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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=1
  63. bUseThreadedMorpher=1
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=1
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=1
  89. bChangeTimeMultSlowly=1
  90. bCheckPurgedTextureList=0
  91. bAnimateDoorPhysics=0
  92. sLanguage=ENGLISH
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=8
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=1
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=1.0
  148. bAllow30Shaders=1
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=30
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=2
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=1024
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=12
  184. iActorShadowCountExt=12
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=15
  189. fLandLOFadeSeconds=15.0
  190.  
  191. [Controls]
  192. bAlwaysRunByDefault=1
  193. bBackground Mouse=0
  194. bBackground Keyboard=1
  195.  
  196. [Water]
  197. bUseWaterShader=1
  198. bUseWaterReflections=1
  199. bUseWaterRefractions=1
  200. bUseWaterDepth=1
  201. bUseWaterHiRes=0
  202. bUseWaterDisplacements=1
  203. bUseWaterLOD=1
  204. bReflectExplosions=0
  205. bAutoWaterSilhouetteReflections=1
  206. bForceHighDetailReflections=1
  207. bForceLowDetailReflections=0
  208. fTileTextureDivisor=4.7500
  209. fSurfaceTileSize=2048.0000
  210. fNearWaterOutdoorTolerance=1024.0000
  211. fNearWaterIndoorTolerance=512.0000
  212. fNearWaterUnderwaterVolume=0.9000
  213. fNearWaterUnderwaterFreq=0.3000
  214. uNearWaterPoints=8
  215. uNearWaterRadius=1000
  216. uSurfaceFPS=12
  217.  
  218. [Audio]
  219. fASFadeInTime=3.0
  220. fASFadeOutTime=10.0
  221. fRegionLoopFadeInTime=5.0
  222. fRegionLoopFadeOutTime=5.0
  223. fAudioDebugDelay=0.0
  224. bEnableAudio=1
  225. bEnableAudioCache=1
  226. bMultiThreadAudio=0
  227. bEnableEnviroEffectsOnPC=0
  228. ; cache sizes in kilobytes
  229. iAudioCacheSize=2048
  230. iMaxSizeForCachedSound=256
  231. bUseAudioDebugInformation=1
  232. fAudioDebugDelay=0.0000
  233. fDefaultMasterVolume=1.0000
  234. fDefaultFootVolume=0.5000
  235. fDefaultMusicVolume=0.3000
  236. fDefaultRadioVolume=0.5000
  237. fDefaultEffectsVolume=1.0000
  238. fDefaultVoiceVolume=0.7500
  239. iMaxImpactSoundCount=32
  240. fMaxFootstepDistance=1100.0000
  241. fPlayerFootVolume=0.6500
  242. iCollisionSoundTimeDelta=150
  243. iRadioUpdateInterval=250
  244. fMinSoundVel=90.0000
  245. fDialogMinDistance=125.00
  246. fDialogMaxDistance=1800.00
  247. fMainMenuMusicVolume=0.6
  248. fDBVoiceAttenuationIn2D=2.0
  249. fCollisionSoundHeavyThreshold=60.0
  250. fDialogueFadeDecibels=6.0
  251. fDialogueFadeSecondsIn=2.0
  252. fDialogueFadeSecondsOut=1.0
  253. fDialogueHeadPitchExaggeration=2.0
  254. fDialogueHeadRollExaggeration=2.0
  255. fDialogueHeadYawExaggeration=2.0
  256. fHardLandingDamageThreshold=500.0
  257. fWoodMediumMassMin=7.0
  258. fWoodLargeMassMin=15.0
  259. fStoneMediumMassMin=5.0
  260. fStoneLargeMassMin=30.0
  261. fEarthMediumMassMin=5.0
  262. fEarthLargeMassMin=30.0
  263. fSkinMediumMassMin=5.0
  264. fSkinLargeMassMin=30.0
  265. fMetalMediumMassMin=8.0
  266. fMetalLargeMassMin=25.0
  267. fRadioDialogMute=0.50
  268. fFilterDistortionGain=-7.5
  269. fFilterPEQGain=-15.0
  270. fFilterdBAttenuation=11.5
  271.  
