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Bisqwit

editoritems.txt used in Portal 2 "Conservation of Momentum"

Jun 11th, 2013
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  1. //@Style
  2. // "Name" "Clean with BEE items & BISQWIT"
  3. // "Author" "Carl Kenner, Benjamin Blodgett, August Loolam"
  4. // "Comment" "( Requires BEE Mod http://portal2backstock.com/bee ) My version of Portal 2's Clean style and Ben's Extended Editor items, plus my Paint Fizzler. Has GLaDOS."
  5. // "WhiteFloor" "tile/white_floor_tile002a"
  6. // "WhiteCeiling" "tile/white_floor_tile002a"
  7. // "WhiteCeiling" "tile/white_wall_tile003c"
  8. // "WhiteCeiling" "tile/white_wall_tile003c"
  9.  
  10. // "WhiteWall" "tile/white_wall_tile003a"
  11. // "WhiteWall" "tile/white_wall_tile003l"
  12. // "WhiteWall" "tile/white_wall_tile003a"
  13. // "WhiteWall" "tile/white_wall_tile003l"
  14. // "WhiteWall" "tile/white_wall_tile003c"
  15. // "WhiteWall" "tile/white_wall_tile003i"
  16.  
  17. // "BlackFloor" "metal/black_floor_metal_001a"
  18. // "BlackCeiling" "metal/black_ceiling_metal_001a"
  19. // "BlackCeiling" "metal/black_wall_metal_002a"
  20. /// "BlackCeiling" "metal/black_wall_metal_002b"
  21. // "BlackWall" "metal/black_wall_metal_002c" //1x1
  22. // "BlackWall" "metal/black_wall_metal_002e" //2x1
  23. // "BlackWall" "metal/black_wall_metal_002e" //2x1
  24. // "BlackWall" "metal/black_wall_metal_002a" //2x2
  25. // "BlackWall" "metal/black_wall_metal_002b" //4x4
  26.  
  27.  
  28. // "FixGlass" "1"
  29. // "FixPortalBump" "0"
  30. // "GooIsHole" "0"
  31. // "RandomBlackWallScale" "0"
  32. // "RotateEdge" "0"
  33. // "FizzlerScanline" "1"
  34. // "RunBspZip" "1"
  35. // "UseScreenshot" "1"
  36. // "ReverseFizzlerInstance" "instances/p2editor_clean/paint_fizzler_model.vmf"
  37. // "ReverseFizzlerEntity" "trigger_paint_cleanser"
  38. // "ReverseFizzlerLeft" "tools/toolstrigger"
  39. // "ReverseFizzlerCenter" "tools/toolstrigger"
  40. // "ReverseFizzlerRight" "tools/toolstrigger"
  41. //@EndStyle
  42. "ItemData"
  43. {
  44. "Item"
  45. {
  46. "ItemClass" "ItemButtonFloor"
  47. "Type" "ITEM_TRIGGERS"
  48. "Editor"
  49. {
  50. "SubTypeProperty" "ButtonType"
  51. "SubType"
  52. {
  53. "Name" "Trigger Once"
  54. "Model"
  55. {
  56. "ModelName" "trigger_once.3ds"
  57. "TextureName" "once.png"
  58. }
  59. "Palette"
  60. {
  61. "Tooltip" "TRIGGER BLOCKS"
  62. //"Image" "trigger_once.png"
  63. "Image" "palette/trigger_outputs.png"
  64. "Position" "0 7 0"
  65. }
  66. "Sounds"
  67. {
  68. "SOUND_CREATED" "P2Editor.PlaceButton"
  69. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  70. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  71. "SOUND_DELETED" "P2Editor.RemoveButton"
  72. }
  73. }
  74.  
