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- #123
- #456
- #789 Tak To jest 1 to znaczy slot1 itp
- #masz juz wszystko ustawione jak chciales
- options:
- slot1: 1 redstone #np 1 cobblestone
- slot2: 1 redstone
- slot3: 1 redstone
- slot4: 1 redstone
- slot5: 1 stick
- slot6: 1 redstone
- slot7: 1 redstone
- slot8: 1 stick
- slot9: 1 redstone
- name: Rozdzka_BoostPlay #nazwa
- on load:
- set {_cos} to "x"
- new Recipe "%{_cos}%"
- {_cos}.Recipe.registerIngredient{1, {@slot.1}};
- {_cos}.Recipe.registerIngredient{2, {@slot.2}};
- {_cos}.Recipe.registerIngredient{3, {@slot.3}};
- {_cos}.Recipe.registerIngredient{4, {@slot.4}};
- {_cos}.Recipe.registerIngredient{5, {@slot.5}};
- {_cos}.Recipe.registerIngredient{6, {@slot.6}};
- {_cos}.Recipe.registerIngredient{7, {@slot.7}};
- {_cos}.Recipe.registerIngredient{8, {@slot.8}};
- {_cos}.Recipe.registerIngredient{9, {@slot.9}};
- {_cos}.Recipe.registerResult{blazerood with name "&6&l{@name}"};
- {_cos}.Recipe.register{};
- on rightclick witch a blazerood named:&6&l{@name}
- set {_pos} to location of player
- send "{@tag}&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
- if {_pos} isn't location of player:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
- wait 1 second
- if {_pos} isn't location of player:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
- wait 1 second
- if {_pos} isn't location of player:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
- wait 1 second
- if {_pos} isn't location of player:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
- wait 1 second
- if {_pos} isn't location of player:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
- wait 1 second
- if {_pos} is location of player:
- remove 1 blazerood named:&6&lRozdzka_BoostPlay from the player
- execute console command "spawn %player%"
- send "{@tag}&7Teleportacja..."
- stop
- else:
- send "{@tag}&cWykryto ruch, teleportacja anulowana!"
- stop
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