  272. [Pathfinding]
  273. bDrawPathsDefault=0
  274. bPathMovementOnly=0
  275. bDrawSmoothFailures=0
  276. bDebugSmoothing=0
  277. bSmoothPaths=1
  278. bSnapToAngle=0
  279. bDebugAvoidance=0
  280. bDisableAvoidance=0
  281. bBackgroundPathing=1
  282. bUseObstacleAvoidance=1
  283. bBackgroundNavmeshUpdate=1
  284.  
  285. [MAIN]
  286. bEnableBorderRegion=1
  287. fLowPerfCombatantVoiceDistance=1000.0000
  288. iDetectionHighNumPicks=40
  289. fQuestScriptDelayTime=5.0000
  290. bCloneModelsInBackground=1
  291. iLastHDRSetting=-1
  292.  
  293. [HAVOK]
  294. bDisablePlayerCollision=0
  295. fJumpAnimDelay=0.7500
  296. bTreeTops=0
  297. iSimType=1
  298. bPreventHavokAddAll=0
  299. bPreventHavokAddClutter=0
  300. fMaxTime=0.016
  301. bHavokDebug=0
  302. fRF=1000.0000
  303. fOD=0.9000
  304. fSE=0.3000
  305. fSD=0.9800
  306. iResetCounter=5
  307. fMoveLimitMass=95.0000
  308. iUpdateType=0
  309. bHavokPick=0
  310. fCameraCasterSize=10.0000
  311. iHavokSkipFrameCountTEST=0
  312. iNumHavokThreads=1
  313. fChaseDeltaMult=0.0500
  314. bAddBipedWhenKeyframed=1
  315. fQuadrupedPitchMult=1.0000
  316. iEntityBatchRemoveRate=100
  317. iMaxPicks=40
  318.  
  319. [RagdollAnim]
  320. bRagdollFeedback=1
  321. fCameraDist=1000.0
  322. fHierarchyGain=0.17
  323. fVelocityDamping=0.0
  324. fAccelerationGain=1.0
  325. fVelocityGain=0.6
  326. fPositionGain=0.05
  327. fPositionMaxLinearVelocity=14.0
  328. fPositionMaxAngularVelocity=18.0
  329. fSnapGain=0.1
  330. fSnapMaxLinearVelocity=3.0
  331. fSnapMaxAngularVelocity=0.3
  332. fSnapMaxLinearDistance=0.3
  333. fSnapMaxAngularDistance=1.0
  334.  
  335. [FootIK]
  336. fOnOffGain=0.5
  337. fGroundAscendingGain=0.4
  338. fGroundDescendingGain=0.4
  339. fFootRaisedGain=0.9000
  340. fFootPlantedGain=1.0000
  341. bFootPlacementOn=1
  342. fPelvisUpDownBias=0.75
  343. fPelvisOffsetDamping=0.2
  344. fVertErrorGain=0.5
  345. fOriginalGroundHeightMS=-0.11
  346. fAnkleOffset=0.2000
  347. fRagdollFeedback=0.7
  348.  
  349. [LookIK]
  350. fLookAtTargetGain=0.3
  351. fLookAtGain=0.045
  352.  
