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- 03:28 <+kyren> I'm here
- 03:28 <+kyren> but working
- 03:40 < Seiga> yeh ever have one of those days
- 03:40 < Seiga> where you really don't wanna go to careers advice and just wanna stay home and rub cats on your face
- 03:41 <+kyren> my cats rub themselves on my face without any action from me
- 03:42 < Whiteluigi> I have no cat and neither can I have one.
- 03:42 <+bartwe> i guess i can stream if you guys are bored
- 03:43 < Whiteluigi> Streams don't work at my workplace and I don't know why as they worked before.
- 03:44 < Whiteluigi> But when I have nothing to do while at work, I get to learn a bit of C++.
- 03:51 <+kyren> don't do it Whiteluigi
- 03:51 <+kyren> learn you a haskell
- 03:51 <+kyren> learn scheme
- 03:52 <+kyren> learn python, ruby, go
- 03:52 < sb10> kyren: why?
- 03:52 <+kyren> to preserve your mind
- 03:52 <+kyren> and sanity
- 03:52 < sb10> Aha-ha.. :)
- 03:53 <+bartwe> i keep telling people to learn c#, java, scheme, C, python. everything but c++ :)
- 03:53 < sb10> yet they keep coming.. :)
- 03:54 <+kyren> WTB another systems programming language
- 03:54 < Seiga> I don't actually have a cat
- 03:54 <+kyren> next game, D
- 03:54 <+kyren> or scheme
- 03:54 <+bartwe> scheme
- 03:54 <+bartwe> no perf at all
- 03:55 <+kyren> hahaha
- 03:55 <+kyren> scheme with c++ bindings
- 03:55 <+kyren> or something
- 03:55 <+kyren> I want perf :<
- 03:55 <+bartwe> i need a way to kick some changes between machines without making a new branch ....
- 03:55 <+kyren> yeah I want that too
- 03:55 <+kyren> I think you can just commit and then pull from a different repository
- 03:55 < Whiteluigi> I am slowly learning Java by modding Minecraft.
- 03:55 <+kyren> where the other repository is your other machine
- 03:55 <+kyren> that's awful Whiteluigi I'm so sorry
- 03:56 < Whiteluigi> I had to start somewhere.
- 03:56 < Seiga> programmer talk oh no
- 03:56 < Seiga> where the artists at
- 03:56 < Whiteluigi> Lol.
- 03:56 <+kyren> micecraft is fine, it's just, who the hell calls "decompiling and patching .class files" modding
- 03:56 <+kyren> "decompiling and patching *obfuscated* .class files"
- 03:56 <+bartwe> ok
- 03:56 <+bartwe> valgrind tiems
- 03:56 < Whiteluigi> I've never heard of Micecraft.
- 03:57 < sb10> Whiteluigi: start with a book "Pragmatic Programmer. From Journeyman to Master."
- 03:57 <+kyren> Minecraft
- 03:57 < Whiteluigi> Hehe.
- 03:57 < Whiteluigi> Is the book in PDF format?
- 03:57 <+kyren> I have the most interesting typos
- 03:57 < Whiteluigi> Or is it a physical book.
- 03:58 < sb10> Whiteluigi: I think you can get pdf
- 03:58 < Whiteluigi> That makes things easier.
- 03:58 < sb10> I have one, at least.
- 03:59 * Whiteluigi sends the title of the book to his home desktop through query.
- 03:59 < sb10> Probably I should upload it back to internet, so some others man can read it.
- 04:01 < sb10> this one: http://www.amazon.com/The-Pragmatic-Programmer-Journeyman-Master/dp/020161622X
- 04:06 < C-C-C-C-Crash> Yo.
- 04:07 < Whiteluigi> It's funny that people say that I can learn all programming languages but C++.
- 04:07 < C-C-C-C-Crash> C++, isn't that supposed to be the hardest?
- 04:07 < Whiteluigi> Really? I didn't knew.
- 04:08 < Whiteluigi> I started slowly learning C++ because a friend of mine started to learn C++ and that we would make a test game in C++ together.
- 04:09 < Whiteluigi> Should I tell him that we should use Java instead?
- 04:10 < sb10> Whiteluigi: nope. C++ is fine actually, yet it's extremely frustrating to work with.
- 04:10 < Whiteluigi> O.o
- 04:12 < Whiteluigi> To be honest, I miss the part where methods starts with public, private or protected which one have to do in Java.
- 04:15 < sb10> Any language is fine actually. It's not hard to learn new language of a same paradigm.
- 04:18 < Whiteluigi> Languages that I have been into: Visual Basic, Java, JavaScript (tried to make an IRC Bot) and C++.
- 04:20 < Whiteluigi> I think I also tried to make an IRC Bot on C#, but it failed more than my JS attempt.
- 04:20 < Whiteluigi> I didn't try the IRC Bot on any official IRC Servers just as you know.
- 04:23 < sb10> You certainly should keep trying that's the way to learn :)
- 04:23 < Whiteluigi> Learn through failing.
- 04:24 <+kyren> yeah, once you learn enough languages it stops being a thing
- 04:24 <+kyren> I mean, it's still neat
- 04:24 <+kyren> they all have good stuff going for them
- 04:24 <+kyren> any language that is popular is popular for some reason
- 04:24 < Whiteluigi> I also don't do copy/paste as I won't learn anything by doing copy/paste.
- 04:25 <+kyren> and C++ is fine, extremely useful, it's just the most complex language..
- 04:25 <+kyren> I think that's the end of that sentence
- 04:25 <+kyren> it's the most complex programming language
- 04:26 <+kyren> other than ones written on purpose to be complex I guess
- 04:26 <+kyren> it's not a good start
- 04:26 < sb10> Yep. Failing is bad, you should pick task that is "completable" for you, and then increase difficulty. Constantly failing leads to despair.
- 04:26 < Gameinsky> I have a friend who programs that finds C++ absolutely awful
- 04:26 <+kyren> don't get too hung up on which languages are better / worse, it usually doesn't even work like that
- 04:26 <+kyren> usually
- 04:27 <+kyren> but it's a good idea to pick one that's easy to start with I guess
- 04:27 <+kyren> we're just trying to keep you from getting bogged down in stuff you shouldn't care about
- 04:27 <+kyren> and on to actually finishing things and having fun
- 04:27 < Whiteluigi> I don't think about which language is better, I choose the language that could be interesting to try out.
- 04:29 < Whiteluigi> I also sometimes look up tutorials.
- 04:30 <+kyren> have you tried inventwithpython.org
- 04:30 <+kyren> er, whoops
- 04:30 <+kyren> inventwithpython.com
- 04:30 < Benguin> 'lo Devvie
- 04:30 < Whiteluigi> I believe I don't have.
- 04:31 <+kyren> that one's pretty good
- 04:31 <+kyren> easy to follow
- 04:31 <+kyren> lots of room for experimentation, gentile
- 04:31 <+kyren> and you can do so so so much with just what they teach you
- 04:31 <+kyren> it's not too interactive, though
- 04:31 <+kyren> like, there aren't assignments
- 04:31 < Whiteluigi> Sounds very interesting.
- 04:32 <+kyren> my wife is learning programming right now, that's why I know of it
- 04:32 <+kyren> I have her going through The Elements of Computing Systems also, which is a bit advanced but it's crazy how good she is at it
- 04:32 < DevilBro> hey
- 04:33 < Whiteluigi> One get good at something if one are dedicated to do it.
- 04:34 <+kyren> if mspa doesn't update soon I'm going to have a breakdown
- 04:34 < Whiteluigi> O.o
- 04:35 * psychotwo wakes
- 04:35 * DevilBro stabs Benguin
- 04:36 * Benguin starts crying and yelling something incomprehensible about bacon
- 04:36 < Seiga> mspa has exceeded the extra week
- 04:36 < Seiga> oh no
- 04:36 < Benguin> !!!!
- 04:36 < Whiteluigi> Why are there so much stabbing in this chat?
- 04:37 < sb10> Finally! A C++ bug is down!
- 04:37 * DevilBro stabs Whiteluigi
- 04:37 < DevilBro> no clue
- 04:37 < sb10> sizeof(strbuf) then strbuf is a pointer! Duh!
- 04:38 * Whiteluigi starts bleeding.
- 04:38 < Whiteluigi> This is just brilliant.
- 04:38 <+kyren> yeah, strbuf something[10];
- 04:38 <@Tiyuri> huhlig-work
- 04:38 <@Tiyuri> huhlig-home
- 04:38 <@Tiyuri> are you around?
- 04:38 <+kyren> er, derp
- 04:38 <+kyren> char strbuf[10];
- 04:39 < Smaxx_> bad sb10 :P
- 04:39 <+kyren> sizeof(strbuf) != strbuf((char*)strbuf)
- 04:39 < sb10> kyren: exactly
- 04:39 < sb10> lost 4 hours on that one!
- 04:39 < Smaxx_> had to hunt down an annoying bug yesterday - something i didn't expec to cause issues in that constellation (not my code):
- 04:39 < Smaxx_> printf("%d %",...)
- 04:39 * Whiteluigi bandages himself to stop bloodloss.
- 04:40 <+kyren> oh god
- 04:40 <+kyren> sizeof((char*)strbuf)
- 04:40 <+kyren> I CAN'T TYPE
- 04:40 < Smaxx_> well
- 04:40 < Whiteluigi> How does type?
- 04:40 <+kyren> still, you knew what I meant
- 04:41 <+kyren> HOW MANY ERRORS CAN I WRITE ON ONE LINE
- 04:41 < Smaxx_> just use the array as a function call as well :P
- 04:41 < Smaxx_> you could still pretend it's a union with an overloaded function pointer
- 04:41 <+kyren> I'm not fully awake yet
- 04:41 < sb10> My only excuse, I haven't program in C for 7 years I think.
- 04:42 < Whiteluigi> Maybe start writing code at a slower pace?
- 04:42 <+kyren> my excuse is that I have a bad brain
- 04:42 < Slayer9825> So
- 04:42 < Slayer9825> Any suggestions for first programming language?
- 04:42 < sb10> this things, the look terrible
- 04:42 < sb10> if ( ERROR_SUCCESS == MsiGetFeatureState(hInstall, featName, &installed, &action) )
- 04:42 < sb10> the ERROR_SUCCESS define name is all about Windows BTW :))
- 04:42 <+kyren> it's broken, and I should be allowed to draw social security from it
- 04:42 < Whiteluigi> Bad brain? I got bad memory.
- 04:42 <+kyren> wuh
- 04:42 <+kyren> ERROR_SUCCESS
- 04:43 < Slayer9825> Im interested in making useful programs for myself and others
- 04:43 < Slayer9825> Any suggestions?
- 04:43 <+kyren> python
- 04:43 < Slayer9825> you sure?
- 04:43 <+kyren> yes?
- 04:43 <+kyren> javascript
- 04:43 < Seiga> what if all of a sudden kyren wasn't sure any more
- 04:43 < sb10> kyren: defined in WinError.h !
- 04:43 < Slayer9825> javascript?
- 04:43 < Slayer9825> Know a bit
- 04:43 < Slayer9825> I do
- 04:43 < Seiga> and had a big crisis about whether or not python was the correct choice
- 04:43 <+kyren> javascript is surprisingly useful nowadays
- 04:43 <+kyren> or not surprisingly
- 04:43 < Slayer9825> I know html css and partly javascript
- 04:43 <+kyren> don't have a crisis
- 04:43 <+kyren> jsut learn a language
- 04:44 < Slayer9825> But how?
- 04:44 < Slayer9825> I can get it
- 04:44 < Slayer9825> Javascript is website wise
- 04:44 < Slayer9825> How do you make a program out of JS ?
- 04:44 <+kyren> javascript and javascript like languages are used all over the place now
- 04:44 < Slayer9825> Can you please give examples?
- 04:44 <+kyren> like unity
- 04:45 <+kyren> UnityScript is javascript
- 04:45 < Slayer9825> I mean, for a offline executeable program?
- 04:45 <+kyren> I believe that's what it produces? I dunno I'm not a unity expert
- 04:45 < Whiteluigi> Aptana Studio can be used for programming JavaScript.
- 04:45 < Slayer9825> i want it as a .exe extension
- 04:46 <+kyren> that doesn't matter
- 04:46 <+kyren> dont' worry about htat
- 04:46 < Slayer9825> what do i do then?
- 04:46 < Whiteluigi> I don't think JS can be in EXE format, I could be wrong though.
- 04:46 <+kyren> try python or unity + javascript
- 04:46 <+kyren> I'm sure you can package a unity game as an exe somehow
- 04:46 < Slayer9825> Hmm
- 04:46 <+kyren> just worry about writing code first
- 04:46 < Slayer9825> But isnt unity a game maker?
- 04:46 < C-C-C-C-Crash> Hey guys, Bartwe is streaming.
- 04:46 <+kyren> I mean yeah, is that bad?
- 04:47 <+kyren> I don't know what you want to do
- 04:47 <+kyren> pick something you'd like to do, then pick your environment based on that
- 04:47 < Slayer9825> Well, i only wanted to make like a program
- 04:47 <+kyren> and make it something small
- 04:47 < Slayer9825> Something simple to start with
- 04:47 <+kyren> then you can't go wrong with python
- 04:47 < Slayer9825> Nothing like a game... yet
- 04:47 < Slayer9825> The thing is
- 04:47 < Slayer9825> I need a good answer for this one
- 04:47 < Slayer9825> "What is truly a game?"
- 04:48 < Slayer9825> When i know that i can make it
- 04:48 < Whiteluigi> Is that even possible to answer?
- 04:48 < Slayer9825> Im not sure
- 04:48 <+kyren> just go dl the python interpreter, follow some python tutorials
- 04:48 <+kyren> until your eyes bulge out of their sockets
- 04:48 < Slayer9825> I would start of saying its something entertaining
- 04:48 < Slayer9825> Hmmm
- 04:48 < Slayer9825> Sounds awesome !
- 04:48 <+kyren> it ain't that complex :D
- 04:48 <+kyren> I mean it is
- 04:48 <+kyren> but starting is not
- 04:49 < Slayer9825> So python then, but compiling?
- 04:49 <+kyren> you just run them
- 04:49 <+kyren> they're script-like
- 04:49 < Slayer9825> Sounds decent
- 04:49 <+kyren> python tutorials should explain it
- 04:49 < Whiteluigi> So Python can be run like Bat?
- 04:49 < Slayer9825> Seems so
- 04:49 <+kyren> ..kind of?
- 04:49 < sb10> Whiteluigi: not exactly..
- 04:49 < Slayer9825> So, stil
- 04:49 < Slayer9825> kyren?
- 04:49 <+kyren> they're interpreted, but
- 04:50 <+kyren> it doesn't matter whether they're interpreted or compiled to .exe or whatever
- 04:50 < Slayer9825> Do you know the answer for "What is truly a gane? "
- 04:50 <+kyren> no
- 04:50 <+kyren> it depends on your definition of game
- 04:50 <+kyren> which is the question itself
- 04:50 <+kyren> it's not a very useful question
- 04:50 < Slayer9825> Yes
- 04:50 < C-C-C-C-Crash> You could just say "42" and pretend to be witty.
- 04:50 < Slayer9825> Entertaining
- 04:50 < Slayer9825> A goal
- 04:50 < Slayer9825> And a story
- 04:50 < Slayer9825> Or sometimes no story
- 04:51 <+kyren> or sometimes not entertaining, or sometimes no goal
- 04:51 <+kyren> it doesn't matter :D
- 04:51 < Slayer9825> But in that way
- 04:51 < Slayer9825> I could even make a game in Jquery
- 04:51 <+kyren> I'm going to go back to work now :D
- 04:51 < Seiga> I use cave story as a zero point to look at and say this, this is a game
- 04:51 < Slayer9825> Which is Javascript, a javascript library
- 04:51 < Slayer9825> Good luck
- 04:51 < matheus23> oh god... I'm too late
- 04:51 <+kyren> too late for what?
- 04:51 < Darkwater> Questions woo!
- 04:51 < Ype> hi all
- 04:52 <+kyren> why are you guys all pouring in here
- 04:52 <+kyren> did tiy do something
- 04:52 < DrPiD> :D
- 04:52 < Darkwater> Guess who tweeted something
- 04:52 <+kyren> fuuuuuu
- 04:52 < Seiga> kyren: Tiy linked it on the twitter
- 04:52 < GoaLitiuM> tiy's tweet
- 04:52 <+kyren> oh god dammit
- 04:52 < vigrid> kyren: https://twitter.com/Tiyuri/status/241110200113844224 that
- 04:52 < Seiga> said you were answering questions
- 04:52 < Darkwater> Hah
- 04:52 < Seiga> I'm guessing that wasn't the plan after all?
- 04:52 < DrPiD> so, Q&A with kyren time..
- 04:52 <+bartwe> haha
- 04:52 * DrPiD gets comfy
- 04:52 < Gyro_> You should probably hide now
- 04:52 < Whiteluigi> Poor Kyren.
- 04:52 < frozenfire218> run away! :D
- 04:52 < Seiga> hey bartwe is that hamsteak coming from your stream
- 04:53 <+bartwe> Seiga: hamsteak........
- 04:53 < Aralicia> lets help kyren a bit : bartwe is streaming right now =)
- 04:53 < Seiga> homestuck sorry I thought that was obvious
- 04:53 < ekuurh> hi there
- 04:53 <+kyren> okay I guess I'm answering questions then :/
- 04:54 < Darkwater> So kyren, will there we a mechanics system like wires in Terraria?
- 04:54 < Darkwater> If yes, how advanced?
- 04:54 < Gyro_> Oh golly, poor kyren
- 04:54 < Ivan_> Hai
- 04:54 < ekuurh> will you please explain the wrapping stuff? :)
- 04:54 < Midgard> What's up?
- 04:54 <+kyren> yes, more advanced, not *exactly* like terraria
- 04:54 < sb10> Darkwater: that's not a programmer question! :)
- 04:54 <+kyren> less block based
- 04:54 <+kyren> think more LBP
- 04:54 < Whiteluigi> Oh dear Elrin, so many people.
- 04:54 < Midgard> :/
- 04:54 < Darkwater> sb10: Mechanics have to be programmed
- 04:54 < Darkwater> kyren: Yay
- 04:54 < frozenfire218> ooh i like lbp
- 04:54 < Guest13853> http://vastvoid.weebly.com
- 04:54 < Midgard> You are developing Starbound with the same engine that Terraria used?
- 04:54 <+kyren> the world wrapping system is very very simple when you play
- 04:54 <+kyren> and ungodly complicated to program
- 04:54 < DevilBro> http://i.imgur.com/H9MsK.jpg
- 04:55 < DevilBro> loool
- 04:55 <+kyren> no not in the slightest, it shares nothing with terraria at all other than being the same genre
- 04:55 < Xhanat> Hi kyren :)
- 04:55 < Midgard> You are developing Starbound with the same engine that Terraria used?
- 04:55 < frozenfire218> btw what language is starbound written in?
- 04:55 < frozenfire218> no
- 04:55 < C-C-C-C-Crash> LIQUID TONNES OF PEOPL!
- 04:55 < Slayer9825> TeRRARIA FTW
- 04:55 < frozenfire218> different
- 04:55 < Darkwater> Weren't you also gonna release the engine after Starbound's release?
- 04:55 < Slayer9825> !!!!!!!!!!!!
- 04:55 < Seiga> Tiyuri: You need to be more responsible with your tweeting. Why back in my day.
- 04:55 < ekuurh> :)
- 04:55 < Apple_Master> Terraria was in XNA, Starbound is in C++
- 04:55 * Whiteluigi hides under an upside down bathtub.
- 04:55 < Apple_Master> There, answered a question for you.
- 04:55 < frozenfire218> ok thanks :D
- 04:56 < Slayer9825> Holy fuuuuuu
- 04:56 <+kyren> you guys can just anser for me haha
- 04:56 < Slayer9825> C++
- 04:56 < Aralicia> Kyren > Does that bother you to be compared so much with Terraria ?
- 04:56 < meow_> post every damn second
- 04:56 < Slayer9825> Its basically
- 04:56 <+kyren> if it were up to me I would love to release the engine after release, but it's not up to me
- 04:56 < ekuurh> how will the terraforming system work?
- 04:56 < Slayer9825> A Major buttfuck
- 04:56 <+kyren> not really, it's the same genre, and the genre is not very big
- 04:56 < Slayer9825> Kyren?
- 04:56 < Darkwater> ekuurh: Huge ufo to destroy mountains
- 04:56 < Ype> tiy is trolling us.
- 04:56 < vigrid> kyren: why C++ this time, not .NET?
- 04:56 < Slayer9825> Do you know when the game would have an estimated release?
- 04:56 <+kyren> no he's trolling ME
- 04:56 <+kyren> end of the year, ish
- 04:56 < Darkwater> vigrid: I think because C++ is much faster than XNA
- 04:56 < Skippy_> think it's because C++ has the performance needed
- 04:56 < frozenfire218> lol telling people it's questinoe time :P
- 04:56 < Slayer9825> Hmmm
- 04:56 <+kyren> "when it's done and we hope it's done at the end of the year"
- 04:56 < Slayer9825> Sounds great
- 04:56 < vigrid> Darkwater: not a question for you
- 04:57 < Slayer9825> I really wish i had access to a beta
- 04:57 < Slayer9825> I would even pre-order
- 04:57 < Mianso> Does that matter slayer?
- 04:57 < Skippy_> you should learn to have patience ;)
- 04:57 <+kyren> we don't feel comfortable accepting money without giving people something
- 04:57 < Slayer9825> I really want to see the game
- 04:57 < Darkwater> kyren: Give them a cookie
- 04:57 <+kyren> so I don't think pre-order would happen
- 04:57 < Slayer9825> I understand
- 04:57 < ekuurh> kyren, do you ever join any game-coding contests like ludum dare?
- 04:57 < Mianso> Because you're awsome,kyren
- 04:57 < Slayer9825> a pre-order
- 04:57 < Slayer9825> And a beta
- 04:57 < Guest13446> Is the water physic the same as in terraria?
- 04:57 < Slayer9825> Would be a great combination
- 04:57 <+kyren> we did icfp a while back
- 04:58 < Seiga> The water physics have a demo video, Guest13446
- 04:58 < Xhanat> You know what would be awesome? the possibility yo upload a sprite with the character face
- 04:58 <+kyren> and placed.. not that great due to last minute bug
- 04:58 <+kyren> no the water physics are nothing at all like terraria
- 04:58 <+kyren> not that much is
- 04:58 < sb10> Guest13446: nope, you can see from a demo video
- 04:58 < Slayer9825> But, from peoples point of view, it seems terraria inspired
- 04:58 <+kyren> other than the fact that they're 2d block based genre
- 04:58 < ekuurh> the water physics are AWESOME
- 04:58 < Slayer9825> I can understand that
- 04:58 < Seiga> http://www.youtube.com/watch?v=JF9gYfRTuyo Terraria water physics demo, not final version I believe
- 04:58 <+kyren> it's fine, it's the same genre of game
- 04:58 < Skippy_> Slayer: would you rather potentially ruin your first experiences of starbound with game breaking bugs, or wait for a stable release and enjoy it to the fullest?
- 04:58 < DevilBro> http://img.pr0gramm.com/2012/08/7ca68.jpg
- 04:58 < Seiga> terraria?
- 04:58 <+kyren> the genre has lots of room
- 04:58 < Seiga> starbound*
- 04:58 < DevilBro> i want this :D
- 04:58 < Seiga> I AM VERY SORRY
- 04:58 < vigrid> kyren: what were the specific reasons for switching to C++ from XNA, performance? wider platform support?
- 04:58 < ekuurh> does the pressure condensed water apply on the wall have any effect on the wall?
- 04:58 <+kyren> not even game breaking bugs, it's not *finished* yet
- 04:59 < sb10> vigrid: all of these
- 04:59 <+kyren> we didn't switch from xna, we didn't start in xna
- 04:59 < vigrid> sb10: are you kyren? ;)
- 04:59 < Skippy_> Kyren: i don't mean this week, or even month. I mean whenever a beta would be feasible
- 04:59 <+kyren> he's right though
- 04:59 <+kyren> sb10 can answer for me
- 04:59 < sb10> vigrid: nope, but I can answer that :)
- 04:59 <+kyren> his answers are right
- 04:59 < Darkwater> vigrid: Other people can also answer some questions
- 04:59 < Wangotango> what's the hardest thing to code been so far?
- 04:59 < ekuurh> will there be an exp system?
- 04:59 < Apple_Master> All of it.
- 04:59 < Apple_Master> No
- 04:59 < vigrid> well, I can answer this myself, too, but I'm interested in reading what Kyren has to say
- 04:59 <@Tiyuri> the wereturtles
- 04:59 < Darkwater> Most programmers know the difference between C#/XNA and C++
- 05:00 <@Tiyuri> those were hard to program
- 05:00 < Aralicia[afk]> ekuurh > No
- 05:00 < ekuurh> tiy!
- 05:00 < vigrid> that's kind of the point of doing this, right?
- 05:00 < ryuu> Hello. Do you especially choose to not use .net to have the opportunity to port the game to other platforms ?
- 05:00 < Aralicia[afk]> ekuurh > xp has been indicated has not beeing in the game.
- 05:00 <+kyren> you can port the game to lots of platforms even on .net
- 05:00 <+kyren> when we started it was just me
- 05:00 < ekuurh> so how will the progress in the game work?
- 05:00 < meow_> wereturtles :<
- 05:00 < ekuurh> how will you progress?
- 05:00 < vigrid> kyren: the monogame port of terraria wasn't very stable I heard?
- 05:00 <+kyren> and I had a large set of working code in C++, and even though it's far from perfect it's sort of common in the video game industry so I chose that
- 05:01 < Wangotango> any idea when a combat demo video may be released?
- 05:01 < vigrid> at least initially. it's not a smooth ride to switch from xna to monogame
- 05:01 <@Tiyuri> just to clarify, kyren has no connection to terraria
- 05:01 < sb10> vigrid: good point, I will not answer your questions then :)
- 05:01 <+kyren> I have no connection to terraria yes thank you :D
- 05:01 < Darkwater> kyren: How long do you think it will take to get bored in Starbound's world?
- 05:01 <+kyren> other than being a fan
- 05:01 < vigrid> good to know, thanks Tiyuri
- 05:01 < ekuurh> lol dark
- 05:01 < ekuurh> nice question :)
- 05:01 <+kyren> I dunno hopefully a long time
- 05:01 < ekuurh> they can't reallllyl answer that, depends on you
- 05:01 < ekuurh> really*
- 05:01 <+kyren> there are multiple worlds though
- 05:02 < Skippy_> How do animations work with the random creatures?
- 05:02 <+kyren> they have common sets of animation
- 05:02 < abcmonk> what are the main 'goals' of starbound and how does the overall mechanics differ to say games like terraria?
- 05:02 < mgbt> beep
- 05:02 < Skippy_> ok
- 05:02 < Slayer9825> I hope i enjoy the game at release
- 05:02 <+kyren> some creatures might have animations that others don't
- 05:02 < Slayer9825> And really
- 05:02 < Skippy_> cool
- 05:02 < mgbt> hi everyone
- 05:02 <+kyren> but they're all in a larger set of supported animations
- 05:02 < Slayer9825> I just need this clear
- 05:02 < Skippy_> ok
- 05:02 < Skippy_> thanks
- 05:02 < Wangotango> what's the building like? is it just gathering resources then a blueprint and a building popping out of nowhere or is it block by block building like terraria?
- 05:02 <+kyren> I hope you do to Slayer9825
- 05:02 < Slayer9825> Are this team and the terraria team not alike at all?
- 05:02 < wec> WHERE IS TIY!?!?!!
- 05:02 <+kyren> they both have tiy in them
- 05:02 < mgbt> in twitter
- 05:02 < Apple_Master> The only guy in common is Tiy.
- 05:02 < Slayer9825> Hmmm
- 05:02 < Slayer9825> Role?
- 05:02 < mgbt> -_-
- 05:03 < wec> AEWFASFaw
- 05:03 < Slayer9825> Because really, the fame of Starbound has much to do with Terraria
- 05:03 < vigrid> kyren: how large is the codebase for Starbound currently? LOC?
- 05:03 < Slayer9825> To be honest
- 05:03 < Mianso> Wex that's a wery well though phrase
- 05:03 < AndyDX> How are you? :D
- 05:03 < Mianso> *wec
- 05:03 < ekuurh> oh god, tiy&kyren&bart&fetall&leglris are all in the same chat room. isn't it supposed to explode?
- 05:03 <+kyren> 49k non-whitespace LOC
- 05:03 <+kyren> ish
- 05:03 < ekuurh> fetal* legris*
- 05:03 <+kyren> and growing rapidly
- 05:03 <@Tiyuri> I can't stop coughing, it's annoying
- 05:04 < sb10> kyren: wow that's a 3k+ from last stream time..
- 05:04 < psychotwo> Tiyuri, ouch D:
- 05:04 < hazzary453> are you saying all the devs are here???
- 05:04 < abcmonk> what are the main 'goals' of starbound and how does the overall mechanics differ to say games like terraria?
- 05:04 < Mianso> Try to hold breath
- 05:04 < AndyDX> Hi Tiy
- 05:04 < Seiga> HAY GUYS be back later. gonna go try and sort out my future career.
- 05:04 < Wangotango> is it just weapons and monsters and such which are randomly (or is that procedurally?) generated, or is armour done so too?
- 05:04 < ekuurh> will there be an option of coding addons to starbound?
- 05:04 < sb10> Seiga: :)
- 05:04 <@Tiyuri> The main goal, if I had to pick one. Is to provide that buzz of finding new content almost indefinitely
- 05:04 < vigrid> kyren: thanks, 49k is not a lot, so it must be well structured. speaking of which - what libraries do you use?
- 05:04 <+kyren> there will be a modding api at some point
- 05:04 < Skippy_> not at release?
- 05:04 < hazzary453> i want this game so bad!
- 05:05 <+kyren> there might even be a cool like.. out of process API
- 05:05 <+kyren> over a socket
- 05:05 < WoflSkin2K> when comes the game?
- 05:05 < hazzary453> i love your work guys!!!!!
- 05:05 < ekuurh> awesome
- 05:05 <@Tiyuri> Thanks hazzary453
- 05:05 <+kyren> the modding api will come probably soon after release
- 05:05 < Skippy_> ok
- 05:05 < Ype> around december.
- 05:05 < AndyDX> Yeah the game is awesome!!
- 05:05 <+kyren> and it will grow a lot
- 05:05 <@Tiyuri> vigrid, kyren wouldnt tell you, but her code is incredibly well structured
- 05:05 <+bartwe> things are happening in that area, but no promises
- 05:05 < Ype> that said the coder of starbound
- 05:05 <+kyren> expect it to go through several stages
- 05:05 < AndyDX> I cant wait to play it
- 05:05 < WoflSkin2K> thx Ype
- 05:05 < hazzary453> yay i spoke to the famous tiy!!!!
- 05:05 < AndyDX> lol
- 05:05 < Aralicia> kyren > isn't it 5am where you live ? Aren't you a bit sleepy ?
- 05:06 <+bartwe> yeah kyrens code it the best
- 05:06 < sb10> Tiyuri: so there will be not some kind ultimate bad guy to kill? just bosses?
- 05:06 < ekuurh> tiy, someone left a "3.141" in the code instead of "constants::pi". blasphemy!
- 05:06 < ekuurh> find the witch
- 05:06 < Skippy_> programmers tend to stay up late for.. reasons :p
- 05:06 < Mianso> LoLwhat
- 05:06 <+kyren> it is 5am here
- 05:06 < Skippy_> atleast i do ;D
- 05:06 < ekuurh> was the witch founld?
- 05:06 <@Tiyuri> sb10 secrets ;)
- 05:06 <+kyren> I'm not sleepy because I woke up at 1am
- 05:06 < Wangotango> how many updates are to be expected after release? or will you just keep going for as long as possible?
- 05:06 <+kyren> I keep being on GMT
- 05:06 <@Tiyuri> Wangotango
- 05:06 < vigrid> I have a question to the team. IIRC, Terraria is finished - are you planning on releasing the source code for it at some point, like id Software does with their games? That would be sweet
- 05:06 < sb10> Tiyuri: I take that as "yes, there will be" :)
- 05:06 < WoflSkin2K> cost?
- 05:06 < hazzary453> will the crafting be simmiler to terraria?
- 05:07 <@Tiyuri> The core team will update the game for as long as they can, when they finally move onto a new project I am going to put a team together to continue updating the game
- 05:07 < AndyDX> Will there be a building system
- 05:07 <@Tiyuri> also, during the period in which the main dev team is updating, I want the secondary update team to be producing small updates each friday
- 05:07 < ekuurh> will there be community activites (pvp and stuff)?
- 05:07 * psychotwo implodes
- 05:07 < Wangotango> will the team consist of members already making the game, or will you recruit new members?
- 05:07 <@Tiyuri> a bit of both
- 05:07 * ekuurh explodes internally
- 05:07 < Zantron> I'm sure this was the first thing asked: Release date?
- 05:07 * psychotwo becomes a cube.
- 05:07 < plaYer2k> There is no release date known yet. Its an indie game and thus its done when its done. Estimated release is however "End of the Year".
- 05:08 < bob___> How long will the game actually be updated for?
- 05:08 <@Tiyuri> I'll make sure there is always *A* team, of talented people, updating the game
- 05:08 <+kyren> SB is a different game than terraria, from a different company, they share no code or resources, they're just in the same genre, because there's a lot of room for the genre to grow and we think that there's a lot of interesting stuff left to do
- 05:08 < WoflSkin2K> hy zombey
- 05:08 < ekuurh> wait, no one answered, will there be pvp or events and stuff?
- 05:08 < wec> HOW MUCH WILL THIS GAME COST
- 05:08 < Benguin> ?_?
- 05:08 < rejser> wec: FIFTYTWELVE
- 05:08 < plaYer2k> http://community.playstarbound.com/index.php?threads/list-of-announced-game-information.450/
- 05:08 < vigrid> Tiyiri: [repeating question] IIRC, Terraria is finished - are you planning on releasing the source code for it at some point, like id Software does with their games? That would be sweet
- 05:08 < bob___> Wed: Look at the about page ffs
- 05:08 < plaYer2k> that tells alotabout pvp andco
- 05:08 < fivethousandpeop> Sorry if this has already been asked, but are we any closer to getting a release date?
- 05:08 < Onza40> Hi guys, just wanted to say I loved Terraria, it is probably my favourite LAN game of all time, will SB support LAN in the same way? (ie local worlds and players which can be taken into LAN)
- 05:08 <+kyren> we don't own the source code to terraria
- 05:08 <@Tiyuri> vigrid, that's entirely up to Redigit, it's his source code
- 05:08 < hazzary453> are you still thinking of giving beta to those who pre-order?
- 05:08 <+kyren> it's up to redigit
- 05:09 < Wangotango> what genre would you say starbound is closest to? or is it so many genres your head might explode trying to think of what one it covers the most
- 05:09 < Mianso> Hey tiy about the races.Can avians wear other races gear?
- 05:09 < vigrid> Tiyuri: pass him info I'd hump his leg for it :)
- 05:09 < AndyDX> When the game is going to be realesed?
- 05:09 <@Tiyuri> Mianso, yes
- 05:09 < Yveul> Quite sensitive question - how old are you, and for how long are you into coding ?
- 05:09 <+kyren> 30, forever
- 05:09 < Mianso> So i can play as apex and war avian armor?
- 05:09 <+kyren> I'm oooold
- 05:09 < Sharks12> will we see Nyan cats? :P
- 05:09 < Mianso> *wear
- 05:09 < wec> 30?
- 05:09 < vigrid> 30? old. 0x20 is old.
