to fire
  2700. nothing ok to fire
  2701. nothing ok to fire
  2702. nothing ok to fire
  2703. 1396 frames executed in 30.017 seconds, 46.507 frames per second.
  2704. nothing ok to fire
  2705. nothing ok to fire
  2706. nothing ok to fire
  2707. nothing ok to fire
  2708. nothing ok to fire
  2709. nothing ok to fire
  2710. message 'roger that' with invalid head. Fix by assigning persona to the message.
  2711. ANI Head-CM11b.ani with size 160x120 (6.3% wasted)
  2712. nothing ok to fire
  2713. nothing ok to fire
  2714. nothing ok to fire
  2715. nothing ok to fire
  2716. nothing ok to fire
  2717. nothing ok to fire
  2718. nothing ok to fire
  2719. nothing ok to fire
  2720. nothing ok to fire
  2721. nothing ok to fire
  2722. nothing ok to fire
  2723. message 'good luck' with invalid head. Fix by assigning persona to the message.
  2724. ANI Head-CM14a.ani with size 160x120 (6.3% wasted)
  2725. nothing ok to fire
  2726. nothing ok to fire
  2727. nothing ok to fire
  2728. nothing ok to fire
  2729. nothing ok to fire
  2730. nothing ok to fire
  2731. nothing ok to fire
  2732. nothing ok to fire
  2733. nothing ok to fire
  2734. nothing ok to fire
  2735. Compiling new shader:
  2736. Shader features:
  2737. Lighting
  2738. Diffuse Mapping
  2739. Specular Mapping
  2740. Environment Mapping
  2741.  
  2742. nothing ok to fire
  2743. Killing beam at initial fire because of illegal targeting!!!
  2744. nothing ok to fire
  2745. nothing ok to fire
  2746. nothing ok to fire
  2747. nothing ok to fire
  2748. nothing ok to fire
  2749. nothing ok to fire
  2750. nothing ok to fire
  2751. nothing ok to fire
  2752. nothing ok to fire
  2753. nothing ok to fire
  2754. nothing ok to fire
  2755. nothing ok to fire
  2756. nothing ok to fire
  2757. nothing ok to fire
  2758. nothing ok to fire
  2759. nothing ok to fire
  2760. nothing ok to fire
  2761. nothing ok to fire
  2762. nothing ok to fire
  2763. nothing ok to fire
  2764. nothing ok to fire
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  2783. Compiling new shader:
  2784. Shader features:
  2785. Diffuse Mapping
  2786. Glow Mapping
  2787. nothing ok to fire
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  2872. Beam couldn't find a good object model/type!! (0)
  2873. nothing ok to fire
  2874. nothing ok to fire
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  2879. Killing beam at initial fire because of illegal targeting!!!
  2880. nothing ok to fire
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  2886. Beam couldn't find a good object model/type!! (0)
  2887. nothing ok to fire
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  2894. Beam couldn't find a good object model/type!! (0)
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  2937. Beam couldn't find a good object model/type!! (0)
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  2950. Beam couldn't find a good object model/type!! (0)
  2951. nothing ok to fire
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  2962. Beam couldn't find a good object model/type!! (0)
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  3028. Killing beam at initial fire because of illegal targeting!!!
  3029. Beam couldn't find a good object model/type!! (0)
  3030. nothing ok to fire
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  3047. Killing beam at initial fire because of illegal targeting!!!
  3048. nothing ok to fire
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  3145. message 'keep evading' with invalid head. Fix by assigning persona to the message.
  3146. ANI Head-CM14b.ani with size 160x120 (6.3% wasted)
  3147. nothing ok to fire
  3148. nothing ok to fire
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  3170. Beam couldn't find a good object model/type!! (0)
  3171. nothing ok to fire
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  3181. Beam couldn't find a good object model/type!! (0)
  3182. nothing ok to fire
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  3191. Beam couldn't find a good object model/type!! (0)
  3192. nothing ok to fire
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  3242. Beam couldn't find a good object model/type!! (0)
  3243. nothing ok to fire
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  3251. Beam couldn't find a good object model/type!! (0)
  3252. nothing ok to fire
  3253. message 'Suffron' with invalid head. Fix by assigning persona to the message.
  3254. nothing ok to fire
  3255. nothing ok to fire
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  3257. Beam couldn't find a good object model/type!! (0)
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  3348. nothing ok to fire
  3349. message 'increase to ramming speed' with invalid head. Fix by assigning persona to the message.
  3350. ANI Head-CM14a.ani with size 160x120 (6.3% wasted)
  3351. nothing ok to fire
  3352. nothing ok to fire
  3353. Killing beam at initial fire because of illegal targeting!!!
  3354. nothing ok to fire
  3355. nothing ok to fire
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  3400. Killing beam at initial fire because of illegal targeting!!!
  3401. nothing ok to fire
  3402. nothing ok to fire
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  3412. Killing beam at initial fire because of illegal targeting!!!
  3413. nothing ok to fire
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  3474. Beam couldn't find a good object model/type!! (0)
  3475. nothing ok to fire
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  3479. nothing ok to fire
  3480. nothing ok to fire
  3481. nothing ok to fire
  3482. Someone passed an extension to bm_load for file 'bptitle.tga'
  3483. Someone passed an extension to bm_load for file 'bptitle.tga'
  3484. nothing ok to fire
  3485. nothing ok to fire
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  3491. Beam couldn't find a good object model/type!! (0)
  3492. nothing ok to fire
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  3501. Beam couldn't find a good object model/type!! (0)
