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- <?xml version="1.0" encoding="utf-16"?>
- <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
- <FightClassGeneralSettings>
- <FightClassName>Fight config name</FightClassName>
- <Range>25</Range>
- <Pet>true</Pet>
- <PetCallSpellName>Summon Voidwalker</PetCallSpellName>
- <PetReviveSpellName />
- <FramePerSecond>25</FramePerSecond>
- </FightClassGeneralSettings>
- <FightClassSpells>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>24</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Demon Skin</SpellName>
- <Priority>12</Priority>
- <IsBuff>true</IsBuff>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>25</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Demon Armor</SpellName>
- <Priority>11</Priority>
- <IsBuff>true</IsBuff>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>26</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Detect Lesser Invisibility</SpellName>
- <Priority>10</Priority>
- <IsBuff>true</IsBuff>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>TargetDistance</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>5</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>ManaPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>45</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>TargetBuff</ContionType>
- <Param xsi:type="FightClassConditionStringBool">
- <Name>Fear</Name>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>8</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Fear</SpellName>
- <Priority>9</Priority>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>ManaPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>55</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>HealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>40</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>6</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Life Tap</SpellName>
- <Priority>8</Priority>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>HealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>30</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>ManaPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>10</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Drain Life</SpellName>
- <Priority>7</Priority>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>TargetHealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>25</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>ItemCount</ContionType>
- <Param xsi:type="FightClassConditionItemNumber">
- <Number>4</Number>
- <Type>SmallerOrEqual</Type>
- <Id>6265</Id>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>10</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Drain Soul</SpellName>
- <Priority>6</Priority>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>ManaPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>45</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>TargetHealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>30</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>TargetBuff</ContionType>
- <Param xsi:type="FightClassConditionStringBool">
- <Name>Corruption</Name>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>4</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Corruption</SpellName>
- <IsBuff>true</IsBuff>
- <Timer>2000</Timer>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>TargetHealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>30</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>ManaPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>50</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>TargetBuff</ContionType>
- <Param xsi:type="FightClassConditionStringBool">
- <Name>Immolate</Name>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>8</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Immolate</SpellName>
- <Priority>4</Priority>
- <IsBuff>true</IsBuff>
- <Timer>2000</Timer>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>TargetBuff</ContionType>
- <Param xsi:type="FightClassConditionStringBool">
- <Name>Curse of Agony</Name>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>MeLevel</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>8</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Curse of Agony</SpellName>
- <Priority>3</Priority>
- <IsBuff>true</IsBuff>
- <Timer>2000</Timer>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>TargetDistance</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>SmallerOrEqual</Type>
- <Value>25</Value>
- </Param>
- </FightClassCondition>
- <FightClassCondition>
- <ContionType>TargetHealthPercent</ContionType>
- <Param xsi:type="FightClassConditionNumber">
- <Type>BiggerOrEqual</Type>
- <Value>15</Value>
- </Param>
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Shadow Bolt</SpellName>
- <Priority>2</Priority>
- </FightClassSpell>
- <FightClassSpell>
- <FightClassConditions>
- <FightClassCondition>
- <ContionType>MeInCast</ContionType>
- <Param xsi:type="FightClassConditionBool" />
- </FightClassCondition>
- </FightClassConditions>
- <SpellName>Shoot</SpellName>
- <Priority>1</Priority>
- </FightClassSpell>
- </FightClassSpells>
- </FightClass>
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