Advertisement
Guest User

enigmadev

a guest
Oct 27th, 2013
106
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 80.22 KB | None | 0 0
  1. Building for mode (3)
  2. Cleaning up from previous executions
  3. - Cleared parsed objects
  4. - Cleared room entries
  5. - Cleared shared locals list
  6. - Cleared event info
  7. Loading shared locals from extensions list
  8. Location in memory of structure: 08969cc8
  9. Copying resources:
  10. Copying sprite names [5]
  11. Copying sound names [0]
  12. Copying background names [1]
  13. Copying path names [0]
  14. Copying script names [21]
  15. Copying shader names [0]
  16. Copying font names [1]
  17. Copying timeline names [kidding, these are totally not implemented :P] [0]
  18. Copying object names [4]
  19. Copying room names [1]
  20. SYNTAX CHECKING AND PRIMARY PARSING:
  21. 21 Scripts:
  22. Parsed `remove_block': 1 locals, 0 globals
  23. Parsed `update_model': 5 locals, 0 globals
  24. Parsed `add_block': 1 locals, 0 globals
  25. Parsed `draw_world': 0 locals, 0 globals
  26. Parsed `world_generator': 0 locals, 0 globals
  27. Parsed `load_world': 0 locals, 0 globals
  28. Parsed `save_world': 0 locals, 0 globals
  29. Parsed `destroy_world': 0 locals, 0 globals
  30. Parsed `which_model': 0 locals, 0 globals
  31. Parsed `world_init': 0 locals, 0 globals
  32. Parsed `frustum_culling_init': 0 locals, 0 globals
  33. Parsed `frustum_culling': 0 locals, 0 globals
  34. Parsed `add_ball': 0 locals, 0 globals
  35. Parsed `remove_ball': 0 locals, 0 globals
  36. Parsed `collide': 4 locals, 0 globals
  37. Parsed `block_intersect': 6 locals, 0 globals
  38. Parsed `update_sides': 0 locals, 0 globals
  39. Parsed `add_blocks_from_sprite': 2 locals, 0 globals
  40. Parsed `get_max_z': 0 locals, 0 globals
  41. Parsed `boundaries': 3 locals, 0 globals
  42. Parsed `init_shadow': 0 locals, 0 globals
  43. "Linking" scripts
  44. `Linking' 21 scripts in 5 passes...
  45. Completing script "Link"
  46. Linking `remove_block':
  47. Linking `update_model':
  48. Linking `add_block':
  49. Linking `draw_world':
  50. Linking `world_generator':
  51. Linking `load_world':
  52. Linking `save_world':
  53. Linking `destroy_world':
  54. Linking `which_model':
  55. Linking `world_init':
  56. Linking `frustum_culling_init':
  57. Linking `frustum_culling':
  58. Linking `add_ball':
  59. Linking `remove_ball':
  60. Linking `collide':
  61. Linking `block_intersect':
  62. Linking `update_sides':
  63. Linking `add_blocks_from_sprite':
  64. Linking `get_max_z':
  65. Linking `boundaries':
  66. Linking `init_shadow':
  67. Done.
  68. 4 Objects:
  69. obj_world: 12 events:
  70. Event[0]: Parsing 1 sub-events:
  71. Check `obj_world::create... Done. Parse... Done.
  72. Event[3]: Parsing 1 sub-events:
  73. Check `obj_world::step... Done. Parse... Done.
  74. Event[7]: Parsing 1 sub-events:
  75. Check `obj_world::gameend... Done. Parse... Done.
  76. Event[8]: Parsing 1 sub-events:
  77. Check `obj_world::draw... Done. Parse... Done.
  78. obj_player: 12 events:
  79. Event[0]: Parsing 1 sub-events:
  80. Check `obj_player::create... Done. Parse... Done.
  81. Event[3]: Parsing 2 sub-events:
  82. Check `obj_player::step... Done. Parse... Done.
  83. Check `obj_player::endstep... Done. Parse... Done.
  84. Event[8]: Parsing 1 sub-events:
  85. Check `obj_player::draw... Done. Parse... Done.
  86. obj_house: 12 events:
  87. Event[0]: Parsing 1 sub-events:
  88. Check `obj_house::create... Done. Parse... Done.
  89. obj_tree: 12 events:
  90. Event[0]: Parsing 1 sub-events:
  91. Check `obj_tree::create... Done. Parse... Done.
  92. Creating room creation code scope and parsing
  93. "Linking" scripts into the objects...
  94. "Link" complete.