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  3548. nothing ok to fire
  3549. nothing ok to fire
  3550. Beam couldn't find a good object model/type!! (0)
  3551. nothing ok to fire
  3552. nothing ok to fire
  3553. nothing ok to fire
  3554. nothing ok to fire
  3555. nothing ok to fire
  3556. nothing ok to fire
  3557. nothing ok to fire
  3558. nothing ok to fire
  3559. Beam couldn't find a good object model/type!! (0)
  3560. nothing ok to fire
  3561. nothing ok to fire
  3562. nothing ok to fire
  3563. nothing ok to fire
  3564. nothing ok to fire
  3565. nothing ok to fire
  3566. nothing ok to fire
  3567. Beam couldn't find a good object model/type!! (0)
  3568. nothing ok to fire
  3569. nothing ok to fire
  3570. nothing ok to fire
  3571. nothing ok to fire
  3572. nothing ok to fire
  3573. nothing ok to fire
  3574. nothing ok to fire
  3575. nothing ok to fire
  3576. nothing ok to fire
  3577. nothing ok to fire
  3578. nothing ok to fire
  3579. nothing ok to fire
  3580. Beam couldn't find a good object model/type!! (0)
  3581. nothing ok to fire
  3582. nothing ok to fire
  3583. nothing ok to fire
  3584. nothing ok to fire
  3585. nothing ok to fire
  3586. nothing ok to fire
  3587. nothing ok to fire
  3588. nothing ok to fire
  3589. nothing ok to fire
  3590. nothing ok to fire
  3591. nothing ok to fire
  3592. nothing ok to fire
  3593. nothing ok to fire
  3594. nothing ok to fire
  3595. nothing ok to fire
  3596. nothing ok to fire
  3597. nothing ok to fire
  3598. Killing beam at initial fire because of illegal targeting!!!
  3599. nothing ok to fire
  3600. Beam couldn't find a good object model/type!! (0)
  3601. nothing ok to fire
  3602. nothing ok to fire
  3603. nothing ok to fire
  3604. nothing ok to fire
  3605. nothing ok to fire
  3606. Beam couldn't find a good object model/type!! (0)
  3607. nothing ok to fire
  3608. nothing ok to fire
  3609. nothing ok to fire
  3610. nothing ok to fire
  3611. nothing ok to fire
  3612. nothing ok to fire
  3613. nothing ok to fire
  3614. nothing ok to fire
  3615. Beam couldn't find a good object model/type!! (0)
  3616. nothing ok to fire
  3617. nothing ok to fire
  3618. nothing ok to fire
  3619. nothing ok to fire
  3620. nothing ok to fire
  3621. nothing ok to fire
  3622. nothing ok to fire
  3623. nothing ok to fire
  3624. nothing ok to fire
  3625. nothing ok to fire
  3626. nothing ok to fire
  3627. nothing ok to fire
  3628. nothing ok to fire
  3629. nothing ok to fire
  3630. nothing ok to fire
  3631. nothing ok to fire
  3632. nothing ok to fire
  3633. nothing ok to fire
  3634. nothing ok to fire
  3635. nothing ok to fire
  3636. nothing ok to fire
  3637. nothing ok to fire
  3638. nothing ok to fire
  3639. nothing ok to fire
  3640. nothing ok to fire
  3641. nothing ok to fire
  3642. nothing ok to fire
  3643. nothing ok to fire
  3644. nothing ok to fire
  3645. nothing ok to fire
  3646. nothing ok to fire
  3647. nothing ok to fire
  3648. nothing ok to fire
  3649. nothing ok to fire
  3650. nothing ok to fire
  3651. nothing ok to fire
  3652. nothing ok to fire
  3653. nothing ok to fire
  3654. nothing ok to fire
  3655. nothing ok to fire
  3656. nothing ok to fire
  3657. nothing ok to fire
  3658. nothing ok to fire
  3659. nothing ok to fire
  3660. nothing ok to fire
  3661. nothing ok to fire
  3662. Got event GS_EVENT_DEBRIEF (33) in state GS_STATE_GAME_PLAY (2)
  3663. Unloading in mission messages
  3664. Storing stats now
  3665. Frame 3051 too long!!: frametime = 0.373 (0.373)
  3666. Got event GS_EVENT_START_GAME (1) in state GS_STATE_DEBRIEF (27)
  3667. =================== STARTING LEVEL LOAD ==================
  3668. Someone passed an extension to bm_load for file '2_LoadingBGM01.png'
  3669. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  3670. Starting model page in...
  3671. Beginning level bitmap paging...
  3672. Loading warp model
  3673. 300
  3674. MISSION LOAD: 'bp2-01.fs2'
  3675. Hmmm... Extension passed to mission_load...
  3676. Using callsign: Brie
  3677. Using callsign: Kassim
  3678. Using callsign: Laporte
  3679. Using callsign: 42nd Pythons
  3680. Using callsign: 42nd Pythons
  3681. Using callsign: 42nd Pythons
  3682. Using callsign: 42nd Pythons
  3683. Using callsign: 42nd Pythons
  3684. WARNING: "Ship "Leeuwenhoek", class "UEM Florence" Unknown subsystem "turret09" found in mission!" at missionparse.cpp:3287
  3685. WARNING: "Ship "Leeuwenhoek", class "UEM Florence" Unknown subsystem "turret10" found in mission!" at missionparse.cpp:3287
  3686. WARNING: "Ship "Leeuwenhoek", class "UEM Florence" Unknown subsystem "turret11" found in mission!" at missionparse.cpp:3287
  3687. Using callsign: 11th Tactical Assault
  3688. Using callsign: 11th Tactical Assault
  3689. Using callsign: 101st Sidewinders
  3690. Using callsign: 101st Sidewinders
  3691. Using callsign: 101st Sidewinders
  3692. Using callsign: 11th Tactical Assault
  3693. Using callsign: 103rd Archers
  3694. Using callsign: 103rd Archers
  3695. Using callsign: 500th Helldivers
  3696. Using callsign: 500th Helldivers
  3697. Using callsign: 500th Helldivers
  3698. Using callsign: 42nd Pythons
  3699. Using callsign: 42nd Pythons
  3700. Using callsign: 42nd Pythons
  3701. Using callsign: 500th Helldivers
  3702. Using callsign: 500th Helldivers
  3703. Using callsign: 500th Helldivers
  3704. Using callsign: 103rd Archers
  3705. Using callsign: 103rd Archers
  3706. Using callsign: 101st Sidewinders
  3707. Starting mission message count : 294
  3708. Ending mission message count : 298
  3709. Current soundtrack set to -1 in event_music_reset_choices
  3710. Allocating space for at least 25 new ship subsystems ... a total of 200 is now available (25 in-use).
  3711. Loading model 'fighter2t-02.pof'
  3712. IBX: Found a good IBX to read for 'fighter2t-02.pof'.
  3713. IBX-DEBUG => POF checksum: 0xb236e2c1, IBX checksum: 0x153c31b5 -- "fighter2t-02.pof"
  3714. Loading model 'fighter2t-05.pof'
  3715. IBX: Found a good IBX to read for 'fighter2t-05.pof'.
  3716. IBX-DEBUG => POF checksum: 0xbfb37609, IBX checksum: 0x207ec69a -- "fighter2t-05.pof"
  3717. Loading model 'gate.pof'
  3718. Potential problem found: Unrecognized subsystem type 'vortexa', believed to be in ship gate.pof
  3719. Potential problem found: Unrecognized subsystem type 'path01', believed to be in ship gate.pof
  3720. IBX: Found a good IBX to read for 'gate.pof'.
  3721. IBX-DEBUG => POF checksum: 0x41681466, IBX checksum: 0x260bf8bf -- "gate.pof"
  3722. Loading model 'liberty.pof'
  3723. Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship liberty.pof
  3724. IBX: Found a good IBX to read for 'liberty.pof'.
  3725. IBX-DEBUG => POF checksum: 0x64cd4467, IBX checksum: 0xe556dd3e -- "liberty.pof"
  3726. Submodel 'detail-1b' is detail level 1 of 'detail-1a'
  3727. Submodel 'detail-1c' is detail level 2 of 'detail-1a'
  3728. Loading model 'artemis.pof'
  3729. IBX: Found a good IBX to read for 'artemis.pof'.
  3730. IBX-DEBUG => POF checksum: 0xed2b2e20, IBX checksum: 0x28b1f872 -- "artemis.pof"
  3731. Loading model 'pfighter01.pof'
  3732. IBX: Found a good IBX to read for 'pfighter01.pof'.
  3733. IBX-DEBUG => POF checksum: 0xbc3ad812, IBX checksum: 0xc5dbc284 -- "pfighter01.pof"
  3734. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  3735. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  3736. Submodel 'thruster01d' is detail level 3 of 'thruster01a'
  3737. Loading model 'fgstrikebmb.pof'
  3738. IBX: Found a good IBX to read for 'fgstrikebmb.pof'.
  3739. IBX-DEBUG => POF checksum: 0x2c385027, IBX checksum: 0xa68dc912 -- "fgstrikebmb.pof"
  3740. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  3741. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  3742. Submodel 'thruster01d' is detail level 3 of 'thruster01a'
  3743. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  3744. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  3745. Submodel 'thruster02d' is detail level 3 of 'thruster02a'