  75. "SubType"
  76. {
  77. "Name" "Trigger Multiple"
  78. "Model"
  79. {
  80. "ModelName" "trigger_multiple.3ds"
  81. "TextureName" "multiple.png"
  82. }
  83. //"Palette"
  84. //{
  85. // "Tooltip" "PORTAL2_PuzzleEditor_Palette_trigger_multiple"
  86. // "Image" "trigger_multiple.png"
  87. // "Position" "0 7 0"
  88. //}
  89. "Sounds"
  90. {
  91. "SOUND_CREATED" "P2Editor.PlaceButton"
  92. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  93. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  94. "SOUND_DELETED" "P2Editor.RemoveButton"
  95. }
  96. }
  97. "SubType"
  98. {
  99. "Name" "Trigger Autosave"
  100. "Model"
  101. {
  102. "ModelName" "trigger_autosave.3ds"
  103. "TextureName" "autosave.png"
  104. }
  105. "Sounds"
  106. {
  107. "SOUND_CREATED" "P2Editor.PlaceButton"
  108. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  109. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  110. "SOUND_DELETED" "P2Editor.RemoveButton"
  111. }
  112. }
  113. "MovementHandle" "HANDLE_NONE"
  114. }
  115. "Properties"
  116. {
  117. "ButtonType"
  118. {
  119. "DefaultValue" "0"
  120. "Index" "0"
  121. }
  122. }
  123. "Exporting"
  124. {
  125. "Instances"
  126. {
  127. "0"
  128. {
  129. "Name" "instances/p2editor_clean/trigger_once.vmf"
  130. "EntityCount" "1"
  131. "BrushCount" "1"
  132. "BrushSideCount" "6"
  133. }
  134. "1"
  135. {
  136. "Name" "instances/p2editor_clean/trigger_once.vmf"
  137. "EntityCount" "1"
  138. "BrushCount" "1"
  139. "BrushSideCount" "6"
  140. }
  141.  
  142. "2"
  143. {
  144. "Name" "instances/p2editor_clean/trigger_multiple.vmf"
  145. "EntityCount" "1"
  146. "BrushCount" "1"
  147. "BrushSideCount" "6"
  148. }
  149. "3"
  150. {
  151. "Name" "instances/p2editor_clean/trigger_multiple.vmf"
  152. "EntityCount" "1"
  153. "BrushCount" "1"
  154. "BrushSideCount" "6"
  155. }
  156. "4"
  157. {
  158. "Name" "instances/p2editor_clean/trigger_autosave.vmf"
  159. "EntityCount" "0"
  160. "BrushCount" "1"
  161. "BrushSideCount" "6"
  162. }
  163. "5"
  164. {
  165. "Name" "instances/p2editor_clean/trigger_autosave.vmf"
  166. "EntityCount" "0"
  167. "BrushCount" "1"
  168. "BrushSideCount" "6"
  169. }
  170. }
  171.  
  172. "TargetName" "tr"
  173. "Outputs"
  174. {
  175. "CONNECTION_STANDARD"
  176. {
  177. "Activate" "instance:activate;OnTrigger"
  178. "Deactivate" "instance:deactivate;OnTrigger"
  179. }
  180. }
  181. "ConnectionPoints"
  182. {
  183. // left
  184. "Point"
  185. {
  186. "Dir" "1 0 0"
  187. "Pos" "-1 3 0"
  188. "SignageOffset" "-2 2 0"
  189. "Priority" "0"
  190. }
  191. "Point"
  192. {
  193. "Dir" "1 0 0"
  194. "Pos" "-1 4 0"
  195. "SignageOffset" "-2 5 0"
  196. "Priority" "0"
  197. }
  198.  
  199. // right
  200. "Point"
  201. {
  202. "Dir" "-1 0 0"
  203. "Pos" "8 3 0"
  204. "SignageOffset" "9 2 0"
  205. "Priority" "0"
  206. }
  207. "Point"
  208. {
  209. "Dir" "-1 0 0"
  210. "Pos" "8 4 0"
  211. "SignageOffset" "9 5 0"
  212. "Priority" "0"
  213. }
  214.  
  215. // up
  216. "Point"
  217. {
  218. "Dir" "0 1 0"
  219. "Pos" "3 -1 0"
  220. "SignageOffset" "2 -2 0"
  221. "Priority" "0"
  222. }
  223. "Point"
  224. {
  225. "Dir" "0 1 0"
  226. "Pos" "4 -1 0"
  227. "SignageOffset" "5 -2 0"
  228. "Priority" "0"
  229. }
  230.  