  95. Tabulating maximum argument passes to each script
  96. Object `obj_world' calls frustum_culling with 4 parameters.
  97. Object `obj_world' calls frustum_culling_init with 13 parameters.
  98. Object `obj_world' calls load_world with 1 parameters.
  99. Object `obj_world' calls save_world with 1 parameters.
  100. Object `obj_world' calls update_model with 3 parameters.
  101. Object `obj_world' calls world_generator with 1 parameters.
  102. Object `obj_world' calls world_init with 8 parameters.
  103. Object `obj_player' calls add_ball with 5 parameters.
  104. Object `obj_player' calls add_block with 4 parameters.
  105. Object `obj_player' calls block_intersect with 1 parameters.
  106. Object `obj_player' calls boundaries with 2 parameters.
  107. Object `obj_player' calls collide with 2 parameters.
  108. Object `obj_player' calls get_max_z with 2 parameters.
  109. Object `obj_player' calls remove_ball with 4 parameters.
  110. Object `obj_player' calls remove_block with 3 parameters.
  111. Object `obj_player' calls which_model with 3 parameters.
  112. Object `obj_house' calls add_blocks_from_sprite with 4 parameters.
  113. Finished
  114. Writing executable information and resources.
  115. Writing modes and settings
  116. Writing object switch
  117. Writing resource names and maxima
  118. Writing events
  119. Linking globals
  120. Running Secondary Parse Passes
  121. Add dot accessed local z
  122. var
  123. Add dot accessed local cam_x
  124. var
  125. Add dot accessed local cam_y
  126. var
  127. Add dot accessed local cam_z
  128. var
  129. Add dot accessed local cx
  130. var
  131. Add dot accessed local cy
  132. var
  133. Add dot accessed local cz
  134. var
  135. Add dot accessed local layer
  136. var
  137. Add dot accessed local sides
  138. var
  139. Add dot accessed local shadow
  140. var
  141. Add dot accessed local kind
  142. var
  143. Add dot accessed local model_update
  144. var
  145. Add dot accessed local tex_height
  146. var
  147. Add dot accessed local model
  148. var
  149. Add dot accessed local model_size
  150. var
  151. Add dot accessed local size
  152. var
  153. Add dot accessed local s1
  154. var
  155. Add dot accessed local s2
  156. var
  157. Add dot accessed local s3
  158. var
  159. Add dot accessed local s4
  160. var
  161. Add dot accessed local s5
  162. var
  163. Add dot accessed local max_z
  164. var
  165. Add dot accessed local texture
  166. var
  167. Add dot accessed local zspeed
  168. var
  169. Add dot accessed local array_counter
  170. var
  171. Add dot accessed local used_sprites
  172. var
  173. Add dot accessed local xfrom
  174. var
  175. Add dot accessed local yfrom
  176. var
  177. Add dot accessed local zfrom
  178. var
  179. Add dot accessed local xto
  180. var
  181. Add dot accessed local yto
  182. var
  183. Add dot accessed local zto
  184. var
  185. Add dot accessed local xup
  186. var
  187. Add dot accessed local yup
  188. var
  189. Add dot accessed local zup
  190. var
  191. Add dot accessed local xcross
  192. var
  193. Add dot accessed local ycross
  194. var
  195. Add dot accessed local zcross
  196. var
  197. Add dot accessed local frustum_culling_ytan
  198. var
  199. Add dot accessed local frustum_culling_xtan
  200. var
  201. Add dot accessed local frustum_culling_xsec
  202. var
  203. Add dot accessed local frustum_culling_ysec
  204. var
  205. Add dot accessed local znear
  206. var
  207. Add dot accessed local zfar
  208. var
  209. Add dot accessed local z3
  210. var
  211. Add dot accessed local jump
  212. var
  213. Add dot accessed local x1
  214. var
  215. Add dot accessed local y1
  216. var
  217. Add dot accessed local z1
  218. var
  219. Add dot accessed local x2
  220. var
  221. Add dot accessed local y2
  222. var
  223. Add dot accessed local z2
  224. var
  225. Add dot accessed local array3d
  226. var
  227. Add dot accessed local spr_index
  228. var
  229. Add dot accessed local blok
  230. var
  231. Writing object data
  232. Writing local accessors
  233. Writing font data
  234. Writing room data
  235. Writing shader data
  236. Running make from `mingw32-make.exe'
  237. Full command line: mingw32-make.exe Game GMODE=Compile GRAPHICS=Direct3D9 AUDIO=OpenAL COLLISION=Precise WIDGETS=Win32 NETWORKING=None PLATFORM=Win32 CXXFLAGS="-I../Additional/Windows/include" LDFLAGS="-L../Additional/Windows/lib -static-libgcc -static-libstdc++" COMPILEPATH=Windows/Windows EXTENSIONS=" Universal_System/Extensions/Alarms Universal_System/Extensions/Timelines Universal_System/Extensions/Paths Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DateTime Universal_System/Extensions/ParticleSystems Universal_System/Extensions/DataStructures" OUTPUTNAME="C:/Users/dimas/Desktop/minecraft example.exe" eTCpath=""
  238. mingw32-make.exe -C ENIGMAsystem/SHELL
  239. mingw32-make.exe[1]: Entering directory `C:/Enigma/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
  240. mkdir.exe -p .eobjs/Windows/Windows/Compile/
  241. mkdir.exe -p .eobjs/Windows/Windows/Compile/../Additional/Windows/al/
  242. mkdir.exe -p .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/
  243. mkdir.exe -p .eobjs/Windows/Windows/Compile/Bridges/Win32-Direct3D9/
  244. mkdir.exe -p .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/
  245. mkdir.exe -p .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/
  246. mkdir.exe -p .eobjs/Windows/Windows/Compile/Platforms/Win32/
  247. mkdir.exe -p .eobjs/Windows/Windows/Compile/Preprocessor_Environment_Editable/
  248. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/
  249. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Alarms/
  250. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DataStructures/
  251. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DateTime/
  252. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/
  253. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/
  254. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/
  255. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Timelines/
  256. mkdir.exe -p .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/
  257. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Bridges/Win32-Direct3D9/graphics_bridge.o Bridges/Win32-Direct3D9/graphics_bridge.cpp
  258. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DataStructures/data_structures.o Universal_System/Extensions/DataStructures/data_structures.cpp
  259. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system.o Universal_System/Extensions/ParticleSystems/PS_particle_system.cpp