  3746. Loading model 'fighter2t-03.pof'
  3747. IBX: Found a good IBX to read for 'fighter2t-03.pof'.
  3748. IBX-DEBUG => POF checksum: 0x437b0cfb, IBX checksum: 0x7a6fa692 -- "fighter2t-03.pof"
  3749. Loading model 'navbuoy.pof'
  3750. IBX: Found a good IBX to read for 'navbuoy.pof'.
  3751. IBX-DEBUG => POF checksum: 0x7c9f8f53, IBX checksum: 0xf7820816 -- "navbuoy.pof"
  3752. OpenGL: Reusing 512x512 FBO!
  3753. Loading model 'htsb.pof'
  3754. Model htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  3755. IBX: Found a good IBX to read for 'htsb.pof'.
  3756. IBX-DEBUG => POF checksum: 0x817cd0e6, IBX checksum: 0xe35865e5 -- "htsb.pof"
  3757. Loading model 'ast03.pof'
  3758. IBX: Found a good IBX to read for 'ast03.pof'.
  3759. IBX-DEBUG => POF checksum: 0xb6dfc8cb, IBX checksum: 0xb3f451e7 -- "ast03.pof"
  3760. Loading model 'ast02.pof'
  3761. IBX: Found a good IBX to read for 'ast02.pof'.
  3762. IBX-DEBUG => POF checksum: 0xa423ee95, IBX checksum: 0x27e2f891 -- "ast02.pof"
  3763. Loading model 'ast01.pof'
  3764. IBX: Found a good IBX to read for 'ast01.pof'.
  3765. IBX-DEBUG => POF checksum: 0x3caacd7a, IBX checksum: 0x3e8c4d69 -- "ast01.pof"
  3766. =================== STARTING LEVEL DATA LOAD ==================
  3767. Allocating space for at least 105 new ship subsystems ... a total of 400 is now available (169 in-use).
  3768. About to page in ships!
  3769. ANI shieldft-02 with size 112x93 (27.3% wasted)
  3770. ANI shieldft-03 with size 112x93 (27.3% wasted)
  3771. ANI shieldft-05 with size 112x93 (27.3% wasted)
  3772. ANI shieldbt-03 with size 112x93 (27.3% wasted)
  3773. ANI shieldkulas with size 112x93 (27.3% wasted)
  3774. ANI shieldRhea with size 112x93 (27.3% wasted)
  3775. BMPMAN: Found EFF (Prometheus_AniBitmap.eff) with 12 frames at 5 fps.
  3776. Loading model 'rockeye.pof'
  3777. IBX: Found a good IBX to read for 'rockeye.pof'.
  3778. IBX-DEBUG => POF checksum: 0x821bc51b, IBX checksum: 0x5a0fae49 -- "rockeye.pof"
  3779. Submodel 'rockeye-b' is detail level 1 of 'rockeye-a'
  3780. Submodel 'rockeye-c' is detail level 2 of 'rockeye-a'
  3781. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  3782. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  3783. Loading model 'Tempest.pof'
  3784. IBX: Found a good IBX to read for 'Tempest.pof'.
  3785. IBX-DEBUG => POF checksum: 0x4fcb12af, IBX checksum: 0xef8699b5 -- "Tempest.pof"
  3786. Loading model 'stilettoII.pof'
  3787. IBX: Found a good IBX to read for 'stilettoII.pof'.
  3788. IBX-DEBUG => POF checksum: 0xc03ac47f, IBX checksum: 0x21dd34b9 -- "stilettoII.pof"
  3789. BMPMAN: Found EFF (shockwave01.eff) with 95 frames at 30 fps.
  3790. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  3791. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  3792. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  3793. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  3794. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  3795. Paging in mission messages
  3796. Stopping model page in...
  3797. ANI shieldft-02.ani with size 112x93 (27.3% wasted)
  3798. ANI shieldft-03.ani with size 112x93 (27.3% wasted)
  3799. ANI shieldft-05.ani with size 112x93 (27.3% wasted)
  3800. ANI shieldbt-03.ani with size 112x93 (27.3% wasted)
  3801. ANI shieldkulas.ani with size 112x93 (27.3% wasted)
  3802. ANI shieldRhea.ani with size 112x93 (27.3% wasted)
  3803. User bitmap 'TMP256x256+8'
  3804. User bitmap 'TMP256x256+8'
  3805. User bitmap 'TMP512x512+8'
  3806. User bitmap 'TMP256x256+8'
  3807. Bmpman: 2494/4750 bitmap slots in use.
  3808. Ending level bitmap paging...
  3809. =================== ENDING LOAD ================
  3810. Real count = 664, Estimated count = 425
  3811. ================================================
  3812. MediaVPs: Flaming debris script ACTIVE!
  3813. SCRIPTING: Starting flashy deaths script loading
  3814.  
  3815. Class: gtf ulysses
  3816. DRM: 0.25
  3817. DE: 3
  3818. DM: 1
  3819.  
  3820. Class: gtf hercules
  3821. DRM: 0.25
  3822. DE: 3
  3823. DM: 1
  3824.  
  3825. Class: gtf hercules mark ii
  3826. DRM: 0.25
  3827. DE: 3
  3828. DM: 1
  3829.  
  3830. Class: gtf ares
  3831. DRM: 0.25
  3832. DE: 3
  3833. DM: 1
  3834.  
  3835. Class: gtf erinyes
  3836. DRM: 0.25
  3837. DE: 3
  3838. DM: 1
  3839.  
  3840. Class: gtf loki
  3841. DRM: 0.25
  3842. DE: 3
  3843. DM: 1
  3844.  
  3845. Class: gtf pegasus
  3846. DRM: 0.25
  3847. DE: 3
  3848. DM: 1
  3849.  
  3850. Class: gtf perseus
  3851. DRM: 0.25
  3852. DE: 3
  3853. DM: 1
  3854.  
  3855. Class: gtf myrmidon
  3856. DRM: 0.25
  3857. DE: 3
  3858. DM: 1
  3859.  
  3860. Class: sf mara (terrans)
  3861. DRM: 0.25
  3862. DE: 3
  3863. DM: 1
  3864.  
  3865. Class: gtb artemis
  3866. DRM: 0.25
  3867. DE: 3
  3868. DM: 1
  3869.  
  3870. Class: gtb artemis d.h.
  3871. DRM: 0.25
  3872. DE: 3
  3873. DM: 1
  3874.  
  3875. Class: gtb medusa
  3876. DRM: 0.25
  3877. DE: 3
  3878. DM: 1
  3879.  
  3880. Class: gtb ursa
  3881. DRM: 0.25
  3882. DE: 3
  3883. DM: 1
  3884.  
  3885. Class: gtb zeus
  3886. DRM: 0.25
  3887. DE: 3
  3888. DM: 1
  3889.  
  3890. Class: gtb boanerges
  3891. DRM: 0.25
  3892. DE: 3
  3893. DM: 1
  3894.  
  3895. Class: gtdr amazon
  3896. DRM: 0.25
  3897. DE: 3
  3898. DM: 1
  3899.  
  3900. Class: gtdr amazon advanced
  3901. DRM: 0.25
  3902. DE: 3
  3903. DM: 1
  3904. FRM: 1
  3905. FE: 6
  3906. BE: 0.45
  3907. BEDu: 5000
  3908. BEDM: 2.5
  3909.  
  3910. Class: gts hygeia
  3911. DRM: 0.25
  3912. DE: 3
  3913. DM: 1
  3914. FRM: 1
  3915. FE: 6
  3916.  
  3917. Class: gtfr triton
  3918. DRM: 0.25
  3919. DE: 3
  3920. DM: 1
  3921. FRM: 1
  3922. FE: 6
  3923. BE: 0.45
  3924. BEDu: 5000
  3925. BEDM: 2.5
  3926.  
  3927. Class: tc-tri
  3928. DRM: 0.25
  3929. DE: 3
  3930. DM: 1
  3931. FRM: 1
  3932. FE: 6
  3933. BE: 0.4
  3934. BEDu: 4000
  3935. BEDM: 2.5
  3936.  
  3937. Class: gtfr poseidon
  3938. DRM: 0.25
  3939. DE: 3
  3940. DM: 1
  3941. FRM: 1
  3942. FE: 6
  3943.  
  3944. Class: tc 2
  3945. DRM: 0.25
  3946. DE: 3
  3947. DM: 1
  3948.  
  3949. Class: tsc 2
  3950. DRM: 0.25
  3951. DE: 3
  3952. DM: 1
  3953.  
  3954. Class: tac 1
  3955. DRM: 0.25
  3956. DE: 3
  3957. DM: 1
  3958.  
  3959. Class: ttc 1
  3960. DRM: 0.25
  3961. DE: 3
  3962. DM: 1
  3963.  
  3964. Class: gtc fenris
  3965. DRM: 0.25
  3966. DE: 3
  3967. DM: 1
  3968. FRM: 2
  3969. FE: 6
  3970. BE: 0.6
  3971. BEDu: 8000
  3972. BEDM: 2.5
  3973.  
  3974. Class: gtm hippocrates
  3975. DRM: 0.25
  3976. DE: 3
  3977. DM: 1
  3978. FRM: 1
  3979. FE: 6
  3980. BE: 0.6
  3981. BEDu: 8000
  3982. BEDM: 2.5
  3983.  
  3984. Class: gtc leviathan
  3985. DRM: 0.25
  3986. DE: 3
  3987. DM: 1
  3988. FRM: 2
  3989. FE: 6
  3990. BE: 0.6
  3991. BEDu: 8000
  3992. BEDM: 2.5
  3993.  
  3994. Class: gtsc faustus
  3995. DRM: 0.25
  3996. DE: 3
  3997. DM: 1
  3998. FRM: 1
  3999. FE: 6
  4000. BE: 0.6
  4001. BEDu: 8000
  4002. BEDM: 2.5
  4003.  
  4004. Class: gtg zephyrus
  4005. DRM: 0.25
  4006. DE: 3
  4007. DM: 1
  4008. FRM: 1
  4009. FE: 6
  4010. BE: 0.55
  4011. BEDu: 7000
  4012. BEDM: 2.5
  4013.  
  4014. Class: gta charybdis
  4015. DRM: 0.25
  4016. DE: 3
  4017. DM: 1
  4018. FRM: 1
  4019. FE: 6
  4020. BE: 0.5
  4021. BEDu: 6000
  4022. BEDM: 2.5
  4023.  
  4024. Class: gtd orion
  4025. DRM: 0.25
  4026. DE: 3
  4027. DM: 1
  4028. FRM: 2
  4029. FE: 6
  4030. BE: 0.7
  4031. BEDu: 10000
  4032. BEDM: 2.5
  4033.  
  4034. Class: gtd hecate
  4035. DRM: 0.25
  4036. DE: 3
  4037. DM: 1
  4038. FRM: 2
  4039. FE: 6
  4040. BE: 0.7
  4041. BEDu: 10000
  4042. BEDM: 2.5
  4043.  
  4044. Class: gtd orion#2 (bastion)
  4045. DRM: 0.25
  4046. DE: 3
  4047. DM: 1
  4048. FRM: 2
  4049. FE: 6
  4050. BE: 0.7
  4051. BEDu: 10000
  4052. BEDM: 2.5
  4053.  
  4054. Class: gtd hades
  4055. DRM: 0.25
  4056. DE: 3
  4057. DM: 1
  4058. FRM: 2
  4059. FE: 6
  4060. BE: 0.7
  4061. BEDu: 10000
  4062. BEDM: 2.5
  4063.  
  4064. Class: gti arcadia
  4065. DRM: 0.25
  4066. DE: 3
  4067. DM: 1
  4068. FRM: 2
  4069. FE: 6
  4070. BE: 0.7
  4071. BEDu: 10000
  4072. BEDM: 2.5
  4073.  
  4074. Class: gtva colossus
  4075. DRM: 0.25
  4076. DE: 3
  4077. DM: 1
  4078. FRM: 5
  4079. FE: 6
  4080. BE: 0.75
  4081. BEDu: 11000
  4082. BEDM: 2.5
  4083.  
  4084. Class: gtcv deimos
  4085. DRM: 0.25
  4086. DE: 3
  4087. DM: 1
  4088. FRM: 2
  4089. FE: 6
  4090. BE: 0.65
  4091. BEDu: 9000
  4092. BEDM: 2.5
  4093.  
  4094. Class: gtc aeolus
  4095. DRM: 0.25
  4096. DE: 3
  4097. DM: 1
  4098. FRM: 2
  4099. FE: 6
  4100. BE: 0.6
  4101. BEDu: 8000
  4102. BEDM: 2.5
  4103.  
  4104. Class: ntf iceni
  4105. DRM: 0.25
  4106. DE: 3
  4107. DM: 1
  4108. FRM: 2
  4109. FE: 6
  4110. BE: 0.65
  4111. BEDu: 9000
  4112. BEDM: 2.5
  4113.  
  4114. Class: ntf boadicea
  4115. DRM: 0.25
  4116. DE: 3
  4117. DM: 1
  4118. FRM: 2
  4119. FE: 6
  4120. BE: 0.6
  4121. BEDu: 8000
  4122. BEDM: 2.5
  4123.  
  4124. Class: gtt elysium
  4125. DRM: 0.25
  4126. DE: 3
  4127. DM: 1
  4128.  
  4129. Class: gtt argo
  4130. DRM: 0.25
  4131. DE: 3
  4132. DM: 1
  4133. FRM: 1
  4134. FE: 6
  4135. BE: 0.4
  4136. BEDu: 4000
  4137. BEDM: 2.5
  4138.  
  4139. Class: gti ganymede
  4140. DRM: 0.25
  4141. DE: 3
  4142. DM: 1
  4143. FRM: 2
  4144. FE: 6
  4145. BE: 0.7
  4146. BEDu: 10000
  4147. BEDM: 2.5
  4148.  
  4149. Class: knossos
  4150. DRM: 0.25
  4151. DE: 3
  4152. DM: 1
  4153. FRM: 5
  4154. FE: 6
  4155. BE: 0.8
  4156. BEDu: 12000
  4157. BEDM: 2.5
  4158.  
  4159. Class: gtsg watchdog
  4160. DRM: 0.25
  4161. DE: 3
  4162. DM: 1
  4163.  
  4164. Class: gtsg cerberus
  4165. DRM: 0.25
  4166. DE: 3
  4167. DM: 1
  4168.  
  4169. Class: gtsg alastor
  4170. DRM: 0.25
  4171. DE: 3
  4172. DM: 1
  4173.  
  4174. Class: gtep hermes
  4175. DRM: 0.25
  4176. DE: 3
  4177. DM: 1
  4178.  
  4179. Class: tc-meson bomb
  4180. FRM: 4
  4181. FE: 6
  4182. BE: 0.8
  4183. BEDu: 10000
  4184. BEDM: 10
  4185.  
  4186. Class: gtsg mjolnir
  4187. DRM: 0.25
  4188. DE: 3
  4189. DM: 1
  4190. FRM: 2
  4191. FE: 6
  4192. BE: 0.6
  4193. BEDu: 8000
  4194. BEDM: 2.5
  4195.  
  4196. Class: gtsg mjolnir#home
  4197. DRM: 0.25
  4198. DE: 3
  4199. DM: 1
  4200. FRM: 2
  4201. FE: 6
  4202. BE: 0.6
  4203. BEDu: 8000
  4204. BEDM: 2.5
  4205.  
  4206. Class: gvf seth
  4207. DRM: 0.25
  4208. DE: 3
  4209. DM: 1
  4210.  
  4211. Class: gvf horus
  4212. DRM: 0.25
  4213. DE: 3
  4214. DM: 1
  4215.  
  4216. Class: gvf thoth
  4217. DRM: 0.25
  4218. DE: 3
  4219. DM: 1
  4220.  
  4221. Class: gvf serapis
  4222. DRM: 0.25
  4223. DE: 3
  4224. DM: 1
  4225.  
  4226. Class: gvf tauret
  4227. DRM: 0.25
  4228. DE: 3
  4229. DM: 1
  4230.  
  4231. Class: gvb sekhmet
  4232. DRM: 0.25
  4233. DE: 3
  4234. DM: 1
  4235.  
  4236. Class: gvb osiris
  4237. DRM: 0.25
  4238. DE: 3
  4239. DM: 1
  4240.  
  4241. Class: gvb bakha
  4242. DRM: 0.25
  4243. DE: 3
  4244. DM: 1
  4245.  
  4246. Class: gvf ptah
  4247. DRM: 0.25
  4248. DE: 3
  4249. DM: 1
  4250.  
  4251. Class: gvs nephthys
  4252. DRM: 0.25
  4253. DE: 3
  4254. DM: 1
  4255. FRM: 1
  4256. FE: 6
  4257.  
  4258. Class: gvt isis
  4259. DRM: 0.25
  4260. DE: 3
  4261. DM: 1
  4262.  
  4263. Class: pvfr ma'at
  4264. DRM: 0.25
  4265. DE: 3
  4266. DM: 1
  4267. FRM: 1
  4268. FE: 6
  4269.  
  4270. Class: gvfr bes
  4271. DRM: 0.25
  4272. DE: 3
  4273. DM: 1
  4274. FRM: 1
  4275. FE: 6
  4276.  
  4277. Class: vac 5
  4278. DRM: 0.25
  4279. DE: 3
  4280. DM: 1
  4281.  
  4282. Class: vac 4
  4283. DRM: 0.25
  4284. DE: 3
  4285. DM: 1
  4286.  
  4287. Class: gvfr satis
  4288. DRM: 0.25
  4289. DE: 3
  4290. DM: 1
  4291. FRM: 1
  4292. FE: 6
  4293. BE: 0.45
  4294. BEDu: 5000
  4295. BEDM: 2.5
  4296.  
