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SilverKing

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Oct 4th, 2018
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  1.  
  2. [Log:]
  3. Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
  4. [Stacktrace:]
  5. UnityEngine.Debug:Log(Object)
  6. Facebook.Unity.CompiledFacebookLoader:Start()
  7.  
  8. [Log:]
  9. [DevToDev] 2018/10/04 12:48:38 : Application keys can't be empty.
  10. [Stacktrace:]
  11. UnityEngine.Debug:Log(Object)
  12. DevToDev.Core.Utils.Log:R(String, Object[])
  13. DevToDev.Logic.SDKClient:Initialize(String, String)
  14. DTDEditor.DevToDevSDK:Start()
  15.  
  16. [Log:]
  17. [DevToDev] 2018/10/04 12:48:38 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
  18. [Stacktrace:]
  19. UnityEngine.Debug:Log(Object)
  20. DevToDev.Core.Utils.Log:R(String, Object[])
  21. DevToDev.Logic.SDKClient:Initialize(String, String)
  22. analytics.DevToDevController:Start()
  23.  
  24. [Log:]
  25. [AD helper] deltaTime = 1538219117
  26. [Stacktrace:]
  27. UnityEngine.Debug:LogFormat(String, Object[])
  28. advertising.AdsHelper:updateHeyzapPrefsLifeTime(ITime)
  29. advertising.MonetizedAdsController:Start()
  30.  
  31. [Log:]
  32. [AD] start initialization
  33. [Stacktrace:]
  34. UnityEngine.Debug:Log(Object)
  35. advertising.MonetizedAdsController:Start()
  36.  
  37. [Log:]
  38. [AD] unity-script: MyAppStart Start called
  39. [Stacktrace:]
  40. UnityEngine.Debug:Log(Object)
  41. advertising.MonetizedAdsController:Start()
  42.  
  43. [Log:]
  44. [AD] unity-script: IronSource.Agent.getAdvertiserId : 8C33A625-379B-4184-9873-821016EDB07E
  45. [Stacktrace:]
  46. UnityEngine.Debug:Log(Object)
  47. advertising.MonetizedAdsController:Start()
  48.  
  49. [Log:]
  50. [AD] unity-script: IronSource.Agent.validateIntegration
  51. [Stacktrace:]
  52. UnityEngine.Debug:Log(Object)
  53. advertising.MonetizedAdsController:Start()
  54.  
  55. [Log:]
  56. [AD] unity-script: unity version2017.3.1f1
  57. [Stacktrace:]
  58. UnityEngine.Debug:Log(Object)
  59. advertising.MonetizedAdsController:Start()
  60.  
  61. [Log:]
  62. [AD] unity-script: IronSource.Agent.init
  63. [Stacktrace:]
  64. UnityEngine.Debug:Log(Object)
  65. advertising.MonetizedAdsController:Start()
  66.  
  67. [Log:]
  68. [DevToDev] 2018/10/04 12:48:39 : Metric Application Info added to storage
  69. [Stacktrace:]
  70. UnityEngine.Debug:Log(Object)
  71. DevToDev.Core.Utils.Log:R(String, Object[])
  72. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  73. DevToDev.Logic.User:AddEvent(Event)
  74. DevToDev.Logic.User:AddSelfInfo()
  75. DevToDev.Logic.User:OnInitialized(Boolean)
  76. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  77. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  78. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  79.  
  80. [Log:]
  81. [DevToDev] 2018/10/04 12:48:40 : Metric User Info added to storage
  82. [Stacktrace:]
  83. UnityEngine.Debug:Log(Object)
  84. DevToDev.Core.Utils.Log:R(String, Object[])
  85. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  86. DevToDev.Logic.User:AddEvent(Event)
  87. DevToDev.Logic.User:AddSelfInfo()
  88. DevToDev.Logic.User:OnInitialized(Boolean)
  89. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  90. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  91. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  92.  
  93. [Log:]
  94. [DevToDev] 2018/10/04 12:48:40 : Metric Device Info added to storage
  95. [Stacktrace:]
  96. UnityEngine.Debug:Log(Object)
  97. DevToDev.Core.Utils.Log:R(String, Object[])
  98. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  99. DevToDev.Logic.User:AddEvent(Event)
  100. DevToDev.Logic.User:AddSelfInfo()
  101. DevToDev.Logic.User:OnInitialized(Boolean)
  102. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  103. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  104. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  105.  
  106. [Log:]
  107. AF : registerUninstall -> token = System.Byte[]
  108. [Stacktrace:]
  109. UnityEngine.Debug:LogFormat(String, Object[])
  110.  
  111. [Log:]
  112. [ SocialManager ] isSocialNetworkInitialized = True
  113. [Stacktrace:]
  114. UnityEngine.Debug:Log(Object)
  115. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  116. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  117.  
  118. [Log:]
  119. [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
  120. [Stacktrace:]
  121. UnityEngine.Debug:LogFormat(String, Object[])
  122. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  123. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  124.  
  125. [Log:]
  126. showWindow: IntroWindow
  127. [Stacktrace:]
  128. UnityEngine.Debug:LogFormat(String, Object[])
  129. Engine.UIManager:showWindow(Type, Int32, Action`2)
  130. app.<gameProcess>c__Iterator1:MoveNext()
  131. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  132.  
  133. [Log:]
  134. try load resources of typeAudioClip
  135. [Stacktrace:]
  136. UnityEngine.Debug:Log(Object)
  137. Engine.ResourceLoader:load(String)
  138. Engine.ResourceManager:load(String)
  139. sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
  140. sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
  141. utils.TSounds:PlaySound(String, Int32, Boolean, Single)
  142. app.Game:<start>m__2(Window)
  143. Engine.UIManager:showWindow(Type, Int32, Action`2)
  144. app.<gameProcess>c__Iterator1:MoveNext()
  145. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  146.  
  147. [Log:]
  148. [DevToDev] 2018/10/04 12:48:40 : Metric Storage has been sent sucsessfully
  149. [Stacktrace:]
  150. UnityEngine.Debug:Log(Object)
  151. DevToDev.Core.Utils.Log:R(String, Object[])
  152. DevToDev.Logic.User:OnSendCallBack(Response, Object)
  153. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  154. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  155.  
  156. [Log:]
  157. [AD] I got OfferwallAvailableEvent, value = True
  158. [Stacktrace:]
  159. UnityEngine.Debug:Log(Object)
  160. advertising.MonetizedAdsController:OfferwallAvailableEvent(Boolean)
  161.  
  162. [Log:]
  163. [AD] unity-script: I got RewardedVideoAvailabilityChangedEvent, value = True
  164. [Stacktrace:]
  165. UnityEngine.Debug:Log(Object)
  166. advertising.MonetizedAdsController:RewardedVideoAvailabilityChangedEvent(Boolean)
  167.  
  168. [Log:]
  169. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
  170. [Stacktrace:]
  171. UnityEngine.Debug:LogFormat(String, Object[])
  172. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  173. Net.<sendRequest>c__AnonStorey0:<>m__0()
  174. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  175. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  176. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  177. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  178.  
  179. [Log:]
  180. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=True, sendOnline=True
  181. [Stacktrace:]
  182. UnityEngine.Debug:LogFormat(String, Object[])
  183. Engine.Net.HTTPService:startRequest(URLRequest)
  184. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  185. Net.<sendRequest>c__AnonStorey0:<>m__0()
  186. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  187. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  188. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  189. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  190.  