  260. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system_manager.o Universal_System/Extensions/ParticleSystems/PS_particle_system_manager.cpp
  261. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_depths.o Universal_System/Extensions/ParticleSystems/PS_particle_depths.cpp
  262. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system_apiimpl.o Universal_System/Extensions/ParticleSystems/PS_particle_system_apiimpl.cpp
  263. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_type.o Universal_System/Extensions/ParticleSystems/PS_particle_type.cpp
  264. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_sprites.o Universal_System/Extensions/ParticleSystems/PS_particle_sprites.cpp
  265. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_particles_apiimpl.o Universal_System/Extensions/ParticleSystems/PS_particle_particles_apiimpl.cpp
  266. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_destroyer.o Universal_System/Extensions/ParticleSystems/PS_particle_destroyer.cpp
  267. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_deflector.o Universal_System/Extensions/ParticleSystems/PS_particle_deflector.cpp
  268. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_updatedraw.o Universal_System/Extensions/ParticleSystems/PS_particle_updatedraw.cpp
  269. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_changer.o Universal_System/Extensions/ParticleSystems/PS_particle_changer.cpp
  270. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_actions.o Universal_System/Extensions/ParticleSystems/PS_actions.cpp
  271. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_attractor.o Universal_System/Extensions/ParticleSystems/PS_particle_attractor.cpp
  272. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_emitter.o Universal_System/Extensions/ParticleSystems/PS_particle_emitter.cpp
  273. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_effects.o Universal_System/Extensions/ParticleSystems/PS_effects.cpp
  274. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DateTime/date_time.o Universal_System/Extensions/DateTime/date_time.cpp
  275. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/motion_planning_struct.o Universal_System/Extensions/MotionPlanning/motion_planning_struct.cpp
  276. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/motion_planning.o Universal_System/Extensions/MotionPlanning/motion_planning.cpp
  277. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/mp_movement.o Universal_System/Extensions/MotionPlanning/mp_movement.cpp
  278. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/pathstruct.o Universal_System/Extensions/Paths/pathstruct.cpp
  279. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/pathinit.o Universal_System/Extensions/Paths/pathinit.cpp
  280. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/path_functions.o Universal_System/Extensions/Paths/path_functions.cpp
  281. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Timelines/timelines.o Universal_System/Extensions/Timelines/timelines.cpp
  282. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Alarms/alarmcode.o Universal_System/Extensions/Alarms/alarmcode.cpp
  283. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/var4_lua.o Universal_System/var4_lua.cpp
  284. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/depth_draw.o Universal_System/depth_draw.cpp
  285. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/instance_system.o Universal_System/instance_system.cpp
  286. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/roomsystem.o Universal_System/roomsystem.cpp
  287. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/resource_data.o Universal_System/resource_data.cpp
  288. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/ENIGMA_GLOBALS.o Universal_System/ENIGMA_GLOBALS.cpp
  289. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/spritestruct.o Universal_System/spritestruct.cpp
  290. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/backgroundinit.o Universal_System/backgroundinit.cpp
  291. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/estring.o Universal_System/estring.cpp
  292. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/graphics_object.o Universal_System/graphics_object.cpp
  293. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/spriteinit.o Universal_System/spriteinit.cpp
  294. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/dynamic_args.o Universal_System/dynamic_args.cpp
  295. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/shaderstruct.o Universal_System/shaderstruct.cpp
  296. Universal_System/shaderstruct.cpp: In function 'void enigma::init_shaders()':
  297. Universal_System/shaderstruct.cpp:27:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
  298. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/lives.o Universal_System/lives.cpp
  299. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/fileio.o Universal_System/fileio.cpp
  300. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/fontstruct.o Universal_System/fontstruct.cpp
  301. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/var4.o Universal_System/var4.cpp
  302. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/planar_object.o Universal_System/planar_object.cpp
  303. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/reflexive_types.o Universal_System/reflexive_types.cpp
  304. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/CallbackArrays.o Universal_System/CallbackArrays.cpp
  305. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/globalupdate.o Universal_System/globalupdate.cpp
  306. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/collisions_object.o Universal_System/collisions_object.cpp
  307. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/terminal_io.o Universal_System/terminal_io.cpp
  308. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/transform_object.o Universal_System/transform_object.cpp
  309. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/bufferstruct.o Universal_System/bufferstruct.cpp
  310. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/callbacks_events.o Universal_System/callbacks_events.cpp
  311. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/darray.o Universal_System/darray.cpp
  312. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/soundinit.o Universal_System/soundinit.cpp
  313. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/rectpack.o Universal_System/rectpack.cpp
  314. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/zlib.o Universal_System/zlib.cpp
  315. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/fontinit.o Universal_System/fontinit.cpp