  4297. Class: gvg anuket
  4298. DRM: 0.25
  4299. DE: 3
  4300. DM: 1
  4301. FRM: 1
  4302. FE: 6
  4303. BE: 0.55
  4304. BEDu: 7000
  4305. BEDM: 2.5
  4306.  
  4307. Class: gvc aten
  4308. DRM: 0.25
  4309. DE: 3
  4310. DM: 1
  4311. FRM: 2
  4312. FE: 6
  4313. BE: 0.6
  4314. BEDu: 8000
  4315. BEDM: 2.5
  4316.  
  4317. Class: gvc mentu
  4318. DRM: 0.25
  4319. DE: 3
  4320. DM: 1
  4321. FRM: 2
  4322. FE: 6
  4323. BE: 0.6
  4324. BEDu: 8000
  4325. BEDM: 2.5
  4326.  
  4327. Class: gvcv sobek
  4328. DRM: 0.25
  4329. DE: 3
  4330. DM: 1
  4331. FRM: 2
  4332. FE: 6
  4333. BE: 0.65
  4334. BEDu: 9000
  4335. BEDM: 2.5
  4336.  
  4337. Class: gvd typhon
  4338. DRM: 0.25
  4339. DE: 3
  4340. DM: 1
  4341. FRM: 2
  4342. FE: 6
  4343. BE: 0.7
  4344. BEDu: 10000
  4345. BEDM: 2.5
  4346.  
  4347. Class: gvsg ankh
  4348. DRM: 0.25
  4349. DE: 3
  4350. DM: 1
  4351.  
  4352. Class: gvsg edjo
  4353. DRM: 0.25
  4354. DE: 3
  4355. DM: 1
  4356.  
  4357. Class: gvep ra
  4358. DRM: 0.25
  4359. DE: 3
  4360. DM: 1
  4361.  
  4362. Class: gva setekh
  4363. DRM: 0.25
  4364. DE: 3
  4365. DM: 1
  4366. FRM: 1
  4367. FE: 6
  4368. BE: 0.5
  4369. BEDu: 6000
  4370. BEDM: 2.5
  4371.  
  4372. Class: gvd hatshepsut
  4373. DRM: 0.25
  4374. DE: 3
  4375. DM: 1
  4376. FRM: 2
  4377. FE: 6
  4378. BE: 0.7
  4379. BEDu: 10000
  4380. BEDM: 2.5
  4381.  
  4382. Class: sf dragon
  4383. DRM: 0.25
  4384. DE: 3
  4385. DM: 1
  4386.  
  4387. Class: sf basilisk
  4388. DRM: 0.25
  4389. DE: 3
  4390. DM: 1
  4391.  
  4392. Class: sf manticore
  4393. DRM: 0.25
  4394. DE: 3
  4395. DM: 1
  4396.  
  4397. Class: sf aeshma
  4398. DRM: 0.25
  4399. DE: 3
  4400. DM: 1
  4401.  
  4402. Class: sf mara
  4403. DRM: 0.25
  4404. DE: 3
  4405. DM: 1
  4406.  
  4407. Class: sf astaroth
  4408. DRM: 0.25
  4409. DE: 3
  4410. DM: 1
  4411.  
  4412. Class: sb nephilim
  4413. DRM: 0.25
  4414. DE: 3
  4415. DM: 1
  4416.  
  4417. Class: sb taurvi
  4418. DRM: 0.25
  4419. DE: 3
  4420. DM: 1
  4421.  
  4422. Class: sb nahema
  4423. DRM: 0.25
  4424. DE: 3
  4425. DM: 1
  4426.  
  4427. Class: sb seraphim
  4428. DRM: 0.25
  4429. DE: 3
  4430. DM: 1
  4431.  
  4432. Class: st azrael
  4433. DRM: 0.25
  4434. DE: 3
  4435. DM: 1
  4436.  
  4437. Class: sfr dis
  4438. DRM: 0.25
  4439. DE: 3
  4440. DM: 1
  4441. FRM: 1
  4442. FE: 6
  4443. BE: 0.45
  4444. BEDu: 5000
  4445. BEDM: 2.5
  4446.  
  4447. Class: sac 3
  4448. DRM: 0.25
  4449. DE: 3
  4450. DM: 1
  4451. FRM: 1
  4452. FE: 6
  4453. BE: 0.4
  4454. BEDu: 4000
  4455. BEDM: 2.5
  4456.  
  4457. Class: sfr mephisto
  4458. DRM: 0.25
  4459. DE: 3
  4460. DM: 1
  4461. FRM: 1
  4462. FE: 6
  4463.  
  4464. Class: sc 5
  4465. DRM: 0.25
  4466. DE: 3
  4467. DM: 1
  4468.  
  4469. Class: sfr asmodeus
  4470. DRM: 0.25
  4471. DE: 3
  4472. DM: 1
  4473. FRM: 1
  4474. FE: 6
  4475. BE: 0.45
  4476. BEDu: 5000
  4477. BEDM: 2.5
  4478.  
  4479. Class: sac 2
  4480. DRM: 0.25
  4481. DE: 3
  4482. DM: 1
  4483.  
  4484. Class: sc lilith
  4485. DRM: 0.25
  4486. DE: 3
  4487. DM: 1
  4488. FRM: 2
  4489. FE: 6
  4490. BE: 0.6
  4491. BEDu: 8000
  4492. BEDM: 2.5
  4493.  
  4494. Class: sc rakshasa
  4495. DRM: 0.25
  4496. DE: 3
  4497. DM: 1
  4498. FRM: 2
  4499. FE: 6
  4500. BE: 0.6
  4501. BEDu: 8000
  4502. BEDM: 2.5
  4503.  
  4504. Class: sd demon
  4505. DRM: 0.25
  4506. DE: 3
  4507. DM: 1
  4508. FRM: 2
  4509. FE: 6
  4510. BE: 0.7
  4511. BEDu: 10000
  4512. BEDM: 2.5
  4513.  
  4514. Class: sd ravana
  4515. DRM: 0.25
  4516. DE: 3
  4517. DM: 1
  4518. FRM: 2
  4519. FE: 6
  4520. BE: 0.7
  4521. BEDu: 10000
  4522. BEDM: 2.5
  4523.  
  4524. Class: sd lucifer
  4525. DRM: 0.25
  4526. DE: 3
  4527. DM: 1
  4528. FRM: 2
  4529. FE: 6
  4530. BE: 0.7
  4531. BEDu: 10000
  4532. BEDM: 2.5
  4533.  
  4534. Class: ssg trident
  4535. DRM: 0.25
  4536. DE: 3
  4537. DM: 1
  4538.  
  4539. Class: ssg belial
  4540. DRM: 0.25
  4541. DE: 3
  4542. DM: 1
  4543.  
  4544. Class: ssg rahu
  4545. DRM: 0.25
  4546. DE: 3
  4547. DM: 1
  4548. FRM: 1
  4549. FE: 6
  4550. BE: 0.55
  4551. BEDu: 7000
  4552. BEDM: 2.5
  4553.  
  4554. Class: scv moloch
  4555. DRM: 0.25
  4556. DE: 3
  4557. DM: 1
  4558. FRM: 2
  4559. FE: 6
  4560. BE: 0.65
  4561. BEDu: 9000
  4562. BEDM: 2.5
  4563.  
  4564. Class: sj sathanas
  4565. DRM: 0.25
  4566. DE: 3
  4567. DM: 1
  4568. FRM: 5
  4569. FE: 6
  4570. BE: 0.75
  4571. BEDu: 11000
  4572. BEDM: 2.5
  4573.  
  4574. Class: shivan comm node
  4575. DRM: 0.25
  4576. DE: 3
  4577. DM: 1
  4578. FRM: 1
  4579. FE: 6
  4580. BE: 0.65
  4581. BEDu: 9000
  4582. BEDM: 2.5
  4583.  
  4584. Class: gtf aurora
  4585. DRM: 0.25
  4586. DE: 3
  4587. DM: 1
  4588.  
  4589. Class: gtf kulas
  4590. DRM: 0.25
  4591. DE: 3
  4592. DM: 1
  4593.  