- 05:09 <+kyren> we're keeping the references to a minimum
- 05:09 < Gyro_> din dins for me, I shall return!
- 05:09 < Yanthir> Hwo are you doing all of ya? :)
- 05:09 < AndyDX> Yeah you are like Santa
- 05:10 < AndyDX> :D
- 05:10 < Aralicia> I think I'll leave... I've seen the same question 3 times in 2 minutes. bye bye !
- 05:10 < fivethousandpeop> When approximately will it be released?
- 05:10 < hazzary453> kyren, I still think mspa is strange
- 05:10 < oholiab> kyren: are there likely to be any in-game programmable computers? I really like the idea of being able to automate things :)
- 05:10 < wec> HOW MUCH IS THIS GAME 30$?!?!?!
- 05:10 < bob___> WEC Look at the bloody About page
- 05:10 <+kyren> hahaha right I'm 0x1e
- 05:10 < wec> OK
- 05:10 < Yanthir> 10$-15$, end of the year.
- 05:10 < wec> YAY
- 05:10 <+kyren> mspa is strange and wonderful and I will hear nothing bad about it
- 05:11 < Yanthir> Ask AFTER you read Tiy's AMA
- 05:11 < hazzary453> its not bad, just strange
- 05:11 < sb10> kyren: what is mspa?
- 05:11 < Apple_Master> Most of these questions could be answed if you people read the FAQ/various other things on the forums.
- 05:11 <+kyren> mspaintadventures
- 05:11 < hazzary453> ms paint adventures
- 05:11 < vigrid> kyren: have you livestreamed your coding or would you consider doing so?
- 05:11 < Darkwater> Blue made a list of known game information
- 05:11 <+kyren> I have, I did the other day
- 05:11 <+kyren> I will again
- 05:11 < boomshakalaka> how much larger do you expect the worlds to be compared to terraria since you are working with native code now?
- 05:11 < wec> yaaaaaaaaaaaaaaaaaaay
- 05:11 < Wangotango> i know that before terraria's release there was controversy on 4chan regarding how many threads were made on it on it's /v/ board, with claims that it was an attempt at viral marketing. how will you react if the same controversy rises with starbound?
- 05:11 <+kyren> probably when I'm doing something slightly more interesting
- 05:11 < Darkwater> Check that out, it's under General Discussion on the forums
- 05:11 < vigrid> kyren: ace. where can I see it?
- 05:11 < wec> yaaaaaaaaaaaaaaaay
- 05:11 < hazzary453> I need starbound!!!
- 05:11 <@Tiyuri> Wangotango: we'll just do our thing
- 05:12 < Apple_Master> Wangotango; Surely that was ebcause of the leak and stuff.
- 05:12 <+kyren> it's not on now, but twitch.tv/kkyren
- 05:12 < vigrid> kyren: thx, subscribed
- 05:12 < hazzary453> ui have to
- 05:12 < Yveul> I'm pretty curious about the old stuff you made earlier, do you have some examples ?
- 05:12 <@Tiyuri> not going to go spamming anyone
- 05:12 < Yanthir> watched ya last time you livestreamed
- 05:12 <+kyren> hahahaha, we don't spam people or do any viral marketing
- 05:12 < wec> make an evil boss called curious george
- 05:12 <+kyren> really
- 05:13 <+kyren> we're not that clever
- 05:13 < vigrid> viral marketing just does itself, eh?
- 05:13 < Wangotango> i wasn't claiming you do, hope you didn't take offence
- 05:13 <+kyren> I dunno?
- 05:13 <+kyren> I mean, we try not to be jerks :D
- 05:13 < hazzary453> i still like those 2 seconds of play bartwef showed us!!!
- 05:13 <@Tiyuri> I hope so
- 05:13 <@Tiyuri> I had to kill his hamster for that
- 05:13 < AndyDX> Will you need a good computer to handle the game?
- 05:13 < Yanthir> D:
- 05:13 < henks> 8(
- 05:13 < Mianso> haha
- 05:13 < henks> hamster-killer!
- 05:13 < Danny> What's the word my good people!?
- 05:13 < vigrid> kyren: what platforms are you planning to release for, initially?
- 05:13 <+kyren> hopefully no, you won't need a great computer
- 05:13 < Jink_> Maybe Alpha versin as in Endless Space?
- 05:14 < Wangotango> what shader model does starbound use?
- 05:14 < GIS> great to hear, kyren
- 05:14 <+kyren> we're trying for like.. sub 2.0ghz single core integrated video, but we might not get that low
- 05:14 < GIS> I was a bit worried
- 05:14 < GIS> hehehe.
- 05:14 < Toboe12PL> hello
- 05:14 < maffleet> hello peoples
- 05:14 <+kyren> it will DEFINITELY be no higher than a 2.0ghz dual core with modern intel or really old non-intel gpu
- 05:14 < wec> STARBOND FTW
- 05:14 < hazzary453> noooo, i would buy him a new Hamster, if i new where he lived!!!!, and if it wasn't a lie!!!!
- 05:14 < hazzary453> i agree
- 05:14 <+kyren> but we're not done makin it fast yet
- 05:14 < Yanthir> noooo, not the dual core
- 05:14 < Zantron> Can I be a monster in the game?
- 05:14 < bob___> So 2.0Ghz dual core with integrated graphics should be fine to play Starbound?
- 05:14 < Apple_Master> Welp, gonna need a new PC
- 05:15 < Yanthir> I don't own that much
- 05:15 <+bartwe> oh kyren, such ambitious perf goals
- 05:15 < Zantron> I know it's a big question but why not
- 05:15 <+kyren> yeah, we hope
- 05:15 <+kyren> I can hope
- 05:15 <+kyren> I mean, okay right now, it runs 60fps at 1920x1080 on like..
- 05:15 < hazzary453> how old is the hardware you run it on as my computer is a f&h rubish thingy
- 05:15 <+kyren> 2.4ghz dual core with an old discrete gpu
- 05:15 <+kyren> it's not gpu bound really
- 05:15 <+kyren> it's non-insane opengl driver bound
- 05:15 < GIS> *is happy because his computer is above the specs*
- 05:15 <+kyren> all perf complaints should be directed to bartwe
- 05:16 < Smaxx_> just keep in mind such things might change :P
- 05:16 < vigrid> kyren: what do you spend your cpu cycles on in the game mainly?
- 05:16 < Smaxx_> and you might be missing out on some effects
- 05:16 < Danny> May I ask a question? Will Apex have different building styles than humans? Similar to how Avians have different building styles?
- 05:16 <+kyren> well, after the lighting engine which uses like.. depending on the resolution, like 10-25%
- 05:16 <+kyren> of one core
- 05:16 < hazzary453> mine might be above the specs, im not sure
- 05:16 < Wangotango> where did the idea of starbound first come from?
- 05:16 <+kyren> mainly.. drawing tiles and waiting on opengl
- 05:16 < Smaxx_> vigrid: "if(player.shootsat == "kyren") player.kill();
- 05:16 < Smaxx_> that's running in an endless loop
- 05:16 < Smaxx_> :P
- 05:16 < Whiteluigi> Lol.
- 05:17 < hazzary453> this will be my perfect game, block sand box with a plot and story!!!!!
- 05:17 < Danny> May I ask a question? Will Apex have different building styles than humans? Similar to how Avians have different building styles?
- 05:17 <+kyren> yes they will
- 05:17 <+kyren> and do
- 05:17 < vigrid> kyren: great :) so there seems to be plenty of time to spend on AI and background sim like circuitry and user generated mechanisms
- 05:17 < wec> pl;,k,p[
- 05:17 < wec> k;
- 05:17 < hazzary453> so different races have different attributes, i heard there would be only atheistic
- 05:17 < wec> ;
- 05:17 < wec> l';
- 05:17 < Wangotango> will the other races be mostly animal based like they have been so far? or will there be weird, alien type races playable as well (is this nda?)
- 05:17 < Smaxx_> circuitry is pretty easy if done right ;)
- 05:18 < AndyDX> How many monsters there will be?
- 05:18 <+kyren> oh, platforms
- 05:18 < Vexatron2000> hi :D
- 05:18 < Guest21898> When the game will be released?
- 05:18 < hazzary453> will planets loop like you said?
- 05:18 <+kyren> vigrid: you asked about platforms
- 05:18 < bob___> How many lines of code are there in the random world generation?
- 05:18 <+kyren> all the platforms
- 05:18 < Danny> guys guys one at a time
- 05:18 < vigrid> Smaxx_: unless the world changes all the time I guess :)
- 05:18 <+kyren> libraries we use.. not many
- 05:18 < vigrid> kyren: great, I'm going to wait for Ouya version then ;)
- 05:18 <+kyren> all the pc platforms
- 05:18 < AndyDX> How many monsters there will be?
- 05:18 <+kyren> I could get it running under freebsd in a day
- 05:18 <+kyren> probably
- 05:19 <+kyren> libraries we use are like
- 05:19 < GIS> will there be planetoids and visitable space stations to variate from the planets?
- 05:19 < GoaLitiuM> MS-DOS?
- 05:19 < hazzary453> are monsters health shown in a bar above there head????
- 05:19 < vigrid> GLaDOS
- 05:19 < wec> yes
- 05:19 < GIS> xD
- 05:19 < wec> i saw it in big pic
- 05:19 < MsPtibiscuit> Error: Too many questions
- 05:19 < GIS> lol
- 05:19 < wec> in right side
- 05:19 < wec> on robot!!!!
- 05:19 < hazzary453> yeah me to
- 05:19 <+kyren> freetype, vorbisfile, libpng
- 05:19 < wec> look at it
- 05:19 <+kyren> couple of things like that
- 05:19 <+kyren> then SDL and opengl and that's it
- 05:19 < vigrid> kyren: so pretty basic stuff. it's all custom built then, not even libnoise? :)
- 05:19 <+kyren> we even use our own mixer because we have a tragic almost fatal case of NIH
- 05:20 <+kyren> which is both good and bad
- 05:20 < Wangotango> is there anybody contributing to the game outside of who is on the team page? will they be given credit in the game?
- 05:20 <+kyren> no, not even libnoise
- 05:20 < Zantron> How can I become a super cool alpha tester?
- 05:20 < hazzary453> will starbound be 100% awesome or 20000000+%awesome???
- 05:20 < sb10> kyren: less libraries, less worries. always like that.
- 05:20 < wec> yer i wanna be alpha tester too
- 05:20 < wec> how?
- 05:20 <+kyren> I mean.. perlin generators are not really that hard
- 05:20 < Smaxx_> probably by not nagging and waiting :)
- 05:20 < Benguin> kyren: could we get the game running on even lower specs, if we did things like disabling the fancy lighting (say if we had a really simple lighting system to fall back on?)
- 05:20 <+kyren> well, the lighting is not yet but will be out of thread
- 05:20 < hazzary453> (wec: yer i wanna be alpha tester too) don't we all
- 05:20 < plaYer2k> AndyDX, afait there are about 100,000+ monster combinations right now, or at least have been in the past and now are more? :> ... but that is according to the devs easy to push further through their "script-like" system to add new elements
- 05:21 < Zantron> That's not an answer smaxx =p
- 05:21 < wec> YEP
- 05:21 < drcra> Hey
- 05:21 < plaYer2k> afaik*
- 05:21 <+kyren> so hopefully it will be 60fps and then degrade to much less than 60fps updates while keeping the rendering at 60fps
- 05:21 < Smaxx_> shouldn't lighting be on the gpu only anyway?
- 05:21 < wec> afaik :D
- 05:21 < AndyDX> wow
- 05:21 < Wangotango> how smooth is the online? will lag spikes be common?
- 05:21 < vigrid> kyren: do you use any test automation or is everything manual?
- 05:21 < AndyDX> thats a large number
- 05:21 <+kyren> no we don't really have a lot of test automation, we have tests but it's not really proper test driven development
- 05:22 < Smaxx_> yigrid: last thing I've heard is Tiy ordering large quantities of steel cages and old computers
- 05:22 < hazzary453> YAY, finally I get to talk to devs and and have me questions answers, and i LOVE it!!!!!
- 05:22 < Yveul> Do you have some old stuff you created we could look into ? I'm pretty curious :p
- 05:22 <@Tiyuri> dont forget the orphans
- 05:22 < henks> Smaxx_: those were hamster cages
- 05:22 <+kyren> I kind of wish we had more tests, but I'm not sure test driven development really works all THAT great in an environment like this
- 05:22 < wec> ill there be a limited edition starbound pack or somthin
- 05:22 < vigrid> kyren: what do you think about test automation in game developmen in general? is it even remotely useful?
- 05:22 < AndyDX> Do you have to find weapons or craft them from differnt parts?
- 05:22 < hazzary453> orphans????
- 05:22 < plaYer2k> Wangotango i think some bigger stability tests will prove the network capabilities, but the water demo ran really fluently and they were based around the world there
- 05:22 < Smaxx_> kyren: it works in awesome ways if you've got definite inputs and outputs :)
- 05:22 <+kyren> it could be useful I think, but it's so hard to test in-game mechanics like that
- 05:22 < Smaxx_> i really love the new testing tools in visual studio 2012
- 05:23 <+kyren> I dunno, I might just not be smart enough to make it useful
- 05:23 < oholiab> kyren: so any chance of in-game computers? Been playing Minecraft with Computercraft and the embedded lua driven computers in that make automating and centrally controlling things by writing your own code hella fun
- 05:23 < Smaxx_> it really depends on what you want to test
- 05:23 < hazzary453> GO CHUCKLEFISH!!!!!!
- 05:23 <+kyren> man I want in-game computers
- 05:23 < plaYer2k> xD
- 05:23 < drcra> Tra-ta-ta-ta-ta!
- 05:23 < plaYer2k> then code them in! yay
- 05:23 <+kyren> if it were up to me I would waste a month making sure that the circuitry system could emulate a Z80
- 05:23 < Dolu> industrial craft is very cool to
- 05:23 < AndyDX> Do you have to find weapons or craft them from diferent parts?
- 05:23 <+kyren> and include a Z80 built-in chip
- 05:23 < GIS> Yo dawg, so I heard you like games so I put a game in your game so you can play a game while you play a game
- 05:24 <+kyren> but I haven't gotten to go crazy with that yet
- 05:24 < hazzary453> will there be wiring????
- 05:24 <+bartwe> oh yes
- 05:24 <+kyren> there will be wiring
- 05:24 <+bartwe> YES
- 05:24 <+bartwe> a Z80
- 05:24 < GIS> seeing all the technology...
- 05:24 <+bartwe> you are my favority genius programmer kyren
- 05:24 < bob___> What kind of things can you build with wireing?
- 05:24 < vigrid> kyren: thanks for answering my questions, great to see a dev who isn't a robot :)
- 05:24 < hazzary453> YAY!!!!!
- 05:24 <+kyren> you are MY favorite genius programmer bartwe
- 05:24 <+bartwe> awwww
- 05:24 <+bartwe> group hug
- 05:24 <+kyren> group hug
- 05:24 < vigrid^afk> group hug ;)
- 05:24 < MsPtibiscuit> What kind of music do you listen to while coding, guys ? :3
- 05:24 < Whiteluigi> So many questions *faints*.
- 05:24 < oholiab> kyren: haha, awesome :D Embedding lua is fairly simple from what I gather and if there's already wiring I guess it would just be making an API for the in-game computer to activate said wiring
- 05:24 < GIS> awkard.
- 05:25 < Zantron> >_>
- 05:25 < hazzary453> yeah i think kind devs like you are awsome!!!
- 05:25 < AndyDX> :|
- 05:25 <+kyren> oh good point
- 05:25 <+kyren> when we make a wiring api we definitely need mod hooks into it
- 05:25 < GIS> You will be able to visit more than planets in starbound, right?
- 05:25 <+kyren> er, we need to make a wiring api for mods
- 05:25 <+kyren> just pretend that sentence made sense
- 05:25 < Toiletpaper> afds
- 05:25 < Zantron> Giant sized Natalie Portman should be a destination
- 05:26 < hazzary453> how will we find we planets?
- 05:26 < GIS> lol
- 05:26 < sb10> kyren: will IDDQD and IDKFA work in Starbound? :)
- 05:26 < oholiab> kyren: that would be pretty awesome - I had an idea with computercraft because it has an HTTP API, so I was thinking of writing an in-game script to watch a sinatra app on my host PC so I can control all of the computer nodes centrally from a point-and-click interface
- 05:26 < lkijl> What is the game being programmed in?
- 05:26 < Toiletpaper> kyren: will there be like a genetic modifier similar to spore ?
- 05:26 < oholiab> that sort of stuff would be amazeballs
- 05:26 < Apple_Master> lkijl; C++
- 05:26 < plaYer2k> well adding some kind of "processing power" into the game sure is a "must" .... may it be a "simple" thing like basic wireing and logics ... OR even better, emulated processors <3<3<3
- 05:26 < Danny> Yeah, will we get a list of planets we've already visited or haven't visited alongside with our home planet?
- 05:26 <+kyren> I listen to random dubstep / chillstep music that omni hands me, and chiptunes, and the mspa albums over and over again for more times than is healthy
- 05:26 < Smaxx_> ohaliab: would probably be a can of worms security related
- 05:26 < plaYer2k> so you got a task after launch i would say ... add the processor emulator! xD
- 05:27 < Memeej> Will you guys make more games like this?
- 05:27 <+kyren> I hope so Memeej
- 05:27 < psychotwo|bsod> chiptunes *drool* them days
- 05:27 < Toiletpaper> genetic modifier?!?!
- 05:27 <+kyren> if this works out, it's not like we plan on stopping
- 05:27 < Yveul> What is actually randomly generated ?
- 05:27 < Wangotango> have kyren/bartwef/tiy ever heard of the protomen? i'd advise anybody to check them out
- 05:27 < lkijl> would people be able to give each other on-board computer viruses?
- 05:27 < oholiab> Smaxx_: not really, the only thing you can do is turn signals on or off, and if you're doing it on a public network it's you're own stupid fault
- 05:27 < Zantron> Some sort of MMO-like version of these games would be amazing
- 05:27 < Darkwater> ^
- 05:28 < Zantron> With TONS of planets like Eve-online, but everyone in one universe
- 05:28 < ryuu> Thank You guys !
- 05:28 < hazzary453> me brother is insulting and annoying me about this but who cares this is awesome!!!!
- 05:28 < plaYer2k> there are "near infinite" planets ... what you want more? xD
- 05:28 < Hallucinogenus> aloha guys
- 05:28 < sb10> starbound is not yet out, still we already want MOAR
- 05:28 < Toiletpaper> aww reeely want genetic modifier
- 05:28 < hazzary453> i want infinite planets
- 05:28 < bob___> How will destroying planets work?
- 05:28 < Ype> trow a nuke in it lol
- 05:28 < sdadasdas> kaboom?
- 05:28 < Rampage> kyren: how far through development are you at this point?
- 05:28 < Toiletpaper> like spore? tat kinda sucked
- 05:28 < Wangotango> (reposting) have kyren/bartwef/tiy ever heard of the protomen? i'd advise anybody to check them out
- 05:28 < hazzary453> i want infinite planets
- 05:28 < plaYer2k> just have a really powerful server set up and it might handle hundreds of players when the netcode is really that good
- 05:29 < Starbi> spore sucked only at the last stage :D
- 05:29 < Wuzhles> Spore sucked because it became kiddiefied
- 05:29 < hazzary453> visit ALL the planets!!!!!
- 05:29 < Wuzhles> Have you seen the "Beta footage"?
- 05:29 < Toiletpaper> yar...
- 05:29 < plaYer2k> hazzary453 there ARE near infinite ... you womt be able to explore them all anyway
- 05:29 <+kyren> I hope it won't be bandwidth limited
- 05:29 <+kyren> but it might be
- 05:29 < Hallucinogenus> jop, the last part of spore was boring as hell
- 05:29 <+kyren> block based games take up lots of bandwidth in worst cases
- 05:29 < hazzary453> sad face
- 05:29 < Wuzhles> It had like, blood and underwater stage at first
- 05:29 < hazzary453> how many is that 1000000
- 05:30 < Wuzhles> but EA wanted the family audience
- 05:30 < Memeej> Kyren, how in the hell did you code the randomization?
- 05:30 < Wuzhles> arrays?
- 05:30 <+bartwe> bartwe: we'll keep working on starbound after release for a good while, so it is likely some issues that exist at release will be fixed later
- 05:30 <+kyren> carefully
- 05:30 < plaYer2k> hazzary453, one million ... xD
- 05:30 < Wuzhles> How did you make the 24x24 pixel display?
- 05:30 <+bartwe> blockbased games can be cheap on the network
- 05:30 < Danny> If you guys were going to make another game after starbound (Which I'm assuming you are) what type would it be? Shooter? top down RPG?
- 05:30 < Wangotango> (reposting again) have kyren/bartwef/tiy ever heard of the protomen? i'd advise anybody to check them out
- 05:30 < vigrid> int random() { return 4; // determined by a dice throw }
- 05:31 < Memeej> 8-bit remake of Starbound :P
- 05:31 <+kyren> ^^^
- 05:31 < bob___> Which programming language did you learn first?
- 05:31 <+kyren> I don't even remembmer..
- 05:31 <+kyren> Ti calcluator basic I think
- 05:31 < bob___> How many do you know
- 05:31 < Memeej> Lol
- 05:31 < plaYer2k> xD
- 05:31 <+kyren> uh..
- 05:31 < iruyit> How does the mob generation work?
- 05:31 <+kyren> depends on how you count
- 05:31 <+bartwe> kyren knows them all
- 05:31 < Wangotango> kyren, have you worked on any games before starbound?
- 05:31 <+kyren> not any good professional games unfortunately
- 05:32 <+kyren> just my own crap
- 05:32 < Memeej> Define 'crap"
- 05:32 < henks> hamster simulator?
- 05:32 < Memeej> xD
- 05:32 < vigrid> kyren: I'm just looking at the livestream you recorded. vim... impressive minimalism - are there any C++ IDEs for Mac that you could recommend?
- 05:32 <+kyren> xcode?
- 05:32 < vigrid> recommend, not know ;)
- 05:32 <+kyren> I mean, you're not exactly spoiled for choice
- 05:32 < Starbi> Bartwe, have you got your hamster back? :D
- 05:32 <+kyren> I dunno I'm not an IDE person
- 05:32 <+bartwe> Starbi: the hamster was a lie
- 05:32 < vigrid> fair enough
- 05:32 < Hallucinogenus> crap =learning-process
- 05:32 < Starbi> T_T
- 05:33 <+kyren> I know, ranging from meh to really really well
- 05:33 <+kyren> C lua python javascript java C++ objective-c scheme perl shell uh..
- 05:33 <+kyren> thinking
- 05:33 <+kyren> ruby-ish
- 05:33 <+kyren> oh php a bit
- 05:33 <+kyren> um
- 05:33 < vigrid> self taught programmer I see
- 05:33 <+kyren> I'm missing some
- 05:33 < Memeej> C#?
- 05:34 < bob___> html?
- 05:34 < vigrid> basic ;)
- 05:34 < Wangotango> is there anybody contributing to the game outside of the those shown on the team page? will they get credit and mentions for their work inside of the game?
- 05:34 < Whiteluigi> So many programming languages.
- 05:34 < rarr4> errr guys
- 05:34 <+kyren> a tiny bit of C#
- 05:34 <+kyren> html if you count that
- 05:34 <+kyren> no, there's some I'm missing
- 05:34 < Memeej> hm
- 05:34 < rarr4> does anybody know a thing about the release date already?
- 05:34 <+kyren> fuu
- 05:34 <+kyren> uh
- 05:34 < Whiteluigi> Estimated release: End of the year.
- 05:34 < Memeej> xD
- 05:34 < bob___> Q4 2012
- 05:34 < plaYer2k> There is no release date known yet. Its an indie game and thus its done when its done. Estimated release is however "End of the Year".
- 05:34 < vigrid> rarr4: 31st November
- 05:34 < rarr4> aha
- 05:34 < plaYer2k> lol no vigrid
- 05:35 < plaYer2k> there is no exact release date known ...
- 05:35 < Whiteluigi> There exist no date, only estimated.
- 05:35 < rarr4> thats pretty late
- 05:35 <+kyren> some variants of basic
- 05:35 < plaYer2k> please dont drop false dates
- 05:35 < vigrid> plaYer2k: there is no 31st November, too ;)
- 05:35 < Memeej> Not really, since it's basically september now.
- 05:35 < plaYer2k> that too
- 05:35 < plaYer2k> but people believe those false dates :<
- 05:35 < rarr4> well, too bad
- 05:35 < Wangotango> (reposting) is there anybody contributing to the game outside of the those shown on the team page? will they get credit and mentions for their work inside of the game?
- 05:35 < Hallucinogenus> end of the year, bartwe need the money :P
- 05:35 <+kyren> I want to know haskell better
- 05:35 < rarr4> cya guys!
- 05:35 < Wuzhles> Did Hurricane Isaac ever hit Florida?
- 05:35 <+kyren> oh, crap coldfusion
- 05:35 <+kyren> that pos
- 05:36 < Horyzone> is there any chance of a beta soon and do you have some idea of how it will be ruled ? :)
- 05:36 <+kyren> I wish coldfusion and php were stricken from my head
- 05:36 < hazzary453> there are maggots on my kitchen floor!!!!
- 05:36 <+kyren> oh, man scala
- 05:36 < Memeej> How can you know so many coding languages ._.
- 05:36 <+bartwe> Scheme
- 05:36 <+kyren> a bit of D
- 05:36 <+bartwe> and C
- 05:36 <+kyren> I dunno some of them I don't know that well / have forgotten
- 05:36 <+bartwe> the grandparents
- 05:36 < plaYer2k> There is currently no information about either there will be a beta or not. It is however very likely that IF there will be a beta, it will be closed and only available for active and helpful members of the community.
- 05:36 < bob___> wow thats a lot you know
- 05:36 <+kyren> I knew perl crazy well but forgot most of it
- 05:36 < Wangotango> (reposting) is there anybody contributing to the game outside of the those shown on the team page? will they get credit and mentions for their work inside of the game?
- 05:37 < vigrid> if you know programming (in general) another programming language is just another simple thing to learn, given it shares a paradigm with what you're familiar with ;)
- 05:37 < Whiteluigi> plaYer really gets to use those commands of his.
- 05:37 <+kyren> I think everyone contributing is on the team page atm?
- 05:37 < hazzary453> is it rue tiys real name is Finn Bryce
- 05:37 < hazzary453> true
- 05:37 <+kyren> no it did not hit florida at all
- 05:37 <+kyren> Brice
- 05:37 < plaYer2k> hehe well WL those are all old and common questions ... sure xD
- 05:37 <+kyren> I believe
- 05:37 <+kyren> Isaac => florida was like
- 05:37 <+kyren> breezy, bit of rain
- 05:37 < bob___> Can you recommend any good books for learning C++ or C#?
- 05:37 < Rampage> kyren: what made you guys use wanderlust rebirth as a means of support instead of just opening up the game to pre orders?
- 05:38 <+kyren> we don't like to take money and give people nothing in return
- 05:38 < Rampage> fair enough thats as good a reason as any
- 05:38 < hazzary453> you wouldnt we would get starbound later
- 05:38 < Rampage> ^
- 05:38 < Dolu> http://wiki.industrial-craft.net energy system is incredible, In starbound, how work the energy bar ?
- 05:38 < Rampage> im sure tehre are ppl otu there willnig to pre order even for notihng for a few months
- 05:38 < Wicstar> Morning everyone
- 05:38 < Hallucinogenus> moin
- 05:39 < sb10> Wicstar: it's evening actually!
- 05:39 < hazzary453> like me rampage
- 05:39 < psychotwo> Afternoon everyone, almost
- 05:39 < psychotwo> heh
- 05:39 < Wicstar> I am just waking on the conversation but I have a whole bunch of people on my server ready to pre-order
- 05:39 < Wicstar> the game is so anticipated :)
- 05:39 < Rampage> of course that would open you up to the people that would get pissy about its release getting delayed etc
- 05:39 < psychotwo> (still morning here, 6:39am EDT)
- 05:39 < Wuzhles> Wait, isn't it really late where kyren is?
- 05:39 < hazzary453> no realy erly
- 05:39 <+kyren> it's really early
- 05:39 <+kyren> I woke up early
- 05:39 < Wuzhles> Oooh
- 05:40 <+kyren> I'm on GMT time atm I think
- 05:40 <+kyren> I stay in one spot, but my sleeping schedule is a *world traveler*
- 05:40 < plaYer2k> and you call it early @GMT (UTC) ? xD
- 05:40 < plaYer2k> thats 10:40
- 05:40 <+kyren> no, I'm in CDT
- 05:40 < sb10> It's 5 PM for me :)
- 05:40 <+kyren> my sleeping schedule is GMT
- 05:40 < hazzary453> cdt?
- 05:40 < psychotwo> Beh
- 05:40 < vigrid> thanks for answering the questions. good luck with the game. bye! :)
- 05:40 <+kyren> aww thank you vigrid
- 05:40 < psychotwo> kyren: 0540 :)
- 05:40 < plaYer2k> UTC-X ?
- 05:40 <+kyren> :)
- 05:41 < Wuzhles> Wait, so you sleep during days and code during nights?
- 05:41 <+kyren> UTC-6
- 05:41 <+kyren> I think?
- 05:41 < plaYer2k> ah okay thnx
- 05:41 < Whiteluigi> Oh dear, Kyren's sleep schedule matches Great Britain time.
- 05:41 < psychotwo> yeah
- 05:41 < hazzary453> I to wish you all the best
- 05:41 <+kyren> it's 5:41 am
- 05:41 < Wicstar> What language are you coding the game ?
- 05:41 < psychotwo> it's -6
- 05:41 < plaYer2k> so 4:40? :-D
- 05:41 < plaYer2k> ah
- 05:41 < plaYer2k> utc-5
- 05:41 < Memeej> Wicstar: c++
- 05:41 <+kyren> C++ :)
- 05:41 < Wicstar> Hehe thanks :)
- 05:41 < psychotwo> aargh
- 05:41 * psychotwo falls over
- 05:41 < Horyzone> what are we able to know about the fighting system actualy or is a news about that comming soon ? (sorry for my awfull english, i'm the one that represent the starbound-fr community site ^^')
- 05:41 < psychotwo> I am read as GMT -0500
- 05:42 < psychotwo> 0642 here
- 05:42 < hazzary453> your english isnt to bad
- 05:42 < bob___> How complex will the wiring be in starbound, whats the most complex you have been able to build?
- 05:42 <+kyren> I am the vampyren
- 05:42 < Wangotango> will there be a combat demo video anytime soon?
- 05:42 < Darkbuilderx> Eastern Standard Time psycho?
- 05:42 < Wicstar> Yeah I am on the same schedule as you Psycho
- 05:42 < Wuzhles> Are we seriously discussing time zones?
- 05:42 <+kyren> I hope we put out a combat / gameplay video pretty soon actually
- 05:42 <+kyren> I don't know when, though
- 05:42 < Horyzone> ok thanks :)
- 05:43 < Wicstar> I am pretty impress with the monsters generation ! Its pretty cool
- 05:43 < Whiteluigi> Discuss all the timezones.
- 05:43 < Vizendel> Christ this is fast paced.
- 05:43 < Wicstar> impressed*
- 05:43 < Wuzhles> What are you most proud/satsified with of your coding, kyren?
- 05:43 < Whiteluigi> Vizendel? Terraria Online?
- 05:43 < hazzary453> will the wiring be like terraria were the switch provides power or like real life were it lets it through?
- 05:43 < Nigth> Hi
- 05:43 < Vizendel> Yes.
- 05:44 < Whiteluigi> I never thought I actually would see users from TO in here.
- 05:44 <+kyren> kind of
- 05:44 < Vizendel> Meh.
- 05:44 <+kyren> it won't be terraria's wiring system
- 05:44 < Wicstar> Was the idea for the monster randomness came from Borderland rifle randomness
- 05:44 <+kyren> but it does provide power
- 05:44 < Vizendel> I wish Terraria didn't die off so suddenly.
- 05:44 <+bartwe> terrarias system was too simple
- 05:44 < Vizendel> I wonder how my old clan is doing.
- 05:44 < hazzary453> im hazzary453 in TO starbound forums and twitter
- 05:44 <+bartwe> no crossing wires limits so much
- 05:44 <+kyren> what bartwe said
- 05:44 < GIS> that's great to hear.
- 05:45 < Vizendel> I'm Vizendel everywhere, if it's from a Brony forum to a Gaming forum, it's likely me.
- 05:45 < Whiteluigi> I use Whiteluigi as username all over the place.
- 05:45 < hazzary453> awesome
- 05:45 < Memeej> Same here with Memeej.
- 05:45 < Vizendel> I remember you, White.
- 05:45 < hazzary453> and with me
- 05:45 < Vizendel> How have you been?
- 05:45 < Rampage> kyren: were any other games used as inspiration for the design of starbound? it seems to take a few small elements from terraria as well
- 05:45 < Whiteluigi> I've been good.
- 05:45 < Wicstar> Same here Vizendel, my username was pretty much free everywhere
- 05:46 < Whiteluigi> How are doing Vizendel?
- 05:46 < Vizendel> I'm fine, thank you White.
- 05:46 < Wangotango> what's the building system like in the game? is it block by block, or do you have to gather x amount of resources and a blueprint to make, say, a museum pop out of nowhere?
- 05:46 < hazzary453> will the updates like terraria be free?
- 05:46 < Vizendel> Hazzary, no developer will make you pay for updates.
- 05:46 < hazzary453> yay!
- 05:46 < Vizendel> If they do, they are likely to make many, many enemies.
- 05:47 < Anon3324> kyren, will be the procudure generator work actually in game, or just to pre-generate mobs\planets\etc during development? If yes so - could we get mobs in our game, that won't be in another player game?
- 05:47 < Wuzhles> It's just dumb, same goes for DLC
- 05:47 < hazzary453> yay!
- 05:47 <+kyren> I mean, it's the same genre of game as terraria, it's a 2-d block based game
- 05:47 < Vizendel> Day One DLC I hate.
- 05:47 < Vizendel> It's easier to put in the game.
- 05:47 <+kyren> there's plenty of room in the genre :)
- 05:47 < Vizendel> After that, sure. Go ahead.
- 05:47 < Nazghul> block by block, cool :)
- 05:47 < Wuzhles> Day 1 DLC means it's already on the disc, you just have to enable it.
- 05:47 < Vizendel> Kyren.
- 05:47 < Vizendel> It's significantly smoother.
- 05:47 <+kyren> but building will be block by block mostly
- 05:47 <+kyren> or 2x2 blocks
- 05:48 < Wuzhles> ooooh, 2x2? Nice!
- 05:48 < Vizendel> At least what I've seen.
- 05:48 <+kyren> no, we won't have game one dlc oh god
- 05:48 < Nazghul> and crafting will be similar like in terraria?
- 05:48 < Vizendel> Kyren, yours is an Indie game, DLC doesn't really suit Indie.
- 05:48 <+kyren> no, I think we've all decided that at the very minimum engine updates and things like that will be free forever
- 05:48 < plaYer2k> Anon3324 it works ingame, most NPCs are not prebuild ... but some unique NPCs, bosses and such are
- 05:48 < Vizendel> Just like you'd never, ever find DLC for Minecraft.
- 05:48 < Wicstar> Kyren: Do you guys use an array to generate the land ? (C++) I want to 2d aventure game but I am wondering where to concentrate my effort for the map generation. I love the concept of randomness
- 05:48 < hazzary453> will the things like the home world weather station be something you craft then place?