  353. [Interface]
  354. fKeyRepeatInterval=50.0000
  355. fKeyRepeatTime=500.0000
  356. fActivatePickSphereRadius=16.0000
  357. fMenuModeAnimBlend=0.0000
  358. iSafeZoneXWide=15
  359. iSafeZoneYWide=15
  360. iSafeZoneX=15
  361. iSafeZoneY=15
  362. bAllowConsole=1
  363. bActivatePickUseGamebryoPick=0
  364. bUseFuzzyPicking=1
  365. fMenuBGBlurRadius=2.0000
  366. fMenuPlayerLightDiffuseBlue=0.8000
  367. fMenuPlayerLightDiffuseGreen=0.8000
  368. fMenuPlayerLightDiffuseRed=0.8000
  369. fMenuPlayerLightAmbientBlue=0.2500
  370. fMenuPlayerLightAmbientGreen=0.2500
  371. fMenuPlayerLightAmbientRed=0.2500
  372. iMaxViewCasterPicksGamebryo=10
  373. iMaxViewCasterPicksHavok=10
  374. iMaxViewCasterPicksFuzzy=5
  375. fInterfaceTintB=0.8824
  376. fInterfaceTintG=0.9843
  377. fInterfaceTintR=0.6314
  378. bUseImageSpaceMenuFX=0
  379.  
  380. iSystemColorTerminalRed=33
  381. iSystemColorTerminalGreen=231
  382. iSystemColorTerminalBlue=121
  383.  
  384. iSystemColorSystemRed=26
  385. iSystemColorSystemGreen=255
  386. iSystemColorSystemBlue=128
  387.  
  388. iSystemColorMainMenuRed=199
  389. iSystemColorMainMenuGreen=255
  390. iSystemColorMainMenuBlue=165
  391.  
  392. iSystemColorPipboyRed=26
  393. iSystemColorPipboyGreen=255
  394. iSystemColorPipboyBlue=128
  395.  
  396. iSystemColorHUDAltRed=255
  397. iSystemColorHUDAltGreen=67
  398. iSystemColorHUDAltBlue=42
  399.  
  400. iSystemColorHUDMainRed=26
  401. iSystemColorHUDMainGreen=255
  402. iSystemColorHUDMainBlue=128
  403.  
  404. fRSMFaceSliderDefaultMin=-3.5
  405. fRSMFaceSliderDefaultMax=3.5
  406.  
  407. fPopUpBackgroundOpacity=0.87
  408. fMenuBackgroundOpacity=0.76
  409. bHideUnavailablePerks=0
  410.  
  411.  
  412. [Loading]
  413. sWelcomeScreen1=loading_screen01
  414. sWelcomeScreen2=loading_screen_bethsoft
  415. sWelcomeScreen3=loading_screen_BGS
  416. sWelcomeScreen4=loading_screen_legal
  417. sMainMenuBackground=main_background
  418. sTitleMusic=MainTitle
  419. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  420. iMaxScreens=4
  421. iMaxScreens_MainMenu=20
  422. fLoadingTextUpdateInterval=4.0
  423. fLoadingBkgdUpdateInterval=4.0
  424. fMainMenuBkgdUpdateInterval=4.0
  425. fLoadingInitUpdateInterval=5.0
  426. iNumLocationSpecificScreens=1
  427.  
  428.  
  429. [Menu]
  430. fCreditsScrollSpeed=40.0000
  431. iConsoleTextYPos=940
  432. iConsoleTextXPos=30
  433. iConsoleVisibleLines=15
  434. iConsoleHistorySize=50
  435. rDebugTextColor=255,251,233
  436. iConsoleFont=2
  437. iDebugTextFont=3
  438.  
  439. [GamePlay]
  440. bHealthBarShowing=0
  441. fHealthBarFadeOutSpeed=1.0000
  442. fHealthBarSpeed=80.0000
  443. fHealthBarHeight=4.0000
  444. fHealthBarWidth=40.0000
  445. fHealthBarEmittanceFadeTime=0.5000
  446. fHealthBarEmittanceTime=1.5000
  447. bAllowHavokGrabTheLiving=0
  448. bEssentialTakeNoDamage=1
  449. iDetectionPicks=21
  450.  