  191. [Log:]
  192. NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/v, headers = mobile-device=ios; mobile-device-version=1.1.4, data = uid=; atk=; ssn=0; v=1.1.4; session=0; counter=0; md5=8fb4e837fb86138c193a52343293fe8b, json = {"id":1,"url":"https://kitchenstarfb.beargg.com/mo/v","method":1,"headers":{"mobile-device":"ios","mobile-device-version":"1.1.4"},"type":"text","data":{"uid":"","atk":"","ssn":"0","v":"1.1.4","session":0,"counter":0,"md5":"8fb4e837fb86138c193a52343293fe8b"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
  193. [Stacktrace:]
  194. UnityEngine.Debug:LogFormat(String, Object[])
  195. Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
  196. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  197. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  198. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  199. Engine.Net.HTTPService:startRequest(URLRequest)
  200. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  201. Net.<sendRequest>c__AnonStorey0:<>m__0()
  202. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  203. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  204. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  205. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  206.  
  207. [Log:]
  208. NET_SUCCESS: requestId=1, text={"response":{"w":[{"p":"stat\/config\/Branch0\/Mobile\/1.1\/banners.xml","e":1532011949},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/game.xml","e":1536757332},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/actions.xml","e":1532523091},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/offers.xml","e":1533024779},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/payvault.xml","e":1532702276},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/special-offers.xml","e":1532011939},{"p":"stat\/offers\/offer_ru.xml","e":1537792885},{"p":"stat\/offers\/offer_en.xml","e":1533894793},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_ru_ru.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_en_en.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/ads.xml","e":1537520602}],"u":"https:\/\/kitchenstarfb.beargg.com\/","init":{"ACTIVE_CLIENT_VERSION":"1.0.0","URL_FOR_LOGGING":"https:\/\/kitchenstarfb.beargg.com\/mo\/lo","ANDROID_DEVELOPER_PAYERS":["r0ssbi4@gmail.com","avetissargsian@gmail.com","massovik87@gmail.com","csmaster9@gmail.com","kamaelking@gmail.com","poetflash@gmail.com","andreyt.gamedev@gmail.com","zmeysss@gmail.com","hozyain@gmail.com","m.andrey.valeryevich@gmail.com","belovaanastasia80@gmail.com","inattentive1@gmail.com","xxxdezmond2@gmail.com","heidyas88@gmail.com","cafeUTester@gmail.com","vadymkravchenkogd@gmail.com","kamaelking@live.com","bearggames@gmail.com","elenamitnik4@gmail.com","xxxdezmondwork2@gmail.com","ekaterinamitnik44@gmail.com"],"TESTERS":["b5c87cd4-e043-49b2-bf0c-6d0da972faf7","fe919a75-0225-4014-a902-1c18260e6084","80d33936-1771-42d9-ae6d-b5ca99cd69ac","08c3fd90-a2b4-4d34-9ac7-62e96fbf7ce1","acca9eec-d7e3-4276-9dbb-1a30dc5bbe79","fc9dfc7c-1841-4141-ad9b-c77167587d48","E0F8F5EC-E9C4-4771-8630-7F148682DCCD","1FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D","60ECDE66-3FAF-4DC0-95FC-84FE18FD7F5E","3C1A0DC8-B346-4806-AC07-AD28961B10B7","291024B3-F68F-4E24-8065-FA3EE459B0C9","1E5ADE2C-5E71-49D8-B3CF-21BDB3A566F4","7AE45A88-865A-43A2-BD81-D3D474CA49ED","746E089F-5B6B-4D50-888E-2536CF670CCF","23941e10-a271-4ca5-bba3-4574a0864205","eba451e8-284a-4d5c-ae1a-6bf846fb19a9","a1f03af7-3ad7-47bf-91d7-0db7da40bfdf","0d3505ca-cd47-4486-af08-2de5ccbdfa21"],"URL_FOR_INSTALLS_DATA_RECEIVE":"https:\/\/cafecms.beargg.com\/device\/add_install_restaurant.php","SIGNATURE":"fb8bff1bd337c4f9289eb9661dcf71dd"}},"md5":"c4af041cdadd389c10f2f918885df751"}
  209. [Stacktrace:]
  210. UnityEngine.Debug:LogFormat(String, Object[])
  211. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  212. Engine.<waitForWWW>c__Iterator0:MoveNext()
  213. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  214.  
  215. [Log:]
  216. startRequest.success: id=1, url=https://kitchenstarfb.beargg.com/mo/v
  217. [Stacktrace:]
  218. UnityEngine.Debug:LogFormat(String, Object[])
  219. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  220. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  221. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  222.  
  223. [Log:]
  224. [ DATA UPDATER ] u --> https://kitchenstarfb.beargg.com/
  225. [Stacktrace:]
  226. UnityEngine.Debug:Log(Object)
  227. Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
  228. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  229. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  230. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  231. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  232.  
  233. [Log:]
  234. 11
  235. [Stacktrace:]
  236. UnityEngine.Debug:Log(Object)
  237. Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
  238. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  239. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  240. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  241. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  242.  
  243. [Log:]
  244. [ DATA UPDATER ] files updateted
  245. [Stacktrace:]
  246. UnityEngine.Debug:Log(Object)
  247. Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
  248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  249. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  250. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  251.  
  252. [Log:]
  253. advertizing content = <ads>
  254. <ad id="restore_products" views_number="10">
  255. <reward money="0" gold="0" energy="10"/>
  256. </ad>
  257. <ad id="level_complete" views_number="2" start_showing_level="15">
  258. <reward money="0" gold="500" energy="0"/>
  259. </ad>
  260. <ad id="lobby_icon" views_number="10"/>
  261. <ad id="offer_wall" />
  262.  
  263. <wheel>
  264. <probability id="1">
  265. <item id="1" type="gold" qty="50" prob="0"/>
  266. <item id="2" type="gold" qty="100" prob="0"/>
  267. <item id="3" type="gold" qty="150" prob="0"/>
  268. <item id="4" type="gold" qty="200" prob="0"/>
  269. <item id="5" type="money" qty="5" prob="0"/>
  270. <item id="6" type="money" qty="3" prob="0"/>
  271. <item id="7" type="money" qty="2" prob="10"/>
  272. <item id="8" type="money" qty="1" prob="90"/>
  273. </probability>
  274. <probability id="2">
  275. <item id="1" type="gold" qty="50" prob="25"/>
  276. <item id="2" type="gold" qty="100" prob="25"/>
  277. <item id="3" type="gold" qty="150" prob="25"/>
  278. <item id="4" type="gold" qty="200" prob="20"/>
  279. <item id="5" type="money" qty="1" prob="2"/>
  280. <item id="6" type="money" qty="2" prob="1"/>
  281. <item id="7" type="money" qty="3" prob="1"/>
  282. <item id="8" type="money" qty="5" prob="1"/>
  283. </probability>
  284. </wheel>
  285. </ads>
  286. [Stacktrace:]
  287. UnityEngine.Debug:Log(Object)
  288. Xmls.AdvertismentXmlWrapper:load()
  289. app.<updateData>c__IteratorD:MoveNext()
  290. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  291.  
  292. [Log:]
  293. Try init products...
  294. [Stacktrace:]
  295. UnityEngine.Debug:Log(Object)
  296. app.Game:initProducts()
  297. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  298. System.Action`3:Invoke(T1, T2, T3)
  299. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  300. Server.CheckConnectionHelper:checkConnection(Boolean)
  301. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  302. Engine.Time.Timer:update(Int32)
  303. Engine.Time.TimersManager:update()
  304. app.<updateTimers>c__Iterator0:MoveNext()
  305. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  306.  
  307. [Log:]
  308. productsIDs :: 29
  309. [Stacktrace:]
  310. UnityEngine.Debug:Log(Object)
  311. Purchases.PurchasesManager:init(String, ProductID[], String)
  312. app.Game:initProducts()
  313. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  314. System.Action`3:Invoke(T1, T2, T3)
  315. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  316. Server.CheckConnectionHelper:checkConnection(Boolean)
  317. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  318. Engine.Time.Timer:update(Int32)
  319. Engine.Time.TimersManager:update()
  320. app.<updateTimers>c__Iterator0:MoveNext()
  321. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  322.  
