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- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon R9 200 Series (ID=0x6811)
- Vendor: ATI
- VRAM: 2030 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- - Completed reload, in 0.070 seconds
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- changeset 16520, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Main Menu: Selected background 2 of 3 available.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Bumped Specular IBL - Cutout Pass' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- UnloadTime: 3.802022 ms
- Streamer not ready for CrashedShip
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Caching tech types for 842 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at IngameMenu.OnEnable () [0x00000] in <filename unknown>:0
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- PrefabListSpawner:Awake()
- (Filename: Line: -1)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1693924542&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1920x1080&utmac=UA-931975-4&utmje=0&utmn=1693924542&utmcc=__utma%3D97503487.1693924542.1429123749.1429123749.1429123749.2%3b%2b__utmz%3D97503487.14291237492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 26067.
- Total: 25.364586 ms (FindLiveObjects: 1.180903 ms CreateObjectMapping: 2.601843 ms MarkObjects: 13.150468 ms DeleteObjects: 7.574228 ms)
- WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- changeset 16520, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SystemInfo:
- deviceModel = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz (8076 MB)
- deviceName = ROBERT_BUTLER
- deviceType = Desktop
- deviceUniqueIdentifier = 760c6ddd11fc107c4afa0fa178921c2e7c666f04
- graphicsDeviceID = 26641
- graphicsDeviceName = AMD Radeon R9 200 Series
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 2030
- graphicsShaderLevel = 50
- npotSupport = Full
- operatingSystem = Windows 8.1 (6.3.9600) 64bit
- processorCount = 4
- processorType = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
- supportedRenderTargetCount = 4
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8076
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/3121336bc1b64c31db27491859eb4ac0"
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object Main Camera clone for submarine windows
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object MainCamera
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding FlatScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding CurvedScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.2506 self ms: 0.2512
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Heartbeat CSV, time s,5.454483, GC.GetTotalMemory MB,37.69922, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,24, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Re/creating WBOIT RTs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- session id = 1260647
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 404 Not Found
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Cyclops::Awake frame 716
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- found 98 renderers
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene cyclops total ms: 787.0482 self ms: 787.0485
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab cyclops frame 716
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene EscapePod total ms: 176.0972 self ms: 176.0975
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab EscapePod frame 726
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::Initialize called - state = idle, frame = 726
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnBootMenuDone frame 726
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 726
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 727
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 727
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 727
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 727
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 727
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- L2: PreLoad WorldEntities total ms: 734.0039 self ms: 734.0045
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize prefab database (WorldEntities) total ms: 736.6271 self ms: 1.9652
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.141s
- L1: Warm All Shaders total ms: 141.5199 self ms: 141.5205
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize protobuf serializer total ms: 13.8794 self ms: 13.8797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: SaveLoadManager.Initialize total ms: 0.3283 self ms: 0.3283
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: LoadGlobalRoot total ms: 0.952 self ms: 0.9523
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read clip map settings for quality 1:
- {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true,"lqMaterial":false},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false,"lqMaterial":true}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L3: PreLoad WorldEntities total ms: 16.9094 self ms: 16.9094
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L2: Initialize prefab database (WorldEntities) total ms: 19.457 self ms: 1.9079
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L2: Warm All Shaders total ms: 10.2996 self ms: 10.3002
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L2: Initialize protobuf serializer total ms: 13.3447 self ms: 13.345
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L2: SaveLoadManager.Initialize total ms: 0.1984 self ms: 0.1987
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L2: LoadGlobalRoot total ms: 0.5346 self ms: 0.5349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 729
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 729
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 729
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 729
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 729
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L4: PreLoad WorldEntities total ms: 16.0995 self ms: 16.0998
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L3: Initialize prefab database (WorldEntities) total ms: 18.5204 self ms: 1.7736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L3: Warm All Shaders total ms: 9.5563 self ms: 9.5569
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L3: Initialize protobuf serializer total ms: 13.4092 self ms: 13.4098
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L3: SaveLoadManager.Initialize total ms: 0.1994 self ms: 0.1997
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L3: LoadGlobalRoot total ms: 0.5177 self ms: 0.518
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 730
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 730
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 730
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 730
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 730
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L5: PreLoad WorldEntities total ms: 16.3405 self ms: 16.3408
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L4: Initialize prefab database (WorldEntities) total ms: 18.771 self ms: 1.802
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L4: Warm All Shaders total ms: 9.5039 self ms: 9.5045
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L4: Initialize protobuf serializer total ms: 13.2776 self ms: 13.2779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L4: SaveLoadManager.Initialize total ms: 0.2087 self ms: 0.209
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L4: LoadGlobalRoot total ms: 0.546 self ms: 0.5463
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 731
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 731
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 731
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 731
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 731
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L6: PreLoad WorldEntities total ms: 17.0658 self ms: 17.0661
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L5: Initialize prefab database (WorldEntities) total ms: 19.5498 self ms: 1.8525
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L5: Warm All Shaders total ms: 10.2682 self ms: 10.2688
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L5: Initialize protobuf serializer total ms: 14.1374 self ms: 14.138
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L5: SaveLoadManager.Initialize total ms: 0.2039 self ms: 0.2042
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L5: LoadGlobalRoot total ms: 0.5647 self ms: 0.5651
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 732
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 732
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 732
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 732
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 732
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L7: PreLoad WorldEntities total ms: 16.7378 self ms: 16.7381
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L6: Initialize prefab database (WorldEntities) total ms: 19.2613 self ms: 1.8947
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L6: Warm All Shaders total ms: 9.8686 self ms: 9.8692