  451. [Fonts]
  452. ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  453. sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
  454. ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  455. sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
  456. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  457. ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  458. ;sFontFile_4=Textures\Fonts\DarN_FranKleinBold_Otl_12.fnt
  459. sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
  460. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  461. ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  462. ;sFontFile_6=Textures\Fonts\DarN_PetitaMedium_Outline_18.fnt
  463. ;sFontFile_6=Textures\Fonts\DarN_Forgotten_Futurist_Otl_18.fnt
  464. sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
  465. ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  466. sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
  467. ;sFontFile_7=Textures\Fonts\DarN_Klill_Outline_20.fnt
  468. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  469.  
  470. [SpeedTree]
  471. iTreeClonesAllowed=1
  472. fCanopyShadowGrassMult=1.0000
  473. iCanopyShadowScale=512
  474. fTreeForceMaxBudAngle=-1.0000
  475. fTreeForceMinBudAngle=-1.0000
  476. fTreeForceLeafDimming=-1.0000
  477. fTreeForceBranchDimming=-1.0000
  478. fTreeForceCS=-1.0000
  479. fTreeForceLLA=-1.0000
  480. fTreeLODExponent=1.0000
  481. bEnableTrees=1
  482. bForceFullLOD=0
  483. fLODTreeMipMapLODBias=-0.7500
  484. fLocalTreeMipMapLODBias=-0.2500
  485.  
  486. [Debug]
  487. bDebugFaceGenCriticalSection=0
  488. bDebugFaceGenMultithreading=0
  489. bDebugSaveBuffer=0
  490.  
  491. [BackgroundLoad]
  492. bBackgroundPathing=1
  493. bUseMultiThreadedFaceGen=1
  494. bBackgroundCellLoads=1
  495. iAnimaitonClonePerLoop=5
  496. bUseMultiThreadedTrees=1
  497. iExteriorPriority=50
  498. iBackgroundLoadFaceMult=200
  499. fBackgroundLoadingPerLoop=20.0000
  500. fBackgroundLoadClonedPerLoop=5.0000
  501. iBackgroundLoadExtraMaxFPS=20
  502. iBackgroundLoadExtraMinFPS=10
  503. iBackgroundLoadExtraMax=3000
  504. iBackgroundLoadExtraMin=5
  505. iBackgroundLoadExtraMilliseconds=2
  506. iBackgroundLoadTreeMilliseconds=7
  507. iBackgroundLoadMilliseconds=1
  508. iBackgroundLoadLoading=1
  509. bUseBackgroundFileLoader=1
  510. bBackgroundLoadLipFiles=0
  511. bLoadBackgroundFaceGen=1
  512. bLoadHelmetsInBackground=1
  513. iAnimationClonePerLoop=5
  514. bSelectivePurgeUnusedOnFastTravel=0
  515. bCloneModelsInBackground=1
  516.  