  231. // down
  232. "Point"
  233. {
  234. "Dir" "0 -1 0"
  235. "Pos" "3 8 0"
  236. "SignageOffset" "2 9 0"
  237. "Priority" "0"
  238. }
  239. "Point"
  240. {
  241. "Dir" "0 -1 0"
  242. "Pos" "4 8 0"
  243. "SignageOffset" "5 9 0"
  244. "Priority" "0"
  245. }
  246. }
  247. "Offset" "64 64 64"
  248. }
  249. }
  250. "Item"
  251. {
  252. "ItemClass" "ItemButtonFloor"
  253. "Type" "ITEM_BEE_LOGIC"
  254. "Editor"
  255. {
  256. "SubTypeProperty" "ButtonType"
  257. "SubType"
  258. {
  259. "Name" "Logic AND"
  260. "Model"
  261. {
  262. "ModelName" "logic_and.3ds"
  263. "TextureName" "cube.png"
  264. }
  265. "Palette"
  266. {
  267. "Tooltip" "LOGIC GATES"
  268. "Image" "palette/logic.png"
  269. "Position" "1 7 0"
  270. }
  271. "Sounds"
  272. {
  273. "SOUND_CREATED" "P2Editor.PlaceButton"
  274. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  275. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  276. "SOUND_DELETED" "P2Editor.RemoveButton"
  277. }
  278. }
  279.  
  280. "SubType"
  281. {
  282. "Name" "Logic OR"
  283. "Model"
  284. {
  285. "ModelName" "logic_or.3ds"
  286. "TextureName" "cuberedirection.png"
  287. }
  288. "Sounds"
  289. {
  290. "SOUND_CREATED" "P2Editor.PlaceButton"
  291. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  292. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  293. "SOUND_DELETED" "P2Editor.RemoveButton"
  294. }
  295. }
  296. "SubType"
  297. {
  298. "Name" "Logic NOT / NOR"
  299. "Model"
  300. {
  301. "ModelName" "logic_not.3ds"
  302. "TextureName" "cube.png"
  303. }
  304. "Sounds"
  305. {
  306. "SOUND_CREATED" "P2Editor.PlaceButton"
  307. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  308. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  309. "SOUND_DELETED" "P2Editor.RemoveButton"
  310. }
  311. }
  312. "MovementHandle" "HANDLE_NONE"
  313. }
  314. "Properties"
  315. {
  316. "ConnectionCount"
  317. {
  318. "DefaultValue" "0"
  319. "Index" "1"
  320. }
  321. "ButtonType"
  322. {
  323. "DefaultValue" "0"
  324. "Index" "0"
  325. }
  326. }
  327. "Exporting"
  328. {
  329. "Instances"
  330. {
  331. "0"
  332. {
  333. "Name" "instances/p2editor_clean/bee_logic_and.vmf"
  334. "EntityCount" "5"
  335. }
  336. "1"
  337. {
  338. "Name" "instances/p2editor_clean/bee_logic_and.vmf"
  339. "EntityCount" "5"
  340. }
  341. "2"
  342. {
  343. "Name" "instances/p2editor_clean/bee_logic_or.vmf"
  344. "EntityCount" "5"
  345. }
  346. "3"
  347. {
  348. "Name" "instances/p2editor_clean/bee_logic_or.vmf"
  349. "EntityCount" "5"
  350. }
  351. "4"
  352. {
  353. "Name" "instances/p2editor_clean/bee_logic_nor.vmf"
  354. "EntityCount" "5"
  355. }
  356. "5"
  357. {
  358. "Name" "instances/p2editor_clean/bee_logic_nor.vmf"
  359. "EntityCount" "5"
  360. }
  361. }
  362.  
  363. "TargetName" "lg"
  364. "Inputs"
  365. {
  366. "CONNECTION_STANDARD"
  367. {
  368. "Activate" "instance:counter;Add"
  369. "Deactivate" "instance:counter;Subtract"
  370. }
  371. }
  372. "Outputs"
  373. {
  374. "CONNECTION_STANDARD"
  375. {
  376. "Activate" "instance:activate;OnTrigger"
  377. "Deactivate" "instance:deactivate;OnTrigger"
  378. }
  379. }
  380. "ConnectionPoints"
  381. {
  382. // left
  383. "Point"
  384. {
  385. "Dir" "1 0 0"
  386. "Pos" "-1 3 0"
  387. "SignageOffset" "-2 2 0"
  388. "Priority" "0"
  389. }
  390. "Point"
  391. {
  392. "Dir" "1 0 0"
  393. "Pos" "-1 4 0"
  394. "SignageOffset" "-2 5 0"
  395. "Priority" "0"
  396. }
  397.  
