DNihilus

OBS

Mar 15th, 2014
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  1. 01:38:34: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 01:38:34: Failed loading CUDA dll
  3. 01:39:25: Settings::Video: Disabling Aero
  4. 01:40:15: Settings::Video: Disabling Aero
  5. 01:40:58: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
  6. 01:40:58: -------------------------------
  7. 01:40:58: CPU Name: AMD Phenom(tm) II X4 955 Processor
  8. 01:40:58: CPU Speed: 3214MHz
  9. 01:40:58: Physical Memory: 3325MB Total, 937MB Free
  10. 01:40:58: stepping id: 3, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
  11. 01:40:58: monitor 1: pos={0, 0}, size={1280, 1024}
  12. 01:40:58: Windows Version: 6.1 Build 7601 S
  13. 01:40:58: Aero is Disabled
  14. 01:40:58: -------------------------------
  15. 01:40:58: OBS Modules:
  16. 01:40:58: Base Address Module
  17. 01:40:58: 00DF0000 OBS.exe
  18. 01:40:58: 0F1F0000 OBSApi.dll
  19. 01:40:58: 571C0000 DShowPlugin.dll
  20. 01:40:58: 683F0000 GraphicsCapture.dll
  21. 01:40:58: 59210000 NoiseGate.dll
  22. 01:40:58: 56760000 PSVPlugin.dll
  23. 01:40:58: ------------------------------------------
  24. 01:40:58: Adapter 1
  25. 01:40:58: Video Adapter: AMD Radeon HD 5800 Series
  26. 01:40:58: Video Adapter Dedicated Video Memory: 1068060672
  27. 01:40:58: Video Adapter Shared System Memory: 1475112960
  28. 01:40:58: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
  29. 01:40:58: =====Stream Start: 2014-03-15, 01:40:58===============================================
  30. 01:40:58: Multithreaded optimizations: On
  31. 01:40:58: Base resolution: 1280x1024
  32. 01:40:58: Output resolution: 1024x818
  33. 01:40:58: ------------------------------------------
  34. 01:40:58: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  35. 01:40:58: ------------------------------------------
  36. 01:40:58: Audio Format: 48000 Hz
  37. 01:40:58: ------------------------------------------
  38. 01:40:58: Audio Channels: 2 Ch
  39. 01:40:58: Playback device Default
  40. 01:40:58: ------------------------------------------
  41. 01:40:58: Using desktop audio input: Hoparlör (High Definition Audio Aygıtı)
  42. 01:40:58: ------------------------------------------
  43. 01:40:58: Using auxilary audio input: Mikrofon (High Definition Audio Aygıtı)
  44. 01:40:58: ------------------------------------------
  45. 01:40:58: Audio Encoding: AAC
  46. 01:40:58: bitrate: 128
  47. 01:40:58: Using Window Capture
  48. 01:40:58: Scene buffering time set to 400
  49. 01:40:58: ------------------------------------------
  50. 01:40:58: Video Encoding: x264
  51. 01:40:58: fps: 35
  52. 01:40:58: width: 1024, height: 818
  53. 01:40:58: preset: veryfast
  54. 01:40:58: profile: main
  55. 01:40:58: keyint: 70
  56. 01:40:58: CBR: yes
  57. 01:40:58: CFR: yes
  58. 01:40:58: max bitrate: 1550
  59. 01:40:58: buffer size: 1550
  60. 01:40:58: ------------------------------------------
  61. 01:41:00: Using RTMP service: Twitch / Justin.tv
  62. 01:41:00: Server selection: rtmp://live-fra.justin.tv/app
  63. 01:41:00: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  64. 01:41:01: Completed handshake with rtmp://live-fra.justin.tv/app in 578 ms.