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L6: Initialize protobuf serializer total ms: 13.4824 self ms: 13.4824
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L6: SaveLoadManager.Initialize total ms: 0.193 self ms: 0.193
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L6: LoadGlobalRoot total ms: 0.531 self ms: 0.5313
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L8: PreLoad WorldEntities total ms: 16.6782 self ms: 16.6788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L7: Initialize prefab database (WorldEntities) total ms: 19.1477 self ms: 1.8618
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L7: Warm All Shaders total ms: 9.3852 self ms: 9.3858
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L7: Initialize protobuf serializer total ms: 13.0706 self ms: 13.0709
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L7: SaveLoadManager.Initialize total ms: 0.2026 self ms: 0.2029
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L7: LoadGlobalRoot total ms: 0.5321 self ms: 0.5324
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L9: PreLoad WorldEntities total ms: 16.6149 self ms: 16.6155
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L8: Initialize prefab database (WorldEntities) total ms: 19.0552 self ms: 1.8134
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L8: Warm All Shaders total ms: 9.4747 self ms: 9.4753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L8: Initialize protobuf serializer total ms: 13.4453 self ms: 13.4459
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L8: SaveLoadManager.Initialize total ms: 0.2054 self ms: 0.2057
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L8: LoadGlobalRoot total ms: 0.5183 self ms: 0.5186
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 735
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 735
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 735
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 735
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 735
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L10: PreLoad WorldEntities total ms: 16.4116 self ms: 16.4119
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L9: Initialize prefab database (WorldEntities) total ms: 18.892 self ms: 1.8561
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L9: Warm All Shaders total ms: 9.549 self ms: 9.5496
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L9: Initialize protobuf serializer total ms: 13.6559 self ms: 13.6562
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L9: SaveLoadManager.Initialize total ms: 0.2002 self ms: 0.2005
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L9: LoadGlobalRoot total ms: 0.5373 self ms: 0.5376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L11: PreLoad WorldEntities total ms: 17.0673 self ms: 17.0679
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L10: Initialize prefab database (WorldEntities) total ms: 19.5625 self ms: 1.8537
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L10: Warm All Shaders total ms: 9.8089 self ms: 9.8095
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L10: Initialize protobuf serializer total ms: 13.5176 self ms: 13.5182
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L10: SaveLoadManager.Initialize total ms: 0.1584 self ms: 0.1584
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L10: LoadGlobalRoot total ms: 0.5725 self ms: 0.5728
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 737
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 737
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 737
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 737
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 737
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L12: PreLoad WorldEntities total ms: 16.4898 self ms: 16.4904
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L11: Initialize prefab database (WorldEntities) total ms: 18.88 self ms: 1.774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L11: Warm All Shaders total ms: 9.3222 self ms: 9.3228
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L11: Initialize protobuf serializer total ms: 13.1972 self ms: 13.1978
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L11: SaveLoadManager.Initialize total ms: 0.2213 self ms: 0.2216
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L11: LoadGlobalRoot total ms: 0.6313 self ms: 0.6313
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 738
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 738
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 738
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 738
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 738
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L13: PreLoad WorldEntities total ms: 17.1334 self ms: 17.1341
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L12: Initialize prefab database (WorldEntities) total ms: 19.6465 self ms: 1.8676
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L12: Warm All Shaders total ms: 9.8996 self ms: 9.9002
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L12: Initialize protobuf serializer total ms: 14.0702 self ms: 14.0708
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L12: SaveLoadManager.Initialize total ms: 0.1978 self ms: 0.1981
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L12: LoadGlobalRoot total ms: 0.5625 self ms: 0.5628
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L14: PreLoad WorldEntities total ms: 16.6841 self ms: 16.6847
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L13: Initialize prefab database (WorldEntities) total ms: 19.1267 self ms: 1.8294
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L13: Warm All Shaders total ms: 9.4719 self ms: 9.4725
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L13: Initialize protobuf serializer total ms: 14.3994 self ms: 14.4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L13: SaveLoadManager.Initialize total ms: 0.212 self ms: 0.212
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L13: LoadGlobalRoot total ms: 0.5514 self ms: 0.5517
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 740
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 740
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 740
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 740
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 740
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L15: PreLoad WorldEntities total ms: 16.8923 self ms: 16.8929
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L14: Initialize prefab database (WorldEntities) total ms: 19.3845 self ms: 1.826
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L14: Warm All Shaders total ms: 10.0391 self ms: 10.0394
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L14: Initialize protobuf serializer total ms: 13.2511 self ms: 13.2514
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L14: SaveLoadManager.Initialize total ms: 0.3129 self ms: 0.3132
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L14: LoadGlobalRoot total ms: 0.5503 self ms: 0.5503
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 741
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 741
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 741
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 741
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 741
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L16: PreLoad WorldEntities total ms: 17.0934 self ms: 17.0937
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L15: Initialize prefab database (WorldEntities) total ms: 19.7154 self ms: 2.0019
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L15: Warm All Shaders total ms: 9.8322 self ms: 9.8328
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L15: Initialize protobuf serializer total ms: 14.2648 self ms: 14.2651
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L15: SaveLoadManager.Initialize total ms: 0.193 self ms: 0.193
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L15: LoadGlobalRoot total ms: 0.5262 self ms: 0.5265
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 742
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 742
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 742
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 742
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 742
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L17: PreLoad WorldEntities total ms: 17.2341 self ms: 17.2344
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L16: Initialize prefab database (WorldEntities) total ms: 19.7383 self ms: 1.8585
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L16: Warm All Shaders total ms: 9.534 self ms: 9.5343
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L16: Initialize protobuf serializer total ms: 13.4565 self ms: 13.4568
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L16: SaveLoadManager.Initialize total ms: 0.2036 self ms: 0.2039
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L16: LoadGlobalRoot total ms: 0.615 self ms: 0.6153
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 743
