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OpenArena working w/o runtime

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May 8th, 2016
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  1. ----- FS_Startup -----
  2. Current search path:
  3. /home/predator8bit//.openarena/baseoa
  4. /home/predator8bit/Games/open-arena/baseoa/pak6-patch088.pk3 (711 files)
  5. /home/predator8bit/Games/open-arena/baseoa/pak6-patch085.pk3 (559 files)
  6. /home/predator8bit/Games/open-arena/baseoa/pak6-misc.pk3 (229 files)
  7. /home/predator8bit/Games/open-arena/baseoa/pak5-TA.pk3 (139 files)
  8. /home/predator8bit/Games/open-arena/baseoa/pak4-textures.pk3 (1753 files)
  9. /home/predator8bit/Games/open-arena/baseoa/pak2-players.pk3 (669 files)
  10. /home/predator8bit/Games/open-arena/baseoa/pak2-players-mature.pk3 (231 files)
  11. /home/predator8bit/Games/open-arena/baseoa/pak1-maps.pk3 (100 files)
  12. /home/predator8bit/Games/open-arena/baseoa/pak0.pk3 (1042 files)
  13. /home/predator8bit/Games/open-arena/baseoa
  14.  
  15. ----------------------
  16. 5433 files in pk3 files
  17. execing default.cfg
  18. execing q3config.cfg
  19. couldn't exec autoexec.cfg
  20. Hunk_Clear: reset the hunk ok
  21. Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged.
  22. ----- Client Initialization -----
  23. Couldn't read q3history.
  24. ----- Initializing Renderer ----
  25. -------------------------------
  26. QKEY found.
  27. ----- Client Initialization Complete -----
  28. ----- R_Init -----
  29. SDL using driver "x11"
  30. Initializing OpenGL display
  31. Estimated display aspect: 1.779
  32. ...setting mode -1: 1366 768
  33. Using 8/8/8 Color bits, 24 depth, 0 stencil display.
  34. Available modes: '1366x768 720x400 640x480 800x600 832x624 1024x768'
  35. GL_RENDERER: Mesa DRI Intel(R) Ivybridge Desktop
  36. Initializing OpenGL extensions
  37. ...ignoring GL_EXT_texture_compression_s3tc
  38. ...ignoring GL_S3_s3tc
  39. ...using GL_EXT_texture_env_add
  40. ...using GL_ARB_multitexture
  41. ...using GL_EXT_compiled_vertex_array
  42. ...ignoring GL_EXT_texture_filter_anisotropic
  43. ...ignoring GL_ARB_vertex_shader
  44.  
  45. GL_VENDOR: Intel Open Source Technology Center
  46. GL_RENDERER: Mesa DRI Intel(R) Ivybridge Desktop
  47. GL_VERSION: 3.0 Mesa 11.2.1
  48. GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_GL_MAX_TEXTURE_SIZE: 8192
  49. GL_MAX_TEXTURE_UNITS_ARB: 8
  50.  
  51. PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
  52. MODE: -1, 1366 x 768 fullscreen hz:N/A
  53. GAMMA: hardware w/ 0 overbright bits
  54. rendering primitives: single glDrawElements
  55. texturemode: GL_LINEAR_MIPMAP_NEAREST
  56. picmip: 1
  57. texture bits: 0
  58. multitexture: enabled
  59. compiled vertex arrays: enabled
  60. texenv add: enabled
  61. compressed textures: disabled
  62. glsl programs: disabled
  63. Initializing Shaders
  64. ----- finished R_Init -----
  65. ------ Initializing Sound ------
  66. Loading "libopenal.so.1"...
  67. connect(2) call to /dev/shm/jack-1000/default/jack_0 failed (err=No such file or directory)
  68. attempt to connect to server failed
  69. Allocated 96 sources.
  70. OpenAL default capture device is 'Audio Adapter Analog Mono'
  71. OpenAL capture device opened.
  72. OpenAL info:
  73. Vendor: OpenAL Community
  74. Version: 1.1 ALSOFT 1.17.2
  75. Renderer: OpenAL Soft
  76. AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  77. ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
  78. Device: OpenAL Soft
  79. Available Devices:
  80. OpenAL Soft
  81. Sound initialization successful.
  82. --------------------------------
  83. Loading vm file vm/ui.qvm...
  84. File "vm/ui.qvm" found in "/home/predator8bit/Games/open-arena/baseoa/pak6-patch088.pk3"
  85. ...which has vmMagic VM_MAGIC_VER2
  86. Loading 1555 jump table targets
  87. VM file ui compiled to 1663211 bytes of code (0x7f891ed4e000 - 0x7f891eee40eb)
  88. compilation took 0.334397 seconds
  89. ui loaded in 1451648 bytes on the hunk
  90. 58 arenas parsed
  91. 33 bots parsed
  92. --- Common Initialization Complete ---
  93. IP: 127.0.0.1
  94. IP: 46.40.10.178
  95. IP6: ::1
  96. IP6: fe80::218:c0ff:fe32:16e5%eth01
  97. Opening IP6 socket: [::]:27960
  98. Opening IP socket: 0.0.0.0:27960
  99. ----- Client Shutdown (Client quit) -----
  100. OpenAL capture device closed.
  101. RE_Shutdown( 1 )
  102. -----------------------
  103. total 0, hsize 1021, zero 1021, min 0, max 0
  104. total 3810, hsize 1021, zero 67, min 0, max 15
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