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- Commons: (17)
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- a)
- Flag (1 level)
- Remove 3 points from the opponent.
- b)
- Spammer: (2 levels)
- This user spams all over the place, and usually doesn't stick around very long.
- Deals 1 damage to enemy users each turn.
- 3 damage, 2 health.
- c)
- Copier: (3 levels)
- This user gets their fame by copying others, how lame.
- Gains +1/+1 for each opposing user.
- 1 damage, 4 health.
- d)
- Regular: (3 levels)
- This is fine. Rather unremarkable.
- 3 damage, 6 health.
- e)
- Lurker: (2 levels)
- Very hard to get rid of, does not even have an account.
- Cannot be targeted by enemy users, cannot target enemy users.
- 1 damage, 1 health.
- f)
- Life Card: (5 levels)
- The card designer slacked off here. Not sorry. :kappa:
- Your point total is now 50
- g)
- Peace Rule: (3 levels)
- Why do moderators hate juicy drama? Probably cause it's bad.
- This card is hidden on entry (pm Uiomancant that you're using it. He wont cheat)
- Any damage you would take is healing instead.
- h)
- Elder User: (6 levels)
- A main forumer. A large amount of people like them.
- This unit takes 1 less damage from any attack.
- 5 damage, 8 health.
- i)
- Designer: (2 levels)
- A forumer who is somewhat unknown to some of the regulars. They quietly make games.
- Gives the owner 1 level per turn.
- 1 damage, 2 health
- j)
- Shitposter: (3 levels)
- A highly offensive user that causes some controversy. Usually takes a whole lot of blame.
- All attacks are redirected to this user. This user deals 2 damage to each user that attacks it.
- 0 attack, 8 health
- k)
- Flamebaiter: (1 level)
- A user that pisses everyone off. Always gets downboated.
- If attacked, destroy both users.
- Cannot attack
- 0 attack, 1 health
- l)
- Role: Flagger: (1 level)
- A vigilante that sends a message to all defectors. Or at least their points.
- Target user gets +3/+0 until its destroyed.
- m)
- Jail: (1 level)
- Restricts a users actions. Greatly. Almost like real prison, but not quite.
- Target user cannot attack this turn.
- n)
- Stalker: (2 levels)
- A person obsessed with following a user. Not very glamorous.
- Can only attack other users.
- 4 damage, 2 health.
- o)
- Trevin: (1 level)
- Nothing notable about this chap.
- 0 attack, 1 health
- p)
- Accusation: (2 levels)
- Remove all roles from a user
- q)
- Role: Funny (2 levels)
- Everyone envies a person who makes them laugh.
- Reduces the damage this user takes by 2.
- r)
- Role: Conversationalist
- A good conversation is a welcome distraction.
- all enemy users will attack this user. This user gains 5 health.
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- Uncommons (10)
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- a)
- Firefox-tan: (5 levels)
- An ambassador for the glorious nexus. Seeks to revive Developous.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- Pay 2 levels: Summon Developous. Destroy Firefox-Tan
- 3 attack, 5 health
- Developous:
- A great game maker in the playground. Acts to the higher power of the nexus.
- 6 Attack, 10 Health.
- b)
- Ban: (X levels)
- A simple way to remove defecting users. Which is all of them.
- Costs 1 level less than the target. If the target is level 1, this is free.
- Destroy target user.
- c)
- Tempban: (1 level)
- A simple way to get a user to calm down. Success rate of 20%.
- Turns a users stats to 0/1 for a turn and removes all abilities.
- d)
- Sub-mod: (4 levels)
- Pretty useless, scares lower levelled users into conforming.
- Level 1 users cannot attack.
- 2 Attack, 5 Health.
- e)
- Sticky: Inspire (3 levels)
- This thread makes people inspired to follow their passions. Unless they're a murderer.
- All users gain +1/+2
- Stays on the field until destroyed.
- f)
- Jarr: (1 level)
- An ex-shitposter who turned his life around. Not really though, just his account.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- Jarr can attack on the same turn it's summoned.
- 2 Attack, 2 Health.
- g)
- Goldra: (2 levels)
- A midas fan who likes forum games. Otherwise unotable.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- When entering the battlefield, remove a target enemy user from the battlefield. This card returns when goldra dies.
- Can't attack
- 0 Attack, 10 Health.
- h)
- RunningInReverse:(3 levels)
- A fabulous playground user who is frequently in RP's. Often is really good at descriptions
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- Gains 1 attack for every other user you control, and 1 health for every other user the opponent controls.
- 2 Attack, 5 Health
- i)
- Carmory: (2 levels)
- A spontaneous individual who enjoys polls. So many polls. Totally straight though.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- Carmory can attack the same turn it's summoned.
- After dealing damage, destroy Carmory.
- 10 Attack, 1 Health
- j)
- Darky: (3 levels)
- ...
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- 4 Attack, 4 Health.
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- Rares: (4)
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- Chisy: (7 levels)
- A cool person, can usually make things less fun, but if it comes down to it they'll get serious.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- When Chisy enters the battlefield, target other user gets +2/+4 and target enemy user gets -2/-4
- Fair Play: This card cannot be targeted by enemy spells
- 8 Attack, 4 Health.
- Raid: (6 levels)
- A horrific event that makes a forum a vile place to be.
- Destroys all enemy users.
- Necrobumper: (2 levels)
- Thou shall rise from your grave, and be flagged today.
- Temporarily revives a user from the grave when Necrobumper enters the battlefield. That user can attack this turn.
- 1 Attack, 2 Health.
- DoomlordKrakova: (6 levels)
- Interests: Hugs, Tentacles, Ears, eggs and random entities appearing in your room.
- Unique (if two or more of this unit exist at once, destroy both. Abilities don't activate)
- After dying, come back with +6/+4
- 2 Attack, 4 Health
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- Legendaries: (1)
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- Hack: (5 levels)
- An act to obtain anything the user desires. Or just to pin blame on a user.
- Gain control of anything the opponent controls.
- Hive: (7 levels)
- A large nest full of ferocious bees that will defend it at all costs. the hive itself is decades old.
- Indestructible (Can only be killed if its maxhealth is lowered to 0)
- Summons 3 2/1 bees every turn. These can attack in the same turn they're summoned
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