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 743
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 743
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 743
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 743
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L18: PreLoad WorldEntities total ms: 16.3582 self ms: 16.3585
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L17: Initialize prefab database (WorldEntities) total ms: 18.796 self ms: 1.8176
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L17: Warm All Shaders total ms: 9.4018 self ms: 9.4024
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L17: Initialize protobuf serializer total ms: 12.8767 self ms: 12.8773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L17: SaveLoadManager.Initialize total ms: 0.2045 self ms: 0.2048
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L17: LoadGlobalRoot total ms: 0.5765 self ms: 0.5768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 744
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 744
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 744
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 744
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 744
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L19: PreLoad WorldEntities total ms: 16.3806 self ms: 16.3812
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L18: Initialize prefab database (WorldEntities) total ms: 18.8228 self ms: 1.8342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L18: Warm All Shaders total ms: 9.5304 self ms: 9.5307
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L18: Initialize protobuf serializer total ms: 13.5206 self ms: 13.5212
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L18: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L18: LoadGlobalRoot total ms: 0.5217 self ms: 0.522
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L20: PreLoad WorldEntities total ms: 16.4408 self ms: 16.4411
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L19: Initialize prefab database (WorldEntities) total ms: 18.7932 self ms: 1.7365
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L19: Warm All Shaders total ms: 9.49 self ms: 9.4906
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L19: Initialize protobuf serializer total ms: 13.3189 self ms: 13.3195
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L19: SaveLoadManager.Initialize total ms: 0.2102 self ms: 0.2102
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L19: LoadGlobalRoot total ms: 0.5277 self ms: 0.5277
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 746
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 746
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 746
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 746
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 746
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L21: PreLoad WorldEntities total ms: 16.1538 self ms: 16.1544
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L20: Initialize prefab database (WorldEntities) total ms: 18.6542 self ms: 1.8646
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L20: Warm All Shaders total ms: 9.3798 self ms: 9.3807
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L20: Initialize protobuf serializer total ms: 13.3251 self ms: 13.3254
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L20: SaveLoadManager.Initialize total ms: 0.2011 self ms: 0.2014
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L20: LoadGlobalRoot total ms: 0.5445 self ms: 0.5445
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 747
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 747
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 747
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 747
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 747
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L22: PreLoad WorldEntities total ms: 16.2634 self ms: 16.2637
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L21: Initialize prefab database (WorldEntities) total ms: 18.6746 self ms: 1.8043
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L21: Warm All Shaders total ms: 9.4882 self ms: 9.4888
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L21: Initialize protobuf serializer total ms: 13.2869 self ms: 13.2875
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L21: SaveLoadManager.Initialize total ms: 0.2015 self ms: 0.2015
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L21: LoadGlobalRoot total ms: 0.5259 self ms: 0.5262
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 748
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 748
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 748
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 748
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 748
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L23: PreLoad WorldEntities total ms: 16.2399 self ms: 16.2405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L22: Initialize prefab database (WorldEntities) total ms: 18.6975 self ms: 1.8369
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L22: Warm All Shaders total ms: 9.7207 self ms: 9.7213
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L22: Initialize protobuf serializer total ms: 13.9101 self ms: 13.9104
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L22: SaveLoadManager.Initialize total ms: 0.2097 self ms: 0.21
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L22: LoadGlobalRoot total ms: 0.5265 self ms: 0.5268
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 749
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 749
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 749
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 749
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 749
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L24: PreLoad WorldEntities total ms: 16.4056 self ms: 16.4062
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L23: Initialize prefab database (WorldEntities) total ms: 18.7911 self ms: 1.7871
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L23: Warm All Shaders total ms: 9.5484 self ms: 9.549
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L23: Initialize protobuf serializer total ms: 13.3752 self ms: 13.3758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L23: SaveLoadManager.Initialize total ms: 0.1922 self ms: 0.1925
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L23: LoadGlobalRoot total ms: 0.565 self ms: 0.565
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 750
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 750
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 750
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 750
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 750
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L25: PreLoad WorldEntities total ms: 16.2863 self ms: 16.2866
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L24: Initialize prefab database (WorldEntities) total ms: 18.7343 self ms: 1.8438
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L24: Warm All Shaders total ms: 9.3132 self ms: 9.3138
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L24: Initialize protobuf serializer total ms: 13.8179 self ms: 13.8182
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L24: SaveLoadManager.Initialize total ms: 0.2124 self ms: 0.2127
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L24: LoadGlobalRoot total ms: 0.5512 self ms: 0.5515
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 751
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 751
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 751
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 751
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 751
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L26: PreLoad WorldEntities total ms: 16.8793 self ms: 16.8799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L25: Initialize prefab database (WorldEntities) total ms: 19.1752 self ms: 1.6965
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L25: Warm All Shaders total ms: 9.4328 self ms: 9.4334
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L25: Initialize protobuf serializer total ms: 12.9171 self ms: 12.9177
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L25: SaveLoadManager.Initialize total ms: 0.1955 self ms: 0.1955
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L25: LoadGlobalRoot total ms: 0.5189 self ms: 0.5192
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 752
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 752
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 752
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 752
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 752
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L27: PreLoad WorldEntities total ms: 16.3658 self ms: 16.3664
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L26: Initialize prefab database (WorldEntities) total ms: 18.8047 self ms: 1.8248
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L26: Warm All Shaders total ms: 9.6542 self ms: 9.6548
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L26: Initialize protobuf serializer total ms: 13.2814 self ms: 13.282
