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- Initialize engine version: 4.6.2f1 (bd99309c2ad7)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5330]
- Renderer: NVIDIA GeForce GTX 470
- Vendor: NVIDIA
- VRAM: 1234 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll (this message is harmless)
- Loading E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll into Unity Child Domain
- - Completed reload, in 0.358 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.dll (this message is harmless)
- Non platform assembly: data-15670048 (this message is harmless)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/data-15670048.dll
- Non platform assembly: data-156AC818 (this message is harmless)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/data-156AC818.dll
- Non platform assembly: data-04FF0020 (this message is harmless)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/data-04FF0020.dll
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Xml.dll (this message is harmless)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/.\libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/Robocraft/RobocraftClient_Data/Mono/libc
- [00:00:05.50] Date: 8/2/2015 4:07:59 AM
- [00:00:05.51] UTC Date: 8/2/2015 3:07:59 AM
- [00:00:05.51] Memory Size: 6143
- [00:00:05.51] Processor Type: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
- [00:00:05.51] OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- [00:00:05.55] EAC :: Initialization completed.
- [00:00:06.13] -!!!!!!-> current version: 1052 - minimum required version: 1052
- [00:00:06.41] GameStarted : {"status":"ok"}
- [00:00:06.42] RoboAuth: GetSessionTicket
- [00:00:06.42] RoboAuth: GetSessionTicket
- [00:00:07.37] Start Login
- [00:00:07.78] RoboAuth: Authenticate
- [00:00:07.93] LoginButtonClicked : {"status":"ok"}
- [00:00:08.13] RoboAuth: FindSteamUser
- [00:00:14.36] Successfully connected
- [00:00:14.37] Login Successful
- [00:00:14.37] EAC Connected
- [00:00:14.37] Check Build Version - Querying room
- [00:00:14.37] Start to create/join Service Room
- [00:00:14.72] EACConnected : {"status":"ok"}
- [00:00:14.77] LoginSucceed : {"status":"ok"}
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Mono.Security.dll (this message is harmless)
- [00:00:15.36] Room Created
- [00:00:15.36] Web Service Room successfuly joined
- [00:00:15.36] CheckGameVersion connection created
- [00:00:15.76] CheckGameVersion service returned
- [00:00:15.76] -!!!!!!-> current version: 1052 - minimum required version: 1052
- [00:00:15.76] Game Version Checked
- [00:00:15.77] Current build is 1052-B
- [00:00:15.77] Check maintenance mode
- [00:00:15.81] Login service returned
- [00:00:15.81] maintenance mode passed
- [00:00:15.81] Validate User after Login
- [00:00:16.14] LastBuildChecked : {"status":"ok"}
- [00:00:16.16] RequestingMaintenanceMode : {"status":"ok"}
- [00:00:16.16] RequestingUserValidation : {"status":"ok"}
- [00:00:16.19] MaintenanceModeRetrieved : {"status":"ok"}
- [00:00:17.15] Login service returned
- [00:00:17.15] User Validated
- [00:00:17.16] Start Game Loading
- [00:00:17.38] Connecting to Photon...
- [00:00:17.50] UserValidated : {"status":"ok"}
- [00:00:17.50] LoadingGameData : {"status":"ok"}
- [00:00:17.66] Photon web services peer connected to master server
- [00:00:17.66] Joining photon web services room...
- [00:00:18.04] Photon connected and ready
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Shader 'Diffuse': fallback shader 'VertexLit' not found
- UnloadTime: 12.045943 ms
- [00:00:56.97] ------> AntialiasingAsPostEffect ENABLED
- [00:00:57.00] ------> BloomAndFlares Enabled w HDR
- [00:00:57.00] ------> SunShafts ENABLED
- [00:00:57.39] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:00:57.39] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:00:57.39] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:00:57.39] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 2184 / Dirty serialized files: 0)
- Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 57930.
- Total: 70.149368 ms (FindLiveObjects: 2.555798 ms CreateObjectMapping: 5.793799 ms MarkObjects: 45.253105 ms DeleteObjects: 16.044310 ms)
- [00:00:57.62] QuitListener.Start
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\Boo.Lang.dll (this message is harmless)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:00:58.07] ------> Back to mothership
- [00:00:58.26] Connecting to Photon...
- [00:00:58.59] Switching to: Friend3
- [00:00:58.59] Switching to: Platoon
- [00:00:58.59] Switching to: Friend1
- [00:00:58.59] Switching to: Global
- [00:00:58.59] Switching to: Global
- [00:00:58.72] Photon social peer connected to master server
- [00:00:58.72] Joining photon social room...
- [00:00:59.81] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [00:00:59.87] Photon connected and ready
- [00:01:00.88] Connecting to lobby
- [00:01:00.89] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [00:01:02.38] Lobby Room successfuly joined
- [00:01:02.38] Connection to Lobby successful
- [00:01:02.38] OnConnected is null
- [00:01:02.51] LastBattleScoreController request data
- [00:01:02.97] LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- [00:01:12.06] Checking if user is blocked first
- [00:01:12.06] Sending Lobby State check Message
- [00:01:12.10] Received Unblock Message
- [00:01:12.10] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [00:01:12.10] RegisterInGame
- [00:01:12.10] not yet registered
- [00:01:12.10] Sending Register Message
- [00:01:14.93] Received Registered Message
- [00:06:19.66] will enter the game
- [00:06:19.67] Switch to RC_Planet_Mars_03
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- A script behaviour has a different serialization layout when loading. (Read 732 bytes but expected 740 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- Shader 'Robocraft/RC Forcefield - Advanced': fallback shader 'Robocraft/RC Forcefield - Advanced Fallback' not found
- Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- [00:06:26.12] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
- UnloadTime: 75.092499 ms
- [00:06:26.51] UPDATE BAR (0.001 0)
- [00:06:26.55] ------> SSAO ENABLED
- [00:06:26.55] ------> AntialiasingAsPostEffect ENABLED
- [00:06:26.56] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:06:26.56] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:06:26.56] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:06:26.56] ------> Cube does not exist in the CubeTypeList - 1910294714
- Unloading 3 Unused Serialized files (Serialized files now loaded: 2190 / Dirty serialized files: 0)
- Unloading 705 unused Assets to reduce memory usage. Loaded Objects now: 73991.