  4594. Class: gtf comanche
  4595. DRM: 0.25
  4596. DE: 3
  4597. DM: 1
  4598.  
  4599. Class: gtf seminole
  4600. DRM: 0.25
  4601. DE: 3
  4602. DM: 1
  4603.  
  4604. Class: gtf cherokee
  4605. DRM: 0.25
  4606. DE: 3
  4607. DM: 1
  4608.  
  4609. Class: gtb yurok
  4610. DRM: 0.25
  4611. DE: 3
  4612. DM: 1
  4613.  
  4614. Class: gtb navajo
  4615. DRM: 0.25
  4616. DE: 3
  4617. DM: 1
  4618.  
  4619. Class: gtc hyperion
  4620. DRM: 0.25
  4621. DE: 3
  4622. DM: 1
  4623. FRM: 2
  4624. FE: 6
  4625. BE: 0.6
  4626. BEDu: 8000
  4627. BEDM: 2.5
  4628.  
  4629. Class: gtcv chimera
  4630. DRM: 0.25
  4631. DE: 3
  4632. DM: 1
  4633. FRM: 2
  4634. FE: 6
  4635. BE: 0.65
  4636. BEDu: 9000
  4637. BEDM: 2.5
  4638.  
  4639. Class: gtcv bellerophon
  4640. DRM: 0.25
  4641. DE: 3
  4642. DM: 1
  4643. FRM: 2
  4644. FE: 6
  4645. BE: 0.65
  4646. BEDu: 9000
  4647. BEDM: 2.5
  4648.  
  4649. Class: gtd titan
  4650. DRM: 0.25
  4651. DE: 3
  4652. DM: 1
  4653. FRM: 2
  4654. FE: 6
  4655. BE: 0.7
  4656. BEDu: 10000
  4657. BEDM: 2.5
  4658.  
  4659. Class: gtd raynor
  4660. DRM: 0.25
  4661. DE: 3
  4662. DM: 1
  4663. FRM: 2
  4664. FE: 6
  4665. BE: 0.7
  4666. BEDu: 10000
  4667. BEDM: 2.5
  4668.  
  4669. Class: gtl anemoi
  4670. DRM: 0.25
  4671. DE: 3
  4672. DM: 1
  4673. FRM: 2
  4674. FE: 6
  4675. BE: 0.7
  4676. BEDu: 10000
  4677. BEDM: 2.5
  4678.  
  4679. Class: orion refit
  4680. DRM: 0.25
  4681. DE: 3
  4682. DM: 1
  4683. FRM: 2
  4684. FE: 6
  4685. BE: 0.7
  4686. BEDu: 10000
  4687. BEDM: 2.5
  4688.  
  4689. Class: alliance jump gate
  4690. DRM: 0.25
  4691. DE: 3
  4692. DM: 1
  4693. FRM: 2
  4694. FE: 6
  4695. BE: 0.8
  4696. BEDu: 12000
  4697. BEDM: 2.5
  4698.  
  4699. Class: sj dante
  4700. DRM: 0.25
  4701. DE: 3
  4702. DM: 1
  4703. FRM: 5
  4704. FE: 6
  4705. BE: 0.75
  4706. BEDu: 11000
  4707. BEDM: 2.5
  4708.  
  4709. Class: vishnan preserver
  4710. DRM: 0.25
  4711. DE: 3
  4712. DM: 1
  4713. FRM: 5
  4714. FE: 6
  4715. BE: 0.75
  4716. BEDu: 11000
  4717. BEDM: 2.5
  4718.  
  4719. Class: vishnan arbiter
  4720. DRM: 0.25
  4721. DE: 3
  4722. DM: 1
  4723. FRM: 2
  4724. FE: 6
  4725. BE: 0.65
  4726. BEDu: 9000
  4727. BEDM: 2.5
  4728.  
  4729. Class: vishnan sacred keeper
  4730. DRM: 0.25
  4731. DE: 3
  4732. DM: 1
  4733. FRM: 2
  4734. FE: 6
  4735. BE: 0.7
  4736. BEDu: 10000
  4737. BEDM: 2.5
  4738.  
  4739. Class: vishnan missionary
  4740. DRM: 0.25
  4741. DE: 3
  4742. DM: 1
  4743.  
  4744. Class: vishnan preacher
  4745. DRM: 0.25
  4746. DE: 3
  4747. DM: 1
  4748.  
  4749. Class: vishnan seeker
  4750. DRM: 0.25
  4751. DE: 3
  4752. DM: 1
  4753.  
  4754. Class: vishnan inquisitor
  4755. DRM: 0.25
  4756. DE: 3
  4757. DM: 1
  4758.  
  4759. Class: vishnan protector
  4760. DRM: 0.25
  4761. DE: 3
  4762. DM: 1
  4763. FRM: 1
  4764. FE: 6
  4765. BE: 0.6
  4766. BEDu: 8000
  4767. BEDM: 2.5
  4768.  
  4769. Class: uefg karuna
  4770. DRM: 0.25
  4771. DE: 3
  4772. DM: 1
  4773. FRM: 2
  4774. FE: 6
  4775. BE: 0.65
  4776. BEDu: 9000
  4777. BEDM: 2.5
  4778.  
  4779. Class: gtf atalanta
  4780. DRM: 0.25
  4781. DE: 3
  4782. DM: 1
  4783.  
  4784. Class: gtf nyx
  4785. DRM: 0.25
  4786. DE: 3
  4787. DM: 1
  4788.  
  4789. Class: gtf draco
  4790. DRM: 0.25
  4791. DE: 3
  4792. DM: 1
  4793.  
  4794. Class: gtb rhea
  4795. DRM: 0.25
  4796. DE: 3
  4797. DM: 1
  4798.  
  4799. Class: gtcv diomedes
  4800. DRM: 0.25
  4801. DE: 3
  4802. DM: 1
  4803. FRM: 2
  4804. FE: 6
  4805. BE: 0.65
  4806. BEDu: 9000
  4807. BEDM: 2.5
  4808.  
  4809. Class: gvl tawaret
  4810. DRM: 0.25
  4811. DE: 3
  4812. DM: 1
  4813. FRM: 2
  4814. FE: 6
  4815. BE: 0.7
  4816. BEDu: 10000
  4817. BEDM: 2.5
  4818.  
  4819. Class: uef uhlan
  4820. DRM: 0.25
  4821. DE: 3
  4822. DM: 1
  4823.  
  4824. Class: uef kentauroi
  4825. DRM: 0.25
  4826. DE: 3
  4827. DM: 1
  4828.  
  4829. Class: uef uriel
  4830. DRM: 0.25
  4831. DE: 3
  4832. DM: 1
  4833.  
  4834. Class: uef izra'il
  4835. DRM: 0.25
  4836. DE: 3
  4837. DM: 1
  4838.  
  4839. Class: uef lao tze
  4840. DRM: 0.25
  4841. DE: 3
  4842. DM: 1
  4843.  
  4844. Class: uef ainsarii
  4845. DRM: 0.25
  4846. DE: 3
  4847. DM: 1
  4848.  
  4849. Class: ueb durga
  4850. DRM: 0.25
  4851. DE: 3
  4852. DM: 1
  4853.  
  4854. Class: ueb vajradhara
  4855. DRM: 0.25
  4856. DE: 3
  4857. DM: 1
  4858.  
  4859. Class: uem florence
  4860. DRM: 0.25
  4861. DE: 3
  4862. DM: 1
  4863. FRM: 1
  4864. FE: 6
  4865. BE: 0.6
  4866. BEDu: 8000
  4867. BEDM: 2.5
  4868.  
  4869. Class: uet kadmos
  4870. DRM: 0.25
  4871. DE: 3
  4872. DM: 1
  4873. FRM: 1
  4874. FE: 6
  4875. BE: 0.4
  4876. BEDu: 4000
  4877. BEDM: 2.5
  4878.  
  4879. Class: uet corsair
  4880. DRM: 0.25
  4881. DE: 3
  4882. DM: 1
  4883. FRM: 1
  4884. FE: 6
  4885.  
  4886. Class: uet upanishad
  4887. DRM: 0.25
  4888. DE: 3
  4889. DM: 1
  4890. FRM: 1
  4891. FE: 6
  4892. BE: 0.6
  4893. BEDu: 8000
  4894. BEDM: 2.5
  4895.  
