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Pokémon Shuffle update 1.2.30

Jan 19th, 2016
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  1. StageData #261. (1.2.30)
  2. --Pokémon data--
  3. Aron, Steel, Base 50, Dex #391
  4. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  5.  
  6. --Stage data--
  7. Area: Roseus Center
  8. Background ID: 4
  9. HP: 18135
  10. Moves: 8
  11. Experience: +8
  12. Catch rate: 8% (+3% per every remaining move)
  13. Sound track: BGM_STAGE_EASY
  14. Pokémon count: 3 (3 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill
  17. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  18. Coins reward: 100 for the first time, 30 for every repeat
  19.  
  20. --Countdown 1--
  21. *When the stage starts, choose an action:
  22. -Fill 4 random blocks with Metal
  23. *After 1 time, switch countdown.
  24. *Repeat every 1 move.
  25.  
  26. --Countdown 2--
  27. *After 1 move, choose an action:
  28. -Fill 5 random blocks with Rocks
  29. *After 1 time, switch countdown.
  30. *Repeat every 1 move.
  31.  
  32.  
  33.  
  34. StageData #262. (1.2.30)
  35. --Pokémon data--
  36. Flabébé, Fairy, Base 50, Dex #383
  37. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  38.  
  39. --Stage data--
  40. Area: Roseus Center
  41. Background ID: 4
  42. HP: 5166
  43. Moves: 15
  44. Experience: +15
  45. Catch rate: 6% (+3% per every remaining move)
  46. Sound track: BGM_STAGE_FUN
  47. Pokémon count: 4 (4 elegible)
  48.  
  49. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  50. This stage has got a predefined layout
  51. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  52. Coins reward: 100 for the first time, 30 for every repeat
  53.  
  54. --Countdown 1--
  55. *After 2 moves, choose an action:
  56. -Fill row 4 with Flabébé
  57. *After 1 time, switch countdown.
  58. *Repeat every 2 moves.
  59.  
  60. --Countdown 2--
  61. *After 4 moves, choose an action:
  62. -Fill 4 random blocks with Flabébé
  63. *Repeat every 4 moves.
  64.  
  65.  
  66.  
  67. StageData #263. (1.2.30)
  68. --Pokémon data--
  69. Makuhita, Fighting, Base 30, Dex #408
  70. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  71.  
  72. --Stage data--
  73. Area: Roseus Center
  74. Background ID: 4
  75. HP: 8100
  76. Moves: 18
  77. Experience: +18
  78. Catch rate: 8% (+5% per every remaining move)
  79. Sound track: BGM_STAGE_NORMAL
  80. Pokémon count: 4 (4 elegible)
  81.  
  82. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  83. This stage has got a predefined layout
  84. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  85. Coins reward: 100 for the first time, 30 for every repeat
  86.  
  87. --Countdown 1--
  88. *If moves <= 13, switch countdown.
  89.  
  90. --Countdown 2--
  91. *After 3 moves, choose an action:
  92. -Fill 3 random blocks with Makuhita
  93. *Repeat every 3 moves.
  94.  
  95.  
  96.  
  97. StageData #264. (1.2.30)
  98. --Pokémon data--
  99. Hariyama, Fighting, Base 60, Dex #409
  100. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  101.  
  102. --Stage data--
  103. Area: Roseus Center
  104. Background ID: 4
  105. HP: 6300
  106. Moves: 16
  107. Experience: +16
  108. Catch rate: 9% (+2% per every remaining move)
  109. Sound track: BGM_STAGE_HARD
  110. Pokémon count: 4 (4 elegible)
  111.  
  112. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  113. This stage has got a predefined layout
  114. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  115. Coins reward: 100 for the first time, 30 for every repeat
  116.  
  117. --Countdown 1--
  118. *After 0 moves, choose an action:
  119. -Fill row 1 with Ice
  120. -Fill row 3 with Ice
  121. *After 1 time, switch countdown.
  122. *Repeat every 0 moves.
  123.  
  124. --Countdown 2--
  125. *After 3 moves, choose an action:
  126. -Fill column 2 with Ice
  127. -Fill column 5 with Ice
  128. *After 1 time, switch countdown.
  129. *Repeat every 3 moves.
  130.  
  131.  
  132.  
  133. StageData #265. (1.2.30)
  134. --Pokémon data--
  135. Munna, Psychic, Base 40, Dex #386
  136. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  137.  
  138. --Stage data--
  139. Area: Roseus Center
  140. Background ID: 4
  141. HP: 8525
  142. Moves: 12
  143. Experience: +12
  144. Catch rate: 20% (+3% per every remaining move)
  145. Sound track: BGM_STAGE_NORMAL
  146. Pokémon count: 4 (4 elegible)
  147.  
  148. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  149. This stage has got a predefined layout
  150. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  151. Coins reward: 100 for the first time, 30 for every repeat
  152.  
  153. --Countdown 1--
  154. *After 0 moves, choose an action:
  155. -Fill the 4x3 block starting at 2:3 with [Cloud,Cloud,Cloud,Cloud,Cloud,Ice,Ice,Cloud,Cloud,Cloud,Cloud,Cloud]
  156. *After 1 time, switch countdown.
  157. *Repeat every 0 moves.
  158.  
  159. --Countdown 2--
  160. *After 4 moves, choose an action:
  161. -Fill the 4x3 block starting at 2:3 with [Munna,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,nothing]
  162. -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,Munna,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,nothing]
  163. -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,Munna,nothing,nothing,nothing]
  164. -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,Munna]
  165. *After 1 time, switch countdown.
  166. *Repeat every 4 moves.
  167.  
  168.  
  169.  
  170. StageData #266. (1.2.30)
  171. --Pokémon data--
  172. Vullaby, Dark, Base 50, Dex #396
  173. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  174.  
  175. --Stage data--
  176. Area: Roseus Center
  177. Background ID: 4
  178. HP: 350
  179. Moves: 5
  180. Experience: +5
  181. Catch rate: 20% (+0% per every remaining move)
  182. Sound track: BGM_STAGE_FUN
  183. Pokémon count: 4 (4 elegible)
  184.  
  185. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  186. This stage has got a predefined layout
  187. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  188. Coins reward: 100 for the first time, 30 for every repeat
  189.  
  190. --No countdowns--
  191.  
  192.  
  193.  
  194. StageData #267. (1.2.30)
  195. --Pokémon data--
  196. Musharna, Psychic, Base 60, Dex #387
  197. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  198.  
  199. --Stage data--
  200. Area: Roseus Center
  201. Background ID: 4
  202. HP: 18987
  203. Moves: 25
  204. Experience: +25
  205. Catch rate: 6% (+2% per every remaining move)
  206. Sound track: BGM_STAGE_HARD
  207. Pokémon count: 4 (4 elegible)
  208.  
  209. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  210. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  211. Coins reward: 100 for the first time, 30 for every repeat
  212.  
  213. --Countdown 1--
  214. *After 4 moves, choose an action:
  215. -Fill rows 2 and 3 with [Munna,nothing,Munna,Munna,nothing,Munna,nothing,nothing,Munna,Munna,nothing,nothing]
  216. *After 1 time, switch countdown.
  217. *Repeat every 4 moves.
  218.  
  219. --Countdown 2--
  220. *After 0 moves, choose an action:
  221. -Fill rows 2 and 3 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing]
  222. *After 1 time, switch countdown.
  223. *Repeat every 0 moves.
  224.  
  225.  
  226.  
  227. StageData #268. (1.2.30)
  228. --Pokémon data--
  229. Lairon, Steel, Base 60, Dex #392
  230. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  231.  
  232. --Stage data--
  233. Area: Roseus Center
  234. Background ID: 4
  235. HP: 15345
  236. Moves: 18
  237. Experience: +18
  238. Catch rate: 8% (+3% per every remaining move)
  239. Sound track: BGM_STAGE_FUN
  240. Pokémon count: 4 (4 elegible)
  241.  
  242. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  243. This stage has got a predefined layout
  244. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  245. Coins reward: 100 for the first time, 30 for every repeat
  246.  
  247. --Countdown 1--
  248. *After 4 moves, choose an action:
  249. -Fill 2 random blocks with Metal
  250. -Fill 3 random blocks with Metal
  251. -Fill 3 random blocks with Metal
  252. -Fill 4 random blocks with Metal
  253. *If HP <= 7672 (~50%) / Damage >= 7673, switch countdown.
  254. *Repeat every 4 moves.
  255.  
  256. --Countdown 2--
  257. *After 4 moves, choose an action:
  258. -Fill column 2 with Metal
  259. -Fill column 5 with Metal
  260. -Fill row 2 with Metal
  261. -Fill row 5 with Metal
  262. *Repeat every 4 moves.
  263.  
  264.  
  265.  
  266. StageData #269. (1.2.30)
  267. --Pokémon data--
  268. Gligar, Ground, Base 60, Dex #418
  269. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  270.  
  271. --Stage data--
  272. Area: Roseus Center
  273. Background ID: 4
  274. HP: 12090
  275. Moves: 8
  276. Experience: +8
  277. Catch rate: 10% (+5% per every remaining move)
  278. Sound track: BGM_STAGE_EASY
  279. Pokémon count: 3 (3 elegible)
  280.  
  281. Default Pokémon: Pidgey, Happiny, Azurill
  282. This stage has got a predefined layout
  283. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  284. Coins reward: 100 for the first time, 30 for every repeat
  285.  
  286. --Countdown 1--
  287. *After 6 moves, choose an action:
  288. -Fill row 1 with Metal
  289. *Repeat every 6 moves.
  290.  
  291.  
  292.  
  293. StageData #270. (1.2.30)
  294. --Pokémon data--
  295. Aggron, Steel, Base 70, Dex #393
  296. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  297.  
  298. --Stage data--
  299. Area: Roseus Center
  300. Background ID: 4
  301. HP: 16275
  302. Moves: 23
  303. Experience: +23
  304. Catch rate: 3% (+2% per every remaining move)
  305. Sound track: BGM_STAGE_HARD
  306. Pokémon count: 4 (4 elegible)
  307.  
  308. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  309. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  310. Coins reward: 100 for the first time, 30 for every repeat
  311.  
  312. --Countdown 1--
  313. *When the stage starts, choose an action:
  314. -Fill rows 1 and 2 with [Rocks,Rocks,Metal,Metal,Rocks,Rocks,Metal,nothing,nothing,nothing,nothing,Metal]
  315. *After 2 times, switch countdown.
  316. *Repeat every 2 moves.
  317.  
  318. --Countdown 2--
  319. *After 2 moves, choose an action:
  320. -Fill rows 1 and 2 with [Ice,Ice,nothing,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  321. *After 1 time, switch countdown.
  322. *Repeat every 2 moves.
  323.  
  324.  
  325.  
  326. StageData #271. (1.2.30)
  327. --Pokémon data--
  328. Tympole, Water, Base 40, Dex #403
  329. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  330.  