- Total: 98.228249 ms (FindLiveObjects: 4.341365 ms CreateObjectMapping: 6.850494 ms MarkObjects: 81.441780 ms DeleteObjects: 4.842205 ms)
- [00:06:26.85] ------> Terrain Cast Shadows True
- [00:06:26.85] ------> Terrain Material Mars_dirt
- [00:06:26.85] QuitListener.Start
- [00:06:26.90] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:27.28] building base for 0
- [00:06:28.58] registered machine from LucasGalvao
- [00:06:28.65] MACHINE BUILT (1/16)
- [00:06:28.65] UPDATE BAR (0.0625 0.0625)
- [00:06:28.69] Switching to: Friend3
- [00:06:28.69] Switching to: Platoon
- [00:06:28.69] Switching to: Friend1
- [00:06:28.69] Switching to: Global
- [00:06:28.69] Switching to: Global
- [00:06:28.69] building base for 1
- [00:06:29.93] registered machine from muscletracer
- [00:06:30.06] MACHINE BUILT (2/16)
- [00:06:30.06] UPDATE BAR (0.125 0.125)
- [00:06:30.09] registered machine from chuachengen
- [00:06:30.19] MACHINE BUILT (3/16)
- [00:06:30.19] UPDATE BAR (0.1875 0.1875)
- [00:06:30.20] registered machine from MarineIguana
- [00:06:30.34] MACHINE BUILT (4/16)
- [00:06:30.34] UPDATE BAR (0.25 0.25)
- [00:06:30.36] registered machine from bugmanz
- [00:06:30.55] MACHINE BUILT (5/16)
- [00:06:30.55] UPDATE BAR (0.3125 0.3125)
- [00:06:30.57] registered machine from theviking666
- [00:06:30.66] MACHINE BUILT (6/16)
- [00:06:30.66] UPDATE BAR (0.375 0.375)
- [00:06:30.67] registered machine from joenathan90
- [00:06:30.73] MACHINE BUILT (7/16)
- [00:06:30.73] UPDATE BAR (0.4375 0.4375)
- [00:06:30.76] registered machine from kennethbzbz2
- [00:06:30.98] MACHINE BUILT (8/16)
- [00:06:30.98] UPDATE BAR (0.5 0.5)
- [00:06:30.99] registered machine from plyrshadow
- [00:06:31.13] MACHINE BUILT (9/16)
- [00:06:31.13] UPDATE BAR (0.5625 0.5625)
- [00:06:31.16] registered machine from Yanovish
- [00:06:31.30] MACHINE BUILT (10/16)
- [00:06:31.30] UPDATE BAR (0.625 0.625)
- [00:06:31.32] registered machine from dillman333
- [00:06:31.52] MACHINE BUILT (11/16)
- [00:06:31.52] UPDATE BAR (0.6875 0.6875)
- [00:06:31.54] registered machine from Kaintode
- [00:06:31.66] MACHINE BUILT (12/16)
- [00:06:31.66] UPDATE BAR (0.75 0.75)
- [00:06:31.67] registered machine from HadurHun
- [00:06:31.77] MACHINE BUILT (13/16)
- [00:06:31.77] UPDATE BAR (0.8125 0.8125)
- [00:06:31.79] registered machine from Haxetto
- [00:06:31.97] MACHINE BUILT (14/16)
- [00:06:31.97] UPDATE BAR (0.875 0.875)
- [00:06:31.99] registered machine from unionman001
- [00:06:32.11] MACHINE BUILT (15/16)
- [00:06:32.11] UPDATE BAR (0.9375 0.9375)
- [00:06:32.12] registered machine from Crebzky
- [00:06:32.26] MACHINE BUILT (16/16)
- [00:06:32.26] UPDATE BAR (1 1)
- [00:06:32.29] UPDATE BAR (1 1)
- [00:06:32.32] Connecting...
- [00:06:34.42] PlayerIOChat.JoinRoom(Chat.Sim.9C8259019669A8C3DECC2BA71EFD2BB4)
- [00:06:34.42] PlayerIOChat.JoinRoom(Chat.Sim.Team.9C8259019669A8C3DECC2BA71EFD2BB4.1)
- [00:06:34.42] Registering own machine
- [00:06:34.45] Main camera is missing.
- [00:06:34.46] sending machine data to server
- [00:06:34.62] registered machine from 0
- [00:06:34.72] Main camera is missing.
- [00:06:34.72] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:35.23] registered machine from 2
- [00:06:35.24] Main camera is missing.
- [00:06:35.24] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:35.92] registered machine from 4
- [00:06:35.93] Main camera is missing.
- [00:06:35.93] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:36.04] registered machine from 5
- [00:06:36.05] Main camera is missing.
- [00:06:36.05] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:36.09] registered machine from 3
- [00:06:36.10] Main camera is missing.
- [00:06:36.10] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:36.21] registered machine from 6
- [00:06:36.22] Main camera is missing.
- [00:06:36.22] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:39.54] registered machine from 7
- [00:06:39.56] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:42.48] registered machine from 10
- [00:06:42.49] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:43.30] registered machine from 9
- [00:06:43.31] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:43.96] registered machine from 8
- [00:06:43.98] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:45.51] registered machine from 11
- [00:06:45.53] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:06:48.50] registered machine from 12
- [00:06:48.50] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:07:03.30] registered machine from 13
- [00:07:03.32] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:07:19.71] registered machine from 14
- [00:07:19.72] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:07:34.63] Respawn tower 0 on team 1
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:07:38.00] Shield toggled: True
- [00:07:58.29] Respawn tower 2 on team 0
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:08:01.62] Shield toggled: True
- [00:08:02.34] Respawn tower 1 on team 0
- [00:08:42.45] UNregistered machine from 7
- [00:08:53.53] Stopped Zooming
- [00:09:12.76] ------> I AM DEAD
- [00:09:43.15] registered machine from 15
- [00:09:43.16] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:11:43.03] Respawn tower 0 on team 0
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:11:46.38] Shield toggled: False
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:12:05.25] Stopped Zooming
- [00:12:08.56] ------> I AM DEAD
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:13:04.78] Stopped Zooming
- [00:13:05.39] ------> I AM DEAD
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:14:10.99] Stopped Zooming
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:14:31.26] ------> I AM DEAD
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:14:51.14] Respawn tower 0 on team 1
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:14:54.49] Shield toggled: True
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:16:07.08] Respawn tower 2 on team 1
- [00:17:05.07] Respawn tower 2 on team 0
- [00:17:55.97] Respawn tower 0 on team 0
- [00:17:56.08] Respawn tower 1 on team 1
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:17:59.33] Shield toggled: False
- [00:17:59.46] Shield toggled: True
- [00:18:07.11] Stopped Zooming
- [00:18:09.88] ------> I AM DEAD
- [00:18:24.73] Respawn tower 0 on team 1
- [00:18:26.25] Respawn tower 1 on team 0
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:19:14.92] Respawn tower 1 on team 1
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:19:59.44] Respawn tower 2 on team 1
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:20:02.78] Shield toggled: False
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:20:10.61] Respawn tower 1 on team 0
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:20:13.95] Shield toggled: True
- [00:21:20.48] ------> I AM DEAD
- [00:21:20.48] Stopped Zooming
- [00:21:24.29] Respawn tower 2 on team 0
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:22:07.29] Respawn tower 0 on team 0
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:22:10.63] Shield toggled: False
- [00:22:23.60] Respawn tower 1 on team 1
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:22:26.94] Shield toggled: True
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:22:59.56] Respawn tower 0 on team 1
- [00:23:12.52] Respawn tower 1 on team 0
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:23:50.57] Stopped Zooming
- [00:23:52.53] ------> I AM DEAD
- Coroutine couldn't be started because the the game object 'ListHUDWidget(Clone)' is inactive!