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L26: SaveLoadManager.Initialize total ms: 0.2443 self ms: 0.2443
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L26: LoadGlobalRoot total ms: 0.5406 self ms: 0.5406
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 753
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L28: PreLoad WorldEntities total ms: 16.3411 self ms: 16.3417
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L27: Initialize prefab database (WorldEntities) total ms: 18.7649 self ms: 1.8028
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L27: Warm All Shaders total ms: 9.59 self ms: 9.5906
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L27: Initialize protobuf serializer total ms: 13.3517 self ms: 13.352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L27: SaveLoadManager.Initialize total ms: 0.2988 self ms: 0.2991
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L27: LoadGlobalRoot total ms: 0.5427 self ms: 0.5427
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 754
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 754
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 754
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 754
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 754
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L29: PreLoad WorldEntities total ms: 16.4501 self ms: 16.4504
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L28: Initialize prefab database (WorldEntities) total ms: 19.1053 self ms: 2.0329
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L28: Warm All Shaders total ms: 9.9619 self ms: 9.9622
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L28: Initialize protobuf serializer total ms: 13.6182 self ms: 13.6188
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L28: SaveLoadManager.Initialize total ms: 0.2235 self ms: 0.2238
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L28: LoadGlobalRoot total ms: 0.5544 self ms: 0.5547
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 755
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 755
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 755
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 755
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 755
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L30: PreLoad WorldEntities total ms: 16.3564 self ms: 16.3564
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L29: Initialize prefab database (WorldEntities) total ms: 18.7722 self ms: 1.7996
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L29: Warm All Shaders total ms: 9.8381 self ms: 9.8387
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L29: Initialize protobuf serializer total ms: 13.1607 self ms: 13.1613
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L29: SaveLoadManager.Initialize total ms: 0.2136 self ms: 0.2136
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L29: LoadGlobalRoot total ms: 0.556 self ms: 0.556
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 756
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 756
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 756
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 756
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 756
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L31: PreLoad WorldEntities total ms: 16.5314 self ms: 16.532
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L30: Initialize prefab database (WorldEntities) total ms: 18.9276 self ms: 1.77
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L30: Warm All Shaders total ms: 9.5948 self ms: 9.5954
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L30: Initialize protobuf serializer total ms: 13.1942 self ms: 13.1945
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L30: SaveLoadManager.Initialize total ms: 0.2253 self ms: 0.2256
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L30: LoadGlobalRoot total ms: 0.5473 self ms: 0.5476
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 757
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 757
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 757
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 757
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 757
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L32: PreLoad WorldEntities total ms: 16.5538 self ms: 16.5541
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L31: Initialize prefab database (WorldEntities) total ms: 18.98 self ms: 1.8287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L31: Warm All Shaders total ms: 9.6168 self ms: 9.6174
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L31: Initialize protobuf serializer total ms: 13.601 self ms: 13.6016
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L31: SaveLoadManager.Initialize total ms: 0.1921 self ms: 0.1924
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L31: LoadGlobalRoot total ms: 0.5225 self ms: 0.5228
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 758
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L33: PreLoad WorldEntities total ms: 17.1037 self ms: 17.104
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L32: Initialize prefab database (WorldEntities) total ms: 19.5685 self ms: 1.8489
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L32: Warm All Shaders total ms: 9.3626 self ms: 9.3632
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L32: Initialize protobuf serializer total ms: 13.1448 self ms: 13.1451
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L32: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.206
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L32: LoadGlobalRoot total ms: 0.5307 self ms: 0.531
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 759
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 759
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 759
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 759
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 759
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L34: PreLoad WorldEntities total ms: 16.5303 self ms: 16.5306
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L33: Initialize prefab database (WorldEntities) total ms: 18.9294 self ms: 1.7745
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L33: Warm All Shaders total ms: 9.7207 self ms: 9.7213
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L33: Initialize protobuf serializer total ms: 13.0945 self ms: 13.0951
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L33: SaveLoadManager.Initialize total ms: 0.2207 self ms: 0.2207
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L33: LoadGlobalRoot total ms: 0.5518 self ms: 0.5518
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 760
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 760
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 760
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 760
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 760
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L35: PreLoad WorldEntities total ms: 16.5685 self ms: 16.5691
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L34: Initialize prefab database (WorldEntities) total ms: 19.0882 self ms: 1.8806
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L34: Warm All Shaders total ms: 9.605 self ms: 9.6056
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L34: Initialize protobuf serializer total ms: 13.5368 self ms: 13.5371
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L34: SaveLoadManager.Initialize total ms: 0.2048 self ms: 0.2051
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L34: LoadGlobalRoot total ms: 0.5226 self ms: 0.5226
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L36: PreLoad WorldEntities total ms: 16.4179 self ms: 16.4186
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L35: Initialize prefab database (WorldEntities) total ms: 18.8147 self ms: 1.7808
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L35: Warm All Shaders total ms: 9.7562 self ms: 9.7568
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L35: Initialize protobuf serializer total ms: 13.3499 self ms: 13.3502
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L35: SaveLoadManager.Initialize total ms: 0.2117 self ms: 0.2117
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L35: LoadGlobalRoot total ms: 0.5569 self ms: 0.5572
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L37: PreLoad WorldEntities total ms: 16.5393 self ms: 16.5399
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L36: Initialize prefab database (WorldEntities) total ms: 19.0233 self ms: 1.8257
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L36: Warm All Shaders total ms: 9.5352 self ms: 9.5355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L36: Initialize protobuf serializer total ms: 13.2709 self ms: 13.2715
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L36: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L36: LoadGlobalRoot total ms: 0.5481 self ms: 0.5484
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 763
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 763