  331. --Stage data--
  332. Area: Roseus Center
  333. Background ID: 4
  334. HP: 3720
  335. Moves: 13
  336. Experience: +13
  337. Catch rate: 8% (+2% per every remaining move)
  338. Sound track: BGM_STAGE_FUN
  339. Pokémon count: 4 (4 elegible)
  340.  
  341. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  342. This stage has got a predefined layout
  343. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  344. Coins reward: 100 for the first time, 30 for every repeat
  345.  
  346. --Countdown 1--
  347. *After 3 moves, choose an action:
  348. -Fill the 2x2 block starting at 1:1 with [Tympole,nothing,nothing,Tympole]
  349. *Repeat every 3 moves.
  350.  
  351.  
  352.  
  353. StageData #272. (1.2.30)
  354. --Pokémon data--
  355. Nosepass, Rock, Base 50, Dex #406
  356. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  357.  
  358. --Stage data--
  359. Area: Roseus Center
  360. Background ID: 4
  361. HP: 13097
  362. Moves: 13
  363. Experience: +13
  364. Catch rate: 11% (+4% per every remaining move)
  365. Sound track: BGM_STAGE_EASY
  366. Pokémon count: 3 (3 elegible)
  367.  
  368. Default Pokémon: Pidgey, Happiny, Azurill
  369. This stage has got a predefined layout
  370. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  371. Coins reward: 100 for the first time, 30 for every repeat
  372.  
  373. --No countdowns--
  374.  
  375.  
  376.  
  377. StageData #273. (1.2.30)
  378. --Pokémon data--
  379. Floette, Fairy, Base 50, Dex #384
  380. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  381.  
  382. --Stage data--
  383. Area: Roseus Center
  384. Background ID: 4
  385. HP: 9300
  386. Moves: 18
  387. Experience: +18
  388. Catch rate: 8% (+3% per every remaining move)
  389. Sound track: BGM_STAGE_NORMAL
  390. Pokémon count: 4 (4 elegible)
  391.  
  392. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  393. This stage has got a predefined layout
  394. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  395. Coins reward: 100 for the first time, 30 for every repeat
  396.  
  397. --Countdown 1--
  398. *When the stage starts, choose an action:
  399. -Fill 1 random block with Ice
  400. -Fill 1 random block with Ice
  401. -Fill 1 random block with Ice
  402. -Fill 1 random block with Ice
  403. -Fill 1 random block with Ice
  404. -Fill 2 random blocks with Ice
  405. *If HP <= 4185 (~45%) / Damage >= 5115, switch countdown.
  406. *Repeat every 2 moves.
  407.  
  408. --Countdown 2--
  409. *After 2 moves, choose an action:
  410. -Fill 1 random block with Ice
  411. -Fill 2 random blocks with Ice
  412. *Repeat every 2 moves.
  413.  
  414.  
  415.  
  416. StageData #274. (1.2.30)
  417. --Pokémon data--
  418. Mandibuzz, Dark, Base 70, Dex #397
  419. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  420.  
  421. --Stage data--
  422. Area: Roseus Center
  423. Background ID: 4
  424. HP: 18600
  425. Moves: 25
  426. Experience: +25
  427. Catch rate: 6% (+2% per every remaining move)
  428. Sound track: BGM_STAGE_HARD
  429. Pokémon count: 4 (4 elegible)
  430.  
  431. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  432. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  433. Coins reward: 100 for the first time, 30 for every repeat
  434.  
  435. --Countdown 1--
  436. *After 0 moves, choose an action:
  437. -Fill row 3 with Ice
  438. *After 1 time, switch countdown.
  439. *Repeat every 0 moves.
  440.  
  441. --Countdown 2--
  442. *After 4 moves, choose an action:
  443. -Fill 5 random blocks with Mandibuzz
  444. *After 1 time, switch countdown.
  445. *Repeat every 4 moves.
  446.  
  447.  
  448.  
  449. StageData #275. (1.2.30)
  450. --Pokémon data--
  451. Spinarak, Bug, Base 30, Dex #401
  452. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  453.  
  454. --Stage data--
  455. Area: Roseus Center
  456. Background ID: 4
  457. HP: 13950
  458. Moves: 12
  459. Experience: +12
  460. Catch rate: 8% (+4% per every remaining move)
  461. Sound track: BGM_STAGE_EASY
  462. Pokémon count: 3 (3 elegible)
  463.  
  464. Default Pokémon: Pidgey, Happiny, Azurill
  465. This stage has got a predefined layout
  466. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  467. Coins reward: 100 for the first time, 30 for every repeat
  468.  
  469. --Countdown 1--
  470. *After 2 moves, choose an action:
  471. -Fill the 2x2 block starting at 1:1 with [Ice,Ice,Ice,nothing]
  472. -Fill the 2x2 block starting at 5:1 with [Ice,Ice,nothing,Ice]
  473. -Fill the 2x2 block starting at 1:5 with [Ice,nothing,Ice,Ice]
  474. -Fill the 2x2 block starting at 5:5 with [nothing,Ice,Ice,Ice]
  475. *Repeat every 2 moves.
  476.  
  477.  
  478.  
  479. StageData #276. (1.2.30)
  480. --Pokémon data--
  481. Rattata, Normal, Base 30, Dex #379
  482. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  483.  
  484. --Stage data--
  485. Area: Roseus Center
  486. Background ID: 4
  487. HP: 7905
  488. Moves: 15
  489. Experience: +15
  490. Catch rate: 8% (+4% per every remaining move)
  491. Sound track: BGM_STAGE_NORMAL
  492. Pokémon count: 4 (4 elegible)
  493.  
  494. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  495. This stage has got a predefined layout
  496. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  497. Coins reward: 100 for the first time, 30 for every repeat
  498.  
  499. --Countdown 1--
  500. *After 4 moves, choose an action:
  501. -Fill 4 random blocks with Rocks
  502. *Repeat every 4 moves.
  503.  
  504.  
  505.  
  506. StageData #277. (1.2.30)
  507. --Pokémon data--
  508. Ariados, Bug, Base 50, Dex #402
  509. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  510.  
  511. --Stage data--
  512. Area: Roseus Center
  513. Background ID: 4
  514. HP: 13950
  515. Moves: 25
  516. Experience: +25
  517. Catch rate: 6% (+2% per every remaining move)
  518. Sound track: BGM_STAGE_HARD
  519. Pokémon count: 4 (4 elegible)
  520.  
  521. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  522. This stage has got a predefined layout
  523. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  524. Coins reward: 100 for the first time, 30 for every repeat
  525.  
  526. --Countdown 1--
  527. *After 5 moves, choose an action:
  528. -Fill the 3x4 block starting at 1:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice]
  529. -Fill the 3x4 block starting at 4:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice]
  530. *If HP <= 8000 (~57%) / Damage >= 5950, switch countdown.
  531. *Repeat every 5 moves.
  532.  
  533. --Countdown 2--
  534. *After 3 moves, choose an action:
  535. -Fill the 3x4 block starting at 1:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice]
  536. -Fill the 3x4 block starting at 4:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice]
  537. *Repeat every 3 moves.
  538.  
  539.  
  540.  
  541. StageData #278. (1.2.30)
  542. --Pokémon data--
  543. Porygon, Normal, Base 50, Dex #398
  544. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  545.  
  546. --Stage data--
  547. Area: Roseus Center
  548. Background ID: 4
  549. HP: 480
  550. Moves: 3
  551. Experience: +3
  552. Catch rate: 20% (+0% per every remaining move)
  553. Sound track: BGM_STAGE_FUN
  554. Pokémon count: 4 (4 elegible)
  555.  
  556. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  557. This stage has got a predefined layout
  558. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  559. Coins reward: 100 for the first time, 30 for every repeat
  560.  
  561. --No countdowns--
  562.  
  563.  
  564.  
  565. StageData #279. (1.2.30)
  566. --Pokémon data--
  567. Stunky, Poison, Base 50, Dex #416
  568. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  569.  
  570. --Stage data--
  571. Area: Roseus Center
  572. Background ID: 4
  573. HP: 11625
  574. Moves: 15
  575. Experience: +15
  576. Catch rate: 6% (+3% per every remaining move)
  577. Sound track: BGM_STAGE_NORMAL
  578. Pokémon count: 4 (4 elegible)
  579.  
  580. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  581. This stage has got a predefined layout
  582. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  583. Coins reward: 100 for the first time, 30 for every repeat
  584.  
  585. --Countdown 1--
  586. *After 4 moves, choose an action:
  587. -Fill 4 random blocks with Cloud
  588. -Fill 5 random blocks with Cloud
  589. -Fill 2 random blocks with Cloud
  590. *If moves <= 6, switch countdown.
  591. *Repeat every 4 moves.
  592.  
  593. --Countdown 2--
  594. *After 3 moves, choose an action:
  595. -Fill 4 random blocks with Cloud
  596. -Fill 5 random blocks with Cloud
  597. -Fill 2 random blocks with Cloud
  598. *Repeat every 3 moves.
  599.  
  600.  
  601.  
  602. StageData #280. (1.2.30)
  603. --Pokémon data--
  604. Florges, Fairy, Base 70, Dex #385
  605. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  606.  
  607. --Stage data--
  608. Area: Roseus Center
  609. Background ID: 4
  610. HP: 20460
  611. Moves: 25
  612. Experience: +25
  613. Catch rate: 6% (+2% per every remaining move)
  614. Sound track: BGM_STAGE_HARD
  615. Pokémon count: 4 (4 elegible)
  616.  
  617. Default Pokémon: Floette, Happiny, Azurill, Pichu
  618. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  619. Coins reward: 100 for the first time, 30 for every repeat
  620.  
  621. --Countdown 1--
  622. *When the stage starts, choose an action:
  623. -Fill row 1 with Metal
  624. *After 1 time, switch countdown.
  625. *Repeat every 2 moves.
  626.  
  627. --Countdown 2--
  628. *After 1 move, choose an action:
  629. -Fill row 6 with Ice
  630. *After 1 time, switch countdown.
  631. *Repeat every 1 move.
  632.  
  633.  
  634.  
  635. StageData #281. (1.2.30)
  636. --Pokémon data--
  637. Raticate, Normal, Base 60, Dex #380
  638. Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  639.  
  640. --Stage data--
  641. Area: Roseus Center
  642. Background ID: 4
  643. HP: 6975
  644. Moves: 15
  645. Experience: +15
  646. Catch rate: 14% (+3% per every remaining move)
  647. Sound track: BGM_STAGE_NORMAL
  648. Pokémon count: 5 (4 elegible)
  649.  
  650. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  651. Additional Pokémon (not from countdowns or maps): Rocks
  652. This stage has got a predefined layout
  653. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  654. Coins reward: 100 for the first time, 30 for every repeat
  655.  
  656. --Countdown 1--
  657. *After 2 moves, choose an action:
  658. -Fill 4 random blocks with Raticate
  659. *Repeat every 2 moves.
  660.  
  661.  
  662.  
  663. StageData #282. (1.2.30)
  664. --Pokémon data--
  665. Chinchou, Electric, Base 50, Dex #394
  666. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  667.  