  323. [Log:]
  324. UnityIAP Version: 1.20.0
  325. [Stacktrace:]
  326. UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
  327. Purchases.PurchasesManager:Init()
  328. Purchases.PurchasesManager:init(String, ProductID[], String)
  329. app.Game:initProducts()
  330. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  331. System.Action`3:Invoke(T1, T2, T3)
  332. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  333. Server.CheckConnectionHelper:checkConnection(Boolean)
  334. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  335. Engine.Time.Timer:update(Int32)
  336. Engine.Time.TimersManager:update()
  337. app.<updateTimers>c__Iterator0:MoveNext()
  338. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  339.  
  340. [Log:]
  341. INSTALL AREADY SENT
  342. [Stacktrace:]
  343. UnityEngine.Debug:Log(Object)
  344. app.<gameProcess>c__Iterator1:MoveNext()
  345. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  346.  
  347. [Log:]
  348. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
  349. [Stacktrace:]
  350. UnityEngine.Debug:LogFormat(String, Object[])
  351. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  352. Net.ServerFacade:authorize(Action`1, Action`1, String)
  353. app.<authorizeClient>c__IteratorE:MoveNext()
  354. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  355. app.<gameProcess>c__Iterator1:MoveNext()
  356. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  357.  
  358. [Log:]
  359. startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=True, sendOnline=False
  360. [Stacktrace:]
  361. UnityEngine.Debug:LogFormat(String, Object[])
  362. Engine.Net.HTTPService:startRequest(URLRequest)
  363. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  364. Net.ServerFacade:authorize(Action`1, Action`1, String)
  365. app.<authorizeClient>c__IteratorE:MoveNext()
  366. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  367. app.<gameProcess>c__Iterator1:MoveNext()
  368. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  369.  
  370. [Log:]
  371. SUCCESS
  372. [Stacktrace:]
  373. UnityEngine.Debug:Log(Object)
  374. app.Game:authorizationSucceeded(Object)
  375. app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
  376. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  377. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  378. Server.LocalServer:call(URLRequest, Action`2)
  379. Engine.Net.HTTPService:startRequest(URLRequest)
  380. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  381. Net.ServerFacade:authorize(Action`1, Action`1, String)
  382. app.<authorizeClient>c__IteratorE:MoveNext()
  383. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  384. app.<gameProcess>c__Iterator1:MoveNext()
  385. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  386.  
  387. [Log:]
  388. Using configuration builder objects
  389. [Stacktrace:]
  390. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  391.  
  392. [Log:]
  393. Try init products...
  394. [Stacktrace:]
  395. UnityEngine.Debug:Log(Object)
  396. app.Game:initProducts()
  397. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  398. System.Action`3:Invoke(T1, T2, T3)
  399. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  400. Server.CheckConnectionHelper:checkConnection(Boolean)
  401. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  402. Engine.Time.Timer:update(Int32)
  403. Engine.Time.TimersManager:update()
  404. app.<updateTimers>c__Iterator0:MoveNext()
  405. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  406.  
  407. [Log:]
  408. productsIDs :: 29
  409. [Stacktrace:]
  410. UnityEngine.Debug:Log(Object)
  411. Purchases.PurchasesManager:init(String, ProductID[], String)
  412. app.Game:initProducts()
  413. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  414. System.Action`3:Invoke(T1, T2, T3)
  415. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  416. Server.CheckConnectionHelper:checkConnection(Boolean)
  417. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  418. Engine.Time.Timer:update(Int32)
  419. Engine.Time.TimersManager:update()
  420. app.<updateTimers>c__Iterator0:MoveNext()
  421. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  422.  
  423. [Log:]
  424. closeAll
  425. [Stacktrace:]
  426. UnityEngine.Debug:Log(Object)
  427. Engine.UIManager:closeAll()
  428. Kitchen.MenuConfigurator:Start()
  429.  
  430. [Log:]
  431. closeWindow: IntroWindow
  432. [Stacktrace:]
  433. UnityEngine.Debug:LogFormat(String, Object[])
  434. Engine.UIManager:closeWindow(Window, Object)
  435. Engine.UIManager:closeAll()
  436. Kitchen.MenuConfigurator:Start()
  437.  
  438. [Log:]
  439. try load resources of typeAudioClip
  440. [Stacktrace:]
  441. UnityEngine.Debug:Log(Object)
  442. Engine.ResourceLoader:load(String)
  443. Engine.ResourceManager:load(String)
  444. sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
  445. sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
  446. utils.TSounds:PlaySound(String, Int32, Boolean, Single)
  447. app.Game:<start>m__3(Window)
  448. Engine.UIManager:closeWindow(Window, Object)
  449. Engine.UIManager:closeAll()
  450. Kitchen.MenuConfigurator:Start()
  451.  
  452. [Log:]
  453. sendWindowResult: IntroWindow
  454. [Stacktrace:]
  455. UnityEngine.Debug:LogFormat(String, Object[])
  456. Engine.UIManager:sendWindowResult(Window, Object)
  457. Engine.UIManager:closeAll()
  458. Kitchen.MenuConfigurator:Start()
  459.  
  460. [Log:]
  461. showWindow: MainMenuWindow
  462. [Stacktrace:]
  463. UnityEngine.Debug:LogFormat(String, Object[])
  464. Engine.UIManager:showWindow(Type, Int32, Action`2)
  465. Kitchen.MenuConfigurator:Start()
  466.  
  467. [Log:]
  468. try load resources of typeAudioClip
  469. [Stacktrace:]
  470. UnityEngine.Debug:Log(Object)
  471. Engine.ResourceLoader:load(String)
  472. Engine.ResourceManager:load(String)
  473. sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
  474. sound.SoundManager:PlayMapMusic(Int32)
  475. System.Action`3:Invoke(T1, T2, T3)
  476. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  477. mapLib.TMapNavigator:show(Int32)
  478. mapLib.TMap:show(Boolean)
  479. mapLib.TMap:init()
  480. System.Reflection.MethodBase:Invoke(Object, Object[])
  481. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  482. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  483. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  484. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  485. Zenject.PlaceholderFactory`1:CreateInternal(List`1)
  486. mapLib.TMapNavigator:initCurrentMap(Int32)
  487. mapLib.TMapNavigator:init()
  488. System.Reflection.MethodBase:Invoke(Object, Object[])
  489. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  490. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  491. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  492. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  493. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  494. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  495. Zenject.DiContainer:Resolve(InjectContext)
  496. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  497. Zenject.DiContainer:InjectExplicit(Object, List`1)
  498. Zenject.DiContainer:InjectGameObject(GameObject)
  499. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  500. Engine.ResourceManager:createInstanceAndGetComponent(String)
  501. Engine.UIBinder:createView(InjectContext)
  502. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  503. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  504. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  505. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  506. Zenject.DiContainer:Resolve(InjectContext)
  507. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  508. Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
  509. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  510. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  511. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  512. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  513. Zenject.DiContainer:Resolve(InjectContext)
  514. Engine.UIManager:showWindow(Type, Int32, Action`2)
  515. Kitchen.MenuConfigurator:Start()
  516.  
  517. [Log:]
  518. Default clip could not be found in attached animations list.
  519. [Stacktrace:]
  520. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  521. NestedPrefab:create()
  522. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  523. Engine.ResourceManager:createInstanceAndGetComponent(String)
  524. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  525. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  526. System.Action`3:Invoke(T1, T2, T3)
  527. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  528. Kitchen.MainMenuModel:init()
  529. System.Reflection.MethodBase:Invoke(Object, Object[])
  530. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  531. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  532. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  533. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  534. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  535. Zenject.DiContainer:Resolve(InjectContext)
  536. Engine.UIManager:showWindow(Type, Int32, Action`2)
  537. Kitchen.MenuConfigurator:Start()
  538.  