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 763
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 763
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 763
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L38: PreLoad WorldEntities total ms: 16.4594 self ms: 16.4597
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L37: Initialize prefab database (WorldEntities) total ms: 18.8592 self ms: 1.7667
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L37: Warm All Shaders total ms: 9.384 self ms: 9.3846
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L37: Initialize protobuf serializer total ms: 13.273 self ms: 13.2736
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L37: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.2063
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L37: LoadGlobalRoot total ms: 0.5677 self ms: 0.5677
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 764
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 764
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 764
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 764
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 764
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L39: PreLoad WorldEntities total ms: 16.3676 self ms: 16.3682
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L38: Initialize prefab database (WorldEntities) total ms: 18.7682 self ms: 1.7947
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L38: Warm All Shaders total ms: 9.4084 self ms: 9.409
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L38: Initialize protobuf serializer total ms: 13.1951 self ms: 13.1954
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L38: SaveLoadManager.Initialize total ms: 0.2228 self ms: 0.2231
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L38: LoadGlobalRoot total ms: 0.5469 self ms: 0.5472
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 765
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 765
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 765
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 765
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 765
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L40: PreLoad WorldEntities total ms: 16.3372 self ms: 16.3375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L39: Initialize prefab database (WorldEntities) total ms: 18.7601 self ms: 1.8058
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L39: Warm All Shaders total ms: 9.3331 self ms: 9.3337
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L39: Initialize protobuf serializer total ms: 13.7721 self ms: 13.7724
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L39: SaveLoadManager.Initialize total ms: 0.2075 self ms: 0.2075
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L39: LoadGlobalRoot total ms: 0.5265 self ms: 0.5268
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 766
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 766
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 766
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 766
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 766
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L41: PreLoad WorldEntities total ms: 16.3591 self ms: 16.3597
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L40: Initialize prefab database (WorldEntities) total ms: 18.8221 self ms: 1.8233
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L40: Warm All Shaders total ms: 9.4355 self ms: 9.4361
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L40: Initialize protobuf serializer total ms: 13.5923 self ms: 13.5926
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L40: SaveLoadManager.Initialize total ms: 0.2105 self ms: 0.2108
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L40: LoadGlobalRoot total ms: 0.5276 self ms: 0.5279
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 767
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 767
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 767
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 767
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 767
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L42: PreLoad WorldEntities total ms: 16.1912 self ms: 16.1915
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L41: Initialize prefab database (WorldEntities) total ms: 18.6644 self ms: 1.8603
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L41: Warm All Shaders total ms: 9.4442 self ms: 9.4448
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L41: Initialize protobuf serializer total ms: 13.1707 self ms: 13.171
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L41: SaveLoadManager.Initialize total ms: 0.209 self ms: 0.209
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L41: LoadGlobalRoot total ms: 0.5511 self ms: 0.5514
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L43: PreLoad WorldEntities total ms: 16.1068 self ms: 16.1071
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L42: Initialize prefab database (WorldEntities) total ms: 18.5394 self ms: 1.8164
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L42: Warm All Shaders total ms: 9.749 self ms: 9.7496
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L42: Initialize protobuf serializer total ms: 13.2017 self ms: 13.202
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L42: SaveLoadManager.Initialize total ms: 0.2554 self ms: 0.2557
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L42: LoadGlobalRoot total ms: 0.5719 self ms: 0.5719
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L44: PreLoad WorldEntities total ms: 16.7182 self ms: 16.7185
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L43: Initialize prefab database (WorldEntities) total ms: 19.1026 self ms: 1.7667
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.011s
- L43: Warm All Shaders total ms: 10.9266 self ms: 10.9272
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L43: Initialize protobuf serializer total ms: 13.0318 self ms: 13.0321
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L43: SaveLoadManager.Initialize total ms: 0.2244 self ms: 0.2247
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L43: LoadGlobalRoot total ms: 0.6262 self ms: 0.6265
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 770
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 770
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 770
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 770
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 770
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L45: PreLoad WorldEntities total ms: 16.526 self ms: 16.5266
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L44: Initialize prefab database (WorldEntities) total ms: 18.9836 self ms: 1.845
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L44: Warm All Shaders total ms: 9.9201 self ms: 9.9207
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L44: Initialize protobuf serializer total ms: 13.3552 self ms: 13.3555
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L44: SaveLoadManager.Initialize total ms: 0.2231 self ms: 0.2234
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L44: LoadGlobalRoot total ms: 0.5574 self ms: 0.5574
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 771
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 771
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 771
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 771
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 771
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L46: PreLoad WorldEntities total ms: 16.1514 self ms: 16.152
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L45: Initialize prefab database (WorldEntities) total ms: 18.6105 self ms: 1.8613
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L45: Warm All Shaders total ms: 9.752 self ms: 9.7526
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L45: Initialize protobuf serializer total ms: 14.0453 self ms: 14.0459
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L45: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.2057
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L45: LoadGlobalRoot total ms: 0.5988 self ms: 0.5991
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 772
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 772
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 772
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 772
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 772
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L47: PreLoad WorldEntities total ms: 17.3217 self ms: 17.3223
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L46: Initialize prefab database (WorldEntities) total ms: 19.8507 self ms: 1.8565
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L46: Warm All Shaders total ms: 9.7336 self ms: 9.7342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L46: Initialize protobuf serializer total ms: 14.0082 self ms: 14.0085
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L46: SaveLoadManager.Initialize total ms: 0.2487 self ms: 0.2491
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L46: LoadGlobalRoot total ms: 0.5599 self ms: 0.5602