  316. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/IMGloading.o Universal_System/IMGloading.cpp
  317. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/move_functions.o Universal_System/move_functions.cpp
  318. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/highscore_functions.o Universal_System/highscore_functions.cpp
  319. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/multifunction_variant.o Universal_System/multifunction_variant.cpp
  320. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/backgroundstruct.o Universal_System/backgroundstruct.cpp
  321. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/mathnc.o Universal_System/mathnc.cpp
  322. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/instance.o Universal_System/instance.cpp
  323. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/loading.o Universal_System/loading.cpp
  324. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/lodepng.o Universal_System/lodepng.cpp
  325. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/object.o Universal_System/object.cpp
  326. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Universal_System/instance_planar.o Universal_System/instance_planar.cpp
  327. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/widgets.o Widget_Systems/Win32/widgets.cpp
  328. Widget_Systems/Win32/widgets.cpp:32:0: warning: "_WIN32_IE" redefined [enabled by default]
  329. In file included from c:\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.7.2/../../../../i686-w64-mingw32/include/windows.h:10:0,
  330. from Widget_Systems/Win32/widgets.cpp:31:
  331. c:\enigma\enigma\mingw32\bin\../lib/gcc/i686-w64-mingw32/4.7.2/../../../../i686-w64-mingw32/include/sdkddkver.h:150:0: note: this is the location of the previous definition
  332. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/dialogs.o Widget_Systems/Win32/dialogs.cpp
  333. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/menus.o Widget_Systems/Win32/menus.cpp
  334. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/coll_funcs.o Collision_Systems/Precise/coll_funcs.cpp
  335. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/coll_impl.o Collision_Systems/Precise/coll_impl.cpp
  336. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/placeholderlinks.o Collision_Systems/Precise/placeholderlinks.cpp
  337. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALbasic.o Audio_Systems/OpenAL/ALbasic.cpp
  338. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/wrap_oal.o Audio_Systems/OpenAL/wrap_oal.cpp
  339. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALadvanced.o Audio_Systems/OpenAL/ALadvanced.cpp
  340. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALsystem.o Audio_Systems/OpenAL/ALsystem.cpp
  341. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9screen.o Graphics_Systems/Direct3D9/DX9screen.cpp
  342. Graphics_Systems/Direct3D9/DX9screen.cpp: In function 'void enigma_user::screen_redraw()':
  343. Graphics_Systems/Direct3D9/DX9screen.cpp:392:67: warning: narrowing conversion of 'enigma_user::window_get_region_width_scaled()' from 'int' to 'DWORD {aka long unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing]
  344. Graphics_Systems/Direct3D9/DX9screen.cpp:392:102: warning: narrowing conversion of 'enigma_user::window_get_region_height_scaled()' from 'int' to 'DWORD {aka long unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing]
  345. Graphics_Systems/Direct3D9/DX9screen.cpp:383:6: warning: unused variable 'culling' [-Wunused-variable]
  346. Graphics_Systems/Direct3D9/DX9screen.cpp: In function 'int enigma_user::screen_save(std::string)':
  347. Graphics_Systems/Direct3D9/DX9screen.cpp:554:1: warning: no return statement in function returning non-void [-Wreturn-type]
  348. Graphics_Systems/Direct3D9/DX9screen.cpp: In function 'int enigma_user::screen_save_part(std::string, unsigned int, unsigned int, unsigned int, unsigned int)':
  349. Graphics_Systems/Direct3D9/DX9screen.cpp:559:1: warning: no return statement in function returning non-void [-Wreturn-type]
  350. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9textures.o Graphics_Systems/Direct3D9/DX9textures.cpp
  351. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'int enigma::graphics_duplicate_texture(int)':
  352. Graphics_Systems/Direct3D9/DX9textures.cpp:83:3: warning: no return statement in function returning non-void [-Wreturn-type]
  353. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'unsigned char* enigma::graphics_get_texture_rgba(unsigned int)':
  354. Graphics_Systems/Direct3D9/DX9textures.cpp:99:3: warning: no return statement in function returning non-void [-Wreturn-type]
  355. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'double enigma_user::texture_get_width(int)':
  356. Graphics_Systems/Direct3D9/DX9textures.cpp:131:1: warning: no return statement in function returning non-void [-Wreturn-type]
  357. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'double enigma_user::texture_get_height(int)':
  358. Graphics_Systems/Direct3D9/DX9textures.cpp:136:1: warning: no return statement in function returning non-void [-Wreturn-type]
  359. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'int enigma_user::texture_get_texel_width(int)':
  360. Graphics_Systems/Direct3D9/DX9textures.cpp:141:1: warning: no return statement in function returning non-void [-Wreturn-type]
  361. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'int enigma_user::texture_get_texel_height(int)':
  362. Graphics_Systems/Direct3D9/DX9textures.cpp:146:1: warning: no return statement in function returning non-void [-Wreturn-type]
  363. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'bool enigma_user::texture_anisotropy_supported()':
  364. Graphics_Systems/Direct3D9/DX9textures.cpp:215:1: warning: no return statement in function returning non-void [-Wreturn-type]
  365. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'float enigma_user::texture_anisotropy_maxlevel()':
  366. Graphics_Systems/Direct3D9/DX9textures.cpp:220:1: warning: no return statement in function returning non-void [-Wreturn-type]
  367. Graphics_Systems/Direct3D9/DX9textures.cpp: In function 'bool enigma_user::texture_multitexture_supported()':
  368. Graphics_Systems/Direct3D9/DX9textures.cpp:230:1: warning: no return statement in function returning non-void [-Wreturn-type]
  369. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9blend.o Graphics_Systems/Direct3D9/DX9blend.cpp
  370. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9shader.o Graphics_Systems/Direct3D9/DX9shader.cpp
  371. Graphics_Systems/Direct3D9/DX9shader.cpp: In member function 'virtual int VertexShader::Load(std::string)':