  539. [Log:]
  540. Default clip could not be found in attached animations list.
  541. [Stacktrace:]
  542. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  543. NestedPrefab:create()
  544. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  545. Engine.ResourceManager:createInstanceAndGetComponent(String)
  546. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  547. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  548. System.Action`3:Invoke(T1, T2, T3)
  549. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  550. Kitchen.MainMenuModel:init()
  551. System.Reflection.MethodBase:Invoke(Object, Object[])
  552. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  553. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  554. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  555. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  556. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  557. Zenject.DiContainer:Resolve(InjectContext)
  558. Engine.UIManager:showWindow(Type, Int32, Action`2)
  559. Kitchen.MenuConfigurator:Start()
  560.  
  561. [Log:]
  562. Default clip could not be found in attached animations list.
  563. [Stacktrace:]
  564. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  565. mapLib.ChefInMapView:Idle()
  566. ChefInMap:instanceUpdated()
  567. NestedPrefab:create()
  568. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  569. Engine.ResourceManager:createInstanceAndGetComponent(String)
  570. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  571. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  572. System.Action`3:Invoke(T1, T2, T3)
  573. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  574. Kitchen.MainMenuModel:init()
  575. System.Reflection.MethodBase:Invoke(Object, Object[])
  576. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  577. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  578. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  579. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  580. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  581. Zenject.DiContainer:Resolve(InjectContext)
  582. Engine.UIManager:showWindow(Type, Int32, Action`2)
  583. Kitchen.MenuConfigurator:Start()
  584.  
  585. [Log:]
  586. Default clip could not be found in attached animations list.
  587. [Stacktrace:]
  588. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  589. NestedPrefab:create()
  590. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  591. Engine.ResourceManager:createInstanceAndGetComponent(String)
  592. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  593. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  594. System.Action`3:Invoke(T1, T2, T3)
  595. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  596. Kitchen.MainMenuModel:init()
  597. System.Reflection.MethodBase:Invoke(Object, Object[])
  598. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  599. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  600. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  601. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  602. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  603. Zenject.DiContainer:Resolve(InjectContext)
  604. Engine.UIManager:showWindow(Type, Int32, Action`2)
  605. Kitchen.MenuConfigurator:Start()
  606.  
  607. [Log:]
  608. Default clip could not be found in attached animations list.
  609. [Stacktrace:]
  610. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  611. NestedPrefab:create()
  612. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  613. Engine.ResourceManager:createInstanceAndGetComponent(String)
  614. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  615. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  616. System.Action`3:Invoke(T1, T2, T3)
  617. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  618. Kitchen.MainMenuModel:init()
  619. System.Reflection.MethodBase:Invoke(Object, Object[])
  620. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  621. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  622. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  623. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  624. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  625. Zenject.DiContainer:Resolve(InjectContext)
  626. Engine.UIManager:showWindow(Type, Int32, Action`2)
  627. Kitchen.MenuConfigurator:Start()
  628.  
  629. [Log:]
  630. Default clip could not be found in attached animations list.
  631. [Stacktrace:]
  632. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  633. mapLib.ChefInMapView:Idle()
  634. ChefInMap:instanceUpdated()
  635. NestedPrefab:create()
  636. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  637. Engine.ResourceManager:createInstanceAndGetComponent(String)
  638. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  639. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  640. System.Action`3:Invoke(T1, T2, T3)
  641. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  642. Kitchen.MainMenuModel:init()
  643. System.Reflection.MethodBase:Invoke(Object, Object[])
  644. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  645. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  646. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  647. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  648. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  649. Zenject.DiContainer:Resolve(InjectContext)
  650. Engine.UIManager:showWindow(Type, Int32, Action`2)
  651. Kitchen.MenuConfigurator:Start()
  652.  
  653. [Log:]
  654. securityGuardView update
  655. [Stacktrace:]
  656. UnityEngine.Debug:LogWarning(Object)
  657. mapLib.SecurityGuardView:update()
  658. SecurityGuard:SetPostData(Post)
  659. mapLib.TMapView:connect(TMap)
  660. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  661. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  662. System.Action`3:Invoke(T1, T2, T3)
  663. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  664. Kitchen.MainMenuModel:init()
  665. System.Reflection.MethodBase:Invoke(Object, Object[])
  666. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  667. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  668. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  669. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  670. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  671. Zenject.DiContainer:Resolve(InjectContext)
  672. Engine.UIManager:showWindow(Type, Int32, Action`2)
  673. Kitchen.MenuConfigurator:Start()
  674.  
  675. [Log:]
  676. _presenter.scrollDirection None : -1
  677. [Stacktrace:]
  678. UnityEngine.Debug:Log(Object)
  679. Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
  680. System.Action`3:Invoke(T1, T2, T3)
  681. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  682. mapLib.TMapView:connect(TMap)
  683. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  684. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  685. System.Action`3:Invoke(T1, T2, T3)
  686. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  687. Kitchen.MainMenuModel:init()
  688. System.Reflection.MethodBase:Invoke(Object, Object[])
  689. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  690. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  691. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  692. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  693. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  694. Zenject.DiContainer:Resolve(InjectContext)
  695. Engine.UIManager:showWindow(Type, Int32, Action`2)
  696. Kitchen.MenuConfigurator:Start()
  697.  
  698. [Log:]
  699. [AD] TUpPanel update...
  700. [Stacktrace:]
  701. UnityEngine.Debug:Log(Object)
  702. TUpPanel:updateAdIcon()
  703. TUpPanel:Start()
  704.  
  705. [Log:]
  706. [AD] isAvailable: tag lobby_icon , offerWall False
  707. [Stacktrace:]
  708. UnityEngine.Debug:LogFormat(String, Object[])
  709. advertising.MonetizedAdsController:isAvailable(String, Boolean)
  710. TUpPanel:updateAdIcon()
  711. TUpPanel:Start()
  712.  
  713. [Log:]
  714. [AD] isRewardedVideoAvailable True
  715. [Stacktrace:]
  716. UnityEngine.Debug:LogFormat(String, Object[])
  717. advertising.MonetizedAdsController:isAvailable(String, Boolean)
  718. TUpPanel:updateAdIcon()
  719. TUpPanel:Start()
  720.  
  721. [Log:]
  722. [AD helper] isLimitRiched = False
  723. [Stacktrace:]
  724. UnityEngine.Debug:LogFormat(String, Object[])
  725. advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
  726. advertising.MonetizedAdsController:isAvailable(String, Boolean)
  727. TUpPanel:updateAdIcon()
  728. TUpPanel:Start()
  729.  
  730. [Log:]
  731. [AD helper] availableByLevel = True, startShowLevel = 0
  732. [Stacktrace:]
  733. UnityEngine.Debug:LogFormat(String, Object[])
  734. advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
  735. advertising.MonetizedAdsController:isAvailable(String, Boolean)
  736. TUpPanel:updateAdIcon()
  737. TUpPanel:Start()
  738.  
  739. [Log:]
  740. Try init products...
  741. [Stacktrace:]
  742. UnityEngine.Debug:Log(Object)
  743. app.Game:initProducts()
  744. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  745. System.Action`3:Invoke(T1, T2, T3)
  746. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  747. Server.CheckConnectionHelper:checkConnection(Boolean)
  748. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  749. Engine.Time.Timer:update(Int32)
  750. Engine.Time.TimersManager:update()
  751. app.<updateTimers>c__Iterator0:MoveNext()
  752. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  753.  
