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  1. <?xml version="1.0" encoding="utf-16"?>
  2. <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  3. <FightClassGeneralSettings>
  4. <FightClassName>Fight config name</FightClassName>
  5. <Range>25</Range>
  6. <Pet>true</Pet>
  7. <PetCallSpellName>Summon Voidwalker</PetCallSpellName>
  8. <PetReviveSpellName />
  9. <FramePerSecond>25</FramePerSecond>
  10. </FightClassGeneralSettings>
  11. <FightClassSpells>
  12. <FightClassSpell>
  13. <FightClassConditions>
  14. <FightClassCondition>
  15. <ContionType>MeLevel</ContionType>
  16. <Param xsi:type="FightClassConditionNumber">
  17. <Type>SmallerOrEqual</Type>
  18. <Value>24</Value>
  19. </Param>
  20. </FightClassCondition>
  21. </FightClassConditions>
  22. <SpellName>Demon Skin</SpellName>
  23. <Priority>12</Priority>
  24. <IsBuff>true</IsBuff>
  25. </FightClassSpell>
  26. <FightClassSpell>
  27. <FightClassConditions>
  28. <FightClassCondition>
  29. <ContionType>MeLevel</ContionType>
  30. <Param xsi:type="FightClassConditionNumber">
  31. <Type>BiggerOrEqual</Type>
  32. <Value>25</Value>
  33. </Param>
  34. </FightClassCondition>
  35. </FightClassConditions>
  36. <SpellName>Demon Armor</SpellName>
  37. <Priority>11</Priority>
  38. <IsBuff>true</IsBuff>
  39. </FightClassSpell>
  40. <FightClassSpell>
  41. <FightClassConditions>
  42. <FightClassCondition>
  43. <ContionType>MeLevel</ContionType>
  44. <Param xsi:type="FightClassConditionNumber">
  45. <Type>BiggerOrEqual</Type>
  46. <Value>26</Value>
  47. </Param>
  48. </FightClassCondition>
  49. </FightClassConditions>
  50. <SpellName>Detect Lesser Invisibility</SpellName>
  51. <Priority>10</Priority>
  52. <IsBuff>true</IsBuff>
  53. </FightClassSpell>
  54. <FightClassSpell>
  55. <FightClassConditions>
  56. <FightClassCondition>
  57. <ContionType>TargetDistance</ContionType>
  58. <Param xsi:type="FightClassConditionNumber">
  59. <Type>SmallerOrEqual</Type>
  60. <Value>5</Value>
  61. </Param>
  62. </FightClassCondition>
  63. <FightClassCondition>
  64. <ContionType>ManaPercent</ContionType>
  65. <Param xsi:type="FightClassConditionNumber">
  66. <Type>BiggerOrEqual</Type>
  67. <Value>45</Value>
  68. </Param>
  69. </FightClassCondition>
  70. <FightClassCondition>
  71. <ContionType>TargetBuff</ContionType>
  72. <Param xsi:type="FightClassConditionStringBool">
  73. <Name>Fear</Name>
  74. </Param>
  75. </FightClassCondition>
  76. <FightClassCondition>
  77. <ContionType>MeLevel</ContionType>
  78. <Param xsi:type="FightClassConditionNumber">
  79. <Type>BiggerOrEqual</Type>
  80. <Value>8</Value>
  81. </Param>
  82. </FightClassCondition>
  83. </FightClassConditions>
  84. <SpellName>Fear</SpellName>
  85. <Priority>9</Priority>
  86. </FightClassSpell>
  87. <FightClassSpell>
  88. <FightClassConditions>
  89. <FightClassCondition>
  90. <ContionType>ManaPercent</ContionType>
  91. <Param xsi:type="FightClassConditionNumber">
  92. <Type>SmallerOrEqual</Type>
  93. <Value>55</Value>
  94. </Param>
  95. </FightClassCondition>
  96. <FightClassCondition>
  97. <ContionType>HealthPercent</ContionType>
  98. <Param xsi:type="FightClassConditionNumber">
  99. <Type>BiggerOrEqual</Type>
  100. <Value>40</Value>
  101. </Param>
  102. </FightClassCondition>
  103. <FightClassCondition>
  104. <ContionType>MeLevel</ContionType>
  105. <Param xsi:type="FightClassConditionNumber">
  106. <Type>BiggerOrEqual</Type>
  107. <Value>6</Value>
  108. </Param>
  109. </FightClassCondition>
  110. </FightClassConditions>
  111. <SpellName>Life Tap</SpellName>
  112. <Priority>8</Priority>
  113. </FightClassSpell>
  114. <FightClassSpell>
  115. <FightClassConditions>
  116. <FightClassCondition>
  117. <ContionType>HealthPercent</ContionType>
  118. <Param xsi:type="FightClassConditionNumber">
  119. <Type>SmallerOrEqual</Type>
  120. <Value>30</Value>
  121. </Param>
  122. </FightClassCondition>
  123. <FightClassCondition>
  124. <ContionType>ManaPercent</ContionType>
  125. <Param xsi:type="FightClassConditionNumber">
  126. <Type>BiggerOrEqual</Type>
  127. <Value>10</Value>
  128. </Param>
  129. </FightClassCondition>
  130. </FightClassConditions>
  131. <SpellName>Drain Life</SpellName>
  132. <Priority>7</Priority>
  133. </FightClassSpell>
  134. <FightClassSpell>
  135. <FightClassConditions>
  136. <FightClassCondition>
  137. <ContionType>TargetHealthPercent</ContionType>
  138. <Param xsi:type="FightClassConditionNumber">
  139. <Type>SmallerOrEqual</Type>
  140. <Value>25</Value>
  141. </Param>
  142. </FightClassCondition>
  143. <FightClassCondition>
  144. <ContionType>ItemCount</ContionType>
  145. <Param xsi:type="FightClassConditionItemNumber">
  146. <Number>4</Number>
  147. <Type>SmallerOrEqual</Type>
  148. <Id>6265</Id>
  149. </Param>
  150. </FightClassCondition>
  151. <FightClassCondition>
  152. <ContionType>MeLevel</ContionType>
  153. <Param xsi:type="FightClassConditionNumber">
  154. <Type>BiggerOrEqual</Type>
  155. <Value>10</Value>
  156. </Param>
  157. </FightClassCondition>
  158. </FightClassConditions>
  159. <SpellName>Drain Soul</SpellName>
  160. <Priority>6</Priority>
  161. </FightClassSpell>
  162. <FightClassSpell>
  163. <FightClassConditions>
  164. <FightClassCondition>
  165. <ContionType>ManaPercent</ContionType>
  166. <Param xsi:type="FightClassConditionNumber">
  167. <Type>BiggerOrEqual</Type>
  168. <Value>45</Value>
  169. </Param>
  170. </FightClassCondition>
  171. <FightClassCondition>
  172. <ContionType>TargetHealthPercent</ContionType>
  173. <Param xsi:type="FightClassConditionNumber">
  174. <Type>BiggerOrEqual</Type>
  175. <Value>30</Value>
  176. </Param>
  177. </FightClassCondition>
  178. <FightClassCondition>
  179. <ContionType>TargetBuff</ContionType>
  180. <Param xsi:type="FightClassConditionStringBool">
  181. <Name>Corruption</Name>
  182. </Param>
  183. </FightClassCondition>
  184. <FightClassCondition>
  185. <ContionType>MeLevel</ContionType>
  186. <Param xsi:type="FightClassConditionNumber">
  187. <Type>BiggerOrEqual</Type>
  188. <Value>4</Value>
  189. </Param>
  190. </FightClassCondition>
  191. </FightClassConditions>
  192. <SpellName>Corruption</SpellName>
  193. <IsBuff>true</IsBuff>
  194. <Timer>2000</Timer>
  195. </FightClassSpell>
  196. <FightClassSpell>
  197. <FightClassConditions>
  198. <FightClassCondition>
  199. <ContionType>TargetHealthPercent</ContionType>
  200. <Param xsi:type="FightClassConditionNumber">
  201. <Type>BiggerOrEqual</Type>
  202. <Value>30</Value>
  203. </Param>
  204. </FightClassCondition>
  205. <FightClassCondition>
  206. <ContionType>ManaPercent</ContionType>
  207. <Param xsi:type="FightClassConditionNumber">
  208. <Type>BiggerOrEqual</Type>
  209. <Value>50</Value>
  210. </Param>
  211. </FightClassCondition>
  212. <FightClassCondition>
  213. <ContionType>TargetBuff</ContionType>
  214. <Param xsi:type="FightClassConditionStringBool">
  215. <Name>Immolate</Name>
  216. </Param>
  217. </FightClassCondition>
  218. <FightClassCondition>
  219. <ContionType>MeLevel</ContionType>
  220. <Param xsi:type="FightClassConditionNumber">
  221. <Type>BiggerOrEqual</Type>
  222. <Value>8</Value>
  223. </Param>
  224. </FightClassCondition>
  225. </FightClassConditions>
  226. <SpellName>Immolate</SpellName>
  227. <Priority>4</Priority>
  228. <IsBuff>true</IsBuff>
  229. <Timer>2000</Timer>
  230. </FightClassSpell>
  231. <FightClassSpell>
  232. <FightClassConditions>
  233. <FightClassCondition>
  234. <ContionType>TargetBuff</ContionType>
  235. <Param xsi:type="FightClassConditionStringBool">
  236. <Name>Curse of Agony</Name>
  237. </Param>
  238. </FightClassCondition>
  239. <FightClassCondition>
  240. <ContionType>MeLevel</ContionType>
  241. <Param xsi:type="FightClassConditionNumber">
  242. <Type>BiggerOrEqual</Type>
  243. <Value>8</Value>
  244. </Param>
  245. </FightClassCondition>
  246. </FightClassConditions>
  247. <SpellName>Curse of Agony</SpellName>
  248. <Priority>3</Priority>
  249. <IsBuff>true</IsBuff>
  250. <Timer>2000</Timer>
  251. </FightClassSpell>
  252. <FightClassSpell>
  253. <FightClassConditions>
  254. <FightClassCondition>
  255. <ContionType>TargetDistance</ContionType>
  256. <Param xsi:type="FightClassConditionNumber">
  257. <Type>SmallerOrEqual</Type>
  258. <Value>25</Value>
  259. </Param>
  260. </FightClassCondition>
  261. <FightClassCondition>
  262. <ContionType>TargetHealthPercent</ContionType>
  263. <Param xsi:type="FightClassConditionNumber">
  264. <Type>BiggerOrEqual</Type>
  265. <Value>15</Value>
  266. </Param>
  267. </FightClassCondition>
  268. </FightClassConditions>
  269. <SpellName>Shadow Bolt</SpellName>
  270. <Priority>2</Priority>
  271. </FightClassSpell>
  272. <FightClassSpell>
  273. <FightClassConditions>
  274. <FightClassCondition>
  275. <ContionType>MeInCast</ContionType>
  276. <Param xsi:type="FightClassConditionBool" />
  277. </FightClassCondition>
  278. </FightClassConditions>
  279. <SpellName>Shoot</SpellName>
  280. <Priority>1</Priority>
  281. </FightClassSpell>
  282. </FightClassSpells>
  283. </FightClass>
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