  517. [LOD]
  518. fLODLandDropAmount=230.0000
  519. fLodDistance=500.0000
  520. bUseFaceGenLOD=0
  521. iLODTextureTiling=2
  522. iLODTextureSizePow2=8
  523. fLODNormalTextureBlend=0.5000
  524. bDisplayLODLand=1
  525. bDisplayLODBuildings=0
  526. bLODPopTrees=0
  527. bLODPopActors=0
  528. bLODPopItems=0
  529. bLODPopObjects=0
  530. fLODFadeOutMultItems=15
  531. fLODFadeOutMultObjects=15
  532. fLODFadeOutMultActors=15
  533. fLODMultLandscape=1.0000
  534. fLODMultTrees=0.5000
  535. fLODMultActors=1.0000
  536. fLODMultItems=1.0000
  537. fLODMultObjects=5
  538. iFadeNodeMinNearDistance=500
  539. fLODFadeOutPercent=0.6000
  540. fFadeOutThreshold=0.3000
  541. fFadeInThreshold=0.7000
  542. fFadeInTimet=2.0
  543. fFadeOutTime=2.0
  544. fDistanceMultiplier=1
  545. fLODBoundRadiusMult=10
  546. fObjectLODMax=15.0
  547. fObjectLODMin=1.0
  548. fObjectLODDefault=5
  549. fItemLODMax=15.0
  550. fItemLODMin=1.0
  551. fItemLODDefault=2
  552. fActorLODMax=15.0
  553. fActorLODMin=2.0
  554. fActorLODDefault=5
  555. fTreeLODMax=2.0000
  556. fTreeLODMin=0.0200
  557. fTreeLODDefault=0.5000
  558. bLODUseCombinedLandNormalMaps=1
  559. bForceHideLODLand=0
  560. fLODLandVerticalBias=0.0000
  561. fTalkingDistance=1000.0000
  562. iBoneLODForce=-1
  563. fLODQuadMinLoadDistance=65536.0000
  564. bDisplayLODTrees=1
  565. bDisplayLODBuildings=1
  566. fLODFadeOutActorMultInterior=1.0000
  567. fLODFadeOutItemMultInterior=1.0000
  568. fLODFadeOutObjectMultInterior=1.0000
  569. fLODFadeOutActorMultCity=1.0000
  570. fLODFadeOutItemMultCity=1.0000
  571. fLODFadeOutObjectMultCity=1.0000
  572. fLODFadeOutActorMultComplex=1.0000
  573. fLODFadeOutItemMultComplex=1.0000
  574. fLODFadeOutObjectMultComplex=1.0000
  575.  
  576. [Weather]
  577. fSunGlareSize=800.0000
  578. fSunBaseSize=750.0000
  579. bPrecipitation=1
  580. fAlphaReduce=1.0000
  581. SBumpFadeColor=255,255,255,255
  582. SLerpCloseColor=255,255,255,255
  583. SEnvReduceColor=255,255,255,255
  584.  
  585. [Voice]
  586. SFileTypeLTF=ltf
  587. SFileTypeLip=lip
  588. SFileTypeSource=wav
  589. SFileTypeGame=ogg
  590.  
  591. [Grass]
  592. iMinGrassSize=80
  593. bGrassPointLighting=0
  594. bDrawShaderGrass=1
  595. iGrassDensityEvalSize=2
  596. iMaxGrassTypesPerTexure=2
  597. fWaveOffsetRange=1.7500
  598. fGrassWindMagnitudeMax=125.0000
  599. fGrassWindMagnitudeMin=5.0000
  600. fTexturePctThreshold=0.0000
  601. fGrassMinStartFadeDistance=0.0
  602. fGrassMaxStartFadeDistance=7000.0
  603. fGrassDefaultStartFadeDistance=3500.0
  604. fGrassFadeRange=1000.0
  605.  
  606. [Landscape]
  607. bCurrentCellOnly=0
  608. bPreventSafetyCheck=0
  609. fLandTextureTilingMult=2.0000
  610. fLandFriction=2.5000
  611. iLandBorder2B=0
  612. iLandBorder2G=0
  613. iLandBorder2R=0
  614. iLandBorder1B=0
  615. iLandBorder1G=255
  616. iLandBorder1R=255
  617. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  618. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  619.  
  620. [bLightAttenuation]
  621. fQuadraticRadiusMult=1.0000
  622. fLinearRadiusMult=1.0000
  623. bOutQuadInLin=0
  624. fConstantValue=0.0000
  625. fQuadraticValue=16.0000
  626. fLinearValue=3.0000
  627. uQuadraticMethod=2
  628. uLinearMethod=1
  629. fFlickerMovement=8.0000
  630. bUseQuadratic=1
  631. bUseLinear=0
  632. bUseConstant=0
  633.  
  634. [BlurShaderHDRInterior]
  635. fTargetLUM=1.0000
  636. fUpperLUMClamp=1.0000
  637. fEmissiveHDRMult=1.0000
  638. fEyeAdaptSpeed=0.5000
  639. fBrightScale=2.2500
  640. fBrightClamp=0.2250
  641. fBlurRadius=7.0000
  642. iNumBlurpasses=1
  643.  
