Advertisement
Guest User

Untitled

a guest
May 17th, 2015
878
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.30 KB | None | 0 0
  1. Really fixes fullscreen mode in OS X, even during startup (detail)
  2. Made type-checking for arguments less trict between bool, int real. Fixes #1816 (detail)
  3. Set settings directory variable when loading settings fails (detail)
  4. Abort when exporting fails (detail)
  5. Change the order of the filter (detail)
  6. fix delete packed data (detail)
  7. PhysicsServerSW::body_is_shape_set_as_trigger - missing return statement (detail)
  8. minor fixes in drivers mpc and vorbis. (detail)
  9. fixed issue with format string in PCKPacker::flush (detail)
  10. fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous (detail)
  11. added notes to resolve undefined behavior of calculations in tweening (detail)
  12. optional formal changes (detail)
  13. fixed ColorRgb attribute init order of struct (detail)
  14. clearified parenthesis of if construct (detail)
  15. Better OS X fullscreen support, without the nasty startup effect (detail)
  16. -removed dynamic_cast on CheckBox, fixes #1830 (detail)
  17. update rtaudio to latest version (detail)
  18. Fix segment violation MINIZIP_ENABLED (detail)
  19. Delete line without functionality (detail)
  20. window_management input fix (detail)
  21. fixes_demo3d_shaders_materials_missing_light (detail)
  22. add_missing_textures_to_particles (detail)
  23. -Corrected DirAccessWindows functions, fixes #1872, properly fixes #791. (detail)
  24. corrected copyright date in project manager, fixes #1870 (detail)
  25. -Added prints() function, fixes #1132, #1859 (detail)
  26. particles in navmesh demo are nice again (detail)
  27. -fix clip+center alignment on Button, fixes #1865 (detail)
  28. Change windows build to use CFlag /Od so that you get the full debug experience. Without this flag set, Visual Studio lets you use breakpoints, but the watch and locals is pretty much useless. (detail)
  29. Deleted unused variable (detail)
  30. Remove focus from restart button, fixes #1850 (detail)
  31. - Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate (detail)
  32. -convert to subscene keeps signal connections, fixes #1863 (detail)
  33. -compatibility option for physicsbody layers, fixes #1842 (detail)
  34. Added Doxyfile for Doxygen documentation. Had to modify codec.h because it already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort. (detail)
  35. Forgot this. It points Doxyfile to the logo without text. (detail)
  36. -fixed some glitches in isometric light demo, closes #1858 (detail)
  37. -improved one-way collision handling in both dynamic and character bodies for 2D, fixes #1854 (detail)
  38. Removed redundant code in the kinematic 3D demo. (detail)
  39. -Updated isometric 2d demo to work using the new isometric support, fixes #1849 (detail)
  40. fixed crash on make resources unique menu option, fixes #1874 (detail)
  41. -shadergraph now saved when on external file and modified, fixes #1832 (detail)
  42. fixs particles on 3d platformer demo, closes #1588 (detail)
  43. Translation Demo (detail)
  44. -Fixed bug in translation remaps, also added proper demo, maybe fixes #1729 (detail)
  45. -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 (detail)
  46. Fixes problem parsing config files using ConfigFile (detail)
  47. Fix #1898 (detail)
  48. Ignore etags, ctags, gtags and cscope. (detail)
  49. fix multitouch release problem (detail)
  50. -bit slower execution in debug, but proper error reporting for get index and operators, fixes #1911 (detail)
  51. -small motion demo, to better troubleshoot (detail)
  52. sleeping property now should work properly, fixes #1892 (detail)
  53. -Integers and Float should interpolate on animation, maybe fixes #1891, please test (detail)
  54. Put this back to fix web page.Will have to figure something else for mainpage in doxygen. (detail)
  55. properly save external resources, fixes #1924 (detail)
  56. fix crash on help, closes #1873 (detail)
  57. reinstante focus into textedit after menu used in code editor (detail)
  58. added a built-in scene changer API, closes #1928 (detail)
  59. small description improvement (detail)
  60. version bump to rc3 (detail)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement