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- So...
- Did the actual math on Travis Woo's new combo list, but it was a tad off.
- NEW VERSION! Craterhoof fixed, korazda guildmage, cathar's crusade added! (as 61-62nd card, deal with it)
- Assuming that somehow you cast primal surge using 10 lands and all other permenants are in library or
- untapped, you can get 202 mana from elves + untapping them.
- Stack:
- 4x +27/+27 Craterhoof Pumps
- 27x Cathar's Crusade Triggers
- 1x Reflection Trigger
- You let 4 craterhoof triggers resolve (reflection trigger still on stack) you now have:
- 1 111/111 Yew Spirit
- 4 113/113 Craterhoofs
- 4 113/113 Arbor Elves
- 4 113/113 Archdruids
- 1 110/110 Korazda Guildmage
- 4 109/109 Pilgrims
- 4 109/109 Scorned Villagers
- 4 109/112 Bell-Ringers
- 1 109/109 Wild Beastmaster (enchanted w/ reflection)
- Let 27 Cathar's Triggers Resolve, you now have:
- 1 138/138 Yew Spirit
- 4 140/140 Craterhoofs
- 4 140/140 Arbor Elves
- 4 140/140 Archdruids
- 1 137/137 Korazda Guildmage
- 4 136/136 Pilgrims
- 4 136/136 Scorned Villagers
- 4 136/139 Bell-Ringers
- 1 136/136 Wild Beastmaster (enchanted w/ reflection)
- Activate Yew Spirit 49 times. You now have:
- 1 7.7687e16/7.7687e16 Yew Spirit
- 4 140/140 Craterhoofs
- 4 140/140 Arbor Elves
- 4 140/140 Archdruids
- 1 137/137 Korazda Guildmage
- 4 136/136 Pilgrims
- 4 136/136 Scorned Villagers
- 4 136/139 Bell-Ringers
- 1 136/136 Wild Beastmaster (enchanted w/ reflection)
- Activate Korazda Guildmage, sacrificing the Yew Spirit. You now have:
- 7.7687e16 1/1 saproling tokens
- 4 140/140 Craterhoofs
- 4 140/140 Arbor Elves
- 4 140/140 Archdruids
- 1 137/137 Korazda Guildmage
- 4 136/136 Pilgrims
- 4 136/136 Scorned Villagers
- 4 136/139 Bell-Ringers
- 1 136/136 Wild Beastmaster (enchanted w/ reflection)
- Stack:
- 7.7687e16x Crusade Triggers
- Reflection Trigger
- Let all crusade triggers resolve. You now have:
- 7.7687e16 7.7687e16/7.7687e16 saproling tokens
- 4 7.7687e16/7.7687e16 Craterhoofs
- 4 7.7687e16/7.7687e16 Arbor Elves
- 4 7.7687e16/7.7687e16 Archdruids
- 1 7.7687e16/7.7687e16 Korazda Guildmage
- 4 7.7687e16/7.7687e16 Pilgrims
- 4 7.7687e16/7.7687e16 Scorned Villagers
- 4 7.7687e16/7.7687e16 Bell-Ringers
- 1 7.7687e16/7.7687e16 Wild Beastmaster (enchanted w/ reflection)
- Now, let reflection trigger resolve. you now have:
- 7.7687e16 7.7687e16/7.7687e16 Wild Beastmasters
- When you attack, each wild beastmaster triggers.
- you end up with:
- uhhh... my computer literally cannot compute over 900 of them attacking.
- That is a total of:
- ~1.0e290 damage.
- BUT... It looks like the exponent can be calculated based on number of attackers on linear scale!
- SO, extrapolating out to 7687e16 attackers is now:
- 1.0e2.33e19. Thats a 1 followed by 23.3 sextillion zeroes.
- To attempt to write this number would be practically impossible, because at 1mm wide numbers, it would take 2.5 lightyears of distance/space.
- Lets compare this to some other large numbers:
- Number of atoms in the observable universe - 1e78-1e82. Aasy.
- A Googol - 10e100. Nice Try.
- A Googolplex - 10e10e100. Alright, we cant beat em all...
- Fog.
- Jon Johnson
- @jjflipped on twitter
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