  398. // right
  399. "Point"
  400. {
  401. "Dir" "-1 0 0"
  402. "Pos" "8 3 0"
  403. "SignageOffset" "9 2 0"
  404. "Priority" "0"
  405. }
  406. "Point"
  407. {
  408. "Dir" "-1 0 0"
  409. "Pos" "8 4 0"
  410. "SignageOffset" "9 5 0"
  411. "Priority" "0"
  412. }
  413.  
  414. // up
  415. "Point"
  416. {
  417. "Dir" "0 1 0"
  418. "Pos" "3 -1 0"
  419. "SignageOffset" "2 -2 0"
  420. "Priority" "0"
  421. }
  422. "Point"
  423. {
  424. "Dir" "0 1 0"
  425. "Pos" "4 -1 0"
  426. "SignageOffset" "5 -2 0"
  427. "Priority" "0"
  428. }
  429.  
  430. // down
  431. "Point"
  432. {
  433. "Dir" "0 -1 0"
  434. "Pos" "3 8 0"
  435. "SignageOffset" "2 9 0"
  436. "Priority" "0"
  437. }
  438. "Point"
  439. {
  440. "Dir" "0 -1 0"
  441. "Pos" "4 8 0"
  442. "SignageOffset" "5 9 0"
  443. "Priority" "0"
  444. }
  445. }
  446. "Offset" "64 64 64"
  447. }
  448. }
  449. "Item"
  450. {
  451. "Type" "ITEM_ENTRY_DOOR"
  452. "ItemClass" "ItemEntranceDoor"
  453. "Editor"
  454. {
  455. "SubType"
  456. {
  457. "Name" "PORTAL2_PuzzleEditor_Item_entry_door"
  458. "Model"
  459. {
  460. "ModelName" "doorentry.3ds"
  461. "TextureName" "portal_door.png"
  462. }
  463. }
  464. "MovementHandle" "HANDLE_NONE"
  465. "InvalidSurface" "CEILING FLOOR"
  466. "Deletable" "0"
  467. "Copyable" "0"
  468. }
  469. "Properties"
  470. {
  471. "CoopDoor"
  472. {
  473. "DefaultValue" "0"
  474. "Index" "0"
  475. }
  476. }
  477. "Exporting"
  478. {
  479. "Instances"
  480. {
  481. "0"
  482. {
  483. "Name" "instances/p2editor_clean/door_entrance_1.vmf"
  484. "EntityCount" "59"
  485. "BrushCount" "141"
  486. "BrushSideCount" "996"
  487. }
  488. "1"
  489. {
  490. "Name" "instances/p2editor_clean/door_entrance_2.vmf"
  491. "EntityCount" "59"
  492. "BrushCount" "144"
  493. "BrushSideCount" "1012"
  494. }
  495. "2"
  496. {
  497. "Name" "instances/p2editor_clean/door_entrance_3.vmf"
  498. "EntityCount" "60"
  499. "BrushCount" "140"
  500. "BrushSideCount" "948"
  501. }
  502. "3"
  503. {
  504. "Name" "instances/p2editor_clean/door_entrance_4.vmf"
  505. "EntityCount" "58"
  506. "BrushCount" "136"
  507. "BrushSideCount" "920"
  508. }
  509. "4"
  510. {
  511. "Name" "instances/p2editor_clean/door_entrance_5.vmf"
  512. "EntityCount" "48"
  513. "BrushCount" "127"
  514. "BrushSideCount" "870"
  515. }
  516. "5"
  517. {
  518. "Name" "instances/p2editor_clean/door_entrance_6.vmf"
  519. "EntityCount" "64"
  520. "BrushCount" "148"
  521. "BrushSideCount" "1002"
  522. }
  523. "6"
  524. {
  525. "Name" "instances/p2editor_clean/door_entrance_7.vmf"
  526. "EntityCount" "46"
  527. "BrushCount" "124"
  528. "BrushSideCount" "838"
  529. }
  530. "7"
  531. {
  532. "Name" "instances/p2editor_clean/door_frame_white.vmf"
  533. "EntityCount" "1"
  534. "BrushCount" "27"
  535. "BrushSideCount" "188"
  536. }
  537. "8"
  538. {
  539. "Name" "instances/p2editor_clean/door_frame_black.vmf"
  540. "EntityCount" "1"
  541. "BrushCount" "27"
  542. "BrushSideCount" "188"
  543. }
  544.  
