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Subnautica_Steam_Output_Log_20140415_1858_1of2

Apr 15th, 2015
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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R9 200 Series (ID=0x6811)
  6. Vendor: ATI
  7. VRAM: 2030 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.070 seconds
  38. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
  46. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  48. Steamworks: Initialised and ready for use.
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  51.  
  52. Combine mesh instance 0 is null.
  53.  
  54. (Filename: Line: 476)
  55.  
  56. Combine mesh instance 0 is null.
  57.  
  58. (Filename: Line: 476)
  59.  
  60. Combine mesh instance 0 is null.
  61.  
  62. (Filename: Line: 476)
  63.  
  64. Combine mesh instance 0 is null.
  65.  
  66. (Filename: Line: 476)
  67.  
  68. changeset 16520, QualityLevel = 1
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  71.  
  72. OK Running Win64
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  75.  
  76. Main Menu: Selected background 2 of 3 available.
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  79.  
  80. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  81. Steamworks: Received stats and achievements from Steam
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  84.  
  85. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  88.  
  89. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  90.  
  91. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  92.  
  93. The referenced script on this Behaviour is missing!
  94.  
  95. (Filename: Line: 1771)
  96.  
  97. The referenced script on this Behaviour is missing!
  98.  
  99. (Filename: Line: 1771)
  100.  
  101. The referenced script on this Behaviour is missing!
  102.  
  103. (Filename: Line: 1771)
  104.  
  105. The referenced script on this Behaviour is missing!
  106.  
  107. (Filename: Line: 1771)
  108.  
  109. The referenced script on this Behaviour is missing!
  110.  
  111. (Filename: Line: 1771)
  112.  
  113. The referenced script on this Behaviour is missing!
  114.  
  115. (Filename: Line: 1771)
  116.  
  117. The referenced script on this Behaviour is missing!
  118.  
  119. (Filename: Line: 1771)
  120.  
  121. The referenced script on this Behaviour is missing!
  122.  
  123. (Filename: Line: 1771)
  124.  
  125. The referenced script on this Behaviour is missing!
  126.  
  127. (Filename: Line: 1771)
  128.  
  129. The referenced script on this Behaviour is missing!
  130.  
  131. (Filename: Line: 1771)
  132.  
  133. The referenced script on this Behaviour is missing!
  134.  
  135. (Filename: Line: 1771)
  136.  
  137. The referenced script on this Behaviour is missing!
  138.  
  139. (Filename: Line: 1771)
  140.  
  141. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
  142. WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
  143. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
  144. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
  145. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
  146. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
  147. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
  148. WARNING: Shader Unsupported: 'Marmoset/Transparent/Bumped Specular IBL - Cutout Pass' - Pass 'FORWARD' shader state not supported
  149. WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
  150. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
  151. The referenced script on this Behaviour is missing!
  152.  
  153. (Filename: Line: 1771)
  154.  
  155. UnloadTime: 3.802022 ms
  156. Streamer not ready for CrashedShip
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  159.  
  160. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  163.  
  164. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  165. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  166. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  167. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  168. Caching tech types for 842 prefabs
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  171.  
  172. NullReferenceException: Object reference not set to an instance of an object
  173. at IngameMenu.OnEnable () [0x00000] in <filename unknown>:0
  174. UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
  175. UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
  176. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  177. PrefabListSpawner:Awake()
  178.  
  179. (Filename: Line: -1)
  180.  
  181. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  184.  
  185. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1693924542&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1920x1080&utmac=UA-931975-4&utmje=0&utmn=1693924542&utmcc=__utma%3D97503487.1693924542.1429123749.1429123749.1429123749.2%3b%2b__utmz%3D97503487.14291237492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  188.  
  189. The referenced script on this Behaviour is missing!
  190.  
  191. (Filename: Line: 1771)
  192.  
  193. The referenced script on this Behaviour is missing!
  194.  
  195. (Filename: Line: 1771)
  196.  
  197. The referenced script on this Behaviour is missing!
  198.  
  199. (Filename: Line: 1771)
  200.  
  201. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  202.  
  203. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 26067.
  204. Total: 25.364586 ms (FindLiveObjects: 1.180903 ms CreateObjectMapping: 2.601843 ms MarkObjects: 13.150468 ms DeleteObjects: 7.574228 ms)
  205.  
  206. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  209.  
  210. Read prefab pool settings:
  211. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  214.  
  215. Read prefab pool settings:
  216. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  219.  
  220. Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  223.  
  224. Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  227.  
  228. changeset 16520, QualityLevel = 1
  229.  
  230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  231.  
  232. SystemInfo:
  233. deviceModel = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz (8076 MB)
  234. deviceName = ROBERT_BUTLER
  235. deviceType = Desktop
  236. deviceUniqueIdentifier = 760c6ddd11fc107c4afa0fa178921c2e7c666f04
  237. graphicsDeviceID = 26641
  238. graphicsDeviceName = AMD Radeon R9 200 Series
  239. graphicsDeviceVendor = ATI
  240. graphicsDeviceVendorID = 4098
  241. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  242. graphicsMemorySize = 2030
  243. graphicsShaderLevel = 50
  244. npotSupport = Full
  245. operatingSystem = Windows 8.1 (6.3.9600) 64bit
  246. processorCount = 4
  247. processorType = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
  248. supportedRenderTargetCount = 4
  249. supports3DTextures = True
  250. supportsAccelerometer = False
  251. supportsComputeShaders = True
  252. supportsGyroscope = False
  253. supportsImageEffects = True
  254. supportsInstancing = True
  255. supportsLocationService = False
  256. supportsRenderTextures = True
  257. supportsRenderToCubemap = True
  258. supportsShadows = True
  259. supportsSparseTextures = True
  260. supportsStencil = 1
  261. supportsVibration = False
  262. systemMemorySize = 8076
  263.  
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  266.  
  267. OK Running Win64
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  270.  
  271. Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/3121336bc1b64c31db27491859eb4ac0"
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  274.  
  275. Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  278.  
  279. Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  282.  
  283. WBOITransparency disabled on camera object Main Camera clone for submarine windows
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  286.  
  287. WBOITransparency disabled on camera object MainCamera
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  290.  
  291. Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  294.  
  295. Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  298.  
  299. Rebuilding FlatScreen mesh
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  302.  
  303. Rebuilding CurvedScreen mesh
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  306.  
  307. Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  310.  
  311. Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  314.  
  315. L0: EstimateCompactOctreeBytes total ms: 0.2506 self ms: 0.2512
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  318.  
  319. Heartbeat CSV, time s,5.454483, GC.GetTotalMemory MB,37.69922, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,24, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  322.  
  323. Re/creating WBOIT RTs
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  326.  
  327. session id = 1260647
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  330.  
  331. 404 Not Found
  332.  
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  335.  
  336. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  337. The referenced script on this Behaviour is missing!
  338.  
  339. (Filename: Line: 1771)
  340.  
  341. The referenced script on this Behaviour is missing!
  342.  
  343. (Filename: Line: 1771)
  344.  
  345. Cyclops::Awake frame 716
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  348.  
  349. The referenced script on this Behaviour is missing!
  350.  
  351. (Filename: Line: 1771)
  352.  
  353. The referenced script on this Behaviour is missing!
  354.  
  355. (Filename: Line: 1771)
  356.  
  357. The referenced script on this Behaviour is missing!
  358.  
  359. (Filename: Line: 1771)
  360.  
  361. The referenced script on this Behaviour is missing!
  362.  
  363. (Filename: Line: 1771)
  364.  
  365. The referenced script on this Behaviour is missing!
  366.  
  367. (Filename: Line: 1771)
  368.  
  369. The referenced script on this Behaviour is missing!
  370.  
  371. (Filename: Line: 1771)
  372.  
  373. The referenced script on this Behaviour is missing!
  374.  
  375. (Filename: Line: 1771)
  376.  
  377. The referenced script on this Behaviour is missing!
  378.  
  379. (Filename: Line: 1771)
  380.  
  381. The referenced script on this Behaviour is missing!
  382.  
  383. (Filename: Line: 1771)
  384.  
  385. Streamer not ready for __LIGHTMAPPED_PREFAB__
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  388.  
  389. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  392.  
  393. found 98 renderers
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  396.  
  397. L0: Loading lightmapped prefab scene cyclops total ms: 787.0482 self ms: 787.0485
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  400.  
  401. Loaded lightmapped prefab cyclops frame 716
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  404.  
  405. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  408.  
  409. Streamer not ready for LootCube(Clone)
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  412.  
  413. Streamer not ready for LootCube(Clone)
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  416.  
  417. Streamer not ready for LootCube(Clone)
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  420.  
  421. L0: Loading lightmapped prefab scene EscapePod total ms: 176.0972 self ms: 176.0975
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  424.  
  425. Loaded lightmapped prefab EscapePod frame 726
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  428.  
  429. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  432.  
  433. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  436.  
  437. PAXTerrainController::Initialize called - state = idle, frame = 726
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  440.  
  441. OnBootMenuDone frame 726
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  444.  
  445. Failed assert: see log
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  448.  
  449. Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  452.  
  453. LightmappedPrefabs all loaded, maybe starting intro vignette frame 726
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  456.  
  457. builders ready, building world..
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  460.  
  461. loading static world at SNUnmanagedData\Build18
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  464.  
  465. SteamAuth: Steam checks ok
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  468.  
  469. PAXTerrainController::MountWorld frame 727
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  472.  
  473. World in SNUnmanagedData\Build18 is from version 39
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. LargeWorld: Loading world frame 727
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  480.  
  481. LargeWorld land == Voxeland (Voxeland)
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  484.  
  485. LargeWorldStreamer::Deinitialize called, frame 727
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  488.  
  489. LargeWorldStreamer::Initialize frame 727
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  492.  
  493. Read streaming settings:
  494. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  497.  
  498. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  499. LargeWorldStreamer allocated space for 26,20,26 octree batches
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  502.  
  503. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  506.  
  507. Calling LoadPrefabDatabase frame 727
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  510.  
  511. The referenced script on this Behaviour is missing!
  512.  
  513. (Filename: Line: 1771)
  514.  
  515. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
  516. The referenced script on this Behaviour is missing!
  517.  
  518. (Filename: Line: 1610)
  519.  
  520. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
  521. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  522.  
  523. (Filename: Line: 1170)
  524.  
  525. The referenced script on this Behaviour is missing!
  526.  
  527. (Filename: Line: 1610)
  528.  
  529. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
  530. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  531.  
  532. (Filename: Line: 1170)
  533.  
  534. The referenced script on this Behaviour is missing!
  535.  
  536. (Filename: Line: 1610)
  537.  
  538. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
  539. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  540.  
  541. (Filename: Line: 1170)
  542.  
  543. The referenced script on this Behaviour is missing!
  544.  
  545. (Filename: Line: 1610)
  546.  
  547. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
  548. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  549.  
  550. (Filename: Line: 1170)
  551.  
  552. The referenced script on this Behaviour is missing!
  553.  
  554. (Filename: Line: 1610)
  555.  
  556. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
  557. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  558.  
  559. (Filename: Line: 1170)
  560.  
  561. The referenced script on this Behaviour is missing!
  562.  
  563. (Filename: Line: 1610)
  564.  
  565. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
  566. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  567.  
  568. (Filename: Line: 1170)
  569.  
  570. The referenced script on this Behaviour is missing!
  571.  
  572. (Filename: Line: 1610)
  573.  
  574. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
  575. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  576.  
  577. (Filename: Line: 1170)
  578.  
  579. The referenced script on this Behaviour is missing!
  580.  
  581. (Filename: Line: 1610)
  582.  
  583. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
  584. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  585.  
  586. (Filename: Line: 1170)
  587.  
  588. The referenced script on this Behaviour is missing!
  589.  
  590. (Filename: Line: 1610)
  591.  
  592. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
  593. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  594.  
  595. (Filename: Line: 1170)
  596.  
  597. The referenced script on this Behaviour is missing!
  598.  
  599. (Filename: Line: 1610)
  600.  
  601. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
  602. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  603.  
  604. (Filename: Line: 1170)
  605.  
  606. The referenced script on this Behaviour is missing!
  607.  
  608. (Filename: Line: 1610)
  609.  
  610. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
  611. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  612.  
  613. (Filename: Line: 1170)
  614.  
  615. The referenced script on this Behaviour is missing!
  616.  
  617. (Filename: Line: 1610)
  618.  
  619. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
  620. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  621.  
  622. (Filename: Line: 1170)
  623.  
  624. The referenced script on this Behaviour is missing!
  625.  
  626. (Filename: Line: 1610)
  627.  
  628. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
  629. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  630.  
  631. (Filename: Line: 1170)
  632.  
  633. The referenced script on this Behaviour is missing!
  634.  
  635. (Filename: Line: 1610)
  636.  
  637. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
  638. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  639.  
  640. (Filename: Line: 1170)
  641.  
  642. The referenced script on this Behaviour is missing!
  643.  
  644. (Filename: Line: 1771)
  645.  
  646. The referenced script on this Behaviour is missing!
  647.  
  648. (Filename: Line: 1771)
  649.  
  650. The referenced script on this Behaviour is missing!
  651.  
  652. (Filename: Line: 1771)
  653.  
  654. The referenced script on this Behaviour is missing!
  655.  
  656. (Filename: Line: 1771)
  657.  
  658. The referenced script on this Behaviour is missing!
  659.  
  660. (Filename: Line: 1771)
  661.  
  662. The referenced script on this Behaviour is missing!
  663.  
  664. (Filename: Line: 1771)
  665.  
  666. L2: PreLoad WorldEntities total ms: 734.0039 self ms: 734.0045
  667.  
  668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  669.  
  670. L1: Initialize prefab database (WorldEntities) total ms: 736.6271 self ms: 1.9652
  671.  
  672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  673.  
  674. Shader warmup: 184 shaders 4455 combinations 0.141s
  675. L1: Warm All Shaders total ms: 141.5199 self ms: 141.5205
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  678.  
  679. L1: Initialize protobuf serializer total ms: 13.8794 self ms: 13.8797
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  682.  
  683. L1: SaveLoadManager.Initialize total ms: 0.3283 self ms: 0.3283
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  686.  
  687. L1: LoadGlobalRoot total ms: 0.952 self ms: 0.9523
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  690.  
  691. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  692. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  693.  
  694. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  695.  
  696. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  697.  
  698. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  699.  
  700. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  701.  
  702. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  703.  
  704. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  705.  
  706. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  707.  
  708. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  709.  
  710. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  711.  
  712. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  713.  
  714. (Filename: Line: -1)
  715.  
  716. WorldSimulatorManger: world size is 102,80,102
  717.  
  718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  719.  
  720. Read clip map settings for quality 1:
  721. {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true,"lqMaterial":false},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false,"lqMaterial":true}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  724.  
  725. Prewarming all workspaces for res = 32
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  728.  
  729. Growing ChunkWorkspace to meshRes = 32
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  732.  
  733. Growing ChunkWorkspace to meshRes = 32
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  736.  
  737. NullReferenceException: Object reference not set to an instance of an object
  738. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  739.  
  740. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  741.  
  742. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  743.  
  744. (Filename: Line: -1)
  745.  
  746. builders ready, building world..
  747.  
  748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  749.  
  750. loading static world at SNUnmanagedData\Build18
  751.  
  752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  753.  
  754. SteamAuth: Steam checks ok
  755.  
  756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  757.  
  758. PAXTerrainController::MountWorld frame 728
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  761.  
  762. World in SNUnmanagedData\Build18 is from version 39
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  765.  
  766. LargeWorld: Loading world frame 728
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  769.  
  770. LargeWorld land == Voxeland (Voxeland)
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  773.  
  774. LargeWorldStreamer::Deinitialize called, frame 728
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. LargeWorldStreamer::Initialize frame 728
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  781.  
  782. Read streaming settings:
  783. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  786.  
  787. LargeWorldStreamer allocated space for 26,20,26 octree batches
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  790.  
  791. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  794.  
  795. Calling LoadPrefabDatabase frame 728
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  798.  
  799. L3: PreLoad WorldEntities total ms: 16.9094 self ms: 16.9094
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  802.  
  803. L2: Initialize prefab database (WorldEntities) total ms: 19.457 self ms: 1.9079
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  806.  
  807. Shader warmup: 184 shaders 4455 combinations 0.010s
  808. L2: Warm All Shaders total ms: 10.2996 self ms: 10.3002
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  811.  
  812. L2: Initialize protobuf serializer total ms: 13.3447 self ms: 13.345
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  815.  
  816. L2: SaveLoadManager.Initialize total ms: 0.1984 self ms: 0.1987
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  819.  
  820. L2: LoadGlobalRoot total ms: 0.5346 self ms: 0.5349
  821.  
  822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  823.  
  824. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  825. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  826.  
  827. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  828.  
  829. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  830.  
  831. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  832.  
  833. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  834.  
  835. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  836.  
  837. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  838.  
  839. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  840.  
  841. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  842.  
  843. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  844.  
  845. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  846.  
  847. (Filename: Line: -1)
  848.  
  849. NullReferenceException: Object reference not set to an instance of an object
  850. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  851.  
  852. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  853.  
  854. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  855.  
  856. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  857.  
  858. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  859.  
  860. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  861.  
  862. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  863.  
  864. (Filename: Line: -1)
  865.  
  866. NullReferenceException: Object reference not set to an instance of an object
  867. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  868.  
  869. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  870.  
  871. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  872.  
  873. (Filename: Line: -1)
  874.  
  875. builders ready, building world..
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  878.  
  879. loading static world at SNUnmanagedData\Build18
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  882.  
  883. SteamAuth: Steam checks ok
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  886.  
  887. PAXTerrainController::MountWorld frame 729
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  890.  
  891. World in SNUnmanagedData\Build18 is from version 39
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  894.  
  895. LargeWorld: Loading world frame 729
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  898.  
  899. LargeWorld land == Voxeland (Voxeland)
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  902.  
  903. LargeWorldStreamer::Deinitialize called, frame 729
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  906.  
  907. LargeWorldStreamer::Initialize frame 729
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  910.  
  911. Read streaming settings:
  912. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  913.  
  914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  915.  
  916. LargeWorldStreamer allocated space for 26,20,26 octree batches
  917.  
  918. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  919.  
  920. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  921.  
  922. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  923.  
  924. Calling LoadPrefabDatabase frame 729
  925.  
  926. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  927.  
  928. L4: PreLoad WorldEntities total ms: 16.0995 self ms: 16.0998
  929.  
  930. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  931.  
  932. L3: Initialize prefab database (WorldEntities) total ms: 18.5204 self ms: 1.7736
  933.  
  934. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  935.  
  936. Shader warmup: 184 shaders 4455 combinations 0.009s
  937. L3: Warm All Shaders total ms: 9.5563 self ms: 9.5569
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  940.  
  941. L3: Initialize protobuf serializer total ms: 13.4092 self ms: 13.4098
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  944.  
  945. L3: SaveLoadManager.Initialize total ms: 0.1994 self ms: 0.1997
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. L3: LoadGlobalRoot total ms: 0.5177 self ms: 0.518
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  952.  
  953. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  954. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  955.  
  956. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  957.  
  958. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  959.  
  960. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  961.  
  962. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  963.  
  964. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  965.  
  966. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  967.  
  968. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  969.  
  970. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  971.  
  972. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  973.  
  974. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  975.  
  976. (Filename: Line: -1)
  977.  
  978. NullReferenceException: Object reference not set to an instance of an object
  979. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  980.  
  981. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  982.  
  983. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  984.  
  985. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  986.  
  987. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  988.  
  989. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  990.  
  991. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  992.  
  993. (Filename: Line: -1)
  994.  
  995. ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  998.  
  999. NullReferenceException: Object reference not set to an instance of an object
  1000. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1001.  
  1002. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1003.  
  1004. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1005.  
  1006. (Filename: Line: -1)
  1007.  
  1008. builders ready, building world..
  1009.  
  1010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1011.  
  1012. loading static world at SNUnmanagedData\Build18
  1013.  
  1014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1015.  
  1016. SteamAuth: Steam checks ok
  1017.  
  1018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1019.  
  1020. PAXTerrainController::MountWorld frame 730
  1021.  
  1022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1023.  
  1024. World in SNUnmanagedData\Build18 is from version 39
  1025.  
  1026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1027.  
  1028. LargeWorld: Loading world frame 730
  1029.  
  1030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1031.  
  1032. LargeWorld land == Voxeland (Voxeland)
  1033.  
  1034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1035.  
  1036. LargeWorldStreamer::Deinitialize called, frame 730
  1037.  
  1038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1039.  
  1040. LargeWorldStreamer::Initialize frame 730
  1041.  
  1042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1043.  
  1044. Read streaming settings:
  1045. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1046.  
  1047. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1048.  
  1049. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1052.  
  1053. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1056.  
  1057. Calling LoadPrefabDatabase frame 730
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1060.  
  1061. L5: PreLoad WorldEntities total ms: 16.3405 self ms: 16.3408
  1062.  
  1063. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1064.  
  1065. L4: Initialize prefab database (WorldEntities) total ms: 18.771 self ms: 1.802
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1068.  
  1069. Shader warmup: 184 shaders 4455 combinations 0.009s
  1070. L4: Warm All Shaders total ms: 9.5039 self ms: 9.5045
  1071.  
  1072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1073.  
  1074. L4: Initialize protobuf serializer total ms: 13.2776 self ms: 13.2779
  1075.  
  1076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1077.  
  1078. L4: SaveLoadManager.Initialize total ms: 0.2087 self ms: 0.209
  1079.  
  1080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1081.  
  1082. L4: LoadGlobalRoot total ms: 0.546 self ms: 0.5463
  1083.  
  1084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1085.  
  1086. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1087. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1088.  
  1089. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1090.  
  1091. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1092.  
  1093. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1094.  
  1095. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1096.  
  1097. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1098.  
  1099. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1100.  
  1101. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1102.  
  1103. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1104.  
  1105. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1106.  
  1107. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1108.  
  1109. (Filename: Line: -1)
  1110.  
  1111. NullReferenceException: Object reference not set to an instance of an object
  1112. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1113.  
  1114. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1115.  
  1116. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1117.  
  1118. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1119.  
  1120. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1121.  
  1122. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1123.  
  1124. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1125.  
  1126. (Filename: Line: -1)
  1127.  
  1128. NullReferenceException: Object reference not set to an instance of an object
  1129. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1130.  
  1131. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1132.  
  1133. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1134.  
  1135. (Filename: Line: -1)
  1136.  
  1137. builders ready, building world..
  1138.  
  1139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1140.  
  1141. loading static world at SNUnmanagedData\Build18
  1142.  
  1143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1144.  
  1145. SteamAuth: Steam checks ok
  1146.  
  1147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1148.  
  1149. PAXTerrainController::MountWorld frame 731
  1150.  
  1151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1152.  
  1153. World in SNUnmanagedData\Build18 is from version 39
  1154.  
  1155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1156.  
  1157. LargeWorld: Loading world frame 731
  1158.  
  1159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1160.  
  1161. LargeWorld land == Voxeland (Voxeland)
  1162.  
  1163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1164.  
  1165. LargeWorldStreamer::Deinitialize called, frame 731
  1166.  
  1167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1168.  
  1169. LargeWorldStreamer::Initialize frame 731
  1170.  
  1171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1172.  
  1173. Read streaming settings:
  1174. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1175.  
  1176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1177.  
  1178. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1179.  
  1180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1181.  
  1182. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1183.  
  1184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1185.  
  1186. Calling LoadPrefabDatabase frame 731
  1187.  
  1188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1189.  
  1190. L6: PreLoad WorldEntities total ms: 17.0658 self ms: 17.0661
  1191.  
  1192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1193.  
  1194. L5: Initialize prefab database (WorldEntities) total ms: 19.5498 self ms: 1.8525
  1195.  
  1196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1197.  
  1198. Shader warmup: 184 shaders 4455 combinations 0.010s
  1199. L5: Warm All Shaders total ms: 10.2682 self ms: 10.2688
  1200.  
  1201. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1202.  
  1203. L5: Initialize protobuf serializer total ms: 14.1374 self ms: 14.138
  1204.  
  1205. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1206.  
  1207. L5: SaveLoadManager.Initialize total ms: 0.2039 self ms: 0.2042
  1208.  
  1209. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1210.  
  1211. L5: LoadGlobalRoot total ms: 0.5647 self ms: 0.5651
  1212.  
  1213. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1214.  
  1215. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1216. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1217.  
  1218. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1219.  
  1220. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1221.  
  1222. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1223.  
  1224. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1225.  
  1226. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1227.  
  1228. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1229.  
  1230. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1231.  
  1232. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1233.  
  1234. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1235.  
  1236. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1237.  
  1238. (Filename: Line: -1)
  1239.  
  1240. NullReferenceException: Object reference not set to an instance of an object
  1241. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1242.  
  1243. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1244.  
  1245. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1246.  
  1247. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1248.  
  1249. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1250.  
  1251. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1252.  
  1253. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1254.  
  1255. (Filename: Line: -1)
  1256.  
  1257. NullReferenceException: Object reference not set to an instance of an object
  1258. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1259.  
  1260. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1261.  
  1262. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1263.  
  1264. (Filename: Line: -1)
  1265.  
  1266. builders ready, building world..
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1269.  
  1270. loading static world at SNUnmanagedData\Build18
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1273.  
  1274. SteamAuth: Steam checks ok
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1277.  
  1278. PAXTerrainController::MountWorld frame 732
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1281.  
  1282. World in SNUnmanagedData\Build18 is from version 39
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1285.  
  1286. LargeWorld: Loading world frame 732
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1289.  
  1290. LargeWorld land == Voxeland (Voxeland)
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1293.  
  1294. LargeWorldStreamer::Deinitialize called, frame 732
  1295.  
  1296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1297.  
  1298. LargeWorldStreamer::Initialize frame 732
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1301.  
  1302. Read streaming settings:
  1303. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1304.  
  1305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1306.  
  1307. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1308.  
  1309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1310.  
  1311. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1312.  
  1313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1314.  
  1315. Calling LoadPrefabDatabase frame 732
  1316.  
  1317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1318.  
  1319. L7: PreLoad WorldEntities total ms: 16.7378 self ms: 16.7381
  1320.  
  1321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1322.  
  1323. L6: Initialize prefab database (WorldEntities) total ms: 19.2613 self ms: 1.8947
  1324.  
  1325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1326.  
  1327. Shader warmup: 184 shaders 4455 combinations 0.010s
  1328. L6: Warm All Shaders total ms: 9.8686 self ms: 9.8692
  1329.  
  1330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1331.  
  1332. L6: Initialize protobuf serializer total ms: 13.4824 self ms: 13.4824
  1333.  
  1334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1335.  
  1336. L6: SaveLoadManager.Initialize total ms: 0.193 self ms: 0.193
  1337.  
  1338. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1339.  
  1340. L6: LoadGlobalRoot total ms: 0.531 self ms: 0.5313
  1341.  
  1342. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1343.  
  1344. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1345. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1346.  
  1347. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1348.  
  1349. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1350.  
  1351. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1352.  
  1353. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1354.  
  1355. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1356.  
  1357. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1358.  
  1359. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1360.  
  1361. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1362.  
  1363. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1364.  
  1365. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1366.  
  1367. (Filename: Line: -1)
  1368.  
  1369. NullReferenceException: Object reference not set to an instance of an object
  1370. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1371.  
  1372. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1373.  
  1374. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1375.  
  1376. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1377.  
  1378. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1379.  
  1380. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1381.  
  1382. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1383.  
  1384. (Filename: Line: -1)
  1385.  
  1386. NullReferenceException: Object reference not set to an instance of an object
  1387. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1388.  
  1389. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1390.  
  1391. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1392.  
  1393. (Filename: Line: -1)
  1394.  
  1395. builders ready, building world..
  1396.  
  1397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1398.  
  1399. loading static world at SNUnmanagedData\Build18
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1402.  
  1403. SteamAuth: Steam checks ok
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1406.  
  1407. PAXTerrainController::MountWorld frame 733
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1410.  
  1411. World in SNUnmanagedData\Build18 is from version 39
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1414.  
  1415. LargeWorld: Loading world frame 733
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1418.  
  1419. LargeWorld land == Voxeland (Voxeland)
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1422.  
  1423. LargeWorldStreamer::Deinitialize called, frame 733
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1426.  
  1427. LargeWorldStreamer::Initialize frame 733
  1428.  
  1429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1430.  
  1431. Read streaming settings:
  1432. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1433.  
  1434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1435.  
  1436. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1437.  
  1438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1439.  
  1440. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1441.  
  1442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1443.  
  1444. Calling LoadPrefabDatabase frame 733
  1445.  
  1446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1447.  
  1448. L8: PreLoad WorldEntities total ms: 16.6782 self ms: 16.6788
  1449.  
  1450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1451.  
  1452. L7: Initialize prefab database (WorldEntities) total ms: 19.1477 self ms: 1.8618
  1453.  
  1454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1455.  
  1456. Shader warmup: 184 shaders 4455 combinations 0.009s
  1457. L7: Warm All Shaders total ms: 9.3852 self ms: 9.3858
  1458.  
  1459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1460.  
  1461. L7: Initialize protobuf serializer total ms: 13.0706 self ms: 13.0709
  1462.  
  1463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1464.  
  1465. L7: SaveLoadManager.Initialize total ms: 0.2026 self ms: 0.2029
  1466.  
  1467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1468.  
  1469. L7: LoadGlobalRoot total ms: 0.5321 self ms: 0.5324
  1470.  
  1471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1472.  
  1473. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1474. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1475.  
  1476. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1477.  
  1478. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1479.  
  1480. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1481.  
  1482. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1483.  
  1484. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1485.  
  1486. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1487.  
  1488. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1489.  
  1490. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1491.  
  1492. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1493.  
  1494. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1495.  
  1496. (Filename: Line: -1)
  1497.  
  1498. NullReferenceException: Object reference not set to an instance of an object
  1499. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1500.  
  1501. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1502.  
  1503. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1504.  
  1505. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1506.  
  1507. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1508.  
  1509. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1510.  
  1511. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1512.  
  1513. (Filename: Line: -1)
  1514.  
  1515. NullReferenceException: Object reference not set to an instance of an object
  1516. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1517.  
  1518. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1519.  
  1520. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1521.  
  1522. (Filename: Line: -1)
  1523.  
  1524. builders ready, building world..
  1525.  
  1526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1527.  
  1528. loading static world at SNUnmanagedData\Build18
  1529.  
  1530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1531.  
  1532. SteamAuth: Steam checks ok
  1533.  
  1534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1535.  
  1536. PAXTerrainController::MountWorld frame 734
  1537.  
  1538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1539.  
  1540. World in SNUnmanagedData\Build18 is from version 39
  1541.  
  1542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1543.  
  1544. LargeWorld: Loading world frame 734
  1545.  
  1546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1547.  
  1548. LargeWorld land == Voxeland (Voxeland)
  1549.  
  1550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1551.  
  1552. LargeWorldStreamer::Deinitialize called, frame 734
  1553.  
  1554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1555.  
  1556. LargeWorldStreamer::Initialize frame 734
  1557.  
  1558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1559.  
  1560. Read streaming settings:
  1561. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1562.  
  1563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1564.  
  1565. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1566.  
  1567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1568.  
  1569. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1570.  
  1571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1572.  
  1573. Calling LoadPrefabDatabase frame 734
  1574.  
  1575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1576.  
  1577. L9: PreLoad WorldEntities total ms: 16.6149 self ms: 16.6155
  1578.  
  1579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1580.  
  1581. L8: Initialize prefab database (WorldEntities) total ms: 19.0552 self ms: 1.8134
  1582.  
  1583. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1584.  
  1585. Shader warmup: 184 shaders 4455 combinations 0.009s
  1586. L8: Warm All Shaders total ms: 9.4747 self ms: 9.4753
  1587.  
  1588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1589.  
  1590. L8: Initialize protobuf serializer total ms: 13.4453 self ms: 13.4459
  1591.  
  1592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1593.  
  1594. L8: SaveLoadManager.Initialize total ms: 0.2054 self ms: 0.2057
  1595.  
  1596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1597.  
  1598. L8: LoadGlobalRoot total ms: 0.5183 self ms: 0.5186
  1599.  
  1600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1601.  
  1602. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1603. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1604.  
  1605. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1606.  
  1607. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1608.  
  1609. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1610.  
  1611. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1612.  
  1613. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1614.  
  1615. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1616.  
  1617. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1618.  
  1619. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1620.  
  1621. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1622.  
  1623. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1624.  
  1625. (Filename: Line: -1)
  1626.  
  1627. NullReferenceException: Object reference not set to an instance of an object
  1628. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1629.  
  1630. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1631.  
  1632. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1633.  
  1634. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1635.  
  1636. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1637.  
  1638. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1639.  
  1640. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1641.  
  1642. (Filename: Line: -1)
  1643.  
  1644. NullReferenceException: Object reference not set to an instance of an object
  1645. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1646.  
  1647. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1648.  
  1649. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1650.  
  1651. (Filename: Line: -1)
  1652.  
  1653. builders ready, building world..
  1654.  
  1655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1656.  
  1657. loading static world at SNUnmanagedData\Build18
  1658.  
  1659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1660.  
  1661. SteamAuth: Steam checks ok
  1662.  
  1663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1664.  
  1665. PAXTerrainController::MountWorld frame 735
  1666.  
  1667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1668.  
  1669. World in SNUnmanagedData\Build18 is from version 39
  1670.  
  1671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1672.  
  1673. LargeWorld: Loading world frame 735
  1674.  
  1675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1676.  
  1677. LargeWorld land == Voxeland (Voxeland)
  1678.  
  1679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1680.  
  1681. LargeWorldStreamer::Deinitialize called, frame 735
  1682.  
  1683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1684.  
  1685. LargeWorldStreamer::Initialize frame 735
  1686.  
  1687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1688.  
  1689. Read streaming settings:
  1690. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1691.  
  1692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1693.  
  1694. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1695.  
  1696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1697.  
  1698. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1699.  
  1700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1701.  
  1702. Calling LoadPrefabDatabase frame 735
  1703.  
  1704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1705.  
  1706. L10: PreLoad WorldEntities total ms: 16.4116 self ms: 16.4119
  1707.  
  1708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1709.  
  1710. L9: Initialize prefab database (WorldEntities) total ms: 18.892 self ms: 1.8561
  1711.  
  1712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1713.  
  1714. Shader warmup: 184 shaders 4455 combinations 0.009s
  1715. L9: Warm All Shaders total ms: 9.549 self ms: 9.5496
  1716.  
  1717. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1718.  
  1719. L9: Initialize protobuf serializer total ms: 13.6559 self ms: 13.6562
  1720.  
  1721. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1722.  
  1723. L9: SaveLoadManager.Initialize total ms: 0.2002 self ms: 0.2005
  1724.  
  1725. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1726.  
  1727. L9: LoadGlobalRoot total ms: 0.5373 self ms: 0.5376
  1728.  
  1729. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1730.  
  1731. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1732. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1733.  
  1734. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1735.  
  1736. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1737.  
  1738. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1739.  
  1740. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1741.  
  1742. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1743.  
  1744. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1745.  
  1746. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1747.  
  1748. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1749.  
  1750. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1751.  
  1752. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1753.  
  1754. (Filename: Line: -1)
  1755.  
  1756. NullReferenceException: Object reference not set to an instance of an object
  1757. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1758.  
  1759. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1760.  
  1761. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1762.  
  1763. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1764.  
  1765. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1766.  
  1767. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1768.  
  1769. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1770.  
  1771. (Filename: Line: -1)
  1772.  
  1773. NullReferenceException: Object reference not set to an instance of an object
  1774. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1775.  
  1776. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1777.  
  1778. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1779.  
  1780. (Filename: Line: -1)
  1781.  
  1782. builders ready, building world..
  1783.  
  1784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1785.  
  1786. loading static world at SNUnmanagedData\Build18
  1787.  
  1788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1789.  
  1790. SteamAuth: Steam checks ok
  1791.  
  1792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1793.  
  1794. PAXTerrainController::MountWorld frame 736
  1795.  
  1796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1797.  
  1798. World in SNUnmanagedData\Build18 is from version 39
  1799.  
  1800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1801.  
  1802. LargeWorld: Loading world frame 736
  1803.  
  1804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1805.  
  1806. LargeWorld land == Voxeland (Voxeland)
  1807.  
  1808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1809.  
  1810. LargeWorldStreamer::Deinitialize called, frame 736
  1811.  
  1812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1813.  
  1814. LargeWorldStreamer::Initialize frame 736
  1815.  
  1816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1817.  
  1818. Read streaming settings:
  1819. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1820.  
  1821. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1822.  
  1823. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1824.  
  1825. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1826.  
  1827. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1828.  
  1829. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1830.  
  1831. Calling LoadPrefabDatabase frame 736
  1832.  
  1833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1834.  
  1835. L11: PreLoad WorldEntities total ms: 17.0673 self ms: 17.0679
  1836.  
  1837. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1838.  
  1839. L10: Initialize prefab database (WorldEntities) total ms: 19.5625 self ms: 1.8537
  1840.  
  1841. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1842.  
  1843. Shader warmup: 184 shaders 4455 combinations 0.009s
  1844. L10: Warm All Shaders total ms: 9.8089 self ms: 9.8095
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1847.  
  1848. L10: Initialize protobuf serializer total ms: 13.5176 self ms: 13.5182
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1851.  
  1852. L10: SaveLoadManager.Initialize total ms: 0.1584 self ms: 0.1584
  1853.  
  1854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1855.  
  1856. L10: LoadGlobalRoot total ms: 0.5725 self ms: 0.5728
  1857.  
  1858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1859.  
  1860. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1861. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1862.  
  1863. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1864.  
  1865. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1866.  
  1867. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1868.  
  1869. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1870.  
  1871. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  1872.  
  1873. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  1874.  
  1875. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  1876.  
  1877. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  1878.  
  1879. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  1880.  
  1881. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  1882.  
  1883. (Filename: Line: -1)
  1884.  
  1885. NullReferenceException: Object reference not set to an instance of an object
  1886. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  1887.  
  1888. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1889.  
  1890. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  1891.  
  1892. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  1893.  
  1894. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  1895.  
  1896. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  1897.  
  1898. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  1899.  
  1900. (Filename: Line: -1)
  1901.  
  1902. NullReferenceException: Object reference not set to an instance of an object
  1903. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  1904.  
  1905. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  1906.  
  1907. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  1908.  
  1909. (Filename: Line: -1)
  1910.  
  1911. builders ready, building world..
  1912.  
  1913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1914.  
  1915. loading static world at SNUnmanagedData\Build18
  1916.  
  1917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1918.  
  1919. SteamAuth: Steam checks ok
  1920.  
  1921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1922.  
  1923. PAXTerrainController::MountWorld frame 737
  1924.  
  1925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1926.  
  1927. World in SNUnmanagedData\Build18 is from version 39
  1928.  
  1929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1930.  
  1931. LargeWorld: Loading world frame 737
  1932.  
  1933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1934.  
  1935. LargeWorld land == Voxeland (Voxeland)
  1936.  
  1937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1938.  
  1939. LargeWorldStreamer::Deinitialize called, frame 737
  1940.  
  1941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1942.  
  1943. LargeWorldStreamer::Initialize frame 737
  1944.  
  1945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1946.  
  1947. Read streaming settings:
  1948. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1949.  
  1950. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1951.  
  1952. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1953.  
  1954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1955.  
  1956. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1957.  
  1958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1959.  
  1960. Calling LoadPrefabDatabase frame 737
  1961.  
  1962. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1963.  
  1964. L12: PreLoad WorldEntities total ms: 16.4898 self ms: 16.4904
  1965.  
  1966. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1967.  
  1968. L11: Initialize prefab database (WorldEntities) total ms: 18.88 self ms: 1.774
  1969.  
  1970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1971.  
  1972. Shader warmup: 184 shaders 4455 combinations 0.009s
  1973. L11: Warm All Shaders total ms: 9.3222 self ms: 9.3228
  1974.  
  1975. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1976.  
  1977. L11: Initialize protobuf serializer total ms: 13.1972 self ms: 13.1978
  1978.  
  1979. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1980.  
  1981. L11: SaveLoadManager.Initialize total ms: 0.2213 self ms: 0.2216
  1982.  
  1983. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1984.  
  1985. L11: LoadGlobalRoot total ms: 0.6313 self ms: 0.6313
  1986.  
  1987. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1988.  
  1989. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  1990. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  1991.  
  1992. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  1993.  
  1994. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  1995.  
  1996. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  1997.  
  1998. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  1999.  
  2000. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2001.  
  2002. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2003.  
  2004. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2005.  
  2006. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2007.  
  2008. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2009.  
  2010. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2011.  
  2012. (Filename: Line: -1)
  2013.  
  2014. NullReferenceException: Object reference not set to an instance of an object
  2015. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2016.  
  2017. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2018.  
  2019. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2020.  
  2021. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2022.  
  2023. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2024.  
  2025. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2026.  
  2027. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2028.  
  2029. (Filename: Line: -1)
  2030.  
  2031. NullReferenceException: Object reference not set to an instance of an object
  2032. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2033.  
  2034. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2035.  
  2036. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2037.  
  2038. (Filename: Line: -1)
  2039.  
  2040. builders ready, building world..
  2041.  
  2042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2043.  
  2044. loading static world at SNUnmanagedData\Build18
  2045.  
  2046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2047.  
  2048. SteamAuth: Steam checks ok
  2049.  
  2050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2051.  
  2052. PAXTerrainController::MountWorld frame 738
  2053.  
  2054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2055.  
  2056. World in SNUnmanagedData\Build18 is from version 39
  2057.  
  2058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2059.  
  2060. LargeWorld: Loading world frame 738
  2061.  
  2062. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2063.  
  2064. LargeWorld land == Voxeland (Voxeland)
  2065.  
  2066. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2067.  
  2068. LargeWorldStreamer::Deinitialize called, frame 738
  2069.  
  2070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2071.  
  2072. LargeWorldStreamer::Initialize frame 738
  2073.  
  2074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2075.  
  2076. Read streaming settings:
  2077. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2078.  
  2079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2080.  
  2081. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2082.  
  2083. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2084.  
  2085. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2086.  
  2087. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2088.  
  2089. Calling LoadPrefabDatabase frame 738
  2090.  
  2091. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2092.  
  2093. L13: PreLoad WorldEntities total ms: 17.1334 self ms: 17.1341
  2094.  
  2095. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2096.  
  2097. L12: Initialize prefab database (WorldEntities) total ms: 19.6465 self ms: 1.8676
  2098.  
  2099. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2100.  
  2101. Shader warmup: 184 shaders 4455 combinations 0.009s
  2102. L12: Warm All Shaders total ms: 9.8996 self ms: 9.9002
  2103.  
  2104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2105.  
  2106. L12: Initialize protobuf serializer total ms: 14.0702 self ms: 14.0708
  2107.  
  2108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2109.  
  2110. L12: SaveLoadManager.Initialize total ms: 0.1978 self ms: 0.1981
  2111.  
  2112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2113.  
  2114. L12: LoadGlobalRoot total ms: 0.5625 self ms: 0.5628
  2115.  
  2116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2117.  
  2118. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2119. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2120.  
  2121. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2122.  
  2123. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2124.  
  2125. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2126.  
  2127. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2128.  
  2129. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2130.  
  2131. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2132.  
  2133. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2134.  
  2135. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2136.  
  2137. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2138.  
  2139. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2140.  
  2141. (Filename: Line: -1)
  2142.  
  2143. NullReferenceException: Object reference not set to an instance of an object
  2144. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2145.  
  2146. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2147.  
  2148. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2149.  
  2150. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2151.  
  2152. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2153.  
  2154. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2155.  
  2156. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2157.  
  2158. (Filename: Line: -1)
  2159.  
  2160. NullReferenceException: Object reference not set to an instance of an object
  2161. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2162.  
  2163. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2164.  
  2165. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2166.  
  2167. (Filename: Line: -1)
  2168.  
  2169. builders ready, building world..
  2170.  
  2171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2172.  
  2173. loading static world at SNUnmanagedData\Build18
  2174.  
  2175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2176.  
  2177. SteamAuth: Steam checks ok
  2178.  
  2179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2180.  
  2181. PAXTerrainController::MountWorld frame 739
  2182.  
  2183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2184.  
  2185. World in SNUnmanagedData\Build18 is from version 39
  2186.  
  2187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2188.  
  2189. LargeWorld: Loading world frame 739
  2190.  
  2191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2192.  
  2193. LargeWorld land == Voxeland (Voxeland)
  2194.  
  2195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2196.  
  2197. LargeWorldStreamer::Deinitialize called, frame 739
  2198.  
  2199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2200.  
  2201. LargeWorldStreamer::Initialize frame 739
  2202.  
  2203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2204.  
  2205. Read streaming settings:
  2206. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2207.  
  2208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2209.  
  2210. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2211.  
  2212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2213.  
  2214. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2215.  
  2216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2217.  
  2218. Calling LoadPrefabDatabase frame 739
  2219.  
  2220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2221.  
  2222. L14: PreLoad WorldEntities total ms: 16.6841 self ms: 16.6847
  2223.  
  2224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2225.  
  2226. L13: Initialize prefab database (WorldEntities) total ms: 19.1267 self ms: 1.8294
  2227.  
  2228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2229.  
  2230. Shader warmup: 184 shaders 4455 combinations 0.009s
  2231. L13: Warm All Shaders total ms: 9.4719 self ms: 9.4725
  2232.  
  2233. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2234.  
  2235. L13: Initialize protobuf serializer total ms: 14.3994 self ms: 14.4
  2236.  
  2237. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2238.  
  2239. L13: SaveLoadManager.Initialize total ms: 0.212 self ms: 0.212
  2240.  
  2241. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2242.  
  2243. L13: LoadGlobalRoot total ms: 0.5514 self ms: 0.5517
  2244.  
  2245. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2246.  
  2247. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2248. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2249.  
  2250. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2251.  
  2252. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2253.  
  2254. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2255.  
  2256. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2257.  
  2258. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2259.  
  2260. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2261.  
  2262. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2263.  
  2264. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2265.  
  2266. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2267.  
  2268. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2269.  
  2270. (Filename: Line: -1)
  2271.  
  2272. NullReferenceException: Object reference not set to an instance of an object
  2273. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2274.  
  2275. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2276.  
  2277. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2278.  
  2279. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2280.  
  2281. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2282.  
  2283. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2284.  
  2285. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2286.  
  2287. (Filename: Line: -1)
  2288.  
  2289. NullReferenceException: Object reference not set to an instance of an object
  2290. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2291.  
  2292. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2293.  
  2294. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2295.  
  2296. (Filename: Line: -1)
  2297.  
  2298. builders ready, building world..
  2299.  
  2300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2301.  
  2302. loading static world at SNUnmanagedData\Build18
  2303.  
  2304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2305.  
  2306. SteamAuth: Steam checks ok
  2307.  
  2308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2309.  
  2310. PAXTerrainController::MountWorld frame 740
  2311.  
  2312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2313.  
  2314. World in SNUnmanagedData\Build18 is from version 39
  2315.  
  2316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2317.  
  2318. LargeWorld: Loading world frame 740
  2319.  
  2320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2321.  
  2322. LargeWorld land == Voxeland (Voxeland)
  2323.  
  2324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2325.  
  2326. LargeWorldStreamer::Deinitialize called, frame 740
  2327.  
  2328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2329.  
  2330. LargeWorldStreamer::Initialize frame 740
  2331.  
  2332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2333.  
  2334. Read streaming settings:
  2335. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2336.  
  2337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2338.  
  2339. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2340.  
  2341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2342.  
  2343. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2344.  
  2345. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2346.  
  2347. Calling LoadPrefabDatabase frame 740
  2348.  
  2349. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2350.  
  2351. L15: PreLoad WorldEntities total ms: 16.8923 self ms: 16.8929
  2352.  
  2353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2354.  
  2355. L14: Initialize prefab database (WorldEntities) total ms: 19.3845 self ms: 1.826
  2356.  
  2357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2358.  
  2359. Shader warmup: 184 shaders 4455 combinations 0.010s
  2360. L14: Warm All Shaders total ms: 10.0391 self ms: 10.0394
  2361.  
  2362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2363.  
  2364. L14: Initialize protobuf serializer total ms: 13.2511 self ms: 13.2514
  2365.  
  2366. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2367.  
  2368. L14: SaveLoadManager.Initialize total ms: 0.3129 self ms: 0.3132
  2369.  
  2370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2371.  
  2372. L14: LoadGlobalRoot total ms: 0.5503 self ms: 0.5503
  2373.  
  2374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2375.  
  2376. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2377. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2378.  
  2379. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2380.  
  2381. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2382.  
  2383. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2384.  
  2385. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2386.  
  2387. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2388.  
  2389. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2390.  
  2391. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2392.  
  2393. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2394.  
  2395. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2396.  
  2397. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2398.  
  2399. (Filename: Line: -1)
  2400.  
  2401. NullReferenceException: Object reference not set to an instance of an object
  2402. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2403.  
  2404. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2405.  
  2406. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2407.  
  2408. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2409.  
  2410. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2411.  
  2412. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2413.  
  2414. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2415.  
  2416. (Filename: Line: -1)
  2417.  
  2418. NullReferenceException: Object reference not set to an instance of an object
  2419. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2420.  
  2421. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2422.  
  2423. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2424.  
  2425. (Filename: Line: -1)
  2426.  
  2427. builders ready, building world..
  2428.  
  2429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2430.  
  2431. loading static world at SNUnmanagedData\Build18
  2432.  
  2433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2434.  
  2435. SteamAuth: Steam checks ok
  2436.  
  2437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2438.  
  2439. PAXTerrainController::MountWorld frame 741
  2440.  
  2441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2442.  
  2443. World in SNUnmanagedData\Build18 is from version 39
  2444.  
  2445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2446.  
  2447. LargeWorld: Loading world frame 741
  2448.  
  2449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2450.  
  2451. LargeWorld land == Voxeland (Voxeland)
  2452.  
  2453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2454.  
  2455. LargeWorldStreamer::Deinitialize called, frame 741
  2456.  
  2457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2458.  
  2459. LargeWorldStreamer::Initialize frame 741
  2460.  
  2461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2462.  
  2463. Read streaming settings:
  2464. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2465.  
  2466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2467.  
  2468. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2469.  
  2470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2471.  
  2472. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2473.  
  2474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2475.  
  2476. Calling LoadPrefabDatabase frame 741
  2477.  
  2478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2479.  
  2480. L16: PreLoad WorldEntities total ms: 17.0934 self ms: 17.0937
  2481.  
  2482. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2483.  
  2484. L15: Initialize prefab database (WorldEntities) total ms: 19.7154 self ms: 2.0019
  2485.  
  2486. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2487.  
  2488. Shader warmup: 184 shaders 4455 combinations 0.009s
  2489. L15: Warm All Shaders total ms: 9.8322 self ms: 9.8328
  2490.  
  2491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2492.  
  2493. L15: Initialize protobuf serializer total ms: 14.2648 self ms: 14.2651
  2494.  
  2495. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2496.  
  2497. L15: SaveLoadManager.Initialize total ms: 0.193 self ms: 0.193
  2498.  
  2499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2500.  
  2501. L15: LoadGlobalRoot total ms: 0.5262 self ms: 0.5265
  2502.  
  2503. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2504.  
  2505. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2506. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2507.  
  2508. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2509.  
  2510. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2511.  
  2512. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2513.  
  2514. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2515.  
  2516. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2517.  
  2518. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2519.  
  2520. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2521.  
  2522. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2523.  
  2524. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2525.  
  2526. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2527.  
  2528. (Filename: Line: -1)
  2529.  
  2530. NullReferenceException: Object reference not set to an instance of an object
  2531. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2532.  
  2533. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2534.  
  2535. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2536.  
  2537. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2538.  
  2539. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2540.  
  2541. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2542.  
  2543. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2544.  
  2545. (Filename: Line: -1)
  2546.  
  2547. NullReferenceException: Object reference not set to an instance of an object
  2548. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2549.  
  2550. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2551.  
  2552. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2553.  
  2554. (Filename: Line: -1)
  2555.  
  2556. builders ready, building world..
  2557.  
  2558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2559.  
  2560. loading static world at SNUnmanagedData\Build18
  2561.  
  2562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2563.  
  2564. SteamAuth: Steam checks ok
  2565.  
  2566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2567.  
  2568. PAXTerrainController::MountWorld frame 742
  2569.  
  2570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2571.  
  2572. World in SNUnmanagedData\Build18 is from version 39
  2573.  
  2574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2575.  
  2576. LargeWorld: Loading world frame 742
  2577.  
  2578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2579.  
  2580. LargeWorld land == Voxeland (Voxeland)
  2581.  
  2582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2583.  
  2584. LargeWorldStreamer::Deinitialize called, frame 742
  2585.  
  2586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2587.  
  2588. LargeWorldStreamer::Initialize frame 742
  2589.  
  2590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2591.  
  2592. Read streaming settings:
  2593. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2594.  
  2595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2596.  
  2597. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2598.  
  2599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2600.  
  2601. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2602.  
  2603. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2604.  
  2605. Calling LoadPrefabDatabase frame 742
  2606.  
  2607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2608.  
  2609. L17: PreLoad WorldEntities total ms: 17.2341 self ms: 17.2344
  2610.  
  2611. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2612.  
  2613. L16: Initialize prefab database (WorldEntities) total ms: 19.7383 self ms: 1.8585
  2614.  
  2615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2616.  
  2617. Shader warmup: 184 shaders 4455 combinations 0.009s
  2618. L16: Warm All Shaders total ms: 9.534 self ms: 9.5343
  2619.  
  2620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2621.  
  2622. L16: Initialize protobuf serializer total ms: 13.4565 self ms: 13.4568
  2623.  
  2624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2625.  
  2626. L16: SaveLoadManager.Initialize total ms: 0.2036 self ms: 0.2039
  2627.  
  2628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2629.  
  2630. L16: LoadGlobalRoot total ms: 0.615 self ms: 0.6153
  2631.  
  2632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2633.  
  2634. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2635. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2636.  
  2637. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2638.  
  2639. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2640.  
  2641. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2642.  
  2643. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2644.  
  2645. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2646.  
  2647. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2648.  
  2649. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2650.  
  2651. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2652.  
  2653. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2654.  
  2655. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2656.  
  2657. (Filename: Line: -1)
  2658.  
  2659. NullReferenceException: Object reference not set to an instance of an object
  2660. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2661.  
  2662. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2663.  
  2664. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2665.  
  2666. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2667.  
  2668. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2669.  
  2670. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2671.  
  2672. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2673.  
  2674. (Filename: Line: -1)
  2675.  
  2676. NullReferenceException: Object reference not set to an instance of an object
  2677. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2678.  
  2679. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2680.  
  2681. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2682.  
  2683. (Filename: Line: -1)
  2684.  
  2685. builders ready, building world..
  2686.  
  2687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2688.  
  2689. loading static world at SNUnmanagedData\Build18
  2690.  
  2691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2692.  
  2693. SteamAuth: Steam checks ok
  2694.  
  2695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2696.  
  2697. PAXTerrainController::MountWorld frame 743
  2698.  
  2699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2700.  
  2701. World in SNUnmanagedData\Build18 is from version 39
  2702.  
  2703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2704.  
  2705. LargeWorld: Loading world frame 743
  2706.  
  2707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2708.  
  2709. LargeWorld land == Voxeland (Voxeland)
  2710.  
  2711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2712.  
  2713. LargeWorldStreamer::Deinitialize called, frame 743
  2714.  
  2715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2716.  
  2717. LargeWorldStreamer::Initialize frame 743
  2718.  
  2719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2720.  
  2721. Read streaming settings:
  2722. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2723.  
  2724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2725.  
  2726. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2727.  
  2728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2729.  
  2730. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2731.  
  2732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2733.  
  2734. Calling LoadPrefabDatabase frame 743
  2735.  
  2736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2737.  
  2738. L18: PreLoad WorldEntities total ms: 16.3582 self ms: 16.3585
  2739.  
  2740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2741.  
  2742. L17: Initialize prefab database (WorldEntities) total ms: 18.796 self ms: 1.8176
  2743.  
  2744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2745.  
  2746. Shader warmup: 184 shaders 4455 combinations 0.009s
  2747. L17: Warm All Shaders total ms: 9.4018 self ms: 9.4024
  2748.  
  2749. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2750.  
  2751. L17: Initialize protobuf serializer total ms: 12.8767 self ms: 12.8773
  2752.  
  2753. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2754.  
  2755. L17: SaveLoadManager.Initialize total ms: 0.2045 self ms: 0.2048
  2756.  
  2757. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2758.  
  2759. L17: LoadGlobalRoot total ms: 0.5765 self ms: 0.5768
  2760.  
  2761. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2762.  
  2763. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2764. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2765.  
  2766. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2767.  
  2768. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2769.  
  2770. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2771.  
  2772. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2773.  
  2774. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2775.  
  2776. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2777.  
  2778. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2779.  
  2780. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2781.  
  2782. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2783.  
  2784. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2785.  
  2786. (Filename: Line: -1)
  2787.  
  2788. NullReferenceException: Object reference not set to an instance of an object
  2789. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2790.  
  2791. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2792.  
  2793. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2794.  
  2795. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2796.  
  2797. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2798.  
  2799. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2800.  
  2801. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2802.  
  2803. (Filename: Line: -1)
  2804.  
  2805. NullReferenceException: Object reference not set to an instance of an object
  2806. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2807.  
  2808. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2809.  
  2810. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2811.  
  2812. (Filename: Line: -1)
  2813.  
  2814. builders ready, building world..
  2815.  
  2816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2817.  
  2818. loading static world at SNUnmanagedData\Build18
  2819.  
  2820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2821.  
  2822. SteamAuth: Steam checks ok
  2823.  
  2824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2825.  
  2826. PAXTerrainController::MountWorld frame 744
  2827.  
  2828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2829.  
  2830. World in SNUnmanagedData\Build18 is from version 39
  2831.  
  2832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2833.  
  2834. LargeWorld: Loading world frame 744
  2835.  
  2836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2837.  
  2838. LargeWorld land == Voxeland (Voxeland)
  2839.  
  2840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2841.  
  2842. LargeWorldStreamer::Deinitialize called, frame 744
  2843.  
  2844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2845.  
  2846. LargeWorldStreamer::Initialize frame 744
  2847.  
  2848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2849.  
  2850. Read streaming settings:
  2851. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2852.  
  2853. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2854.  
  2855. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2856.  
  2857. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2858.  
  2859. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2860.  
  2861. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2862.  
  2863. Calling LoadPrefabDatabase frame 744
  2864.  
  2865. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2866.  
  2867. L19: PreLoad WorldEntities total ms: 16.3806 self ms: 16.3812
  2868.  
  2869. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2870.  
  2871. L18: Initialize prefab database (WorldEntities) total ms: 18.8228 self ms: 1.8342
  2872.  
  2873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2874.  
  2875. Shader warmup: 184 shaders 4455 combinations 0.009s
  2876. L18: Warm All Shaders total ms: 9.5304 self ms: 9.5307
  2877.  
  2878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2879.  
  2880. L18: Initialize protobuf serializer total ms: 13.5206 self ms: 13.5212
  2881.  
  2882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2883.  
  2884. L18: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
  2885.  
  2886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2887.  
  2888. L18: LoadGlobalRoot total ms: 0.5217 self ms: 0.522
  2889.  
  2890. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2891.  
  2892. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  2893. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  2894.  
  2895. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  2896.  
  2897. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  2898.  
  2899. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  2900.  
  2901. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  2902.  
  2903. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  2904.  
  2905. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  2906.  
  2907. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  2908.  
  2909. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  2910.  
  2911. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  2912.  
  2913. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  2914.  
  2915. (Filename: Line: -1)
  2916.  
  2917. NullReferenceException: Object reference not set to an instance of an object
  2918. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  2919.  
  2920. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2921.  
  2922. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  2923.  
  2924. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  2925.  
  2926. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  2927.  
  2928. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  2929.  
  2930. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  2931.  
  2932. (Filename: Line: -1)
  2933.  
  2934. NullReferenceException: Object reference not set to an instance of an object
  2935. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  2936.  
  2937. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  2938.  
  2939. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  2940.  
  2941. (Filename: Line: -1)
  2942.  
  2943. builders ready, building world..
  2944.  
  2945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2946.  
  2947. loading static world at SNUnmanagedData\Build18
  2948.  
  2949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2950.  
  2951. SteamAuth: Steam checks ok
  2952.  
  2953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2954.  
  2955. PAXTerrainController::MountWorld frame 745
  2956.  
  2957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2958.  
  2959. World in SNUnmanagedData\Build18 is from version 39
  2960.  
  2961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2962.  
  2963. LargeWorld: Loading world frame 745
  2964.  
  2965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2966.  
  2967. LargeWorld land == Voxeland (Voxeland)
  2968.  
  2969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2970.  
  2971. LargeWorldStreamer::Deinitialize called, frame 745
  2972.  
  2973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2974.  
  2975. LargeWorldStreamer::Initialize frame 745
  2976.  
  2977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2978.  
  2979. Read streaming settings:
  2980. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  2981.  
  2982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2983.  
  2984. LargeWorldStreamer allocated space for 26,20,26 octree batches
  2985.  
  2986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2987.  
  2988. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  2989.  
  2990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2991.  
  2992. Calling LoadPrefabDatabase frame 745
  2993.  
  2994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2995.  
  2996. L20: PreLoad WorldEntities total ms: 16.4408 self ms: 16.4411
  2997.  
  2998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2999.  
  3000. L19: Initialize prefab database (WorldEntities) total ms: 18.7932 self ms: 1.7365
  3001.  
  3002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3003.  
  3004. Shader warmup: 184 shaders 4455 combinations 0.009s
  3005. L19: Warm All Shaders total ms: 9.49 self ms: 9.4906
  3006.  
  3007. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3008.  
  3009. L19: Initialize protobuf serializer total ms: 13.3189 self ms: 13.3195
  3010.  
  3011. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3012.  
  3013. L19: SaveLoadManager.Initialize total ms: 0.2102 self ms: 0.2102
  3014.  
  3015. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3016.  
  3017. L19: LoadGlobalRoot total ms: 0.5277 self ms: 0.5277
  3018.  
  3019. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3020.  
  3021. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3022. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3023.  
  3024. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3025.  
  3026. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3027.  
  3028. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3029.  
  3030. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3031.  
  3032. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3033.  
  3034. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3035.  
  3036. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3037.  
  3038. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3039.  
  3040. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3041.  
  3042. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3043.  
  3044. (Filename: Line: -1)
  3045.  
  3046. NullReferenceException: Object reference not set to an instance of an object
  3047. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3048.  
  3049. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3050.  
  3051. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3052.  
  3053. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3054.  
  3055. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3056.  
  3057. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3058.  
  3059. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3060.  
  3061. (Filename: Line: -1)
  3062.  
  3063. NullReferenceException: Object reference not set to an instance of an object
  3064. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3065.  
  3066. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3067.  
  3068. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3069.  
  3070. (Filename: Line: -1)
  3071.  
  3072. builders ready, building world..
  3073.  
  3074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3075.  
  3076. loading static world at SNUnmanagedData\Build18
  3077.  
  3078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3079.  
  3080. SteamAuth: Steam checks ok
  3081.  
  3082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3083.  
  3084. PAXTerrainController::MountWorld frame 746
  3085.  
  3086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3087.  
  3088. World in SNUnmanagedData\Build18 is from version 39
  3089.  
  3090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3091.  
  3092. LargeWorld: Loading world frame 746
  3093.  
  3094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3095.  
  3096. LargeWorld land == Voxeland (Voxeland)
  3097.  
  3098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3099.  
  3100. LargeWorldStreamer::Deinitialize called, frame 746
  3101.  
  3102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3103.  
  3104. LargeWorldStreamer::Initialize frame 746
  3105.  
  3106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3107.  
  3108. Read streaming settings:
  3109. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3110.  
  3111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3112.  
  3113. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3114.  
  3115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3116.  
  3117. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3118.  
  3119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3120.  
  3121. Calling LoadPrefabDatabase frame 746
  3122.  
  3123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3124.  
  3125. L21: PreLoad WorldEntities total ms: 16.1538 self ms: 16.1544
  3126.  
  3127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3128.  
  3129. L20: Initialize prefab database (WorldEntities) total ms: 18.6542 self ms: 1.8646
  3130.  
  3131. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3132.  
  3133. Shader warmup: 184 shaders 4455 combinations 0.009s
  3134. L20: Warm All Shaders total ms: 9.3798 self ms: 9.3807
  3135.  
  3136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3137.  
  3138. L20: Initialize protobuf serializer total ms: 13.3251 self ms: 13.3254
  3139.  
  3140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3141.  
  3142. L20: SaveLoadManager.Initialize total ms: 0.2011 self ms: 0.2014
  3143.  
  3144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3145.  
  3146. L20: LoadGlobalRoot total ms: 0.5445 self ms: 0.5445
  3147.  
  3148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3149.  
  3150. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3151. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3152.  
  3153. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3154.  
  3155. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3156.  
  3157. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3158.  
  3159. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3160.  
  3161. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3162.  
  3163. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3164.  
  3165. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3166.  
  3167. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3168.  
  3169. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3170.  
  3171. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3172.  
  3173. (Filename: Line: -1)
  3174.  
  3175. NullReferenceException: Object reference not set to an instance of an object
  3176. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3177.  
  3178. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3179.  
  3180. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3181.  
  3182. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3183.  
  3184. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3185.  
  3186. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3187.  
  3188. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3189.  
  3190. (Filename: Line: -1)
  3191.  
  3192. NullReferenceException: Object reference not set to an instance of an object
  3193. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3194.  
  3195. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3196.  
  3197. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3198.  
  3199. (Filename: Line: -1)
  3200.  
  3201. builders ready, building world..
  3202.  
  3203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3204.  
  3205. loading static world at SNUnmanagedData\Build18
  3206.  
  3207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3208.  
  3209. SteamAuth: Steam checks ok
  3210.  
  3211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3212.  
  3213. PAXTerrainController::MountWorld frame 747
  3214.  
  3215. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3216.  
  3217. World in SNUnmanagedData\Build18 is from version 39
  3218.  
  3219. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3220.  
  3221. LargeWorld: Loading world frame 747
  3222.  
  3223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3224.  
  3225. LargeWorld land == Voxeland (Voxeland)
  3226.  
  3227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3228.  
  3229. LargeWorldStreamer::Deinitialize called, frame 747
  3230.  
  3231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3232.  
  3233. LargeWorldStreamer::Initialize frame 747
  3234.  
  3235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3236.  
  3237. Read streaming settings:
  3238. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3239.  
  3240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3241.  
  3242. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3243.  
  3244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3245.  
  3246. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3247.  
  3248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3249.  
  3250. Calling LoadPrefabDatabase frame 747
  3251.  
  3252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3253.  
  3254. L22: PreLoad WorldEntities total ms: 16.2634 self ms: 16.2637
  3255.  
  3256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3257.  
  3258. L21: Initialize prefab database (WorldEntities) total ms: 18.6746 self ms: 1.8043
  3259.  
  3260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3261.  
  3262. Shader warmup: 184 shaders 4455 combinations 0.009s
  3263. L21: Warm All Shaders total ms: 9.4882 self ms: 9.4888
  3264.  
  3265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3266.  
  3267. L21: Initialize protobuf serializer total ms: 13.2869 self ms: 13.2875
  3268.  
  3269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3270.  
  3271. L21: SaveLoadManager.Initialize total ms: 0.2015 self ms: 0.2015
  3272.  
  3273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3274.  
  3275. L21: LoadGlobalRoot total ms: 0.5259 self ms: 0.5262
  3276.  
  3277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3278.  
  3279. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3280. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3281.  
  3282. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3283.  
  3284. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3285.  
  3286. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3287.  
  3288. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3289.  
  3290. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3291.  
  3292. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3293.  
  3294. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3295.  
  3296. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3297.  
  3298. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3299.  
  3300. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3301.  
  3302. (Filename: Line: -1)
  3303.  
  3304. NullReferenceException: Object reference not set to an instance of an object
  3305. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3306.  
  3307. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3308.  
  3309. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3310.  
  3311. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3312.  
  3313. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3314.  
  3315. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3316.  
  3317. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3318.  
  3319. (Filename: Line: -1)
  3320.  
  3321. NullReferenceException: Object reference not set to an instance of an object
  3322. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3323.  
  3324. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3325.  
  3326. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3327.  
  3328. (Filename: Line: -1)
  3329.  
  3330. builders ready, building world..
  3331.  
  3332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3333.  
  3334. loading static world at SNUnmanagedData\Build18
  3335.  
  3336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3337.  
  3338. SteamAuth: Steam checks ok
  3339.  
  3340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3341.  
  3342. PAXTerrainController::MountWorld frame 748
  3343.  
  3344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3345.  
  3346. World in SNUnmanagedData\Build18 is from version 39
  3347.  
  3348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3349.  
  3350. LargeWorld: Loading world frame 748
  3351.  
  3352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3353.  
  3354. LargeWorld land == Voxeland (Voxeland)
  3355.  
  3356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3357.  
  3358. LargeWorldStreamer::Deinitialize called, frame 748
  3359.  
  3360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3361.  
  3362. LargeWorldStreamer::Initialize frame 748
  3363.  
  3364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3365.  
  3366. Read streaming settings:
  3367. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3368.  
  3369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3370.  
  3371. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3372.  
  3373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3374.  
  3375. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3376.  
  3377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3378.  
  3379. Calling LoadPrefabDatabase frame 748
  3380.  
  3381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3382.  
  3383. L23: PreLoad WorldEntities total ms: 16.2399 self ms: 16.2405
  3384.  
  3385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3386.  
  3387. L22: Initialize prefab database (WorldEntities) total ms: 18.6975 self ms: 1.8369
  3388.  
  3389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3390.  
  3391. Shader warmup: 184 shaders 4455 combinations 0.009s
  3392. L22: Warm All Shaders total ms: 9.7207 self ms: 9.7213
  3393.  
  3394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3395.  
  3396. L22: Initialize protobuf serializer total ms: 13.9101 self ms: 13.9104
  3397.  
  3398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3399.  
  3400. L22: SaveLoadManager.Initialize total ms: 0.2097 self ms: 0.21
  3401.  
  3402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3403.  
  3404. L22: LoadGlobalRoot total ms: 0.5265 self ms: 0.5268
  3405.  
  3406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3407.  
  3408. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3409. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3410.  
  3411. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3412.  
  3413. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3414.  
  3415. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3416.  
  3417. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3418.  
  3419. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3420.  
  3421. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3422.  
  3423. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3424.  
  3425. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3426.  
  3427. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3428.  
  3429. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3430.  
  3431. (Filename: Line: -1)
  3432.  
  3433. NullReferenceException: Object reference not set to an instance of an object
  3434. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3435.  
  3436. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3437.  
  3438. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3439.  
  3440. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3441.  
  3442. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3443.  
  3444. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3445.  
  3446. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3447.  
  3448. (Filename: Line: -1)
  3449.  
  3450. NullReferenceException: Object reference not set to an instance of an object
  3451. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3452.  
  3453. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3454.  
  3455. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3456.  
  3457. (Filename: Line: -1)
  3458.  
  3459. builders ready, building world..
  3460.  
  3461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3462.  
  3463. loading static world at SNUnmanagedData\Build18
  3464.  
  3465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3466.  
  3467. SteamAuth: Steam checks ok
  3468.  
  3469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3470.  
  3471. PAXTerrainController::MountWorld frame 749
  3472.  
  3473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3474.  
  3475. World in SNUnmanagedData\Build18 is from version 39
  3476.  
  3477. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3478.  
  3479. LargeWorld: Loading world frame 749
  3480.  
  3481. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3482.  
  3483. LargeWorld land == Voxeland (Voxeland)
  3484.  
  3485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3486.  
  3487. LargeWorldStreamer::Deinitialize called, frame 749
  3488.  
  3489. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3490.  
  3491. LargeWorldStreamer::Initialize frame 749
  3492.  
  3493. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3494.  
  3495. Read streaming settings:
  3496. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3497.  
  3498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3499.  
  3500. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3501.  
  3502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3503.  
  3504. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3505.  
  3506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3507.  
  3508. Calling LoadPrefabDatabase frame 749
  3509.  
  3510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3511.  
  3512. L24: PreLoad WorldEntities total ms: 16.4056 self ms: 16.4062
  3513.  
  3514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3515.  
  3516. L23: Initialize prefab database (WorldEntities) total ms: 18.7911 self ms: 1.7871
  3517.  
  3518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3519.  
  3520. Shader warmup: 184 shaders 4455 combinations 0.009s
  3521. L23: Warm All Shaders total ms: 9.5484 self ms: 9.549
  3522.  
  3523. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3524.  
  3525. L23: Initialize protobuf serializer total ms: 13.3752 self ms: 13.3758
  3526.  
  3527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3528.  
  3529. L23: SaveLoadManager.Initialize total ms: 0.1922 self ms: 0.1925
  3530.  
  3531. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3532.  
  3533. L23: LoadGlobalRoot total ms: 0.565 self ms: 0.565
  3534.  
  3535. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3536.  
  3537. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3538. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3539.  
  3540. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3541.  
  3542. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3543.  
  3544. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3545.  
  3546. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3547.  
  3548. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3549.  
  3550. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3551.  
  3552. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3553.  
  3554. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3555.  
  3556. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3557.  
  3558. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3559.  
  3560. (Filename: Line: -1)
  3561.  
  3562. NullReferenceException: Object reference not set to an instance of an object
  3563. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3564.  
  3565. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3566.  
  3567. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3568.  
  3569. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3570.  
  3571. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3572.  
  3573. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3574.  
  3575. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3576.  
  3577. (Filename: Line: -1)
  3578.  
  3579. NullReferenceException: Object reference not set to an instance of an object
  3580. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3581.  
  3582. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3583.  
  3584. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3585.  
  3586. (Filename: Line: -1)
  3587.  
  3588. builders ready, building world..
  3589.  
  3590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3591.  
  3592. loading static world at SNUnmanagedData\Build18
  3593.  
  3594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3595.  
  3596. SteamAuth: Steam checks ok
  3597.  
  3598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3599.  
  3600. PAXTerrainController::MountWorld frame 750
  3601.  
  3602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3603.  
  3604. World in SNUnmanagedData\Build18 is from version 39
  3605.  
  3606. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3607.  
  3608. LargeWorld: Loading world frame 750
  3609.  
  3610. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3611.  
  3612. LargeWorld land == Voxeland (Voxeland)
  3613.  
  3614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3615.  
  3616. LargeWorldStreamer::Deinitialize called, frame 750
  3617.  
  3618. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3619.  
  3620. LargeWorldStreamer::Initialize frame 750
  3621.  
  3622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3623.  
  3624. Read streaming settings:
  3625. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3626.  
  3627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3628.  
  3629. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3630.  
  3631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3632.  
  3633. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3634.  
  3635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3636.  
  3637. Calling LoadPrefabDatabase frame 750
  3638.  
  3639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3640.  
  3641. L25: PreLoad WorldEntities total ms: 16.2863 self ms: 16.2866
  3642.  
  3643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3644.  
  3645. L24: Initialize prefab database (WorldEntities) total ms: 18.7343 self ms: 1.8438
  3646.  
  3647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3648.  
  3649. Shader warmup: 184 shaders 4455 combinations 0.009s
  3650. L24: Warm All Shaders total ms: 9.3132 self ms: 9.3138
  3651.  
  3652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3653.  
  3654. L24: Initialize protobuf serializer total ms: 13.8179 self ms: 13.8182
  3655.  
  3656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3657.  
  3658. L24: SaveLoadManager.Initialize total ms: 0.2124 self ms: 0.2127
  3659.  
  3660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3661.  
  3662. L24: LoadGlobalRoot total ms: 0.5512 self ms: 0.5515
  3663.  
  3664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3665.  
  3666. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3667. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3668.  
  3669. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3670.  
  3671. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3672.  
  3673. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3674.  
  3675. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3676.  
  3677. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3678.  
  3679. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3680.  
  3681. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3682.  
  3683. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3684.  
  3685. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3686.  
  3687. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3688.  
  3689. (Filename: Line: -1)
  3690.  
  3691. NullReferenceException: Object reference not set to an instance of an object
  3692. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3693.  
  3694. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3695.  
  3696. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3697.  
  3698. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3699.  
  3700. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3701.  
  3702. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3703.  
  3704. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3705.  
  3706. (Filename: Line: -1)
  3707.  
  3708. NullReferenceException: Object reference not set to an instance of an object
  3709. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3710.  
  3711. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3712.  
  3713. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3714.  
  3715. (Filename: Line: -1)
  3716.  
  3717. builders ready, building world..
  3718.  
  3719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3720.  
  3721. loading static world at SNUnmanagedData\Build18
  3722.  
  3723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3724.  
  3725. SteamAuth: Steam checks ok
  3726.  
  3727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3728.  
  3729. PAXTerrainController::MountWorld frame 751
  3730.  
  3731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3732.  
  3733. World in SNUnmanagedData\Build18 is from version 39
  3734.  
  3735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3736.  
  3737. LargeWorld: Loading world frame 751
  3738.  
  3739. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3740.  
  3741. LargeWorld land == Voxeland (Voxeland)
  3742.  
  3743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3744.  
  3745. LargeWorldStreamer::Deinitialize called, frame 751
  3746.  
  3747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3748.  
  3749. LargeWorldStreamer::Initialize frame 751
  3750.  
  3751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3752.  
  3753. Read streaming settings:
  3754. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3755.  
  3756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3757.  
  3758. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3759.  
  3760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3761.  
  3762. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3763.  
  3764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3765.  
  3766. Calling LoadPrefabDatabase frame 751
  3767.  
  3768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3769.  
  3770. L26: PreLoad WorldEntities total ms: 16.8793 self ms: 16.8799
  3771.  
  3772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3773.  
  3774. L25: Initialize prefab database (WorldEntities) total ms: 19.1752 self ms: 1.6965
  3775.  
  3776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3777.  
  3778. Shader warmup: 184 shaders 4455 combinations 0.009s
  3779. L25: Warm All Shaders total ms: 9.4328 self ms: 9.4334
  3780.  
  3781. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3782.  
  3783. L25: Initialize protobuf serializer total ms: 12.9171 self ms: 12.9177
  3784.  
  3785. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3786.  
  3787. L25: SaveLoadManager.Initialize total ms: 0.1955 self ms: 0.1955
  3788.  
  3789. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3790.  
  3791. L25: LoadGlobalRoot total ms: 0.5189 self ms: 0.5192
  3792.  
  3793. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3794.  
  3795. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3796. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3797.  
  3798. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3799.  
  3800. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3801.  
  3802. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3803.  
  3804. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3805.  
  3806. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3807.  
  3808. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3809.  
  3810. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3811.  
  3812. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3813.  
  3814. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3815.  
  3816. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3817.  
  3818. (Filename: Line: -1)
  3819.  
  3820. NullReferenceException: Object reference not set to an instance of an object
  3821. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3822.  
  3823. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3824.  
  3825. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3826.  
  3827. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3828.  
  3829. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3830.  
  3831. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3832.  
  3833. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3834.  
  3835. (Filename: Line: -1)
  3836.  
  3837. NullReferenceException: Object reference not set to an instance of an object
  3838. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3839.  
  3840. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3841.  
  3842. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3843.  
  3844. (Filename: Line: -1)
  3845.  
  3846. builders ready, building world..
  3847.  
  3848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3849.  
  3850. loading static world at SNUnmanagedData\Build18
  3851.  
  3852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3853.  
  3854. SteamAuth: Steam checks ok
  3855.  
  3856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3857.  
  3858. PAXTerrainController::MountWorld frame 752
  3859.  
  3860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3861.  
  3862. World in SNUnmanagedData\Build18 is from version 39
  3863.  
  3864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3865.  
  3866. LargeWorld: Loading world frame 752
  3867.  
  3868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3869.  
  3870. LargeWorld land == Voxeland (Voxeland)
  3871.  
  3872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3873.  
  3874. LargeWorldStreamer::Deinitialize called, frame 752
  3875.  
  3876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3877.  
  3878. LargeWorldStreamer::Initialize frame 752
  3879.  
  3880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3881.  
  3882. Read streaming settings:
  3883. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  3884.  
  3885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3886.  
  3887. LargeWorldStreamer allocated space for 26,20,26 octree batches
  3888.  
  3889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3890.  
  3891. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  3892.  
  3893. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3894.  
  3895. Calling LoadPrefabDatabase frame 752
  3896.  
  3897. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3898.  
  3899. L27: PreLoad WorldEntities total ms: 16.3658 self ms: 16.3664
  3900.  
  3901. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3902.  
  3903. L26: Initialize prefab database (WorldEntities) total ms: 18.8047 self ms: 1.8248
  3904.  
  3905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3906.  
  3907. Shader warmup: 184 shaders 4455 combinations 0.009s
  3908. L26: Warm All Shaders total ms: 9.6542 self ms: 9.6548
  3909.  
  3910. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3911.  
  3912. L26: Initialize protobuf serializer total ms: 13.2814 self ms: 13.282
  3913.  
  3914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3915.  
  3916. L26: SaveLoadManager.Initialize total ms: 0.2443 self ms: 0.2443
  3917.  
  3918. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3919.  
  3920. L26: LoadGlobalRoot total ms: 0.5406 self ms: 0.5406
  3921.  
  3922. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3923.  
  3924. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  3925. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  3926.  
  3927. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  3928.  
  3929. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  3930.  
  3931. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  3932.  
  3933. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  3934.  
  3935. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  3936.  
  3937. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  3938.  
  3939. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  3940.  
  3941. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  3942.  
  3943. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  3944.  
  3945. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  3946.  
  3947. (Filename: Line: -1)
  3948.  
  3949. NullReferenceException: Object reference not set to an instance of an object
  3950. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  3951.  
  3952. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3953.  
  3954. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  3955.  
  3956. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  3957.  
  3958. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  3959.  
  3960. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  3961.  
  3962. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  3963.  
  3964. (Filename: Line: -1)
  3965.  
  3966. NullReferenceException: Object reference not set to an instance of an object
  3967. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  3968.  
  3969. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  3970.  
  3971. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  3972.  
  3973. (Filename: Line: -1)
  3974.  
  3975. builders ready, building world..
  3976.  
  3977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3978.  
  3979. loading static world at SNUnmanagedData\Build18
  3980.  
  3981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3982.  
  3983. SteamAuth: Steam checks ok
  3984.  
  3985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3986.  
  3987. PAXTerrainController::MountWorld frame 753
  3988.  
  3989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3990.  
  3991. World in SNUnmanagedData\Build18 is from version 39
  3992.  
  3993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3994.  
  3995. LargeWorld: Loading world frame 753
  3996.  
  3997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3998.  
  3999. LargeWorld land == Voxeland (Voxeland)
  4000.  
  4001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4002.  
  4003. LargeWorldStreamer::Deinitialize called, frame 753
  4004.  
  4005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4006.  
  4007. LargeWorldStreamer::Initialize frame 753
  4008.  
  4009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4010.  
  4011. Read streaming settings:
  4012. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4013.  
  4014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4015.  
  4016. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4017.  
  4018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4019.  
  4020. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4021.  
  4022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4023.  
  4024. Calling LoadPrefabDatabase frame 753
  4025.  
  4026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4027.  
  4028. L28: PreLoad WorldEntities total ms: 16.3411 self ms: 16.3417
  4029.  
  4030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4031.  
  4032. L27: Initialize prefab database (WorldEntities) total ms: 18.7649 self ms: 1.8028
  4033.  
  4034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4035.  
  4036. Shader warmup: 184 shaders 4455 combinations 0.009s
  4037. L27: Warm All Shaders total ms: 9.59 self ms: 9.5906
  4038.  
  4039. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4040.  
  4041. L27: Initialize protobuf serializer total ms: 13.3517 self ms: 13.352
  4042.  
  4043. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4044.  
  4045. L27: SaveLoadManager.Initialize total ms: 0.2988 self ms: 0.2991
  4046.  
  4047. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4048.  
  4049. L27: LoadGlobalRoot total ms: 0.5427 self ms: 0.5427
  4050.  
  4051. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4052.  
  4053. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4054. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4055.  
  4056. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4057.  
  4058. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4059.  
  4060. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4061.  
  4062. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4063.  
  4064. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4065.  
  4066. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4067.  
  4068. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4069.  
  4070. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4071.  
  4072. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4073.  
  4074. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4075.  
  4076. (Filename: Line: -1)
  4077.  
  4078. NullReferenceException: Object reference not set to an instance of an object
  4079. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4080.  
  4081. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4082.  
  4083. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4084.  
  4085. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4086.  
  4087. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4088.  
  4089. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4090.  
  4091. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4092.  
  4093. (Filename: Line: -1)
  4094.  
  4095. NullReferenceException: Object reference not set to an instance of an object
  4096. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4097.  
  4098. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4099.  
  4100. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4101.  
  4102. (Filename: Line: -1)
  4103.  
  4104. builders ready, building world..
  4105.  
  4106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4107.  
  4108. loading static world at SNUnmanagedData\Build18
  4109.  
  4110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4111.  
  4112. SteamAuth: Steam checks ok
  4113.  
  4114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4115.  
  4116. PAXTerrainController::MountWorld frame 754
  4117.  
  4118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4119.  
  4120. World in SNUnmanagedData\Build18 is from version 39
  4121.  
  4122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4123.  
  4124. LargeWorld: Loading world frame 754
  4125.  
  4126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4127.  
  4128. LargeWorld land == Voxeland (Voxeland)
  4129.  
  4130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4131.  
  4132. LargeWorldStreamer::Deinitialize called, frame 754
  4133.  
  4134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4135.  
  4136. LargeWorldStreamer::Initialize frame 754
  4137.  
  4138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4139.  
  4140. Read streaming settings:
  4141. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4142.  
  4143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4144.  
  4145. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4146.  
  4147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4148.  
  4149. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4150.  
  4151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4152.  
  4153. Calling LoadPrefabDatabase frame 754
  4154.  
  4155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4156.  
  4157. L29: PreLoad WorldEntities total ms: 16.4501 self ms: 16.4504
  4158.  
  4159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4160.  
  4161. L28: Initialize prefab database (WorldEntities) total ms: 19.1053 self ms: 2.0329
  4162.  
  4163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4164.  
  4165. Shader warmup: 184 shaders 4455 combinations 0.010s
  4166. L28: Warm All Shaders total ms: 9.9619 self ms: 9.9622
  4167.  
  4168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4169.  
  4170. L28: Initialize protobuf serializer total ms: 13.6182 self ms: 13.6188
  4171.  
  4172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4173.  
  4174. L28: SaveLoadManager.Initialize total ms: 0.2235 self ms: 0.2238
  4175.  
  4176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4177.  
  4178. L28: LoadGlobalRoot total ms: 0.5544 self ms: 0.5547
  4179.  
  4180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4181.  
  4182. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4183. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4184.  
  4185. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4186.  
  4187. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4188.  
  4189. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4190.  
  4191. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4192.  
  4193. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4194.  
  4195. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4196.  
  4197. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4198.  
  4199. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4200.  
  4201. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4202.  
  4203. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4204.  
  4205. (Filename: Line: -1)
  4206.  
  4207. NullReferenceException: Object reference not set to an instance of an object
  4208. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4209.  
  4210. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4211.  
  4212. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4213.  
  4214. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4215.  
  4216. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4217.  
  4218. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4219.  
  4220. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4221.  
  4222. (Filename: Line: -1)
  4223.  
  4224. NullReferenceException: Object reference not set to an instance of an object
  4225. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4226.  
  4227. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4228.  
  4229. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4230.  
  4231. (Filename: Line: -1)
  4232.  
  4233. builders ready, building world..
  4234.  
  4235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4236.  
  4237. loading static world at SNUnmanagedData\Build18
  4238.  
  4239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4240.  
  4241. SteamAuth: Steam checks ok
  4242.  
  4243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4244.  
  4245. PAXTerrainController::MountWorld frame 755
  4246.  
  4247. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4248.  
  4249. World in SNUnmanagedData\Build18 is from version 39
  4250.  
  4251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4252.  
  4253. LargeWorld: Loading world frame 755
  4254.  
  4255. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4256.  
  4257. LargeWorld land == Voxeland (Voxeland)
  4258.  
  4259. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4260.  
  4261. LargeWorldStreamer::Deinitialize called, frame 755
  4262.  
  4263. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4264.  
  4265. LargeWorldStreamer::Initialize frame 755
  4266.  
  4267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4268.  
  4269. Read streaming settings:
  4270. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4271.  
  4272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4273.  
  4274. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4275.  
  4276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4277.  
  4278. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4279.  
  4280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4281.  
  4282. Calling LoadPrefabDatabase frame 755
  4283.  
  4284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4285.  
  4286. L30: PreLoad WorldEntities total ms: 16.3564 self ms: 16.3564
  4287.  
  4288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4289.  
  4290. L29: Initialize prefab database (WorldEntities) total ms: 18.7722 self ms: 1.7996
  4291.  
  4292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4293.  
  4294. Shader warmup: 184 shaders 4455 combinations 0.010s
  4295. L29: Warm All Shaders total ms: 9.8381 self ms: 9.8387
  4296.  
  4297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4298.  
  4299. L29: Initialize protobuf serializer total ms: 13.1607 self ms: 13.1613
  4300.  
  4301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4302.  
  4303. L29: SaveLoadManager.Initialize total ms: 0.2136 self ms: 0.2136
  4304.  
  4305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4306.  
  4307. L29: LoadGlobalRoot total ms: 0.556 self ms: 0.556
  4308.  
  4309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4310.  
  4311. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4312. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4313.  
  4314. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4315.  
  4316. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4317.  
  4318. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4319.  
  4320. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4321.  
  4322. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4323.  
  4324. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4325.  
  4326. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4327.  
  4328. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4329.  
  4330. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4331.  
  4332. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4333.  
  4334. (Filename: Line: -1)
  4335.  
  4336. NullReferenceException: Object reference not set to an instance of an object
  4337. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4338.  
  4339. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4340.  
  4341. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4342.  
  4343. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4344.  
  4345. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4346.  
  4347. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4348.  
  4349. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4350.  
  4351. (Filename: Line: -1)
  4352.  
  4353. NullReferenceException: Object reference not set to an instance of an object
  4354. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4355.  
  4356. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4357.  
  4358. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4359.  
  4360. (Filename: Line: -1)
  4361.  
  4362. builders ready, building world..
  4363.  
  4364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4365.  
  4366. loading static world at SNUnmanagedData\Build18
  4367.  
  4368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4369.  
  4370. SteamAuth: Steam checks ok
  4371.  
  4372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4373.  
  4374. PAXTerrainController::MountWorld frame 756
  4375.  
  4376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4377.  
  4378. World in SNUnmanagedData\Build18 is from version 39
  4379.  
  4380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4381.  
  4382. LargeWorld: Loading world frame 756
  4383.  
  4384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4385.  
  4386. LargeWorld land == Voxeland (Voxeland)
  4387.  
  4388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4389.  
  4390. LargeWorldStreamer::Deinitialize called, frame 756
  4391.  
  4392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4393.  
  4394. LargeWorldStreamer::Initialize frame 756
  4395.  
  4396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4397.  
  4398. Read streaming settings:
  4399. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4400.  
  4401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4402.  
  4403. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4404.  
  4405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4406.  
  4407. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4408.  
  4409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4410.  
  4411. Calling LoadPrefabDatabase frame 756
  4412.  
  4413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4414.  
  4415. L31: PreLoad WorldEntities total ms: 16.5314 self ms: 16.532
  4416.  
  4417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4418.  
  4419. L30: Initialize prefab database (WorldEntities) total ms: 18.9276 self ms: 1.77
  4420.  
  4421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4422.  
  4423. Shader warmup: 184 shaders 4455 combinations 0.009s
  4424. L30: Warm All Shaders total ms: 9.5948 self ms: 9.5954
  4425.  
  4426. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4427.  
  4428. L30: Initialize protobuf serializer total ms: 13.1942 self ms: 13.1945
  4429.  
  4430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4431.  
  4432. L30: SaveLoadManager.Initialize total ms: 0.2253 self ms: 0.2256
  4433.  
  4434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4435.  
  4436. L30: LoadGlobalRoot total ms: 0.5473 self ms: 0.5476
  4437.  
  4438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4439.  
  4440. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4441. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4442.  
  4443. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4444.  
  4445. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4446.  
  4447. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4448.  
  4449. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4450.  
  4451. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4452.  
  4453. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4454.  
  4455. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4456.  
  4457. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4458.  
  4459. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4460.  
  4461. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4462.  
  4463. (Filename: Line: -1)
  4464.  
  4465. NullReferenceException: Object reference not set to an instance of an object
  4466. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4467.  
  4468. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4469.  
  4470. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4471.  
  4472. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4473.  
  4474. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4475.  
  4476. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4477.  
  4478. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4479.  
  4480. (Filename: Line: -1)
  4481.  
  4482. NullReferenceException: Object reference not set to an instance of an object
  4483. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4484.  
  4485. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4486.  
  4487. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4488.  
  4489. (Filename: Line: -1)
  4490.  
  4491. builders ready, building world..
  4492.  
  4493. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4494.  
  4495. loading static world at SNUnmanagedData\Build18
  4496.  
  4497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4498.  
  4499. SteamAuth: Steam checks ok
  4500.  
  4501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4502.  
  4503. PAXTerrainController::MountWorld frame 757
  4504.  
  4505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4506.  
  4507. World in SNUnmanagedData\Build18 is from version 39
  4508.  
  4509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4510.  
  4511. LargeWorld: Loading world frame 757
  4512.  
  4513. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4514.  
  4515. LargeWorld land == Voxeland (Voxeland)
  4516.  
  4517. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4518.  
  4519. LargeWorldStreamer::Deinitialize called, frame 757
  4520.  
  4521. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4522.  
  4523. LargeWorldStreamer::Initialize frame 757
  4524.  
  4525. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4526.  
  4527. Read streaming settings:
  4528. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4529.  
  4530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4531.  
  4532. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4533.  
  4534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4535.  
  4536. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4537.  
  4538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4539.  
  4540. Calling LoadPrefabDatabase frame 757
  4541.  
  4542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4543.  
  4544. L32: PreLoad WorldEntities total ms: 16.5538 self ms: 16.5541
  4545.  
  4546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4547.  
  4548. L31: Initialize prefab database (WorldEntities) total ms: 18.98 self ms: 1.8287
  4549.  
  4550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4551.  
  4552. Shader warmup: 184 shaders 4455 combinations 0.009s
  4553. L31: Warm All Shaders total ms: 9.6168 self ms: 9.6174
  4554.  
  4555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4556.  
  4557. L31: Initialize protobuf serializer total ms: 13.601 self ms: 13.6016
  4558.  
  4559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4560.  
  4561. L31: SaveLoadManager.Initialize total ms: 0.1921 self ms: 0.1924
  4562.  
  4563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4564.  
  4565. L31: LoadGlobalRoot total ms: 0.5225 self ms: 0.5228
  4566.  
  4567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4568.  
  4569. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4570. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4571.  
  4572. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4573.  
  4574. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4575.  
  4576. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4577.  
  4578. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4579.  
  4580. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4581.  
  4582. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4583.  
  4584. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4585.  
  4586. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4587.  
  4588. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4589.  
  4590. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4591.  
  4592. (Filename: Line: -1)
  4593.  
  4594. NullReferenceException: Object reference not set to an instance of an object
  4595. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4596.  
  4597. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4598.  
  4599. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4600.  
  4601. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4602.  
  4603. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4604.  
  4605. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4606.  
  4607. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4608.  
  4609. (Filename: Line: -1)
  4610.  
  4611. NullReferenceException: Object reference not set to an instance of an object
  4612. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4613.  
  4614. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4615.  
  4616. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4617.  
  4618. (Filename: Line: -1)
  4619.  
  4620. builders ready, building world..
  4621.  
  4622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4623.  
  4624. loading static world at SNUnmanagedData\Build18
  4625.  
  4626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4627.  
  4628. SteamAuth: Steam checks ok
  4629.  
  4630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4631.  
  4632. PAXTerrainController::MountWorld frame 758
  4633.  
  4634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4635.  
  4636. World in SNUnmanagedData\Build18 is from version 39
  4637.  
  4638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4639.  
  4640. LargeWorld: Loading world frame 758
  4641.  
  4642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4643.  
  4644. LargeWorld land == Voxeland (Voxeland)
  4645.  
  4646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4647.  
  4648. LargeWorldStreamer::Deinitialize called, frame 758
  4649.  
  4650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4651.  
  4652. LargeWorldStreamer::Initialize frame 758
  4653.  
  4654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4655.  
  4656. Read streaming settings:
  4657. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4658.  
  4659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4660.  
  4661. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4662.  
  4663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4664.  
  4665. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4666.  
  4667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4668.  
  4669. Calling LoadPrefabDatabase frame 758
  4670.  
  4671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4672.  
  4673. L33: PreLoad WorldEntities total ms: 17.1037 self ms: 17.104
  4674.  
  4675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4676.  
  4677. L32: Initialize prefab database (WorldEntities) total ms: 19.5685 self ms: 1.8489
  4678.  
  4679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4680.  
  4681. Shader warmup: 184 shaders 4455 combinations 0.009s
  4682. L32: Warm All Shaders total ms: 9.3626 self ms: 9.3632
  4683.  
  4684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4685.  
  4686. L32: Initialize protobuf serializer total ms: 13.1448 self ms: 13.1451
  4687.  
  4688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4689.  
  4690. L32: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.206
  4691.  
  4692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4693.  
  4694. L32: LoadGlobalRoot total ms: 0.5307 self ms: 0.531
  4695.  
  4696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4697.  
  4698. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4699. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4700.  
  4701. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4702.  
  4703. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4704.  
  4705. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4706.  
  4707. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4708.  
  4709. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4710.  
  4711. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4712.  
  4713. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4714.  
  4715. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4716.  
  4717. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4718.  
  4719. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4720.  
  4721. (Filename: Line: -1)
  4722.  
  4723. NullReferenceException: Object reference not set to an instance of an object
  4724. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4725.  
  4726. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4727.  
  4728. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4729.  
  4730. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4731.  
  4732. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4733.  
  4734. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4735.  
  4736. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4737.  
  4738. (Filename: Line: -1)
  4739.  
  4740. NullReferenceException: Object reference not set to an instance of an object
  4741. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4742.  
  4743. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4744.  
  4745. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4746.  
  4747. (Filename: Line: -1)
  4748.  
  4749. builders ready, building world..
  4750.  
  4751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4752.  
  4753. loading static world at SNUnmanagedData\Build18
  4754.  
  4755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4756.  
  4757. SteamAuth: Steam checks ok
  4758.  
  4759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4760.  
  4761. PAXTerrainController::MountWorld frame 759
  4762.  
  4763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4764.  
  4765. World in SNUnmanagedData\Build18 is from version 39
  4766.  
  4767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4768.  
  4769. LargeWorld: Loading world frame 759
  4770.  
  4771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4772.  
  4773. LargeWorld land == Voxeland (Voxeland)
  4774.  
  4775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4776.  
  4777. LargeWorldStreamer::Deinitialize called, frame 759
  4778.  
  4779. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4780.  
  4781. LargeWorldStreamer::Initialize frame 759
  4782.  
  4783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4784.  
  4785. Read streaming settings:
  4786. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4787.  
  4788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4789.  
  4790. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4791.  
  4792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4793.  
  4794. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4795.  
  4796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4797.  
  4798. Calling LoadPrefabDatabase frame 759
  4799.  
  4800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4801.  
  4802. L34: PreLoad WorldEntities total ms: 16.5303 self ms: 16.5306
  4803.  
  4804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4805.  
  4806. L33: Initialize prefab database (WorldEntities) total ms: 18.9294 self ms: 1.7745
  4807.  
  4808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4809.  
  4810. Shader warmup: 184 shaders 4455 combinations 0.009s
  4811. L33: Warm All Shaders total ms: 9.7207 self ms: 9.7213
  4812.  
  4813. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4814.  
  4815. L33: Initialize protobuf serializer total ms: 13.0945 self ms: 13.0951
  4816.  
  4817. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4818.  
  4819. L33: SaveLoadManager.Initialize total ms: 0.2207 self ms: 0.2207
  4820.  
  4821. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4822.  
  4823. L33: LoadGlobalRoot total ms: 0.5518 self ms: 0.5518
  4824.  
  4825. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4826.  
  4827. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4828. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4829.  
  4830. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4831.  
  4832. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4833.  
  4834. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4835.  
  4836. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4837.  
  4838. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4839.  
  4840. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4841.  
  4842. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4843.  
  4844. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4845.  
  4846. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4847.  
  4848. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4849.  
  4850. (Filename: Line: -1)
  4851.  
  4852. NullReferenceException: Object reference not set to an instance of an object
  4853. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4854.  
  4855. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4856.  
  4857. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4858.  
  4859. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4860.  
  4861. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4862.  
  4863. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4864.  
  4865. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4866.  
  4867. (Filename: Line: -1)
  4868.  
  4869. NullReferenceException: Object reference not set to an instance of an object
  4870. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  4871.  
  4872. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  4873.  
  4874. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  4875.  
  4876. (Filename: Line: -1)
  4877.  
  4878. builders ready, building world..
  4879.  
  4880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4881.  
  4882. loading static world at SNUnmanagedData\Build18
  4883.  
  4884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4885.  
  4886. SteamAuth: Steam checks ok
  4887.  
  4888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4889.  
  4890. PAXTerrainController::MountWorld frame 760
  4891.  
  4892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4893.  
  4894. World in SNUnmanagedData\Build18 is from version 39
  4895.  
  4896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4897.  
  4898. LargeWorld: Loading world frame 760
  4899.  
  4900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4901.  
  4902. LargeWorld land == Voxeland (Voxeland)
  4903.  
  4904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4905.  
  4906. LargeWorldStreamer::Deinitialize called, frame 760
  4907.  
  4908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4909.  
  4910. LargeWorldStreamer::Initialize frame 760
  4911.  
  4912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4913.  
  4914. Read streaming settings:
  4915. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  4916.  
  4917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4918.  
  4919. LargeWorldStreamer allocated space for 26,20,26 octree batches
  4920.  
  4921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4922.  
  4923. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  4924.  
  4925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4926.  
  4927. Calling LoadPrefabDatabase frame 760
  4928.  
  4929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4930.  
  4931. L35: PreLoad WorldEntities total ms: 16.5685 self ms: 16.5691
  4932.  
  4933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4934.  
  4935. L34: Initialize prefab database (WorldEntities) total ms: 19.0882 self ms: 1.8806
  4936.  
  4937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4938.  
  4939. Shader warmup: 184 shaders 4455 combinations 0.009s
  4940. L34: Warm All Shaders total ms: 9.605 self ms: 9.6056
  4941.  
  4942. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4943.  
  4944. L34: Initialize protobuf serializer total ms: 13.5368 self ms: 13.5371
  4945.  
  4946. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4947.  
  4948. L34: SaveLoadManager.Initialize total ms: 0.2048 self ms: 0.2051
  4949.  
  4950. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4951.  
  4952. L34: LoadGlobalRoot total ms: 0.5226 self ms: 0.5226
  4953.  
  4954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4955.  
  4956. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  4957. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  4958.  
  4959. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  4960.  
  4961. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  4962.  
  4963. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  4964.  
  4965. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  4966.  
  4967. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  4968.  
  4969. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  4970.  
  4971. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  4972.  
  4973. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  4974.  
  4975. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  4976.  
  4977. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  4978.  
  4979. (Filename: Line: -1)
  4980.  
  4981. NullReferenceException: Object reference not set to an instance of an object
  4982. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  4983.  
  4984. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4985.  
  4986. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  4987.  
  4988. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  4989.  
  4990. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  4991.  
  4992. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  4993.  
  4994. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  4995.  
  4996. (Filename: Line: -1)
  4997.  
  4998. NullReferenceException: Object reference not set to an instance of an object
  4999. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5000.  
  5001. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5002.  
  5003. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5004.  
  5005. (Filename: Line: -1)
  5006.  
  5007. builders ready, building world..
  5008.  
  5009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5010.  
  5011. loading static world at SNUnmanagedData\Build18
  5012.  
  5013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5014.  
  5015. SteamAuth: Steam checks ok
  5016.  
  5017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5018.  
  5019. PAXTerrainController::MountWorld frame 761
  5020.  
  5021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5022.  
  5023. World in SNUnmanagedData\Build18 is from version 39
  5024.  
  5025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5026.  
  5027. LargeWorld: Loading world frame 761
  5028.  
  5029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5030.  
  5031. LargeWorld land == Voxeland (Voxeland)
  5032.  
  5033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5034.  
  5035. LargeWorldStreamer::Deinitialize called, frame 761
  5036.  
  5037. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5038.  
  5039. LargeWorldStreamer::Initialize frame 761
  5040.  
  5041. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5042.  
  5043. Read streaming settings:
  5044. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5045.  
  5046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5047.  
  5048. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5049.  
  5050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5051.  
  5052. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5053.  
  5054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5055.  
  5056. Calling LoadPrefabDatabase frame 761
  5057.  
  5058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5059.  
  5060. L36: PreLoad WorldEntities total ms: 16.4179 self ms: 16.4186
  5061.  
  5062. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5063.  
  5064. L35: Initialize prefab database (WorldEntities) total ms: 18.8147 self ms: 1.7808
  5065.  
  5066. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5067.  
  5068. Shader warmup: 184 shaders 4455 combinations 0.009s
  5069. L35: Warm All Shaders total ms: 9.7562 self ms: 9.7568
  5070.  
  5071. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5072.  
  5073. L35: Initialize protobuf serializer total ms: 13.3499 self ms: 13.3502
  5074.  
  5075. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5076.  
  5077. L35: SaveLoadManager.Initialize total ms: 0.2117 self ms: 0.2117
  5078.  
  5079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5080.  
  5081. L35: LoadGlobalRoot total ms: 0.5569 self ms: 0.5572
  5082.  
  5083. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5084.  
  5085. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5086. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5087.  
  5088. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5089.  
  5090. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5091.  
  5092. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5093.  
  5094. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5095.  
  5096. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5097.  
  5098. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5099.  
  5100. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5101.  
  5102. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5103.  
  5104. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5105.  
  5106. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5107.  
  5108. (Filename: Line: -1)
  5109.  
  5110. NullReferenceException: Object reference not set to an instance of an object
  5111. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5112.  
  5113. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5114.  
  5115. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5116.  
  5117. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5118.  
  5119. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5120.  
  5121. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5122.  
  5123. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5124.  
  5125. (Filename: Line: -1)
  5126.  
  5127. NullReferenceException: Object reference not set to an instance of an object
  5128. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5129.  
  5130. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5131.  
  5132. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5133.  
  5134. (Filename: Line: -1)
  5135.  
  5136. builders ready, building world..
  5137.  
  5138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5139.  
  5140. loading static world at SNUnmanagedData\Build18
  5141.  
  5142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5143.  
  5144. SteamAuth: Steam checks ok
  5145.  
  5146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5147.  
  5148. PAXTerrainController::MountWorld frame 762
  5149.  
  5150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5151.  
  5152. World in SNUnmanagedData\Build18 is from version 39
  5153.  
  5154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5155.  
  5156. LargeWorld: Loading world frame 762
  5157.  
  5158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5159.  
  5160. LargeWorld land == Voxeland (Voxeland)
  5161.  
  5162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5163.  
  5164. LargeWorldStreamer::Deinitialize called, frame 762
  5165.  
  5166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5167.  
  5168. LargeWorldStreamer::Initialize frame 762
  5169.  
  5170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5171.  
  5172. Read streaming settings:
  5173. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5174.  
  5175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5176.  
  5177. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5178.  
  5179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5180.  
  5181. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5182.  
  5183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5184.  
  5185. Calling LoadPrefabDatabase frame 762
  5186.  
  5187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5188.  
  5189. L37: PreLoad WorldEntities total ms: 16.5393 self ms: 16.5399
  5190.  
  5191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5192.  
  5193. L36: Initialize prefab database (WorldEntities) total ms: 19.0233 self ms: 1.8257
  5194.  
  5195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5196.  
  5197. Shader warmup: 184 shaders 4455 combinations 0.009s
  5198. L36: Warm All Shaders total ms: 9.5352 self ms: 9.5355
  5199.  
  5200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5201.  
  5202. L36: Initialize protobuf serializer total ms: 13.2709 self ms: 13.2715
  5203.  
  5204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5205.  
  5206. L36: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
  5207.  
  5208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5209.  
  5210. L36: LoadGlobalRoot total ms: 0.5481 self ms: 0.5484
  5211.  
  5212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5213.  
  5214. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5215. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5216.  
  5217. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5218.  
  5219. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5220.  
  5221. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5222.  
  5223. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5224.  
  5225. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5226.  
  5227. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5228.  
  5229. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5230.  
  5231. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5232.  
  5233. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5234.  
  5235. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5236.  
  5237. (Filename: Line: -1)
  5238.  
  5239. NullReferenceException: Object reference not set to an instance of an object
  5240. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5241.  
  5242. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5243.  
  5244. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5245.  
  5246. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5247.  
  5248. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5249.  
  5250. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5251.  
  5252. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5253.  
  5254. (Filename: Line: -1)
  5255.  
  5256. NullReferenceException: Object reference not set to an instance of an object
  5257. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5258.  
  5259. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5260.  
  5261. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5262.  
  5263. (Filename: Line: -1)
  5264.  
  5265. builders ready, building world..
  5266.  
  5267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5268.  
  5269. loading static world at SNUnmanagedData\Build18
  5270.  
  5271. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5272.  
  5273. SteamAuth: Steam checks ok
  5274.  
  5275. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5276.  
  5277. PAXTerrainController::MountWorld frame 763
  5278.  
  5279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5280.  
  5281. World in SNUnmanagedData\Build18 is from version 39
  5282.  
  5283. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5284.  
  5285. LargeWorld: Loading world frame 763
  5286.  
  5287. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5288.  
  5289. LargeWorld land == Voxeland (Voxeland)
  5290.  
  5291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5292.  
  5293. LargeWorldStreamer::Deinitialize called, frame 763
  5294.  
  5295. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5296.  
  5297. LargeWorldStreamer::Initialize frame 763
  5298.  
  5299. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5300.  
  5301. Read streaming settings:
  5302. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5303.  
  5304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5305.  
  5306. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5307.  
  5308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5309.  
  5310. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5311.  
  5312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5313.  
  5314. Calling LoadPrefabDatabase frame 763
  5315.  
  5316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5317.  
  5318. L38: PreLoad WorldEntities total ms: 16.4594 self ms: 16.4597
  5319.  
  5320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5321.  
  5322. L37: Initialize prefab database (WorldEntities) total ms: 18.8592 self ms: 1.7667
  5323.  
  5324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5325.  
  5326. Shader warmup: 184 shaders 4455 combinations 0.009s
  5327. L37: Warm All Shaders total ms: 9.384 self ms: 9.3846
  5328.  
  5329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5330.  
  5331. L37: Initialize protobuf serializer total ms: 13.273 self ms: 13.2736
  5332.  
  5333. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5334.  
  5335. L37: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.2063
  5336.  
  5337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5338.  
  5339. L37: LoadGlobalRoot total ms: 0.5677 self ms: 0.5677
  5340.  
  5341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5342.  
  5343. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5344. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5345.  
  5346. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5347.  
  5348. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5349.  
  5350. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5351.  
  5352. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5353.  
  5354. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5355.  
  5356. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5357.  
  5358. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5359.  
  5360. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5361.  
  5362. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5363.  
  5364. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5365.  
  5366. (Filename: Line: -1)
  5367.  
  5368. NullReferenceException: Object reference not set to an instance of an object
  5369. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5370.  
  5371. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5372.  
  5373. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5374.  
  5375. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5376.  
  5377. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5378.  
  5379. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5380.  
  5381. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5382.  
  5383. (Filename: Line: -1)
  5384.  
  5385. NullReferenceException: Object reference not set to an instance of an object
  5386. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5387.  
  5388. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5389.  
  5390. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5391.  
  5392. (Filename: Line: -1)
  5393.  
  5394. builders ready, building world..
  5395.  
  5396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5397.  
  5398. loading static world at SNUnmanagedData\Build18
  5399.  
  5400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5401.  
  5402. SteamAuth: Steam checks ok
  5403.  
  5404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5405.  
  5406. PAXTerrainController::MountWorld frame 764
  5407.  
  5408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5409.  
  5410. World in SNUnmanagedData\Build18 is from version 39
  5411.  
  5412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5413.  
  5414. LargeWorld: Loading world frame 764
  5415.  
  5416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5417.  
  5418. LargeWorld land == Voxeland (Voxeland)
  5419.  
  5420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5421.  
  5422. LargeWorldStreamer::Deinitialize called, frame 764
  5423.  
  5424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5425.  
  5426. LargeWorldStreamer::Initialize frame 764
  5427.  
  5428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5429.  
  5430. Read streaming settings:
  5431. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5432.  
  5433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5434.  
  5435. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5436.  
  5437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5438.  
  5439. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5440.  
  5441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5442.  
  5443. Calling LoadPrefabDatabase frame 764
  5444.  
  5445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5446.  
  5447. L39: PreLoad WorldEntities total ms: 16.3676 self ms: 16.3682
  5448.  
  5449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5450.  
  5451. L38: Initialize prefab database (WorldEntities) total ms: 18.7682 self ms: 1.7947
  5452.  
  5453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5454.  
  5455. Shader warmup: 184 shaders 4455 combinations 0.009s
  5456. L38: Warm All Shaders total ms: 9.4084 self ms: 9.409
  5457.  
  5458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5459.  
  5460. L38: Initialize protobuf serializer total ms: 13.1951 self ms: 13.1954
  5461.  
  5462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5463.  
  5464. L38: SaveLoadManager.Initialize total ms: 0.2228 self ms: 0.2231
  5465.  
  5466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5467.  
  5468. L38: LoadGlobalRoot total ms: 0.5469 self ms: 0.5472
  5469.  
  5470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5471.  
  5472. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5473. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5474.  
  5475. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5476.  
  5477. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5478.  
  5479. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5480.  
  5481. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5482.  
  5483. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5484.  
  5485. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5486.  
  5487. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5488.  
  5489. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5490.  
  5491. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5492.  
  5493. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5494.  
  5495. (Filename: Line: -1)
  5496.  
  5497. NullReferenceException: Object reference not set to an instance of an object
  5498. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5499.  
  5500. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5501.  
  5502. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5503.  
  5504. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5505.  
  5506. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5507.  
  5508. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5509.  
  5510. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5511.  
  5512. (Filename: Line: -1)
  5513.  
  5514. NullReferenceException: Object reference not set to an instance of an object
  5515. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5516.  
  5517. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5518.  
  5519. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5520.  
  5521. (Filename: Line: -1)
  5522.  
  5523. builders ready, building world..
  5524.  
  5525. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5526.  
  5527. loading static world at SNUnmanagedData\Build18
  5528.  
  5529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5530.  
  5531. SteamAuth: Steam checks ok
  5532.  
  5533. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5534.  
  5535. PAXTerrainController::MountWorld frame 765
  5536.  
  5537. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5538.  
  5539. World in SNUnmanagedData\Build18 is from version 39
  5540.  
  5541. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5542.  
  5543. LargeWorld: Loading world frame 765
  5544.  
  5545. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5546.  
  5547. LargeWorld land == Voxeland (Voxeland)
  5548.  
  5549. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5550.  
  5551. LargeWorldStreamer::Deinitialize called, frame 765
  5552.  
  5553. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5554.  
  5555. LargeWorldStreamer::Initialize frame 765
  5556.  
  5557. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5558.  
  5559. Read streaming settings:
  5560. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5561.  
  5562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5563.  
  5564. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5565.  
  5566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5567.  
  5568. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5569.  
  5570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5571.  
  5572. Calling LoadPrefabDatabase frame 765
  5573.  
  5574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5575.  
  5576. L40: PreLoad WorldEntities total ms: 16.3372 self ms: 16.3375
  5577.  
  5578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5579.  
  5580. L39: Initialize prefab database (WorldEntities) total ms: 18.7601 self ms: 1.8058
  5581.  
  5582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5583.  
  5584. Shader warmup: 184 shaders 4455 combinations 0.009s
  5585. L39: Warm All Shaders total ms: 9.3331 self ms: 9.3337
  5586.  
  5587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5588.  
  5589. L39: Initialize protobuf serializer total ms: 13.7721 self ms: 13.7724
  5590.  
  5591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5592.  
  5593. L39: SaveLoadManager.Initialize total ms: 0.2075 self ms: 0.2075
  5594.  
  5595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5596.  
  5597. L39: LoadGlobalRoot total ms: 0.5265 self ms: 0.5268
  5598.  
  5599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5600.  
  5601. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5602. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5603.  
  5604. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5605.  
  5606. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5607.  
  5608. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5609.  
  5610. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5611.  
  5612. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5613.  
  5614. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5615.  
  5616. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5617.  
  5618. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5619.  
  5620. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5621.  
  5622. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5623.  
  5624. (Filename: Line: -1)
  5625.  
  5626. NullReferenceException: Object reference not set to an instance of an object
  5627. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5628.  
  5629. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5630.  
  5631. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5632.  
  5633. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5634.  
  5635. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5636.  
  5637. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5638.  
  5639. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5640.  
  5641. (Filename: Line: -1)
  5642.  
  5643. NullReferenceException: Object reference not set to an instance of an object
  5644. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5645.  
  5646. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5647.  
  5648. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5649.  
  5650. (Filename: Line: -1)
  5651.  
  5652. builders ready, building world..
  5653.  
  5654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5655.  
  5656. loading static world at SNUnmanagedData\Build18
  5657.  
  5658. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5659.  
  5660. SteamAuth: Steam checks ok
  5661.  
  5662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5663.  
  5664. PAXTerrainController::MountWorld frame 766
  5665.  
  5666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5667.  
  5668. World in SNUnmanagedData\Build18 is from version 39
  5669.  
  5670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5671.  
  5672. LargeWorld: Loading world frame 766
  5673.  
  5674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5675.  
  5676. LargeWorld land == Voxeland (Voxeland)
  5677.  
  5678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5679.  
  5680. LargeWorldStreamer::Deinitialize called, frame 766
  5681.  
  5682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5683.  
  5684. LargeWorldStreamer::Initialize frame 766
  5685.  
  5686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5687.  
  5688. Read streaming settings:
  5689. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5690.  
  5691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5692.  
  5693. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5694.  
  5695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5696.  
  5697. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5698.  
  5699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5700.  
  5701. Calling LoadPrefabDatabase frame 766
  5702.  
  5703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5704.  
  5705. L41: PreLoad WorldEntities total ms: 16.3591 self ms: 16.3597
  5706.  
  5707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5708.  
  5709. L40: Initialize prefab database (WorldEntities) total ms: 18.8221 self ms: 1.8233
  5710.  
  5711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5712.  
  5713. Shader warmup: 184 shaders 4455 combinations 0.009s
  5714. L40: Warm All Shaders total ms: 9.4355 self ms: 9.4361
  5715.  
  5716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5717.  
  5718. L40: Initialize protobuf serializer total ms: 13.5923 self ms: 13.5926
  5719.  
  5720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5721.  
  5722. L40: SaveLoadManager.Initialize total ms: 0.2105 self ms: 0.2108
  5723.  
  5724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5725.  
  5726. L40: LoadGlobalRoot total ms: 0.5276 self ms: 0.5279
  5727.  
  5728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5729.  
  5730. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5731. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5732.  
  5733. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5734.  
  5735. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5736.  
  5737. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5738.  
  5739. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5740.  
  5741. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5742.  
  5743. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5744.  
  5745. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5746.  
  5747. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5748.  
  5749. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5750.  
  5751. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5752.  
  5753. (Filename: Line: -1)
  5754.  
  5755. NullReferenceException: Object reference not set to an instance of an object
  5756. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5757.  
  5758. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5759.  
  5760. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5761.  
  5762. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5763.  
  5764. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5765.  
  5766. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5767.  
  5768. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5769.  
  5770. (Filename: Line: -1)
  5771.  
  5772. NullReferenceException: Object reference not set to an instance of an object
  5773. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5774.  
  5775. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5776.  
  5777. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5778.  
  5779. (Filename: Line: -1)
  5780.  
  5781. builders ready, building world..
  5782.  
  5783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5784.  
  5785. loading static world at SNUnmanagedData\Build18
  5786.  
  5787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5788.  
  5789. SteamAuth: Steam checks ok
  5790.  
  5791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5792.  
  5793. PAXTerrainController::MountWorld frame 767
  5794.  
  5795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5796.  
  5797. World in SNUnmanagedData\Build18 is from version 39
  5798.  
  5799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5800.  
  5801. LargeWorld: Loading world frame 767
  5802.  
  5803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5804.  
  5805. LargeWorld land == Voxeland (Voxeland)
  5806.  
  5807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5808.  
  5809. LargeWorldStreamer::Deinitialize called, frame 767
  5810.  
  5811. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5812.  
  5813. LargeWorldStreamer::Initialize frame 767
  5814.  
  5815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5816.  
  5817. Read streaming settings:
  5818. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5819.  
  5820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5821.  
  5822. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5823.  
  5824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5825.  
  5826. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5827.  
  5828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5829.  
  5830. Calling LoadPrefabDatabase frame 767
  5831.  
  5832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5833.  
  5834. L42: PreLoad WorldEntities total ms: 16.1912 self ms: 16.1915
  5835.  
  5836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5837.  
  5838. L41: Initialize prefab database (WorldEntities) total ms: 18.6644 self ms: 1.8603
  5839.  
  5840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5841.  
  5842. Shader warmup: 184 shaders 4455 combinations 0.009s
  5843. L41: Warm All Shaders total ms: 9.4442 self ms: 9.4448
  5844.  
  5845. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5846.  
  5847. L41: Initialize protobuf serializer total ms: 13.1707 self ms: 13.171
  5848.  
  5849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5850.  
  5851. L41: SaveLoadManager.Initialize total ms: 0.209 self ms: 0.209
  5852.  
  5853. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5854.  
  5855. L41: LoadGlobalRoot total ms: 0.5511 self ms: 0.5514
  5856.  
  5857. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5858.  
  5859. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5860. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5861.  
  5862. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5863.  
  5864. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5865.  
  5866. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5867.  
  5868. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5869.  
  5870. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  5871.  
  5872. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  5873.  
  5874. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  5875.  
  5876. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  5877.  
  5878. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  5879.  
  5880. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  5881.  
  5882. (Filename: Line: -1)
  5883.  
  5884. NullReferenceException: Object reference not set to an instance of an object
  5885. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  5886.  
  5887. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5888.  
  5889. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  5890.  
  5891. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  5892.  
  5893. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  5894.  
  5895. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  5896.  
  5897. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  5898.  
  5899. (Filename: Line: -1)
  5900.  
  5901. NullReferenceException: Object reference not set to an instance of an object
  5902. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  5903.  
  5904. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  5905.  
  5906. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  5907.  
  5908. (Filename: Line: -1)
  5909.  
  5910. builders ready, building world..
  5911.  
  5912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5913.  
  5914. loading static world at SNUnmanagedData\Build18
  5915.  
  5916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5917.  
  5918. SteamAuth: Steam checks ok
  5919.  
  5920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5921.  
  5922. PAXTerrainController::MountWorld frame 768
  5923.  
  5924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5925.  
  5926. World in SNUnmanagedData\Build18 is from version 39
  5927.  
  5928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5929.  
  5930. LargeWorld: Loading world frame 768
  5931.  
  5932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5933.  
  5934. LargeWorld land == Voxeland (Voxeland)
  5935.  
  5936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5937.  
  5938. LargeWorldStreamer::Deinitialize called, frame 768
  5939.  
  5940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5941.  
  5942. LargeWorldStreamer::Initialize frame 768
  5943.  
  5944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5945.  
  5946. Read streaming settings:
  5947. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  5948.  
  5949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5950.  
  5951. LargeWorldStreamer allocated space for 26,20,26 octree batches
  5952.  
  5953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5954.  
  5955. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  5956.  
  5957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5958.  
  5959. Calling LoadPrefabDatabase frame 768
  5960.  
  5961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5962.  
  5963. L43: PreLoad WorldEntities total ms: 16.1068 self ms: 16.1071
  5964.  
  5965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5966.  
  5967. L42: Initialize prefab database (WorldEntities) total ms: 18.5394 self ms: 1.8164
  5968.  
  5969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5970.  
  5971. Shader warmup: 184 shaders 4455 combinations 0.009s
  5972. L42: Warm All Shaders total ms: 9.749 self ms: 9.7496
  5973.  
  5974. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5975.  
  5976. L42: Initialize protobuf serializer total ms: 13.2017 self ms: 13.202
  5977.  
  5978. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5979.  
  5980. L42: SaveLoadManager.Initialize total ms: 0.2554 self ms: 0.2557
  5981.  
  5982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5983.  
  5984. L42: LoadGlobalRoot total ms: 0.5719 self ms: 0.5719
  5985.  
  5986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5987.  
  5988. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  5989. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  5990.  
  5991. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  5992.  
  5993. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  5994.  
  5995. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  5996.  
  5997. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  5998.  
  5999. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6000.  
  6001. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6002.  
  6003. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6004.  
  6005. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6006.  
  6007. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6008.  
  6009. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6010.  
  6011. (Filename: Line: -1)
  6012.  
  6013. NullReferenceException: Object reference not set to an instance of an object
  6014. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6015.  
  6016. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6017.  
  6018. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6019.  
  6020. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6021.  
  6022. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6023.  
  6024. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6025.  
  6026. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6027.  
  6028. (Filename: Line: -1)
  6029.  
  6030. NullReferenceException: Object reference not set to an instance of an object
  6031. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6032.  
  6033. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6034.  
  6035. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6036.  
  6037. (Filename: Line: -1)
  6038.  
  6039. builders ready, building world..
  6040.  
  6041. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6042.  
  6043. loading static world at SNUnmanagedData\Build18
  6044.  
  6045. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6046.  
  6047. SteamAuth: Steam checks ok
  6048.  
  6049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6050.  
  6051. PAXTerrainController::MountWorld frame 769
  6052.  
  6053. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6054.  
  6055. World in SNUnmanagedData\Build18 is from version 39
  6056.  
  6057. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6058.  
  6059. LargeWorld: Loading world frame 769
  6060.  
  6061. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6062.  
  6063. LargeWorld land == Voxeland (Voxeland)
  6064.  
  6065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6066.  
  6067. LargeWorldStreamer::Deinitialize called, frame 769
  6068.  
  6069. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6070.  
  6071. LargeWorldStreamer::Initialize frame 769
  6072.  
  6073. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6074.  
  6075. Read streaming settings:
  6076. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6077.  
  6078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6079.  
  6080. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6081.  
  6082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6083.  
  6084. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6085.  
  6086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6087.  
  6088. Calling LoadPrefabDatabase frame 769
  6089.  
  6090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6091.  
  6092. L44: PreLoad WorldEntities total ms: 16.7182 self ms: 16.7185
  6093.  
  6094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6095.  
  6096. L43: Initialize prefab database (WorldEntities) total ms: 19.1026 self ms: 1.7667
  6097.  
  6098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6099.  
  6100. Shader warmup: 184 shaders 4455 combinations 0.011s
  6101. L43: Warm All Shaders total ms: 10.9266 self ms: 10.9272
  6102.  
  6103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6104.  
  6105. L43: Initialize protobuf serializer total ms: 13.0318 self ms: 13.0321
  6106.  
  6107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6108.  
  6109. L43: SaveLoadManager.Initialize total ms: 0.2244 self ms: 0.2247
  6110.  
  6111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6112.  
  6113. L43: LoadGlobalRoot total ms: 0.6262 self ms: 0.6265
  6114.  
  6115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6116.  
  6117. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6118. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6119.  
  6120. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6121.  
  6122. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6123.  
  6124. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6125.  
  6126. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6127.  
  6128. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6129.  
  6130. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6131.  
  6132. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6133.  
  6134. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6135.  
  6136. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6137.  
  6138. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6139.  
  6140. (Filename: Line: -1)
  6141.  
  6142. NullReferenceException: Object reference not set to an instance of an object
  6143. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6144.  
  6145. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6146.  
  6147. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6148.  
  6149. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6150.  
  6151. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6152.  
  6153. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6154.  
  6155. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6156.  
  6157. (Filename: Line: -1)
  6158.  
  6159. NullReferenceException: Object reference not set to an instance of an object
  6160. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6161.  
  6162. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6163.  
  6164. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6165.  
  6166. (Filename: Line: -1)
  6167.  
  6168. builders ready, building world..
  6169.  
  6170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6171.  
  6172. loading static world at SNUnmanagedData\Build18
  6173.  
  6174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6175.  
  6176. SteamAuth: Steam checks ok
  6177.  
  6178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6179.  
  6180. PAXTerrainController::MountWorld frame 770
  6181.  
  6182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6183.  
  6184. World in SNUnmanagedData\Build18 is from version 39
  6185.  
  6186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6187.  
  6188. LargeWorld: Loading world frame 770
  6189.  
  6190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6191.  
  6192. LargeWorld land == Voxeland (Voxeland)
  6193.  
  6194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6195.  
  6196. LargeWorldStreamer::Deinitialize called, frame 770
  6197.  
  6198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6199.  
  6200. LargeWorldStreamer::Initialize frame 770
  6201.  
  6202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6203.  
  6204. Read streaming settings:
  6205. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6206.  
  6207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6208.  
  6209. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6210.  
  6211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6212.  
  6213. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6214.  
  6215. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6216.  
  6217. Calling LoadPrefabDatabase frame 770
  6218.  
  6219. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6220.  
  6221. L45: PreLoad WorldEntities total ms: 16.526 self ms: 16.5266
  6222.  
  6223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6224.  
  6225. L44: Initialize prefab database (WorldEntities) total ms: 18.9836 self ms: 1.845
  6226.  
  6227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6228.  
  6229. Shader warmup: 184 shaders 4455 combinations 0.010s
  6230. L44: Warm All Shaders total ms: 9.9201 self ms: 9.9207
  6231.  
  6232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6233.  
  6234. L44: Initialize protobuf serializer total ms: 13.3552 self ms: 13.3555
  6235.  
  6236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6237.  
  6238. L44: SaveLoadManager.Initialize total ms: 0.2231 self ms: 0.2234
  6239.  
  6240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6241.  
  6242. L44: LoadGlobalRoot total ms: 0.5574 self ms: 0.5574
  6243.  
  6244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6245.  
  6246. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6247. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6248.  
  6249. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6250.  
  6251. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6252.  
  6253. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6254.  
  6255. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6256.  
  6257. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6258.  
  6259. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6260.  
  6261. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6262.  
  6263. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6264.  
  6265. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6266.  
  6267. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6268.  
  6269. (Filename: Line: -1)
  6270.  
  6271. NullReferenceException: Object reference not set to an instance of an object
  6272. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6273.  
  6274. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6275.  
  6276. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6277.  
  6278. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6279.  
  6280. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6281.  
  6282. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6283.  
  6284. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6285.  
  6286. (Filename: Line: -1)
  6287.  
  6288. NullReferenceException: Object reference not set to an instance of an object
  6289. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6290.  
  6291. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6292.  
  6293. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6294.  
  6295. (Filename: Line: -1)
  6296.  
  6297. builders ready, building world..
  6298.  
  6299. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6300.  
  6301. loading static world at SNUnmanagedData\Build18
  6302.  
  6303. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6304.  
  6305. SteamAuth: Steam checks ok
  6306.  
  6307. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6308.  
  6309. PAXTerrainController::MountWorld frame 771
  6310.  
  6311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6312.  
  6313. World in SNUnmanagedData\Build18 is from version 39
  6314.  
  6315. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6316.  
  6317. LargeWorld: Loading world frame 771
  6318.  
  6319. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6320.  
  6321. LargeWorld land == Voxeland (Voxeland)
  6322.  
  6323. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6324.  
  6325. LargeWorldStreamer::Deinitialize called, frame 771
  6326.  
  6327. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6328.  
  6329. LargeWorldStreamer::Initialize frame 771
  6330.  
  6331. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6332.  
  6333. Read streaming settings:
  6334. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6335.  
  6336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6337.  
  6338. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6339.  
  6340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6341.  
  6342. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6343.  
  6344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6345.  
  6346. Calling LoadPrefabDatabase frame 771
  6347.  
  6348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6349.  
  6350. L46: PreLoad WorldEntities total ms: 16.1514 self ms: 16.152
  6351.  
  6352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6353.  
  6354. L45: Initialize prefab database (WorldEntities) total ms: 18.6105 self ms: 1.8613
  6355.  
  6356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6357.  
  6358. Shader warmup: 184 shaders 4455 combinations 0.009s
  6359. L45: Warm All Shaders total ms: 9.752 self ms: 9.7526
  6360.  
  6361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6362.  
  6363. L45: Initialize protobuf serializer total ms: 14.0453 self ms: 14.0459
  6364.  
  6365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6366.  
  6367. L45: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.2057
  6368.  
  6369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6370.  
  6371. L45: LoadGlobalRoot total ms: 0.5988 self ms: 0.5991
  6372.  
  6373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6374.  
  6375. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6376. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6377.  
  6378. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6379.  
  6380. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6381.  
  6382. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6383.  
  6384. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6385.  
  6386. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6387.  
  6388. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6389.  
  6390. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6391.  
  6392. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6393.  
  6394. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6395.  
  6396. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6397.  
  6398. (Filename: Line: -1)
  6399.  
  6400. NullReferenceException: Object reference not set to an instance of an object
  6401. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6402.  
  6403. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6404.  
  6405. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6406.  
  6407. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6408.  
  6409. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6410.  
  6411. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6412.  
  6413. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6414.  
  6415. (Filename: Line: -1)
  6416.  
  6417. NullReferenceException: Object reference not set to an instance of an object
  6418. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6419.  
  6420. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6421.  
  6422. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6423.  
  6424. (Filename: Line: -1)
  6425.  
  6426. builders ready, building world..
  6427.  
  6428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6429.  
  6430. loading static world at SNUnmanagedData\Build18
  6431.  
  6432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6433.  
  6434. SteamAuth: Steam checks ok
  6435.  
  6436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6437.  
  6438. PAXTerrainController::MountWorld frame 772
  6439.  
  6440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6441.  
  6442. World in SNUnmanagedData\Build18 is from version 39
  6443.  
  6444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6445.  
  6446. LargeWorld: Loading world frame 772
  6447.  
  6448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6449.  
  6450. LargeWorld land == Voxeland (Voxeland)
  6451.  
  6452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6453.  
  6454. LargeWorldStreamer::Deinitialize called, frame 772
  6455.  
  6456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6457.  
  6458. LargeWorldStreamer::Initialize frame 772
  6459.  
  6460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6461.  
  6462. Read streaming settings:
  6463. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6464.  
  6465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6466.  
  6467. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6468.  
  6469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6470.  
  6471. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6472.  
  6473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6474.  
  6475. Calling LoadPrefabDatabase frame 772
  6476.  
  6477. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6478.  
  6479. L47: PreLoad WorldEntities total ms: 17.3217 self ms: 17.3223
  6480.  
  6481. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6482.  
  6483. L46: Initialize prefab database (WorldEntities) total ms: 19.8507 self ms: 1.8565
  6484.  
  6485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6486.  
  6487. Shader warmup: 184 shaders 4455 combinations 0.009s
  6488. L46: Warm All Shaders total ms: 9.7336 self ms: 9.7342
  6489.  
  6490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6491.  
  6492. L46: Initialize protobuf serializer total ms: 14.0082 self ms: 14.0085
  6493.  
  6494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6495.  
  6496. L46: SaveLoadManager.Initialize total ms: 0.2487 self ms: 0.2491
  6497.  
  6498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6499.  
  6500. L46: LoadGlobalRoot total ms: 0.5599 self ms: 0.5602
  6501.  
  6502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6503.  
  6504. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6505. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6506.  
  6507. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6508.  
  6509. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6510.  
  6511. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6512.  
  6513. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6514.  
  6515. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6516.  
  6517. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6518.  
  6519. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6520.  
  6521. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6522.  
  6523. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6524.  
  6525. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6526.  
  6527. (Filename: Line: -1)
  6528.  
  6529. NullReferenceException: Object reference not set to an instance of an object
  6530. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6531.  
  6532. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6533.  
  6534. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6535.  
  6536. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6537.  
  6538. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6539.  
  6540. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6541.  
  6542. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6543.  
  6544. (Filename: Line: -1)
  6545.  
  6546. NullReferenceException: Object reference not set to an instance of an object
  6547. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6548.  
  6549. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6550.  
  6551. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6552.  
  6553. (Filename: Line: -1)
  6554.  
  6555. builders ready, building world..
  6556.  
  6557. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6558.  
  6559. loading static world at SNUnmanagedData\Build18
  6560.  
  6561. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6562.  
  6563. SteamAuth: Steam checks ok
  6564.  
  6565. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6566.  
  6567. PAXTerrainController::MountWorld frame 773
  6568.  
  6569. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6570.  
  6571. World in SNUnmanagedData\Build18 is from version 39
  6572.  
  6573. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6574.  
  6575. LargeWorld: Loading world frame 773
  6576.  
  6577. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6578.  
  6579. LargeWorld land == Voxeland (Voxeland)
  6580.  
  6581. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6582.  
  6583. LargeWorldStreamer::Deinitialize called, frame 773
  6584.  
  6585. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6586.  
  6587. LargeWorldStreamer::Initialize frame 773
  6588.  
  6589. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6590.  
  6591. Read streaming settings:
  6592. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6593.  
  6594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6595.  
  6596. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6597.  
  6598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6599.  
  6600. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6601.  
  6602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6603.  
  6604. Calling LoadPrefabDatabase frame 773
  6605.  
  6606. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6607.  
  6608. L48: PreLoad WorldEntities total ms: 16.7049 self ms: 16.7052
  6609.  
  6610. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6611.  
  6612. L47: Initialize prefab database (WorldEntities) total ms: 19.099 self ms: 1.7905
  6613.  
  6614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6615.  
  6616. Shader warmup: 184 shaders 4455 combinations 0.009s
  6617. L47: Warm All Shaders total ms: 9.3262 self ms: 9.3271
  6618.  
  6619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6620.  
  6621. L47: Initialize protobuf serializer total ms: 13.2754 self ms: 13.276
  6622.  
  6623. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6624.  
  6625. L47: SaveLoadManager.Initialize total ms: 0.2006 self ms: 0.2009
  6626.  
  6627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6628.  
  6629. L47: LoadGlobalRoot total ms: 0.5539 self ms: 0.5542
  6630.  
  6631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6632.  
  6633. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6634. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6635.  
  6636. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6637.  
  6638. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6639.  
  6640. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6641.  
  6642. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6643.  
  6644. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6645.  
  6646. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6647.  
  6648. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6649.  
  6650. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6651.  
  6652. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6653.  
  6654. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6655.  
  6656. (Filename: Line: -1)
  6657.  
  6658. NullReferenceException: Object reference not set to an instance of an object
  6659. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6660.  
  6661. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6662.  
  6663. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6664.  
  6665. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6666.  
  6667. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6668.  
  6669. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6670.  
  6671. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6672.  
  6673. (Filename: Line: -1)
  6674.  
  6675. NullReferenceException: Object reference not set to an instance of an object
  6676. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6677.  
  6678. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6679.  
  6680. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6681.  
  6682. (Filename: Line: -1)
  6683.  
  6684. builders ready, building world..
  6685.  
  6686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6687.  
  6688. loading static world at SNUnmanagedData\Build18
  6689.  
  6690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6691.  
  6692. SteamAuth: Steam checks ok
  6693.  
  6694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6695.  
  6696. PAXTerrainController::MountWorld frame 774
  6697.  
  6698. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6699.  
  6700. World in SNUnmanagedData\Build18 is from version 39
  6701.  
  6702. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6703.  
  6704. LargeWorld: Loading world frame 774
  6705.  
  6706. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6707.  
  6708. LargeWorld land == Voxeland (Voxeland)
  6709.  
  6710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6711.  
  6712. LargeWorldStreamer::Deinitialize called, frame 774
  6713.  
  6714. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6715.  
  6716. LargeWorldStreamer::Initialize frame 774
  6717.  
  6718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6719.  
  6720. Read streaming settings:
  6721. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6722.  
  6723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6724.  
  6725. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6726.  
  6727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6728.  
  6729. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6730.  
  6731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6732.  
  6733. Calling LoadPrefabDatabase frame 774
  6734.  
  6735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6736.  
  6737. L49: PreLoad WorldEntities total ms: 17.3064 self ms: 17.3067
  6738.  
  6739. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6740.  
  6741. L48: Initialize prefab database (WorldEntities) total ms: 20.0037 self ms: 1.9378
  6742.  
  6743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6744.  
  6745. Shader warmup: 184 shaders 4455 combinations 0.009s
  6746. L48: Warm All Shaders total ms: 9.7872 self ms: 9.7878
  6747.  
  6748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6749.  
  6750. L48: Initialize protobuf serializer total ms: 13.9898 self ms: 13.9901
  6751.  
  6752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6753.  
  6754. L48: SaveLoadManager.Initialize total ms: 0.1997 self ms: 0.1997
  6755.  
  6756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6757.  
  6758. L48: LoadGlobalRoot total ms: 0.5301 self ms: 0.5304
  6759.  
  6760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6761.  
  6762. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6763. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6764.  
  6765. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6766.  
  6767. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6768.  
  6769. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6770.  
  6771. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6772.  
  6773. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6774.  
  6775. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6776.  
  6777. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6778.  
  6779. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6780.  
  6781. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6782.  
  6783. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6784.  
  6785. (Filename: Line: -1)
  6786.  
  6787. NullReferenceException: Object reference not set to an instance of an object
  6788. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6789.  
  6790. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6791.  
  6792. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6793.  
  6794. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6795.  
  6796. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6797.  
  6798. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6799.  
  6800. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6801.  
  6802. (Filename: Line: -1)
  6803.  
  6804. NullReferenceException: Object reference not set to an instance of an object
  6805. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6806.  
  6807. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6808.  
  6809. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6810.  
  6811. (Filename: Line: -1)
  6812.  
  6813. builders ready, building world..
  6814.  
  6815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6816.  
  6817. loading static world at SNUnmanagedData\Build18
  6818.  
  6819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6820.  
  6821. SteamAuth: Steam checks ok
  6822.  
  6823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6824.  
  6825. PAXTerrainController::MountWorld frame 775
  6826.  
  6827. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6828.  
  6829. World in SNUnmanagedData\Build18 is from version 39
  6830.  
  6831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6832.  
  6833. LargeWorld: Loading world frame 775
  6834.  
  6835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6836.  
  6837. LargeWorld land == Voxeland (Voxeland)
  6838.  
  6839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6840.  
  6841. LargeWorldStreamer::Deinitialize called, frame 775
  6842.  
  6843. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6844.  
  6845. LargeWorldStreamer::Initialize frame 775
  6846.  
  6847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6848.  
  6849. Read streaming settings:
  6850. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6851.  
  6852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6853.  
  6854. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6855.  
  6856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6857.  
  6858. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6859.  
  6860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6861.  
  6862. Calling LoadPrefabDatabase frame 775
  6863.  
  6864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6865.  
  6866. L50: PreLoad WorldEntities total ms: 17.6804 self ms: 17.681
  6867.  
  6868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6869.  
  6870. L49: Initialize prefab database (WorldEntities) total ms: 20.1435 self ms: 1.849
  6871.  
  6872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6873.  
  6874. Shader warmup: 184 shaders 4455 combinations 0.010s
  6875. L49: Warm All Shaders total ms: 9.9168 self ms: 9.9171
  6876.  
  6877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6878.  
  6879. L49: Initialize protobuf serializer total ms: 14.1832 self ms: 14.1838
  6880.  
  6881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6882.  
  6883. L49: SaveLoadManager.Initialize total ms: 0.1973 self ms: 0.1976
  6884.  
  6885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6886.  
  6887. L49: LoadGlobalRoot total ms: 0.59 self ms: 0.5903
  6888.  
  6889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6890.  
  6891. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  6892. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  6893.  
  6894. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  6895.  
  6896. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  6897.  
  6898. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  6899.  
  6900. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  6901.  
  6902. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  6903.  
  6904. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  6905.  
  6906. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  6907.  
  6908. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  6909.  
  6910. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  6911.  
  6912. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  6913.  
  6914. (Filename: Line: -1)
  6915.  
  6916. NullReferenceException: Object reference not set to an instance of an object
  6917. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  6918.  
  6919. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6920.  
  6921. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  6922.  
  6923. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  6924.  
  6925. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  6926.  
  6927. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  6928.  
  6929. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  6930.  
  6931. (Filename: Line: -1)
  6932.  
  6933. NullReferenceException: Object reference not set to an instance of an object
  6934. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  6935.  
  6936. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  6937.  
  6938. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  6939.  
  6940. (Filename: Line: -1)
  6941.  
  6942. builders ready, building world..
  6943.  
  6944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6945.  
  6946. loading static world at SNUnmanagedData\Build18
  6947.  
  6948. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6949.  
  6950. SteamAuth: Steam checks ok
  6951.  
  6952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6953.  
  6954. PAXTerrainController::MountWorld frame 776
  6955.  
  6956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6957.  
  6958. World in SNUnmanagedData\Build18 is from version 39
  6959.  
  6960. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6961.  
  6962. LargeWorld: Loading world frame 776
  6963.  
  6964. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6965.  
  6966. LargeWorld land == Voxeland (Voxeland)
  6967.  
  6968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6969.  
  6970. LargeWorldStreamer::Deinitialize called, frame 776
  6971.  
  6972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6973.  
  6974. LargeWorldStreamer::Initialize frame 776
  6975.  
  6976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6977.  
  6978. Read streaming settings:
  6979. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  6980.  
  6981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6982.  
  6983. LargeWorldStreamer allocated space for 26,20,26 octree batches
  6984.  
  6985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6986.  
  6987. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  6988.  
  6989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6990.  
  6991. Calling LoadPrefabDatabase frame 776
  6992.  
  6993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6994.  
  6995. L51: PreLoad WorldEntities total ms: 16.8163 self ms: 16.8169
  6996.  
  6997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6998.  
  6999. L50: Initialize prefab database (WorldEntities) total ms: 19.3851 self ms: 1.9372
  7000.  
  7001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7002.  
  7003. Shader warmup: 184 shaders 4455 combinations 0.010s
  7004. L50: Warm All Shaders total ms: 10.7119 self ms: 10.7125
  7005.  
  7006. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7007.  
  7008. L50: Initialize protobuf serializer total ms: 13.0098 self ms: 13.0104
  7009.  
  7010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7011.  
  7012. L50: SaveLoadManager.Initialize total ms: 0.2003 self ms: 0.2006
  7013.  
  7014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7015.  
  7016. L50: LoadGlobalRoot total ms: 0.5671 self ms: 0.5674
  7017.  
  7018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7019.  
  7020. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7021. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7022.  
  7023. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7024.  
  7025. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7026.  
  7027. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7028.  
  7029. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7030.  
  7031. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7032.  
  7033. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7034.  
  7035. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7036.  
  7037. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7038.  
  7039. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7040.  
  7041. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7042.  
  7043. (Filename: Line: -1)
  7044.  
  7045. NullReferenceException: Object reference not set to an instance of an object
  7046. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7047.  
  7048. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7049.  
  7050. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7051.  
  7052. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7053.  
  7054. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7055.  
  7056. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7057.  
  7058. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7059.  
  7060. (Filename: Line: -1)
  7061.  
  7062. NullReferenceException: Object reference not set to an instance of an object
  7063. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7064.  
  7065. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7066.  
  7067. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7068.  
  7069. (Filename: Line: -1)
  7070.  
  7071. builders ready, building world..
  7072.  
  7073. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7074.  
  7075. loading static world at SNUnmanagedData\Build18
  7076.  
  7077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7078.  
  7079. SteamAuth: Steam checks ok
  7080.  
  7081. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7082.  
  7083. PAXTerrainController::MountWorld frame 777
  7084.  
  7085. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7086.  
  7087. World in SNUnmanagedData\Build18 is from version 39
  7088.  
  7089. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7090.  
  7091. LargeWorld: Loading world frame 777
  7092.  
  7093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7094.  
  7095. LargeWorld land == Voxeland (Voxeland)
  7096.  
  7097. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7098.  
  7099. LargeWorldStreamer::Deinitialize called, frame 777
  7100.  
  7101. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7102.  
  7103. LargeWorldStreamer::Initialize frame 777
  7104.  
  7105. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7106.  
  7107. Read streaming settings:
  7108. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7109.  
  7110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7111.  
  7112. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7113.  
  7114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7115.  
  7116. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7117.  
  7118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7119.  
  7120. Calling LoadPrefabDatabase frame 777
  7121.  
  7122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7123.  
  7124. L52: PreLoad WorldEntities total ms: 16.7428 self ms: 16.7431
  7125.  
  7126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7127.  
  7128. L51: Initialize prefab database (WorldEntities) total ms: 19.205 self ms: 1.8405
  7129.  
  7130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7131.  
  7132. Shader warmup: 184 shaders 4455 combinations 0.009s
  7133. L51: Warm All Shaders total ms: 9.3834 self ms: 9.3837
  7134.  
  7135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7136.  
  7137. L51: Initialize protobuf serializer total ms: 14.3651 self ms: 14.3654
  7138.  
  7139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7140.  
  7141. L51: SaveLoadManager.Initialize total ms: 0.2027 self ms: 0.203
  7142.  
  7143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7144.  
  7145. L51: LoadGlobalRoot total ms: 0.5599 self ms: 0.5599
  7146.  
  7147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7148.  
  7149. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7150. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7151.  
  7152. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7153.  
  7154. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7155.  
  7156. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7157.  
  7158. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7159.  
  7160. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7161.  
  7162. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7163.  
  7164. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7165.  
  7166. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7167.  
  7168. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7169.  
  7170. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7171.  
  7172. (Filename: Line: -1)
  7173.  
  7174. NullReferenceException: Object reference not set to an instance of an object
  7175. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7176.  
  7177. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7178.  
  7179. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7180.  
  7181. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7182.  
  7183. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7184.  
  7185. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7186.  
  7187. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7188.  
  7189. (Filename: Line: -1)
  7190.  
  7191. NullReferenceException: Object reference not set to an instance of an object
  7192. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7193.  
  7194. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7195.  
  7196. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7197.  
  7198. (Filename: Line: -1)
  7199.  
  7200. builders ready, building world..
  7201.  
  7202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7203.  
  7204. loading static world at SNUnmanagedData\Build18
  7205.  
  7206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7207.  
  7208. SteamAuth: Steam checks ok
  7209.  
  7210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7211.  
  7212. PAXTerrainController::MountWorld frame 778
  7213.  
  7214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7215.  
  7216. World in SNUnmanagedData\Build18 is from version 39
  7217.  
  7218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7219.  
  7220. LargeWorld: Loading world frame 778
  7221.  
  7222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7223.  
  7224. LargeWorld land == Voxeland (Voxeland)
  7225.  
  7226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7227.  
  7228. LargeWorldStreamer::Deinitialize called, frame 778
  7229.  
  7230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7231.  
  7232. LargeWorldStreamer::Initialize frame 778
  7233.  
  7234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7235.  
  7236. Read streaming settings:
  7237. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7238.  
  7239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7240.  
  7241. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7242.  
  7243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7244.  
  7245. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7246.  
  7247. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7248.  
  7249. Calling LoadPrefabDatabase frame 778
  7250.  
  7251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7252.  
  7253. L53: PreLoad WorldEntities total ms: 16.8871 self ms: 16.8874
  7254.  
  7255. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7256.  
  7257. L52: Initialize prefab database (WorldEntities) total ms: 19.405 self ms: 1.8544
  7258.  
  7259. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7260.  
  7261. Shader warmup: 184 shaders 4455 combinations 0.010s
  7262. L52: Warm All Shaders total ms: 9.9369 self ms: 9.9375
  7263.  
  7264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7265.  
  7266. L52: Initialize protobuf serializer total ms: 13.982 self ms: 13.9823
  7267.  
  7268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7269.  
  7270. L52: SaveLoadManager.Initialize total ms: 0.2042 self ms: 0.2045
  7271.  
  7272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7273.  
  7274. L52: LoadGlobalRoot total ms: 0.5737 self ms: 0.574
  7275.  
  7276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7277.  
  7278. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7279. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7280.  
  7281. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7282.  
  7283. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7284.  
  7285. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7286.  
  7287. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7288.  
  7289. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7290.  
  7291. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7292.  
  7293. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7294.  
  7295. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7296.  
  7297. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7298.  
  7299. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7300.  
  7301. (Filename: Line: -1)
  7302.  
  7303. NullReferenceException: Object reference not set to an instance of an object
  7304. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7305.  
  7306. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7307.  
  7308. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7309.  
  7310. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7311.  
  7312. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7313.  
  7314. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7315.  
  7316. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7317.  
  7318. (Filename: Line: -1)
  7319.  
  7320. NullReferenceException: Object reference not set to an instance of an object
  7321. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7322.  
  7323. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7324.  
  7325. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7326.  
  7327. (Filename: Line: -1)
  7328.  
  7329. builders ready, building world..
  7330.  
  7331. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7332.  
  7333. loading static world at SNUnmanagedData\Build18
  7334.  
  7335. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7336.  
  7337. SteamAuth: Steam checks ok
  7338.  
  7339. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7340.  
  7341. PAXTerrainController::MountWorld frame 779
  7342.  
  7343. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7344.  
  7345. World in SNUnmanagedData\Build18 is from version 39
  7346.  
  7347. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7348.  
  7349. LargeWorld: Loading world frame 779
  7350.  
  7351. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7352.  
  7353. LargeWorld land == Voxeland (Voxeland)
  7354.  
  7355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7356.  
  7357. LargeWorldStreamer::Deinitialize called, frame 779
  7358.  
  7359. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7360.  
  7361. LargeWorldStreamer::Initialize frame 779
  7362.  
  7363. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7364.  
  7365. Read streaming settings:
  7366. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7367.  
  7368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7369.  
  7370. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7371.  
  7372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7373.  
  7374. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7375.  
  7376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7377.  
  7378. Calling LoadPrefabDatabase frame 779
  7379.  
  7380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7381.  
  7382. L54: PreLoad WorldEntities total ms: 17.0766 self ms: 17.0769
  7383.  
  7384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7385.  
  7386. L53: Initialize prefab database (WorldEntities) total ms: 19.6224 self ms: 1.9097
  7387.  
  7388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7389.  
  7390. Shader warmup: 184 shaders 4455 combinations 0.010s
  7391. L53: Warm All Shaders total ms: 10.1978 self ms: 10.1984
  7392.  
  7393. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7394.  
  7395. L53: Initialize protobuf serializer total ms: 13.5119 self ms: 13.5125
  7396.  
  7397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7398.  
  7399. L53: SaveLoadManager.Initialize total ms: 0.1936 self ms: 0.1939
  7400.  
  7401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7402.  
  7403. L53: LoadGlobalRoot total ms: 0.5412 self ms: 0.5415
  7404.  
  7405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7406.  
  7407. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7408. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7409.  
  7410. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7411.  
  7412. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7413.  
  7414. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7415.  
  7416. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7417.  
  7418. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7419.  
  7420. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7421.  
  7422. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7423.  
  7424. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7425.  
  7426. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7427.  
  7428. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7429.  
  7430. (Filename: Line: -1)
  7431.  
  7432. NullReferenceException: Object reference not set to an instance of an object
  7433. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7434.  
  7435. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7436.  
  7437. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7438.  
  7439. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7440.  
  7441. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7442.  
  7443. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7444.  
  7445. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7446.  
  7447. (Filename: Line: -1)
  7448.  
  7449. NullReferenceException: Object reference not set to an instance of an object
  7450. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7451.  
  7452. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7453.  
  7454. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7455.  
  7456. (Filename: Line: -1)
  7457.  
  7458. builders ready, building world..
  7459.  
  7460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7461.  
  7462. loading static world at SNUnmanagedData\Build18
  7463.  
  7464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7465.  
  7466. SteamAuth: Steam checks ok
  7467.  
  7468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7469.  
  7470. PAXTerrainController::MountWorld frame 780
  7471.  
  7472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7473.  
  7474. World in SNUnmanagedData\Build18 is from version 39
  7475.  
  7476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7477.  
  7478. LargeWorld: Loading world frame 780
  7479.  
  7480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7481.  
  7482. LargeWorld land == Voxeland (Voxeland)
  7483.  
  7484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7485.  
  7486. LargeWorldStreamer::Deinitialize called, frame 780
  7487.  
  7488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7489.  
  7490. LargeWorldStreamer::Initialize frame 780
  7491.  
  7492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7493.  
  7494. Read streaming settings:
  7495. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7496.  
  7497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7498.  
  7499. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7500.  
  7501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7502.  
  7503. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7504.  
  7505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7506.  
  7507. Calling LoadPrefabDatabase frame 780
  7508.  
  7509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7510.  
  7511. L55: PreLoad WorldEntities total ms: 16.4414 self ms: 16.4417
  7512.  
  7513. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7514.  
  7515. L54: Initialize prefab database (WorldEntities) total ms: 18.8462 self ms: 1.7661
  7516.  
  7517. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7518.  
  7519. Shader warmup: 184 shaders 4455 combinations 0.009s
  7520. L54: Warm All Shaders total ms: 9.4406 self ms: 9.4412
  7521.  
  7522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7523.  
  7524. L54: Initialize protobuf serializer total ms: 13.1197 self ms: 13.12
  7525.  
  7526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7527.  
  7528. L54: SaveLoadManager.Initialize total ms: 0.2232 self ms: 0.2232
  7529.  
  7530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7531.  
  7532. L54: LoadGlobalRoot total ms: 0.5211 self ms: 0.5211
  7533.  
  7534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7535.  
  7536. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7537. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7538.  
  7539. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7540.  
  7541. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7542.  
  7543. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7544.  
  7545. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7546.  
  7547. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7548.  
  7549. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7550.  
  7551. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7552.  
  7553. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7554.  
  7555. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7556.  
  7557. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7558.  
  7559. (Filename: Line: -1)
  7560.  
  7561. NullReferenceException: Object reference not set to an instance of an object
  7562. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7563.  
  7564. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7565.  
  7566. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7567.  
  7568. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7569.  
  7570. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7571.  
  7572. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7573.  
  7574. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7575.  
  7576. (Filename: Line: -1)
  7577.  
  7578. NullReferenceException: Object reference not set to an instance of an object
  7579. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7580.  
  7581. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7582.  
  7583. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7584.  
  7585. (Filename: Line: -1)
  7586.  
  7587. builders ready, building world..
  7588.  
  7589. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7590.  
  7591. loading static world at SNUnmanagedData\Build18
  7592.  
  7593. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7594.  
  7595. SteamAuth: Steam checks ok
  7596.  
  7597. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7598.  
  7599. PAXTerrainController::MountWorld frame 781
  7600.  
  7601. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7602.  
  7603. World in SNUnmanagedData\Build18 is from version 39
  7604.  
  7605. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7606.  
  7607. LargeWorld: Loading world frame 781
  7608.  
  7609. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7610.  
  7611. LargeWorld land == Voxeland (Voxeland)
  7612.  
  7613. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7614.  
  7615. LargeWorldStreamer::Deinitialize called, frame 781
  7616.  
  7617. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7618.  
  7619. LargeWorldStreamer::Initialize frame 781
  7620.  
  7621. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7622.  
  7623. Read streaming settings:
  7624. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7625.  
  7626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7627.  
  7628. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7629.  
  7630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7631.  
  7632. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7633.  
  7634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7635.  
  7636. Calling LoadPrefabDatabase frame 781
  7637.  
  7638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7639.  
  7640. L56: PreLoad WorldEntities total ms: 16.2821 self ms: 16.2827
  7641.  
  7642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7643.  
  7644. L55: Initialize prefab database (WorldEntities) total ms: 18.7059 self ms: 1.8185
  7645.  
  7646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7647.  
  7648. Shader warmup: 184 shaders 4455 combinations 0.009s
  7649. L55: Warm All Shaders total ms: 9.3472 self ms: 9.3478
  7650.  
  7651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7652.  
  7653. L55: Initialize protobuf serializer total ms: 13.3818 self ms: 13.3821
  7654.  
  7655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7656.  
  7657. L55: SaveLoadManager.Initialize total ms: 0.231 self ms: 0.2313
  7658.  
  7659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7660.  
  7661. L55: LoadGlobalRoot total ms: 0.5714 self ms: 0.5717
  7662.  
  7663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7664.  
  7665. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7666. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7667.  
  7668. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7669.  
  7670. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7671.  
  7672. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7673.  
  7674. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7675.  
  7676. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7677.  
  7678. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7679.  
  7680. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7681.  
  7682. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7683.  
  7684. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7685.  
  7686. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7687.  
  7688. (Filename: Line: -1)
  7689.  
  7690. NullReferenceException: Object reference not set to an instance of an object
  7691. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7692.  
  7693. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7694.  
  7695. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7696.  
  7697. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7698.  
  7699. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7700.  
  7701. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7702.  
  7703. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7704.  
  7705. (Filename: Line: -1)
  7706.  
  7707. NullReferenceException: Object reference not set to an instance of an object
  7708. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7709.  
  7710. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7711.  
  7712. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7713.  
  7714. (Filename: Line: -1)
  7715.  
  7716. builders ready, building world..
  7717.  
  7718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7719.  
  7720. loading static world at SNUnmanagedData\Build18
  7721.  
  7722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7723.  
  7724. SteamAuth: Steam checks ok
  7725.  
  7726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7727.  
  7728. PAXTerrainController::MountWorld frame 782
  7729.  
  7730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7731.  
  7732. World in SNUnmanagedData\Build18 is from version 39
  7733.  
  7734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7735.  
  7736. LargeWorld: Loading world frame 782
  7737.  
  7738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7739.  
  7740. LargeWorld land == Voxeland (Voxeland)
  7741.  
  7742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7743.  
  7744. LargeWorldStreamer::Deinitialize called, frame 782
  7745.  
  7746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7747.  
  7748. LargeWorldStreamer::Initialize frame 782
  7749.  
  7750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7751.  
  7752. Read streaming settings:
  7753. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7754.  
  7755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7756.  
  7757. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7758.  
  7759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7760.  
  7761. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7762.  
  7763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7764.  
