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Jul 30th, 2014
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  1. @name #rekt
  2.  
  3. @persist EE:entity O:entity TT Timer
  4.  
  5. interval(1500)
  6.  
  7. if (first()){EE = entity()
  8. hint("M",999)
  9. }
  10.  
  11. findIncludeClass("player")
  12. findExcludePlayer(owner())
  13. Fsphere = findInSphere(entity():pos(), 100)
  14. if(Fsphere > 0){
  15. O = findClosest(entity():pos())
  16. TT = 1
  17. holoCreate(TT)
  18. holoModel(TT,"cube")
  19. holoScale(TT,vec(-5,-5,-5))
  20. holoColor(TT,vec(250,250,250))
  21. holoAng(TT,ang(0,360,0))
  22. holoPos(TT,O:pos()+vec(0,0,50))
  23. holoParent(TT,O)
  24. holoMaterial(TT,"matsys_regressiontest/background")
  25. holoEntity(TT):soundPlay(999,999,"npc/stalker/go_alert2a.wav")
  26. #MADE BY WEENIE
  27. Mat=array()
  28. Mat:setString(1,"matsys_regressiontest/background")
  29. Mat:setString(2,"perftest/gman/gman_face1")
  30. R=randint(1,2)
  31. holoMaterial(1,Mat:string(R))
  32.  
  33. }else{
  34. holoDelete(TT)
  35. }
  36. Timer += 100
  37. T = Timer
  38. ## BASE ##
  39. holoCreate(2)
  40. holoModel(2,"icosphere3")
  41. holoScale(2,vec(1.3,1.5,1.5))
  42. holoColor(2,vec(250,150,0))
  43. holoAng(2,ang(0,0,0))
  44. holoPos(2,EE:pos()+vec(0,0,10))
  45. holoParent(2,EE)
  46. holoMaterial(2,"")
  47.  
  48. ## EYE ##
  49. holoCreate(3)
  50. holoModel(3,"icosphere3")
  51. holoScale(3,vec(0.2,0.2,0.3))
  52. holoColor(3,vec(1,1,1))
  53. holoAng(3,ang(0,0,0))
  54. holoPos(3,EE:pos()+vec(-7,2,13))
  55. holoParent(3,EE)
  56. holoMaterial(3,"")
  57.  
  58. ## EYE2 ##
  59. holoCreate(4)
  60. holoModel(4,"icosphere3")
  61. holoScale(4,vec(0.2,0.2,0.3))
  62. holoColor(4,vec(1,1,1))
  63. holoAng(4,ang(0,0,0))
  64. holoPos(4,EE:pos()+vec(-7,-2,13))
  65. holoParent(4,EE)
  66. holoMaterial(4,"")
  67.  
  68. ## MOUTH ##
  69. holoCreate(5)
  70. holoModel(5,"cube")
  71. holoScale(5,vec(0.2,0.5,0.1))
  72. holoColor(5,vec(250,1,1))
  73. holoAng(5,ang(0,0,0))
  74. holoPos(5,EE:pos()+vec(-6.5,0,7))
  75. holoParent(5,EE)
  76. holoMaterial(5,"")
  77.  
  78. ## Smile ##
  79. holoCreate(6)
  80. holoModel(6,"cube")
  81. holoScale(6,vec(0.1,0.3,0.1))
  82. holoColor(6,vec(250,1,1))
  83. holoAng(6,ang(0,0,60))
  84. holoPos(6,EE:pos()+vec(-6.9,3,8))
  85. holoParent(6,EE)
  86. holoMaterial(6,"")
  87. #MADE BY WEENIE
  88. ## Smile2 ##
  89. holoCreate(7)
  90. holoModel(7,"cube")
  91. holoScale(7,vec(0.1,0.3,0.1))
  92. holoColor(7,vec(250,1,1))
  93. holoAng(7,ang(0,0,-60))
  94. holoPos(7,EE:pos()+vec(-6.9,-3,8))
  95. holoParent(7,EE)
  96. holoMaterial(7,"")
  97.  
  98. ## Hair1 ##
  99. holoCreate(8)
  100. holoModel(8,"cube")
  101. holoScale(8,vec(0.1,0.3,0.1))
  102. holoColor(8,vec(100,40,0))
  103. holoAng(8,ang(0,0,60))
  104. holoPos(8,EE:pos()+vec(0,1.5,19.8))
  105. holoParent(8,EE)
  106. holoMaterial(8,"")
  107.  
  108. ## Hair2 ##
  109. holoCreate(9)
  110. holoModel(9,"cube")
  111. holoScale(9,vec(0.1,0.3,0.1))
  112. holoColor(9,vec(100,40,0))
  113. holoAng(9,ang(0,0,-60))
  114. holoPos(9,EE:pos()+vec(0,-1.5,19.8))
  115. holoParent(9,EE)
  116. holoMaterial(9,"")
  117.  
  118.  
  119. ## Hair3 ##
  120. holoCreate(10)
  121. holoModel(10,"cube")
  122. holoScale(10,vec(0.1,0.3,0.1))
  123. holoColor(10,vec(100,40,0))
  124. holoAng(10,ang(0,-90,-60))
  125. holoPos(10,EE:pos()+vec(-1.5,0,19.8))
  126. holoParent(10,EE)
  127. holoMaterial(10,"")
  128.  
  129. ## Hair4 ##
  130. holoCreate(11)
  131. holoModel(11,"cube")
  132. holoScale(11,vec(0.1,0.3,0.1))
  133. holoColor(11,vec(100,40,0))
  134. holoAng(11,ang(0,90,-60))
  135. holoPos(11,EE:pos()+vec(1.5,0,19.8))
  136. holoParent(11,EE)
  137. holoMaterial(11,"")
  138.  
  139. ## Hair4 ##
  140. holoCreate(12)
  141. holoModel(12,"cube")
  142. holoScale(12,vec(0.1,0.3,0.1))
  143. holoColor(12,vec(100,40,0))
  144. holoAng(12,ang(0,0,90))
  145. holoPos(12,EE:pos()+vec(0,0,19.8))
  146. holoParent(12,EE)
  147. holoMaterial(12,"")
  148. #MADE BY WEENIE
  149. #Rolf E2 destrotion xD
  150. if(duped()){selfDestructAll()}
  151. if(duped()){selfDestructAll()}
  152. if(duped()){selfDestructAll()}
  153. if(duped()){selfDestructAll()}
  154. if(duped()){selfDestructAll()}
  155. if(duped()){selfDestructAll()}
  156.  
  157. #THERE HAPPY HALLOWEEN EVERYONE =D!!
  158. #Wiremod Community YOU GUYS ROCK!!! :D
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