  644. [BlurShaderHDR]
  645. fTargetLUM=1.0000
  646. fUpperLUMClamp=1.0000
  647. fGrassDimmer=1.5000
  648. fTreeDimmer=1.0000
  649. fEmissiveHDRMult=1.0000
  650. fEyeAdaptSpeed=0.5000
  651. fSunlightDimmer=1.5000
  652. fSIEmmisiveMult=1.0000
  653. fSISpecularMult=1.0000
  654. fSkyBrightness=0.5000
  655. fSunBrightness=0.0000
  656. fBrightScale=2.2500
  657. fBrightClamp=0.2250
  658. fBlurRadius=7.0000
  659. iNumBlurpasses=1
  660. iBlendType=2
  661. bDoHighDynamicRange=1
  662.  
  663. [BlurShader]
  664. fSunlightDimmer=1.0000
  665. fSIEmmisiveMult=1.0000
  666. fSISpecularMult=1.0000
  667. fSkyBrightness=0.5000
  668. fSunBrightness=0.0000
  669. fAlphaAddExterior=0.2000
  670. fAlphaAddInterior=0.7000
  671. iBlurTexSize=256
  672. fBlurRadius=0.0300
  673. iNumBlurpasses=1
  674. iBlendType=2
  675. bUseBlurShader=0
  676.  
  677. [GethitShader]
  678. fBlurAmmount=0.5000
  679. fBlockedTexOffset=0.0010
  680. fHitTexOffset=0.0050
  681.  
  682. [MESSAGES]
  683. bBlockMessageBoxes=0
  684. bSkipProgramFlows=1
  685. bAllowYesToAll=1
  686. bDisableWarning=1
  687. iFileLogging=0
  688. bSkipInitializationFlows=1
  689. bUseWindowsMessageBox=0
  690.  
  691. [DistantLOD]
  692. bUseLODLandData=0
  693. fFadeDistance=12288.0000
  694. iDistantLODGroupWidth=8
  695.  
  696. [GeneralWarnings]
  697. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  698.  
  699. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  700. This may result in errors. Saving again will clear this message
  701. but not necessarily fix any errors.
  702.  
  703. [Archive]
  704. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  705. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  706. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  707. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  708. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  709. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  710. SInvalidationFile=
  711. iRetainFilenameOffsetTable=1
  712. iRetainFilenameStringTable=1
  713. iRetainDirectoryStringTable=1
  714. bCheckRuntimeCollisions=0
  715. bInvalidateOlderFiles=1
  716. bUseArchives=1
  717. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  718.  
  719. [CameraPath]
  720. iTake=0
  721. SDirectoryName=TestCameraPath
  722. iFPS=60
  723. SNif=Test\CameraPath.nif
  724.  
  725. [Absorb]
  726. fAbsorbGlowColorB=1.0000
  727. fAbsorbGlowColorG=0.6000
  728. fAbsorbGlowColorR=0.0000
  729. fAbsorbCoreColorB=1.0000
  730. fAbsorbCoreColorG=1.0000
  731. fAbsorbCoreColorR=1.0000
  732. iAbsorbNumBolts=1
  733. fAbsorbBoltGrowWidth=0.0000
  734. fAbsorbBoltSmallWidth=7.0000
  735. fAbsorbTortuosityVariance=2.0000
  736. fAbsorbSegmentVariance=7.0000
  737. fAbsorbBoltsRadius=5.0000
  738.  
  739. [TestAllCells]
  740. bFileShowTextures=1
  741. bFileShowIcons=1
  742. bFileSkipIconChecks=0
  743. bFileTestLoad=0
  744. bFileNeededMessage=1
  745. bFileGoneMessage=1
  746. bFileSkipModelChecks=0
  747. bFileCheckModelCollision=0
  748.  