  754. [Log:]
  755. productsIDs :: 29
  756. [Stacktrace:]
  757. UnityEngine.Debug:Log(Object)
  758. Purchases.PurchasesManager:init(String, ProductID[], String)
  759. app.Game:initProducts()
  760. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  761. System.Action`3:Invoke(T1, T2, T3)
  762. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  763. Server.CheckConnectionHelper:checkConnection(Boolean)
  764. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  765. Engine.Time.Timer:update(Int32)
  766. Engine.Time.TimersManager:update()
  767. app.<updateTimers>c__Iterator0:MoveNext()
  768. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  769.  
  770. [Log:]
  771. [DevToDev] 2018/10/04 12:49:03 : gender property was set successfully. Value: Male
  772. [Stacktrace:]
  773. UnityEngine.Debug:Log(Object)
  774. DevToDev.Core.Utils.Log:R(String, Object[])
  775. DevToDev.Logic.PeopleLogic:set_Gender(Gender)
  776. analytics.DevToDevController:setUserData(IMUser)
  777. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  778. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  779.  
  780. [Log:]
  781. [DevToDev] 2018/10/04 12:49:03 : age property was set successfully. Value: 0
  782. [Stacktrace:]
  783. UnityEngine.Debug:Log(Object)
  784. DevToDev.Core.Utils.Log:R(String, Object[])
  785. DevToDev.Logic.PeopleLogic:set_Age(Int32)
  786. analytics.DevToDevController:setUserData(IMUser)
  787. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  788. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  789.  
  790. [Log:]
  791. showWindow: TStartScreenWindow
  792. [Stacktrace:]
  793. UnityEngine.Debug:LogFormat(String, Object[])
  794. Engine.UIManager:showWindow(Type, Int32, Action`2)
  795. app.Game:ShowStartScreenWindow(Boolean)
  796. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  797. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  798.  
  799. [Log:]
  800. try load resources of typeGameObject
  801. [Stacktrace:]
  802. UnityEngine.Debug:Log(Object)
  803. Engine.ResourceLoader:load(String)
  804. Engine.ResourceManager:load(String)
  805. Engine.ResourceManager:createInstanceAndGetComponent(String)
  806. Engine.UIBinder:createView(InjectContext)
  807. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  808. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  809. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  810. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  811. Zenject.DiContainer:Resolve(InjectContext)
  812. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  813. Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
  814. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  815. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  816. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  817. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  818. Zenject.DiContainer:Resolve(InjectContext)
  819. Engine.UIManager:showWindow(Type, Int32, Action`2)
  820. app.Game:ShowStartScreenWindow(Boolean)
  821. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  822. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  823.  
  824. [Log:]
  825. versioncheck: actualAppVersion=1.0.0, currentVersion=1.1.4
  826. [Stacktrace:]
  827. UnityEngine.Debug:LogFormat(String, Object[])
  828. VersionComparer:isCurrentVersionActual(String, String)
  829. app.Game:checkForToUpdateClient()
  830. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  831. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  832.  
  833. [Log:]
  834. Unavailable product com.beargg.restaurant.offer1011 -com.beargg.restaurant.offer1011
  835. [Stacktrace:]
  836. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  837.  
  838. [Log:]
  839. Unavailable product com.beargg.restaurant.offer1012 -com.beargg.restaurant.offer1012
  840. [Stacktrace:]
  841. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  842.  
  843. [Log:]
  844. Unavailable product com.beargg.restaurant.offer1013 -com.beargg.restaurant.offer1013
  845. [Stacktrace:]
  846. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  847.  
  848. [Log:]
  849. Unavailable product com.beargg.restaurant.offer1014 -com.beargg.restaurant.offer1014
  850. [Stacktrace:]
  851. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  852.  
  853. [Log:]
  854. Purchasing manager is inited
  855. [Stacktrace:]
  856. UnityEngine.Debug:Log(Object)
  857. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  858. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  859.  
  860. [Log:]
  861. QueueProcessor: started
  862. [Stacktrace:]
  863. UnityEngine.Debug:Log(Object)
  864. Purchases.Validators.ValidationQueueProcessor:start()
  865. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  866. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  867.  
  868. [Log:]
  869. QueueProcessor: finished
  870. [Stacktrace:]
  871. UnityEngine.Debug:Log(Object)
  872. Purchases.Validators.<update>c__Iterator0:MoveNext()
  873. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  874. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  875. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  876.  
  877. [Log:]
  878. UnityIAP: Promo interface is available for 25 items
  879. [Stacktrace:]
  880. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  881.  
  882. [Log:]
  883. closeWindow: TStartScreenWindow
  884. [Stacktrace:]
  885. UnityEngine.Debug:LogFormat(String, Object[])
  886. Engine.UIManager:closeWindow(Window, Object)
  887. app.Game:showStartWindowClosed(IWindowModel)
  888. UnityEngine.EventSystems.StandaloneInputModule:Process()
  889.  
  890. [Log:]
  891. sendWindowResult: TStartScreenWindow
  892. [Stacktrace:]
  893. UnityEngine.Debug:LogFormat(String, Object[])
  894. Engine.UIManager:sendWindowResult(Window, Object)
  895. app.Game:showStartWindowClosed(IWindowModel)
  896. UnityEngine.EventSystems.StandaloneInputModule:Process()
  897.  
  898. [Log:]
  899. securityGuardView update
  900. [Stacktrace:]
  901. UnityEngine.Debug:LogWarning(Object)
  902. mapLib.SecurityGuardView:update()
  903. mapLib.Posts:updatePosts(Int32)
  904. mapLib.TMapNavigator:updateMapsLocations(Boolean, Boolean)
  905. app.Game:showStartWindowClosed(IWindowModel)
  906. UnityEngine.EventSystems.StandaloneInputModule:Process()
  907.  
  908. [Log:]
  909. showWindow: StartLevelWindow
  910. [Stacktrace:]
  911. UnityEngine.Debug:LogFormat(String, Object[])
  912. Engine.UIManager:showWindow(Type, Int32, Action`2)
  913. app.<processStartKitchenWindow>c__Iterator8:MoveNext()
  914. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  915. app.<gameProcess>c__Iterator1:MoveNext()
  916. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  917.  
  918. [Log:]
  919. try load resources of typeGameObject
  920. [Stacktrace:]
  921. UnityEngine.Debug:Log(Object)
  922. Engine.ResourceLoader:load(String)
  923. Engine.ResourceManager:load(String)
  924. Engine.ResourceManager:createInstanceAndGetComponent(String)
  925. Engine.UIBinder:createView(InjectContext)
  926. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  927. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  928. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  929. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  930. Zenject.DiContainer:Resolve(InjectContext)
  931. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  932. Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
  933. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  934. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  935. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  936. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  937. Zenject.DiContainer:Resolve(InjectContext)
  938. Engine.UIManager:showWindow(Type, Int32, Action`2)
  939. app.<processStartKitchenWindow>c__Iterator8:MoveNext()
  940. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  941. app.<gameProcess>c__Iterator1:MoveNext()
  942. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  943.  
  944. [Log:]
  945. closeWindow: StartLevelWindow
  946. [Stacktrace:]
  947. UnityEngine.Debug:LogFormat(String, Object[])
  948. Engine.UIManager:closeWindow(Window, Object)
  949. Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
  950. Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
  951. UnityEngine.EventSystems.StandaloneInputModule:Process()
  952.  
  953. [Log:]
  954. sendWindowResult: StartLevelWindow
  955. [Stacktrace:]
  956. UnityEngine.Debug:LogFormat(String, Object[])
  957. Engine.UIManager:sendWindowResult(Window, Object)
  958. Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
  959. Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
  960. UnityEngine.EventSystems.StandaloneInputModule:Process()
  961.  