- 05:49 <+kyren> if we did have dlc, which we don't have any plans for really for a very long time
- 05:49 < Wuzhles> the whole DLC thing wasn't a suggestion, just me stating my opinion
- 05:49 < GIS> dlc would be a bit stupid since everyone that can mod well can easily recreate the content... into some extend.
- 05:49 < Rampage> kyren: will it be possible to secure a home planet from enemy players?
- 05:50 <+kyren> an array to generate the land?
- 05:50 <+kyren> yeah, kind of
- 05:50 <+kyren> it's multi-level array
- 05:50 < hazzary453> i cant wait to nuke a planet!!!!!!
- 05:50 <+kyren> so we can unload / load specific sectors
- 05:50 < plaYer2k> GIS "everyone can code his own game aswell" so whydo you pay for games at all? :-P
- 05:50 < Wicstar> Cool :) Thanks !
- 05:50 < Toiletpaper> kyren will this game rely on hamachi
- 05:50 <+kyren> because it's kind of hard to hold a 64k x 12k planet or something huge in memory at one time
- 05:50 < GIS> just because you can, doesn't mean you want to.
- 05:50 <+kyren> no not at all
- 05:50 < hazzary453> yes!
- 05:50 < Rampage> will it use steamworks?
- 05:51 < Rampage> or its own networking?
- 05:51 < GIS> but that's a bit of a stupid statement as you can make games, and pay for other games.
- 05:51 < Wicstar> please do it so that the host can access his option haha not like TO
- 05:51 < plaYer2k> same for modding all the stuff youself ... because you want quality and NOT to work for it, thats why some would pay for it
- 05:51 < iasfinsdfnklsdfg> steamworks please yes
- 05:51 < Wicstar> I hated having to logout (and kill the server) just to change my sound settings
- 05:51 < hazzary453> i would wait i lifetime for this game if i had to!
- 05:51 <+kyren> it uses its own networking, but I think that integrating with steamworks is a good idea at some point, it'd be nice if you could click on a friend in steam and play with them
- 05:51 < Horyzone> how the server system will work ? steam, private server or public server ?
- 05:51 < Rampage> yes that would be great
- 05:52 < GIS> but in this case, plaYer, people can mod to recreate the dlc, and give it to everyone.
- 05:52 < Vizendel> Kyren, if you would be so kind as to bring this to whomever put in Director mode: "Vizendel sends you his thanks at the Director mode, it will aid him with roleplaying on Starbound."
- 05:52 < hazzary453> this is so awesome!
- 05:52 <+kyren> it will be based on private servers, but we want to do a lot of things that should make it easier than minecraft / terraria
- 05:52 <+kyren> like
- 05:52 < Horyzone> oups ^^'
- 05:52 < hazzary453> thankyou!
- 05:52 < Horyzone> ok thanks
- 05:52 < oholiab> GIS: if it was that easy level designers wouldn't exist
- 05:53 <+kyren> at the very least have some convenience thing, like have upnp automatic port mapping, or reverse client / server connections
- 05:53 < GIS> I'm not saying it will be done in a day. People have time.
- 05:53 <+kyren> and hopefully something better like udp hole punching
- 05:53 < GIS> And i didn't say everything would be recreated.
- 05:53 < Rampage> yes that would be good minecrafts server system is horrendous and lets face it terraria's wasnt exactly great either
- 05:53 < SniperNLN> kyren, how much players will be the cap for multiplayer?
- 05:53 < plaYer2k> btw how are the plans for unique identifications?
- 05:53 < oholiab> GIS: why wait for an incomplete version when you can pay for the full thing now?
- 05:53 < hazzary453> this will be great!
- 05:54 < GIS> ..?
- 05:54 < plaYer2k> which was the major drawback in terrarias online games ...
- 05:54 <+kyren> I don't see a reason why you couldn't have at least 16 players on a server, it's mostly a question of bandwidth
- 05:54 < The_Decryptor> I hope there’s NAT-PMP support along with uPnP :p
- 05:54 < GIS> I have no idea what you mean, oholiab.
- 05:54 <+kyren> yeah also nat-pmp
- 05:54 < AppoX> wow everyone keeps asking kyren questions that were allready answered somewhere....
- 05:54 <+kyren> just, auto port forwarding
- 05:54 < hazzary453> is tiy still here?
- 05:54 < The_Decryptor> Excellent
- 05:54 < oholiab> GIS: never mind, not important :)
- 05:54 < Vizendel> Mmh, I'm getting off, farewell you lot. If you need anything PM me on the forums. Vizendel.
- 05:54 <+kyren> even that is like 2000% better than terraria / minecraft for non-technically-inclined users
- 05:54 <+kyren> I watch people struggle with minecraft / terraria multiplayer all the time
- 05:55 <+kyren> also, every game is a multiplayer game, so
- 05:55 <+kyren> what I want is a "invite player to my game" feature, hopefully integrated with steam
- 05:55 <+kyren> single player is local multiplayer
- 05:55 < oholiab> kyren: that sounds awesome
- 05:55 < Rampage> great
- 05:55 <+kyren> it's been like that from the beginning
- 05:55 < meow|TF2> auto port forwarding!
- 05:55 < ThunderSmasher> How much bandwidth needed for 3 people in total?
- 05:55 < meow|TF2> *throws money*
- 05:55 < hazzary453> i spend like 80% of my free time on my laptop if i can!
- 05:55 < plaYer2k> hm i ran a 20player terraria game without issues and lags ... so i hope there is no artificial limitation in starbound aswell :-D
- 05:55 < AppoX> So you can't play offline without internet? :/
- 05:55 <+kyren> depends a lot on what you're doing
- 05:55 < oholiab> meow|TF2: I know right
- 05:55 < plaYer2k> i just want to test a 50+ server then xD
- 05:55 < Rampage> thats a great idea nothing i ahte more then a singlepalyer game that my friends cant join
- 05:55 < iasfinsdfnklsdfg> Starbound is in alpha? prealpha?
- 05:55 <+kyren> it can spike when doing crazy stuff
- 05:56 <+kyren> I'd say alpha? I dunno it depends on how you define alpha
- 05:56 <+kyren> it's so not feature complete, but really I mean
- 05:56 < ThunderSmasher> like?
- 05:56 < Darkwater> indev
- 05:56 <+kyren> it won't be feature complete at release haha
- 05:56 <+kyren> we're gonna add features for a long time
- 05:56 <+kyren> so, I dunno the normal names hardly apply
- 05:56 < loadme> alpha: map is being generated, you can move along freely and interact with some enviremnent things
- 05:56 < Wangotango> how varied will the ai be?
- 05:56 <+kyren> I mean, it'll be feature complete but then we'll add more features?
- 05:56 < Horyzone> 16 players... "staria" is a server that already have a lot of members (like 21 or somethings...). With a powerfull server will we be able to all play together at the same time ?
- 05:56 <+kyren> I dunno what to call it anymore
- 05:57 < GIS> guess it's late alpha now
- 05:57 < oholiab> kyren: call it pre-release ;)
- 05:57 < The_Decryptor> Indefinite beta, just like Google does
- 05:57 < Nazghul> kyren and when do you think the game will be released?
- 05:57 <+kyren> oh god, it's so much farther than that
- 05:57 < hazzary453> will you really be able to examine, EVERYTHING?
- 05:57 <+kyren> but it's not ready
- 05:57 < Liquidmetal> hello
- 05:57 < Dassery> Delta?
- 05:57 < plaYer2k> hy
- 05:57 <+kyren> I mean, ideally I'd want like 32 players
- 05:58 <+kyren> at a time
- 05:58 <+kyren> if I don't improve the netcode one bit
- 05:58 <+kyren> then..
- 05:58 < Gyro_> Sounds kinda unplaceable as a 'stage'
- 05:58 < Horyzone> perfect :D thanks ^^
- 05:58 < Nigth> :o
- 05:58 < ThunderSmasher> What crazy stuff can you do to spike a server badly?
- 05:58 < LetalShade> :D
- 05:58 < loadme> but will it make sense to have "only" 32 players if they cant even meet without sharing their locations?=
- 05:58 < hazzary453> you devs are soo good to us
- 05:58 < The_Decryptor> ThunderSmasher: Blowing up hundreds of blocks at a time
- 05:58 <+kyren> and you had like.. a 4mbit connection
- 05:58 <+kyren> weeell
- 05:58 <+kyren> 5mbit
- 05:58 < ThunderSmasher> Crazy.
- 05:58 <+kyren> upload
- 05:58 < plaYer2k> <- 80mbit for testing =D
- 05:59 <+kyren> then you would be fine for 32 players?
- 05:59 < Nigth> xD
- 05:59 <+kyren> if you had an 80mbit connection then you could support, if I'm doing my math right, a lot
- 05:59 < ThunderSmasher> I've got 100kb of upload, what can I handle?
- 05:59 < ThunderSmasher> Nothing?
- 05:59 < terrorcell> if there is going to be a beta, any estimation as to when it will be available?
- 05:59 < AppoX> what kind of PC specs do you expect will be needed to host a server for let's say 5 people?
- 05:59 <+kyren> a few friends, hopefully more if I further improve the netcode
- 05:59 <+kyren> 4-5 people
- 05:59 <+kyren> I dunno, I'm not done yet
- 06:00 < ThunderSmasher> Man!
- 06:00 <+kyren> I have not yet begun to compress
- 06:00 < ThunderSmasher> 4-5 people for 100kb
- 06:00 <+kyren> I'm sorry!
- 06:00 < loadme> will there be a way to switch between servers? like you are hosting a 32slot server and share with your friendlist some coordinates, although they arent on your server
- 06:00 <+kyren> or wait, 100kb
- 06:00 <+kyren> not KB
- 06:00 <+kyren> eeeh...
- 06:00 <+kyren> 1-2
- 06:00 <+kyren> don't kill me
- 06:00 <@Tiyuri> I think he means kb/s
- 06:00 <@Tiyuri> kyren
- 06:00 <+kyren> yeah haha, whoops
- 06:00 < Nigth> ^^
- 06:00 <@Tiyuri> 100kb is really slow
- 06:00 <@Tiyuri> haha
- 06:00 < ThunderSmasher> kb as in KiloBytes
- 06:00 < Liquidmetal> Hi all, will there be Kabushima? if you dont know what they are look them up on google images.
- 06:00 < ThunderSmasher> I know.
- 06:00 <+kyren> oh KB
- 06:00 <+kyren> okay
- 06:00 <+kyren> 100KB is better!
- 06:00 <+kyren> then I stand by what I said
- 06:00 < plaYer2k> even kb/s is kilibit and
- 06:00 <@Tiyuri> I have 100KB upload
- 06:00 <+kyren> 800kb/s
- 06:00 < plaYer2k> kb != kB
- 06:01 <@Tiyuri> and I've had 6-7 people on just fine
- 06:01 < SniperNLN> kyren, so if its almost no limits, except bandwidth.. Can we expect may be even a huge amount of slots, if specific server is used, for example 100+ of players (of course with a compareable world)?
- 06:01 < ThunderSmasher> Wow.
- 06:01 < ThunderSmasher> That is some good multiplayer.
- 06:01 <+kyren> it helps if they're not in the same world
- 06:01 < Wurmy> Hello everyone.
- 06:01 < hazzary453> im on bt infinity so i hope that will be ok speeds
- 06:01 < The_Decryptor> What kinds of plans are there for mod support? Will we be able to do crazy things like we can in Minecraft or Gmod? (Where we can attach custom code to an object for certain events/situations)
- 06:01 < ThunderSmasher> I couldn't support 2 people in Terraria with 100KB
- 06:01 < Wangotango> what kind of vehicles are included so far?
- 06:01 <+kyren> minecraft modding is not modding
- 06:01 <+kyren> it's..
- 06:01 <+kyren> tacitly approved binary hacking
- 06:01 < TautwiZZ> hacking?
- 06:01 < loadme> :D
- 06:01 < Rampage> heh
- 06:01 < Dassery> do you guys have fun while your coding?
- 06:02 <+kyren> oh I hate coding
- 06:02 < loadme> sure they have. look at the outcome
- 06:02 <+kyren> :P
- 06:02 <+kyren> no I code all the time
- 06:02 < Horyzone> Following some trouble within the French community, a new site has been created apart from starbound.fr: starbound-fr.net. Can you please reference it on playstarbound.com alongside starbound.fr? :)
- 06:02 <+kyren> for fun
- 06:02 < LetalShade> yeah
- 06:02 < Dassery> oh ok :P
- 06:02 <+kyren> erry day
- 06:02 < The_Decryptor> Yeah, I really wanted to use Gmod as my main example, since you can create entirely new entities and script them via Lua there :p
- 06:02 <+kyren> errday
- 06:02 < Rampage> hmmm really? i hate when i screw up coding but when i get shit working that i didnt think would its amazing
- 06:02 < drewy> will we get a beta anytime this year? im so hyped for this game ;/
- 06:02 < hazzary453> i liked minecraft i loved terraria words can't describe it for starbound
- 06:02 < ThunderSmasher> When is the Combat video coming?
- 06:02 < ThunderSmasher> Still polishing up?
- 06:02 < plaYer2k> There is currently no information about either there will be a beta or not. It is however very likely that IF there will be a beta, it will be closed and only available for active and helpful members of the community.
- 06:02 <+kyren> I want gmod's modding support really bad, but gmod is a very high standard
- 06:03 < TautwiZZ> didn't they say they're releasing it later this year?
- 06:03 < Vbitz> what will the modding look like from a programmers perspective?
- 06:03 <+kyren> we haven't decided, but bartwe has a really really neat idea
- 06:03 < iasfinsdfnklsdfg> gmod's modding? good luck with that
- 06:03 < hazzary453> starbound is high standard to me
- 06:03 <+kyren> about modding being out of process
- 06:03 < Vbitz> gmod has a solid SDK which most of it''s functions bind to
- 06:03 <+kyren> over a local socket
- 06:03 <+kyren> which he has warmed me up to in a big way
- 06:03 < oholiab> kyren: that sounds really good
- 06:03 < ThunderSmasher> Man, aiming for a GMOD?
- 06:03 < JoshMad> Any word about the Avians being playable?
- 06:03 <+kyren> avians are playable
- 06:04 < JoshMad> Oh snap
- 06:04 <+kyren> I thought that was a given
- 06:04 <@Tiyuri> so are Apex
- 06:04 <+kyren> all the races we've introduced are
- 06:04 < Wicstar> Woohoo !
- 06:04 < drewy> plaYer2k thanks <3
- 06:04 < plaYer2k> sure
- 06:04 < Vbitz> so you have a separate "application" that talks to the game to mod it
- 06:04 < The_Decryptor> So I can play as a kitten in an exosuit?
- 06:04 <+kyren> yup, I think it's a good idea
- 06:04 < Rampage> how much support for modding will there be? jsut how much will eb moddable?
- 06:04 <+kyren> and it keeps modding from crashing the main game
- 06:04 < TautwiZZ> Can I play as a pidgeon too? So helpless...
- 06:04 <+kyren> and
- 06:04 < Gyro_> are there many more races to be introduced?
- 06:04 < JoshMad> Oh snaaaaaaap
- 06:04 < GIS> are all 6 races playable?
- 06:04 <+kyren> it's just a good idea
- 06:04 < loadme> could you already play /interact with all the features that you show on the screens? even if they are buggy? or are screens mostly staged for now?
- 06:04 <+kyren> well documented, language agnostic
- 06:04 < iasfinsdfnklsdfg> theres gonna be more than 6 races, but only 6 of them will be playable, I think.
- 06:05 < JoshMad> I'm going to have a hell of a time trying to decide what race to play as first
- 06:05 < iMP_> Can we mod in new races?
- 06:05 < Vbitz> ah, very clever, so what sort of API?
- 06:05 < hazzary453> you have answerd all my questions!
- 06:05 < GIS> my question's still being ignored, lol.
- 06:05 <+kyren> well, the thing we have in mind atm
- 06:05 < oholiab> kyren: that would be awesome, that means you can expand the modding API with your own interstitial APIs
- 06:05 <+kyren> is
- 06:05 < Liquidmetal> Will this be available to find in the game? http://www.omanibfs.com/uploaded4/9_01315195503.jpg
- 06:05 < The_Decryptor> So you’d have an separate application that would manage the mod state and communicate to the main game server? cool.
- 06:05 < Shawn> Is there there any difference in the races other than just graphical?
- 06:05 < oholiab> so changing things in-game based on things like, on the internet and stuff
- 06:05 <+kyren> there's definitely going to be an entity-centric portion of the api where there's like a..
- 06:05 < plaYer2k> (@Tiy) No I don't want races to affect stats
- 06:05 < iasfinsdfnklsdfg> I want to know that too, shawn
- 06:05 <+kyren> there's going to be, for lack of a better word
- 06:05 < iasfinsdfnklsdfg> aw
- 06:05 <+kyren> PluginEntity, or ModEntity
- 06:05 < Horyzone> (repost) Following some trouble within the French community, a new site has been created apart from starbound.fr: starbound-fr.net. Can you please reference it on starbound.com alongside starbound.fr?
- 06:06 < ThunderSmasher> +kyren, you must be tired typing
- 06:06 <+kyren> base entity type
- 06:06 <+kyren> I never get tired of typing
- 06:06 <+kyren> if there's one thing I can do is talk until you can't stand it anymore
- 06:06 <+kyren> anyway
- 06:06 < Dassery> ^Pro coder
- 06:06 < Gyro_> he types for a job!
- 06:06 < Shawn> Is there there any difference in the races other than just graphical?
- 06:06 < hazzary453> shes a coder she types for work
- 06:06 < Gyro_> and for funsies
- 06:06 < GIS> shawn, no...
- 06:06 < Gyro_> She
- 06:06 < TautwiZZ> Shawn, no
- 06:06 < Gyro_> yes
- 06:06 < GIS> jinxed.
- 06:06 < iasfinsdfnklsdfg> people get tired of typing? that's a new one
- 06:06 < loadme> will they have a passive skill? maybe? so that apex can see +1 range at night, while others get 10% less fall damage?