  65. 01:41:02: SO_SNDBUF was at 8192
  66. 01:41:02: SO_SNDBUF is now 65536
  67. 01:43:21: Using graphics capture
  68. 01:43:21: SharedTexCapture hooked
  69. 01:52:32: Using graphics capture
  70. 01:52:32: SharedTexCapture hooked
  71. 01:53:59: Total frames encoded: 27303, total frames duplicated: 234 (0.86%)
  72. 01:53:59: Total frames rendered: 27264, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
  73. 01:53:59: RTMPPublisher::SocketLoop: Graceful loop exit
  74. 01:54:00: Average send payload: 9473 bytes, average send interval: 45 ms
  75. 01:54:00: Number of times waited to send: 64, Waited for a total of 220068 bytes
  76. 01:54:00: Number of b-frames dropped: 38 (0.14%), Number of p-frames dropped: 30 (0.11%), Total 68 (0.25%)
  77. 01:54:00: Number of bytes sent: 163353728
  78. 01:54:00:
  79. 01:54:00: Profiler time results:
  80. 01:54:00:
  81. 01:54:00: ==============================================================
  82. 01:54:00: video thread frame - [100%] [avg time: 1.776 ms] [children: 61.2%] [unaccounted: 38.8%]
  83. 01:54:00: | scene->Preprocess - [52.5%] [avg time: 0.932 ms]
  84. 01:54:00: | GPU download and conversion - [8.73%] [avg time: 0.155 ms] [children: 6.53%] [unaccounted: 2.2%]
  85. 01:54:00: | | flush - [5.74%] [avg time: 0.102 ms]
  86. 01:54:00: | | CopyResource - [0.507%] [avg time: 0.009 ms]
  87. 01:54:00: | | conversion to 4:2:0 - [0.282%] [avg time: 0.005 ms]
  88. 01:54:00: Convert444Threads - [100%] [avg time: 0.749 ms] [children: 98.8%] [unaccounted: 1.2%]
  89. 01:54:00: | Convert444toNV12 - [98.8%] [avg time: 0.74 ms]
  90. 01:54:00: encoder thread frame - [100%] [avg time: 1.35 ms] [children: 1.78%] [unaccounted: 98.2%]
  91. 01:54:00: | sending stuff out - [1.78%] [avg time: 0.024 ms]
  92. 01:54:00: ==============================================================
  93. 01:54:00:
  94. 01:54:00:
  95. 01:54:00: Profiler CPU results:
  96. 01:54:00:
  97. 01:54:00: ==============================================================
  98. 01:54:00: video thread frame - [cpu time: avg 0.596 ms, total 16270.9 ms] [avg calls per frame: 1]
  99. 01:54:00: | scene->Preprocess - [cpu time: avg 0.461 ms, total 12573.7 ms] [avg calls per frame: 1]
  100. 01:54:00: | GPU download and conversion - [cpu time: avg 0.014 ms, total 405.6 ms] [avg calls per frame: 1]
  101. 01:54:00: | | flush - [cpu time: avg 0.012 ms, total 343.2 ms] [avg calls per frame: 1]
  102. 01:54:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  103. 01:54:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  104. 01:54:00: Convert444Threads - [cpu time: avg 0.873 ms, total 47595.9 ms] [avg calls per frame: 2]
  105. 01:54:00: | Convert444toNV12 - [cpu time: avg 0.867 ms, total 47283.9 ms] [avg calls per frame: 2]
  106. 01:54:00: encoder thread frame - [cpu time: avg 1 ms, total 27300.2 ms] [avg calls per frame: 1]
  107. 01:54:00: | sending stuff out - [cpu time: avg 0.002 ms, total 62.4 ms] [avg calls per frame: 1]
  108. 01:54:00: ==============================================================
  109. 01:54:00:
  110. 01:54:00: =====Stream End: 2014-03-15, 01:54:00=================================================
  111. 01:54:49: =====Stream Start: 2014-03-15, 01:54:49===============================================
  112. 01:54:49: Multithreaded optimizations: On
  113. 01:54:49: Base resolution: 1280x1024
  114. 01:54:49: Output resolution: 1024x818
  115. 01:54:49: ------------------------------------------
  116. 01:54:49: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  117. 01:54:49: ------------------------------------------
  118. 01:54:49: Audio Format: 48000 Hz
  119. 01:54:49: ------------------------------------------
  120. 01:54:49: Audio Channels: 2 Ch
  121. 01:54:49: Playback device Default
  122. 01:54:49: ------------------------------------------
  123. 01:54:49: Using desktop audio input: Hoparlör (High Definition Audio Aygıtı)
  124. 01:54:49: ------------------------------------------
  125. 01:54:49: Using auxilary audio input: Mikrofon (High Definition Audio Aygıtı)
