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TheInsidiousOne

Oct 21

Oct 21st, 2018
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  1. Haunted Graveyard
  2. Field Spell
  3. Once per turn, if you control no monsters: You can target 1 Level 3 or lower monster in your GY; Special Summon that target in Attack Position, but it has its effect(s) negated. Level 3 or lower Zombie Normal Monsters you control cannot be destroyed by battle or card effects, also they can attack directly.
  4.  
  5. Pumpking the Rotten Monarch
  6. ★★★★★★
  7. DARK
  8. Zombie/Effect
  9. ATK 1800
  10. DEF 2000
  11. If this card is Tribute Summoned: You can Special Summon 1 Level 4 or lower Zombie Normal Monster from your Deck in Defense Position. While you control a Zombie Normal Monster(s), your opponent's monsters cannot target other monsters you control for attacks, also your opponent cannot target other monsters you control with card effects. Gains 300 ATK and DEF for each Zombie Normal Monster you control.
  12.  
  13. Infection Roach
  14. DARK
  15. Fiend/Effect
  16. ATK 100
  17. DEF 100
  18. If this card is in your hand: You can reveal 2 other "Infection" monsters from your hand; Special Summon this card, then you can Special Summon the revealed monsters from your hand, and if you do, their Levels becomes 8. You can only use this effect of "Infection Roach" once per turn.
  19.  
  20. Apricot Magician Girl
  21. ★★★★★★
  22. DARK
  23. Spellcaster/Effect
  24. ATK 2000
  25. DEF 1700
  26. This card's name becomes "Dark Magician Girl" while on the field or in the GY. You can only use each of the following effects of "Apricot Magician Girl" once per turn.
  27. ● Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.
  28. ● If this card is Special Summoned while you control another "Magician Girl" monster: You can target 1 Spellcaster monster in your GY, except "Apricot Magician Girl"; add it to your hand.
  29.  
  30. Harpie Lady Elegant Sisters
  31. ★★★★★★
  32. WIND
  33. Winged Beast/Effect
  34. ATK 1950
  35. DEF 2100
  36. Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist". You can only use each of the following effects of "Harpie Lady Elegant Sisters" once per turn.
  37. ● If this card is Special Summoned: You can add 1 Spell/Trap that specifically lists the card "Harpie Lady Sisters" in its text from your GY to your hand.
  38. ● (Quick Effect): You can Tribute 1 "Harpie" monster, then target 1 card your opponent controls; destroy that target.
  39.  
  40. Pumpkingdom Patch
  41. Field Spell
  42. When this card is activated: You can add 1 Zombie "Pump" monster from your Deck to your hand. Once per turn: You can target 1 "Pump" Monster Card in your Spell & Trap Zone; place Pumpkin Counters on it equal to its original Level, then place that many Pumpkin Counters on this card. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on the field. You can only activate 1 "Pumpkingdom Patch" per turn.
  43.  
  44. Primordial Spirit King - Pumpking the First
  45. ★★★★★★★★
  46. DARK
  47. Zombie/Effect
  48. ATK 2800
  49. DEF 1800
  50. To Tribute Summon this card face-up, you can Tribute Continuous Spells/Traps you control, as well as monsters. If this card is Tribute Summoned by Tributing a "Pump" Monster Card in your Spell & Trap Zone with a Pumpkin Counter(s) on it: You can place Pumpkin Counters on this card equal to the combined number of Pumpkin Counters the Tributed cards had. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. (Quick Effect): You can remove 2 Pumpkin Counters from this card, then target 1 card your opponent controls; destroy it. You can only use this effect of "Primordial Spirit King - Pumpking the First" once per turn.
  51.  
  52. Pumpbaron, the Baron of Ghosts
  53. ★★★★
  54. DARK
  55. Zombie/Effect
  56. ATK 1000
  57. DEF 900
  58. You can Tribute this card; take 1 Level 4 or lower Zombie "Pump" monster from your Deck, except "Pumpbaron, the Baron of Ghosts", and either add it to your hand, or Special Summon it. You can only use this effect of "Pumpbaron, the Baron of Ghosts" once per turn. If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of going to the GY. While this card is treated as a Continuous Spell by this effect, during each player's Standby Phase: You can target 1 monster your opponent controls; place Pumpkin Counters on this card equal to that monster's Level. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on this card.
  59.  
  60. Pumpqueen, the Queen of Ghosts
  61. ★★★★★★
  62. DARK
  63. Zombie/Effect
  64. ATK 1800
  65. DEF 2000
  66. To Tribute Summon this card face-up, you can Tribute Continuous Spells/Traps you control, as well as monsters. If this card is Tribute Summoned by Tributing a "Pump" Monster Card in your Spell & Trap Zone with a Pumpkin Counter(s) on it: You can place Pumpkin Counters on this card equal to the combined number of Pumpkin Counters the Tributed cards had. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. (Quick Effect): You can remove 2 Pumpkin Counters from this card, then target 1 Level 4 or lower Zombie "Pump" monster in your GY; Special Summon that target, and if you do, destroy it. You can only use this effect of "Pumpqueen, the Queen of Ghosts" once per turn.
  67.  
  68. Pumprince, the Prince of Ghosts
  69. ★★★
  70. DARK
  71. Zombie/Effect
  72. ATK 800
  73. DEF 1200
  74. If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of going to the GY. While this card is treated as a Continuous Spell by this effect, during each player's Standby Phase: You can target 1 monster your opponent controls; place Pumpkin Counters on this card equal to that monster's Level. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on this card.
  75.  
  76. Pumpaladin, the Knight of Ghosts
  77. ★★
  78. DARK
  79. Zombie/Effect
  80. ATK 100
  81. DEF 500
  82. (Quick Effect): You can send this card from your hand or field to the GY; place Pumpkin Counters to all Zombie "Pump" Monster Cards in your Spell & Trap Zone equal to the number of Pumpkin Counters they had in the Spell & Trap Zone. You can only use this effect of "Pumpaladin, the Knight of Ghosts" once per turn. If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of going to the GY. While this card is treated as a Continuous Spell by this effect, during each player's Standby Phase: You can target 1 monster your opponent controls; place Pumpkin Counters on this card equal to that monster's Level. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on this card.
  83.  
  84. Pumpkingdom Execution
  85. Normal Trap
  86. Target Zombie "Pump" Monster Cards in your Spell & Trap Zone with Pumpkin Counters on them; destroy them, and if you do, destroy the same number of cards your opponent controls.
  87.  
  88. Pumpkingdom's Horror
  89. Normal Spell
  90. Add 1 Zombie "Pump" monster from your Deck to your hand, and place 1 Zombie "Pump" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. It is treated as being placed to your Spell & Trap Zone by its own effect. You can only activate 1 "Pumpkingdom's Horror" per turn.
  91.  
  92. Pumpkingdom's Decree
  93. Continuous Trap
  94. Activate this card by targeting 1 "Pump" Monster Card in your Spell & Trap Zone with Pumpkin Counters on it; neither player can Special Summon monsters with a Level equal to or less than the number of Pumpkin Counters on this card. When that monster leaves the field, destroy this card.
  95.  
  96. Pumpkingdom's Exile
  97. Normal Trap
  98. Target 1 "Pump" Monster Card in your Spell & Trap Zone with Pumpkin Counters on it; remove all Pumpkin Counters from that target, and if you do, draw 2 cards. You can only activate 1 "Pumpkingdom's Exile" per turn.
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