  668. --Stage data--
  669. Area: Roseus Center
  670. Background ID: 4
  671. HP: 14725
  672. Moves: 9
  673. Experience: +9
  674. Catch rate: 14% (+2% per every remaining move)
  675. Sound track: BGM_STAGE_EASY
  676. Pokémon count: 3 (3 elegible)
  677.  
  678. Default Pokémon: Pidgey, Happiny, Azurill
  679. This stage has got a predefined layout
  680. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  681. Coins reward: 100 for the first time, 30 for every repeat
  682.  
  683. --Countdown 1--
  684. *After 2 moves, choose an action:
  685. -Fill 4 random blocks with Cloud
  686. -Fill 5 random blocks with Rocks
  687. -Fill 3 random blocks with Metal
  688. *Repeat every 2 moves.
  689.  
  690.  
  691.  
  692. StageData #283. (1.2.30)
  693. --Pokémon data--
  694. Palpitoad, Water, Base 50, Dex #404
  695. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  696.  
  697. --Stage data--
  698. Area: Roseus Center
  699. Background ID: 4
  700. HP: 8100
  701. Moves: 15
  702. Experience: +15
  703. Catch rate: 14% (+3% per every remaining move)
  704. Sound track: BGM_STAGE_NORMAL
  705. Pokémon count: 4 (4 elegible)
  706.  
  707. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  708. This stage has got a predefined layout
  709. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  710. Coins reward: 100 for the first time, 30 for every repeat
  711.  
  712. --Countdown 1--
  713. *After 3 moves, choose an action:
  714. -Fill row 2 with Ice
  715. -Fill row 2 with Ice
  716. -Fill row 3 with Ice
  717. -Fill row 3 with Ice
  718. -Fill row 4 with Rocks
  719. -Fill row 5 with Rocks
  720. *Repeat every 3 moves.
  721.  
  722.  
  723.  
  724. StageData #284. (1.2.30)
  725. --Pokémon data--
  726. Probopass, Rock, Base 70, Dex #407
  727. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  728.  
  729. --Stage data--
  730. Area: Roseus Center
  731. Background ID: 4
  732. HP: 15345
  733. Moves: 25
  734. Experience: +25
  735. Catch rate: 13% (+1% per every remaining move)
  736. Sound track: BGM_STAGE_HARD
  737. Pokémon count: 4 (4 elegible)
  738.  
  739. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  740. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  741. Coins reward: 100 for the first time, 30 for every repeat
  742.  
  743. --Countdown 1--
  744. *When the stage starts, choose an action:
  745. -Fill rows 1 and 2 with [Probopass,Metal,Probopass,Metal,Probopass,Metal,Metal,Probopass,Metal,Probopass,Metal,Probopass]
  746. *After 1 time, switch countdown.
  747. *Repeat every 3 moves.
  748.  
  749. --Countdown 2--
  750. *After 4 moves, choose an action:
  751. -Fill rows 1 and 2 with [Probopass,Metal,Probopass,Metal,Probopass,Metal,Metal,Probopass,Metal,Probopass,Metal,Probopass]
  752. *After 1 time, switch countdown.
  753. *Repeat every 4 moves.
  754.  
  755.  
  756.  
  757. StageData #285. (1.2.30)
  758. --Pokémon data--
  759. Igglybuff, Fairy, Base 30, Dex #410
  760. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  761.  
  762. --Stage data--
  763. Area: Roseus Center
  764. Background ID: 4
  765. HP: 2790
  766. Moves: 13
  767. Experience: +13
  768. Catch rate: 8% (+2% per every remaining move)
  769. Sound track: BGM_STAGE_FUN
  770. Pokémon count: 4 (4 elegible)
  771.  
  772. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  773. This stage has got a predefined layout
  774. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  775. Coins reward: 100 for the first time, 30 for every repeat
  776.  
  777. --Countdown 1--
  778. *After 1 move, choose an action:
  779. -Place Igglybuff at 2:1
  780. -Place Igglybuff at 3:1
  781. -Place Igglybuff at 4:1
  782. -Place Igglybuff at 5:1
  783. -Place Igglybuff at 2:2
  784. -Place Igglybuff at 3:2
  785. -Place Igglybuff at 4:2
  786. -Place Igglybuff at 5:2
  787. *Repeat every 1 move.
  788.  
  789.  
  790.  
  791. StageData #286. (1.2.30)
  792. --Pokémon data--
  793. Snover, Ice, Base 50, Dex #381
  794. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  795.  
  796. --Stage data--
  797. Area: Roseus Center
  798. Background ID: 4
  799. HP: 14105
  800. Moves: 15
  801. Experience: +15
  802. Catch rate: 11% (+3% per every remaining move)
  803. Sound track: BGM_STAGE_EASY
  804. Pokémon count: 3 (3 elegible)
  805.  
  806. Default Pokémon: Pidgey, Happiny, Azurill
  807. This stage has got a predefined layout
  808. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  809. Coins reward: 100 for the first time, 30 for every repeat
  810.  
  811. --Countdown 1--
  812. *After a combo of 4 or more lines, choose an action:
  813. -Fill rows 1 and 2 with [Snover,nothing,Snover,nothing,nothing,Snover,nothing,Snover,nothing,Snover,nothing,nothing]
  814. -Fill rows 1 and 2 with [nothing,Snover,nothing,Snover,nothing,nothing,Snover,nothing,Snover,nothing,nothing,Snover]
  815. -Fill rows 1 and 2 with [nothing,nothing,Snover,nothing,nothing,nothing,Snover,nothing,Snover,nothing,Snover,Snover]
  816. -Fill rows 1 and 2 with [Snover,Snover,nothing,Snover,nothing,Snover,nothing,nothing,nothing,Snover,nothing,nothing]
  817.  
  818.  
  819.  
  820. StageData #287. (1.2.30)
  821. --Pokémon data--
  822. Lanturn, Electric, Base 60, Dex #395
  823. Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
  824.  
  825. --Stage data--
  826. Area: Roseus Center
  827. Background ID: 4
  828. HP: 12000
  829. Moves: 15
  830. Experience: +15
  831. Catch rate: 9% (+3% per every remaining move)
  832. Sound track: BGM_STAGE_NORMAL
  833. Pokémon count: 4 (4 elegible)
  834.  
  835. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  836. This stage has got a predefined layout
  837. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  838. Coins reward: 100 for the first time, 30 for every repeat
  839.  
  840. --Countdown 1--
  841. *After 3 moves, choose an action:
  842. -Fill 4 random blocks with Metal
  843. *After 1 time, switch countdown.
  844. *Repeat every 3 moves.
  845.  
  846. --Countdown 2--
  847. *When this countdown starts for the first time, choose an action:
  848. -Fill column 1 with Cloud
  849. -Fill column 6 with Cloud
  850. -Fill 4 random blocks with Cloud
  851. -Fill 4 random blocks with Cloud
  852. *After 1 time, switch countdown.
  853. *Repeat every 3 moves.
  854.  
  855.  
  856.  
  857. StageData #288. (1.2.30)
  858. --Pokémon data--
  859. Alomomola, Water, Base 60, Dex #390
  860. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  861.  
  862. --Stage data--
  863. Area: Roseus Center
  864. Background ID: 4
  865. HP: 240
  866. Moves: 4
  867. Experience: +4
  868. Catch rate: 20% (+0% per every remaining move)
  869. Sound track: BGM_STAGE_FUN
  870. Pokémon count: 4 (4 elegible)
  871.  
  872. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  873. This stage has got a predefined layout
  874. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  875. Coins reward: 100 for the first time, 30 for every repeat
  876.  
  877. --No countdowns--
  878.  
  879.  
  880.  
  881. StageData #289. (1.2.30)
  882. --Pokémon data--
  883. Abomasnow, Ice, Base 60, Dex #382
  884. Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  885.  
  886. --Stage data--
  887. Area: Roseus Center
  888. Background ID: 4
  889. HP: 14640
  890. Moves: 25
  891. Experience: +25
  892. Catch rate: 6% (+2% per every remaining move)
  893. Sound track: BGM_STAGE_HARD
  894. Pokémon count: 4 (4 elegible)
  895.  
  896. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  897. This stage has got a predefined layout
  898. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  899. Coins reward: 100 for the first time, 30 for every repeat
  900.  
  901. --Countdown 1--
  902. *After 0 moves, choose an action:
  903. -Fill the 4x2 block starting at 2:2 with [Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing]
  904. *After 1 time, switch countdown.
  905. *Repeat every 0 moves.
  906.  
  907. --Countdown 2--
  908. *After 4 moves, choose an action:
  909. -Fill the 4x2 block starting at 2:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,nothing]
  910. *After 1 time, switch countdown.
  911. *Repeat every 4 moves.
  912.  
  913.  
  914.  
  915. StageData #290. (1.2.30)
  916. --Pokémon data--
  917. Rayquaza, Dragon, Base 70, Dex #162
  918. Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  919.  
  920. --Stage data--
  921. Area: Roseus Center
  922. Background ID: 4
  923. HP: 21328
  924. Moves: 22
  925. Experience: +22
  926. Catch rate: 1% (+2% per every remaining move)
  927. Sound track: BGM_STAGE_LEGEND
  928. Pokémon count: 4 (4 elegible)
  929.  
  930. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  931. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  932. Coins reward: 100 for the first time, 30 for every repeat
  933.  
  934. --Countdown 1--
  935. *After 3 moves, choose an action:
  936. -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  937. -Fill columns 2 and 3 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  938. -Fill columns 3 and 4 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  939. -Fill columns 4 and 5 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  940. -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  941. *Repeat every 3 moves.
  942.  
  943.  
  944.  
  945. StageData #291. (1.2.30)
  946. --Pokémon data--
  947. Swinub, Ice, Base 30, Dex #413
  948. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  949.  
  950. --Stage data--
  951. Area: Roseus Center
  952. Background ID: 4
  953. HP: 9680
  954. Moves: 8
  955. Experience: +8
  956. Catch rate: 12% (+2% per every remaining move)
  957. Sound track: BGM_STAGE_EASY
  958. Pokémon count: 3 (3 elegible)
  959.  
  960. Default Pokémon: Pidgey, Happiny, Azurill
  961. This stage has got a predefined layout
  962. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  963. Coins reward: 100 for the first time, 30 for every repeat
  964.  
  965. --Countdown 1--
  966. *After a combo of 4 or more lines, choose an action:
  967. -Fill the 2x3 block starting at 1:3 with Ice
  968. -Fill the 2x3 block starting at 3:3 with Ice
  969. -Fill the 2x3 block starting at 5:3 with Ice
  970.  
  971.  
  972.  
  973. StageData #292. (1.2.30)
  974. --Pokémon data--
  975. Seismitoad, Water, Base 70, Dex #405
  976. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  977.  
  978. --Stage data--
  979. Area: Roseus Center
  980. Background ID: 4
  981. HP: 17360
  982. Moves: 23
  983. Experience: +23
  984. Catch rate: 4% (+2% per every remaining move)
  985. Sound track: BGM_STAGE_HARD
  986. Pokémon count: 4 (4 elegible)
  987.  