  126. 01:54:49: ------------------------------------------
  127. 01:54:49: Audio Encoding: AAC
  128. 01:54:49: bitrate: 128
  129. 01:54:49: Using graphics capture
  130. 01:54:49: Using graphics capture
  131. 01:54:49: Scene buffering time set to 400
  132. 01:54:49: ------------------------------------------
  133. 01:54:49: Video Encoding: x264
  134. 01:54:49: fps: 35
  135. 01:54:49: width: 1024, height: 818
  136. 01:54:49: preset: faster
  137. 01:54:49: profile: main
  138. 01:54:49: keyint: 70
  139. 01:54:49: CBR: yes
  140. 01:54:49: CFR: yes
  141. 01:54:49: max bitrate: 1460
  142. 01:54:49: buffer size: 1460
  143. 01:54:49: ------------------------------------------
  144. 01:54:49: SharedTexCapture hooked
  145. 01:54:51: Using RTMP service: Twitch / Justin.tv
  146. 01:54:51: Server selection: rtmp://live-fra.justin.tv/app
  147. 01:54:51: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  148. 01:54:52: Completed handshake with rtmp://live-fra.justin.tv/app in 506 ms.
  149. 01:54:55: SO_SNDBUF was at 8192
  150. 01:54:55: SO_SNDBUF is now 65536
  151. 01:55:58: Total frames encoded: 2390, total frames duplicated: 7 (0.29%)
  152. 01:55:58: Total frames rendered: 2396, number of late frames: 2 (0.08%) (it's okay for some frames to be late)
  153. 01:55:59: RTMPPublisher::SocketLoop: Graceful loop exit
  154. 01:55:59: Average send payload: 6356 bytes, average send interval: 31 ms
  155. 01:55:59: Number of times waited to send: 0, Waited for a total of 0 bytes
  156. 01:55:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  157. 01:55:59: Number of bytes sent: 12648753
  158. 01:55:59:
  159. 01:55:59: Profiler time results:
  160. 01:55:59:
  161. 01:55:59: ==============================================================
  162. 01:55:59: video thread frame - [100%] [avg time: 1.899 ms] [children: 56.6%] [unaccounted: 43.4%]
  163. 01:55:59: | scene->Preprocess - [0.0527%] [avg time: 0.001 ms]
  164. 01:55:59: | GPU download and conversion - [56.6%] [avg time: 1.074 ms] [children: 51.7%] [unaccounted: 4.84%]
  165. 01:55:59: | | flush - [50.9%] [avg time: 0.967 ms]
  166. 01:55:59: | | CopyResource - [0.632%] [avg time: 0.012 ms]
  167. 01:55:59: | | conversion to 4:2:0 - [0.158%] [avg time: 0.003 ms]
  168. 01:55:59: Convert444Threads - [100%] [avg time: 0.686 ms] [children: 99.1%] [unaccounted: 0.875%]
  169. 01:55:59: | Convert444toNV12 - [99.1%] [avg time: 0.68 ms]
  170. 01:55:59: encoder thread frame - [100%] [avg time: 1.483 ms] [children: 2.49%] [unaccounted: 97.5%]
  171. 01:55:59: | sending stuff out - [2.49%] [avg time: 0.037 ms]
  172. 01:55:59: ==============================================================
  173. 01:55:59:
  174. 01:55:59:
  175. 01:55:59: Profiler CPU results:
  176. 01:55:59:
  177. 01:55:59: ==============================================================
  178. 01:55:59: video thread frame - [cpu time: avg 0.136 ms, total 327.602 ms] [avg calls per frame: 1]
  179. 01:55:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  180. 01:55:59: | GPU download and conversion - [cpu time: avg 0.032 ms, total 78.001 ms] [avg calls per frame: 1]
  181. 01:55:59: | | flush - [cpu time: avg 0.026 ms, total 62.401 ms] [avg calls per frame: 1]
  182. 01:55:59: | | CopyResource - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
  183. 01:55:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  184. 01:55:59: Convert444Threads - [cpu time: avg 0.797 ms, total 3790.82 ms] [avg calls per frame: 2]
  185. 01:55:59: | Convert444toNV12 - [cpu time: avg 0.797 ms, total 3790.82 ms] [avg calls per frame: 2]
  186. 01:55:59: encoder thread frame - [cpu time: avg 1.024 ms, total 2433.62 ms] [avg calls per frame: 1]
  187. 01:55:59: | sending stuff out - [cpu time: avg 0.019 ms, total 46.801 ms] [avg calls per frame: 1]
  188. 01:55:59: ==============================================================
  189. 01:55:59:
  190. 01:55:59: =====Stream End: 2014-03-15, 01:55:59=================================================
  191. 02:21:53: Settings::Video: Disabling Aero
  192.  