- 06:06 < Shawn> thx
- 06:06 < Vbitz> ah, so the "client" will talk to the game over functions taken from a dll
- 06:06 < meow_> chat is going crazy ;o
- 06:06 < Gyro_> I always forget these things
- 06:06 <+kyren> so, the mods will be able to spawn / despawn / control / do everything that all in-game entities can do via eh.. proxy entities
- 06:07 <+kyren> and then there will be a higher level universe / world portion of the api
- 06:07 < Vbitz> that would make porting to other languages really really easy
- 06:07 < Stevil> Sorry I'm late, did we get any news on a release schedule?
- 06:07 < The_Decryptor> So a mod could define a custom world?
- 06:07 < Rampage> ahhh very well so its more then just a scrip system then?
- 06:07 <+kyren> yeah, basically the same as any mod api, but with a nice socket api for it
- 06:07 <+kyren> based on json
- 06:07 < Vbitz> python, GO, .net would all be trivial
- 06:07 < TautwiZZ> could we do something like type a [Q] before a question?
- 06:07 < GIS> stevil, end year
- 06:07 < Dassery> With our pet creatures can we paint and name them?
- 06:07 < Stevil> Ta
- 06:07 < TautwiZZ> like [Q] what are your plans with getting it on Steam
- 06:07 < oholiab> kyren: git, json, vim... you use all the best stuff <3
- 06:07 <+kyren> yeah, mods would be able to load specific worlds and do other universe controller level stuff
- 06:07 < Wurmy> Paint is bad for animals.
- 06:08 < hazzary453> by going to watch bartwe code
- 06:08 < GIS> [Q] will there be more than planets to visits?
- 06:08 < GIS> visit*
- 06:08 < iasfinsdfnklsdfg> what's more than planets?
- 06:08 < JoshMad> [Q] So how does modding actually work for Starbound so far, in a shellnut? I'm kind of drowning in logs here.
- 06:08 <+kyren> it's going to be on steam, HOPEFULLY on all 3 platforms but I don't know how that will work yet since linux steam is not released
- 06:08 < Dassery> Itll be fur dye then :P
- 06:08 < Vbitz> is there any case to consider proxying a mod though another server completly
- 06:08 < Liquidmetal> Question: Will this be available to find in the game? Or perhaps even as a race? http://www.omanibfs.com/uploaded4/9_01315195503.jpg
- 06:08 < TautwiZZ> ooh, that's a nice question
- 06:08 < The_Decryptor> The modding situation sounds awesome
- 06:08 < GIS> like, moons, planetoids, space stations stars (what)
- 06:08 <+kyren> we don't have a modding api yet, it's still WIP
- 06:08 <+kyren> bartwe has a lot of awesome ideas, though
- 06:08 < Rampage> sorry if this has been asked already but do you guys have any idea what your going to charge at release yet?
- 06:09 < JoshMad> I see. Well, at least it's actually in progress if at all.
- 06:09 <+kyren> $10-$15
- 06:09 < plaYer2k> Rampage, estimated price is around 10-15 usd
- 06:09 < loadme> do change planets over time? like in terraria where everything could slowly get infected?
- 06:09 <+kyren> cheap
- 06:09 < TautwiZZ> [Q] How long and how much do you guys plan to support the game post-launch? With content updates, bug fixes and patches are an obvious yes (I hope)
- 06:09 < Toiletpaper> yay a price TY
- 06:09 < iasfinsdfnklsdfg> Moon? with so many awesome planets, why would you visit...moob?
- 06:09 < Rampage> okay thanks
- 06:09 < iasfinsdfnklsdfg> moon*
- 06:09 < Liquidmetal> Kamoshika are awesome
- 06:09 < SniperNLN> Just want to say, that i'm really excited about in-game generation. I think it can give a lot of time for you to work on "handmade" content, while the game will be on her own "mind". Great idea. Thank you and good luck in the development. Can't wait for release. :)
- 06:09 < Rampage> tahts about the right price for me haha was hoping for that sorta price
- 06:09 < Vbitz> how and when will worlds be loaded?
- 06:09 < ThunderSmasher> I can also talk until the other person best sick.
- 06:09 < ThunderSmasher> gets*
- 06:09 <+kyren> thank you guys for all the well wishes
- 06:09 <+kyren> it means a lot
- 06:10 < Toiletpaper> wishy wish wish
- 06:10 < Toiletpaper> :P
- 06:10 < Wurmy> Man.. I was going to go to sleep.
- 06:10 < Rampage> well im done then, thanks for answering my questions, i wish you luck with starbound and hope it goes good for ya
- 06:10 < TautwiZZ> [Q] You guys are based in Europe?
- 06:10 < loadme> please stay focused guys. you have an extra ordinary project in your hands. wish you good luck and good progress.
- 06:10 <+kyren> we're based everywhere haha
- 06:10 <+kyren> thank you loadme :D
- 06:10 < GIS> I'm just hoping starbound doesn't come right before exames like terraria did, parents wouldn't buy it for me up until the exams were done >_>
- 06:10 < TautwiZZ> oh, so a multi-national team
- 06:10 < Horyzone> Sorry to say it again but following some trouble within the French community, a new site has been created apart from starbound.fr: starbound-fr.net. It is possible to reference it on playstarbound.com alongside starbound.fr please? :)
- 06:10 < psychotwo> TautwiZZ, Not everyone is based in Europe... some in north america too
- 06:11 < psychotwo> but yeah, international team
- 06:11 <+kyren> jeez.. uh
- 06:11 < Vbitz> your game is one of the only 2 releases I am actively looking forward to. What your doing is amazing
- 06:11 < Wurmy> I dont think they need luck or well wishes. Game looks amazing. Couldnt hurt though right. Luck best of good wishes.
- 06:11 <+kyren> 5 countries?
- 06:11 <+kyren> thank you so much Vbitz
- 06:11 < Dassery> Kyren, can we paint and name our tamed beasts
- 06:11 <+kyren> oh we need luck :D
- 06:11 < GIS> Vbitz, what's the other one? :O
- 06:11 < Ype> im going to make a slender mod when starbound is live >:D
- 06:11 < TautwiZZ> [Q] does the multi-nationality and different time-zones give you any trouble?
- 06:11 <+kyren> a bit!
- 06:11 <+kyren> sometimes
- 06:12 < meow_> painting an animal ?
- 06:12 < meow_> ;_;
- 06:12 < Vbitz> GIS, planetary annihilation
- 06:12 < Dassery> I want a pink headed poptop ;-;
- 06:12 < Liquidmetal> I want Kamoshikas!!!!!
- 06:12 < Wurmy> Organic paint, made from painted organs.
- 06:12 <+kyren> I dunno you can definitely find them in different colors
- 06:12 < Liquidmetal> please
- 06:12 < Dassery> Yay!
- 06:12 <+kyren> color shifting them sounds pretty cruel ;_;
- 06:12 < meow_> indeed ;^;
- 06:12 <+kyren> you'd probably just capture another one
- 06:12 < sb10> kyren: as you probably know from streaming chat, in Russia game is also highly awaited.
- 06:12 < GIS> I'd prefer it to not colour shift them
- 06:12 < meow_> taming them is enough for me
- 06:12 < meow_> its what makes them unique
- 06:12 < GIS> then it feels more like you're looking for your perfect pet.
- 06:13 < Liquidmetal> Will there be kamoshika animal body parts?
- 06:13 <+kyren> ^^
- 06:13 < sb10> All around the globe.
- 06:13 < GIS> instead of just picking the first one and plastic chirurgy all over it.
- 06:13 < Wurmy> I like the Idea of flying around the universe just to find a color of pet you want.
- 06:13 < Liquidmetal> Haha i interrupted
- 06:13 < forsaken1111> Wurmy: Also with the correct number of legs
- 06:13 < iasfinsdfnklsdfg> I agree, wurmy.
- 06:13 < Horyzone> Is there any chance that cats will be playable ? :3
- 06:13 < Liquidmetal> ^^
- 06:13 <+kyren> you're not the only one that wants cats to be playable
- 06:13 < Wangotango> what's the "lore" tiy has planned going to cover?
- 06:13 <+kyren> haha
- 06:14 < Nigth> ^^
- 06:14 <+kyren> my wife won't leave me alone about it
- 06:14 < GIS> lawl.
- 06:14 <+kyren> she keeps coming up with, you know theoretically
- 06:14 < plaYer2k> i want stickman to be playable :<
- 06:14 < SniperNLN> Oh, remember one thing that my friend and i was discussing recently. There are a lot of (from seen of course) really fluffy cute monsters.. But will be any bad-ass, brutal and scary ones?
- 06:14 <+kyren> what she would name her cat
- 06:14 < iasfinsdfnklsdfg> I want horse to be playable. without them playable, it's a deal breaker for me
- 06:14 < The_Decryptor> Kitten in an exosuit = best race
- 06:14 < psychotwo> nyah
- 06:14 < Dassery> Can we like rename our pets?
- 06:14 <+kyren> it is a good idea, I dunno pester tiy about it
- 06:15 < JohnRia> What is the engine/API being used ?
- 06:15 < plaYer2k> c++11
- 06:15 < Wangotango> what vehicles should we expect? any airborne ones?
- 06:15 <+kyren> kitten in an exosuit is a good race
- 06:15 <+kyren> make a tabby in a big purple exosuit
- 06:15 <+kyren> name: Lt. Colonel Batsyourface
- 06:15 < sb10> JohnRia: it's custom engine using OpenGL.
- 06:15 < Horyzone> cats are awesome :3
- 06:15 < Wurmy> Do you listen to any neato music when you code?
- 06:16 < Dassery> lol and the hair colour slider is the cats colour scheme
- 06:16 <+kyren> Major General Mouser
- 06:16 < Liquidmetal> I listen to djcutman while i do pixelart
- 06:16 < Stevil> Where abouts are you based? Do you code remotely or do you have an office?
- 06:16 < Liquidmetal> Or awesomecat
- 06:16 <+kyren> everything is done over irc
- 06:16 < Stevil> l33t ;)
- 06:16 <+bartwe> and git and mumble and skype and a few other tools
- 06:16 <+kyren> we exist in like 8 different timezones
- 06:17 < iasfinsdfnklsdfg> mumble ftw
- 06:17 <+kyren> yeah okay and git and mumble and skype
- 06:17 < Wangotango> 8 different dimensions too
- 06:17 <+kyren> our "office" is irc
- 06:17 < sb10> kyren: oh, that's heavy! (c) BTTF
- 06:17 < Stevil> hehe
- 06:17 < Vbitz> One thing I really loved that happened in terraria was finding just one mid level weapons as loot just starting out, going from just walking around killing stuff to amazing bad ass, I hope there are those moments in starbound
- 06:17 < Stevil> desktop sharing?
- 06:17 < Liquidmetal> We need hobbits in gigamechs
- 06:17 < JohnRia> any reason for creating your own engine ? why not just use an open source or something like Unity ?
- 06:17 < The_Decryptor> What kind of data is used for NPC generation? Is it just stuff like world seed, or is it (hopefully) more advanced stuff like how The Sims stores a list of traits and blends them together for offspring (poor mans genetics)
- 06:17 < SniperNLN> kyren, what a pretty job you have, not like mine...
- 06:17 < Wangotango> will there be any classical fantasy races in the game, such as dwarves?
- 06:18 <+kyren> because there aren't a lot of good engines for doing crazy block based stuff in 2d
- 06:18 < TautwiZZ> [Q] kyren, what was the thing you found most fun to work on?
- 06:18 <+kyren> ooh, nice question
- 06:18 < The_Decryptor> Being able to cross-breed species and having their “genetics” play a role in the result would be awesome
- 06:18 <+kyren> I really liked lighting and physics and..
- 06:18 <+kyren> rendering
- 06:18 < ThunderSmasher> Kyren, what was the most complicated thing you have worked on on this game?
- 06:18 < Wurmy> Aligator giraffe.
- 06:18 <+kyren> ooh.. hmm
- 06:18 < Liquidmetal> Mutant hobbits in space catapults
- 06:18 <+kyren> networking was very complex, so is lighting
- 06:19 < iasfinsdfnklsdfg> there's gonna be physics in the game?
- 06:19 < Cyral> I was making a game, Lighting and physics were the hardest lol
- 06:19 < ThunderSmasher> Hm, I wouldn't be able to program THAT
- 06:19 < ThunderSmasher> Of COURSE!
- 06:19 <+kyren> even though the entirety of the meat of the lighting code is in a 400 line header and a 700 line cpp file
- 06:19 <+kyren> it's some of the most mind-bending code in the game
- 06:19 < ThunderSmasher> crazy.
- 06:19 < ThunderSmasher> I'd like to read that.
- 06:19 <+kyren> I mean, "physics"
- 06:19 < Vbitz> The most complex code is never very long
- 06:19 <+kyren> it's all "physics"
- 06:20 < TautwiZZ> [Q] Are there any things you guys have not been allowed to say to the community?
- 06:20 <+kyren> personally I don't think Physics works for platformers all that well unless they're, well, a Physics platformer
- 06:20 < Liquidmetal> I AM AFK! :)
- 06:20 <+kyren> uh hahaha
- 06:20 < LetalShade> xD
- 06:20 <+kyren> like tiy will kill my hamster if I do?
- 06:20 < TautwiZZ> just yes or no will do :P
- 06:20 <@Tiyuri> ±_±
- 06:20 < Wangotango> will a structure completely collapse if two blocks holding it up are destroyed, or will it float, like in terraria?
- 06:20 <+kyren> yeah of course
- 06:20 <+kyren> I can't spill all the beans
- 06:20 <+kyren> just most of them
- 06:21 < SniperNLN> kyren, will be the bug of unlimited water source there? xDDD
- 06:21 <+kyren> nah, they float.. part of me wants to change that
- 06:21 < Wurmy> Force not any further, we dont want to be mourning the loss of Kyren's hamster.
- 06:21 <+kyren> no water is absolutely finite
- 06:21 <+kyren> it's actually destructible
- 06:21 <+kyren> but not creatible
- 06:21 <+kyren> creatable
- 06:21 < Wangotango> are you hoping sb will have more realistic physics or would you rather let people be more creative?
- 06:21 <+kyren> I don't actually own a hamster, he'd probably kill my cat
- 06:21 < The_Decryptor> Is water going to be compressible? It’d be nice to have hydraulics.
- 06:21 < meow_> nuuuuuu ;_;
- 06:21 < iasfinsdfnklsdfg> will there be more liquids?
- 06:22 <+kyren> water is compressible
- 06:22 < Horyzone> the monster :o
- 06:22 < Liquidmetal> I'M NOT AFK ANYMORE! :)
- 06:22 <+kyren> did you not see the water video?
- 06:22 < Vbitz> people will always find a way, minecraft is testament to that
- 06:22 <+kyren> it's hilariously unrealistically compressible
- 06:22 < TautwiZZ> yeah, check out the water video
- 06:22 < The_Decryptor> Yeah, that’s why I asked
- 06:22 < SniperNLN> kyren, that's very good, i hate water bug in terraria, but using it all the time))
- 06:22 < Wurmy> This isnt like.. he already killed your hamster is it.
- 06:22 <+kyren> but that's the most fun
- 06:22 < Wangotango> is there anything you don't like about the game so far that you'd like to change?
- 06:22 < TautwiZZ> probably the floating blocks part :P
- 06:22 <+kyren> oh yeah tons
- 06:22 < The_Decryptor> The small square of water that flooded the entire room, that doesn’t play well with hydraulics :p
- 06:22 < oholiab> kyren: You should totally make so that you can burn hydrogen in an oxygen atmosphere to make more water ;)
- 06:23 <+kyren> bugs, stuff that should work better but doesn't, parts where it's just not done yet
- 06:23 <+kyren> which is a lot
- 06:23 < ThunderSmasher> Is the sort pixelly water fixed yet? Or still bothering about that until release?
- 06:23 < Vbitz> will there be any oh crud I need to get as far from he as possible right now times
- 06:23 < Wurmy> Water could be a little screwy in terraria. I byaccidently flooded one of my houses. Thought I made a fountain.
- 06:23 < TautwiZZ> but you're not given enough time to do those things, right?
- 06:23 <+kyren> it's just a small bug, no I haven't fixed it yet, there are tons of those
- 06:23 <+kyren> you're seeing behind the curtain
- 06:23 <+kyren> the "pixelly" water is really
- 06:23 <+kyren> the way the lightmap looks before smoothing
- 06:23 < ThunderSmasher> How much longer until the entire Combat System is polished and ready?
- 06:23 < Dassery> What can we expect as far as melee weapons go?
- 06:24 <+kyren> and then i'ts 2x2 blurred
- 06:24 < TautwiZZ> soo... the water is a lie? ;_;
- 06:24 < Walross> 'Ullo
- 06:24 <+kyren> I hope very very soon
- 06:24 <+kyren> on the combat system
- 06:24 < Wangotango> when is the next wallpaper of the month out? there hasn't been one for a while now
- 06:24 < sb10> kyren: how long are you programming games? I.e. was it from the start, or you worked on something else before?
- 06:24 < Walross> So Kyren, any chance of a meat planet? Please?
- 06:24 <+kyren> I'm working on non-stupid NPC ai as we speak, in fact
- 06:24 <+kyren> a meat planet haha
- 06:24 < Wurmy> You made it rain fish didnt you Kyren?
- 06:24 < ThunderSmasher> Wangotango, did you see it yet on the forums?
- 06:24 < iasfinsdfnklsdfg> meat planet? what? Is that a fetish
- 06:24 < Wangotango> no thunder
- 06:24 < Wangotango> could you link me?
- 06:25 < Walross> You know you want a delicious planet.
- 06:25 < ThunderSmasher> Check the news and announcements
- 06:25 < ThunderSmasher> ok
- 06:25 <+kyren> you've been reading this http://what-if.xkcd.com/4/
- 06:25 < TautwiZZ> [Q] kyren, will there be unlockable character races, or will all be available from the start?