  962. [Log:]
  963. try load resources of typeAudioClip
  964. [Stacktrace:]
  965. UnityEngine.Debug:Log(Object)
  966. Engine.ResourceLoader:load(String)
  967. Engine.ResourceManager:load(String)
  968. sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
  969. sound.SoundManager:PlayKitchenMusic(Int32)
  970. System.Action`3:Invoke(T1, T2, T3)
  971. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  972. app.<gameProcess>c__Iterator1:MoveNext()
  973. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  974.  
  975. [Log:]
  976. [d2d] StartProgressionEvent = 9
  977. [Stacktrace:]
  978. UnityEngine.Debug:LogFormat(String, Object[])
  979. analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
  980. app.<gameProcess>c__Iterator1:MoveNext()
  981. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  982.  
  983. [Log:]
  984. [DevToDev] 2018/10/04 12:49:15 : Progression event 9 is started.
  985. [Stacktrace:]
  986. UnityEngine.Debug:Log(Object)
  987. DevToDev.Core.Utils.Log:R(String, Object[])
  988. DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
  989. DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
  990. analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
  991. app.<gameProcess>c__Iterator1:MoveNext()
  992. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  993.  
  994. [Log:]
  995. START KITCHEN: mapId=0, locationId = 8
  996. [Stacktrace:]
  997. UnityEngine.Debug:LogFormat(String, Object[])
  998. app.<processKitchen>c__Iterator6:MoveNext()
  999. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1000. app.<gameProcess>c__Iterator1:MoveNext()
  1001. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1002.  
  1003. [Log:]
  1004. closeAll
  1005. [Stacktrace:]
  1006. UnityEngine.Debug:Log(Object)
  1007. Engine.UIManager:closeAll()
  1008. Kitchen.MenuConfigurator:Start()
  1009.  
  1010. [Log:]
  1011. closeWindow: MainMenuWindow
  1012. [Stacktrace:]
  1013. UnityEngine.Debug:LogFormat(String, Object[])
  1014. Engine.UIManager:closeWindow(Window, Object)
  1015. Engine.UIManager:closeAll()
  1016. Kitchen.MenuConfigurator:Start()
  1017.  
  1018. [Log:]
  1019. sendWindowResult: MainMenuWindow
  1020. [Stacktrace:]
  1021. UnityEngine.Debug:LogFormat(String, Object[])
  1022. Engine.UIManager:sendWindowResult(Window, Object)
  1023. Engine.UIManager:closeAll()
  1024. Kitchen.MenuConfigurator:Start()
  1025.  
  1026. [Log:]
  1027. showWindow: MainGameWindow
  1028. [Stacktrace:]
  1029. UnityEngine.Debug:LogFormat(String, Object[])
  1030. Engine.UIManager:showWindow(Type, Int32, Action`2)
  1031. Kitchen.MenuConfigurator:Start()
  1032.  
  1033. [Log:]
  1034. map.kitchenID = 14
  1035. [Stacktrace:]
  1036. UnityEngine.Debug:LogFormat(String, Object[])
  1037. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1038. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1039. System.Action`3:Invoke(T1, T2, T3)
  1040. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1041. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1042. app.<processKitchen>c__Iterator6:MoveNext()
  1043. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1044.  
  1045. [Log:]
  1046. animationConfig not found: itemId = 100
  1047. [Stacktrace:]
  1048. UnityEngine.Debug:LogWarningFormat(String, Object[])
  1049. itemsLib.DeviceData:configureAnimationBase(Int32)
  1050. itemsLib.DeviceData:init(TItem, ILog)
  1051. ItemDeviceView:connect(TItem)
  1052. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  1053. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  1054. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1055. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1056. System.Action`3:Invoke(T1, T2, T3)
  1057. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1058. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1059. app.<processKitchen>c__Iterator6:MoveNext()
  1060. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1061.  
  1062. [Log:]
  1063. NOT IMPLEMENTED
  1064. [Stacktrace:]
  1065. UnityEngine.Debug:LogWarning(Object)
  1066. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1067. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1068. System.Action`3:Invoke(T1, T2, T3)
  1069. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1070. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1071. app.<processKitchen>c__Iterator6:MoveNext()
  1072. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1073.  
  1074. [Log:]
  1075. NOT IMPLEMENTED
  1076. [Stacktrace:]
  1077. UnityEngine.Debug:LogWarning(Object)
  1078. stat.StatisticsManagerCCSoft:getGameGUID()
  1079. kitchenLib.TKitchen:startLevel()
  1080. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1081. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1082. System.Action`3:Invoke(T1, T2, T3)
  1083. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1084. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1085. app.<processKitchen>c__Iterator6:MoveNext()
  1086. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1087.  
  1088. [Log:]
  1089. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
  1090. [Stacktrace:]
  1091. UnityEngine.Debug:LogFormat(String, Object[])
  1092. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1093. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1094. kitchenLib.TKitchen:startLevel()
  1095. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1096. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1097. System.Action`3:Invoke(T1, T2, T3)
  1098. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1099. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1100. app.<processKitchen>c__Iterator6:MoveNext()
  1101. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1102.  
  1103. [Log:]
  1104. startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
  1105. [Stacktrace:]
  1106. UnityEngine.Debug:LogFormat(String, Object[])
  1107. Engine.Net.HTTPService:startRequest(URLRequest)
  1108. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1109. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1110. kitchenLib.TKitchen:startLevel()
  1111. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1112. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1113. System.Action`3:Invoke(T1, T2, T3)
  1114. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1115. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1116. app.<processKitchen>c__Iterator6:MoveNext()
  1117. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1118.  
  1119. [Log:]
  1120. LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
  1121. [Stacktrace:]
  1122. UnityEngine.Debug:Log(Object)
  1123. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1124. Server.LocalServer:call(URLRequest, Action`2)
  1125. Engine.Net.HTTPService:startRequest(URLRequest)
  1126. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1127. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1128. kitchenLib.TKitchen:startLevel()
  1129. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1130. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1131. System.Action`3:Invoke(T1, T2, T3)
  1132. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1133. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1134. app.<processKitchen>c__Iterator6:MoveNext()
  1135. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1136.  
  1137. [Log:]
  1138. ----------------------------- start ls---------------------------------
  1139. [Stacktrace:]
  1140. UnityEngine.Debug:Log(Object)
  1141. Server.SUtils:debugParams(URLRequest, String)
  1142. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1143. Server.LocalServer:call(URLRequest, Action`2)
  1144. Engine.Net.HTTPService:startRequest(URLRequest)
  1145. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1146. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1147. kitchenLib.TKitchen:startLevel()
  1148. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1149. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1150. System.Action`3:Invoke(T1, T2, T3)
  1151. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1152. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1153. app.<processKitchen>c__Iterator6:MoveNext()
  1154. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1155.  
  1156. [Log:]
  1157. uid < ls >
  1158. [Stacktrace:]
  1159. UnityEngine.Debug:Log(Object)
  1160. Server.SUtils:debugParams(URLRequest, String)
  1161. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1162. Server.LocalServer:call(URLRequest, Action`2)
  1163. Engine.Net.HTTPService:startRequest(URLRequest)
  1164. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1165. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1166. kitchenLib.TKitchen:startLevel()
  1167. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1168. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1169. System.Action`3:Invoke(T1, T2, T3)
  1170. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1171. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1172. app.<processKitchen>c__Iterator6:MoveNext()
  1173. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1174.  
  1175. [Log:]
  1176. atk < ls >
  1177. [Stacktrace:]
  1178. UnityEngine.Debug:Log(Object)
  1179. Server.SUtils:debugParams(URLRequest, String)
  1180. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1181. Server.LocalServer:call(URLRequest, Action`2)
  1182. Engine.Net.HTTPService:startRequest(URLRequest)
  1183. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1184. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1185. kitchenLib.TKitchen:startLevel()
  1186. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1187. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1188. System.Action`3:Invoke(T1, T2, T3)
  1189. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1190. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1191. app.<processKitchen>c__Iterator6:MoveNext()
  1192. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1193.  