  7765. Calling LoadPrefabDatabase frame 782
  7766.  
  7767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7768.  
  7769. L57: PreLoad WorldEntities total ms: 16.6619 self ms: 16.6622
  7770.  
  7771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7772.  
  7773. L56: Initialize prefab database (WorldEntities) total ms: 19.2206 self ms: 1.9323
  7774.  
  7775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7776.  
  7777. Shader warmup: 184 shaders 4455 combinations 0.009s
  7778. L56: Warm All Shaders total ms: 9.5141 self ms: 9.5147
  7779.  
  7780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7781.  
  7782. L56: Initialize protobuf serializer total ms: 13.5267 self ms: 13.527
  7783.  
  7784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7785.  
  7786. L56: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
  7787.  
  7788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7789.  
  7790. L56: LoadGlobalRoot total ms: 0.5376 self ms: 0.5379
  7791.  
  7792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7793.  
  7794. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7795. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7796.  
  7797. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7798.  
  7799. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7800.  
  7801. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7802.  
  7803. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7804.  
  7805. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7806.  
  7807. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7808.  
  7809. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7810.  
  7811. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7812.  
  7813. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7814.  
  7815. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7816.  
  7817. (Filename: Line: -1)
  7818.  
  7819. NullReferenceException: Object reference not set to an instance of an object
  7820. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7821.  
  7822. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7823.  
  7824. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7825.  
  7826. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7827.  
  7828. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7829.  
  7830. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7831.  
  7832. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7833.  
  7834. (Filename: Line: -1)
  7835.  
  7836. NullReferenceException: Object reference not set to an instance of an object
  7837. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7838.  
  7839. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7840.  
  7841. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7842.  
  7843. (Filename: Line: -1)
  7844.  
  7845. builders ready, building world..
  7846.  
  7847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7848.  
  7849. loading static world at SNUnmanagedData\Build18
  7850.  
  7851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7852.  
  7853. SteamAuth: Steam checks ok
  7854.  
  7855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7856.  
  7857. PAXTerrainController::MountWorld frame 783
  7858.  
  7859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7860.  
  7861. World in SNUnmanagedData\Build18 is from version 39
  7862.  
  7863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7864.  
  7865. LargeWorld: Loading world frame 783
  7866.  
  7867. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7868.  
  7869. LargeWorld land == Voxeland (Voxeland)
  7870.  
  7871. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7872.  
  7873. LargeWorldStreamer::Deinitialize called, frame 783
  7874.  
  7875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7876.  
  7877. LargeWorldStreamer::Initialize frame 783
  7878.  
  7879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7880.  
  7881. Read streaming settings:
  7882. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  7883.  
  7884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7885.  
  7886. LargeWorldStreamer allocated space for 26,20,26 octree batches
  7887.  
  7888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7889.  
  7890. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  7891.  
  7892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7893.  
  7894. Calling LoadPrefabDatabase frame 783
  7895.  
  7896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7897.  
  7898. L58: PreLoad WorldEntities total ms: 16.7233 self ms: 16.7236
  7899.  
  7900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7901.  
  7902. L57: Initialize prefab database (WorldEntities) total ms: 19.1206 self ms: 1.7838
  7903.  
  7904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7905.  
  7906. Shader warmup: 184 shaders 4455 combinations 0.010s
  7907. L57: Warm All Shaders total ms: 9.8981 self ms: 9.8984
  7908.  
  7909. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7910.  
  7911. L57: Initialize protobuf serializer total ms: 13.0851 self ms: 13.0854
  7912.  
  7913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7914.  
  7915. L57: SaveLoadManager.Initialize total ms: 0.2108 self ms: 0.2111
  7916.  
  7917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7918.  
  7919. L57: LoadGlobalRoot total ms: 0.549 self ms: 0.5496
  7920.  
  7921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7922.  
  7923. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  7924. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  7925.  
  7926. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  7927.  
  7928. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  7929.  
  7930. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  7931.  
  7932. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  7933.  
  7934. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  7935.  
  7936. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  7937.  
  7938. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  7939.  
  7940. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  7941.  
  7942. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  7943.  
  7944. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  7945.  
  7946. (Filename: Line: -1)
  7947.  
  7948. NullReferenceException: Object reference not set to an instance of an object
  7949. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  7950.  
  7951. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7952.  
  7953. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  7954.  
  7955. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  7956.  
  7957. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  7958.  
  7959. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  7960.  
  7961. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  7962.  
  7963. (Filename: Line: -1)
  7964.  
  7965. NullReferenceException: Object reference not set to an instance of an object
  7966. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  7967.  
  7968. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  7969.  
  7970. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  7971.  
  7972. (Filename: Line: -1)
  7973.  
  7974. builders ready, building world..
  7975.  
  7976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7977.  
  7978. loading static world at SNUnmanagedData\Build18
  7979.  
  7980. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7981.  
  7982. SteamAuth: Steam checks ok
  7983.  
  7984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7985.  
  7986. PAXTerrainController::MountWorld frame 784
  7987.  
  7988. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7989.  
  7990. World in SNUnmanagedData\Build18 is from version 39
  7991.  
  7992. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7993.  
  7994. LargeWorld: Loading world frame 784
  7995.  
  7996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7997.  
  7998. LargeWorld land == Voxeland (Voxeland)
  7999.  
  8000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8001.  
  8002. LargeWorldStreamer::Deinitialize called, frame 784
  8003.  
  8004. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8005.  
  8006. LargeWorldStreamer::Initialize frame 784
  8007.  
  8008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8009.  
  8010. Read streaming settings:
  8011. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8012.  
  8013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8014.  
  8015. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8016.  
  8017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8018.  
  8019. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8020.  
  8021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8022.  
  8023. Calling LoadPrefabDatabase frame 784
  8024.  
  8025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8026.  
  8027. L59: PreLoad WorldEntities total ms: 16.4191 self ms: 16.4197
  8028.  
  8029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8030.  
  8031. L58: Initialize prefab database (WorldEntities) total ms: 18.8981 self ms: 1.8733
  8032.  
  8033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8034.  
  8035. Shader warmup: 184 shaders 4455 combinations 0.009s
  8036. L58: Warm All Shaders total ms: 9.6731 self ms: 9.674
  8037.  
  8038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8039.  
  8040. L58: Initialize protobuf serializer total ms: 12.9321 self ms: 12.9324
  8041.  
  8042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8043.  
  8044. L58: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.2057
  8045.  
  8046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8047.  
  8048. L58: LoadGlobalRoot total ms: 0.5409 self ms: 0.5412
  8049.  
  8050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8051.  
  8052. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8053. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8054.  
  8055. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8056.  
  8057. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8058.  
  8059. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8060.  
  8061. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8062.  
  8063. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8064.  
  8065. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8066.  
  8067. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8068.  
  8069. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8070.  
  8071. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8072.  
  8073. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8074.  
  8075. (Filename: Line: -1)
  8076.  
  8077. NullReferenceException: Object reference not set to an instance of an object
  8078. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8079.  
  8080. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8081.  
  8082. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8083.  
  8084. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8085.  
  8086. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8087.  
  8088. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8089.  
  8090. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8091.  
  8092. (Filename: Line: -1)
  8093.  
  8094. NullReferenceException: Object reference not set to an instance of an object
  8095. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8096.  
  8097. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8098.  
  8099. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8100.  
  8101. (Filename: Line: -1)
  8102.  
  8103. builders ready, building world..
  8104.  
  8105. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8106.  
  8107. loading static world at SNUnmanagedData\Build18
  8108.  
  8109. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8110.  
  8111. SteamAuth: Steam checks ok
  8112.  
  8113. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8114.  
  8115. PAXTerrainController::MountWorld frame 785
  8116.  
  8117. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8118.  
  8119. World in SNUnmanagedData\Build18 is from version 39
  8120.  
  8121. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8122.  
  8123. LargeWorld: Loading world frame 785
  8124.  
  8125. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8126.  
  8127. LargeWorld land == Voxeland (Voxeland)
  8128.  
  8129. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8130.  
  8131. LargeWorldStreamer::Deinitialize called, frame 785
  8132.  
  8133. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8134.  
  8135. LargeWorldStreamer::Initialize frame 785
  8136.  
  8137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8138.  
  8139. Read streaming settings:
  8140. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8141.  
  8142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8143.  
  8144. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8145.  
  8146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8147.  
  8148. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8149.  
  8150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8151.  
  8152. Calling LoadPrefabDatabase frame 785
  8153.  
  8154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8155.  
  8156. L60: PreLoad WorldEntities total ms: 16.6263 self ms: 16.6266
  8157.  
  8158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8159.  
  8160. L59: Initialize prefab database (WorldEntities) total ms: 19.0526 self ms: 1.8179
  8161.  
  8162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8163.  
  8164. Shader warmup: 184 shaders 4455 combinations 0.009s
  8165. L59: Warm All Shaders total ms: 9.4345 self ms: 9.4436
  8166.  
  8167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8168.  
  8169. L59: Initialize protobuf serializer total ms: 13.2631 self ms: 13.2637
  8170.  
  8171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8172.  
  8173. L59: SaveLoadManager.Initialize total ms: 0.2093 self ms: 0.2093
  8174.  
  8175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8176.  
  8177. L59: LoadGlobalRoot total ms: 0.5376 self ms: 0.5376
  8178.  
  8179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8180.  
  8181. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8182. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8183.  
  8184. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8185.  
  8186. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8187.  
  8188. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8189.  
  8190. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8191.  
  8192. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8193.  
  8194. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8195.  
  8196. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8197.  
  8198. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8199.  
  8200. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8201.  
  8202. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8203.  
  8204. (Filename: Line: -1)
  8205.  
  8206. NullReferenceException: Object reference not set to an instance of an object
  8207. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8208.  
  8209. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8210.  
  8211. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8212.  
  8213. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8214.  
  8215. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8216.  
  8217. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8218.  
  8219. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8220.  
  8221. (Filename: Line: -1)
  8222.  
  8223. NullReferenceException: Object reference not set to an instance of an object
  8224. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8225.  
  8226. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8227.  
  8228. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8229.  
  8230. (Filename: Line: -1)
  8231.  
  8232. builders ready, building world..
  8233.  
  8234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8235.  
  8236. loading static world at SNUnmanagedData\Build18
  8237.  
  8238. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8239.  
  8240. SteamAuth: Steam checks ok
  8241.  
  8242. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8243.  
  8244. PAXTerrainController::MountWorld frame 786
  8245.  
  8246. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8247.  
  8248. World in SNUnmanagedData\Build18 is from version 39
  8249.  
  8250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8251.  
  8252. LargeWorld: Loading world frame 786
  8253.  
  8254. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8255.  
  8256. LargeWorld land == Voxeland (Voxeland)
  8257.  
  8258. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8259.  
  8260. LargeWorldStreamer::Deinitialize called, frame 786
  8261.  
  8262. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8263.  
  8264. LargeWorldStreamer::Initialize frame 786
  8265.  
  8266. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8267.  
  8268. Read streaming settings:
  8269. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8270.  
  8271. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8272.  
  8273. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8274.  
  8275. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8276.  
  8277. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8278.  
  8279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8280.  
  8281. Calling LoadPrefabDatabase frame 786
  8282.  
  8283. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8284.  
  8285. L61: PreLoad WorldEntities total ms: 16.4037 self ms: 16.404
  8286.  
  8287. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8288.  
  8289. L60: Initialize prefab database (WorldEntities) total ms: 18.8876 self ms: 1.8595
  8290.  
  8291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8292.  
  8293. Shader warmup: 184 shaders 4455 combinations 0.010s
  8294. L60: Warm All Shaders total ms: 9.9267 self ms: 9.927
  8295.  
  8296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8297.  
  8298. L60: Initialize protobuf serializer total ms: 13.1893 self ms: 13.1896
  8299.  
  8300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8301.  
  8302. L60: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.206
  8303.  
  8304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8305.  
  8306. L60: LoadGlobalRoot total ms: 0.5476 self ms: 0.5479
  8307.  
  8308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8309.  
  8310. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8311. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8312.  
  8313. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8314.  
  8315. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8316.  
  8317. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8318.  
  8319. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8320.  
  8321. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8322.  
  8323. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8324.  
  8325. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8326.  
  8327. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8328.  
  8329. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8330.  
  8331. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8332.  
  8333. (Filename: Line: -1)
  8334.  
  8335. NullReferenceException: Object reference not set to an instance of an object
  8336. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8337.  
  8338. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8339.  
  8340. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8341.  
  8342. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8343.  
  8344. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8345.  
  8346. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8347.  
  8348. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8349.  
  8350. (Filename: Line: -1)
  8351.  
  8352. NullReferenceException: Object reference not set to an instance of an object
  8353. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8354.  
  8355. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8356.  
  8357. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8358.  
  8359. (Filename: Line: -1)
  8360.  
  8361. builders ready, building world..
  8362.  
  8363. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8364.  
  8365. loading static world at SNUnmanagedData\Build18
  8366.  
  8367. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8368.  
  8369. SteamAuth: Steam checks ok
  8370.  
  8371. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8372.  
  8373. PAXTerrainController::MountWorld frame 787
  8374.  
  8375. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8376.  
  8377. World in SNUnmanagedData\Build18 is from version 39
  8378.  
  8379. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8380.  
  8381. LargeWorld: Loading world frame 787
  8382.  
  8383. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8384.  
  8385. LargeWorld land == Voxeland (Voxeland)
  8386.  
  8387. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8388.  
  8389. LargeWorldStreamer::Deinitialize called, frame 787
  8390.  
  8391. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8392.  
  8393. LargeWorldStreamer::Initialize frame 787
  8394.  
  8395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8396.  
  8397. Read streaming settings:
  8398. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8399.  
  8400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8401.  
  8402. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8403.  
  8404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8405.  
  8406. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8407.  
  8408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8409.  
  8410. Calling LoadPrefabDatabase frame 787
  8411.  
  8412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8413.  
  8414. L62: PreLoad WorldEntities total ms: 16.4706 self ms: 16.4712
  8415.  
  8416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8417.  
  8418. L61: Initialize prefab database (WorldEntities) total ms: 18.8234 self ms: 1.7522
  8419.  
  8420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8421.  
  8422. Shader warmup: 184 shaders 4455 combinations 0.009s
  8423. L61: Warm All Shaders total ms: 9.6364 self ms: 9.637
  8424.  
  8425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8426.  
  8427. L61: Initialize protobuf serializer total ms: 12.946 self ms: 12.9466
  8428.  
  8429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8430.  
  8431. L61: SaveLoadManager.Initialize total ms: 0.212 self ms: 0.2123
  8432.  
  8433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8434.  
  8435. L61: LoadGlobalRoot total ms: 0.555 self ms: 0.5553
  8436.  
  8437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8438.  
  8439. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8440. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8441.  
  8442. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8443.  
  8444. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8445.  
  8446. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8447.  
  8448. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8449.  
  8450. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8451.  
  8452. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8453.  
  8454. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8455.  
  8456. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8457.  
  8458. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8459.  
  8460. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8461.  
  8462. (Filename: Line: -1)
  8463.  
  8464. NullReferenceException: Object reference not set to an instance of an object
  8465. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8466.  
  8467. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8468.  
  8469. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8470.  
  8471. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8472.  
  8473. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8474.  
  8475. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8476.  
  8477. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8478.  
  8479. (Filename: Line: -1)
  8480.  
  8481. NullReferenceException: Object reference not set to an instance of an object
  8482. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8483.  
  8484. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8485.  
  8486. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8487.  
  8488. (Filename: Line: -1)
  8489.  
  8490. builders ready, building world..
  8491.  
  8492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8493.  
  8494. loading static world at SNUnmanagedData\Build18
  8495.  
  8496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8497.  
  8498. SteamAuth: Steam checks ok
  8499.  
  8500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8501.  
  8502. PAXTerrainController::MountWorld frame 788
  8503.  
  8504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8505.  
  8506. World in SNUnmanagedData\Build18 is from version 39
  8507.  
  8508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8509.  
  8510. LargeWorld: Loading world frame 788
  8511.  
  8512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8513.  
  8514. LargeWorld land == Voxeland (Voxeland)
  8515.  
  8516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8517.  
  8518. LargeWorldStreamer::Deinitialize called, frame 788
  8519.  
  8520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8521.  
  8522. LargeWorldStreamer::Initialize frame 788
  8523.  
  8524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8525.  
  8526. Read streaming settings:
  8527. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8528.  
  8529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8530.  
  8531. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8532.  
  8533. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8534.  
  8535. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8536.  
  8537. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8538.  
  8539. Calling LoadPrefabDatabase frame 788
  8540.  
  8541. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8542.  
  8543. L63: PreLoad WorldEntities total ms: 16.2812 self ms: 16.2815
  8544.  
  8545. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8546.  
  8547. L62: Initialize prefab database (WorldEntities) total ms: 18.662 self ms: 1.761
  8548.  
  8549. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8550.  
  8551. Shader warmup: 184 shaders 4455 combinations 0.010s
  8552. L62: Warm All Shaders total ms: 9.8577 self ms: 9.8583
  8553.  
  8554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8555.  
  8556. L62: Initialize protobuf serializer total ms: 13.4191 self ms: 13.4197
  8557.  
  8558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8559.  
  8560. L62: SaveLoadManager.Initialize total ms: 0.2096 self ms: 0.2099
  8561.  
  8562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8563.  
  8564. L62: LoadGlobalRoot total ms: 0.5301 self ms: 0.5304
  8565.  
  8566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8567.  
  8568. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8569. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8570.  
  8571. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8572.  
  8573. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8574.  
  8575. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8576.  
  8577. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8578.  
  8579. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8580.  
  8581. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8582.  
  8583. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8584.  
  8585. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8586.  
  8587. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8588.  
  8589. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8590.  
  8591. (Filename: Line: -1)
  8592.  
  8593. NullReferenceException: Object reference not set to an instance of an object
  8594. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8595.  
  8596. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8597.  
  8598. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8599.  
  8600. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8601.  
  8602. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8603.  
  8604. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8605.  
  8606. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8607.  
  8608. (Filename: Line: -1)
  8609.  
  8610. NullReferenceException: Object reference not set to an instance of an object
  8611. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8612.  
  8613. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8614.  
  8615. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8616.  
  8617. (Filename: Line: -1)
  8618.  
  8619. builders ready, building world..
  8620.  
  8621. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8622.  
  8623. loading static world at SNUnmanagedData\Build18
  8624.  
  8625. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8626.  
  8627. SteamAuth: Steam checks ok
  8628.  
  8629. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8630.  
  8631. PAXTerrainController::MountWorld frame 789
  8632.  
  8633. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8634.  
  8635. World in SNUnmanagedData\Build18 is from version 39
  8636.  
  8637. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8638.  
  8639. LargeWorld: Loading world frame 789
  8640.  
  8641. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8642.  
  8643. LargeWorld land == Voxeland (Voxeland)
  8644.  
  8645. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8646.  
  8647. LargeWorldStreamer::Deinitialize called, frame 789
  8648.  
  8649. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8650.  
  8651. LargeWorldStreamer::Initialize frame 789
  8652.  
  8653. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8654.  
  8655. Read streaming settings:
  8656. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8657.  
  8658. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8659.  
  8660. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8661.  
  8662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8663.  
  8664. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8665.  
  8666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8667.  
  8668. Calling LoadPrefabDatabase frame 789
  8669.  
  8670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8671.  
  8672. L64: PreLoad WorldEntities total ms: 16.361 self ms: 16.3613
  8673.  
  8674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8675.  
  8676. L63: Initialize prefab database (WorldEntities) total ms: 18.852 self ms: 1.8901
  8677.  
  8678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8679.  
  8680. Shader warmup: 184 shaders 4455 combinations 0.009s
  8681. L63: Warm All Shaders total ms: 9.5601 self ms: 9.5607
  8682.  
  8683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8684.  
  8685. L63: Initialize protobuf serializer total ms: 13.4661 self ms: 13.4667
  8686.  
  8687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8688.  
  8689. L63: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.206
  8690.  
  8691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8692.  
  8693. L63: LoadGlobalRoot total ms: 0.5292 self ms: 0.5295
  8694.  
  8695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8696.  
  8697. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8698. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8699.  
  8700. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8701.  
  8702. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8703.  
  8704. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8705.  
  8706. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8707.  
  8708. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8709.  
  8710. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8711.  
  8712. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8713.  
  8714. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8715.  
  8716. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8717.  
  8718. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8719.  
  8720. (Filename: Line: -1)
  8721.  
  8722. NullReferenceException: Object reference not set to an instance of an object
  8723. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8724.  
  8725. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8726.  
  8727. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8728.  
  8729. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8730.  
  8731. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8732.  
  8733. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8734.  
  8735. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8736.  
  8737. (Filename: Line: -1)
  8738.  
  8739. NullReferenceException: Object reference not set to an instance of an object
  8740. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8741.  
  8742. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8743.  
  8744. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8745.  
  8746. (Filename: Line: -1)
  8747.  
  8748. builders ready, building world..
  8749.  
  8750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8751.  
  8752. loading static world at SNUnmanagedData\Build18
  8753.  
  8754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8755.  
  8756. SteamAuth: Steam checks ok
  8757.  
  8758. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8759.  
  8760. PAXTerrainController::MountWorld frame 790
  8761.  
  8762. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8763.  
  8764. World in SNUnmanagedData\Build18 is from version 39
  8765.  
  8766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8767.  
  8768. LargeWorld: Loading world frame 790
  8769.  
  8770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8771.  
  8772. LargeWorld land == Voxeland (Voxeland)
  8773.  
  8774. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8775.  
  8776. LargeWorldStreamer::Deinitialize called, frame 790
  8777.  
  8778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8779.  
  8780. LargeWorldStreamer::Initialize frame 790
  8781.  
  8782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8783.  
  8784. Read streaming settings:
  8785. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8786.  
  8787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8788.  
  8789. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8790.  
  8791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8792.  
  8793. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8794.  
  8795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8796.  
  8797. Calling LoadPrefabDatabase frame 790
  8798.  
  8799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8800.  
  8801. L65: PreLoad WorldEntities total ms: 16.7164 self ms: 16.7167
  8802.  
  8803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8804.  
  8805. L64: Initialize prefab database (WorldEntities) total ms: 19.1327 self ms: 1.808
  8806.  
  8807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8808.  
  8809. Shader warmup: 184 shaders 4455 combinations 0.010s
  8810. L64: Warm All Shaders total ms: 9.9002 self ms: 9.9008
  8811.  
  8812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8813.  
  8814. L64: Initialize protobuf serializer total ms: 13.1435 self ms: 13.1438
  8815.  
  8816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8817.  
  8818. L64: SaveLoadManager.Initialize total ms: 0.2352 self ms: 0.2352
  8819.  
  8820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8821.  
  8822. L64: LoadGlobalRoot total ms: 0.5307 self ms: 0.5307
  8823.  
  8824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8825.  
  8826. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8827. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8828.  
  8829. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8830.  
  8831. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8832.  
  8833. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8834.  
  8835. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8836.  
  8837. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8838.  
  8839. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8840.  
  8841. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8842.  
  8843. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8844.  
  8845. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8846.  
  8847. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8848.  
  8849. (Filename: Line: -1)
  8850.  
  8851. NullReferenceException: Object reference not set to an instance of an object
  8852. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8853.  
  8854. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8855.  
  8856. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8857.  
  8858. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8859.  
  8860. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8861.  
  8862. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8863.  
  8864. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8865.  
  8866. (Filename: Line: -1)
  8867.  
  8868. NullReferenceException: Object reference not set to an instance of an object
  8869. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8870.  
  8871. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  8872.  
  8873. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  8874.  
  8875. (Filename: Line: -1)
  8876.  
  8877. builders ready, building world..
  8878.  
  8879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8880.  
  8881. loading static world at SNUnmanagedData\Build18
  8882.  
  8883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8884.  
  8885. SteamAuth: Steam checks ok
  8886.  
  8887. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8888.  
  8889. PAXTerrainController::MountWorld frame 791
  8890.  
  8891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8892.  
  8893. World in SNUnmanagedData\Build18 is from version 39
  8894.  
  8895. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8896.  
  8897. LargeWorld: Loading world frame 791
  8898.  
  8899. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8900.  
  8901. LargeWorld land == Voxeland (Voxeland)
  8902.  
  8903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8904.  
  8905. LargeWorldStreamer::Deinitialize called, frame 791
  8906.  
  8907. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8908.  
  8909. LargeWorldStreamer::Initialize frame 791
  8910.  
  8911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8912.  
  8913. Read streaming settings:
  8914. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  8915.  
  8916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8917.  
  8918. LargeWorldStreamer allocated space for 26,20,26 octree batches
  8919.  
  8920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8921.  
  8922. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  8923.  
  8924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8925.  
  8926. Calling LoadPrefabDatabase frame 791
  8927.  
  8928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8929.  
  8930. L66: PreLoad WorldEntities total ms: 16.7571 self ms: 16.7577
  8931.  
  8932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8933.  
  8934. L65: Initialize prefab database (WorldEntities) total ms: 19.2077 self ms: 1.7793
  8935.  
  8936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8937.  
  8938. Shader warmup: 184 shaders 4455 combinations 0.009s
  8939. L65: Warm All Shaders total ms: 9.6903 self ms: 9.6909
  8940.  
  8941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8942.  
  8943. L65: Initialize protobuf serializer total ms: 13.0975 self ms: 13.0978
  8944.  
  8945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8946.  
  8947. L65: SaveLoadManager.Initialize total ms: 0.2039 self ms: 0.2042
  8948.  
  8949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8950.  
  8951. L65: LoadGlobalRoot total ms: 0.525 self ms: 0.5253
  8952.  
  8953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8954.  
  8955. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  8956. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  8957.  
  8958. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  8959.  
  8960. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  8961.  
  8962. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  8963.  
  8964. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  8965.  
  8966. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  8967.  
  8968. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  8969.  
  8970. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  8971.  
  8972. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  8973.  
  8974. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  8975.  
  8976. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  8977.  
  8978. (Filename: Line: -1)
  8979.  
  8980. NullReferenceException: Object reference not set to an instance of an object
  8981. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  8982.  
  8983. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8984.  
  8985. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  8986.  
  8987. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  8988.  
  8989. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  8990.  
  8991. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  8992.  
  8993. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  8994.  
  8995. (Filename: Line: -1)
  8996.  
  8997. NullReferenceException: Object reference not set to an instance of an object
  8998. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  8999.  
  9000. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9001.  
  9002. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9003.  
  9004. (Filename: Line: -1)
  9005.  
  9006. builders ready, building world..
  9007.  
  9008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9009.  
  9010. loading static world at SNUnmanagedData\Build18
  9011.  
  9012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9013.  
  9014. SteamAuth: Steam checks ok
  9015.  
  9016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9017.  
  9018. PAXTerrainController::MountWorld frame 792
  9019.  
  9020. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9021.  
  9022. World in SNUnmanagedData\Build18 is from version 39
  9023.  
  9024. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9025.  
  9026. LargeWorld: Loading world frame 792
  9027.  
  9028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9029.  
  9030. LargeWorld land == Voxeland (Voxeland)
  9031.  
  9032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9033.  
  9034. LargeWorldStreamer::Deinitialize called, frame 792
  9035.  
  9036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9037.  
  9038. LargeWorldStreamer::Initialize frame 792
  9039.  
