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- @name Server Soldier
- @persist Players:array Total
- if (first()){
- runOnTick(1)
- }
- Total = findByClass("player")
- Players = findToArray()
- for(I=1,Total){
- Vel = Players[I, entity]:vel():length()
- if (Vel > 1) {Blind = 255}
- if (Vel == 0) {Blind = 0}
- holoCreate(I)
- holoPos(I,Players[I, entity]:shootPos())
- holoParent(I,Players[I, entity])
- holoColor(I,vec(3,8,255),Blind)
- holoScaleUnits(I,vec(-90000,-90000,-90000))
- }
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