  1194. [Log:]
  1195. ssn < ls > 0
  1196. [Stacktrace:]
  1197. UnityEngine.Debug:Log(Object)
  1198. Server.SUtils:debugParams(URLRequest, String)
  1199. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1200. Server.LocalServer:call(URLRequest, Action`2)
  1201. Engine.Net.HTTPService:startRequest(URLRequest)
  1202. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1203. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1204. kitchenLib.TKitchen:startLevel()
  1205. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1206. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1207. System.Action`3:Invoke(T1, T2, T3)
  1208. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1209. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1210. app.<processKitchen>c__Iterator6:MoveNext()
  1211. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1212.  
  1213. [Log:]
  1214. l < ls > 8
  1215. [Stacktrace:]
  1216. UnityEngine.Debug:Log(Object)
  1217. Server.SUtils:debugParams(URLRequest, String)
  1218. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1219. Server.LocalServer:call(URLRequest, Action`2)
  1220. Engine.Net.HTTPService:startRequest(URLRequest)
  1221. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1222. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1223. kitchenLib.TKitchen:startLevel()
  1224. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1225. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1226. System.Action`3:Invoke(T1, T2, T3)
  1227. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1228. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1229. app.<processKitchen>c__Iterator6:MoveNext()
  1230. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1231.  
  1232. [Log:]
  1233. i < ls >
  1234. [Stacktrace:]
  1235. UnityEngine.Debug:Log(Object)
  1236. Server.SUtils:debugParams(URLRequest, String)
  1237. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1238. Server.LocalServer:call(URLRequest, Action`2)
  1239. Engine.Net.HTTPService:startRequest(URLRequest)
  1240. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1241. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1242. kitchenLib.TKitchen:startLevel()
  1243. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1244. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1245. System.Action`3:Invoke(T1, T2, T3)
  1246. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1247. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1248. app.<processKitchen>c__Iterator6:MoveNext()
  1249. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1250.  
  1251. [Log:]
  1252. g < ls > 0123
  1253. [Stacktrace:]
  1254. UnityEngine.Debug:Log(Object)
  1255. Server.SUtils:debugParams(URLRequest, String)
  1256. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1257. Server.LocalServer:call(URLRequest, Action`2)
  1258. Engine.Net.HTTPService:startRequest(URLRequest)
  1259. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1260. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1261. kitchenLib.TKitchen:startLevel()
  1262. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1263. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1264. System.Action`3:Invoke(T1, T2, T3)
  1265. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1266. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1267. app.<processKitchen>c__Iterator6:MoveNext()
  1268. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1269.  
  1270. [Log:]
  1271. session < ls > 0
  1272. [Stacktrace:]
  1273. UnityEngine.Debug:Log(Object)
  1274. Server.SUtils:debugParams(URLRequest, String)
  1275. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1276. Server.LocalServer:call(URLRequest, Action`2)
  1277. Engine.Net.HTTPService:startRequest(URLRequest)
  1278. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1279. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1280. kitchenLib.TKitchen:startLevel()
  1281. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1282. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1283. System.Action`3:Invoke(T1, T2, T3)
  1284. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1285. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1286. app.<processKitchen>c__Iterator6:MoveNext()
  1287. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1288.  
  1289. [Log:]
  1290. counter < ls > 0
  1291. [Stacktrace:]
  1292. UnityEngine.Debug:Log(Object)
  1293. Server.SUtils:debugParams(URLRequest, String)
  1294. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1295. Server.LocalServer:call(URLRequest, Action`2)
  1296. Engine.Net.HTTPService:startRequest(URLRequest)
  1297. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1298. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1299. kitchenLib.TKitchen:startLevel()
  1300. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1301. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1302. System.Action`3:Invoke(T1, T2, T3)
  1303. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1304. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1305. app.<processKitchen>c__Iterator6:MoveNext()
  1306. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1307.  
  1308. [Log:]
  1309. md5 < ls > b6f7019a07184e2112f6dfef02492b45
  1310. [Stacktrace:]
  1311. UnityEngine.Debug:Log(Object)
  1312. Server.SUtils:debugParams(URLRequest, String)
  1313. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1314. Server.LocalServer:call(URLRequest, Action`2)
  1315. Engine.Net.HTTPService:startRequest(URLRequest)
  1316. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1317. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1318. kitchenLib.TKitchen:startLevel()
  1319. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1320. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1321. System.Action`3:Invoke(T1, T2, T3)
  1322. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1323. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1324. app.<processKitchen>c__Iterator6:MoveNext()
  1325. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1326.  
  1327. [Log:]
  1328. ----------------------------- end ls---------------------------------
  1329. [Stacktrace:]
  1330. UnityEngine.Debug:Log(Object)
  1331. Server.SUtils:debugParams(URLRequest, String)
  1332. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1333. Server.LocalServer:call(URLRequest, Action`2)
  1334. Engine.Net.HTTPService:startRequest(URLRequest)
  1335. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1336. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1337. kitchenLib.TKitchen:startLevel()
  1338. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1339. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1340. System.Action`3:Invoke(T1, T2, T3)
  1341. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1342. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1343. app.<processKitchen>c__Iterator6:MoveNext()
  1344. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1345.  
  1346. [Log:]
  1347. SET ENERGY 11
  1348. [Stacktrace:]
  1349. UnityEngine.Debug:Log(Object)
  1350. Server.SBaseUser:setEnergy(Int32)
  1351. Server.SUser:decEnergy(Int32)
  1352. SLevelLocation:start(Int32, String)
  1353. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1354. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1355. Server.LocalServer:call(URLRequest, Action`2)
  1356. Engine.Net.HTTPService:startRequest(URLRequest)
  1357. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1358. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1359. kitchenLib.TKitchen:startLevel()
  1360. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1361. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1362. System.Action`3:Invoke(T1, T2, T3)
  1363. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1364. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1365. app.<processKitchen>c__Iterator6:MoveNext()
  1366. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1367.  
  1368. [Log:]
  1369. NOT IMPLEMENTED
  1370. [Stacktrace:]
  1371. UnityEngine.Debug:LogWarning(Object)
  1372. app.Game:firstAction(Int32)
  1373. kitchenLib.TKitchen:showStartAnimations(Object)
  1374. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1375. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1376. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1377. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1378. Server.LocalServer:call(URLRequest, Action`2)
  1379. Engine.Net.HTTPService:startRequest(URLRequest)
  1380. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1381. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1382. kitchenLib.TKitchen:startLevel()
  1383. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1384. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1385. System.Action`3:Invoke(T1, T2, T3)
  1386. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1387. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1388. app.<processKitchen>c__Iterator6:MoveNext()
  1389. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1390.  
  1391. [Log:]
  1392. NOT IMPLEMENTED
  1393. [Stacktrace:]
  1394. UnityEngine.Debug:LogWarning(Object)
  1395. kitchenLib.TKitchen:showStartAnimations(Object)
  1396. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1397. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1398. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1399. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1400. Server.LocalServer:call(URLRequest, Action`2)
  1401. Engine.Net.HTTPService:startRequest(URLRequest)
  1402. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1403. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1404. kitchenLib.TKitchen:startLevel()
  1405. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1406. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1407. System.Action`3:Invoke(T1, T2, T3)
  1408. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1409. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1410. app.<processKitchen>c__Iterator6:MoveNext()
  1411. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1412.  
  1413. [Log:]
  1414. NOT IMPLEMENTED
  1415. [Stacktrace:]
  1416. UnityEngine.Debug:LogWarning(Object)
  1417. kitchenLib.TKitchen:showStartAnimations(Object)
  1418. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1419. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1420. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1421. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1422. Server.LocalServer:call(URLRequest, Action`2)
  1423. Engine.Net.HTTPService:startRequest(URLRequest)
  1424. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1425. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1426. kitchenLib.TKitchen:startLevel()
  1427. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1428. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1429. System.Action`3:Invoke(T1, T2, T3)
  1430. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1431. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1432. app.<processKitchen>c__Iterator6:MoveNext()
  1433. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1434.  
