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GermanSchteel

SITUATION

Nov 5th, 2013 (edited)
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  1. SITUATION
  2.  
  3. NAME: GERTRUDE POOL
  4. ROLE: SOPHOMORE CLASS PRESIDENT
  5. ITEM: BINOCULARS
  6. REPUTATION: TANKERY TEAM COMMANDER/PLAY DIRECTOR/HELPFUL/POPULAR/BEAUTIFUL
  7. COMMAND POINTS: 139
  8. CURRENT BUDGET: -400 Dollars
  9. CLASS TREASURY: 7,000
  10. VACATION DAYS: 6
  11.  
  12.  
  13. TACTICAL MANEUVERS
  14. Nishizumi Hook (10 CP)
  15. - A very quick charge to the side of an enemy tank then round their front, and then powerslide around to their other slide, feinting the enemy tank’s turret traverse for a point blank shot to their side armor or their turret ring.
  16.  
  17. Sidewinder (1 CP)
  18. - Zig zag your tank around while simultaneously varying speed to fool your enemy’s aim.
  19.  
  20. The Honorable Approach (FREE)
  21. - Ram the enemy tank.
  22.  
  23. Oddball’s Roundabout (2 CP)
  24. - Lure a pursuing tank into a tight alley or street, then quickly double back and around where it can’t see you, and close in for a point blank shot to the rear.
  25.  
  26. Bootlegger’s Turn (2 CP)
  27. - Quickly rotate your tank 180 degrees while moving forwards and in a narrow area, thus presenting your frontal armor to pursuing enemies, or allowing you to make a daring escape.
  28.  
  29. Nishizumi Run (5 CP)
  30. - In the event of having to face multiple tanks head on, simply run through their formation to sew chaos in their ranks and away to give breathing space. Use smoke canisters if applicable.
  31.  
  32. Boom and Zoom (10 CP)
  33. - Charge an enemy tank, and at point blank range, fire a shot at it. Use your speed to quickly speed past.
  34.  
  35. Clothesline (10 CP)
  36. - Camp at a corner of a building, then as an enemy tank bounds it, hit them with a point blank shot to the side.
  37.  
  38. Hook and Jab (15 CP)
  39. - Unlike the Honorable Approach, the Hook and Jab doesn’t emphasize fully slamming into the enemy tank. Instead, this is a very calculated ram to the corner of a tank, sending the tank spinning to the side or knocking the crew insensible, where you can put a point blank shot either to the rear or side.
  40.  
  41. Miho’s Hook (30 CP)
  42. - From the front of a tank, run around the opposing tank, then immediately pivot and slide around to the enemy tank’s rear. This will probably wreck your suspension and tracks, but the enemy will definitely overcompensate for speed, allowing you a point blank shot to their rear.
  43.  
  44. Button (15 CP)
  45. - Focus all your machine guns into the vision ports of an enemy tank, blinding them and forcing them to a crawl, if not standstill.
  46.  
  47.  
  48. COMMAND PERKS
  49. RALLY! - At the cost of 10 CP, Rally can be used to calm all frenzied crews in the middle of a fight.
  50.  
  51. (CATHY MCDOWELL) LOCKDOWN! - Call up all available members of your tank besides your gunner to help with the loading process. This will effectively grind your tank to a halt, but rapidly increase your fire rate, allowing you to suppress the enemy with sheer firepower. Activating it will cost 15 CP.
  52.  
  53. (ACTIVE) BLITZ! - You can now order all tanks to charge at enemy positions, at the cost of 15 CP. This will sow general confusion among the ranks of the enemy as you and all of your tanks blaze through their lines.
  54.  
  55. (KATE KNISPEL) FAR SIGHT! - At the expenditure of 15 CP, you can spot a tank hidden in ambush well before it happens, if they’re hidden. No refunds.
  56.  
  57. (CHARLOTTE LUCIANO) LOAD TRACERS AND FIRE! - Have all of your tanks in your vicinity fire all of their machine guns at any particular target of your choice, either to light up a field, shake up an enemy formation, or shock them into making a mistake. Costs 30 CP.
  58.  
  59.  
  60. SPONSORSHIPS:
  61. - GUTIERREZ AND SON: 10,000 DOLLARS (SINGULAR)
  62. - CASABLANCA ARMOUR MUSEUM: 5,000 DOLLARS (WEEKLY)
  63. - NORTHERN VIRGINIA TANK MUSEUM: 5,000 DOLLARS (WEEKLY)
  64. - NORTHROP GRUMMAN: 5,000 DOLLARS (WEEKLY)
  65. - GIRL SCOUTS OF AMERICA: 15,000 DOLLARS (WEEKLY)(FREE PURCHASES: 1)
  66. - DARIUS PULLO'S HOBBY SHOP: 5,000 DOLLARS (WEEKLY)
  67. - LERNER ENTERPRISES: 10,000 DOLLARS (WEEKLY)
  68. - SAINT GLORIANA GIRLS COLLEGE: 5,000 DOLLARS (WEEKLY)
  69. - BLACK FOREST PEAK WOMEN'S COLLEGE: 5,000 DOLLARS (WEEKLY)
  70. - SAUNDERS HIGH SCHOOL: 5,000 DOLLARS (WEEKLY)
  71. - CHI-HA-TAN WOMEN'S ACADEMY: 5,000 DOLLARS (WEEKLY)
  72. - SENIOR FUNDING: 30,000 DOLLARS (WEEKLY)(FREE PURCHASES: 1)
  73.  
  74. BOOKS OWNED:
  75. (TEAM NOT-A-CHANCE-IN-HELL)- MY TANK IS FIGHT! - Progress: 200% (PERK UNLOCKED): Bought Chassis now come with applique armor and improved suspension.
  76.  
  77. (TEAM LAST-CHANCERS)- ACHTUNG, PANZER! - Progress: 200% (PERK UNLOCKED): BLITZ! Command perk
  78.  
  79. (TEAM NEEDLEPOINT)- BARE-ARSED FERDINAND - Progress: 200% (PERK UNLOCKED): Improved Intuition - Your intuition skills have been improved, allowing you more information on the tactical situation and even allowing you to further predict enemy movements to greater accuracy. The cost does not change.
  80.  
  81. (NO LONGER OWNED)- ANYONE CAN COOK - Progress: 200% (PERK UNLOCKED): You can now cook. AMAZING ISN'T IT?
  82.  
  83. (NO LONGER OWNED)- THE SOLDER OF TOMORROW - Progress: 200% (PERK UNLOCKED): Morale drops can be reversed at the cost of 5 CP. This applies to any situation where morale is dropped, whether for singular crews or for the team as a whole.
  84.  
  85. (NO LONGER OWNED)- WHERE'S WALDO IN WORLD WAR II - Progress: 200% (PERK UNLOCKED): Far Sight! Command perk
  86.  
  87. (TEAM BEARCAT)- ENGINEERING FOR HIGH SCHOOL STUDENTS - Progress: 200% (PERK UNLOCKED): You now know how to repair tanks, thus allowing you to make quicker repairs on the field, along with no longer requiring a physical connection to the SHOP. IMPROVED ENGINE upgrades are now available in the shop for 3,000 Dollars.
  88.  
  89. - STRANGE GERMAN BOOK - Progress 200% (PERK UNLOCKED): Focused Shot: You can now tell Nancy to target specific parts of a tank, at the cost of 20 CP. These shots will always land and inflict critical damage to the tank in question.
  90.  
  91.  
  92. CURRENT CONTACTS:
  93. - Nancy Whitmore (VP)
  94. - Chrysanthemum Ramirez (Secretary)
  95. - Lisa Cowell (Treasurer)
  96. - Carol “Kitten” Smith (Best Good Friend)
  97. - Principal Eustace Tennyson (Principal)
  98. - Lilah D. Fredendall (Senior President)
  99. - Bernadette Francine Fairless (Senior Vice-President)
  100. - Betty Grable (Junior President)
  101. - The Ace Crew (Ace Crew)
  102. - Tankery Team (Crew Commanders)
  103. - Captain Jean V. Dubois (Former Tankery Instructor)
  104. - Ashley Ursula Lutz (ITL Official and Tankery Instructor)
  105. - Amanda "Ace" Levy (Robert A. Heinlein MA Tankery Commander)
  106. - Audie Murphy (Robert A. Heinlein MA's resident Captain Awesome)
  107. - Perrine Hobart (J. Walter Christie Tech Tankery Commander)
  108. - Victoria Augustine (William Adams Naval Academy Tankery Commander)
  109. - Kei "Kaye" (Saunders High School Senshadou Commander)
  110. - Darjeeling (Saint Gloriana Girls College Senshadou Commander)
  111. - Maho Nishizumi (Kuromorimine Women's College Senshadou Commander)
  112. - Kinuyo Nishi (Chi-Ha-Tan Women's Academy Senshadou Commander)
  113. - Katyusha (Pravda High School Senshadou Commander)
  114. - Piper Blancbois (Konigsberg Academy Panzerfahren Commander)
  115. - Oryola Kuznetsov (Kursk Girls Boarding School Armorcraft Commander)
  116.  
  117. CREWS (UNLOCKED AND ENCOUNTERED)
  118. - Gertrude’s Crew (TEAM JACKDAW) (ELITE)
  119. - Freshmen (TEAM BANDWAGON)(ELITE)(LOYAL)
  120. - Sewing Club (TEAM NEEDLEPOINT) (ELITE)(LOYAL)
  121. - Polish Student Association (TEAM WOJTEK)(ELITE)(LOYAL)
  122. - Aviation Studies Club (TEAM BEARCAT)(ELITE)(LOYAL)
  123. - Lafayette Rifle Team (TEAM MINIE) (ELITE)(LOYAL)
  124. - Delinquents (TEAM LAST-CHANCERS) (ELITE)(LOYAL)
  125. - Naval Studies Merchant (ELITE)(TEAM LIBERTY)
  126. - History Club (TEAM CLIO)(ELITE)(LOYAL)
  127. - Ace Crew (TEAM TIGRIS) (ELITE) (LOYAL)
  128. - Girl Scouts (TEAM CAMPFIRE)(LOYAL)
  129. - Theatre Tech (TEAM MACHINA) (LOYAL)
  130. - Animation Club (TEAM DISNEY) (LOYAL)
  131. - Magicians Club (TEAM SHUFFLE) (LOYAL)
  132. - Naval Studies Engineering (TEAM THUNDER CHILD)
  133. - Junior Council (TEAM PINPRICK) (LOYAL)
  134. - Senior Council (TEAM STEEL) (LOYAL)
  135. - Foreign Exchange (TEAM PURPLE HEART) (LOYAL)
  136. - Hall Monitors (TEAM IRISH BRIGADE)(LOYAL)
  137. - Cheerleaders (TEAM STAR) (LOYAL)
  138.  
  139.  
  140. TEAM MORALE: 70%
  141. - Gertrude’s Crew: 80%
  142. - Freshmen: 80%
  143. - Sewing Club: 80%
  144. - Polish Student Association: 80%
  145. - Aviation Studies Club: 80%
  146. - Rifle Team: 80%
  147. - Delinquents: 80%
  148. - Naval Studies Merchant: 85%
  149. - History Club: 80%
  150. - Ace Crew: 80%
  151. - Girl Scouts: 80%
  152. - Theatre Tech Crew: 80%
  153. - Animation Club: 80%
  154. - Magicians Club: 80%
  155. - Naval Studies Engineering: 80%
  156. - Junior Council: 80%
  157. - Senior Council: 80%
  158. - Foreign Exchange: 65%
  159. - Hall Monitors: 75%
  160. - Cheerleaders: 80%
  161.  
  162. TANKS:
  163. - M4A1E8 SHERMAN (ELITE)(GERTRUDE'S CREW)
  164. - STURMPANZER IV SERIES THREE (COMPETITION SPEC.)(TEAM THUNDER CHILD)
  165. - T-34/57 MODEL 1941 (COMPETITION SPEC.)(TEAM MINIE)
  166. - TIGER II (HENSCHEL) (ELITE)(TEAM TIGRIS)
  167. - CHURCHILL MARK IX LT (ELITE.)(TEAM NOT-A-CHANCE-IN-HELL)
  168. - KV-85 (ELITE)(TEAM BEARCAT)
  169. - SOMUA S35 (Y) (ELITE)(TEAM NEEDLEPOINT)
  170. - PANTHER AUSF. G. (ELITE)(TEAM LAST-CHANCERS)
  171. - M24 CHAFFEE (COMPETITION SPEC.)(TEAM IRISH BRIGADE)
  172. - MARK VIII CROMWELL IV (COMPETITION SPEC.)(TEAM PINPRICK)
  173. - SENTINEL AC IV (COMPETITION SPEC.)(TEAM LIBERTY)
  174. - STUG III AUSF. F (COMPETITION SPEC.)(TEAM CLIO)
  175. - PANZER IV AUSF. G. (COMPETITION SPEC.)(TEAM CAMPFIRE)
  176. - M18 HELLCAT (S)(COMPETITION SPEC.)(TEAM MACHINA)
  177. - M8A1 SCOTT (ELITE)(TEAM WOJTEK)
  178. - M4A4 SHERMAN VC FIREFLY (COMPETITION SPEC.)(TEAM SHUFFLE)
  179. - M4A3 SHERMAN (COMPETITION SPEC.)(TEAM DISNEY)
  180. - T-34/85 MODEL 1944 (ELITE)(TEAM PURPLE HEART)
  181. - PANTHER AUSF. G (COMPETITION SPEC.)(TEAM STAR)
  182. - M45 PERSHING (COMPETITION SPEC.)(TEAM STEEL)
  183.  
  184. - TYPE 97 SHORT BARREL 120mm GUN TANK (COMPETITION SPEC.)
  185.  