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 773
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L48: PreLoad WorldEntities total ms: 16.7049 self ms: 16.7052
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L47: Initialize prefab database (WorldEntities) total ms: 19.099 self ms: 1.7905
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L47: Warm All Shaders total ms: 9.3262 self ms: 9.3271
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L47: Initialize protobuf serializer total ms: 13.2754 self ms: 13.276
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L47: SaveLoadManager.Initialize total ms: 0.2006 self ms: 0.2009
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L47: LoadGlobalRoot total ms: 0.5539 self ms: 0.5542
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 774
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L49: PreLoad WorldEntities total ms: 17.3064 self ms: 17.3067
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L48: Initialize prefab database (WorldEntities) total ms: 20.0037 self ms: 1.9378
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L48: Warm All Shaders total ms: 9.7872 self ms: 9.7878
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L48: Initialize protobuf serializer total ms: 13.9898 self ms: 13.9901
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L48: SaveLoadManager.Initialize total ms: 0.1997 self ms: 0.1997
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L48: LoadGlobalRoot total ms: 0.5301 self ms: 0.5304
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 775
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 775
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 775
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 775
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 775
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L50: PreLoad WorldEntities total ms: 17.6804 self ms: 17.681
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L49: Initialize prefab database (WorldEntities) total ms: 20.1435 self ms: 1.849
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L49: Warm All Shaders total ms: 9.9168 self ms: 9.9171
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L49: Initialize protobuf serializer total ms: 14.1832 self ms: 14.1838
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L49: SaveLoadManager.Initialize total ms: 0.1973 self ms: 0.1976
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L49: LoadGlobalRoot total ms: 0.59 self ms: 0.5903
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 776
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 776
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 776
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 776
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 776
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L51: PreLoad WorldEntities total ms: 16.8163 self ms: 16.8169
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L50: Initialize prefab database (WorldEntities) total ms: 19.3851 self ms: 1.9372
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L50: Warm All Shaders total ms: 10.7119 self ms: 10.7125
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L50: Initialize protobuf serializer total ms: 13.0098 self ms: 13.0104
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L50: SaveLoadManager.Initialize total ms: 0.2003 self ms: 0.2006
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L50: LoadGlobalRoot total ms: 0.5671 self ms: 0.5674
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 777
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 777
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 777
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 777
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 777
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L52: PreLoad WorldEntities total ms: 16.7428 self ms: 16.7431
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L51: Initialize prefab database (WorldEntities) total ms: 19.205 self ms: 1.8405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L51: Warm All Shaders total ms: 9.3834 self ms: 9.3837
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L51: Initialize protobuf serializer total ms: 14.3651 self ms: 14.3654
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L51: SaveLoadManager.Initialize total ms: 0.2027 self ms: 0.203
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L51: LoadGlobalRoot total ms: 0.5599 self ms: 0.5599
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 778
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 778
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 778
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 778
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 778
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L53: PreLoad WorldEntities total ms: 16.8871 self ms: 16.8874
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L52: Initialize prefab database (WorldEntities) total ms: 19.405 self ms: 1.8544
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L52: Warm All Shaders total ms: 9.9369 self ms: 9.9375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L52: Initialize protobuf serializer total ms: 13.982 self ms: 13.9823
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L52: SaveLoadManager.Initialize total ms: 0.2042 self ms: 0.2045
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L52: LoadGlobalRoot total ms: 0.5737 self ms: 0.574
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 779
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L54: PreLoad WorldEntities total ms: 17.0766 self ms: 17.0769
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L53: Initialize prefab database (WorldEntities) total ms: 19.6224 self ms: 1.9097
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L53: Warm All Shaders total ms: 10.1978 self ms: 10.1984
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L53: Initialize protobuf serializer total ms: 13.5119 self ms: 13.5125
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L53: SaveLoadManager.Initialize total ms: 0.1936 self ms: 0.1939
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L53: LoadGlobalRoot total ms: 0.5412 self ms: 0.5415
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 780
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 780
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 780
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 780
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 780
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L55: PreLoad WorldEntities total ms: 16.4414 self ms: 16.4417
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L54: Initialize prefab database (WorldEntities) total ms: 18.8462 self ms: 1.7661
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L54: Warm All Shaders total ms: 9.4406 self ms: 9.4412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L54: Initialize protobuf serializer total ms: 13.1197 self ms: 13.12
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L54: SaveLoadManager.Initialize total ms: 0.2232 self ms: 0.2232
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L54: LoadGlobalRoot total ms: 0.5211 self ms: 0.5211
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 781
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 781
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 781
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 781
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 781
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L56: PreLoad WorldEntities total ms: 16.2821 self ms: 16.2827
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L55: Initialize prefab database (WorldEntities) total ms: 18.7059 self ms: 1.8185
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L55: Warm All Shaders total ms: 9.3472 self ms: 9.3478
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L55: Initialize protobuf serializer total ms: 13.3818 self ms: 13.3821
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L55: SaveLoadManager.Initialize total ms: 0.231 self ms: 0.2313
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L55: LoadGlobalRoot total ms: 0.5714 self ms: 0.5717
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L57: PreLoad WorldEntities total ms: 16.6619 self ms: 16.6622
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L56: Initialize prefab database (WorldEntities) total ms: 19.2206 self ms: 1.9323
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L56: Warm All Shaders total ms: 9.5141 self ms: 9.5147
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L56: Initialize protobuf serializer total ms: 13.5267 self ms: 13.527
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L56: SaveLoadManager.Initialize total ms: 0.2081 self ms: 0.2081
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L56: LoadGlobalRoot total ms: 0.5376 self ms: 0.5379
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 783
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 783
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 783
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 783
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 783