  1435. [Log:]
  1436. NOT IMPLEMENTED
  1437. [Stacktrace:]
  1438. UnityEngine.Debug:LogWarning(Object)
  1439. kitchenLib.TKitchen:showStartAnimations(Object)
  1440. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1441. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1442. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1443. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1444. Server.LocalServer:call(URLRequest, Action`2)
  1445. Engine.Net.HTTPService:startRequest(URLRequest)
  1446. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1447. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1448. kitchenLib.TKitchen:startLevel()
  1449. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1450. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1451. System.Action`3:Invoke(T1, T2, T3)
  1452. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1453. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1454. app.<processKitchen>c__Iterator6:MoveNext()
  1455. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1456.  
  1457. [Log:]
  1458. showWindow: LevelGoalsPopup
  1459. [Stacktrace:]
  1460. UnityEngine.Debug:LogFormat(String, Object[])
  1461. Engine.UIManager:showWindow(Type, Int32, Action`2)
  1462. kitchenLib.TKitchen:showStartAnimations(Object)
  1463. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1464. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1465. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1466. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1467. Server.LocalServer:call(URLRequest, Action`2)
  1468. Engine.Net.HTTPService:startRequest(URLRequest)
  1469. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1470. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1471. kitchenLib.TKitchen:startLevel()
  1472. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1473. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1474. System.Action`3:Invoke(T1, T2, T3)
  1475. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1476. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1477. app.<processKitchen>c__Iterator6:MoveNext()
  1478. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1479.  
  1480. [Log:]
  1481. try load resources of typeGameObject
  1482. [Stacktrace:]
  1483. UnityEngine.Debug:Log(Object)
  1484. Engine.ResourceLoader:load(String)
  1485. Engine.ResourceManager:load(String)
  1486. Engine.ResourceManager:createInstanceAndGetComponent(String)
  1487. Engine.UIBinder:createView(InjectContext)
  1488. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  1489. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  1490. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  1491. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  1492. Zenject.DiContainer:Resolve(InjectContext)
  1493. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  1494. Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
  1495. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  1496. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  1497. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  1498. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  1499. Zenject.DiContainer:Resolve(InjectContext)
  1500. Engine.UIManager:showWindow(Type, Int32, Action`2)
  1501. kitchenLib.TKitchen:showStartAnimations(Object)
  1502. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1503. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1504. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1505. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1506. Server.LocalServer:call(URLRequest, Action`2)
  1507. Engine.Net.HTTPService:startRequest(URLRequest)
  1508. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1509. Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
  1510. kitchenLib.TKitchen:startLevel()
  1511. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  1512. Kitchen.MainGameView:showKitchen(StartKitchenData)
  1513. System.Action`3:Invoke(T1, T2, T3)
  1514. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  1515. Kitchen.MainGameModel:set_startData(StartKitchenData)
  1516. app.<processKitchen>c__Iterator6:MoveNext()
  1517. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1518.  
  1519. [Log:]
  1520. closeWindow: LevelGoalsPopup
  1521. [Stacktrace:]
  1522. UnityEngine.Debug:LogFormat(String, Object[])
  1523. Engine.UIManager:closeWindow(Window, Object)
  1524. Kitchen.LevelGoalsModel:close()
  1525. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1526.  
  1527. [Log:]
  1528. sendWindowResult: LevelGoalsPopup
  1529. [Stacktrace:]
  1530. UnityEngine.Debug:LogFormat(String, Object[])
  1531. Engine.UIManager:sendWindowResult(Window, Object)
  1532. Kitchen.LevelGoalsModel:close()
  1533. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1534.  
  1535. [Log:]
  1536. clientCreated: name=Client3(Clone), id=1
  1537. [Stacktrace:]
  1538. UnityEngine.Debug:LogFormat(String, Object[])
  1539. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  1540. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  1541. kitchenLib.TKitchen:start(Object)
  1542. kitchenLib.TKitchen:showAllEvents(Object)
  1543. Kitchen.LevelGoalsModel:close()
  1544. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1545.  
  1546. [Log:]
  1547. clientCreated: name=Client30(Clone), id=2
  1548. [Stacktrace:]
  1549. UnityEngine.Debug:LogFormat(String, Object[])
  1550. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  1551. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  1552. kitchenLib.TKitchen:start(Object)
  1553. kitchenLib.TKitchen:showAllEvents(Object)
  1554. Kitchen.LevelGoalsModel:close()
  1555. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1556.  
  1557. [Log:]
  1558. clientCreated: name=Client3(Clone), id=3
  1559. [Stacktrace:]
  1560. UnityEngine.Debug:LogFormat(String, Object[])
  1561. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  1562. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  1563. kitchenLib.TKitchen:start(Object)
  1564. kitchenLib.TKitchen:showAllEvents(Object)
  1565. Kitchen.LevelGoalsModel:close()
  1566. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1567.  
  1568. [Log:]
  1569. girlView.currentAnimPlay
  1570. [Stacktrace:]
  1571. UnityEngine.Debug:LogFormat(String, Object[])
  1572. kitchenLib.GirlView:currentAnimPlay()
  1573. kitchenLib.TMyPers:pause(Boolean)
  1574. kitchenLib.TKitchen:setPause()
  1575. kitchenLib.TKitchen:set_paused(Boolean)
  1576. kitchenLib.TKitchen:start(Object)
  1577. kitchenLib.TKitchen:showAllEvents(Object)
  1578. Kitchen.LevelGoalsModel:close()
  1579. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1580.  
  1581. [Log:]
  1582. try load resources of typeAudioClip
  1583. [Stacktrace:]
  1584. UnityEngine.Debug:Log(Object)
  1585. Engine.ResourceLoader:load(String)
  1586. Engine.ResourceManager:load(String)
  1587. sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
  1588. sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
  1589. utils.TSounds:PlaySound(String, Int32, Boolean, Single)
  1590. kitchenLib.TGuest:checkGuestsSound(String)
  1591. Engine.Time.Timer:update(Int32)
  1592. Engine.Time.TimersManager:update()
  1593. app.<updateTimers>c__Iterator0:MoveNext()
  1594. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1595.  
  1596. [Log:]
  1597. try load resources of typeAudioClip
  1598. [Stacktrace:]
  1599. UnityEngine.Debug:Log(Object)
  1600. Engine.ResourceLoader:load(String)
  1601. Engine.ResourceManager:load(String)
  1602. sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
  1603. sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
  1604. utils.TSounds:PlaySound(String, Int32, Boolean, Single)
  1605. kitchenLib.TGuest:showHPTime(TimerEvent)
  1606. kitchenLib.TGuest:showRecepies(TimerEvent)
  1607. Engine.Time.Timer:update(Int32)
  1608. Engine.Time.TimersManager:update()
  1609. app.<updateTimers>c__Iterator0:MoveNext()
  1610. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1611.  
  1612. [Log:]
  1613. try load resources of typeAudioClip
  1614. [Stacktrace:]
  1615. UnityEngine.Debug:Log(Object)
  1616. Engine.ResourceLoader:load(String)
  1617. Engine.ResourceManager:load(String)
  1618. sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
  1619. sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
  1620. utils.TSounds:PlaySound(String, Int32, Boolean, Single)
  1621. kitchenLib.TGuest:checkGuestsSound(String)
  1622. Engine.Time.Timer:update(Int32)
  1623. Engine.Time.TimersManager:update()
  1624. app.<updateTimers>c__Iterator0:MoveNext()
  1625. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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