- (Filename: Line: 849)
- [00:24:11.91] UNregistered machine from 10
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:24:45.36] Respawn tower 0 on team 0
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:24:48.69] Shield toggled: False
- [00:25:33.29] ------> I AM DEAD
- [00:25:33.29] Stopped Zooming
- Coroutine couldn't be started because the the game object 'ListHUDWidget(Clone)' is inactive!
- (Filename: Line: 849)
- The server has disconnected from the client. Most likely the server has shut down.
- (Filename: Line: 745)
- [00:26:31.16] ------> Disconnected
- [00:26:31.16] disconnected from game server 109.169.60.34 30515
- [00:26:38.88] Switch to Mothership. Fast == False
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:26:41.89] PlayerIOChat.LeaveRoom(Chat.Sim.9C8259019669A8C3DECC2BA71EFD2BB4)
- [00:26:41.91] PlayerIOChat.LeaveRoom(Chat.Sim.Team.9C8259019669A8C3DECC2BA71EFD2BB4.1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qNw5dEYF5YyBQ9IJkkpIbaMCLrUkJAfKr5uUfPLOIiUQ= () [0x00000] in <filename unknown>:0
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qRdz_0IxpzNvMKok5r2n4W6NOpaFBj_90rF1XDZYCPaA= (Simulation.CubeRotor #=q5zRySjfQje4SO7nwqf_hmA==) [0x00000] in <filename unknown>:0
- at #=q7LtT9VAmM$9XX5_EN8jRh$Ceb4ZTvEoGT5KALVwUh3Q=.#=q$jGSqDGtCmV394WHpgM8ecOMxCaFfyTP3KL77$NyxYI= (Simulation.CubeRotor #=qygWXX$rQP0ES9rbreXCzcA==) [0x00000] in <filename unknown>:0
- at #=qu4Y8pvQ4R6l_3ujaE4mAD_aEROuAHCkIWnA$zsZFH_I=.#=qdtZtdoe2poViwjFlOQUnJ8La5JXF9Kja$8OIbfZZpw0= (Simulation.CubeRotor #=qf$F$o8kVnhRDCSnvDjLMkA==) [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.#=qxw$M8d7tAZH3FDQV7EFT_w== () [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 1880.358887 ms
- [00:26:43.75] ------> AntialiasingAsPostEffect ENABLED
- [00:26:43.75] ------> BloomAndFlares Enabled w HDR
- [00:26:43.75] ------> SunShafts ENABLED
- [00:26:43.76] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:26:43.76] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:26:43.76] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:26:43.77] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 2190 / Dirty serialized files: 0)
- Unloading 8661 unused Assets to reduce memory usage. Loaded Objects now: 62541.
- Total: 377.856659 ms (FindLiveObjects: 3.951697 ms CreateObjectMapping: 8.666037 ms MarkObjects: 70.512100 ms DeleteObjects: 293.787384 ms)
- [00:26:44.28] QuitListener.Start
- [00:26:44.30] Switching to: Friend3
- [00:26:44.30] Switching to: Platoon
- [00:26:44.30] Switching to: Friend1
- [00:26:44.30] Switching to: Global
- [00:26:44.30] Switching to: Global
- [00:26:44.36] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:26:44.46] ------> Back to mothership
- [00:26:44.51] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [00:26:44.51] ------> Disconnected from the Chat Disconnect
- [00:26:45.83] Connecting to lobby
- [00:26:45.83] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [00:26:45.83] Connection to Lobby successful
- [00:26:45.83] OnConnected is null
- [00:26:47.63] LastBattleScoreController request data
- [00:26:47.74] LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- [00:31:59.88] Machine Saved
- [00:33:14.56] Machine Saved
- [00:36:04.49] Machine Saved
- [00:36:04.98] Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader 'Robocraft/RC Forcefield - Advanced': fallback shader 'Robocraft/RC Forcefield - Advanced Fallback' not found
- [00:36:11.61] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
- UnloadTime: 152.763580 ms
- [00:36:11.99] ------> SSAO ENABLED
- [00:36:11.99] ------> AntialiasingAsPostEffect ENABLED
- [00:36:12.00] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:36:12.00] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:36:12.00] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:36:12.00] ------> Cube does not exist in the CubeTypeList - 1910294714
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2197 / Dirty serialized files: 0)
- Unloading 1758 unused Assets to reduce memory usage. Loaded Objects now: 119982.
- Total: 160.395676 ms (FindLiveObjects: 6.770436 ms CreateObjectMapping: 16.142200 ms MarkObjects: 122.832352 ms DeleteObjects: 13.915363 ms)
- [00:36:12.25] ------> Terrain Cast Shadows True
- [00:36:12.25] ------> Terrain Material Mars_dirt
- [00:36:12.25] QuitListener.Start
- [00:36:12.28] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:36:12.60] registered machine from MarineIguana
- [00:36:12.73] Connecting...
- [00:36:12.73] connected to server
- [00:36:12.73] Registering own machine
- [00:36:12.75] Main camera is missing.
- [00:36:12.75] sending machine data to server
- [00:36:13.75] Spawning AI Bot 5
- [00:36:13.75] Main camera is missing.
- [00:36:14.00] Spawning AI Bot 2
- [00:36:14.01] Main camera is missing.
- [00:36:14.13] Spawning AI Bot 1
- [00:36:14.13] Main camera is missing.
- [00:36:14.38] Spawning AI Bot 3
- [00:36:14.39] Main camera is missing.
- [00:36:14.57] Spawning AI Bot 4
- [00:36:14.57] Main camera is missing.
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Bone transform is null in IK chain. Can not initiate solver.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:36:39.44] Spawning AI Bot 1
- [00:37:09.19] Spawning AI Bot 5
- [00:37:24.98] Switch to Mothership. Fast == True
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 1028.108154 ms
- [00:37:27.20] ------> AntialiasingAsPostEffect ENABLED
- [00:37:27.20] ------> BloomAndFlares Enabled w HDR
- [00:37:27.20] ------> SunShafts ENABLED
- [00:37:27.21] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:37:27.21] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:37:27.21] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:37:27.21] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2197 / Dirty serialized files: 0)
- Unloading 50247 unused Assets to reduce memory usage. Loaded Objects now: 62843.
- Total: 506.984406 ms (FindLiveObjects: 6.088612 ms CreateObjectMapping: 14.937911 ms MarkObjects: 77.413063 ms DeleteObjects: 408.078552 ms)
- [00:37:27.87] QuitListener.Start
- [00:37:27.88] Switching to: Friend3
- [00:37:27.88] Switching to: Platoon
- [00:37:27.88] Switching to: Friend1
- [00:37:27.88] Switching to: Global
- [00:37:27.88] Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:37:28.03] ------> Back to mothership
- [00:37:28.08] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [00:37:29.19] Connecting to lobby
- [00:37:29.19] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [00:37:29.19] Connection to Lobby successful
- [00:37:29.19] OnConnected is null
- [00:37:30.86] LastBattleScoreController request data
- [00:37:31.29] LastBattleScoreController: OnAddedScoreSuccess. Score=575345600 last match score=0
- [00:37:36.16] Checking if user is blocked first
- [00:37:36.16] Sending Lobby State check Message
- [00:37:36.20] Received Unblock Message
- [00:37:36.20] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [00:37:36.20] RegisterInGame
- [00:37:36.20] not yet registered
- [00:37:36.20] Sending Register Message
- [00:37:38.58] Sending Unregister Message
- [00:37:38.95] Received Deregistered Message
- [00:37:38.95] lobby - user deregistered
- [00:37:42.93] Checking if user is blocked first
- [00:37:42.93] Sending Lobby State check Message
- [00:37:42.96] Received Unblock Message
- [00:37:42.96] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [00:37:42.96] RegisterInGame
- [00:37:42.96] not yet registered
- [00:37:42.96] Sending Register Message
- [00:37:44.96] Received Registered Message
- [00:37:57.67] will enter the game
- [00:37:57.67] Switch to RC_Planet_Mars_02
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- A script behaviour has a different serialization layout when loading. (Read 732 bytes but expected 740 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- Shader 'Robocraft/RC Forcefield - Advanced': fallback shader 'Robocraft/RC Forcefield - Advanced Fallback' not found
- [00:38:04.00] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
- UnloadTime: 53.136395 ms
- [00:38:04.22] UPDATE BAR (0.001 0)
- [00:38:04.26] ------> SSAO ENABLED
- [00:38:04.26] ------> AntialiasingAsPostEffect ENABLED
- [00:38:04.27] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:38:04.27] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:38:04.27] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:38:04.27] ------> Cube does not exist in the CubeTypeList - 1910294714
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2205 / Dirty serialized files: 0)
- Unloading 381 unused Assets to reduce memory usage. Loaded Objects now: 77353.
- Total: 126.391350 ms (FindLiveObjects: 4.283314 ms CreateObjectMapping: 6.859221 ms MarkObjects: 111.613930 ms DeleteObjects: 2.855163 ms)
- [00:38:04.46] ------> Terrain Cast Shadows True
- [00:38:04.46] ------> Terrain Material Mars_dirt
- [00:38:04.46] QuitListener.Start
- [00:38:04.49] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:04.71] building base for 0
- [00:38:05.91] registered machine from nachanop5k
- [00:38:06.01] MACHINE BUILT (1/16)
- [00:38:06.01] UPDATE BAR (0.0625 0.0625)
- [00:38:06.03] Switching to: Friend3
- [00:38:06.03] Switching to: Platoon
- [00:38:06.03] Switching to: Friend1
- [00:38:06.03] Switching to: Global
- [00:38:06.03] Switching to: Global
- [00:38:06.03] building base for 1
- [00:38:07.30] registered machine from wannaBsniper
- [00:38:07.51] MACHINE BUILT (2/16)
- [00:38:07.51] UPDATE BAR (0.125 0.125)
- [00:38:07.52] registered machine from KrakenGryone
- [00:38:07.60] MACHINE BUILT (3/16)
- [00:38:07.60] UPDATE BAR (0.1875 0.1875)
- [00:38:07.60] registered machine from xingge00
- [00:38:07.75] MACHINE BUILT (4/16)
- [00:38:07.75] UPDATE BAR (0.25 0.25)
- [00:38:07.76] registered machine from grak13
- [00:38:07.87] MACHINE BUILT (5/16)
- [00:38:07.87] UPDATE BAR (0.3125 0.3125)
- [00:38:07.88] registered machine from BarackObama_NSA
- [00:38:07.97] MACHINE BUILT (6/16)
- [00:38:07.97] UPDATE BAR (0.375 0.375)
- [00:38:07.98] registered machine from RocketFusion
- [00:38:08.05] MACHINE BUILT (7/16)
- [00:38:08.05] UPDATE BAR (0.4375 0.4375)
- [00:38:08.06] registered machine from airesp
- [00:38:08.11] MACHINE BUILT (8/16)
- [00:38:08.11] UPDATE BAR (0.5 0.5)
- [00:38:08.12] registered machine from koumelsakura
- [00:38:08.18] MACHINE BUILT (9/16)
- [00:38:08.18] UPDATE BAR (0.5625 0.5625)
- [00:38:08.19] registered machine from okaka_46cm
- [00:38:08.38] MACHINE BUILT (10/16)
- [00:38:08.38] UPDATE BAR (0.625 0.625)
- [00:38:08.39] registered machine from SavagingDragon
- [00:38:08.49] MACHINE BUILT (11/16)
- [00:38:08.49] UPDATE BAR (0.6875 0.6875)
- [00:38:08.50] registered machine from rwmtiger
- [00:38:08.65] MACHINE BUILT (12/16)
- [00:38:08.65] UPDATE BAR (0.75 0.75)
- [00:38:08.66] registered machine from Leelight
- [00:38:08.75] MACHINE BUILT (13/16)
- [00:38:08.75] UPDATE BAR (0.8125 0.8125)
- [00:38:08.75] registered machine from R2DZ
- [00:38:08.84] MACHINE BUILT (14/16)
- [00:38:08.84] UPDATE BAR (0.875 0.875)
- [00:38:08.85] registered machine from Creeper1951
- [00:38:08.93] MACHINE BUILT (15/16)
- [00:38:08.93] UPDATE BAR (0.9375 0.9375)
- [00:38:08.94] registered machine from MarineIguana
- [00:38:09.04] MACHINE BUILT (16/16)
- [00:38:09.04] UPDATE BAR (1 1)
- [00:38:09.06] UPDATE BAR (1 1)
- [00:38:09.07] Connecting...
- [00:38:11.25] PlayerIOChat.JoinRoom(Chat.Sim.292D65FB5D24206FDDC75AB45D72A836)
- [00:38:11.25] PlayerIOChat.JoinRoom(Chat.Sim.Team.292D65FB5D24206FDDC75AB45D72A836.1)
- [00:38:11.25] Registering own machine
- [00:38:11.26] Main camera is missing.
- [00:38:11.27] sending machine data to server
- [00:38:11.40] registered machine from 0
- [00:38:11.41] Main camera is missing.
- [00:38:11.41] activated machine
- [00:38:11.41] registered machine from 1
- [00:38:11.43] Main camera is missing.
- [00:38:11.43] activated machine
- [00:38:11.43] registered machine from 2
- [00:38:11.44] Main camera is missing.
- [00:38:11.45] activated machine
- [00:38:11.45] registered machine from 3
- [00:38:11.46] Main camera is missing.
- [00:38:11.46] activated machine
- [00:38:11.46] registered machine from 4
- [00:38:11.47] Main camera is missing.
- [00:38:11.47] activated machine
- [00:38:11.47] registered machine from 5
- [00:38:11.48] Main camera is missing.
- [00:38:11.48] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:13.04] registered machine from 7
- [00:38:13.05] Main camera is missing.
- [00:38:13.05] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:13.18] registered machine from 8
- [00:38:13.19] Main camera is missing.
- [00:38:13.19] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:16.43] registered machine from 9
- [00:38:16.45] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:17.29] registered machine from 10
- [00:38:17.30] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:17.39] registered machine from 11
- [00:38:17.40] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:18.51] registered machine from 12
- [00:38:18.52] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:23.01] registered machine from 14
- [00:38:23.02] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:23.87] registered machine from 13
- [00:38:23.88] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:38:31.33] registered machine from 15
- [00:38:31.35] activated machine
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:39:04.81] Respawn tower 0 on team 1
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:39:08.17] Shield toggled: True
- [00:39:09.60] Respawn tower 1 on team 0
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:39:12.93] Shield toggled: True
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:39:45.89] Respawn tower 2 on team 0
- [00:40:02.14] ------> No weapon fire state to unregister
- [00:40:06.08] ------> Weapon fire state timed out 124.3801
- [00:41:34.08] Respawn tower 2 on team 1
- [00:41:38.06] ------> Weapon fire state timed out 216.3724
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:41:49.46] Respawn tower 1 on team 1
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:41:52.81] Shield toggled: False
- [00:44:03.81] Stopped Zooming
- [00:44:18.90] Respawn tower 1 on team 0
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:44:22.23] Shield toggled: True
- [00:44:23.96] ------> I AM DEAD
- [00:45:15.32] Respawn tower 1 on team 1
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:45:18.67] Shield toggled: False
- [00:45:22.38] Respawn tower 2 on team 0
- animating True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:45:25.76] Shield toggled: True
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Robocraft/RC Map Ping Font shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:46:10.11] Respawn tower 1 on team 0
- [00:46:18.78] Respawn tower 2 on team 1
- [00:47:05.33] Respawn tower 0 on team 0
- [00:47:40.40] Stopped Zooming
- [00:47:44.70] Respawn tower 0 on team 1
- [00:47:46.52] ------> I AM DEAD
- Coroutine couldn't be started because the the game object 'ListHUDWidget(Clone)' is inactive!
- (Filename: Line: 849)
- Coroutine couldn't be started because the the game object 'ListHUDWidget(Clone)' is inactive!
- (Filename: Line: 849)
- [00:48:22.43] Respawn tower 2 on team 0
- [00:48:27.54] Respawn tower 1 on team 1
- [00:48:47.28] Respawn tower 2 on team 1
- animating False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:48:50.62] Shield toggled: False
- The server has disconnected from the client. Most likely the server has shut down.
- (Filename: Line: 745)
- [00:49:41.80] ------> Disconnected
- [00:49:41.80] disconnected from game server 109.169.60.37 27515
- [00:49:51.22] Switch to Mothership. Fast == False
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:49:52.74] PlayerIOChat.LeaveRoom(Chat.Sim.292D65FB5D24206FDDC75AB45D72A836)
- [00:49:52.76] PlayerIOChat.LeaveRoom(Chat.Sim.Team.292D65FB5D24206FDDC75AB45D72A836.1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qNw5dEYF5YyBQ9IJkkpIbaMCLrUkJAfKr5uUfPLOIiUQ= () [0x00000] in <filename unknown>:0
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qRdz_0IxpzNvMKok5r2n4W6NOpaFBj_90rF1XDZYCPaA= (Simulation.CubeRotor #=q5zRySjfQje4SO7nwqf_hmA==) [0x00000] in <filename unknown>:0
- at #=q7LtT9VAmM$9XX5_EN8jRh$Ceb4ZTvEoGT5KALVwUh3Q=.#=q$jGSqDGtCmV394WHpgM8ecOMxCaFfyTP3KL77$NyxYI= (Simulation.CubeRotor #=qygWXX$rQP0ES9rbreXCzcA==) [0x00000] in <filename unknown>:0
- at #=qu4Y8pvQ4R6l_3ujaE4mAD_aEROuAHCkIWnA$zsZFH_I=.#=qdtZtdoe2poViwjFlOQUnJ8La5JXF9Kja$8OIbfZZpw0= (Simulation.CubeRotor #=qf$F$o8kVnhRDCSnvDjLMkA==) [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.#=qxw$M8d7tAZH3FDQV7EFT_w== () [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qNw5dEYF5YyBQ9IJkkpIbaMCLrUkJAfKr5uUfPLOIiUQ= () [0x00000] in <filename unknown>:0
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qRdz_0IxpzNvMKok5r2n4W6NOpaFBj_90rF1XDZYCPaA= (Simulation.CubeRotor #=q5zRySjfQje4SO7nwqf_hmA==) [0x00000] in <filename unknown>:0
- at #=q7LtT9VAmM$9XX5_EN8jRh$Ceb4ZTvEoGT5KALVwUh3Q=.#=q$jGSqDGtCmV394WHpgM8ecOMxCaFfyTP3KL77$NyxYI= (Simulation.CubeRotor #=qygWXX$rQP0ES9rbreXCzcA==) [0x00000] in <filename unknown>:0
- at #=qu4Y8pvQ4R6l_3ujaE4mAD_aEROuAHCkIWnA$zsZFH_I=.#=qdtZtdoe2poViwjFlOQUnJ8La5JXF9Kja$8OIbfZZpw0= (Simulation.CubeRotor #=qf$F$o8kVnhRDCSnvDjLMkA==) [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.#=qxw$M8d7tAZH3FDQV7EFT_w== () [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qNw5dEYF5YyBQ9IJkkpIbaMCLrUkJAfKr5uUfPLOIiUQ= () [0x00000] in <filename unknown>:0
- at #=qBfCjuCzhhCMMDu1_63T8zA4gMTzi25rPs1noVoiLMfs=.#=qRdz_0IxpzNvMKok5r2n4W6NOpaFBj_90rF1XDZYCPaA= (Simulation.CubeRotor #=q5zRySjfQje4SO7nwqf_hmA==) [0x00000] in <filename unknown>:0
- at #=q7LtT9VAmM$9XX5_EN8jRh$Ceb4ZTvEoGT5KALVwUh3Q=.#=q$jGSqDGtCmV394WHpgM8ecOMxCaFfyTP3KL77$NyxYI= (Simulation.CubeRotor #=qygWXX$rQP0ES9rbreXCzcA==) [0x00000] in <filename unknown>:0
- at #=qu4Y8pvQ4R6l_3ujaE4mAD_aEROuAHCkIWnA$zsZFH_I=.#=qdtZtdoe2poViwjFlOQUnJ8La5JXF9Kja$8OIbfZZpw0= (Simulation.CubeRotor #=qf$F$o8kVnhRDCSnvDjLMkA==) [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.#=qxw$M8d7tAZH3FDQV7EFT_w== () [0x00000] in <filename unknown>:0
- at Simulation.CubeRotor.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 3227.939697 ms
- [00:49:55.94] ------> AntialiasingAsPostEffect ENABLED
- [00:49:55.94] ------> BloomAndFlares Enabled w HDR
- [00:49:55.94] ------> SunShafts ENABLED
- [00:49:55.95] ------> Cube does not exist in the CubeTypeList - 3455959525
- [00:49:55.95] ------> Cube does not exist in the CubeTypeList - 91141996
- [00:49:55.95] ------> Cube does not exist in the CubeTypeList - 2672921052
- [00:49:55.95] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 2205 / Dirty serialized files: 0)
- Unloading 8142 unused Assets to reduce memory usage. Loaded Objects now: 67709.
- Total: 457.866516 ms (FindLiveObjects: 4.181249 ms CreateObjectMapping: 8.187963 ms MarkObjects: 145.209991 ms DeleteObjects: 299.358856 ms)
- [00:49:56.57] QuitListener.Start
- [00:49:56.58] Switching to: Friend3
- [00:49:56.58] Switching to: Platoon
- [00:49:56.58] Switching to: Friend1
- [00:49:56.58] Switching to: Global
- [00:49:56.58] Switching to: Global
- [00:49:56.64] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [00:49:56.75] ------> Back to mothership
- [00:49:56.82] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [00:49:56.82] ------> Disconnected from the Chat Disconnect
- [00:49:57.97] Connecting to lobby
- [00:49:57.97] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [00:49:57.97] Connection to Lobby successful
- [00:49:57.97] OnConnected is null
- [00:49:59.66] LastBattleScoreController request data
- [00:49:59.77] LastBattleScoreController: OnAddedScoreSuccess. Score=575345600 last match score=0
- [00:58:25.13] Machine Saved
- [01:00:07.01] Machine Saved
- [01:03:15.28] Machine Saved
- [01:03:27.64] Machine Saved
- [01:03:28.21] Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader 'Robocraft/RC Forcefield - Advanced': fallback shader 'Robocraft/RC Forcefield - Advanced Fallback' not found
- [01:03:34.68] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
- UnloadTime: 111.379066 ms
- [01:03:35.01] ------> SSAO ENABLED
- [01:03:35.01] ------> AntialiasingAsPostEffect ENABLED
- [01:03:35.02] ------> Cube does not exist in the CubeTypeList - 3455959525
- [01:03:35.02] ------> Cube does not exist in the CubeTypeList - 91141996
- [01:03:35.02] ------> Cube does not exist in the CubeTypeList - 2672921052
- [01:03:35.02] ------> Cube does not exist in the CubeTypeList - 1910294714
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2205 / Dirty serialized files: 0)
- Unloading 1187 unused Assets to reduce memory usage. Loaded Objects now: 125131.
- Total: 233.576263 ms (FindLiveObjects: 8.316208 ms CreateObjectMapping: 16.424494 ms MarkObjects: 197.150070 ms DeleteObjects: 10.826855 ms)
- [01:03:35.36] ------> Terrain Cast Shadows True
- [01:03:35.36] ------> Terrain Material Mars_dirt
- [01:03:35.37] QuitListener.Start
- [01:03:35.40] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [01:03:35.73] registered machine from MarineIguana
- [01:03:35.89] Connecting...
