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- ----- ----- --------------------
- ----- KeksKing -----
- --------------------------------
- ------------Spawn----------------------
- addEventHandler("onResourceStart", resourceRoot,
- function()
- for i,player in ipairs(getElementsByType("player")) do
- spawn(player)
- end
- end
- )
- function spawn(player)
- if not isElement(player) then return end
- repeat until spawnPlayer ( player, -82.5+math.random(0,1), 1126.3000488281+math.random(0,1), 19.700000762939, 0, math.random(9,288) )
- fadeCamera(player, true)
- setCameraTarget(player, player)
- setPedSkin ( player, 200 )
- end
- addEventHandler("onPlayerJoin", root,
- function()
- spawn(source)
- end
- )
- addEventHandler("onPlayerWasted", root,
- function()
- setTimer(spawn, 1800, 1, source)
- end
- )
- startpickup = createPickup (-82.199996948242, 1118.4000244141, 18.89999961853, 3, 1239, 15000 )
- function startinfo(source)
- outputChatBox(" Welcome =D",source)
- end
- addEventHandler("onPickupHit",startpickup,startinfo)
- ------------Spawn----------------------
- -------------Teams----------------
- -----Cops------
- createBlip ( 2265, 2438.3999023438, 3.2999999523163, 30 )
- setTeamFriendlyFire(teamLVPD, false)
- teamLVPD = createTeam ( "LVPD", 0, 255, 0 )
- function arrest (attacker, attackerweapon, bodypart, loss)
- if (attackerweapon == 3) and (loss > 2 ) then
- setElementPosition (source, -1616.17, 683.47, 7.18, true)
- takePlayerMoney (source, 50)
- givePlayerMoney (attacker, 100)
- end
- end
- addEventHandler ("onPlayerDamage", getRootElement(), arrest)
- function joinCopTeam ( player, commandName )
- setPlayerTeam ( player, teamLVPD )
- setElementPosition ( player, 2265, 2438.3999023438, 3.2999999523163 )
- giveWeapon ( player, 31, 10000 )
- giveWeapon ( player, 24, 10000 )
- giveWeapon ( player, 25, 10000 )
- giveWeapon ( player, 29, 10000 )
- giveWeapon ( player, 17, 10000 )
- giveWeapon ( player, 42, 10000 )
- setPlayerArmor ( player, 0 )
- setPlayerSkin ( player, 280 )
- setPlayerNametagColor ( player, 101, 101, 215 )
- end
- addCommandHandler ( "logincop", joinCopTeam )
- policeVehicles = { [598]=true,[523]=true}
- policeSkins = { [280]=true }
- function policeenterVehicle ( player, seat, jacked )
- if ( policeVehicles[getElementModel ( source )] ) and ( not policeSkins[getElementModel ( player )] ) and ( seat == 0 ) then
- removePedFromVehicle ( player )
- outputChatBox ( "is Copcar ;P", player )
- end
- end
- addEventHandler ( "onVehicleEnter", getRootElement(), policeenterVehicle )
- function respawnPlayer(player, theTeam)
- if (theTeam == teamLVPD) then
- spawnPlayer ( player, 2265, 2438.3999023438, 3.2999999523163 )
- giveWeapon ( player, 31, 10000 )
- giveWeapon ( player, 24, 10000 )
- giveWeapon ( player, 25, 10000 )
- giveWeapon ( player, 29, 10000 )
- giveWeapon ( player, 17, 10000 )
- giveWeapon ( player, 42, 10000 )
- setPlayerSkin ( player, 280 )
- setPlayerNametagColor ( player, 101, 101, 215 )
- end
- end
- addEventHandler( "onPlayerWasted", getRootElement(), afterWasted )
- addCommandHandler ("wanted",
- function (thePlayer, command)
- if (getPlayerCount() > 1) then
- local players = getElementsByType ("player")
- outputChatBox ("---", thePlayer, 0, 0, 255, false)
- outputChatBox ("Wanted list.", thePlayer, 0, 0, 255, false)
- for i,v in ipairs (players) do
- local level = getPlayerWantedLevel (v)
- if (level > 0) then
- outputChatBox (getPlayerName (v) .. " - " .. level, thePlayer, 0, 0, 255, false)
- end
- end
- outputChatBox ("---", thePlayer, 0, 0, 255, false)
- else
- outputChatBox ("No Wanteds :D.", thePlayer, 0, 0, 255, false)
- end
- end)
- ---sms----
- function sms(player,command,playername,...)
- local pname = getPlayerName(player)
- local MessageContent = {...}
- local MessageText = table.concat(MessageContent, " ")
- if (playername ~= "" and playername ~= nil) then
- local otherPlayer = getPlayerFromName(playername)
- if(otherPlayer ~= false) then
- if (MessageText ~= "" and MessageText ~= nil) then
- outputChatBox("sms by "..pname..": "..MessageText.."",otherPlayer,0,128,255,true)
- outputChatBox("sms to "..playername.." . 5$.",player,0,128,255,true)
- takePlayerMoney(player,5)
- else
- outputChatBox("Text?!.",player,255,128,0,true)
- end
- else
- outputChatBox("Player its wrong.",player,255,128,0,true)
- end
- else
- outputChatBox(" /sms player text.",player,255,128,0,true)
- end
- end
- addCommandHandler("sms",sms)
- ---sms----
- ----give_money----
- function money_func(player,cmd,playername,money)
- if playername and money then
- local player2 = getPlayerFromName(playername)
- if player2 then
- if tonumber(money) and tonumber(money) >= 1 then
- givePlayerMoney(player2,tonumber(money))
- takePlayerMoney(player,tonumber(money))
- outputChatBox("you have by "..getPlayerName(player).." "..tonumber(money).." $", player2)
- outputChatBox("you have "..getPlayerName(player2).." "..tonumber(money).." $!", player)
- end
- end
- else
- outputChatBox("/pay player money",player)
- end
- end
- addCommandHandler("pay",money_func)
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