  372. Graphics_Systems/Direct3D9/DX9shader.cpp:81:13: warning: unused variable 'szErrors' [-Wunused-variable]
  373. Graphics_Systems/Direct3D9/DX9shader.cpp:90:11: warning: unused variable 'szCode' [-Wunused-variable]
  374. Graphics_Systems/Direct3D9/DX9shader.cpp: In member function 'virtual int PixelShader::Load(std::string)':
  375. Graphics_Systems/Direct3D9/DX9shader.cpp:127:13: warning: unused variable 'szErrors' [-Wunused-variable]
  376. Graphics_Systems/Direct3D9/DX9shader.cpp:136:11: warning: unused variable 'szCode' [-Wunused-variable]
  377. Graphics_Systems/Direct3D9/DX9shader.cpp: In function 'int enigma_user::hlsl_shader_load(int, std::string)':
  378. Graphics_Systems/Direct3D9/DX9shader.cpp:180:1: warning: no return statement in function returning non-void [-Wreturn-type]
  379. Graphics_Systems/Direct3D9/DX9shader.cpp: In function 'void enigma_user::hlsl_shader_free(int)':
  380. Graphics_Systems/Direct3D9/DX9shader.cpp:205:20: warning: deleting object of abstract class type 'Shader' which has non-virtual destructor will cause undefined behaviour [-Wdelete-non-virtual-dtor]
  381. Graphics_Systems/Direct3D9/DX9shader.cpp: In member function 'virtual int PixelShader::Load(std::string)':
  382. Graphics_Systems/Direct3D9/DX9shader.cpp:139:3: warning: control reaches end of non-void function [-Wreturn-type]
  383. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9tiles.o Graphics_Systems/Direct3D9/DX9tiles.cpp
  384. Graphics_Systems/Direct3D9/DX9tiles.cpp: In function 'bool enigma_user::tile_layer_delete(int)':
  385. Graphics_Systems/Direct3D9/DX9tiles.cpp:375:1: warning: no return statement in function returning non-void [-Wreturn-type]
  386. Graphics_Systems/Direct3D9/DX9tiles.cpp: In function 'bool enigma_user::tile_layer_hide(int)':
  387. Graphics_Systems/Direct3D9/DX9tiles.cpp:443:30: warning: variable 't' set but not used [-Wunused-but-set-variable]
  388. Graphics_Systems/Direct3D9/DX9tiles.cpp: In function 'bool enigma_user::tile_layer_show(int)':
  389. Graphics_Systems/Direct3D9/DX9tiles.cpp:460:30: warning: variable 't' set but not used [-Wunused-but-set-variable]
  390. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9vertex.o Graphics_Systems/Direct3D9/DX9vertex.cpp
  391. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9primitives.o Graphics_Systems/Direct3D9/DX9primitives.cpp
  392. Graphics_Systems/Direct3D9/DX9primitives.cpp: In function 'void enigma_user::d3d_primitive_begin(int)':
  393. Graphics_Systems/Direct3D9/DX9primitives.cpp:116:26: warning: statement has no effect [-Wunused-value]
  394. Graphics_Systems/Direct3D9/DX9primitives.cpp:117:26: warning: suggest parentheses around assignment used as truth value [-Wparentheses]
  395. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9surface.o Graphics_Systems/Direct3D9/DX9surface.cpp
  396. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'bool enigma_user::surface_exists(int)':
  397. Graphics_Systems/Direct3D9/DX9surface.cpp:122:54: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
  398. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::surface_getpixel(int, int, int)':
  399. Graphics_Systems/Direct3D9/DX9surface.cpp:249:1: warning: no return statement in function returning non-void [-Wreturn-type]
  400. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::surface_getpixel_alpha(int, int, int)':
  401. Graphics_Systems/Direct3D9/DX9surface.cpp:254:1: warning: no return statement in function returning non-void [-Wreturn-type]
  402. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::surface_get_bound()':
  403. Graphics_Systems/Direct3D9/DX9surface.cpp:259:1: warning: no return statement in function returning non-void [-Wreturn-type]
  404. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::surface_save(int, std::string)':
  405. Graphics_Systems/Direct3D9/DX9surface.cpp:277:1: warning: no return statement in function returning non-void [-Wreturn-type]
  406. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::surface_save_part(int, std::string, unsigned int, unsigned int, unsigned int, unsigned int)':
  407. Graphics_Systems/Direct3D9/DX9surface.cpp:282:1: warning: no return statement in function returning non-void [-Wreturn-type]
  408. Graphics_Systems/Direct3D9/DX9surface.cpp: In function 'int enigma_user::sprite_create_from_surface(int, int, int, int, int, bool, bool, int, int)':
  409. Graphics_Systems/Direct3D9/DX9surface.cpp:287:1: warning: no return statement in function returning non-void [-Wreturn-type]
  410. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9shapes.o Graphics_Systems/Direct3D9/DX9shapes.cpp
  411. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9font.o Graphics_Systems/Direct3D9/DX9font.cpp
  412. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9colors.o Graphics_Systems/Direct3D9/DX9colors.cpp
  413. Graphics_Systems/Direct3D9/DX9colors.cpp: In function 'void enigma_user::draw_set_color_write_enable(bool, bool, bool, bool)':
  414. Graphics_Systems/Direct3D9/DX9colors.cpp:106:45: warning: 'flags' may be used uninitialized in this function [-Wuninitialized]
  415. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9background.o Graphics_Systems/Direct3D9/DX9background.cpp
  416. Graphics_Systems/Direct3D9/DX9background.cpp: In function 'void enigma_user::draw_background_tiled_area(int, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar)':
  417. Graphics_Systems/Direct3D9/DX9background.cpp:150:17: warning: unused variable 'tbx' [-Wunused-variable]
  418. Graphics_Systems/Direct3D9/DX9background.cpp:150:37: warning: unused variable 'tby' [-Wunused-variable]
  419. Graphics_Systems/Direct3D9/DX9background.cpp:151:33: warning: variable 'width' set but not used [-Wunused-but-set-variable]
  420. Graphics_Systems/Direct3D9/DX9background.cpp:151:39: warning: variable 'height' set but not used [-Wunused-but-set-variable]
  421. Graphics_Systems/Direct3D9/DX9background.cpp: In function 'void enigma_user::draw_background_stretched_ext(int, gs_scalar, gs_scalar, gs_scalar, gs_scalar, int, gs_scalar)':
  422. Graphics_Systems/Direct3D9/DX9background.cpp:213:35: warning: unused variable 'texh' [-Wunused-variable]
  423. Graphics_Systems/Direct3D9/DX9background.cpp: In function 'void enigma_user::draw_background_tiled_area_ext(int, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar, gs_scalar, int, gs_scalar)':
  424. Graphics_Systems/Direct3D9/DX9background.cpp:319:17: warning: unused variable 'tbx' [-Wunused-variable]
  425. Graphics_Systems/Direct3D9/DX9background.cpp:319:37: warning: unused variable 'tby' [-Wunused-variable]