  9040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9041.  
  9042. Read streaming settings:
  9043. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9044.  
  9045. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9046.  
  9047. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9048.  
  9049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9050.  
  9051. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9052.  
  9053. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9054.  
  9055. Calling LoadPrefabDatabase frame 792
  9056.  
  9057. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9058.  
  9059. L67: PreLoad WorldEntities total ms: 16.542 self ms: 16.5426
  9060.  
  9061. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9062.  
  9063. L66: Initialize prefab database (WorldEntities) total ms: 19.1989 self ms: 2.0151
  9064.  
  9065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9066.  
  9067. Shader warmup: 184 shaders 4455 combinations 0.009s
  9068. L66: Warm All Shaders total ms: 9.5969 self ms: 9.5972
  9069.  
  9070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9071.  
  9072. L66: Initialize protobuf serializer total ms: 13.6709 self ms: 13.6712
  9073.  
  9074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9075.  
  9076. L66: SaveLoadManager.Initialize total ms: 0.2042 self ms: 0.2045
  9077.  
  9078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9079.  
  9080. L66: LoadGlobalRoot total ms: 0.5352 self ms: 0.5355
  9081.  
  9082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9083.  
  9084. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9085. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9086.  
  9087. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9088.  
  9089. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9090.  
  9091. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9092.  
  9093. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9094.  
  9095. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9096.  
  9097. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9098.  
  9099. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9100.  
  9101. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9102.  
  9103. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9104.  
  9105. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9106.  
  9107. (Filename: Line: -1)
  9108.  
  9109. NullReferenceException: Object reference not set to an instance of an object
  9110. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9111.  
  9112. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9113.  
  9114. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9115.  
  9116. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9117.  
  9118. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9119.  
  9120. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9121.  
  9122. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9123.  
  9124. (Filename: Line: -1)
  9125.  
  9126. NullReferenceException: Object reference not set to an instance of an object
  9127. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9128.  
  9129. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9130.  
  9131. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9132.  
  9133. (Filename: Line: -1)
  9134.  
  9135. builders ready, building world..
  9136.  
  9137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9138.  
  9139. loading static world at SNUnmanagedData\Build18
  9140.  
  9141. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9142.  
  9143. SteamAuth: Steam checks ok
  9144.  
  9145. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9146.  
  9147. PAXTerrainController::MountWorld frame 793
  9148.  
  9149. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9150.  
  9151. World in SNUnmanagedData\Build18 is from version 39
  9152.  
  9153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9154.  
  9155. LargeWorld: Loading world frame 793
  9156.  
  9157. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9158.  
  9159. LargeWorld land == Voxeland (Voxeland)
  9160.  
  9161. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9162.  
  9163. LargeWorldStreamer::Deinitialize called, frame 793
  9164.  
  9165. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9166.  
  9167. LargeWorldStreamer::Initialize frame 793
  9168.  
  9169. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9170.  
  9171. Read streaming settings:
  9172. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9173.  
  9174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9175.  
  9176. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9177.  
  9178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9179.  
  9180. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9181.  
  9182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9183.  
  9184. Calling LoadPrefabDatabase frame 793
  9185.  
  9186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9187.  
  9188. L68: PreLoad WorldEntities total ms: 16.3715 self ms: 16.3718
  9189.  
  9190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9191.  
  9192. L67: Initialize prefab database (WorldEntities) total ms: 18.9125 self ms: 1.9266
  9193.  
  9194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9195.  
  9196. Shader warmup: 184 shaders 4455 combinations 0.009s
  9197. L67: Warm All Shaders total ms: 9.356 self ms: 9.3566
  9198.  
  9199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9200.  
  9201. L67: Initialize protobuf serializer total ms: 13.9757 self ms: 13.976
  9202.  
  9203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9204.  
  9205. L67: SaveLoadManager.Initialize total ms: 0.2006 self ms: 0.2009
  9206.  
  9207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9208.  
  9209. L67: LoadGlobalRoot total ms: 0.5213 self ms: 0.5216
  9210.  
  9211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9212.  
  9213. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9214. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9215.  
  9216. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9217.  
  9218. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9219.  
  9220. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9221.  
  9222. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9223.  
  9224. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9225.  
  9226. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9227.  
  9228. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9229.  
  9230. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9231.  
  9232. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9233.  
  9234. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9235.  
  9236. (Filename: Line: -1)
  9237.  
  9238. NullReferenceException: Object reference not set to an instance of an object
  9239. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9240.  
  9241. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9242.  
  9243. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9244.  
  9245. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9246.  
  9247. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9248.  
  9249. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9250.  
  9251. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9252.  
  9253. (Filename: Line: -1)
  9254.  
  9255. NullReferenceException: Object reference not set to an instance of an object
  9256. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9257.  
  9258. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9259.  
  9260. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9261.  
  9262. (Filename: Line: -1)
  9263.  
  9264. builders ready, building world..
  9265.  
  9266. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9267.  
  9268. loading static world at SNUnmanagedData\Build18
  9269.  
  9270. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9271.  
  9272. SteamAuth: Steam checks ok
  9273.  
  9274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9275.  
  9276. PAXTerrainController::MountWorld frame 794
  9277.  
  9278. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9279.  
  9280. World in SNUnmanagedData\Build18 is from version 39
  9281.  
  9282. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9283.  
  9284. LargeWorld: Loading world frame 794
  9285.  
  9286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9287.  
  9288. LargeWorld land == Voxeland (Voxeland)
  9289.  
  9290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9291.  
  9292. LargeWorldStreamer::Deinitialize called, frame 794
  9293.  
  9294. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9295.  
  9296. LargeWorldStreamer::Initialize frame 794
  9297.  
  9298. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9299.  
  9300. Read streaming settings:
  9301. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9302.  
  9303. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9304.  
  9305. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9306.  
  9307. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9308.  
  9309. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9310.  
  9311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9312.  
  9313. Calling LoadPrefabDatabase frame 794
  9314.  
  9315. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9316.  
  9317. L69: PreLoad WorldEntities total ms: 16.4182 self ms: 16.4185
  9318.  
  9319. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9320.  
  9321. L68: Initialize prefab database (WorldEntities) total ms: 18.9029 self ms: 1.8471
  9322.  
  9323. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9324.  
  9325. Shader warmup: 184 shaders 4455 combinations 0.009s
  9326. L68: Warm All Shaders total ms: 9.7728 self ms: 9.7734
  9327.  
  9328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9329.  
  9330. L68: Initialize protobuf serializer total ms: 12.939 self ms: 12.9393
  9331.  
  9332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9333.  
  9334. L68: SaveLoadManager.Initialize total ms: 0.1951 self ms: 0.1954
  9335.  
  9336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9337.  
  9338. L68: LoadGlobalRoot total ms: 0.5169 self ms: 0.5172
  9339.  
  9340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9341.  
  9342. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9343. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9344.  
  9345. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9346.  
  9347. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9348.  
  9349. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9350.  
  9351. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9352.  
  9353. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9354.  
  9355. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9356.  
  9357. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9358.  
  9359. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9360.  
  9361. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9362.  
  9363. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9364.  
  9365. (Filename: Line: -1)
  9366.  
  9367. NullReferenceException: Object reference not set to an instance of an object
  9368. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9369.  
  9370. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9371.  
  9372. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9373.  
  9374. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9375.  
  9376. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9377.  
  9378. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9379.  
  9380. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9381.  
  9382. (Filename: Line: -1)
  9383.  
  9384. NullReferenceException: Object reference not set to an instance of an object
  9385. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9386.  
  9387. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9388.  
  9389. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9390.  
  9391. (Filename: Line: -1)
  9392.  
  9393. builders ready, building world..
  9394.  
  9395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9396.  
  9397. loading static world at SNUnmanagedData\Build18
  9398.  
  9399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9400.  
  9401. SteamAuth: Steam checks ok
  9402.  
  9403. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9404.  
  9405. PAXTerrainController::MountWorld frame 795
  9406.  
  9407. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9408.  
  9409. World in SNUnmanagedData\Build18 is from version 39
  9410.  
  9411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9412.  
  9413. LargeWorld: Loading world frame 795
  9414.  
  9415. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9416.  
  9417. LargeWorld land == Voxeland (Voxeland)
  9418.  
  9419. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9420.  
  9421. LargeWorldStreamer::Deinitialize called, frame 795
  9422.  
  9423. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9424.  
  9425. LargeWorldStreamer::Initialize frame 795
  9426.  
  9427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9428.  
  9429. Read streaming settings:
  9430. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9431.  
  9432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9433.  
  9434. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9435.  
  9436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9437.  
  9438. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9439.  
  9440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9441.  
  9442. Calling LoadPrefabDatabase frame 795
  9443.  
  9444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9445.  
  9446. L70: PreLoad WorldEntities total ms: 16.4353 self ms: 16.4356
  9447.  
  9448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9449.  
  9450. L69: Initialize prefab database (WorldEntities) total ms: 18.8282 self ms: 1.7956
  9451.  
  9452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9453.  
  9454. Shader warmup: 184 shaders 4455 combinations 0.009s
  9455. L69: Warm All Shaders total ms: 9.7244 self ms: 9.725
  9456.  
  9457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9458.  
  9459. L69: Initialize protobuf serializer total ms: 13.1785 self ms: 13.1791
  9460.  
  9461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9462.  
  9463. L69: SaveLoadManager.Initialize total ms: 0.2246 self ms: 0.2249
  9464.  
  9465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9466.  
  9467. L69: LoadGlobalRoot total ms: 0.5647 self ms: 0.565
  9468.  
  9469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9470.  
  9471. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9472. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9473.  
  9474. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9475.  
  9476. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9477.  
  9478. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9479.  
  9480. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9481.  
  9482. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9483.  
  9484. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9485.  
  9486. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9487.  
  9488. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9489.  
  9490. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9491.  
  9492. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9493.  
  9494. (Filename: Line: -1)
  9495.  
  9496. NullReferenceException: Object reference not set to an instance of an object
  9497. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9498.  
  9499. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9500.  
  9501. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9502.  
  9503. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9504.  
  9505. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9506.  
  9507. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9508.  
  9509. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9510.  
  9511. (Filename: Line: -1)
  9512.  
  9513. NullReferenceException: Object reference not set to an instance of an object
  9514. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9515.  
  9516. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9517.  
  9518. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9519.  
  9520. (Filename: Line: -1)
  9521.  
  9522. builders ready, building world..
  9523.  
  9524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9525.  
  9526. loading static world at SNUnmanagedData\Build18
  9527.  
  9528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9529.  
  9530. SteamAuth: Steam checks ok
  9531.  
  9532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9533.  
  9534. PAXTerrainController::MountWorld frame 796
  9535.  
  9536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9537.  
  9538. World in SNUnmanagedData\Build18 is from version 39
  9539.  
  9540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9541.  
  9542. LargeWorld: Loading world frame 796
  9543.  
  9544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9545.  
  9546. LargeWorld land == Voxeland (Voxeland)
  9547.  
  9548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9549.  
  9550. LargeWorldStreamer::Deinitialize called, frame 796
  9551.  
  9552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9553.  
  9554. LargeWorldStreamer::Initialize frame 796
  9555.  
  9556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9557.  
  9558. Read streaming settings:
  9559. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9560.  
  9561. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9562.  
  9563. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9564.  
  9565. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9566.  
  9567. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9568.  
  9569. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9570.  
  9571. Calling LoadPrefabDatabase frame 796
  9572.  
  9573. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9574.  
  9575. L71: PreLoad WorldEntities total ms: 16.3263 self ms: 16.3263
  9576.  
  9577. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9578.  
  9579. L70: Initialize prefab database (WorldEntities) total ms: 18.7743 self ms: 1.817
  9580.  
  9581. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9582.  
  9583. Shader warmup: 184 shaders 4455 combinations 0.009s
  9584. L70: Warm All Shaders total ms: 9.4544 self ms: 9.455
  9585.  
  9586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9587.  
  9588. L70: Initialize protobuf serializer total ms: 13.1571 self ms: 13.1574
  9589.  
  9590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9591.  
  9592. L70: SaveLoadManager.Initialize total ms: 0.2178 self ms: 0.2181
  9593.  
  9594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9595.  
  9596. L70: LoadGlobalRoot total ms: 0.5857 self ms: 0.586
  9597.  
  9598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9599.  
  9600. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9601. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9602.  
  9603. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9604.  
  9605. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9606.  
  9607. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9608.  
  9609. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9610.  
  9611. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9612.  
  9613. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9614.  
  9615. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9616.  
  9617. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9618.  
  9619. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9620.  
  9621. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9622.  
  9623. (Filename: Line: -1)
  9624.  
  9625. NullReferenceException: Object reference not set to an instance of an object
  9626. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9627.  
  9628. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9629.  
  9630. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9631.  
  9632. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9633.  
  9634. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9635.  
  9636. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9637.  
  9638. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9639.  
  9640. (Filename: Line: -1)
  9641.  
  9642. NullReferenceException: Object reference not set to an instance of an object
  9643. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9644.  
  9645. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9646.  
  9647. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9648.  
  9649. (Filename: Line: -1)
  9650.  
  9651. builders ready, building world..
  9652.  
  9653. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9654.  
  9655. loading static world at SNUnmanagedData\Build18
  9656.  
  9657. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9658.  
  9659. SteamAuth: Steam checks ok
  9660.  
  9661. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9662.  
  9663. PAXTerrainController::MountWorld frame 797
  9664.  
  9665. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9666.  
  9667. World in SNUnmanagedData\Build18 is from version 39
  9668.  
  9669. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9670.  
  9671. LargeWorld: Loading world frame 797
  9672.  
  9673. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9674.  
  9675. LargeWorld land == Voxeland (Voxeland)
  9676.  
  9677. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9678.  
  9679. LargeWorldStreamer::Deinitialize called, frame 797
  9680.  
  9681. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9682.  
  9683. LargeWorldStreamer::Initialize frame 797
  9684.  
  9685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9686.  
  9687. Read streaming settings:
  9688. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9689.  
  9690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9691.  
  9692. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9693.  
  9694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9695.  
  9696. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9697.  
  9698. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9699.  
  9700. Calling LoadPrefabDatabase frame 797
  9701.  
  9702. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9703.  
  9704. L72: PreLoad WorldEntities total ms: 16.4152 self ms: 16.4158
  9705.  
  9706. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9707.  
  9708. L71: Initialize prefab database (WorldEntities) total ms: 18.8188 self ms: 1.7938
  9709.  
  9710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9711.  
  9712. Shader warmup: 184 shaders 4455 combinations 0.009s
  9713. L71: Warm All Shaders total ms: 9.5981 self ms: 9.5984
  9714.  
  9715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9716.  
  9717. L71: Initialize protobuf serializer total ms: 13.5776 self ms: 13.5782
  9718.  
  9719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9720.  
  9721. L71: SaveLoadManager.Initialize total ms: 0.24 self ms: 0.24
  9722.  
  9723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9724.  
  9725. L71: LoadGlobalRoot total ms: 0.5557 self ms: 0.556
  9726.  
  9727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9728.  
  9729. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9730. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9731.  
  9732. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9733.  
  9734. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9735.  
  9736. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9737.  
  9738. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9739.  
  9740. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9741.  
  9742. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9743.  
  9744. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9745.  
  9746. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9747.  
  9748. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9749.  
  9750. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9751.  
  9752. (Filename: Line: -1)
  9753.  
  9754. NullReferenceException: Object reference not set to an instance of an object
  9755. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9756.  
  9757. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9758.  
  9759. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9760.  
  9761. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9762.  
  9763. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9764.  
  9765. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9766.  
  9767. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9768.  
  9769. (Filename: Line: -1)
  9770.  
  9771. NullReferenceException: Object reference not set to an instance of an object
  9772. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9773.  
  9774. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9775.  
  9776. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9777.  
  9778. (Filename: Line: -1)
  9779.  
  9780. builders ready, building world..
  9781.  
  9782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9783.  
  9784. loading static world at SNUnmanagedData\Build18
  9785.  
  9786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9787.  
  9788. SteamAuth: Steam checks ok
  9789.  
  9790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9791.  
  9792. PAXTerrainController::MountWorld frame 798
  9793.  
  9794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9795.  
  9796. World in SNUnmanagedData\Build18 is from version 39
  9797.  
  9798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9799.  
  9800. LargeWorld: Loading world frame 798
  9801.  
  9802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9803.  
  9804. LargeWorld land == Voxeland (Voxeland)
  9805.  
  9806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9807.  
  9808. LargeWorldStreamer::Deinitialize called, frame 798
  9809.  
  9810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9811.  
  9812. LargeWorldStreamer::Initialize frame 798
  9813.  
  9814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9815.  
  9816. Read streaming settings:
  9817. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9818.  
  9819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9820.  
  9821. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9822.  
  9823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9824.  
  9825. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9826.  
  9827. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9828.  
  9829. Calling LoadPrefabDatabase frame 798
  9830.  
  9831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9832.  
  9833. L73: PreLoad WorldEntities total ms: 16.2902 self ms: 16.2905
  9834.  
  9835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9836.  
  9837. L72: Initialize prefab database (WorldEntities) total ms: 19.1963 self ms: 2.2607
  9838.  
  9839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9840.  
  9841. Shader warmup: 184 shaders 4455 combinations 0.009s
  9842. L72: Warm All Shaders total ms: 9.4114 self ms: 9.412
  9843.  
  9844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9845.  
  9846. L72: Initialize protobuf serializer total ms: 13.1252 self ms: 13.1258
  9847.  
  9848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9849.  
  9850. L72: SaveLoadManager.Initialize total ms: 0.2114 self ms: 0.2117
  9851.  
  9852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9853.  
  9854. L72: LoadGlobalRoot total ms: 0.5497 self ms: 0.55
  9855.  
  9856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9857.  
  9858. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9859. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9860.  
  9861. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9862.  
  9863. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9864.  
  9865. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9866.  
  9867. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9868.  
  9869. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9870.  
  9871. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  9872.  
  9873. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  9874.  
  9875. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  9876.  
  9877. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  9878.  
  9879. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  9880.  
  9881. (Filename: Line: -1)
  9882.  
  9883. NullReferenceException: Object reference not set to an instance of an object
  9884. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  9885.  
  9886. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9887.  
  9888. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  9889.  
  9890. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  9891.  
  9892. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  9893.  
  9894. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  9895.  
  9896. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  9897.  
  9898. (Filename: Line: -1)
  9899.  
  9900. NullReferenceException: Object reference not set to an instance of an object
  9901. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  9902.  
  9903. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  9904.  
  9905. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  9906.  
  9907. (Filename: Line: -1)
  9908.  
  9909. builders ready, building world..
  9910.  
  9911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9912.  
  9913. loading static world at SNUnmanagedData\Build18
  9914.  
  9915. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9916.  
  9917. SteamAuth: Steam checks ok
  9918.  
  9919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9920.  
  9921. PAXTerrainController::MountWorld frame 799
  9922.  
  9923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9924.  
  9925. World in SNUnmanagedData\Build18 is from version 39
  9926.  
  9927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9928.  
  9929. LargeWorld: Loading world frame 799
  9930.  
  9931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9932.  
  9933. LargeWorld land == Voxeland (Voxeland)
  9934.  
  9935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9936.  
  9937. LargeWorldStreamer::Deinitialize called, frame 799
  9938.  
  9939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9940.  
  9941. LargeWorldStreamer::Initialize frame 799
  9942.  
  9943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9944.  
  9945. Read streaming settings:
  9946. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  9947.  
  9948. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9949.  
  9950. LargeWorldStreamer allocated space for 26,20,26 octree batches
  9951.  
  9952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9953.  
  9954. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  9955.  
  9956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9957.  
  9958. Calling LoadPrefabDatabase frame 799
  9959.  
  9960. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9961.  
  9962. L74: PreLoad WorldEntities total ms: 16.4309 self ms: 16.4312
  9963.  
  9964. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9965.  
  9966. L73: Initialize prefab database (WorldEntities) total ms: 18.8598 self ms: 1.8007
  9967.  
  9968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9969.  
  9970. Shader warmup: 184 shaders 4455 combinations 0.010s
  9971. L73: Warm All Shaders total ms: 10.1083 self ms: 10.1089
  9972.  
  9973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9974.  
  9975. L73: Initialize protobuf serializer total ms: 13.5255 self ms: 13.5258
  9976.  
  9977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9978.  
  9979. L73: SaveLoadManager.Initialize total ms: 0.2078 self ms: 0.2081
  9980.  
  9981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9982.  
  9983. L73: LoadGlobalRoot total ms: 0.5418 self ms: 0.5421
  9984.  
  9985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  9986.  
  9987. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  9988. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  9989.  
  9990. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  9991.  
  9992. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  9993.  
  9994. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  9995.  
  9996. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  9997.  
  9998. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  9999.  
  10000. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  10001.  
  10002. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  10003.  
  10004. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  10005.  
  10006. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  10007.  
  10008. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  10009.  
  10010. (Filename: Line: -1)
  10011.  
  10012. NullReferenceException: Object reference not set to an instance of an object
  10013. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  10014.  
  10015. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10016.  
  10017. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10018.  
  10019. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  10020.  
  10021. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  10022.  
  10023. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  10024.  
  10025. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  10026.  
  10027. (Filename: Line: -1)
  10028.  
  10029. NullReferenceException: Object reference not set to an instance of an object
  10030. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  10031.  
  10032. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  10033.  
  10034. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  10035.  
  10036. (Filename: Line: -1)
  10037.  
  10038. builders ready, building world..
  10039.  
  10040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10041.  
  10042. loading static world at SNUnmanagedData\Build18
  10043.  
  10044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10045.  
  10046. SteamAuth: Steam checks ok
  10047.  
  10048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10049.  
  10050. PAXTerrainController::MountWorld frame 800
  10051.  
  10052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10053.  
  10054. World in SNUnmanagedData\Build18 is from version 39
  10055.  
  10056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10057.  
  10058. LargeWorld: Loading world frame 800
  10059.  
  10060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10061.  
  10062. LargeWorld land == Voxeland (Voxeland)
  10063.  
  10064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10065.  
  10066. LargeWorldStreamer::Deinitialize called, frame 800
  10067.  
  10068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10069.  
  10070. LargeWorldStreamer::Initialize frame 800
  10071.  
  10072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10073.  
  10074. Read streaming settings:
  10075. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  10076.  
  10077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10078.  
  10079. LargeWorldStreamer allocated space for 26,20,26 octree batches
  10080.  
  10081. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10082.  
  10083. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  10084.  
  10085. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10086.  
  10087. Calling LoadPrefabDatabase frame 800
  10088.  
  10089. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10090.  
  10091. L75: PreLoad WorldEntities total ms: 16.3501 self ms: 16.3504
  10092.  
  10093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10094.  
  10095. L74: Initialize prefab database (WorldEntities) total ms: 18.9643 self ms: 2.0028
  10096.  
  10097. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10098.  
  10099. Shader warmup: 184 shaders 4455 combinations 0.009s
  10100. L74: Warm All Shaders total ms: 9.6626 self ms: 9.6632
  10101.  
  10102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10103.  
  10104. L74: Initialize protobuf serializer total ms: 13.1625 self ms: 13.1628
  10105.  
  10106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10107.  
  10108. L74: SaveLoadManager.Initialize total ms: 0.2051 self ms: 0.2051
  10109.  
  10110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10111.  
  10112. L74: LoadGlobalRoot total ms: 0.5207 self ms: 0.521
  10113.  
  10114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10115.  
  10116. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  10117. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  10118.  
  10119. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  10120.  
  10121. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  10122.  
  10123. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  10124.  
  10125. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  10126.  
  10127. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  10128.  
  10129. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  10130.  
  10131. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  10132.  
  10133. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  10134.  
  10135. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  10136.  
  10137. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  10138.  
  10139. (Filename: Line: -1)
  10140.  
  10141. NullReferenceException: Object reference not set to an instance of an object
  10142. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  10143.  
  10144. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10145.  
  10146. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10147.  
  10148. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  10149.  
  10150. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  10151.  
  10152. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  10153.  
  10154. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  10155.  
  10156. (Filename: Line: -1)
  10157.  
  10158. NullReferenceException: Object reference not set to an instance of an object
  10159. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  10160.  
  10161. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  10162.  
  10163. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
  10164.  
  10165. (Filename: Line: -1)
  10166.  
  10167. builders ready, building world..
  10168.  
  10169. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10170.  
  10171. loading static world at SNUnmanagedData\Build18
  10172.  
  10173. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10174.  
  10175. SteamAuth: Steam checks ok
  10176.  
  10177. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10178.  
  10179. PAXTerrainController::MountWorld frame 801
  10180.  
  10181. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10182.  
  10183. World in SNUnmanagedData\Build18 is from version 39
  10184.  
  10185. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10186.  
  10187. LargeWorld: Loading world frame 801
  10188.  
  10189. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10190.  
  10191. LargeWorld land == Voxeland (Voxeland)
  10192.  
  10193. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10194.  
  10195. LargeWorldStreamer::Deinitialize called, frame 801
  10196.  
  10197. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10198.  
  10199. LargeWorldStreamer::Initialize frame 801
  10200.  
  10201. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10202.  
  10203. Read streaming settings:
  10204. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  10205.  
  10206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10207.  
  10208. LargeWorldStreamer allocated space for 26,20,26 octree batches
  10209.  
  10210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10211.  
  10212. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  10213.  
  10214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10215.  
  10216. Calling LoadPrefabDatabase frame 801
  10217.  
  10218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10219.  
  10220. L76: PreLoad WorldEntities total ms: 16.5294 self ms: 16.5297
  10221.  
  10222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10223.  
  10224. L75: Initialize prefab database (WorldEntities) total ms: 19.0748 self ms: 1.9253
  10225.  
  10226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10227.  
  10228. Shader warmup: 184 shaders 4455 combinations 0.009s
  10229. L75: Warm All Shaders total ms: 9.6939 self ms: 9.6945
  10230.  
  10231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10232.  
  10233. L75: Initialize protobuf serializer total ms: 12.898 self ms: 12.8983
  10234.  
  10235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10236.  
  10237. L75: SaveLoadManager.Initialize total ms: 0.1964 self ms: 0.1964
  10238.  
  10239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10240.  
  10241. L75: LoadGlobalRoot total ms: 0.5168 self ms: 0.5171
  10242.  
  10243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  10244.  
  10245. ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
  10246. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  10247.  
  10248. at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
  10249.  
  10250. at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
  10251.  
  10252. at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
  10253.  
  10254. at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
  10255.  
  10256. at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
  10257.  
  10258. at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
  10259.  
  10260. at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
  10261.  
  10262. at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
  10263.  
  10264. at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
  10265.  
  10266. at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
  10267.  
  10268. (Filename: Line: -1)
  10269.  
  10270. NullReferenceException: Object reference not set to an instance of an object
  10271. at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
  10272.  
  10273. at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10274.  
  10275. at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
  10276.  
  10277. at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
  10278.  
  10279. at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
  10280.  
  10281. at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
  10282.  
  10283. at ClipMapManager.Update () [0x00000] in <filename unknown>:0
  10284.  
  10285. (Filename: Line: -1)
  10286.  
  10287. NullReferenceException: Object reference not set to an instance of an object
  10288. at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
  10289.  
  10290. at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
  10291.  
  10292. at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
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