  4896. Class: uea oculus
  4897. DRM: 0.25
  4898. DE: 3
  4899. DM: 1
  4900. FRM: 1
  4901. FE: 6
  4902. BE: 0.5
  4903. BEDu: 6000
  4904. BEDM: 2.5
  4905.  
  4906. Class: uec sanctus
  4907. DRM: 0.25
  4908. DE: 3
  4909. DM: 1
  4910. FRM: 2
  4911. FE: 6
  4912. BE: 0.6
  4913. BEDu: 8000
  4914. BEDM: 2.5
  4915.  
  4916. Class: uefg narayana
  4917. DRM: 0.25
  4918. DE: 3
  4919. DM: 1
  4920. FRM: 2
  4921. FE: 6
  4922. BE: 0.65
  4923. BEDu: 9000
  4924. BEDM: 2.5
  4925.  
  4926. Class: ued solaris
  4927. DRM: 0.25
  4928. DE: 3
  4929. DM: 1
  4930. FRM: 2
  4931. FE: 6
  4932. BE: 0.7
  4933. BEDu: 10000
  4934. BEDM: 2.5
  4935.  
  4936. Class: ues centaur
  4937. DRM: 0.25
  4938. DE: 3
  4939. DM: 1
  4940. FRM: 1
  4941. FE: 6
  4942.  
  4943. Class: uefr demeter
  4944. DRM: 0.25
  4945. DE: 3
  4946. DM: 1
  4947. FRM: 1
  4948. FE: 6
  4949. BE: 0.45
  4950. BEDu: 5000
  4951. BEDM: 2.5
  4952.  
  4953. Class: uec-dem
  4954. DRM: 0.25
  4955. DE: 3
  4956. DM: 1
  4957. FRM: 1
  4958. FE: 6
  4959. BE: 0.4
  4960. BEDu: 4000
  4961. BEDM: 2.5
  4962.  
  4963. Class: uei kumari
  4964. DRM: 0.25
  4965. DE: 3
  4966. DM: 1
  4967. FRM: 2
  4968. FE: 6
  4969. BE: 0.7
  4970. BEDu: 10000
  4971. BEDM: 2.5
  4972.  
  4973. Class: intrasystem gate
  4974. DRM: 0.25
  4975. DE: 3
  4976. DM: 1
  4977. FRM: 2
  4978. FE: 6
  4979. BE: 0.7
  4980. BEDu: 10000
  4981. BEDM: 2.5
  4982.  
  4983. Class: uei bretonia
  4984. DRM: 0.25
  4985. DE: 3
  4986. DM: 1
  4987. FRM: 2
  4988. FE: 6
  4989. BE: 0.7
  4990. BEDu: 10000
  4991. BEDM: 2.5
  4992.  
  4993. Class: scimitar
  4994. DRM: 0.25
  4995. DE: 3
  4996. DM: 1
  4997.  
  4998. Class: sred
  4999. BEI: 0.2
  5000. BEDu: 200
  5001. BEDi: 100
  5002.  
  5003. Class: lred
  5004. BEI: 0.2
  5005. BEDu: 600
  5006. BEDi: 300
  5007.  
  5008. Class: bfred
  5009. BEI: 0.2
  5010. BEDu: 2100
  5011. BEDi: 1050
  5012.  
  5013. Class: terslash
  5014. BEI: 0.2
  5015. BEDu: 350
  5016. BEDi: 175
  5017.  
  5018. Class: lterslash
  5019. BEI: 0.2
  5020. BEDu: 150
  5021. BEDi: 75
  5022.  
  5023. Class: bfgreen
  5024. BEI: 0.2
  5025. BEDu: 1900
  5026. BEDi: 950
  5027.  
  5028. Class: lrbgreen
  5029. BEI: 0.2
  5030. BEDu: 1900
  5031. BEDi: 950
  5032.  
  5033. Class: bgreen
  5034. BEI: 0.2
  5035. BEDu: 1200
  5036. BEDi: 650
  5037.  
  5038. Class: sgreen
  5039. BEI: 0.2
  5040. BEDu: 210
  5041. BEDi: 105
  5042.  
  5043. Class: svas
  5044. BEI: 0.2
  5045. BEDu: 350
  5046. BEDi: 175
  5047.  
  5048. Class: bvas
  5049. BEI: 0.2
  5050. BEDu: 1100
  5051. BEDi: 550
  5052.  
  5053. Class: vslash
  5054. BEI: 0.2
  5055. BEDu: 750
  5056. BEDi: 375
  5057.  
  5058. Class: green beam
  5059. BEI: 0.2
  5060. BEDu: 200
  5061. BEDi: 100
  5062.  
  5063. Class: mjolnirbeam
  5064. BEI: 0.2
  5065. BEDu: 750
  5066. BEDi: 375
  5067.  
  5068. Class: mjolnirbeam#home
  5069. BEI: 0.2
  5070. BEDu: 400
  5071. BEDi: 200
  5072.  
  5073. Class: cyclops
  5074. FR: 100
  5075. FE: 6
  5076. BEI: 0.6
  5077. BEDu: 2000
  5078. BEDi: 1000
  5079.  
  5080. Class: cyclops#short
  5081. FR: 100
  5082. FE: 6
  5083. BEI: 0.6
  5084. BEDu: 2000
  5085. BEDi: 1000
  5086.  
  5087. Class: rebel bomb
  5088. FR: 100
  5089. FE: 6
  5090. BEI: 0.6
  5091. BEDu: 400
  5092. BEDi: 200
  5093.  
  5094. Class: helios
  5095. FR: 100
  5096. FE: 6
  5097. BEI: 0.6
  5098. BEDu: 6800
  5099. BEDi: 3400
  5100.  
  5101. Class: unknown bomb
  5102. FR: 100
  5103. FE: 6
  5104. BEI: 0.6
  5105. BEDu: 1500
  5106. BEDi: 750
  5107.  
  5108. Class: unknown megabomb
  5109. FR: 100
  5110. FE: 6
  5111. BEI: 0.6
  5112. BEDu: 3200
  5113. BEDi: 1600
  5114.  
  5115. Class: shivan bomb
  5116. FR: 100
  5117. FE: 6
  5118. BEI: 0.6
  5119. BEDu: 2000
  5120. BEDi: 1000
  5121.  
  5122. Class: shivan bomb#short
  5123. FR: 100
  5124. FE: 6
  5125. BEI: 0.6
  5126. BEDu: 2000
  5127. BEDi: 1000
  5128.  
  5129. Class: shivan weak bomb
  5130. FR: 100
  5131. FE: 6
  5132. BEI: 0.6
  5133. BEDu: 400
  5134. BEDi: 200
  5135.  
  5136. Class: shivan megabomb
  5137. FR: 100
  5138. FE: 6
  5139. BEI: 0.6
  5140. BEDu: 6800
  5141. BEDi: 3400
  5142.  
  5143. Class: fusion mortar
  5144. FR: 20
  5145. FE: 6
  5146. BEI: 0.2
  5147. BEDu: 80
  5148. BEDi: 40
  5149.  
  5150. Class: vasudan flux cannon
  5151. FR: 20
  5152. FE: 6
  5153. BEI: 0.4
  5154. BEDu: 500
  5155. BEDi: 250
  5156.  
  5157. Class: vishnan huge turret
  5158. BEI: 0.2
  5159. BEDu: 90
  5160. BEDi: 45
  5161.  
  5162. Class: hred
  5163. BEI: 0.2
  5164. BEDu: 800
  5165. BEDi: 400
  5166.  
  5167. Class: lrsred
  5168. BEI: 0.2
  5169. BEDu: 100
  5170. BEDi: 50
  5171.  
  5172. Class: terslashblue
  5173. BEI: 0.2
  5174. BEDu: 425
  5175. BEDi: 212.5
  5176.  
  5177. Class: bfblue
  5178. BEI: 0.2
  5179. BEDu: 2200
  5180. BEDi: 1100
  5181.  
  5182. Class: hblue
  5183. BEI: 0.2
  5184. BEDu: 1850
  5185. BEDi: 925
  5186.  