  193.  
  194. Last game capture log:
  195. 2014-03-15, 01:52:32: we're booting up:
  196. 01:52:32: CaptureThread: attached to process League of Legends.exe
  197. 01:52:32: D3D9 Present
  198. 01:52:32: DXGI Present
  199. 01:52:32: D3D9EndScene called
  200. 01:52:32: D3DPRESENT_PARAMETERS {
  201. 01:52:32: BackBufferWidth: 1280
  202. 01:52:32: BackBufferHeight: 1024
  203. 01:52:32: BackBufferFormat: D3DFMT_X8R8G8B8
  204. 01:52:32: BackBufferCount: 1
  205. 01:52:32: MultiSampleType: D3DMULTISAMPLE_NONE
  206. 01:52:32: MultiSampleQuality: 0
  207. 01:52:32: SwapEffect: D3DSWAPEFFECT_DISCARD
  208. 01:52:32: hDeviceWindow: 3606102
  209. 01:52:32: Windowed: true
  210. 01:52:32: EnableAutoDepthStencil: true
  211. 01:52:32: AutoDepthStencilFormat: D3DFMT_D24S8
  212. 01:52:32: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  213. 01:52:32: FullScreen_RefreshRateInHz: 0
  214. 01:52:32: PresentationInterval: 2147483648
  215. 01:52:32: };
  216. 01:52:32: successfully set up d3d9 hooks
  217. 01:52:32: D3D9Present called
  218. 01:52:32: DoD3D9GPUHook: success
  219. 01:52:32: D3DSURFACE_DESC {
  220. 01:52:32: Format: D3DFMT_X8R8G8B8
  221. 01:52:32: Type: D3DRTYPE_SURFACE
  222. 01:52:32: Usage: D3DUSAGE_RENDERTARGET
  223. 01:52:32: Pool: D3DPOOL_DEFAULT
  224. 01:52:32: MultiSampleType: D3DMULTISAMPLE_NONE
  225. 01:52:32: MultiSampleQuality: 0
  226. 01:52:32: Width: 1280
  227. 01:52:32: Height: 1024
  228. 01:52:32: };
  229. 01:52:32: successfully capturing d3d9 frames via02:20:27: ---------------------- Cleared D3D9 Capture ----------------------
  230. 02:20:27: received restart event, capturing
  231. 02:20:27: DoD3D9GPUHook: success
  232. 02:20:27: D3D9EndScene called
  233. 02:20:27: D3D9SwapPresent called
  234. -------
  235. 01:53:59: D3D9EndScene called
  236. 01:53:59: D3D9Present called
  237. 01:54:49: received restart event, capturing
  238. 01:54:49: DoD3D9GPUHook: success
  239. 01:54:49: D3DSURFACE_DESC {
  240. 01:54:49: Format: D3DFMT_X8R8G8B8
  241. 01:54:49: Type: D3DRTYPE_SURFACE
  242. 01:54:49: Usage: D3DUSAGE_RENDERTARGET
  243. 01:54:49: Pool: D3DPOOL_DEFAULT
  244. 01:54:49: MultiSampleType: D3DMULTISAMPLE_NONE
  245. 01:54:49: MultiSampleQuality: 0
  246. 01:54:49: Width: 1280
  247. 01:54:49: Height: 1024
  248. 01:54:49: };
  249. 01:54:49: successfully capturing d3d9 frames via GPU
  250. 01:55:58: ---------------------- Cleared D3D9 Capture ----------------------
  251. 01:55:58: D3D9EndScene called
  252. 01:55:58: D3D9Present called
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