- 06:25 <+kyren> I did make it rain fish
- 06:25 <+kyren> they're particles, so I made it rain a graphic
- 06:25 <+kyren> that I thought was the funniest
- 06:25 <+kyren> because I'm like that
- 06:25 <+kyren> it's like a gentile way to nudge the artists
- 06:25 < TautwiZZ> and that's why you make the game so much better
- 06:25 < The_First_Gamer> I am curious.
- 06:26 < Wurmy> Haha.
- 06:26 < matoua> will it be possible to move while attacking with a sword? thanks
- 06:26 < Walross> Bloody iPad makes this hard T_T
- 06:26 < Dassery> make it rain fire
- 06:26 < ThunderSmasher> NVM, wango, it's my mistake!
- 06:26 < The_First_Gamer> How will the sprites be stored?
- 06:26 <+kyren> yeah ofc matoua
- 06:26 < iasfinsdfnklsdfg> will there be different kinds of weather? Besides rain
- 06:26 < DrMcDave> make it rain dosh
- 06:26 < Dassery> just like adele
- 06:26 < DrMcDave> lods of emone
- 06:26 <+kyren> yeah, rain snow ash
- 06:26 < The_First_Gamer> Like viewable .png files, or will they be shoved in some special format?
- 06:26 < iasfinsdfnklsdfg> DOSH
- 06:26 < Horyzone> and cat's are just soooo happy in a fish rain :3 so you are a good person ^^
- 06:26 < ThunderSmasher> I actually just got it a couple days ago. I was going to post it yesterday, but then Tiy announced the Apex, and I didn't want to like, post a wallpaper so soon after he did that. I'll probably post tomorrow, and make it an August/September wallpaper.
- 06:26 < ThunderSmasher> fetalstar Quote
- 06:26 < The_Decryptor> On a fish planet, make it rain cats
- 06:26 <+kyren> well, all the game assets will probably be shipped in our own weirdo btree db format
- 06:26 <+kyren> but it's not going to be a secret
- 06:27 < Walross> Also, will there be different kinds of slashes with a sword, such as stab, horizontal slash, and overhead? Or will it be terraria like spam one attack?
- 06:27 < The_First_Gamer> Welp.
- 06:27 <+kyren> day 1 I'll probably release tools to let you pack / unpack them
- 06:27 <+kyren> we're not going to keep it all obfuscated or anything
- 06:27 < The_First_Gamer> That would be greatly appreciated.
- 06:27 < Wangotango> what're cave/cavern systems like in sb?
- 06:27 < SniperNLN> kyren, speaking about combat, what it looks like mostly? "Swing your bloody hammer" or more comlicated, may be come combo and special moves?
- 06:27 <+kyren> but it might not be like.. a folder
- 06:27 < The_First_Gamer> Since that would open up the possibility for texture packs and the like.
- 06:27 < sb10> kyren: this packing actually makes it load faster?
- 06:27 <+kyren> I don't think so, it's mostly to manage patches
- 06:27 < sb10> I mean, why not folder with pics?
- 06:27 < Walross> Talking of bloody hammers, can we have a large bloodstained hammer please?
- 06:27 < Benguin> Huh...
- 06:28 < sb10> kyren: oh. got it.
- 06:28 < Wurmy> But but.. you guys are going to have a crazy launch celebration arnt you? Day 1 might be a write off.
- 06:28 < Suwako> On Imgur, saw a YuGiOh reference.
- 06:28 <+kyren> I mean it could be a set of folders also
- 06:28 < Benguin> I just went to the bathroom and for some reason I flushed BEFORE peeing...
- 06:28 < Wangotango> what're cave/cavern systems like in sb?
- 06:28 <+kyren> but it's so easy to sha1 sum a pak file
- 06:28 < Benguin> Why did I do that..
- 06:28 <+kyren> and.. I dunno I haven't decided yet
- 06:28 < Wicstar> Alright guys, I have to go
- 06:28 < ThunderSmasher> Any possibility for game to be released December 10th?
- 06:28 <+kyren> if it's a pak file it will be made clear what the format is
- 06:28 < Wicstar> Thanks Kyren for all your time
- 06:28 < Benguin> I also turned on the taps 0.o
- 06:28 < Wicstar> and answering all those questions
- 06:29 < sb10> Will there be autopatching like in google chrome?
- 06:29 <+kyren> well okay maybe not day *1*
- 06:29 < Wicstar> Being close to your customers is huge :)
- 06:29 <+kyren> I mean, steam patching at the very least
- 06:29 < Wurmy> :P
- 06:29 <+kyren> I want to be here, and answer questions
- 06:29 <+kyren> I'm always here :)
- 06:29 < ThunderSmasher> Any possibility for the game to be released December 10th?
- 06:29 <+kyren> we're not aloof or anything haha
- 06:29 < Wicstar> :D
- 06:29 < ThunderSmasher> Would that be realistic? Or do you think you need a bit more time?
- 06:29 < Benguin> you're a loofa! scrub my back >:D
- 06:29 <+kyren> I'm not sure yet ThunderSmasher
- 06:29 < Benguin> /random allnighter thoughts
- 06:30 <+kyren> it depends on a lot of things
- 06:30 < TautwiZZ> [Q] any big feature that the commnuity has influenced you to do?
- 06:30 <+kyren> and were we decide "done enough for initial release" is
- 06:30 < Wangotango> kyren, are you expecting to be swimming in bucketloads of money after starbound's release
- 06:30 <+kyren> I think a couple of them, pets and vehicles at least
- 06:30 < Wurmy> I didnt even know this chat existed untill like 10 minutes ago. Facepalm.
- 06:30 < iasfinsdfnklsdfg> that sentence was weird
- 06:30 < Walross> Well, Kyren, will there be any kind of alchemy, technological brewing, or cooking in the game, that could be done with plants, and bits of animal?
- 06:30 < ThunderSmasher> Just recruit 10 more people, you'll make it by Dec. 10
- 06:30 <+kyren> I would be happy with swimming in a reasonable wage after release :D
- 06:30 <+kyren> it doesn't have to be bucketloads of money
- 06:30 <+bartwe> wow
- 06:30 < iasfinsdfnklsdfg> lol, thundersmasher.
- 06:30 < sb10> ThunderSmasher: it doesn't work that way!
- 06:30 <+bartwe> still answering questions
- 06:30 < ThunderSmasher> Yes it does.
- 06:30 < Wurmy> If you're going to have money fights I would suggest dimes. They hurt the least.
- 06:30 < iasfinsdfnklsdfg> no, it doesnt
- 06:31 <+kyren> yeah it definitely does not work like that
- 06:31 < Fuzbal> wow Tiy is a troll :D
- 06:31 < sb10> ThunderSmasher: absolutely no.
- 06:31 <+kyren> silver dollars
- 06:31 < iasfinsdfnklsdfg> I don't think you know what a troll is, Fuzbal
- 06:31 <+kyren> leave the largest bruises
- 06:31 < Wurmy> Haha
- 06:31 <+kyren> oh no he's a troll
- 06:31 <+kyren> Fuzbal is correct
- 06:31 < iasfinsdfnklsdfg> hm
- 06:31 < Dassery> Whens the next video gonna be up? and what it gonna be of?
- 06:31 < SniperNLN> kyren, (repeat because of wall of text :) ) speaking about combat, what it looks like mostly? "Swing your bloody hammer" or more comlicated, may be come combo and special moves?
- 06:31 < meow_> http://images2.wikia.nocookie.net/__cb20120123111645/elderscrolls/images/6/6c/Frosttroll.png
- 06:31 <+kyren> I mean, does this count as troll?
- 06:32 < plaYer2k> at some degree every developer is a troll isnt he? xD
- 06:32 <+kyren> I think it does?
- 06:32 < xJudgement> counts as an ice troll
- 06:32 < GIS> developers have sense of humour.
- 06:32 < TautwiZZ> yeah, but internet trolls are the worst
- 06:32 < xJudgement> ice trolls are perty bad
- 06:32 < Fuzbal> Just like when you, Kyren made it rain fish :D
- 06:32 < xJudgement> idk
- 06:32 <+kyren> it will be slightly more complicated than that SniperNLN but tbh we're still working through it, atm it's rather simple and there are several ways we can go and we're experimenting, combat doesn't feel right yet
- 06:32 < GOLDGOD> Tell me release mounth please!
- 06:33 < iasfinsdfnklsdfg> Will there be giant humanoid enemies? Double the size of the player
- 06:33 < xJudgement> whens the new wallpaper going up for this month, my desktops feeling stale
- 06:33 < Wurmy> I like the sheild. Sheilds are neato.
- 06:33 < iasfinsdfnklsdfg> SHEILDS
- 06:33 < Liquidmetal> Neato is Neato
- 06:33 < terrorcell> developers are people too
- 06:33 < Walross> Kyren darling, is there charge then fire weapons? Or shall they all be point-click-fire?
- 06:33 < psychotwo> *shields
- 06:33 <+kyren> I got called darling
- 06:34 <+kyren> yeah, definitely charging weapons
- 06:34 < iasfinsdfnklsdfg> Is that harassment?\
- 06:34 <+kyren> no?
- 06:34 < xJudgement> Not for 3 more lines
- 06:34 < The_Decryptor> So I can indeed charge my laser?
- 06:34 <+kyren> I don't mind
- 06:34 < psychotwo> >_>
- 06:34 < Asgard> Hello starbound chat
- 06:34 < iasfinsdfnklsdfg> I know it isn't. But the reaction
- 06:34 < Wurmy> What will you do once your laser has been charged?
- 06:34 < Wurmy> Hello friend.
- 06:34 < TautwiZZ> rape every enemy in sight
- 06:34 < TautwiZZ> then collect loot
- 06:34 < The_Decryptor> I think I would fire my laser
- 06:34 < Walross> Also, I assume there will be launchers that lob projectiles, yes?
- 06:35 < ThunderSmasher> Goodbye
- 06:35 < Wurmy> Ah, this seems like a reasonable thing to do with a laser once it has been charged.
- 06:35 < Fuzbal> I loved it when you made it rain fish :P
- 06:35 < Liquidmetal> is tiy here
- 06:35 < iasfinsdfnklsdfg> Remember that cut half life enemy that rapes you? I think it would be perfect for starbound
- 06:35 < ThunderSmasher> Boys and Girls, Toys and Curls, Elephants and MTR's, GOODBYE!
- 06:35 <+kyren> yeah ofc Walross
- 06:35 <+kyren> you guys didn't see the water balloon gun
- 06:35 < Wurmy> Bye bye.
- 06:35 <+kyren> which is how we test water
- 06:35 < Fuzbal> bye Wurmy
- 06:36 < Wurmy> Oh, not me thought someone said goodbye.
- 06:36 < xJudgement> So wallpapers for August?
- 06:36 < Fuzbal> oh :D
- 06:36 < DevonX> Hi
- 06:36 < Liquidmetal> Is tiy a hipster IRL
- 06:36 < Fuzbal> Hello
- 06:36 < Wurmy> Hai.
- 06:36 <+kyren> how long have I been answering questions?
- 06:36 < The_Decryptor> Please leave the water balloon gun in the final game
- 06:36 <+kyren> what time is it?
- 06:36 <+kyren> oh yeah haha definitely
- 06:36 < Fuzbal> tiy posted the tweet over an hour ago
- 06:36 < DevonX> Is he still answering?
- 06:36 <+kyren> high level item, though
- 06:36 < lyraris> 2:36 gmt +2
- 06:36 < xJudgement> Barely Devon
- 06:36 <+kyren> he?
- 06:36 < xJudgement> Depends on the person
- 06:36 < Apple_Master> FOr at least 2 hours
- 06:36 < The_Decryptor> Of course, like the bubble blaster in Just Cause 2
- 06:37 < TautwiZZ> any useless items you wanna have in the game? Remeber the Angel State?
- 06:37 < TautwiZZ> Statue*
- 06:37 < zak4488> hey guys ^.-
- 06:37 <+kyren> oh there are plenty of useless items
- 06:37 < Wurmy> I know its late, as im drooling everywhere from slowed motorfunctions in my face.
- 06:37 <+kyren> that are just there for fun
- 06:37 < TautwiZZ> yay!
- 06:37 < The_Decryptor> Excellent
- 06:37 < iasfinsdfnklsdfg> I want a catgun that shoots cats
- 06:37 < Walross> Also, machete-launching shotgun. I want the land to be covered in machetes.
- 06:37 < zak4488> poo catz
- 06:37 < Wurmy> I think any gun could shoot a cat.
- 06:37 < Wurmy> Oh.. i see what you're saying.
- 06:37 < iasfinsdfnklsdfg> nobody cares for cats
- 06:37 < Liquidmetal> WE NEED CATGUNS
- 06:38 < Fuzbal> ...
- 06:38 < DevonX> Sill there be still be mining as part in the game?
- 06:38 < The_Decryptor> RPC, Rocket Propelled Cat
- 06:38 < Walross> Waits second
- 06:38 < Wurmy> Catlauncher 4000. Your face doesnt have a cat good sir. Take this!
- 06:38 < BlackDragon> what sort of kool features are you working on now +kyren
- 06:38 < Walross> VIRORB LAUNCHER!!
- 06:38 < ryanmm> are we actually going to be able to build houses in the full game and go around creating stuff or is it only destroying me and my friend are kinda confused on why there are threads on the forums suggesting building
- 06:38 < SniperNLN> kyren, oh, i see (combat system), just for a note, i'd think that two hand system is already a very good point. And "combo" moves (with some sort of button smashing :) ) gives some challenges and spectacles. You know how the game going into casual nowdays.. Complexity and difficult at some point are trown off for most of the games unfortunally
- 06:38 < iasfinsdfnklsdfg> Will enemies explode when killed like in terraria?
- 06:38 < Liquidmetal> Walross, that is awesome
- 06:38 < lyraris> Is the rain gonna be gatherable via tanks or contaires made by specific blocks?
- 06:39 <+kyren> they do right now, with like a million blood particles
- 06:39 <+kyren> because somebody let me decide
- 06:39 < iasfinsdfnklsdfg> :DDDD
- 06:39 < iasfinsdfnklsdfg> that makes me happy
- 06:39 < Liquidmetal> GoodBye!!!!!! :DDDDDDDDDDDDDDDDDDDDDD
- 06:39 < Wurmy> Haha.
- 06:39 < Wangotango> what vehicles can we expect in sb?
- 06:39 <+kyren> I'm sure it'll be a bit more tasteful at some point
- 06:39 < BloodyShade> kyren: you guys seem to be using alot of STL stuff, isn't that impacting the game speed, seeing most types are rather bloated?
- 06:39 < Fuzbal> Oh well, You seem to have enough questions, +Kyren so I will leave now. bye everyone!
- 06:39 < Wurmy> Bye bye.
- 06:39 < alextie> hekllllllllloo
- 06:39 < Invalidmicah> Sorry I have joined late and I'm sure this may have been asked but will it release this year?
- 06:39 < TautwiZZ> [Q] kyren, Blueprints?
- 06:39 < Wurmy> Heya.
- 06:39 < ryanmm> kyren are we going to be able to build similar to terraria? or is it only destruction?
- 06:40 < Walross> So, can we maybe please pretty please get a chainsaw halberd?
- 06:40 < iasfinsdfnklsdfg> chainsaw halberd? hell yeah I want that
- 06:40 < iasfinsdfnklsdfg> halberds in general, actually
- 06:40 <+kyren> yeah, you'll be able to build ryanmm
- 06:40 < DevonX> Lazer chainsaw :D
- 06:40 < ryanmm> thank god =D
- 06:40 < Spaaaace> ahh lazer chainsaws
- 06:41 < Wurmy> Rocket launcher that shoots chainsaws.
- 06:41 < alextie> heeellllllooooo???
- 06:41 < Spaaaace> phantasy star online was a great game
- 06:41 < Wurmy> Think that was a G4 skit.
- 06:41 < Wangotango> kyren, is it possible we can have planet destroying weapons, just because why the hell not?
- 06:41 < The_First_Gamer> I'm not entirely sure, but.
- 06:41 < TautwiZZ> [Q] kyren, Blueprints to craft items?
- 06:41 < The_First_Gamer> As to ask this.
- 06:41 < Whiteluigi> Greetings Alextie.
- 06:41 < iasfinsdfnklsdfg> We're gonna be able to build block per block? Hell yeah
- 06:41 < SniperNLN> Wurmy +++
- 06:41 < alextie> what?
- 06:41 <+kyren> yeah definitely blueprints, they'll probably just be on your character though
- 06:41 <+kyren> like, you yourself just become knowledgable about how to make it
- 06:41 < The_First_Gamer> Kyren, will the game be too power heavy (As in, needing high PC requirements to get a decent FPS)
- 06:41 <+kyren> no The_First_Gamer
- 06:41 < The_First_Gamer> Good.
- 06:42 < Walross> Also, I know there is a glove thing that lets you hurl around terrain. Will there be a possible glove that can gravity everything to where you click? In order to pelt people around?
- 06:42 < Wangotango> kyren, is it possible we can have planet destroying weapons, just because why the hell not?
- 06:42 <+kyren> we're trying very hard to get it to run on everything this side of a roll of paper towels
- 06:42 < alextie> https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcRBG0zUxLw8k1eR1u8AIuQljnQH9SBarX8d8M70EYybKiyzUvBBjg
- 06:42 < zak4488> how many planets are there now?
- 06:42 < Walross> XD
- 06:42 < alextie> sorry
- 06:42 <+kyren> it runs on any non-foam computer atm
- 06:42 < TautwiZZ> [Q] and how are they implemented, which items need blueprints to craft?
- 06:42 < DevonX> What elements of will the game adopt from terraria?
- 06:42 <+kyren> we're still working on it
- 06:42 < iasfinsdfnklsdfg> Most of them lol
- 06:42 < zak4488> kool
- 06:42 < ryanmm> kyren is it going to be really sparkley like the terraria 1.1.1 update
- 06:43 < The_First_Gamer> Holy.
- 06:43 < Wurmy> Hmm my paper towel rolls is a few years old... and lack,ing paper towel.. i need to buy paper towel.