  5187. Class: bblue
  5188. BEI: 0.2
  5189. BEDu: 1500
  5190. BEDi: 750
  5191.  
  5192. Class: mblue
  5193. BEI: 0.2
  5194. BEDu: 900
  5195. BEDi: 450
  5196.  
  5197. Class: sblue
  5198. BEI: 0.2
  5199. BEDu: 320
  5200. BEDi: 160
  5201.  
  5202. Class: abeamtiny
  5203. BEI: 0.2
  5204. BEDu: 200
  5205. BEDi: 100
  5206.  
  5207. Class: sabeam
  5208. BEI: 0.2
  5209. BEDu: 400
  5210. BEDi: 200
  5211.  
  5212. Class: babeam
  5213. BEI: 0.2
  5214. BEDu: 870
  5215. BEDi: 435
  5216.  
  5217. Class: lrabeam
  5218. BEI: 0.2
  5219. BEDu: 2500
  5220. BEDi: 1250
  5221.  
  5222. Class: mass driver#karuna
  5223. BEI: 0.2
  5224. BEDu: 1200
  5225. BEDi: 600
  5226.  
  5227. Class: gauss cannon#karuna
  5228. BEI: 0.2
  5229. BEDu: 1200
  5230. BEDi: 600
  5231.  
  5232. Class: vishnan megabomb
  5233. FR: 100
  5234. FE: 6
  5235. BEI: 0.6
  5236. BEDu: 4100
  5237. BEDi: 2050
  5238.  
  5239. Class: vishnan ultrabomb
  5240. FR: 100
  5241. FE: 6
  5242. BEI: 0.6
  5243. BEDu: 4100
  5244. BEDi: 2050
  5245.  
  5246. Class: eos
  5247. FR: 150
  5248. FE: 7
  5249. BEI: 0.6
  5250. BEDu: 1000
  5251. BEDi: 500
  5252.  
  5253. Class: supernova
  5254. FR: 200
  5255. FE: 7
  5256. BEI: 0.6
  5257. BEDu: 5000
  5258. BEDi: 2500
  5259.  
  5260. Class: apocalypse#karuna
  5261. FR: 100
  5262. FE: 7
  5263. BEI: 0.6
  5264. BEDu: 500
  5265. BEDi: 250
  5266.  
  5267. Class: archer
  5268. BEI: 0.2
  5269. BEDu: 350
  5270. BEDi: 175
  5271.  
  5272. Class: redeemer
  5273. BEI: 0.2
  5274. BEDu: 120
  5275. BEDi: 60
  5276.  
  5277. Class: vajra
  5278. BEI: 0.2
  5279. BEDu: 600
  5280. BEDi: 300
  5281.  
  5282. Class: mass driver#sanctus
  5283. BEI: 0.2
  5284. BEDu: 600
  5285. BEDi: 300
  5286.  
  5287. Class: mass driver#narayana
  5288. BEI: 0.2
  5289. BEDu: 2400
  5290. BEDi: 1200
  5291.  
  5292. Class: gauss cannon#sanctus
  5293. BEI: 0.2
  5294. BEDu: 600
  5295. BEDi: 300
  5296.  
  5297. Class: gauss cannon#narayana
  5298. BEI: 0.2
  5299. BEDu: 2400
  5300. BEDi: 1200
  5301.  
  5302. Class: gattler turret#solaris
  5303. BEI: 0.2
  5304. BEDu: 15
  5305. BEDi: 7.5
  5306.  
  5307. Class: warhammer
  5308. FR: 50
  5309. FE: 6
  5310. BEI: 0.4
  5311. BEDu: 500
  5312. BEDi: 250
  5313.  
  5314. Class: sledgehammer
  5315. FR: 100
  5316. FE: 6
  5317. BEI: 0.6
  5318. BEDu: 7500
  5319. BEDi: 3750
  5320.  
  5321. Class: jackhammer
  5322. FR: 100
  5323. FE: 6
  5324. BEI: 0.6
  5325. BEDu: 4000
  5326. BEDi: 2000
  5327.  
  5328. Class: warhammer#sanctus
  5329. FR: 50
  5330. FE: 6
  5331. BEI: 0.4
  5332. BEDu: 500
  5333. BEDi: 250
  5334.  
  5335. Class: apocalypse#narayana
  5336. FR: 150
  5337. FE: 7
  5338. BEI: 0.6
  5339. BEDu: 1000
  5340. BEDi: 500
  5341.  
  5342. Class: apocalypse#solaris
  5343. FR: 125
  5344. FE: 7
  5345. BEI: 0.6
  5346. BEDu: 1000
  5347. BEDi: 500
  5348.  
  5349. Class: hydra#spawn
  5350. FR: 25
  5351. FE: 6
  5352. BEI: 0.4
  5353. BEDu: 125
  5354. BEDi: 62.5
  5355. Received post for event GS_EVENT_FICTION_VIEWER during state transtition. Find Allender if you are unsure if this is bad.
  5356. Got event GS_EVENT_FICTION_VIEWER (66) in state GS_STATE_START_GAME (52)
  5357. Frame 0 too long!!: frametime = 18.410 (18.410)
  5358. Got event GS_EVENT_CMD_BRIEF (55) in state GS_STATE_FICTION_VIEWER (53)
  5359. Someone passed an extension to bm_load_animation for file 'CB_Solaris.eff'
  5360. BMPMAN: Found EFF (CB_Solaris.eff) with 220 frames at 22 fps.
  5361. Frame 0 too long!!: frametime = 0.362 (0.362)
  5362. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_CMD_BRIEF (43)
  5363. ANI iconwing01 with size 32x28 (12.5% wasted)
  5364. Loading model 'Dirk1TECH.pof'
  5365. Model Dirk1TECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  5366. IBX: Found a good IBX to read for 'Dirk1TECH.pof'.
  5367. IBX-DEBUG => POF checksum: 0xf5646d37, IBX checksum: 0x400509a3 -- "Dirk1TECH.pof"
  5368. Loading model 'hellfireTECH.pof'
  5369. Model hellfireTECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  5370. IBX: Found a good IBX to read for 'hellfireTECH.pof'.
  5371. IBX-DEBUG => POF checksum: 0x8c777831, IBX checksum: 0xab24a941 -- "hellfireTECH.pof"
  5372. ANI icont-cap with size 97x54 (15.6% wasted)
  5373. ANI Fadeicont-Cap with size 97x54 (15.6% wasted)
  5374. ANI Fadeicont-Cap.ani with size 97x54 (15.6% wasted)
  5375. ANI iconplanet with size 183x182 (28.9% wasted)
  5376. ANI FadeiconPlanet with size 183x182 (28.9% wasted)
  5377. ANI FadeiconPlanet.ani with size 183x182 (28.9% wasted)
  5378. ANI icont-cruiser with size 70x18 (43.8% wasted)
  5379. ANI FadeiconT-cruiser with size 70x18 (43.8% wasted)
  5380. ANI FadeiconT-cruiser.ani with size 70x18 (43.8% wasted)
  5381. ANI iconu-cruiser with size 83x36 (43.8% wasted)
  5382. ANI Fadeiconu-cruiser with size 83x36 (43.8% wasted)
  5383. ANI Fadeiconu-cruiser.ani with size 83x36 (43.8% wasted)
  5384. ANI iconu-bigshipw with size 175x50 (21.9% wasted)
  5385. ANI Fadeiconu-bigshipw with size 175x50 (21.9% wasted)
  5386. ANI Fadeiconu-bigshipw.ani with size 175x50 (21.9% wasted)
  5387. ANI IconU-fighterw with size 75x72 (43.8% wasted)
  5388. ANI FadeiconU-FighterW with size 75x72 (43.8% wasted)
  5389. ANI FadeiconU-FighterW.ani with size 75x72 (43.8% wasted)
  5390. ANI iconnode with size 90x90 (29.7% wasted)
  5391. ANI Fadeiconnode with size 90x90 (29.7% wasted)
  5392. ANI Fadeiconnode.ani with size 90x90 (29.7% wasted)
  5393. Frame 0 too long!!: frametime = 0.353 (0.353)
  5394. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  5395. Entering game at time = 236.653
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