  749. [CopyProtectionStrings]
  750. SCopyProtectionMessage2=Insert the Fallout Disc.
  751. SCopyProtectionTitle2=Fallout Disc Not Found
  752. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  753. SCopyProtectionTitle=CD-ROM Drive Not Found
  754.  
  755. [Pipboy]
  756. fBlurRadiusPipboy=3.5
  757. fBlurIntensityPipboy=0.25
  758. fScanlineScalePipboy=50
  759. bEnableFlickerPipboy=1
  760. bUsePipboyMode=1
  761.  
  762. [InterfaceFX]
  763. fDefaultBurstDuration=200
  764. fDefaultBurstIntensity=2
  765. fMiniBurstDuration=200
  766. fMiniBurstIntensity=1.5
  767.  
  768. ;pulse effect
  769. fPulseBrightenIntensity=0.25
  770. fPulseRadiusIntensity=0.5
  771. fPulseRate=0.0006
  772.  
  773. ;pipboy menu transitions
  774. fVertHoldChance=0.08
  775. fShudderChance=0.20
  776.  
  777. fScanlineScaleMenus=50.0000
  778. bEnableFlickerMenus=1
  779. bEnableScanlinesMenus=1
  780. bEnableScanlinesPipboy=1
  781. fBlurRadiusMenus=0.3000
  782. fBrightenMenus=1.7000
  783. fBrightenPipboy=1.3000
  784. bUseImageSpaceMenuFX=1
  785. fBlurIntensityHUD=1.2000
  786. fBlurRadiusHUD=2.0000
  787. fScanlineFrequencyHUD=0.0000
  788.  
  789. fScreenLightBaseIntensity=0.6
  790. fScreenLightRadius=6
  791.  
  792. [RenderedTerminal]
  793. bUseRenderedTerminals=1
  794. fRenderedTerminalFOV=0.15
  795. fRenderedTerminalZoom=36
  796. bDoRenderedTerminalScanlines=1
  797. fRenderedTerminalScanlineScale=130.000000
  798. fRenderedTerminalHPos=0.0
  799. fRenderedTerminalVPos=0.38
  800. fScreenLightBaseIntensity=1.2
  801. fScreenLightRadius=80
  802. fScreenLightColorR=0.68
  803. fScreenLightColorG=0.74
  804. fScreenLightColorB=0.62
  805.  
  806. fRaceSexMenuHPos=0.0
  807. fRaceSexMenuVPos=-0.6
  808. fRaceSexMenuZoom=70.0
  809. fRaceSexMenuScale=0.5
  810.  
  811. [Decals]
  812. uMaxDecalCount=540
  813. bProfileDecals=0
  814. bDecalOcclusionQuery=1
  815.  
  816. [TerrainManager]
  817. fSplitDistanceMult=1.5
  818. fBlockMorphDistanceMult=0.70
  819. bUseNewTerrainSystem=1
  820. bUseDistantObjectBlocks=1
  821. fBlockLoadDistance=125000.0
  822. fDefaultBlockLoadDistanceLow=50000.0
  823. fLowBlockLoadDistanceLow=25000.0
  824. fHighBlockLoadDistanceLow=50000.0
  825. fDefaultTreeLoadDistance=25000.0
  826. fLowTreeLoadDistance=10000.0
  827. fHighTreeLoadDistance=40000.0
  828.  
  829. [VATS]
  830. fVATSLightLevelMin=20.0
  831. fVATSLightLevelMax=65.0
  832. fVATSLightAngle=0.0
  833. fVATSLightDistance=100.0
  834. fVATSLightElevation=100.0
  835. fVatsLightColorR=0.35
  836. fVatsLightColorG=0.35
  837. fVatsLightColorB=0.35
  838.  
  839. [ScreenSplatter]
  840. bScreenSplatterEnabled=1
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