- 06:43 < SniperNLN> kyren calculator will be fine?
- 06:43 < BlackDragon> how large can the randomly generated dungeons get?
- 06:43 < Wurmy> lacking*
- 06:43 < Invalidmicah> I have a quad core paper towel roll
- 06:43 < alextie> i think baby cat can't swin in starbound?
- 06:43 < meow_> ;_;
- 06:43 < Wangotango> will there be space-dinosaurs?
- 06:44 < alextie> ahah !
- 06:44 < Invalidmicah> Will there be space pickles?
- 06:44 <+kyren> no it won't be nearly as sparkly particlely
- 06:44 < TautwiZZ> [Q] are there any items that are so rare, players might need to trade inbetween each other, just to get?
- 06:44 < tafdsga1> when can we possibly know about other races, and i thought i saw a robot race in the apex pic
- 06:44 < alextie> space gum
- 06:44 <+kyren> particleful
- 06:44 < DevonX> Is adventuring going to be a big part of the game? And if is there rewards for tho who does?
- 06:44 < Wurmy> Intergalactic mission to equip all baby cats with water wings and other personal flotation devices.
- 06:44 < lyraris> Do you plan on releasing later updates for the game?
- 06:44 <+kyren> yes very very very much so lyraris
- 06:44 <+kyren> so many
- 06:44 <+kyren> for a very long time
- 06:44 < Walross> Yes.
- 06:44 < ryanmm> kyren will there be weapons that produce light when swung or shot?
- 06:44 < lyraris> Love you :)
- 06:44 < Walross> Yesyesyes!
- 06:45 <+kyren> the game when we release will not be the absolute final game
- 06:45 <+kyren> continuous updates, all that
- 06:45 < iasfinsdfnklsdfg> There are gonna be bosses, right? Did you guys made one by now?
- 06:45 * Walross huge Kyren
- 06:45 < Invalidmicah> I started playing Terraria again yesterday because the wait on this is killing me!
- 06:45 < CCCode> kyren what kind of buffs will armor give players?
- 06:45 < Walross> *hugs dammit
- 06:45 < meow_> dont huge kyren
- 06:45 < meow_> D:
- 06:45 <+kyren> all sorts of buffs
- 06:45 < Cow_> moo
- 06:45 < alextie> kyren can you play at the game on your pc now?
- 06:45 < alextie> Kyren*
- 06:45 <+kyren> I can?
- 06:45 < Invalidmicah> Hw said it runs on everything this side of paper towels
- 06:45 <+kyren> I mean of course I can?
- 06:45 < tafdsga1> when can we know about other races
- 06:45 < alextie> play starbound
- 06:46 < iasfinsdfnklsdfg> Will enemies debuff you like in terraria? Slow, poison, lowering armor etc
- 06:46 < TautwiZZ> [Q] how are you going to combat hacking, cheating in items? in Terraria, that was a big issue
- 06:46 < tafdsga1> playable*
- 06:46 < SniperNLN> kyren, and so how you will get your money for the updates? i know that you say it will be free, but also i knwo you all want to eat too. ^_^
- 06:46 < lyraris> i loved the infinite water bug though
- 06:46 < Wurmy> Umm in that Apex picture I noticed the paintings and what not on the walls. Will they be customizable or preset. They all looked pretty different.
- 06:46 < ryanmm> kyren are you guys talking about a release date right now i know you guys hate this question but i have to be the party pooper to ask
- 06:46 < iasfinsdfnklsdfg> I wouldn't mind paying for huge content updates, tbh
- 06:46 <+kyren> we haven't decided yet SniperNLN
- 06:46 < JoshMad> TautwiZZ: Not to mention it was Redigit's reason to pretty much say NOPE.AVI to Terraria modding API >_>
- 06:46 <+kyren> we know that we will absolutely not not never ever ever have
- 06:47 <+kyren> day 1 dlc
- 06:47 <+kyren> or nickel and dime dlc
- 06:47 <+kyren> because we all hate it
- 06:47 <+kyren> and we're not evil
- 06:47 < alextie> yahoo
- 06:47 <+kyren> think like.. pay $5 and get 6 months of stuff or something
- 06:47 < iasfinsdfnklsdfg> like robot ent. made a fricking DLC 1 month after game got released? FAIJASFINNIPDGGD
- 06:47 < Ganu> fuck yes
- 06:47 <+kyren> something not evil
- 06:47 < plaYer2k> then invent "the day before release DLC" xDDDD
- 06:47 < TautwiZZ> [Q] Steam/In-game achievements?
- 06:47 < Invalidmicah> Will this have more guns than Borderlands?
- 06:47 <+kyren> we might not even have dlc or anything
- 06:47 <+kyren> we just haven't thought about it
- 06:47 < alextie> i don't like pay for time
- 06:48 <+kyren> because we release a game, THEN think about dlc haha
- 06:48 < Wurmy> I think Starbound is going to be the only thing to pull me away from Borderlands 2.
- 06:48 < JoshMad> [Q] Is Terraria's infinite water bug going to be brought over to Starbound and reincarnated into some kind of official water generating machine? Or was that already confirmed in an update I missed out on?
- 06:48 <+kyren> we just want you to buy the game and have fun and update and fix bugs and release new stuff for a while, then later on when we need to eat, THEN think about it
- 06:48 < Walross> Also, Kyren darling, may we wear coconuts on our heads?
- 06:48 < DevonX> Good to hear that you are not thinking like EA
- 06:48 < Benguin[ZzZ]> G'night!
- 06:48 < iasfinsdfnklsdfg> DARLINGDARLINGDARLING
- 06:48 < Walross> Night Ben
- 06:49 < TautwiZZ> Repeated question: [Q] Steam/In-game Achievements?
- 06:49 < Wurmy> EA's business model is rock solid. And rage inducing.
- 06:49 < SniperNLN> kyren, really think hard about getting money, even if it as evil, as EA ^_^ You are doing very great job, and i really don'r want this project died, because of lack of money and\or motivation because of that
- 06:49 < Invalidmicah> If they release Starbound around Borderlands 2 then I will need to replicate myself through osmosis to play both
- 06:49 < lyraris> Will it be a Masterserver?Or only client-sided servers?
- 06:49 < xJudgement> Nothing can be as evil as EA, they ruined BAttlefield.
- 06:49 < iasfinsdfnklsdfg> I wont have a problem if they release the game when B2 gets released because I havent prepurchased
- 06:49 < plaYer2k> Invalidmicah yes do this please and share videos on youtube
- 06:49 < JoshMad> Oh yeah, another [Q]: What about player skins?
- 06:50 < Wurmy> I like EA more than I like Activision now.
- 06:50 < Wurmy> I dont like either very much however.
- 06:50 < xJudgement> You didnt get premium then for Battlefield
- 06:50 < iasfinsdfnklsdfg> fuck EA
- 06:50 < DevonX> Can you play as a avian? :3
- 06:50 < xJudgement> Of course you can play as Avian o_O I would hope
- 06:50 < plaYer2k> yes DevonX
- 06:50 * plaYer2k stabs DevilBro
- 06:50 < DevonX> Sweet
- 06:50 < plaYer2k> dont you say you are there!! =>
- 06:50 < Invalidmicah> I just might
- 06:50 < alextie> bye i go play King arthure gold's !
- 06:50 <+kyren> yeah ofc
- 06:51 < zak4488> do you think if you can say what % the game is atm till complete...... just what you think
- 06:51 <+kyren> all the races are playable
- 06:51 < alextie> a good game
- 06:51 <+kyren> 180%
- 06:51 < iasfinsdfnklsdfg> I highly doubt the game will be released this year, to be honest. But who knows...
- 06:51 <+kyren> but the completion level is not out of 100
- 06:51 < xJudgement> j180% of the races, whoa my
- 06:51 < zak4488> sweet
- 06:51 <+kyren> it's out of ???%
- 06:51 < Wurmy> Before the end of the world?
- 06:51 * DevilBro stabs plaYer2k
- 06:51 < Walross> Urgh, I bumped a link again
- 06:51 < zak4488> 100
- 06:51 < DevonX> Will there be a wolf like race too? (would love that)
- 06:51 < plaYer2k> =)
- 06:51 < Invalidmicah> out of 600000%
- 06:51 < xJudgement> Can we expect this game, this year
- 06:51 < plaYer2k> maybe ...
- 06:52 < xJudgement> Sick of playing Terraria
- 06:52 < xJudgement> -_-
- 06:52 < The_First_Gamer> Personally, I think the game will come out january of next year.
- 06:52 < Walross> \msg Kyren sorry, can you repeat that last message? I didn't get to read it, on account of mistapping.
- 06:52 < plaYer2k> the devs dont know it, they are working hard on getting it done ... just wait :-P
- 06:52 < Wurmy> Im pretty sure thats what Tiy had said in that reddit Q&A he did.
- 06:52 < rejser> xJudgement: you know, there are other games... :)
- 06:52 < SniperNLN> kyren, any simulations about eating\sleeping\other_sims_stuff?
- 06:52 < meow_> ????(????)
- 06:52 < Wurmy> A release at the end of this eyar.
- 06:52 < xJudgement> Terraria, Battlefield Rejser, thats all I want.
- 06:52 < The_First_Gamer> I think the important thing is.
- 06:52 < The_First_Gamer> Are the devs even eating/drinking/sleeping?
- 06:52 <+kyren> I said something to the effect of yes we will have lots of silly items, if you want something super specific you'd probably have to bug an artist because if I drew it it would be *amazing*
- 06:53 <+kyren> oh I drink
- 06:53 <+kyren> I mean
- 06:53 < Wurmy> Meow you arnt going to flip that table are you?
- 06:53 <+kyren> I drink fluids
- 06:53 <+kyren> I mean
- 06:53 < xJudgement> Booze
- 06:53 < The_First_Gamer> Don't drink and code at the same time.
- 06:53 <+kyren> yeah
- 06:53 < Invalidmicah> I went into the future, bought the game and brought it back so now I am playing it. Muwahahaha
- 06:53 <+kyren> I mean no
- 06:53 < The_First_Gamer> You'll spill it on your keyboard.
- 06:53 < xJudgement> Totally yeah.
- 06:53 < Walross> \msg Kyren, could you repeat that last message? I bumped much screen before I could read it
- 06:53 < Whiteluigi> You drink food and eat fluids.
- 06:53 < Walross> Goddamkit
- 06:53 < meow_> nope I won't
- 06:53 <+kyren> could you also grab the code from the future too?
- 06:53 <+kyren> I'd be much abliged
- 06:53 < xJudgement> Let me just bring the game back from the future
- 06:54 <+kyren> Walross: I gave you the gist above :D
- 06:54 < The_First_Gamer> EWWWW.
- 06:54 < Invalidmicah> Sorry the killer TIY andorid almost got me. Too close
- 06:54 < iasfinsdfnklsdfg> is coding starbound your fulltime job?
- 06:54 < xJudgement> Speaking of GTA4 on computer, now has a Back to the Future mod, where you can be marty, and drive the Delorian
- 06:54 <+kyren> yes iasfinsdfnklsdfg
- 06:54 < iasfinsdfnklsdfg> cool
- 06:54 <+kyren> also answering questions on irc
- 06:54 <+kyren> that's my other fulltime job haha :D
- 06:54 < zak4488> i love sdf32r423r23r43wr23 too ^.-
- 06:54 < xJudgement> 12 hours a day?
- 06:54 < DevonX> Mircrosoft joked about that they were wasted when they made windows ce me and nt
- 06:54 <+kyren> yeah that's a good estimate
- 06:54 < Wurmy> lol
- 06:55 < iasfinsdfnklsdfg> they were also wasted when they made win8
- 06:55 <+kyren> irc username completion
- 06:55 < xJudgement> So much time on IRC and coding, Id go buggy
- 06:55 < SniperNLN> kyren, do you want to rid off from the first one? (job) )))
- 06:55 <+kyren> is a lifesaver
- 06:55 < BloodyShade> kyren: how do you handle events that need further input from the player, is the game paused until that input is provided or there isn't anything like that in starbound?
- 06:55 < psychotwo> water, soda
- 06:55 < xJudgement> Good question bloody
- 06:55 < TautwiZZ> [Q] Kyren, Steam/In-Game achievements are a possibility?
- 06:55 < The_First_Gamer> A pause button would be greatly appreciated for SB.
- 06:56 <+kyren> I hope so TautwiZZ
- 06:56 <+kyren> very much
- 06:56 < The_First_Gamer> Since having to open the menu, leave the window, etc. Would be too much of a hassle.
- 06:56 <+kyren> I'm almost certain yes, but we haven't started on it yet, because we haven't done anything steam api ish yet
- 06:56 < DevonX> Will there be a wolf like race in the game too? ( would love that)
- 06:56 < The_First_Gamer> What dissapoints me is that SB will not be an ARPG.
- 06:56 < iasfinsdfnklsdfg> What did you do before working on Starbound? Any other game?
- 06:56 < The_First_Gamer> Which saddens me a bit, since I really wanted SB to be heavy on the RPG side.
- 06:56 <+bartwe> I'm sorry ladies and gentlemen
- 06:57 < Walross> These links are driving me crazy.
- 06:57 <+kyren> well, right now in game inputs don't pause
- 06:57 <+bartwe> Kyren has been answering questions for 3 hrs already
- 06:57 <+kyren> er, events
- 06:57 < xJudgement> kyren your being stolen!
- 06:57 <+bartwe> and it is time for a break.
- 06:57 <+kyren> yeah I am kinda tired haha
- 06:57 < iasfinsdfnklsdfg> BUT I WANT HER TO ANSWER QUESTIONS FOREVER
- 06:57 <+kyren> I said I could answer questions forever, and I LIED
- 06:57 < The_First_Gamer> There is always another day.
- 06:57 <+kyren> full of lies
- 06:57 < xJudgement> Have a good break Kyren, thanks for answering our questions
- 06:57 < DevonX> Cya ^^
- 06:57 < Whiteluigi> Kyren deserves a rest :)
- 06:57 < Wurmy> Thanks Kyren. Love you guys.
- 06:57 < The_First_Gamer> Time is the key, here.
- 06:57 < Walross> Fruit helmets. This is all.
- 06:57 < iasfinsdfnklsdfg> my life is a lie
- 06:57 <+kyren> thank you all!
- 06:57 < The_First_Gamer> Rest well, my devs.
- 06:57 < DRL> Cya
- 06:57 <+kyren> bye!
- 06:57 < zak4488> you can go too bed now bye bye =)
- 06:57 < Walross> Fare thee well
- 06:58 < iasfinsdfnklsdfg> bb
- 06:58 < Walross> *bows*
- 06:58 < xJudgement> bartwe you finishing up question session
- 06:58 < Wurmy> I am going to make with the sleep face. Night everyone.
- 06:58 < The_Decryptor> Thanks for answering our questions
- 06:58 <+bartwe> xJudgement: nope, but you are welcome to my twitch stream of boringness
- 06:58 <+kyren> no problem, thank you guys for being so supportive
- 06:58 <+kyren> oooh bartwe twitch stream
- 06:58 <+kyren> watch it
- 06:58 < SniperNLN> Thank for everybody for a good time. ^_^
- 06:58 < xJudgement> x3 You make me laugh Bartwe, Im out, thanks again guys, Ill be buying the game first day
- 06:59 < SniperNLN> And thanks again for devs for what they are doing. Best wishes!
- 06:59 < xJudgement> Oh one last thing
- 06:59 < xJudgement> You guys pwn the Battlefield devs, actual live chat my my.
- 07:00 < xJudgement> All we get from them is a PDF file x3 later guys
- 07:00 < Apple_Master> How can you compare DICE and Chucklefish?
- 07:01 < psychotwo> oh crap
- 07:01 < SniperNLN> DICE - what is that?
- 07:01 < SniperNLN> xD
- 07:01 < psychotwo> here they come in masses
- 07:02 < nebnebbenm> hello all
- 07:02 < psychotwo> and main man Tiy is back
- 07:02 < nebnebbenm> Tiy!!!!!!!!!!!!!!!!!!!!!!!!
- 07:02 < psychotwo> oh fffffuuuuuuuu
- 07:02 < The_First_Gamer> Tiy is not here.
- 07:02 < The_First_Gamer> It is his ghost.
- 07:02 < SniperNLN> Oh, btw, no new random monster of whenever?
- 07:03 < Wangotango> rip tiy - he died doing what he loved; suffocating in the depths of space
- 07:03 < Shion> Still answering those programming questions?
- 07:03 < The_First_Gamer> It ended about 6 minutes ago.
- 07:03 <@Tiy> I have rice crispies
- 07:03 <@Tiy> mm
- 07:03 < Shion> crap (
- 07:03 < Seiga> return!
- 07:03 < The_First_Gamer> If they were to keep answering questions.
- 07:03 < Whiteluigi> The question session is over.
- 07:04 < The_First_Gamer> Then they would never get any work done.
- 07:04 < dust87> hi
- 07:04 < meow_> yummeh
- 07:04 < Seiga> small time, tiiiuuuyyiri
- 07:04 < The_First_Gamer> Ewww, rice crispies tastes horrible.
- 07:04 < zak4488> yumy
- 07:04 < Seiga> I am back with a footlong sub
- 07:04 < Wangotango> their work is answering questions
- 07:04 < dust87> can i ask a question?
- 07:04 < Wangotango> the real people making the game are ea
- 07:04 <+kyren> sorry, I answered questions for like 3.5 hrs
- 07:04 <+kyren> I'm so tired :<
- 07:04 < ryanmm> sleepy time
- 07:04 < psychotwo> go rest, kyren :)
- 07:04 * The_First_Gamer Hands Kyren a blanket
- 07:04 < Whiteluigi> Kyren has earned a well deserved rest.
- 07:04 < The_First_Gamer> Sleeels.
- 07:04 <+kyren> no, I actually woke up at 1am
- 07:04 <+kyren> I'm not going to sleep
- 07:04 <+kyren> I just have to go shower, and eat
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