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- package com.morgenmiddag.rain.level;
- import java.util.Random;
- public class RandomLevel extends Level {
- private static final Random random = new Random();
- public RandomLevel(int width, int height) {
- super(width, height);
- }
- protected void genereateLevel() {
- for(int y = 0; y < height; y++){
- for(int x = 0; x < width; x++){
- tiles[x + y * width] = random.nextInt(4);
- }
- }
- }
- }
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