  426. Graphics_Systems/Direct3D9/DX9background.cpp:320:33: warning: variable 'width' set but not used [-Wunused-but-set-variable]
  427. Graphics_Systems/Direct3D9/DX9background.cpp:320:39: warning: variable 'height' set but not used [-Wunused-but-set-variable]
  428. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9sprite.o Graphics_Systems/Direct3D9/DX9sprite.cpp
  429. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9draw.o Graphics_Systems/Direct3D9/DX9draw.cpp
  430. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'int enigma_user::draw_get_msaa_maxlevel()':
  431. Graphics_Systems/Direct3D9/DX9draw.cpp:44:1: warning: no return statement in function returning non-void [-Wreturn-type]
  432. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'bool enigma_user::draw_get_msaa_supported()':
  433. Graphics_Systems/Direct3D9/DX9draw.cpp:49:1: warning: no return statement in function returning non-void [-Wreturn-type]
  434. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'int enigma_user::draw_getpixel(int, int)':
  435. Graphics_Systems/Direct3D9/DX9draw.cpp:273:1: warning: no return statement in function returning non-void [-Wreturn-type]
  436. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'int enigma_user::draw_mandelbrot(int, int, float, double, double, double, unsigned int)':
  437. Graphics_Systems/Direct3D9/DX9draw.cpp:278:1: warning: no return statement in function returning non-void [-Wreturn-type]
  438. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'bool enigma_user::draw_get_alpha_test()':
  439. Graphics_Systems/Direct3D9/DX9draw.cpp:62:56: warning: 'enabled' is used uninitialized in this function [-Wuninitialized]
  440. Graphics_Systems/Direct3D9/DX9draw.cpp: In function 'unsigned int enigma_user::draw_get_alpha_test_ref_value()':
  441. Graphics_Systems/Direct3D9/DX9draw.cpp:69:45: warning: 'val' is used uninitialized in this function [-Wuninitialized]
  442. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9enable.o Graphics_Systems/Direct3D9/DX9enable.cpp
  443. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DIRECTX9Std.o Graphics_Systems/Direct3D9/DIRECTX9Std.cpp
  444. Graphics_Systems/Direct3D9/DIRECTX9Std.cpp: In function 'std::string enigma_user::draw_get_graphics_error()':
  445. Graphics_Systems/Direct3D9/DIRECTX9Std.cpp:44:1: warning: no return statement in function returning non-void [-Wreturn-type]
  446. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9model.o Graphics_Systems/Direct3D9/DX9model.cpp
  447. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9curves.o Graphics_Systems/Direct3D9/DX9curves.cpp
  448. Graphics_Systems/Direct3D9/DX9curves.cpp: In function 'int enigma_user::draw_spline_vertex(float, float)':
  449. Graphics_Systems/Direct3D9/DX9curves.cpp:186:50: warning: narrowing conversion of 'enigma::currentcolor[3]' from 'unsigned char' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
  450. Graphics_Systems/Direct3D9/DX9curves.cpp: In function 'int enigma_user::draw_spline_optimized_end()':
  451. Graphics_Systems/Direct3D9/DX9curves.cpp:218:1: warning: no return statement in function returning non-void [-Wreturn-type]
  452. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9d3d.o Graphics_Systems/Direct3D9/DX9d3d.cpp
  453. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'void enigma_user::d3d_set_fog_start(double)':
  454. Graphics_Systems/Direct3D9/DX9d3d.cpp:140:60: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  455. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'void enigma_user::d3d_set_fog_end(double)':
  456. Graphics_Systems/Direct3D9/DX9d3d.cpp:146:57: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  457. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'void enigma_user::d3d_set_fog_density(double)':
  458. Graphics_Systems/Direct3D9/DX9d3d.cpp:151:62: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  459. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'bool enigma_user::d3d_transform_stack_push()':
  460. Graphics_Systems/Direct3D9/DX9d3d.cpp:523:1: warning: no return statement in function returning non-void [-Wreturn-type]
  461. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'bool enigma_user::d3d_transform_stack_pop()':
  462. Graphics_Systems/Direct3D9/DX9d3d.cpp:528:1: warning: no return statement in function returning non-void [-Wreturn-type]
  463. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'bool enigma_user::d3d_transform_stack_top()':
  464. Graphics_Systems/Direct3D9/DX9d3d.cpp:543:1: warning: no return statement in function returning non-void [-Wreturn-type]
  465. Graphics_Systems/Direct3D9/DX9d3d.cpp: In member function 'bool d3d_lights::light_define_direction(int, gs_scalar, gs_scalar, gs_scalar, int)':
  466. Graphics_Systems/Direct3D9/DX9d3d.cpp:594:5: warning: no return statement in function returning non-void [-Wreturn-type]
  467. Graphics_Systems/Direct3D9/DX9d3d.cpp: In member function 'bool d3d_lights::light_define_point(int, gs_scalar, gs_scalar, gs_scalar, double, int)':
  468. Graphics_Systems/Direct3D9/DX9d3d.cpp:613:5: warning: no return statement in function returning non-void [-Wreturn-type]
  469. Graphics_Systems/Direct3D9/DX9d3d.cpp: In member function 'bool d3d_lights::light_define_specularity(int, int, int, int, double)':
  470. Graphics_Systems/Direct3D9/DX9d3d.cpp:618:5: warning: no return statement in function returning non-void [-Wreturn-type]
  471. Graphics_Systems/Direct3D9/DX9d3d.cpp: In member function 'bool d3d_lights::light_enable(int)':
  472. Graphics_Systems/Direct3D9/DX9d3d.cpp:623:5: warning: no return statement in function returning non-void [-Wreturn-type]
  473. Graphics_Systems/Direct3D9/DX9d3d.cpp: In member function 'bool d3d_lights::light_disable(int)':
  474. Graphics_Systems/Direct3D9/DX9d3d.cpp:628:5: warning: no return statement in function returning non-void [-Wreturn-type]
  475. Graphics_Systems/Direct3D9/DX9d3d.cpp: In function 'void enigma_user::d3d_light_specularity(int, int, int, int, double)':
  476. Graphics_Systems/Direct3D9/DX9d3d.cpp:651:34: warning: narrowing conversion of 'r' from 'int' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
  477. Graphics_Systems/Direct3D9/DX9d3d.cpp:651:34: warning: narrowing conversion of 'g' from 'int' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
  478. Graphics_Systems/Direct3D9/DX9d3d.cpp:651:34: warning: narrowing conversion of 'b' from 'int' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
  479. Graphics_Systems/Direct3D9/DX9d3d.cpp:651:34: warning: narrowing conversion of 'a' from 'double' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
  480. Graphics_Systems/Direct3D9/DX9d3d.cpp:651:9: warning: unused variable 'specular' [-Wunused-variable]