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L58: PreLoad WorldEntities total ms: 16.7233 self ms: 16.7236
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L57: Initialize prefab database (WorldEntities) total ms: 19.1206 self ms: 1.7838
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L57: Warm All Shaders total ms: 9.8981 self ms: 9.8984
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L57: Initialize protobuf serializer total ms: 13.0851 self ms: 13.0854
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L57: SaveLoadManager.Initialize total ms: 0.2108 self ms: 0.2111
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L57: LoadGlobalRoot total ms: 0.549 self ms: 0.5496
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 784
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 784
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 784
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 784
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 784
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L59: PreLoad WorldEntities total ms: 16.4191 self ms: 16.4197
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L58: Initialize prefab database (WorldEntities) total ms: 18.8981 self ms: 1.8733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L58: Warm All Shaders total ms: 9.6731 self ms: 9.674
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L58: Initialize protobuf serializer total ms: 12.9321 self ms: 12.9324
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L58: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.2057
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L58: LoadGlobalRoot total ms: 0.5409 self ms: 0.5412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 785
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 785
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 785
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 785
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 785
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L60: PreLoad WorldEntities total ms: 16.6263 self ms: 16.6266
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L59: Initialize prefab database (WorldEntities) total ms: 19.0526 self ms: 1.8179
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L59: Warm All Shaders total ms: 9.4345 self ms: 9.4436
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L59: Initialize protobuf serializer total ms: 13.2631 self ms: 13.2637
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L59: SaveLoadManager.Initialize total ms: 0.2093 self ms: 0.2093
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L59: LoadGlobalRoot total ms: 0.5376 self ms: 0.5376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 786
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 786
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 786
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 786
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 786
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L61: PreLoad WorldEntities total ms: 16.4037 self ms: 16.404
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L60: Initialize prefab database (WorldEntities) total ms: 18.8876 self ms: 1.8595
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L60: Warm All Shaders total ms: 9.9267 self ms: 9.927
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L60: Initialize protobuf serializer total ms: 13.1893 self ms: 13.1896
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L60: SaveLoadManager.Initialize total ms: 0.2057 self ms: 0.206
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L60: LoadGlobalRoot total ms: 0.5476 self ms: 0.5479
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L62: PreLoad WorldEntities total ms: 16.4706 self ms: 16.4712
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L61: Initialize prefab database (WorldEntities) total ms: 18.8234 self ms: 1.7522
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L61: Warm All Shaders total ms: 9.6364 self ms: 9.637
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L61: Initialize protobuf serializer total ms: 12.946 self ms: 12.9466
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L61: SaveLoadManager.Initialize total ms: 0.212 self ms: 0.2123
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L61: LoadGlobalRoot total ms: 0.555 self ms: 0.5553
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 788
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L63: PreLoad WorldEntities total ms: 16.2812 self ms: 16.2815
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L62: Initialize prefab database (WorldEntities) total ms: 18.662 self ms: 1.761
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L62: Warm All Shaders total ms: 9.8577 self ms: 9.8583
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L62: Initialize protobuf serializer total ms: 13.4191 self ms: 13.4197
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L62: SaveLoadManager.Initialize total ms: 0.2096 self ms: 0.2099
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L62: LoadGlobalRoot total ms: 0.5301 self ms: 0.5304
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 789
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 789
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 789
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 789
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 789
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L64: PreLoad WorldEntities total ms: 16.361 self ms: 16.3613
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L63: Initialize prefab database (WorldEntities) total ms: 18.852 self ms: 1.8901
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L63: Warm All Shaders total ms: 9.5601 self ms: 9.5607
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L63: Initialize protobuf serializer total ms: 13.4661 self ms: 13.4667
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L63: SaveLoadManager.Initialize total ms: 0.206 self ms: 0.206
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L63: LoadGlobalRoot total ms: 0.5292 self ms: 0.5295
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 790
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 790
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 790
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 790
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 790
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L65: PreLoad WorldEntities total ms: 16.7164 self ms: 16.7167
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L64: Initialize prefab database (WorldEntities) total ms: 19.1327 self ms: 1.808
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L64: Warm All Shaders total ms: 9.9002 self ms: 9.9008
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L64: Initialize protobuf serializer total ms: 13.1435 self ms: 13.1438
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L64: SaveLoadManager.Initialize total ms: 0.2352 self ms: 0.2352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L64: LoadGlobalRoot total ms: 0.5307 self ms: 0.5307
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L66: PreLoad WorldEntities total ms: 16.7571 self ms: 16.7577
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L65: Initialize prefab database (WorldEntities) total ms: 19.2077 self ms: 1.7793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L65: Warm All Shaders total ms: 9.6903 self ms: 9.6909
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L65: Initialize protobuf serializer total ms: 13.0975 self ms: 13.0978
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L65: SaveLoadManager.Initialize total ms: 0.2039 self ms: 0.2042
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L65: LoadGlobalRoot total ms: 0.525 self ms: 0.5253
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L67: PreLoad WorldEntities total ms: 16.542 self ms: 16.5426
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L66: Initialize prefab database (WorldEntities) total ms: 19.1989 self ms: 2.0151
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L66: Warm All Shaders total ms: 9.5969 self ms: 9.5972
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L66: Initialize protobuf serializer total ms: 13.6709 self ms: 13.6712
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L66: SaveLoadManager.Initialize total ms: 0.2042 self ms: 0.2045
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L66: LoadGlobalRoot total ms: 0.5352 self ms: 0.5355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 793
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L68: PreLoad WorldEntities total ms: 16.3715 self ms: 16.3718
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L67: Initialize prefab database (WorldEntities) total ms: 18.9125 self ms: 1.9266
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L67: Warm All Shaders total ms: 9.356 self ms: 9.3566
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L67: Initialize protobuf serializer total ms: 13.9757 self ms: 13.976
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L67: SaveLoadManager.Initialize total ms: 0.2006 self ms: 0.2009