  988. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  989. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  990. Coins reward: 100 for the first time, 30 for every repeat
  991.  
  992. --Countdown 1--
  993. *When the stage starts, choose an action:
  994. -Fill columns 1, 2, 3, 4, 5 and 6 with [Ice,Seismitoad,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  995. *If HP <= 6500 (~37%) / Damage >= 10860, switch countdown.
  996. *Repeat every 3 moves.
  997.  
  998. --Countdown 2--
  999. *After a combo of 2 or more lines, choose an action:
  1000. -Fill columns 1, 2, 3, 4, 5 and 6 with [Ice,Seismitoad,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1001.  
  1002.  
  1003.  
  1004. StageData #293. (1.2.30)
  1005. --Pokémon data--
  1006. Jigglypuff, Fairy, Base 40, Dex #411
  1007. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  1008.  
  1009. --Stage data--
  1010. Area: Roseus Center
  1011. Background ID: 4
  1012. HP: 8100
  1013. Moves: 15
  1014. Experience: +15
  1015. Catch rate: 14% (+3% per every remaining move)
  1016. Sound track: BGM_STAGE_NORMAL
  1017. Pokémon count: 5 (4 elegible)
  1018.  
  1019. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  1020. Additional Pokémon (not from countdowns or maps): Jigglypuff
  1021. This stage has got a predefined layout
  1022. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1023. Coins reward: 100 for the first time, 30 for every repeat
  1024.  
  1025. --Countdown 1--
  1026. *After 3 moves, choose an action:
  1027. -Fill 4 random blocks with Jigglypuff
  1028. *Repeat every 3 moves.
  1029.  
  1030.  
  1031.  
  1032. StageData #294. (1.2.30)
  1033. --Pokémon data--
  1034. Doduo, Flying, Base 50, Dex #388
  1035. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  1036.  
  1037. --Stage data--
  1038. Area: Roseus Center
  1039. Background ID: 4
  1040. HP: 23560
  1041. Moves: 16
  1042. Experience: +16
  1043. Catch rate: 5% (+2% per every remaining move)
  1044. Sound track: BGM_STAGE_EASY
  1045. Pokémon count: 3 (3 elegible)
  1046.  
  1047. Default Pokémon: Pidgey, Happiny, Azurill
  1048. This stage has got a predefined layout
  1049. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1050. Coins reward: 100 for the first time, 30 for every repeat
  1051.  
  1052. --Countdown 1--
  1053. *After 2 moves, choose an action:
  1054. -Fill a random 3x1 block with Doduo
  1055. *Repeat every 2 moves.
  1056.  
  1057.  
  1058.  
  1059. StageData #295. (1.2.30)
  1060. --Pokémon data--
  1061. Piloswine, Ice, Base 60, Dex #414
  1062. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  1063.  
  1064. --Stage data--
  1065. Area: Roseus Center
  1066. Background ID: 4
  1067. HP: 10695
  1068. Moves: 20
  1069. Experience: +20
  1070. Catch rate: 15% (+2% per every remaining move)
  1071. Sound track: BGM_STAGE_HARD
  1072. Pokémon count: 4 (4 elegible)
  1073.  
  1074. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1075. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1076. Coins reward: 100 for the first time, 30 for every repeat
  1077.  
  1078. --Countdown 1--
  1079. *After 0 moves, choose an action:
  1080. -Fill the 2x3 block starting at 1:3 with Ice
  1081. -Fill the 2x3 block starting at 3:3 with Ice
  1082. -Fill the 2x3 block starting at 5:3 with Ice
  1083. *After 1 time, switch countdown.
  1084. *Repeat every 0 moves.
  1085.  
  1086. --Countdown 2--
  1087. *After 4 moves, choose an action:
  1088. -Fill 4 random blocks with Piloswine
  1089. *After 1 time, switch countdown.
  1090. *Repeat every 4 moves.
  1091.  
  1092.  
  1093.  
  1094. StageData #296. (1.2.30)
  1095. --Pokémon data--
  1096. Dodrio, Flying, Base 60, Dex #389
  1097. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1098.  
  1099. --Stage data--
  1100. Area: Roseus Center
  1101. Background ID: 4
  1102. HP: 17127
  1103. Moves: 15
  1104. Experience: +15
  1105. Catch rate: 9% (+3% per every remaining move)
  1106. Sound track: BGM_STAGE_NORMAL
  1107. Pokémon count: 4 (4 elegible)
  1108.  
  1109. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1110. This stage has got a predefined layout
  1111. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1112. Coins reward: 100 for the first time, 30 for every repeat
  1113.  
  1114. --Countdown 1--
  1115. *After 4 moves, choose an action:
  1116. -Fill row 2 with [Metal,Metal,nothing,nothing,Metal,Metal]
  1117. *After 1 time, switch countdown.
  1118. *Repeat every 4 moves.
  1119.  
  1120. --Countdown 2--
  1121. *After 4 moves, choose an action:
  1122. -Fill row 4 with [Metal,Metal,nothing,nothing,Metal,Metal]
  1123. *After 1 time, switch countdown.
  1124. *Repeat every 4 moves.
  1125.  
  1126.  
  1127.  
  1128. StageData #297. (1.2.30)
  1129. --Pokémon data--
  1130. Porygon2, Normal, Base 70, Dex #399
  1131. Ability: Crowd Power (40%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  1132.  
  1133. --Stage data--
  1134. Area: Roseus Center
  1135. Background ID: 4
  1136. HP: 7750
  1137. Moves: 25
  1138. Experience: +25
  1139. Catch rate: 15% (+2% per every remaining move)
  1140. Sound track: BGM_STAGE_FUN
  1141. Pokémon count: 5 (4 elegible)
  1142.  
  1143. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  1144. Additional Pokémon (not from countdowns or maps): Porygon2
  1145. This stage has got a predefined layout
  1146. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1147. Coins reward: 100 for the first time, 30 for every repeat
  1148.  
  1149. --Countdown 1--
  1150. *If moves <= 19, switch countdown.
  1151.  
  1152. --Countdown 2--
  1153. *After 4 moves, choose an action:
  1154. -Fill 5 random blocks with Metal
  1155. *Repeat every 4 moves.
  1156.  
  1157.  
  1158.  
  1159. StageData #298. (1.2.30)
  1160. --Pokémon data--
  1161. Skuntank, Poison, Base 60, Dex #417
  1162. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  1163.  
  1164. --Stage data--
  1165. Area: Roseus Center
  1166. Background ID: 4
  1167. HP: 12400
  1168. Moves: 15
  1169. Experience: +15
  1170. Catch rate: 9% (+3% per every remaining move)
  1171. Sound track: BGM_STAGE_FUN
  1172. Pokémon count: 4 (4 elegible)
  1173.  
  1174. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1175. This stage has got a predefined layout
  1176. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1177. Coins reward: 100 for the first time, 30 for every repeat
  1178.  
  1179. --Countdown 1--
  1180. *After 4 moves, choose an action:
  1181. -Fill 5 random blocks with Cloud
  1182. *Repeat every 4 moves.
  1183.  
  1184.  
  1185.  
  1186. StageData #299. (1.2.30)
  1187. --Pokémon data--
  1188. Wigglytuff, Fairy, Base 60, Dex #412
  1189. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  1190.  
  1191. --Stage data--
  1192. Area: Roseus Center
  1193. Background ID: 4
  1194. HP: 13190
  1195. Moves: 23
  1196. Experience: +23
  1197. Catch rate: 4% (+2% per every remaining move)
  1198. Sound track: BGM_STAGE_HARD
  1199. Pokémon count: 4 (4 elegible)
  1200.  
  1201. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1202. This stage has got a predefined layout
  1203. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1204. Coins reward: 100 for the first time, 30 for every repeat
  1205.  
  1206. --Countdown 1--
  1207. *After 0 moves, choose an action:
  1208. -Fill column 3 with Ice
  1209. -Fill column 4 with Ice
  1210. *After 1 time, switch countdown.
  1211. *Repeat every 0 moves.
  1212.  
  1213. --Countdown 2--
  1214. *After 4 moves, choose an action:
  1215. -Fill 4 random blocks with Wigglytuff
  1216. *After 1 time, switch countdown.
  1217. *Repeat every 4 moves.
  1218.  
  1219.  
  1220.  
  1221. StageData #300. (1.2.30)
  1222. --Pokémon data--
  1223. Mega Rayquaza, Dragon, Base 70, Dex #162
  1224. Ability: Erases a Pokémon of a different type from [var]megaName (max 10).
  1225. Mega-Bar: 33 icons, 20 speedups available
  1226.  
  1227. --Stage data--
  1228. Area: Roseus Center
  1229. Background ID: 4
  1230. HP: 25000
  1231. Moves: 22
  1232. Experience: +22
  1233. Catch rate: Not catchable
  1234. Sound track: BGM_STAGE_BOSS2
  1235. Pokémon count: 5 (4 elegible)
  1236.  
  1237. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  1238. Additional Pokémon (not from countdowns or maps): Rayquaza
  1239. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1240. Coins reward: 100 for the first time, 30 for every repeat
  1241.  
  1242. Prizes for first beating this stage: 1 Meteorite, 1 Jewels
  1243.  
  1244. --Countdown 1--
  1245. *When the stage starts, choose an action:
  1246. -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1247. -Fill columns 2 and 3 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1248. -Fill columns 3 and 4 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1249. -Fill columns 4 and 5 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1250. -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1251. *After 1 time, switch countdown.
  1252. *Repeat every 2 moves.
  1253.  
  1254. --Countdown 2--
  1255. *After 2 moves, choose an action:
  1256. -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  1257. -Fill columns 2 and 3 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  1258. -Fill columns 3 and 4 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  1259. -Fill columns 4 and 5 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  1260. -Fill columns 5 and 6 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  1261. *After 1 time, switch countdown.
  1262. *Repeat every 2 moves.
  1263.  
  1264.  
  1265.  
  1266. StageDataExtra #33/32. (1.2.30)
  1267. --Pokémon data--
  1268. Mamoswine, Ice, Base 70, Dex #415
  1269. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1270.  
  1271. --Stage data--
  1272. Area: Expert Stages
  1273. Background ID: 12
  1274. HP: 10210
  1275. Time: 60 sec
  1276. Experience: +10
  1277. Catch rate: 1% (+4% per every 3 remaining seconds)
  1278. Sound track: BGM_STAGE_EX
  1279. Pokémon count: 5 (4 elegible)
  1280.  
  1281. Default Pokémon: Piloswine, Hippopotas, Gible, Phanpy
  1282. Additional Pokémon (not from countdowns or maps): Swinub
  1283. This stage has got a predefined layout
  1284. This stage requires 280 S-Ranks in Normal Stages
  1285. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1286. Coins reward: 300 for the first time, 30 for every repeat
  1287.  
  1288. --Countdown 1--
  1289. *After 3 moves, choose an action:
  1290. -Fill column 2 with Ice
  1291. -Fill column 5 with Ice
  1292. *If HP <= 7500 (~73%) / Damage >= 2710, switch countdown.
  1293. *Repeat every 3 moves.
  1294.  
  1295. --Countdown 2--
  1296. *After 3 moves, choose an action:
  1297. -Fill columns 3 and 4 with Ice
  1298. -Fill columns 3 and 4 with Ice
  1299. -Fill column 2 with Ice
  1300. -Fill column 5 with Ice
  1301. *Repeat every 3 moves.
  1302.  
  1303.  
  1304.  
  1305. StageDataExtra #34/33. (1.2.30)
  1306. --Pokémon data--
  1307. Gliscor, Ground, Base 70, Dex #419
  1308. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1309.  
  1310. --Stage data--
  1311. Area: Expert Stages
  1312. Background ID: 12
  1313. HP: 8320
  1314. Time: 50 sec
  1315. Experience: +10
  1316. Catch rate: 1% (+3% per every 3 remaining seconds)
  1317. Sound track: BGM_STAGE_EX
  1318. Pokémon count: 5 (4 elegible)
  1319.  
  1320. Default Pokémon: Bonsly, Gulpin, Amaura, Nidorino
  1321. Additional Pokémon (not from countdowns or maps): Zubat
  1322. This stage has got a predefined layout
  1323. This stage requires 280 S-Ranks in Normal Stages
  1324. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1325. Coins reward: 300 for the first time, 30 for every repeat
  1326.  
  1327. --Countdown 1--
  1328. *When the stage starts, choose an action:
  1329. -Fill row 3 with Metal
  1330. -Fill row 4 with Metal
  1331. -Fill row 5 with Metal
  1332. -Fill row 6 with Metal
  1333. *Repeat every 4 moves.
  1334.  
  1335.  
  1336.  
  1337. StageDataExtra #35/34. (1.2.30)
  1338. --Pokémon data--
  1339. Porygon-Z, Normal, Base 70, Dex #400
  1340. Ability: Shock Attack (20%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  1341.  
  1342. --Stage data--
  1343. Area: Expert Stages
  1344. Background ID: 12
  1345. HP: 13770
  1346. Time: 60 sec
  1347. Experience: +10
  1348. Catch rate: 1% (+3% per every 3 remaining seconds)
  1349. Sound track: BGM_STAGE_EX
  1350. Pokémon count: 4 (4 elegible)
  1351.  
  1352. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1353. This stage has got a predefined layout
  1354. This stage requires 300 S-Ranks in Normal Stages
  1355. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1356. Coins reward: 300 for the first time, 30 for every repeat
  1357.  
  1358. --Countdown 1--
  1359. *After 3 moves, choose an action:
  1360. -Fill 4 random blocks with Porygon-Z
  1361. *After 1 time, switch countdown.
  1362. *Repeat every 3 moves.
  1363.  
  1364. --Countdown 2--
  1365. *After 0 moves, choose an action:
  1366. -Fill the 3x3 block starting at 1:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,Ice,Ice]
  1367. -Fill the 3x3 block starting at 4:4 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,Ice,Ice]
  1368. *After 2 times, switch countdown.
  1369. *Repeat every 0 moves.
  1370.  
  1371.  
  1372.  
  1373. StageDataEvent #276/9. (1.2.30)
  1374. --Pokémon data--
  1375. Zekrom, Electric, Base 80, Dex #421
  1376. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  1377.  
  1378. --Stage data--
  1379. Area: Special Stages
  1380. Background ID: 12
  1381. HP: 24381
  1382. Moves: 30
  1383. Experience: +5
  1384. Catch rate: 1% (+2% per every remaining move)
  1385. Sound track: BGM_STAGE_LEGEND
  1386. Pokémon count: 4 (4 elegible)
  1387.  
  1388. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1389. This stage has got a predefined layout
  1390. Coins reward: 200 for the first time, 30 for every repeat
  1391.  
  1392. --Countdown 1--
  1393. *After 2 moves, choose an action:
  1394. -Fill 2 random blocks with Zekrom
  1395. -Fill 2 random blocks with Metal
  1396. *If HP <= 12000 (~49%) / Damage >= 12381, switch countdown.
  1397. *Repeat every 2 moves.
  1398.  
  1399. --Countdown 2--
  1400. *After 1 move, choose an action:
  1401. -Fill 3 random blocks with Metal
  1402. -Fill 3 random blocks with Metal
  1403. -Fill 3 random blocks with Zekrom
  1404. *Repeat every 1 move.
  1405.  
  1406.  
  1407.  
  1408. StageDataEvent #277/10. (1.2.30)
  1409. --Pokémon data--
  1410. Mega Sharpedo, Dark, Base 60, Dex #228
  1411. Ability: Adds one more [var]megaName above the match.
  1412. Mega-Bar: 22 icons, 10 speedups available
  1413.  
  1414. --Stage data--
  1415. Area: Special Stages
  1416. Background ID: 12
  1417. HP: 1
  1418. Moves: 16
  1419. Experience: +10
  1420. Catch rate: Not catchable
  1421. Sound track: BGM_STAGE_RANKING
  1422. Pokémon count: 4 (4 elegible)
  1423.  
  1424. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1425. This stage has got a predefined layout
  1426.  
  1427. --Countdown 1--
  1428. *After 2 moves, choose an action:
  1429. -Fill 2 random blocks with Ice
  1430. *After 3 times, switch countdown.
  1431. *Repeat every 2 moves.
  1432.  
  1433. --Countdown 2--
  1434. *When this countdown starts for the first time, choose an action:
  1435. -Fill column 1 with Ice
  1436. -Fill column 2 with Ice
  1437. -Fill column 3 with Ice
  1438. -Fill column 4 with Ice
  1439. -Fill column 5 with Ice
  1440. -Fill column 6 with Ice
  1441. *Repeat every 3 moves.
  1442.  
  1443.  
  1444.  
  1445. StageDataEvent #278/11. (1.2.30)
  1446. --Pokémon data--
  1447. Kyurem, Ice, Base 80, Dex #422
  1448. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1449.  
  1450. --Stage data--
  1451. Area: Special Stages
  1452. Background ID: 12
  1453. HP: 3710 (+618/level)
  1454. Time: 50 sec
  1455. Experience: +5
  1456. Catch rate: Not catchable
  1457. Sound track: BGM_STAGE_EX
  1458. Pokémon count: 4 (4 elegible)
  1459.  
  1460. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1461. Coins reward: 30 for the first time, 30 for every repeat
  1462.  
  1463. --No countdowns--
  1464.  
  1465.  
  1466.  
  1467. StageDataEvent #279/12. (1.2.30)
  1468. --Pokémon data--
  1469. Kyurem, Ice, Base 80, Dex #422
  1470. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1471.  
  1472. --Stage data--
  1473. Area: Special Stages
  1474. Background ID: 12
  1475. HP: 4081 (+194/level)
  1476. Time: 50 sec
  1477. Experience: +5
  1478. Catch rate: Not catchable
  1479. Sound track: BGM_STAGE_EX
  1480. Pokémon count: 4 (4 elegible)
  1481.  
  1482. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1483. Coins reward: 30 for the first time, 30 for every repeat
  1484.  
  1485. --Countdown 1--
  1486. *After 4 moves, choose an action:
  1487. -Fill a random 1x3 block with Rocks
  1488. *Repeat every 4 moves.
  1489.  
  1490.  
  1491.  
  1492. StageDataEvent #280/13. (1.2.30)
  1493. --Pokémon data--
  1494. Kyurem, Ice, Base 80, Dex #422
  1495. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1496.  
  1497. --Stage data--
  1498. Area: Special Stages
  1499. Background ID: 12
  1500. HP: 4081 (+194/level)
  1501. Time: 50 sec
  1502. Experience: +5
  1503. Catch rate: Not catchable
  1504. Sound track: BGM_STAGE_EX
  1505. Pokémon count: 4 (4 elegible)
  1506.  
  1507. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1508. Coins reward: 30 for the first time, 30 for every repeat
  1509.  
  1510. --Countdown 1--
  1511. *After 5 moves, choose an action:
  1512. -Fill 2 random blocks with Ice
  1513. *Repeat every 5 moves.
  1514.  
  1515.  
  1516.  
  1517. StageDataEvent #281/14. (1.2.30)
  1518. --Pokémon data--
  1519. Kyurem, Ice, Base 80, Dex #422
  1520. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1521.  
  1522. --Stage data--
  1523. Area: Special Stages
  1524. Background ID: 12
  1525. HP: 5670 (+270/level)
  1526. Time: 50 sec
  1527. Experience: +5
  1528. Catch rate: Not catchable
  1529. Sound track: BGM_STAGE_EX
  1530. Pokémon count: 4 (4 elegible)
  1531.  
  1532. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1533. Coins reward: 30 for the first time, 30 for every repeat
  1534.  
  1535. --Countdown 1--
  1536. *After 7 moves, choose an action:
  1537. -Fill a random 2x2 block with Metal
  1538. *Repeat every 7 moves.
  1539.  
  1540.  
  1541.  
  1542. StageDataEvent #282/15. (1.2.30)
  1543. --Pokémon data--
  1544. Kyurem, Ice, Base 80, Dex #422
  1545. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1546.  
  1547. --Stage data--
  1548. Area: Special Stages
  1549. Background ID: 12
  1550. HP: 5508 (+122/level)
  1551. Time: 30 sec
  1552. Experience: +5
  1553. Catch rate: Not catchable
  1554. Sound track: BGM_STAGE_EX
  1555. Pokémon count: 4 (4 elegible)
  1556.  
  1557. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1558. This stage has got a predefined layout
  1559. Coins reward: 30 for the first time, 30 for every repeat
  1560.  
  1561. --No countdowns--
  1562.  
  1563.  
  1564.  
  1565. StageDataEvent #283/16. (1.2.30)
  1566. --Pokémon data--
  1567. Kyurem, Ice, Base 80, Dex #422
  1568. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1569.  
  1570. --Stage data--
  1571. Area: Special Stages
  1572. Background ID: 12
  1573. HP: 24883
  1574. Time: 50 sec
  1575. Experience: +5
  1576. Catch rate: Not catchable
  1577. Sound track: BGM_STAGE_BOSS2
  1578. Pokémon count: 4 (4 elegible)
  1579.  
  1580. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1581. This stage has got a predefined layout
  1582. Coins reward: 30 for the first time, 30 for every repeat
  1583.  
  1584. --Countdown 1--
  1585. *If HP <= 10000 (~40%) / Damage >= 14883, switch countdown.
  1586.  
  1587. --Countdown 2--
  1588. *After 3 moves, choose an action:
  1589. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1590. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1591. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1592. *Repeat every 3 moves.
  1593.  
  1594.  
  1595.  
  1596. StageDataEvent #284/17. (1.2.30)
  1597. --Pokémon data--
  1598. Kyurem, Ice, Base 80, Dex #422
  1599. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1600.  
  1601. --Stage data--
  1602. Area: Special Stages
  1603. Background ID: 12
  1604. HP: 4590 (+510/level)
  1605. Time: 40 sec
  1606. Experience: +5
  1607. Catch rate: Not catchable
  1608. Sound track: BGM_STAGE_EX
  1609. Pokémon count: 4 (4 elegible)
  1610.  
  1611. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1612. Coins reward: 30 for the first time, 30 for every repeat
  1613.  
  1614. --Countdown 1--
  1615. *After making a move, if there is not a 4+ lines combo, choose an action:
  1616. -Fill 3 random blocks with Rocks
  1617. *After 2 times, switch countdown.
  1618.  
  1619. --Countdown 2--
  1620. *After 1 move, choose an action:
  1621. -Fill 5 random blocks with Rocks
  1622. *After 1 time, switch countdown.
  1623. *Repeat every 1 move.
  1624.  
  1625.  
  1626.  
  1627. StageDataEvent #285/18. (1.2.30)
  1628. --Pokémon data--
  1629. Kyurem, Ice, Base 80, Dex #422
  1630. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1631.  
  1632. --Stage data--
  1633. Area: Special Stages
  1634. Background ID: 12
  1635. HP: 7088 (+337/level)
  1636. Time: 50 sec
  1637. Experience: +5
  1638. Catch rate: Not catchable
  1639. Sound track: BGM_STAGE_EX
  1640. Pokémon count: 4 (4 elegible)
  1641.  
  1642. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1643. Coins reward: 30 for the first time, 30 for every repeat
  1644.  
  1645. --Countdown 1--
  1646. *After 8 moves, choose an action:
  1647. -Fill columns 1 and 2 with Metal
  1648. *After 1 time, switch countdown.
  1649. *Repeat every 8 moves.
  1650.  
  1651. --Countdown 2--
  1652. *After 0 moves, choose an action:
  1653. -Fill columns 5 and 6 with Metal
  1654. *After 1 time, switch countdown.
  1655. *Repeat every 0 moves.
  1656.  
  1657.  
  1658.  
  1659. StageDataEvent #286/19. (1.2.30)
  1660. --Pokémon data--
  1661. Kyurem, Ice, Base 80, Dex #422
  1662. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1663.  
  1664. --Stage data--
  1665. Area: Special Stages
  1666. Background ID: 12
  1667. HP: 4860 (+180/level)
  1668. Time: 40 sec
  1669. Experience: +5
  1670. Catch rate: Not catchable
  1671. Sound track: BGM_STAGE_EX
  1672. Pokémon count: 4 (4 elegible)
  1673.  
  1674. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1675. Coins reward: 30 for the first time, 30 for every repeat
  1676.  
  1677. --Countdown 1--
  1678. *When the stage starts, choose an action:
  1679. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1680. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1681. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1682. *Repeat every 7 moves.
  1683.  
  1684.  
  1685.  
  1686. StageDataEvent #287/20. (1.2.30)
  1687. --Pokémon data--
  1688. Kyurem, Ice, Base 80, Dex #422
  1689. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1690.  
  1691. --Stage data--
  1692. Area: Special Stages
  1693. Background ID: 12
  1694. HP: 6615 (+315/level)
  1695. Time: 50 sec
  1696. Experience: +5
  1697. Catch rate: Not catchable
  1698. Sound track: BGM_STAGE_EX
  1699. Pokémon count: 4 (4 elegible)
  1700.  
  1701. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1702. Coins reward: 30 for the first time, 30 for every repeat
  1703.  
  1704. --Countdown 1--
  1705. *After 5 moves, choose an action:
  1706. -Fill row 1 with Rocks
  1707. *Repeat every 5 moves.
  1708.  
  1709.  
  1710.  
  1711. StageDataEvent #288/21. (1.2.30)
  1712. --Pokémon data--
  1713. Kyurem, Ice, Base 80, Dex #422
  1714. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1715.  
  1716. --Stage data--
  1717. Area: Special Stages
  1718. Background ID: 12
  1719. HP: 5184 (+97/level)
  1720. Time: 30 sec
  1721. Experience: +5
  1722. Catch rate: Not catchable
  1723. Sound track: BGM_STAGE_EX
  1724. Pokémon count: 4 (4 elegible)
  1725.  
  1726. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1727. This stage has got a predefined layout
  1728. Coins reward: 30 for the first time, 30 for every repeat
  1729.  
  1730. --No countdowns--
  1731.  
  1732.  
  1733.  
  1734. StageDataEvent #289/22. (1.2.30)
  1735. --Pokémon data--
  1736. Kyurem, Ice, Base 80, Dex #422
  1737. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1738.  
  1739. --Stage data--
  1740. Area: Special Stages
  1741. Background ID: 12
  1742. HP: 36936
  1743. Time: 50 sec
  1744. Experience: +5
  1745. Catch rate: Not catchable
  1746. Sound track: BGM_STAGE_BOSS2
  1747. Pokémon count: 4 (4 elegible)
  1748.  
  1749. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1750. This stage has got a predefined layout
  1751. Coins reward: 30 for the first time, 30 for every repeat
  1752.  
  1753. --Countdown 1--
  1754. *After 10 moves, choose an action:
  1755. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1756. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1757. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1758. *If HP <= 23000 (~62%) / Damage >= 13936, switch countdown.
  1759. *Repeat every 10 moves.
  1760.  
  1761. --Countdown 2--
  1762. *After 3 moves, choose an action:
  1763. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1764. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1765. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1766. *Repeat every 3 moves.
  1767.  
  1768.  
  1769.  
  1770. StageDataEvent #290/23. (1.2.30)
  1771. --Pokémon data--
  1772. Kyurem, Ice, Base 80, Dex #422
  1773. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1774.  
  1775. --Stage data--
  1776. Area: Special Stages
  1777. Background ID: 12
  1778. HP: 7776 (+81/level)
  1779. Time: 40 sec
  1780. Experience: +5
  1781. Catch rate: Not catchable
  1782. Sound track: BGM_STAGE_EX
  1783. Pokémon count: 4 (4 elegible)
  1784.  
  1785. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1786. Coins reward: 30 for the first time, 30 for every repeat
  1787.  
  1788. --Countdown 1--
  1789. *After making a move, if there is not a 4+ lines combo, choose an action:
  1790. -Fill 3 random blocks with Rocks
  1791. *After 2 times, switch countdown.
  1792.  
  1793. --Countdown 2--
  1794. *After 1 move, choose an action:
  1795. -Fill 5 random blocks with Rocks
  1796. *After 1 time, switch countdown.
  1797. *Repeat every 1 move.
  1798.  
  1799.  
  1800.  
  1801. StageDataEvent #291/24. (1.2.30)
  1802. --Pokémon data--
  1803. Kyurem, Ice, Base 80, Dex #422
  1804. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1805.  
  1806. --Stage data--
  1807. Area: Special Stages
  1808. Background ID: 12
  1809. HP: 9072 (+278/level)
  1810. Time: 50 sec
  1811. Experience: +5
  1812. Catch rate: Not catchable
  1813. Sound track: BGM_STAGE_EX
  1814. Pokémon count: 4 (4 elegible)
  1815.  
  1816. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1817. Coins reward: 30 for the first time, 30 for every repeat
  1818.  
  1819. --Countdown 1--
  1820. *After 1 move, choose an action:
  1821. -Place Metal at 1:1
  1822. -Place Metal at 2:1
  1823. -Place Metal at 3:1
  1824. *After 1 time, switch countdown.
  1825. *Repeat every 1 move.
  1826.  
  1827. --Countdown 2--
  1828. *After 1 move, choose an action:
  1829. -Place Metal at 4:1
  1830. -Place Metal at 5:1
  1831. -Place Metal at 6:1
  1832. *After 1 time, switch countdown.
  1833. *Repeat every 1 move.
  1834.  
  1835.  
  1836.  
  1837. StageDataEvent #292/25. (1.2.30)
  1838. --Pokémon data--
  1839. Kyurem, Ice, Base 80, Dex #422
  1840. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1841.  
  1842. --Stage data--
  1843. Area: Special Stages
  1844. Background ID: 12
  1845. HP: 7438 (+164/level)
  1846. Time: 30 sec
  1847. Experience: +5
  1848. Catch rate: Not catchable
  1849. Sound track: BGM_STAGE_EX
  1850. Pokémon count: 4 (4 elegible)
  1851.  
  1852. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1853. This stage has got a predefined layout
  1854. Coins reward: 30 for the first time, 30 for every repeat
  1855.  
  1856. --No countdowns--
  1857.  
  1858.  
  1859.  
  1860. StageDataEvent #293/26. (1.2.30)
  1861. --Pokémon data--
  1862. Kyurem, Ice, Base 80, Dex #422
  1863. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1864.  
  1865. --Stage data--
  1866. Area: Special Stages
  1867. Background ID: 12
  1868. HP: 31238
  1869. Time: 50 sec
  1870. Experience: +5
  1871. Catch rate: Not catchable
  1872. Sound track: BGM_STAGE_BOSS2
  1873. Pokémon count: 5 (4 elegible)
  1874.  
  1875. Default Pokémon: Klink, Timburr, Larvitar, Honedge
  1876. Additional Pokémon (not from countdowns or maps): Machop
  1877. This stage has got a predefined layout
  1878. Coins reward: 30 for the first time, 30 for every repeat
  1879.  
  1880. --Countdown 1--
  1881. *After 10 moves, choose an action:
  1882. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1883. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1884. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1885. *If HP <= 26500 (~85%) / Damage >= 4738, switch countdown.
  1886. *Repeat every 10 moves.
  1887.  
  1888. --Countdown 2--
  1889. *When this countdown starts for the first time, choose an action:
  1890. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1891. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1892. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1893. *Repeat every 3 moves.
  1894.  
  1895.  
  1896.  
  1897. StageDataEvent #294/27. (1.2.30)
  1898. --Pokémon data--
  1899. Kyurem, Ice, Base 80, Dex #422
  1900. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1901.  
  1902. --Stage data--
  1903. Area: Special Stages
  1904. Background ID: 12
  1905. HP: 6825 (+95/level)
  1906. Time: 40 sec
  1907. Experience: +5
  1908. Catch rate: Not catchable
  1909. Sound track: BGM_STAGE_EX
  1910. Pokémon count: 4 (4 elegible)
  1911.  
  1912. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1913. Coins reward: 30 for the first time, 30 for every repeat
  1914.  
  1915. --Countdown 1--
  1916. *After 3 moves, choose an action:
  1917. -Fill column 2 with Ice
  1918. -Fill column 5 with Ice
  1919. *After 1 time, switch countdown.
  1920. *Repeat every 3 moves.
  1921.  
  1922. --Countdown 2--
  1923. *After 3 moves, choose an action:
  1924. -Fill a random 2x2 block with Reshiram
  1925. *After 1 time, switch countdown.
  1926. *Repeat every 3 moves.
  1927.  
  1928.  
  1929.  
  1930. StageDataEvent #295/28. (1.2.30)
  1931. --Pokémon data--
  1932. Kyurem, Ice, Base 80, Dex #422
  1933. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1934.  
  1935. --Stage data--
  1936. Area: Special Stages
  1937. Background ID: 12
  1938. HP: 9800 (+300/level)
  1939. Time: 50 sec
  1940. Experience: +5
  1941. Catch rate: Not catchable
  1942. Sound track: BGM_STAGE_EX
  1943. Pokémon count: 4 (4 elegible)
  1944.  
  1945. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1946. Coins reward: 30 for the first time, 30 for every repeat
  1947.  
  1948. --Countdown 1--
  1949. *After 1 move, choose an action:
  1950. -Place Metal at 1:1
  1951. -Place Metal at 2:1
  1952. -Place Metal at 3:1
  1953. *After 1 time, switch countdown.
  1954. *Repeat every 1 move.
  1955.  
  1956. --Countdown 2--
  1957. *After 1 move, choose an action:
  1958. -Place Metal at 4:1
  1959. -Place Metal at 5:1
  1960. -Place Metal at 6:1
  1961. *After 1 time, switch countdown.
  1962. *Repeat every 1 move.
  1963.  
  1964.  
  1965.  
  1966. StageDataEvent #296/29. (1.2.30)
  1967. --Pokémon data--
  1968. Kyurem, Ice, Base 80, Dex #422
  1969. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  1970.  
  1971. --Stage data--
  1972. Area: Special Stages
  1973. Background ID: 12
  1974. HP: 19950 (+208/level)
  1975. Time: 50 sec
  1976. Experience: +5
  1977. Catch rate: Not catchable
  1978. Sound track: BGM_STAGE_EX
  1979. Pokémon count: 4 (4 elegible)
  1980.  
  1981. Default Pokémon: Machop, Klink, Timburr, Larvitar
  1982. Coins reward: 30 for the first time, 30 for every repeat
  1983.  
  1984. --Countdown 1--
  1985. *When the stage starts, choose an action:
  1986. -Place Metal at 1:1
  1987. -Place Metal at 2:1
  1988. -Place Metal at 3:1
  1989. -Place Metal at 4:1
  1990. -Place Metal at 5:1
  1991. -Place Metal at 6:1
  1992. *After 2 times, switch countdown.
  1993. *Repeat every 1 move.
  1994.  
  1995. --Countdown 2--
  1996. *After 1 move, choose an action:
  1997. -Fill 5 random blocks with Ice
  1998. *After 1 time, switch countdown.
  1999. *Repeat every 1 move.
  2000.  
  2001.  
  2002.  
  2003. StageDataEvent #297/30. (1.2.30)
  2004. --Pokémon data--
  2005. Kyurem, Ice, Base 80, Dex #422
  2006. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2007.  
  2008. --Stage data--
  2009. Area: Special Stages
  2010. Background ID: 12
  2011. HP: 42000
  2012. Time: 50 sec
  2013. Experience: +5
  2014. Catch rate: Not catchable
  2015. Sound track: BGM_STAGE_BOSS2
  2016. Pokémon count: 5 (4 elegible)
  2017.  
  2018. Default Pokémon: Klink, Timburr, Larvitar, Honedge
  2019. Additional Pokémon (not from countdowns or maps): Machop
  2020. This stage has got a predefined layout
  2021. Coins reward: 30 for the first time, 30 for every repeat
  2022.  
  2023. --Countdown 1--
  2024. *After 10 moves, choose an action:
  2025. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2026. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2027. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2028. *If HP <= 37000 (~88%) / Damage >= 5000, switch countdown.
  2029. *Repeat every 10 moves.
  2030.  
  2031. --Countdown 2--
  2032. *After 3 moves, choose an action:
  2033. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2034. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2035. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2036. *Repeat every 3 moves.
  2037.  
  2038.  
  2039.  
  2040. StageDataEvent #298/31. (1.2.30)
  2041. --Pokémon data--
  2042. Kyurem, Ice, Base 80, Dex #422
  2043. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2044.  
  2045. --Stage data--
  2046. Area: Special Stages
  2047. Background ID: 12
  2048. HP: 16100 (+103/level)
  2049. Time: 50 sec
  2050. Experience: +5
  2051. Catch rate: Not catchable
  2052. Sound track: BGM_STAGE_EX
  2053. Pokémon count: 4 (4 elegible)
  2054.  
  2055. Default Pokémon: Machop, Klink, Timburr, Larvitar
  2056. Coins reward: 30 for the first time, 30 for every repeat
  2057.  
  2058. --Countdown 1--
  2059. *After 3 moves, choose an action:
  2060. -Fill column 1 with Rocks
  2061. -Fill column 2 with Rocks
  2062. -Fill column 3 with Rocks
  2063. -Fill column 4 with Rocks
  2064. -Fill column 5 with Rocks
  2065. -Fill column 6 with Rocks
  2066. *After 2 times, switch countdown.
  2067. *Repeat every 3 moves.
  2068.  
  2069. --Countdown 2--
  2070. *After 3 moves, choose an action:
  2071. -Fill a random 2x2 block with Reshiram
  2072. *After 1 time, switch countdown.
  2073. *Repeat every 3 moves.
  2074.  
  2075.  
  2076.  
  2077. StageDataEvent #299/32. (1.2.30)
  2078. --Pokémon data--
  2079. Kyurem, Ice, Base 80, Dex #422
  2080. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2081.  
  2082. --Stage data--
  2083. Area: Special Stages
  2084. Background ID: 12
  2085. HP: 17769 (+247/level)
  2086. Time: 50 sec
  2087. Experience: +5
  2088. Catch rate: Not catchable
  2089. Sound track: BGM_STAGE_EX
  2090. Pokémon count: 4 (4 elegible)
  2091.  
  2092. Default Pokémon: Machop, Klink, Timburr, Larvitar
  2093. Coins reward: 30 for the first time, 30 for every repeat
  2094.  
  2095. --Countdown 1--
  2096. *When the stage starts, choose an action:
  2097. -Fill a random 1x3 block with Rocks
  2098. *After 2 times, switch countdown.
  2099. *Repeat every 1 move.
  2100.  
  2101. --Countdown 2--
  2102. *After 2 moves, choose an action:
  2103. -Fill the 2x2 block starting at 3:3 with Ice
  2104. *After 1 time, switch countdown.
  2105. *Repeat every 2 moves.
  2106.  
  2107.  
  2108.  
  2109. StageDataEvent #300/33. (1.2.30)
  2110. --Pokémon data--
  2111. Kyurem, Ice, Base 80, Dex #422
  2112. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2113.  
  2114. --Stage data--
  2115. Area: Special Stages
  2116. Background ID: 12
  2117. HP: 48750
  2118. Time: 50 sec
  2119. Experience: +5
  2120. Catch rate: Not catchable
  2121. Sound track: BGM_STAGE_BOSS2
  2122. Pokémon count: 5 (4 elegible)
  2123.  
  2124. Default Pokémon: Klink, Timburr, Larvitar, Honedge
  2125. Additional Pokémon (not from countdowns or maps): Machop
  2126. This stage has got a predefined layout
  2127. Coins reward: 30 for the first time, 30 for every repeat
  2128.  
  2129. --Countdown 1--
  2130. *After 10 moves, choose an action:
  2131. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2132. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2133. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2134. *If HP <= 42000 (~86%) / Damage >= 6750, switch countdown.
  2135. *Repeat every 10 moves.
  2136.  
  2137. --Countdown 2--
  2138. *After 3 moves, choose an action:
  2139. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2140. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2141. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2142. *Repeat every 3 moves.
  2143.  
  2144.  
  2145.  
  2146. StageDataEvent #301/34. (1.2.30)
  2147. --Pokémon data--
  2148. Kyurem, Ice, Base 80, Dex #422
  2149. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2150.  
  2151. --Stage data--
  2152. Area: Special Stages
  2153. Background ID: 12
  2154. HP: 8873 (+131/level)
  2155. Time: 50 sec
  2156. Experience: +5
  2157. Catch rate: Not catchable
  2158. Sound track: BGM_STAGE_EX
  2159. Pokémon count: 4 (4 elegible)
  2160.  
  2161. Default Pokémon: Machop, Klink, Timburr, Larvitar
  2162. Coins reward: 30 for the first time, 30 for every repeat
  2163.  
  2164. --Countdown 1--
  2165. *After 3 moves, choose an action:
  2166. -Fill column 1 with Ice
  2167. -Fill column 2 with Ice
  2168. -Fill column 3 with Ice
  2169. -Fill column 4 with Ice
  2170. -Fill column 5 with Ice
  2171. -Fill column 6 with Ice
  2172. *After 1 time, switch countdown.
  2173. *Repeat every 3 moves.
  2174.  
  2175. --Countdown 2--
  2176. *After 3 moves, choose an action:
  2177. -Fill a random 2x2 block with Reshiram
  2178. *After 2 times, switch countdown.
  2179. *Repeat every 3 moves.
  2180.  
  2181.  
  2182.  
  2183. StageDataEvent #302/35. (1.2.30)
  2184. --Pokémon data--
  2185. Kyurem, Ice, Base 80, Dex #422
  2186. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2187.  
  2188. --Stage data--
  2189. Area: Special Stages
  2190. Background ID: 12
  2191. HP: 15210 (+563/level)
  2192. Time: 50 sec
  2193. Experience: +5
  2194. Catch rate: Not catchable
  2195. Sound track: BGM_STAGE_EX
  2196. Pokémon count: 4 (4 elegible)
  2197.  
  2198. Default Pokémon: Machop, Klink, Timburr, Larvitar
  2199. Coins reward: 30 for the first time, 30 for every repeat
  2200.  
  2201. --Countdown 1--
  2202. *After 3 moves, choose an action:
  2203. -Fill column 1 with Ice
  2204. -Fill column 2 with Ice
  2205. -Fill column 3 with Ice
  2206. -Fill column 4 with Ice
  2207. -Fill column 5 with Ice
  2208. -Fill column 6 with Ice
  2209. *After 1 time, switch countdown.
  2210. *Repeat every 3 moves.
  2211.  
  2212. --Countdown 2--
  2213. *After 2 moves, choose an action:
  2214. -Fill a random 2x2 block with Reshiram
  2215. -Fill 5 random blocks with Reshiram
  2216. *After 2 times, switch countdown.
  2217. *Repeat every 2 moves.
  2218.  
  2219.  
  2220.  
  2221. StageDataEvent #303/36. (1.2.30)
  2222. --Pokémon data--
  2223. Kyurem, Ice, Base 80, Dex #422
  2224. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  2225.  
  2226. --Stage data--
  2227. Area: Special Stages
  2228. Background ID: 12
  2229. HP: 53625
  2230. Time: 50 sec
  2231. Experience: +5
  2232. Catch rate: Not catchable
  2233. Sound track: BGM_STAGE_BOSS2
  2234. Pokémon count: 5 (4 elegible)
  2235.  
  2236. Default Pokémon: Klink, Timburr, Larvitar, Honedge
  2237. Additional Pokémon (not from countdowns or maps): Machop
  2238. This stage has got a predefined layout
  2239. Coins reward: 30 for the first time, 30 for every repeat
  2240.  
  2241. --Countdown 1--
  2242. *After 10 moves, choose an action:
  2243. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2244. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2245. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2246. *If HP <= 48000 (~90%) / Damage >= 5625, switch countdown.
  2247. *Repeat every 10 moves.
  2248.  
  2249. --Countdown 2--
  2250. *After 3 moves, choose an action:
  2251. -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2252. -Fill columns 3 and 4 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2253. -Fill columns 5 and 6 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  2254. *Repeat every 3 moves.
  2255.  
  2256.  
  2257.  
  2258. EventStage #159/5. (1.2.30)
  2259. --Event data--
  2260. Start date: 2016/1/26 (Tue), 15h JST
  2261. End date: 2016/2/9 (Tue), 15h JST
  2262. Type: escalation battles
  2263.  
  2264. Level 1+: StageDataEvent #278 (Kyurem)
  2265. Level 11+: StageDataEvent #279 (Kyurem)
  2266. Level 21+: StageDataEvent #280 (Kyurem)
  2267. Level 31+: StageDataEvent #281 (Kyurem)
  2268. Level 41+: StageDataEvent #282 (Kyurem)
  2269. Level 50+: StageDataEvent #283 (Kyurem)
  2270. Level 51+: StageDataEvent #284 (Kyurem)
  2271. Level 61+: StageDataEvent #285 (Kyurem)
  2272. Level 71+: StageDataEvent #286 (Kyurem)
  2273. Level 81+: StageDataEvent #287 (Kyurem)
  2274. Level 91+: StageDataEvent #288 (Kyurem)
  2275. Level 100+: StageDataEvent #289 (Kyurem)
  2276. Level 101+: StageDataEvent #290 (Kyurem)
  2277. Level 126+: StageDataEvent #291 (Kyurem)
  2278. Level 141+: StageDataEvent #292 (Kyurem)
  2279. Level 150+: StageDataEvent #293 (Kyurem)
  2280. Level 151+: StageDataEvent #294 (Kyurem)
  2281. Level 176+: StageDataEvent #295 (Kyurem)
  2282. Level 191+: StageDataEvent #296 (Kyurem)
  2283. Level 200+: StageDataEvent #297 (Kyurem)
  2284. Level 201+: StageDataEvent #298 (Kyurem)
  2285. Level 241+: StageDataEvent #299 (Kyurem)
  2286. Level 250+: StageDataEvent #300 (Kyurem)
  2287. Level 251+: StageDataEvent #301 (Kyurem)
  2288. Level 281+: StageDataEvent #302 (Kyurem)
  2289. Level 300+: StageDataEvent #303 (Kyurem)
  2290.  
  2291. Prize for first beating level 30: 1 Time +10
  2292. Prize for first beating level 40: 1 Attack Power ↑
  2293. Prize for first beating level 50: 1 Mega Speedup
  2294. Prize for first beating level 60: 1 Exp. Points x1.5
  2295. Prize for first beating level 70: 1 Time +10
  2296. Prize for first beating level 80: 1 Disruption Delay
  2297. Prize for first beating level 90: 1 Mega Start
  2298. Prize for first beating level 100: 1 Mega Speedup
  2299. Prize for first beating level 125: 2000 Coins
  2300. Prize for first beating level 150: 1 Mega Speedup
  2301. Prize for first beating level 175: 2000 Coins
  2302. Prize for first beating level 200: 1 Mega Speedup
  2303. Prize for first beating level 250: 1 Mega Speedup
  2304. Prize for first beating level 300: 2 Mega Speedup
  2305.  
  2306. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  2307.  
  2308. --Event text--
  2309. Title 1: Escalation Battles
  2310. Title 2: Take on Escalation Battles
  2311. Description:
  2312.  
  2313. Kyurem is here...but just for now
  2314. in this time-limited escalation battle!
  2315. In escalation battles, the stage level
  2316. goes up every time you win. As the
  2317. level increases, it becomes ever
  2318. easier to catch Kyurem.
  2319.  
  2320. Stage Level Rewards:
  2321. Level 30: 1 Time +10
  2322. Level 40: 1 Attack Power ↑
  2323. Level 50: 1 Mega Speedup
  2324. Level 60: 1 Exp. Points x1.5
  2325. Level 70: 1 Time +10
  2326. Level 80: 1 Disruption Delay
  2327. Level 90: 1 Mega Start
  2328. Level 100: 1 Mega Speedup
  2329. ...and other special rewards!
  2330.  
  2331. Event Period:
  2332. Until 06:00 (UTC) 09/02/2016
  2333.  
  2334.  
  2335. EventStage #304/6. (1.2.30)
  2336. --Event data--
  2337. Start date: 2016/1/19 (Tue), 15h JST
  2338. End date: 2016/2/2 (Tue), 15h JST
  2339. Type: normal event
  2340.  
  2341. Stage: StageDataEvent #276 (Zekrom)
  2342.  
  2343. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  2344.  
  2345. --Event text--
  2346. Title 1: Great Challenge
  2347. Title 2: Zekrom Appears
  2348. Description:
  2349.  
  2350. Take on Zekrom here!
  2351. Don't miss this chance to defeat
  2352. and catch this powerful foe.
  2353.  
  2354. Consider bringing Excadrill
  2355. and Hippowdon along for this
  2356. battle. Using an Attack Power ↑
  2357. may also give you a better shot than
  2358. usual at catching this rare Pokémon!
  2359.  
  2360. Event Period:
  2361. Until 06:00 (UTC) 02/02/2016
  2362.  
  2363.  
  2364. EventStage #277/7. (1.2.30)
  2365. --Event data--
  2366. Start date: 2016/1/19 (Tue), 15h JST
  2367. End date: 2016/2/2 (Tue), 15h JST
  2368. Type: stage randomly selected
  2369.  
  2370. 3.3%: StageDataEvent #20 (Sharpedo)
  2371. 30%: StageDataEvent #19 (Carvanha)
  2372. 30%: StageDataEvent #21 (Spinda)
  2373. 30%: StageDataEvent #22 (Cherubi)
  2374. 6.7%: StageDataEvent #23 (Cherrim)
  2375.  
  2376. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Attack Power ↑ (3000)
  2377.  
  2378. --Event text--
  2379. Title 1: Pokémon Safari
  2380. Title 2: Head Back into the Safari!
  2381. Description:
  2382.  
  2383. The expedition is on! In Pokémon
  2384. Safari, the Pokémon that show up
  2385. change every time you play.
  2386.  
  2387. In this safari, you have the chance
  2388. to battle and catch Cherubi,
  2389. Carvanha, Spinda,
  2390. Cherrim, and Sharpedo.
  2391. And you'll find that some are easier
  2392. to encounter than others.
  2393.  
  2394. There is no Optimize in
  2395. Pokémon Safari. It's up to you to
  2396. pick the most powerful Pokémon,
  2397. so choose your own dream team.
  2398. Why not give some Bug-type
  2399. Pokémon a try?
  2400.  
  2401. Event Period:
  2402. Until 06:00 (UTC) 02/02/2016
  2403.  
  2404.  
  2405. EventStage #24/8. (1.2.30)
  2406. --Event data--
  2407. Start date: 2016/1/26 (Tue), 15h JST
  2408. End date: 2016/2/2 (Tue), 14h JST
  2409. Type: competition
  2410.  
  2411. Stage: StageDataEvent #277 (Mega Sharpedo)
  2412. Only available for region 1
  2413.  
  2414. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  2415. First 50000 will receive a special prize
  2416.  
  2417. --Event text--
  2418. Title 1: ランキングステージ
  2419. Title 2: ランキングステージ開催中
  2420. Description:
  2421.  
  2422. 全国のプレイヤーとランキング勝負!
  2423. 50000位までに入賞できると
  2424. メガストーン「サメハダナイト」を
  2425. プレゼント!更に順位に応じて
  2426. 1位~5000位:メガスキルアップ
  2427. を追加で1個プレゼント!
  2428. サメハダナイトを持っている
  2429. 入賞者には、ホウセキを1個、
  2430. 入賞者以外のプレイヤーには
  2431. 50001位~80000位:
  2432. パワーアップを1個
  2433. 80001位~:
  2434. オジャマガードを1個プレゼント!
  2435. 開催期間:
  2436. 2016/02/02 14:00 JSTまで
  2437. プレゼント受け取り期間:
  2438. 2016/02/02 15:00 JST~
  2439. 2016/02/09 15:00 JSTまで
  2440. ※不正行為者はランキングから
  2441. 除外される場合があります。
  2442.  
  2443.  
  2444. EventStage #278/9. (1.2.30)
  2445. --Event data--
  2446. Start date: 2016/1/26 (Tue), 15h JST
  2447. End date: 2016/2/2 (Tue), 14h JST
  2448. Type: competition
  2449.  
  2450. Stage: StageDataEvent #277 (Mega Sharpedo)
  2451. Only available for region 2
  2452.  
  2453. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  2454. First 20000 will receive a special prize
  2455.  
  2456. --Event text--
  2457. Title 1: Competitive Stage
  2458. Title 2: Competition Now Live
  2459. Description:
  2460.  
  2461. Compete against players from
  2462. around the world for the highest
  2463. score. Which prize you get will
  2464. depend on how well you do!
  2465.  
  2466. Prizes by Place:
  2467. 1–2,000: 1 Sharpedonite
  2468. and 1 Mega Speedup
  2469. 2,001–20,000: Sharpedonite
  2470. 20,001–30,000: 1 Attack Power ↑
  2471. Those who have a Sharpedonite
  2472. will get an Jewel instead.
  2473. And everyone else who participates
  2474. still gets a Disruption Delay!
  2475.  
  2476. Event Period:
  2477. Until 05:00 (UTC) 02/02/2016
  2478. Reward Period:
  2479. From 06:00 (UTC) 02/02/2016
  2480. until 06:00 (UTC) 02/09/2016
  2481.  
  2482.  
  2483. EventStage #278/10. (1.2.30)
  2484. --Event data--
  2485. Start date: 2016/1/26 (Tue), 15h JST
  2486. End date: 2016/2/2 (Tue), 14h JST
  2487. Type: competition
  2488.  
  2489. Stage: StageDataEvent #277 (Mega Sharpedo)
  2490. Only available for region 3
  2491.  
  2492. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  2493. First 12000 will receive a special prize
  2494.  
  2495. --Event text--
  2496. Title 1: Competitive Stage
  2497. Title 2: Competition Now Live
  2498. Description:
  2499.  
  2500. Compete against players from
  2501. around the world for the highest
  2502. score. Which prize you get will
  2503. depend on how well you do!
  2504.  
  2505. Prizes by Place:
  2506. 1–1,200: 1 Sharpedonite
  2507. and 1 Mega Speedup
  2508. 1,201–12,000: Sharpedonite
  2509. 12,001–18,000: 1 Attack Power ↑
  2510. Those who have a Sharpedonite
  2511. will get an Jewel instead.
  2512. And everyone else who participates
  2513. still gets a Disruption Delay!
  2514.  
  2515. Event Period:
  2516. Until 05:00 (UTC) 02/02/2016
  2517. Reward Period:
  2518. From 06:00 (UTC) 02/02/2016
  2519. until 06:00 (UTC) 09/02/2016
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