  481. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9profiler.o Graphics_Systems/Direct3D9/DX9profiler.cpp
  482. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/file_manip.o Platforms/Win32/file_manip.cpp
  483. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSwindow.o Platforms/Win32/WINDOWSwindow.cpp
  484. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSstd.o Platforms/Win32/WINDOWSstd.cpp
  485. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWScallback.o Platforms/Win32/WINDOWScallback.cpp
  486. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSmain.o Platforms/Win32/WINDOWSmain.cpp
  487. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/Platforms/Win32/externals.o Platforms/Win32/externals.cpp
  488. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/libEGMstd.o libEGMstd.cpp
  489. libEGMstd.cpp: In function 'std::string toString(long long int)':
  490. libEGMstd.cpp:36:95: warning: format '%d' expects argument of type 'int', but argument 3 has type 'long long int' [-Wformat]
  491. libEGMstd.cpp: In function 'std::string toString(long long unsigned int)':
  492. libEGMstd.cpp:37:95: warning: format '%u' expects argument of type 'unsigned int', but argument 3 has type 'long long unsigned int' [-Wformat]
  493. g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/Direct3D9/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Windows/Windows/Compile/SHELLmain.o SHELLmain.cpp
  494. In file included from SHELLmain.cpp:102:0:
  495. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h: In function 'variant _SCR_which_model(variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant)':
  496. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:465:5: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
  497. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:472:5: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
  498. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:479:5: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
  499. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h: In function 'variant _SCR_world_init(variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant)':
  500. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:526:5: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
  501. In file included from SHELLmain.cpp:102:0:
  502. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h: In function 'variant _SCR_block_intersect(variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant, variant)':
  503. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:768:78: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
  504. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h: In member function 'variant enigma::OBJ_obj_player::_SCR_block_intersect(variant)':
  505. Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:1387:76: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
  506. In file included from Universal_System/Extensions/ParticleSystems/include.h:9:0,
  507. from API_Switchboard.h:48,
  508. from SHELLmain.cpp:54:
  509. Universal_System/Extensions/ParticleSystems/PS_particle_bridge_Direct3D9.h: At global scope:
  510. Universal_System/Extensions/ParticleSystems/PS_particle_bridge_Direct3D9.h:44:17: warning: 'void enigma::particle_bridge::draw_particle(enigma::particle_instance*)' defined but not used [-Wunused-function]
  511. mingw32-make.exe[1]: Leaving directory `C:/Enigma/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
  512. mingw32-make.exe[1]: Entering directory `C:/Enigma/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
  513. mkdir.exe -p .eobjs/Windows/Windows/Compile/
  514. mkdir.exe -p .eobjs/Windows/Windows/Compile/../Additional/Windows/al/
  515. mkdir.exe -p .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/
  516. mkdir.exe -p .eobjs/Windows/Windows/Compile/Bridges/Win32-Direct3D9/
  517. mkdir.exe -p .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/
  518. mkdir.exe -p .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/
  519. mkdir.exe -p .eobjs/Windows/Windows/Compile/Platforms/Win32/
  520. mkdir.exe -p .eobjs/Windows/Windows/Compile/Preprocessor_Environment_Editable/
  521. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/
  522. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Alarms/
  523. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DataStructures/
  524. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DateTime/
  525. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/
  526. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/
  527. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/
  528. mkdir.exe -p .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Timelines/
  529. mkdir.exe -p .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/
  530. windres.exe -o .eobjs/Windows/Windows/Compile/Preprocessor_Environment_Editable/Resources.rc -i Preprocessor_Environment_Editable/Resources.rc -O rc
  531. windres.exe -o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/res.rc -i Widget_Systems/Win32/res.rc -O rc
  532. echo "// GENERATED RESOURCE FILE FRONTEND" > .eobjs/Windows/Windows/Compile/resources.rc
  533. for res in Preprocessor_Environment_Editable/Resources.rc ../Additional/Windows/al/oal32.rc Widget_Systems/Win32/res.rc; do echo "#include \"$res\"" >> .eobjs/Windows/Windows/Compile/resources.rc; done
  534. windres.exe -o .eobjs/Windows/Windows/Compile/resources.res -i .eobjs/Windows/Windows/Compile/resources.rc -O coff
  535. g++ -L../Additional/Windows/lib -static-libgcc -static-libstdc++ -gc-sections -static-libgcc -static-libgcc -Wl,-subsystem,windows -o "C:/Users/dimas/Desktop/minecraft example.exe" .eobjs/Windows/Windows/Compile/SHELLmain.o .eobjs/Windows/Windows/Compile/libEGMstd.o .eobjs/Windows/Windows/Compile/Platforms/Win32/externals.o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSmain.o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWScallback.o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSstd.o .eobjs/Windows/Windows/Compile/Platforms/Win32/WINDOWSwindow.o .eobjs/Windows/Windows/Compile/Platforms/Win32/file_manip.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9profiler.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9d3d.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9curves.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9model.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DIRECTX9Std.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9enable.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9draw.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9sprite.