Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- data
- local PlayerDataStore = require(game.ServerScriptService.PlayerDataStore)
- local saveData = PlayerDataStore:GetSaveData(player)
- -- loads data
- points.Value = (saveData:Get("Points") or 0)
- -- saves data
- saveData:Set("Points",points.Value)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement