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  1. Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
  2. [VRDevice] Initialization of device oculus failed.
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.0]
  6. Renderer: AMD Radeon HD 6700 Series (ID=0x68ba)
  7. Vendor: ATI
  8. VRAM: 1010 MB
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  45. - Completed reload, in 0.120 seconds
  46. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  47. <RI> Initializing input.
  48.  
  49. <RI> Input initialized.
  50.  
  51. <RI> Initialized touch support.
  52.  
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  62. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  63. Steamworks: Initialised and ready for use.
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  66.  
  67. [VRDevice] Initialization of device oculus failed.
  68. NullReferenceException: Object reference not set to an instance of an object
  69. at SoundVolumeManager.Start () [0x00000] in <filename unknown>:0
  70.  
  71. (Filename: Line: -1)
  72.  
  73. Process name: Subnautica
  74.  
  75. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  76.  
  77. changeset 28807, QualityLevel = 1
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  80.  
  81. OK Running Win64
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  84.  
  85. Ping: Error performing ICMP transmission. Possibly because of a timeout
  86. SystemInfo:
  87. deviceModel = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz (16271 MB)
  88. deviceName = REQUIEM
  89. deviceType = Desktop
  90. deviceUniqueIdentifier = 986f5b1eb2ffc2835a72e1e35be67e9ba911a552
  91. graphicsDeviceID = 26810
  92. graphicsDeviceName = AMD Radeon HD 6700 Series
  93. graphicsDeviceVendor = ATI
  94. graphicsDeviceVendorID = 4098
  95. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  96. graphicsMemorySize = 1010
  97. graphicsShaderLevel = 50
  98. npotSupport = Full
  99. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  100. processorCount = 4
  101. processorType = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
  102. supportedRenderTargetCount = 8
  103. supports3DTextures = True
  104. supportsAccelerometer = False
  105. supportsComputeShaders = True
  106. supportsGyroscope = False
  107. supportsImageEffects = True
  108. supportsInstancing = True
  109. supportsLocationService = False
  110. supportsRenderTextures = True
  111. supportsRenderToCubemap = True
  112. supportsShadows = True
  113. supportsSparseTextures = False
  114. supportsStencil = 1
  115. supportsVibration = False
  116. systemMemorySize = 16271
  117.  
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  120.  
  121. Setting up 1 worker threads for Enlighten.
  122. Thread -> id: 1218 -> priority: 1
  123. Steamworks: Received stats and achievements from Steam
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  126.  
  127. The referenced script on this Behaviour is missing!
  128.  
  129. (Filename: Line: 1496)
  130.  
  131. The referenced script on this Behaviour is missing!
  132.  
  133. (Filename: Line: 1649)
  134.  
  135. The referenced script on this Behaviour is missing!
  136.  
  137. (Filename: Line: 1649)
  138.  
  139. The referenced script on this Behaviour is missing!
  140.  
  141. (Filename: Line: 1649)
  142.  
  143. The referenced script on this Behaviour is missing!
  144.  
  145. (Filename: Line: 1649)
  146.  
  147. The referenced script on this Behaviour is missing!
  148.  
  149. (Filename: Line: 1649)
  150.  
  151. The referenced script on this Behaviour is missing!
  152.  
  153. (Filename: Line: 1649)
  154.  
  155. The referenced script on this Behaviour is missing!
  156.  
  157. (Filename: Line: 1649)
  158.  
  159. The referenced script on this Behaviour is missing!
  160.  
  161. (Filename: Line: 1649)
  162.  
  163. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  164. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  165. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  166. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  167. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  168. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  169. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  170. UnloadTime: 3.530077 ms
  171. PrefabListSpawner: Spawning prefab Language
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  174.  
  175. PrefabListSpawner: Spawning prefab UnitTests
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  178.  
  179. PrefabListSpawner: Spawning prefab ConsoleCommands
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  182.  
  183. PrefabListSpawner: Spawning prefab TechTree
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  186.  
  187. PrefabListSpawner: Spawning prefab EcoManager
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  190.  
  191. PrefabListSpawner: Spawning prefab FPSCounter
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  194.  
  195. PrefabListSpawner: Spawning prefab GoalManager
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  198.  
  199. PrefabListSpawner: Spawning prefab IngameMenu
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  202.  
  203. Enabled: VROptions
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  206.  
  207. PrefabListSpawner: Spawning prefab WorldArrowManager
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  210.  
  211. PrefabListSpawner: Spawning prefab StreamingServer
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  214.  
  215. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  218.  
  219. PrefabListSpawner: Spawning prefab SoundVolumeManager
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  222.  
  223. PrefabListSpawner: Spawning prefab x_Clouds
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  226.  
  227. PrefabListSpawner: Spawning prefab MonitorLauncher
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  230.  
  231. PrefabListSpawner: Spawning prefab DNADatabase
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  234.  
  235. PrefabListSpawner: Spawning prefab Exploder
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  238.  
  239. PrefabListSpawner: Spawning prefab GUI
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  242.  
  243. PrefabListSpawner: Spawning prefab LootSpawner
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  246.  
  247. PrefabListSpawner: Spawning prefab TelemetryManager
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  250.  
  251. PrefabListSpawner: Spawning prefab SteamEconomy
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  254.  
  255. PrefabListSpawner: Spawning prefab RandomStart
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  258.  
  259. PrefabListSpawner: Spawning prefab SchoolFishManager
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  262.  
  263. PrefabListSpawner: Spawning prefab WorldSimulationManager
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  266.  
  267. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  270.  
  271.  
  272. Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 18640.
  273. Total: 8.109156 ms (FindLiveObjects: 0.546084 ms CreateObjectMapping: 0.792712 ms MarkObjects: 6.611273 ms DeleteObjects: 0.144294 ms)
  274.  
  275. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  278.  
  279. Read prefab pool settings:
  280. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  283.  
  284. Read prefab pool settings:
  285. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  288.  
  289. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  290. Disabled: VROptions
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  293.  
  294. NullReferenceException: Object reference not set to an instance of an object
  295. at SoundVolumeManager.Start () [0x00000] in <filename unknown>:0
  296.  
  297. (Filename: Line: -1)
  298.  
  299. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  302.  
  303. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  304. Caching tech types for 1477 prefabs
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  307.  
  308. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  311.  
  312. Registered source Player, now in order of:
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  315.  
  316. isPlayer: True
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  319.  
  320. L0: EstimateCompactOctreeBytes total ms: 0.1718 self ms: 0.1724
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  323.  
  324. Heartbeat CSV, time s,8.58, GC.GetTotalMemory MB,8.25, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,653.8359
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  327.  
  328. Rebuilding CurvedScreen mesh
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  331.  
  332. The referenced script on this Behaviour is missing!
  333.  
  334. (Filename: Line: 1649)
  335.  
  336. The referenced script on this Behaviour is missing!
  337.  
  338. (Filename: Line: 1649)
  339.  
  340. The referenced script on this Behaviour is missing!
  341.  
  342. (Filename: Line: 1649)
  343.  
  344. The referenced script on this Behaviour is missing!
  345.  
  346. (Filename: Line: 1649)
  347.  
  348. The referenced script on this Behaviour is missing!
  349.  
  350. (Filename: Line: 1649)
  351.  
  352. session id = 11515488
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  355.  
  356. Cyclops::Awake frame 912
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  359.  
  360. The referenced script on this Behaviour is missing!
  361.  
  362. (Filename: Line: 1649)
  363.  
  364. The referenced script on this Behaviour is missing!
  365.  
  366. (Filename: Line: 1649)
  367.  
  368. The referenced script on this Behaviour is missing!
  369.  
  370. (Filename: Line: 1649)
  371.  
  372. The referenced script on this Behaviour is missing!
  373.  
  374. (Filename: Line: 1649)
  375.  
  376. The referenced script on this Behaviour is missing!
  377.  
  378. (Filename: Line: 1649)
  379.  
  380. The referenced script on this Behaviour is missing!
  381.  
  382. (Filename: Line: 1649)
  383.  
  384. The referenced script on this Behaviour is missing!
  385.  
  386. (Filename: Line: 1649)
  387.  
  388. The referenced script on this Behaviour is missing!
  389.  
  390. (Filename: Line: 1649)
  391.  
  392. The referenced script on this Behaviour is missing!
  393.  
  394. (Filename: Line: 1649)
  395.  
  396. Streamer not ready for __LIGHTMAPPED_PREFAB__
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  399.  
  400. found 98 renderers
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  403.  
  404. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  407.  
  408. L0: Loading lightmapped prefab scene cyclops total ms: 5717.562 self ms: 5717.562
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  411.  
  412. Loaded lightmapped prefab cyclops frame 912
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  415.  
  416. The referenced script on this Behaviour is missing!
  417.  
  418. (Filename: Line: 1649)
  419.  
  420. The referenced script on this Behaviour is missing!
  421.  
  422. (Filename: Line: 1649)
  423.  
  424. The referenced script on this Behaviour is missing!
  425.  
  426. (Filename: Line: 1649)
  427.  
  428. The referenced script on this Behaviour is missing!
  429.  
  430. (Filename: Line: 1649)
  431.  
  432. Streamer not ready for FilteredWater(Clone)
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  435.  
  436. Streamer not ready for FilteredWater(Clone)
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  439.  
  440. Streamer not ready for NutrientBlock(Clone)
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  443.  
  444. Streamer not ready for NutrientBlock(Clone)
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  447.  
  448. Streamer not ready for Flare(Clone)
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  451.  
  452. Streamer not ready for Flare(Clone)
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  455.  
  456. L0: Loading lightmapped prefab scene EscapePod total ms: 9652.494 self ms: 9652.495
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  459.  
  460. Loaded lightmapped prefab EscapePod frame 995
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  463.  
  464. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  467.  
  468. Streamer not ready for Aurora
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  471.  
  472. L0: Loading lightmapped prefab scene Aurora total ms: 2873.953 self ms: 2873.953
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  475.  
  476. Loaded lightmapped prefab Aurora frame 1105
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  479.  
  480. Streamer not ready for Aurora
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  483.  
  484. PAXTerrainController::Initialize called - state = idle, frame = 1105
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  487.  
  488. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1105
  489.  
  490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  491.  
  492. builders ready, building world..
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  495.  
  496. loading static world at SNUnmanagedData\Build18
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  499.  
  500. PAXTerrainController::MountWorld frame 1106
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  503.  
  504. World in SNUnmanagedData\Build18 is from version 39
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  507.  
  508. LargeWorld: Loading world frame 1106
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  511.  
  512. LargeWorld land == Voxeland (Voxeland)
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  515.  
  516. LargeWorldStreamer::Deinitialize called, frame 1106
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  519.  
  520. LargeWorldStreamer::Initialize frame 1106
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  523.  
  524. Read streaming settings:
  525. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  528.  
  529. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  530. LargeWorldStreamer allocated space for 26,20,26 octree batches
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  533.  
  534. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  537.  
  538. Calling LoadPrefabDatabase frame 1106
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  541.  
  542. The referenced script on this Behaviour is missing!
  543.  
  544. (Filename: Line: 1649)
  545.  
  546. The referenced script on this Behaviour is missing!
  547.  
  548. (Filename: Line: 1496)
  549.  
  550. The referenced script on this Behaviour is missing!
  551.  
  552. (Filename: Line: 1649)
  553.  
  554. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  555. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  556.  
  557. (Filename: Line: 1682)
  558.  
  559. The referenced script on this Behaviour is missing!
  560.  
  561. (Filename: Line: 1496)
  562.  
  563. The referenced script on this Behaviour is missing!
  564.  
  565. (Filename: Line: 1649)
  566.  
  567. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  568. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  569.  
  570. (Filename: Line: 1682)
  571.  
  572. The referenced script on this Behaviour is missing!
  573.  
  574. (Filename: Line: 1496)
  575.  
  576. The referenced script on this Behaviour is missing!
  577.  
  578. (Filename: Line: 1649)
  579.  
  580. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  581. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  582.  
  583. (Filename: Line: 1682)
  584.  
  585. The referenced script on this Behaviour is missing!
  586.  
  587. (Filename: Line: 1496)
  588.  
  589. The referenced script on this Behaviour is missing!
  590.  
  591. (Filename: Line: 1649)
  592.  
  593. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  594. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  595.  
  596. (Filename: Line: 1682)
  597.  
  598. The referenced script on this Behaviour is missing!
  599.  
  600. (Filename: Line: 1496)
  601.  
  602. The referenced script on this Behaviour is missing!
  603.  
  604. (Filename: Line: 1649)
  605.  
  606. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  607. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  608.  
  609. (Filename: Line: 1682)
  610.  
  611. The referenced script on this Behaviour is missing!
  612.  
  613. (Filename: Line: 1496)
  614.  
  615. The referenced script on this Behaviour is missing!
  616.  
  617. (Filename: Line: 1649)
  618.  
  619. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  620. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  621.  
  622. (Filename: Line: 1682)
  623.  
  624. The referenced script on this Behaviour is missing!
  625.  
  626. (Filename: Line: 1496)
  627.  
  628. The referenced script on this Behaviour is missing!
  629.  
  630. (Filename: Line: 1649)
  631.  
  632. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  633. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  634.  
  635. (Filename: Line: 1682)
  636.  
  637. The referenced script on this Behaviour is missing!
  638.  
  639. (Filename: Line: 1496)
  640.  
  641. The referenced script on this Behaviour is missing!
  642.  
  643. (Filename: Line: 1649)
  644.  
  645. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  646. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  647.  
  648. (Filename: Line: 1682)
  649.  
  650. The referenced script on this Behaviour is missing!
  651.  
  652. (Filename: Line: 1496)
  653.  
  654. The referenced script on this Behaviour is missing!
  655.  
  656. (Filename: Line: 1649)
  657.  
  658. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  659. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  660.  
  661. (Filename: Line: 1682)
  662.  
  663. The referenced script on this Behaviour is missing!
  664.  
  665. (Filename: Line: 1496)
  666.  
  667. The referenced script on this Behaviour is missing!
  668.  
  669. (Filename: Line: 1649)
  670.  
  671. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  672. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  673.  
  674. (Filename: Line: 1682)
  675.  
  676. The referenced script on this Behaviour is missing!
  677.  
  678. (Filename: Line: 1496)
  679.  
  680. The referenced script on this Behaviour is missing!
  681.  
  682. (Filename: Line: 1649)
  683.  
  684. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  685. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  686.  
  687. (Filename: Line: 1682)
  688.  
  689. The referenced script on this Behaviour is missing!
  690.  
  691. (Filename: Line: 1496)
  692.  
  693. The referenced script on this Behaviour is missing!
  694.  
  695. (Filename: Line: 1649)
  696.  
  697. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  698. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  699.  
  700. (Filename: Line: 1682)
  701.  
  702. The referenced script on this Behaviour is missing!
  703.  
  704. (Filename: Line: 1496)
  705.  
  706. The referenced script on this Behaviour is missing!
  707.  
  708. (Filename: Line: 1649)
  709.  
  710. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  711. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  712.  
  713. (Filename: Line: 1682)
  714.  
  715. The referenced script on this Behaviour is missing!
  716.  
  717. (Filename: Line: 1496)
  718.  
  719. The referenced script on this Behaviour is missing!
  720.  
  721. (Filename: Line: 1649)
  722.  
  723. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  724. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  725.  
  726. (Filename: Line: 1682)
  727.  
  728. The referenced script on this Behaviour is missing!
  729.  
  730. (Filename: Line: 1649)
  731.  
  732. The referenced script on this Behaviour is missing!
  733.  
  734. (Filename: Line: 1649)
  735.  
  736. The referenced script on this Behaviour is missing!
  737.  
  738. (Filename: Line: 1649)
  739.  
  740. The referenced script on this Behaviour is missing!
  741.  
  742. (Filename: Line: 1649)
  743.  
  744. The referenced script on this Behaviour is missing!
  745.  
  746. (Filename: Line: 1649)
  747.  
  748. The referenced script on this Behaviour is missing!
  749.  
  750. (Filename: Line: 1649)
  751.  
  752. The referenced script on this Behaviour is missing!
  753.  
  754. (Filename: Line: 1649)
  755.  
  756. The referenced script on this Behaviour is missing!
  757.  
  758. (Filename: Line: 1649)
  759.  
  760. The referenced script on this Behaviour is missing!
  761.  
  762. (Filename: Line: 1649)
  763.  
  764. The referenced script on this Behaviour is missing!
  765.  
  766. (Filename: Line: 1649)
  767.  
  768. L2: PreLoad WorldEntities total ms: 63973.61 self ms: 63973.62
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  771.  
  772. L1: Initialize prefab database (WorldEntities) total ms: 63977.88 self ms: 1.8146
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  775.  
  776. L1: Initialize protobuf serializer total ms: 32.3261 self ms: 32.3264
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  779.  
  780. L1: SaveLoadManager.Initialize total ms: 1.9413 self ms: 1.9416
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  783.  
  784. L1: LoadSceneObjects total ms: 8.7056 self ms: 8.7056
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  787.  
  788. L1: LoadGlobalRoot total ms: 0.6152 self ms: 0.6155
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  791.  
  792. L1: RefreshExistingBatchesForPlayMode total ms: 44.9519 self ms: 44.9522
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  795.  
  796. loading palette for LargeWorld at BlockPrefabs
  797.  
  798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  799.  
  800. L1: Loading heightmap total ms: 461.9705 self ms: 461.9708
  801.  
  802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  803.  
  804. biome map downsample factor: 4
  805.  
  806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  807.  
  808. LargeWorld: calling land.Rebuild frame 1106
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  811.  
  812. L0: MountWorld total ms: 68142.59 self ms: 3605.766
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  815.  
  816. OK world mounted: SNUnmanagedData\Build18
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  819.  
  820. Removing bounce light
  821.  
  822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  823.  
  824. initializing first time explosion
  825.  
  826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  827.  
  828. Read clip map settings for quality 1:
  829. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  832.  
  833. Prewarming all workspaces for res = 32
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  836.  
  837. Growing ChunkWorkspace to meshRes = 32
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  840.  
  841. Growing ChunkWorkspace to meshRes = 32
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  844.  
  845. ClipMapManager initialize done
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  848.  
  849. WorldSimulatorManger: world size is 102,80,102
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  852.  
  853. Batch 12,19,12 is still meshing. Try again later.
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  856.  
  857. d3d11: failed to create vertex buffer of size 48000 [0x887A0005]
  858. d3d11: failed to create index buffer of size 13650 [0x887A0005]
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