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9background.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9colors.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9font.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9shapes.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9surface.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9primitives.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9vertex.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9tiles.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9shader.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9blend.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9textures.o .eobjs/Windows/Windows/Compile/Graphics_Systems/Direct3D9/DX9screen.o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALsystem.o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALadvanced.o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/wrap_oal.o .eobjs/Windows/Windows/Compile/Audio_Systems/OpenAL/ALbasic.o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/placeholderlinks.o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/coll_impl.o .eobjs/Windows/Windows/Compile/Collision_Systems/Precise/coll_funcs.o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/menus.o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/dialogs.o .eobjs/Windows/Windows/Compile/Widget_Systems/Win32/widgets.o .eobjs/Windows/Windows/Compile/Universal_System/instance_planar.o .eobjs/Windows/Windows/Compile/Universal_System/object.o .eobjs/Windows/Windows/Compile/Universal_System/lodepng.o .eobjs/Windows/Windows/Compile/Universal_System/loading.o .eobjs/Windows/Windows/Compile/Universal_System/instance.o .eobjs/Windows/Windows/Compile/Universal_System/mathnc.o .eobjs/Windows/Windows/Compile/Universal_System/backgroundstruct.o .eobjs/Windows/Windows/Compile/Universal_System/multifunction_variant.o .eobjs/Windows/Windows/Compile/Universal_System/highscore_functions.o .eobjs/Windows/Windows/Compile/Universal_System/move_functions.o .eobjs/Windows/Windows/Compile/Universal_System/IMGloading.o .eobjs/Windows/Windows/Compile/Universal_System/fontinit.o .eobjs/Windows/Windows/Compile/Universal_System/zlib.o .eobjs/Windows/Windows/Compile/Universal_System/rectpack.o .eobjs/Windows/Windows/Compile/Universal_System/soundinit.o .eobjs/Windows/Windows/Compile/Universal_System/darray.o .eobjs/Windows/Windows/Compile/Universal_System/callbacks_events.o .eobjs/Windows/Windows/Compile/Universal_System/bufferstruct.o .eobjs/Windows/Windows/Compile/Universal_System/transform_object.o .eobjs/Windows/Windows/Compile/Universal_System/terminal_io.o .eobjs/Windows/Windows/Compile/Universal_System/collisions_object.o .eobjs/Windows/Windows/Compile/Universal_System/globalupdate.o .eobjs/Windows/Windows/Compile/Universal_System/CallbackArrays.o .eobjs/Windows/Windows/Compile/Universal_System/reflexive_types.o .eobjs/Windows/Windows/Compile/Universal_System/planar_object.o .eobjs/Windows/Windows/Compile/Universal_System/var4.o .eobjs/Windows/Windows/Compile/Universal_System/fontstruct.o .eobjs/Windows/Windows/Compile/Universal_System/fileio.o .eobjs/Windows/Windows/Compile/Universal_System/lives.o .eobjs/Windows/Windows/Compile/Universal_System/shaderstruct.o .eobjs/Windows/Windows/Compile/Universal_System/dynamic_args.o .eobjs/Windows/Windows/Compile/Universal_System/spriteinit.o .eobjs/Windows/Windows/Compile/Universal_System/graphics_object.o .eobjs/Windows/Windows/Compile/Universal_System/estring.o .eobjs/Windows/Windows/Compile/Universal_System/backgroundinit.o .eobjs/Windows/Windows/Compile/Universal_System/spritestruct.o .eobjs/Windows/Windows/Compile/Universal_System/ENIGMA_GLOBALS.o .eobjs/Windows/Windows/Compile/Universal_System/resource_data.o .eobjs/Windows/Windows/Compile/Universal_System/roomsystem.o .eobjs/Windows/Windows/Compile/Universal_System/instance_system.o .eobjs/Windows/Windows/Compile/Universal_System/depth_draw.o .eobjs/Windows/Windows/Compile/Universal_System/var4_lua.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Alarms/alarmcode.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Timelines/timelines.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/path_functions.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/pathinit.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/Paths/pathstruct.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/mp_movement.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/motion_planning.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/MotionPlanning/motion_planning_struct.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DateTime/date_time.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_effects.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_emitter.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_attractor.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_actions.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_changer.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_updatedraw.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_deflector.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_destroyer.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_particles_apiimpl.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_sprites.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_type.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system_apiimpl.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_depths.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system_manager.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/ParticleSystems/PS_particle_system.o .eobjs/Windows/Windows/Compile/Universal_System/Extensions/DataStructures/data_structures.o .eobjs/Windows/Windows/Compile/Bridges/Win32-Direct3D9/graphics_bridge.o .eobjs/Windows/Windows/Compile/resources.res -lffi -lcomdlg32 -lgdi32 -lwinmm -ld3d9 -ld3dx9 -lOpenAL32 -lalure32 -lvorbisfile -lvorbis -ldumb -logg -lcomctl32 -lz -ld3d9 -ldxerr9
  536. ******** Make Completed Successfully ********
  537. Built to C:/Users/dimas/Desktop/minecraft example.exe
  538. mingw32-make.exe[1]: Leaving directory `C:/Enigma/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
  539. 5 Adding Sprites to Game Module:
  540. Done writing sprites.
  541. Finalized sprites.
  542. 0 Sounds:
  543. Done writing sounds.
  544. 1 Adding Backgrounds to Game Module:
  545. Done writing backgrounds.
  546. 1 Adding Fonts to Game Module:
  547. Done writing fonts.
  548. 0 Adding Paths to Game Module:
  549. Done writing paths.
  550. Closing game module and running if requested.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement