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Jan 30th, 2014
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  1. if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
  2. {
  3. if(IsPlayerConnected(playerid))
  4. {
  5. if(PlayerData[playerid][pMuted] == 1)
  6. {
  7. SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nu poti vorbi, deoarece ai mute");
  8. return 1;
  9. }
  10. GetPlayerName(playerid, sendername, sizeof(sendername));
  11. new length = strlen(cmdtext);
  12. while ((idx < length) && (cmdtext[idx] <= ' '))
  13. {
  14. idx++;
  15. }
  16. new offset = idx;
  17. new result[200];
  18. while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
  19. {
  20. result[idx - offset] = cmdtext[idx];
  21. idx++;
  22. }
  23. result[idx - offset] = EOS;
  24. result[0] = toupper(result[0]);
  25. for(new s = 0; s < num_words; s++)
  26. {
  27. new pos;
  28. while((pos = strfind(result,Swears[s],true)) != -1) for(new i = pos, j = pos + strlen(Swears[s]); i < j; i++)
  29. {
  30. result[i] = '*';
  31. }
  32. }
  33. if(!strlen(result))
  34. {
  35. SendUsage(playerid,"(/f)amily [family chat]");
  36. return 1;
  37. }
  38. new leader = PlayerData[playerid][pLeader];
  39. new member = PlayerData[playerid][pMember];
  40. if(member == 0 && leader == 0)
  41. {
  42. SendClientMessage(playerid, COLOR_GREY, "Nu esti intr-o factiune!");
  43. }
  44. if(nofam[member] == 1 || nofam[leader] == 1)
  45. {
  46. SendClientMessage(playerid, COLOR_GREY, "Chatul familiei tale este dezactivat!");
  47. return 1;
  48. }
  49. else if(member == 6 || leader == 6)
  50. {
  51. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Taxi Company Manager %s: (( %s )) **", sendername, result); }
  52. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Shift Supervisor %s: (( %s )) **", sendername, result); }
  53. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Dispatcher %s: (( %s )) **", sendername, result); }
  54. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Cabbie %s: (( %s )) **", sendername, result); }
  55. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxi Rookie %s: (( %s )) **", sendername, result); }
  56. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: (( %s )) **", sendername, result); }
  57. else { format(string, sizeof(string), "{00B7FF}** Taxi Company Owner %s: (( %s )) **", sendername, result); }
  58. if(PlayerData[playerid][pMember] > 0)
  59. {
  60. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  61. }
  62. else
  63. {
  64. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  65. }
  66. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  67. {
  68. if(IsPlayerConnected(prost))
  69. {
  70. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 6)
  71. {
  72. format(string, sizeof(string), "/f(faction id 6)%s:%s",sendername,(result));
  73. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  74. }
  75. }
  76. }
  77.  
  78. }
  79. else if(member == 7 || leader == 7)
  80. {
  81. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Under Boss %s: (( %s )) **", sendername, result); }
  82. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Manager %s: (( %s )) **", sendername, result); }
  83. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Supervisor %s: (( %s )) **", sendername, result); }
  84. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Senior Instructor %s: (( %s )) **", sendername, result); }
  85. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Instructor %s: (( %s )) **", sendername, result); }
  86. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: (( %s )) **", sendername, result); }
  87. else { format(string, sizeof(string), "{00B7FF}** Boss %s: (( %s )) **", sendername, result); }
  88. if(PlayerData[playerid][pMember] > 0)
  89. {
  90. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  91. }
  92. else
  93. {
  94. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  95. }
  96. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  97. {
  98. if(IsPlayerConnected(prost))
  99. {
  100. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 7)
  101. {
  102. format(string, sizeof(string), "/f(faction id 7)%s:%s",sendername,(result));
  103. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  104. }
  105. }
  106. }
  107. }
  108. else if(member == 8 || leader == 8)
  109. {
  110.  
  111. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Vice-Director %s: (( %s )) **", sendername, result); }
  112. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Special Agent in Charge %s: (( %s )) **", sendername, result); }
  113. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent %s: (( %s )) **", sendername, result); }
  114. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Agent %s: (( %s )) **", sendername, result); }
  115. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Marksman %s: (( %s )) **", sendername, result); }
  116. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Freelancer %s: (( %s )) **", sendername, result); }
  117. else { format(string, sizeof(string), "{00B7FF}** Director %s: (( %s )) **", sendername, result); }
  118. if(PlayerData[playerid][pMember] > 0)
  119. {
  120. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  121. }
  122. else
  123. {
  124. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  125. }
  126. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  127. {
  128. if(IsPlayerConnected(prost))
  129. {
  130. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 8)
  131. {
  132. format(string, sizeof(string), "/f(faction id 8)%s:%s",sendername,(result));
  133. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  134. }
  135. }
  136. }
  137. }
  138. else if(member == 17 || leader == 17)
  139. {
  140. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Regional Officer %s: (( %s )) **", sendername, result); }
  141. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Enforcer %s: (( %s )) **", sendername, result); }
  142. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Cacique %s: (( %s )) **", sendername, result); }
  143. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Inca %s: (( %s )) **", sendername, result); }
  144. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Mummy %s: (( %s )) **", sendername, result); }
  145. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Primitive %s: (( %s )) **", sendername, result); }
  146. else { format(string, sizeof(string), "{00B7FF}** Coronas %s: (( %s )) **", sendername, result); }
  147. if(PlayerData[playerid][pMember] > 0)
  148. {
  149. SendFamilyMessage(17, TEAM_AZTECAS_COLOR, string);
  150. }
  151. else
  152. {
  153. SendFamilyMessage(17, TEAM_AZTECAS_COLOR, string);
  154. }
  155. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  156. {
  157. if(IsPlayerConnected(prost))
  158. {
  159. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 17)
  160. {
  161. format(string, sizeof(string), "/f(faction id 17)%s:%s",sendername,(result));
  162. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  163. }
  164. }
  165. }
  166.  
  167. }
  168. else if(member == 9 || leader == 9)
  169. {
  170. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Network Producer %s: (( %s )) **", sendername, result); }
  171. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Network Editor %s: (( %s )) **", sendername, result); }
  172. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Network Anchor %s: (( %s )) **", sendername, result); }
  173. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Local Editor %s: (( %s )) **", sendername, result); }
  174. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Local Reporter %s: (( %s )) **", sendername, result); }
  175. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Intern %s: (( %s )) **", sendername, result); }
  176. else { format(string, sizeof(string), "{00B7FF}** Network Director %s: (( %s )) **", sendername, result); }
  177. if(PlayerData[playerid][pMember] > 0)
  178. {
  179. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  180. }
  181. else
  182. {
  183. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  184. }
  185. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  186. {
  187. if(IsPlayerConnected(prost))
  188. {
  189. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 9)
  190. {
  191. format(string, sizeof(string), "/f(faction id 9)%s:%s",sendername,(result));
  192. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  193. }
  194. }
  195. }
  196. }
  197. else if(member == 10 || leader == 10)
  198. {
  199.  
  200. if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Under Boss %s: (( %s )) **", sendername, result); }
  201. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Manager %s: (( %s )) **", sendername, result); }
  202. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Supervisor %s: (( %s )) **", sendername, result); }
  203. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Senior Mechanic %s: (( %s )) **", sendername, result); }
  204. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Mechanic %s: (( %s )) **", sendername, result); }
  205. else if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: (( %s )) **", sendername, result); }
  206. else { format(string, sizeof(string), "{00B7FF}** Tow Company Owner %s: (( %s )) **", sendername, result); }
  207. if(PlayerData[playerid][pMember] > 0)
  208. {
  209. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  210. }
  211. else
  212. {
  213. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  214. }
  215. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  216. {
  217. if(IsPlayerConnected(prost))
  218. {
  219. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 10)
  220. {
  221. format(string, sizeof(string), "/f(faction id 10)%s:%s",sendername,(result));
  222. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  223. }
  224. }
  225. }
  226. }
  227.  
  228. else if(member == 11 || leader == 11)
  229. {
  230. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Street Soldier %s: (( %s )) **", sendername, result); }
  231. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Supplier %s: (( %s )) **", sendername, result); }
  232. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Money Launderer %s: (( %s )) **", sendername, result); }
  233. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Chief Enforcer %s: (( %s )) **", sendername, result); }
  234. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Councilor %s: (( %s )) **", sendername, result); }
  235. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Advisor %s: (( %s )) **", sendername, result); }
  236.  
  237. else { format(string, sizeof(string), "{00B7FF}** Supreme Chief %s: (( %s )) **", sendername, result); }
  238. if(PlayerData[playerid][pMember] > 0)
  239. {
  240. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  241. }
  242. else
  243. {
  244. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  245. }
  246. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  247. {
  248. if(IsPlayerConnected(prost))
  249. {
  250. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 11)
  251. {
  252. format(string, sizeof(string), "/f(faction id 11)%s:%s",sendername,(result));
  253. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  254. }
  255. }
  256. }
  257. }
  258. else if(member == 12 || leader == 12)
  259. {
  260. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Private %s: (( %s )) **", sendername, result); }
  261. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Soldier %s: (( %s )) **", sendername, result); }
  262. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Lookout %s: (( %s )) **", sendername, result); }
  263. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Assault man %s: (( %s )) **", sendername, result); }
  264. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Brigadier %s: (( %s )) **", sendername, result); }
  265. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Right Hand %s: (( %s )) **", sendername, result); }
  266.  
  267. else { format(string, sizeof(string), "{00B7FF}** President %s: (( %s )) **", sendername, result); } if(PlayerData[playerid][pMember] > 0)
  268. {
  269. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  270. }
  271. else
  272. {
  273. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  274. }
  275. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  276. {
  277. if(IsPlayerConnected(prost))
  278. {
  279. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 12)
  280. {
  281. format(string, sizeof(string), "/f(faction id 12)%s:%s",sendername,(result));
  282. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  283. }
  284. }
  285. }
  286. }
  287. else if(member == 13 || leader == 13)
  288. {
  289. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Blue Lantern %s: (( %s )) **", sendername, result); }
  290. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** 49er %s: (( %s )) **", sendername, result); }
  291. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Red Pole %s: (( %s )) **", sendername, result); }
  292. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** White Paper Fan %s: (( %s )) **", sendername, result); }
  293. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Vanguard %s: (( %s )) **", sendername, result); }
  294. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Mountain Master %s: (( %s )) **", sendername, result); }
  295.  
  296. else { format(string, sizeof(string), "{00B7FF}** Dragon Head %s: (( %s )) **", sendername, result); }
  297.  
  298. if(PlayerData[playerid][pMember] > 0)
  299. {
  300. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  301. }
  302. else
  303. {
  304. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  305. }
  306. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  307. {
  308. if(IsPlayerConnected(prost))
  309. {
  310. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 13)
  311. {
  312. format(string, sizeof(string), "/f(faction id 13)%s:%s",sendername,(result));
  313. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  314. }
  315. }
  316. }
  317. }
  318. else if(member == 14 || leader == 14)
  319. {
  320. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Picciotto %s: (( %s )) **", sendername, result); }
  321. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Soldato %s: (( %s )) **", sendername, result); }
  322. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Sgarrista %s: (( %s )) **", sendername, result); }
  323. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Caporegieme %s: (( %s )) **", sendername, result); }
  324. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Vicario %s: (( %s )) **", sendername, result); }
  325. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Consigliere %s: (( %s )) **", sendername, result); }
  326. else { format(string, sizeof(string), "{00B7FF}** Capo Crimini %s: (( %s )) **", sendername, result); }
  327. if(PlayerData[playerid][pMember] > 0)
  328. {
  329. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  330. }
  331. else
  332. {
  333. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  334. }
  335. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  336. {
  337. if(IsPlayerConnected(prost))
  338. {
  339. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 14)
  340. {
  341. format(string, sizeof(string), "/f(faction id 14)%s:%s",sendername,(result));
  342. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  343. }
  344. }
  345. }
  346. }
  347. else if(member == 15 || leader == 15)
  348. {
  349. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Street Fish %s: (( %s ))", sendername, result); }
  350. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** City Fish %s: (( %s )) **", sendername, result); }
  351. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Fattam %s: (( %s )) **", sendername, result); }
  352. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Wikkid %s: (( %s )) **", sendername, result); }
  353. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Gigolo %s: (( %s )) **", sendername, result); }
  354. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Pimp %s: (( %s )) **", sendername, result); }
  355.  
  356. else { format(string, sizeof(string), "{00B7FF}** Pimp Boss %s: (( %s )) **", sendername, result); } if(PlayerData[playerid][pMember] > 0)
  357. {
  358. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  359. }
  360. else
  361. {
  362. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  363. }
  364. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  365. {
  366. if(IsPlayerConnected(prost))
  367. {
  368. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 15)
  369. {
  370. format(string, sizeof(string), "/f(faction id 15)%s:%s",sendername,(result));
  371. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  372. }
  373. }
  374. }
  375. }
  376. else if(member == 16 || leader == 16)
  377. {
  378. if(PlayerData[playerid][pRank] == 1) { format(string, sizeof(string), "** Byki %s: (( %s )) **", sendername, result); }
  379. else if(PlayerData[playerid][pRank] == 2) { format(string, sizeof(string), "** Kryshas %s: (( %s )) **", sendername, result); }
  380. else if(PlayerData[playerid][pRank] == 3) { format(string, sizeof(string), "** Boyevik %s: (( %s )) **", sendername, result); }
  381. else if(PlayerData[playerid][pRank] == 4) { format(string, sizeof(string), "** Brigadier %s: (( %s )) **", sendername, result); }
  382. else if(PlayerData[playerid][pRank] == 5) { format(string, sizeof(string), "** Obshchak %s: (( %s )) **", sendername, result); }
  383. else if(PlayerData[playerid][pRank] == 6) { format(string, sizeof(string), "** Sovietnik %s: (( %s )) **", sendername, result); }
  384.  
  385. else { format(string, sizeof(string), "{00B7FF}** Pakhan %s: (( %s )) **", sendername, result); }
  386. if(PlayerData[playerid][pMember] > 0)
  387. {
  388. SendFamilyMessage(PlayerData[playerid][pMember], TEAM_AZTECAS_COLOR, string);
  389. }
  390. else
  391. {
  392. SendFamilyMessage(PlayerData[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
  393. }
  394. for(new prost = 0; prost<=MAX_PLAYERS;prost++)
  395. {
  396. if(IsPlayerConnected(prost))
  397. {
  398. if(PlayerData[prost][pAdmin] > 0 && sf[prost] == 16)
  399. {
  400. format(string, sizeof(string), "/f(faction id 16)%s:%s",sendername,(result));
  401. SendClientMessage(prost,TEAM_AZTECAS_COLOR, string);
  402. }
  403. }
  404. }
  405. }
  406. }//not connected
  407. return 1;
  408. }
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