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L67: LoadGlobalRoot total ms: 0.5213 self ms: 0.5216
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 794
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 794
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 794
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 794
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 794
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L69: PreLoad WorldEntities total ms: 16.4182 self ms: 16.4185
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L68: Initialize prefab database (WorldEntities) total ms: 18.9029 self ms: 1.8471
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L68: Warm All Shaders total ms: 9.7728 self ms: 9.7734
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L68: Initialize protobuf serializer total ms: 12.939 self ms: 12.9393
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L68: SaveLoadManager.Initialize total ms: 0.1951 self ms: 0.1954
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L68: LoadGlobalRoot total ms: 0.5169 self ms: 0.5172
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L70: PreLoad WorldEntities total ms: 16.4353 self ms: 16.4356
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L69: Initialize prefab database (WorldEntities) total ms: 18.8282 self ms: 1.7956
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L69: Warm All Shaders total ms: 9.7244 self ms: 9.725
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L69: Initialize protobuf serializer total ms: 13.1785 self ms: 13.1791
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L69: SaveLoadManager.Initialize total ms: 0.2246 self ms: 0.2249
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L69: LoadGlobalRoot total ms: 0.5647 self ms: 0.565
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 796
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 796
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 796
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 796
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 796
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L71: PreLoad WorldEntities total ms: 16.3263 self ms: 16.3263
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L70: Initialize prefab database (WorldEntities) total ms: 18.7743 self ms: 1.817
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L70: Warm All Shaders total ms: 9.4544 self ms: 9.455
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L70: Initialize protobuf serializer total ms: 13.1571 self ms: 13.1574
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L70: SaveLoadManager.Initialize total ms: 0.2178 self ms: 0.2181
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L70: LoadGlobalRoot total ms: 0.5857 self ms: 0.586
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 797
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L72: PreLoad WorldEntities total ms: 16.4152 self ms: 16.4158
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L71: Initialize prefab database (WorldEntities) total ms: 18.8188 self ms: 1.7938
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L71: Warm All Shaders total ms: 9.5981 self ms: 9.5984
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L71: Initialize protobuf serializer total ms: 13.5776 self ms: 13.5782
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L71: SaveLoadManager.Initialize total ms: 0.24 self ms: 0.24
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L71: LoadGlobalRoot total ms: 0.5557 self ms: 0.556
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 798
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 798
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 798
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 798
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 798
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L73: PreLoad WorldEntities total ms: 16.2902 self ms: 16.2905
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L72: Initialize prefab database (WorldEntities) total ms: 19.1963 self ms: 2.2607
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L72: Warm All Shaders total ms: 9.4114 self ms: 9.412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L72: Initialize protobuf serializer total ms: 13.1252 self ms: 13.1258
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L72: SaveLoadManager.Initialize total ms: 0.2114 self ms: 0.2117
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L72: LoadGlobalRoot total ms: 0.5497 self ms: 0.55
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 799
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L74: PreLoad WorldEntities total ms: 16.4309 self ms: 16.4312
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L73: Initialize prefab database (WorldEntities) total ms: 18.8598 self ms: 1.8007
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.010s
- L73: Warm All Shaders total ms: 10.1083 self ms: 10.1089
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L73: Initialize protobuf serializer total ms: 13.5255 self ms: 13.5258
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L73: SaveLoadManager.Initialize total ms: 0.2078 self ms: 0.2081
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L73: LoadGlobalRoot total ms: 0.5418 self ms: 0.5421
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 800
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 800
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 800
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 800
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 800
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L75: PreLoad WorldEntities total ms: 16.3501 self ms: 16.3504
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L74: Initialize prefab database (WorldEntities) total ms: 18.9643 self ms: 2.0028
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L74: Warm All Shaders total ms: 9.6626 self ms: 9.6632
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L74: Initialize protobuf serializer total ms: 13.1625 self ms: 13.1628
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L74: SaveLoadManager.Initialize total ms: 0.2051 self ms: 0.2051
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L74: LoadGlobalRoot total ms: 0.5207 self ms: 0.521
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 801
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 801
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 801
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 801
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 801
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L76: PreLoad WorldEntities total ms: 16.5294 self ms: 16.5297
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L75: Initialize prefab database (WorldEntities) total ms: 19.0748 self ms: 1.9253
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 184 shaders 4455 combinations 0.009s
- L75: Warm All Shaders total ms: 9.6939 self ms: 9.6945
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L75: Initialize protobuf serializer total ms: 12.898 self ms: 12.8983
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L75: SaveLoadManager.Initialize total ms: 0.1964 self ms: 0.1964
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L75: LoadGlobalRoot total ms: 0.5168 self ms: 0.5171
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentException: The requested value 'ShipSpecial_ShipInterior' was not found.
- at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
- at UWE.Utils.ParseEnum[BiomeType] (System.String val) [0x00000] in <filename unknown>:0
- at LargeWorldEntityDistribution.Prepare () [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.PrepareEntityDistributionSet (System.Collections.Generic.List`1 dists, Int32 seed) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.LoadLootDistributions (System.String csvText) [0x00000] in <filename unknown>:0
- at CSVEntitySpawner.Reset () [0x00000] in <filename unknown>:0
- at CellManager.ResetEntityDistributions () [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Initialize (.Voxeland land, System.String pathPrefix, System.String fallbackPrefix) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer+RasterProxy.IsRangeLoaded (Int32 x0, Int32 y0, Int32 z0, Int32 x1, Int32 y1, Int32 z1) [0x00000] in <filename unknown>:0
- at Voxeland.IsChunkDataReady (Int32 x, Int32 y, Int32 z, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at VoxelandUtils.IsChunkDataReady (.Voxeland land, Int3 chunk, Int32 downsamples, Int32 size) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.OnDirty (Int3 newChunkNum, Boolean isPatchUp) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.UpdatePhase1 (Int3 currChunkNum) [0x00000] in <filename unknown>:0
- at ClipMapManager+Level.UpdatePhase1 (Vector3 camBlockPos) [0x00000] in <filename unknown>:0
- at ClipMapManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at LargeWorldStreamer.LoadBatchHeightmap (Int2 batchId) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.LoadBatch (Int3 index, Boolean mainThread) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Update () [0x00000] in <filename unknown>:0
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