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- namespace UnrealBuildTool.Rules
- {
- public class ViconPlugin : ModuleRules
- {
- public ViconPlugin(TargetInfo Target)
- {
- if (Target.Platform == UnrealTargetPlatform.Win32 || Target.Platform == UnrealTargetPlatform.Win64)
- {
- PrivateDependencyModuleNames.AddRange(new string[] { "Vicon" });
- }
- }
- }
- }
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