  186. SUBQUESTS
  187.  
  188. LOYALTY QUESTS
  189.  
  190. COMPLETED
  191. - The New Colossus: TEAM LIBERTY
  192. o Help Team Liberty find themselves
  193.  
  194. - The Prestige: TEAM SHUFFLE
  195. o Help the Magicians pull off the greatest Magic Trick ever.
  196.  
  197. - The Producers: TEAM MACHINA
  198. o Help Barkas write her play
  199.  
  200. - Trust Busters
  201. o Bring Henrietta and Andrea back together.
  202.  
  203. - Stars Above: TEAM STAR
  204. o Defeat Clara for the last time (or don’t.)
  205.  
  206. - Go for Broke!: TEAM PURPLEHEART
  207. o Help the Japanese work together better
  208.  
  209. - With Fire and Sword: TEAM WOJTEK
  210. o Help the Polish in the Model UN Debate.
  211. o Find the Compendium on the Alien Ninja Whatevers on campus (COMPLETE)
  212.  
  213. - The Great Politics Mess Up: TEAM CLIO
  214. o Help the History Club resolve the Model UN Debate peacefully.
  215. o Mediate the UN Debate
  216.  
  217. - Old Glory: TEAM NEEDLEPOINT
  218. o Help the Sewing Club regain their former glory
  219. o Raise 15,000 Dollars (15,000/15,000)
  220. o Help the Sewing Club get work
  221. o Fashion Show?
  222.  
  223. - Medal of Honor
  224. o Find out the Konigsberg Roster
  225.  
  226. - I shall fight no more, forever: Team Tigris
  227. o Help Michelle move on
  228.  
  229. - The Second Amendment: TEAM MINIE
  230. o Help the Rifle Team against the Social Justice Warriors
  231.  
  232. - "I suddenly remembered my Charlemagne!"
  233. o Recruit crews
  234.  
  235. - O Brother, Where Art Thou?: TEAM NOT-A-CHANCE-IN-HELL
  236. o Help the Freshmen become an official band.
  237. o Film the Freshmen singing (COMPLETED)
  238. o Record a soundtrack for the Freshmen (COMPLETED)
  239. o Get a gig for the Freshmen (COMPLETED)
  240.  
  241. - The Election of ’44.
  242. o Get re-elected
  243.  
  244. - Stand and Deliver: TEAM LAST-CHANCERS
  245. o Redeem the Delinquents
  246. o Keep Luciano’s Secret (or don’t) (COMPLETED)
  247. o Be Elouise’s friend (COMPLETED)
  248. o Help Maya pass the midterms.
  249. o Get Zwillman’s Pet Stop approved (COMPLETED)
  250. o Get Benita Siegel a job. (COMPLETED)
  251.  
  252. - Something for all Girls: TEAM CAMPFIRE
  253. o Go Camping with the Girl Scouts (COMPLETED)
  254. o Raise 20,000 Dollars (20,000/20,000) (COMPLETED)
  255. o Raise more awareness of the Girl Scouts (COMPLETED)
  256.  
  257. - The Flying Tigers!: TEAM BEARCAT
  258. o Help the Aviation Studies Club start a Skycraft team. (COMPLETED)
  259. o Planes found (5/5) (COMPLETED)
  260. o Register the Skycraft Team (COMPLETED)
  261. o Demonstrate the Skycraft Team (COMPLETED)
  262.  
  263. - Nice and Breezy (COMPLETED)
  264. o Find out where your panties went.
  265. - Unfortunately, the song is copyrighted. (COMPLETED)
  266. o Set up and celebrate Kitten’s birthday
  267. - Walt Disney versus Osamu Tezuka (COMPLETED)
  268. o Resolve the Anime Club versus Animation Club conflict.
  269. - Operation Bertram (COMPLETED)
  270. o Direct the Fall Play
  271. - For Auld Lang Syne (COMPLETED)
  272. o Recruit the Ace Crew (5/5)
  273. - Tutorials usually come first. (COMPLETED)
  274. o Hire an Instructor
  275. - Girls go shopping, right? (COMPLETED)
  276. o Buy a Tank (1/1)
  277. - In Search of the Almighty Dollar (COMPLETED)
  278. o Raise 50,000 Dollars
  279. - Panzerjäger (COMPLETED)
  280. o Find Lafayette Girls Academy’s 8 Tanks. (8/8)
  281. - Operation Torch (COMPLETED)
  282. o Fight the first match with Robert A. Heinlein Military Academy.
  283. - The Golden Age of Animation (COMPLETED)
  284. o Help Willie Hanna get into the Animation Club
  285. - Hasten the Homecoming (COMPLETED)
  286. o Prepare for Homecoming
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