- [01:03:35.89] connected to server
- [01:03:35.89] Registering own machine
- [01:03:35.90] Main camera is missing.
- [01:03:35.91] sending machine data to server
- [01:03:36.17] Spawning AI Bot 3
- [01:03:36.18] Main camera is missing.
- [01:03:36.34] Spawning AI Bot 4
- [01:03:36.34] Main camera is missing.
- [01:03:37.40] Spawning AI Bot 5
- [01:03:37.41] Main camera is missing.
- [01:03:37.68] Spawning AI Bot 2
- [01:03:37.68] Main camera is missing.
- [01:03:37.82] Spawning AI Bot 1
- [01:03:37.83] Main camera is missing.
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Progress bar needs a foreground widget to work with
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:49.62] Aerofoil levelled up:1.05
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.84] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:03:55.85] Aerofoil levelled up:1.1
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:01.05] Aerofoil levelled up:1.15
- [01:04:07.05] Spawning AI Bot 5
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:09.49] Aerofoil levelled up:1.2
- [01:04:14.60] Spawning AI Bot 1
- [01:04:21.13] Spawning AI Bot 3
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:29.98] Aerofoil levelled up:1.25
- [01:04:35.09] Spawning AI Bot 1
- [01:04:39.45] Spawning AI Bot 4
- [01:04:44.12] Spawning AI Bot 2
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:44.89] Aerofoil levelled up:1.3
- [01:04:50.01] Spawning AI Bot 1
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.03] Aerofoil levelled up:1.35
- [01:04:50.04] Aerofoil levelled up:1.35
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.10] Aerofoil levelled up:1.4
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.26] Aerofoil levelled up:1.45
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.45] Aerofoil levelled up:1.5
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.59] Aerofoil levelled up:1.55
- [01:04:50.60] Aerofoil levelled up:1.55
- [01:04:50.60] Aerofoil levelled up:1.55
- [01:04:50.60] Aerofoil levelled up:1.55
- [01:04:50.60] Aerofoil levelled up:1.55
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:04:50.78] Aerofoil levelled up:1.6
- [01:05:08.12] Spawning AI Bot 3
- [01:05:09.45] Switch to Mothership. Fast == True
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 824.961243 ms
- [01:05:11.47] ------> AntialiasingAsPostEffect ENABLED
- [01:05:11.48] ------> BloomAndFlares Enabled w HDR
- [01:05:11.48] ------> SunShafts ENABLED
- [01:05:11.49] ------> Cube does not exist in the CubeTypeList - 3455959525
- [01:05:11.49] ------> Cube does not exist in the CubeTypeList - 91141996
- [01:05:11.49] ------> Cube does not exist in the CubeTypeList - 2672921052
- [01:05:11.49] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2205 / Dirty serialized files: 0)
- Unloading 50602 unused Assets to reduce memory usage. Loaded Objects now: 68829.
- Total: 537.773926 ms (FindLiveObjects: 8.360980 ms CreateObjectMapping: 17.716049 ms MarkObjects: 94.961403 ms DeleteObjects: 416.214142 ms)
- [01:05:12.19] QuitListener.Start
- [01:05:12.20] Switching to: Friend3
- [01:05:12.20] Switching to: Platoon
- [01:05:12.20] Switching to: Friend1
- [01:05:12.20] Switching to: Global
- [01:05:12.20] Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [01:05:12.34] ------> Back to mothership
- [01:05:12.39] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [01:05:13.68] Connecting to lobby
- [01:05:13.68] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [01:05:13.68] Connection to Lobby successful
- [01:05:13.68] OnConnected is null
- [01:05:15.38] LastBattleScoreController request data
- [01:05:15.50] LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- [01:05:35.52] Checking if user is blocked first
- [01:05:35.52] Sending Lobby State check Message
- [01:05:35.57] Received Unblock Message
- [01:05:35.57] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [01:05:35.57] RegisterInGame
- [01:05:35.57] not yet registered
- [01:05:35.57] Sending Register Message
- [01:05:36.11] Sending Unregister Message
- [01:05:37.63] Received Deregistered Message
- [01:05:37.63] lobby - user deregistered
- [01:05:45.58] Checking if user is blocked first
- [01:05:45.58] Sending Lobby State check Message
- [01:05:45.63] Received Unblock Message
- [01:05:45.63] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [01:05:45.63] RegisterInGame
- [01:05:45.63] not yet registered
- [01:05:45.63] Sending Register Message
- [01:05:46.72] Received Registered Message
- [01:06:52.38] will enter the game
- [01:06:52.38] Switch to RC_Planet_Neptune_02_CTF
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- A script behaviour has a different serialization layout when loading. (Read 732 bytes but expected 740 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- Shader 'Robocraft/RC Forcefield - Advanced': fallback shader 'Robocraft/RC Forcefield - Advanced Fallback' not found
- [01:06:59.09] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
- UnloadTime: 88.110146 ms
- [01:06:59.49] UPDATE BAR (0.001 0)
- [01:06:59.51] ------> SSAO ENABLED
- [01:06:59.51] ------> AntialiasingAsPostEffect ENABLED
- [01:06:59.52] ------> Cube does not exist in the CubeTypeList - 3455959525
- [01:06:59.52] ------> Cube does not exist in the CubeTypeList - 91141996
- [01:06:59.52] ------> Cube does not exist in the CubeTypeList - 2672921052
- [01:06:59.52] ------> Cube does not exist in the CubeTypeList - 1910294714
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2213 / Dirty serialized files: 0)
- Unloading 1631 unused Assets to reduce memory usage. Loaded Objects now: 85034.
- Total: 156.067596 ms (FindLiveObjects: 5.316864 ms CreateObjectMapping: 8.831466 ms MarkObjects: 130.171921 ms DeleteObjects: 11.035917 ms)
- [01:06:59.77] QuitListener.Start
- [01:06:59.79] ------> Terrain Cast Shadows True
- [01:06:59.79] ------> Terrain Material Mars_dirt
- [01:06:59.80] ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [01:07:00.12] building base for 0
- [01:07:01.36] registered machine from Velkroz
- [01:07:01.54] MACHINE BUILT (1/16)
- [01:07:01.55] UPDATE BAR (0.0625 0.0625)
- [01:07:01.57] Switching to: Friend3
- [01:07:01.57] Switching to: Platoon
- [01:07:01.57] Switching to: Friend1
- [01:07:01.57] Switching to: Global
- [01:07:01.57] Switching to: Global
- [01:07:01.57] building base for 1
- [01:07:02.91] registered machine from destravous
- [01:07:03.02] MACHINE BUILT (2/16)
- [01:07:03.02] UPDATE BAR (0.125 0.125)
- [01:07:03.03] registered machine from Rosie1
- [01:07:03.18] MACHINE BUILT (3/16)
- [01:07:03.18] UPDATE BAR (0.1875 0.1875)
- [01:07:03.19] registered machine from dykim0129
- [01:07:03.42] MACHINE BUILT (4/16)
- [01:07:03.42] UPDATE BAR (0.25 0.25)
- [01:07:03.43] registered machine from _alex_wi
- [01:07:03.56] MACHINE BUILT (5/16)
- [01:07:03.56] UPDATE BAR (0.3125 0.3125)
- [01:07:03.56] registered machine from Mercenary148
- [01:07:03.69] MACHINE BUILT (6/16)
- [01:07:03.69] UPDATE BAR (0.375 0.375)
- [01:07:03.69] registered machine from MarineIguana
- [01:07:03.92] MACHINE BUILT (7/16)
- [01:07:03.92] UPDATE BAR (0.4375 0.4375)
- [01:07:03.92] registered machine from MacDaddyCrack
- [01:07:04.05] MACHINE BUILT (8/16)
- [01:07:04.05] UPDATE BAR (0.5 0.5)
- [01:07:04.07] registered machine from Alvaniel
- [01:07:04.28] MACHINE BUILT (9/16)
- [01:07:04.28] UPDATE BAR (0.5625 0.5625)
- [01:07:04.29] registered machine from xFadedDragonx
- [01:07:04.40] MACHINE BUILT (10/16)
- [01:07:04.40] UPDATE BAR (0.625 0.625)
- [01:07:04.41] registered machine from amamin1995
- [01:07:04.53] MACHINE BUILT (11/16)
- [01:07:04.53] UPDATE BAR (0.6875 0.6875)
- [01:07:04.54] registered machine from Mr_lyncher
- [01:07:04.63] MACHINE BUILT (12/16)
- [01:07:04.63] UPDATE BAR (0.75 0.75)
- [01:07:04.64] registered machine from Sarisboo
- [01:07:04.81] MACHINE BUILT (13/16)
- [01:07:04.81] UPDATE BAR (0.8125 0.8125)
- [01:07:04.81] registered machine from Shedoshuken
- [01:07:05.04] MACHINE BUILT (14/16)
- [01:07:05.04] UPDATE BAR (0.875 0.875)
- [01:07:05.05] registered machine from m1ntoharuki
- [01:07:05.21] MACHINE BUILT (15/16)
- [01:07:05.21] UPDATE BAR (0.9375 0.9375)
- [01:07:05.22] registered machine from dwarf_killer
- [01:07:05.38] MACHINE BUILT (16/16)
- [01:07:05.38] UPDATE BAR (1 1)
- [01:07:05.40] UPDATE BAR (1 1)
- [01:07:05.41] Connecting...
- The system we attempted to connect to is not accepting new connections.
- (Filename: Line: 628)
- [01:07:06.00] ------> TooManyConnectedPlayers
- [01:07:06.00] failed to connect to game server, error: TooManyConnectedPlayers 109.169.60.9 29615
- Platform assembly: E:\SteamLibrary\steamapps\common\Robocraft\RobocraftClient_Data\Managed\System.Web.dll (this message is harmless)
- [01:07:16.62] Switch to Mothership. Fast == False
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 107.957802 ms
- [01:07:19.59] ------> AntialiasingAsPostEffect ENABLED
- [01:07:19.60] ------> BloomAndFlares Enabled w HDR
- [01:07:19.60] ------> SunShafts ENABLED
- [01:07:19.61] ------> Cube does not exist in the CubeTypeList - 3455959525
- [01:07:19.61] ------> Cube does not exist in the CubeTypeList - 91141996
- [01:07:19.61] ------> Cube does not exist in the CubeTypeList - 2672921052
- [01:07:19.61] ------> Cube does not exist in the CubeTypeList - 1910294714
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2213 / Dirty serialized files: 0)
- Unloading 10158 unused Assets to reduce memory usage. Loaded Objects now: 69479.
- Total: 231.580490 ms (FindLiveObjects: 4.200220 ms CreateObjectMapping: 8.722192 ms MarkObjects: 131.325378 ms DeleteObjects: 86.876648 ms)
- [01:07:20.00] QuitListener.Start
- [01:07:20.01] Switching to: Friend3
- [01:07:20.01] Switching to: Platoon
- [01:07:20.01] Switching to: Friend1
- [01:07:20.01] Switching to: Global
- [01:07:20.01] Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [01:07:20.16] ------> Back to mothership
- [01:07:20.22] PlayerIOChat.JoinRoom(Chat.Lobby.english.2)
- [01:07:21.56] Connecting to lobby
- [01:07:21.56] Adding Token: ZGEwMzNiYTctYzE3OC00MGQyLTk1NjYtMmRkN2FhMzIzNzc3
- [01:07:21.56] Connection to Lobby successful
- [01:07:21.56] OnConnected is null
- [01:07:23.21] LastBattleScoreController request data
- [01:07:23.29] LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- [01:08:05.90] Checking if user is blocked first
- [01:08:05.90] Sending Lobby State check Message
- [01:08:05.95] Received Unblock Message
- [01:08:05.95] desired mode: #=q7rWr0Pu7_ZvcGAJjRcIka8A3pKx6PGVmCuwibZIo2xc=
- [01:08:05.95] RegisterInGame
- [01:08:05.95] not yet registered
- [01:08:05.95] Sending Register Message
- [01:08:06.82] Received Registered Message
- [01:08:11.43] Sending Unregister Message
- [01:08:12.87] Received Deregistered Message
- [01:08:12.87] lobby - user deregistered
- [01:08:14.88] QuitGame
- [01:08:14.89] QuitListener.OnApplicationQuit
- [01:08:14.99] PlayerIOChat.LeaveRoom(Chat.Lobby.english.2)
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