  545. // NOTE: Elevator instances must go after door instances
  546. "9"
  547. {
  548. "Name" "instances/p2editor_clean/elevator_entrance.vmf"
  549. "EntityCount" "215"
  550. "BrushCount" "296"
  551. "BrushSideCount" "2468"
  552. }
  553. "10"
  554. {
  555. "Name" "instances/p2editor_clean/elevator_exit.vmf"
  556. "EntityCount" "222"
  557. "BrushCount" "347"
  558. "BrushSideCount" "2823"
  559. }
  560. "11"
  561. {
  562. "Name" "instances/p2editor_clean/arrival_departure_transition_ents.vmf"
  563. "EntityCount" "22"
  564. "BrushCount" "21"
  565. "BrushSideCount" "126"
  566. }
  567. }
  568.  
  569. "TargetName" "doorentry"
  570. "Offset" "64 64 0"
  571. "OccupiedVoxels"
  572. {
  573. "Voxel"
  574. {
  575. "Pos" "0 0 0"
  576. "Surface"
  577. {
  578. "Normal" "0 0 1"
  579. }
  580. }
  581. }
  582. "EmbeddedVoxels"
  583. {
  584. "Volume"
  585. {
  586. "Pos1" "-1 -1 0"
  587. "Pos2" "1 1 -3"
  588. }
  589. }
  590. }
  591. }
  592. "Item"
  593. {
  594. "Type" "ITEM_COOP_ENTRY_DOOR"
  595. "ItemClass" "ItemCoopEntranceDoor"
  596. "Editor"
  597. {
  598. "SubType"
  599. {
  600. "Name" "PORTAL2_PuzzleEditor_Item_entry_door"
  601. "Model"
  602. {
  603. "ModelName" "doorentrycoop2x.3ds"
  604. "TextureName" "portal_door.png"
  605. }
  606. }
  607. "MovementHandle" "HANDLE_NONE"
  608. "InvalidSurface" "CEILING FLOOR"
  609. "Deletable" "0"
  610. "Copyable" "0"
  611. }
  612. "Properties"
  613. {
  614. "CoopDoor"
  615. {
  616. "DefaultValue" "0"
  617. "Index" "0"
  618. }
  619. }
  620. "Exporting"
  621. {
  622. "Instances"
  623. {
  624. "0"
  625. {
  626. "Name" "instances/p2editor_clean/door_entrance_coop_1.vmf"
  627. "EntityCount" "63"
  628. "BrushCount" "107"
  629. "BrushSideCount" "695"
  630. }
  631. "1"
  632. {
  633. "Name" "instances/p2editor_clean/door_frame_white_coop.vmf"
  634. "EntityCount" "1"
  635. "BrushCount" "27"
  636. "BrushSideCount" "188"
  637. }
  638. "2"
  639. {
  640. "Name" "instances/p2editor_clean/door_frame_black_coop.vmf"
  641. "EntityCount" "1"
  642. "BrushCount" "27"
  643. "BrushSideCount" "188"
  644. }
  645.  
  646. // NOTE: Elevator instances must go after door instances
  647. "3"
  648. {
  649. "Name" "instances/p2editor_clean/coop_exit.vmf"
  650. "EntityCount" "250"
  651. "BrushCount" "404"
  652. "BrushSideCount" "2947"
  653. }
  654. "4"
  655. {
  656. "Name" "instances/p2editor_clean/arrival_departure_transition_ents.vmf"
  657. "EntityCount" "22"
  658. "BrushCount" "21"
  659. "BrushSideCount" "126"
  660. }
  661. }
  662.  
  663. "TargetName" "doorentry"
  664. "Offset" "64 64 0"
  665. "OccupiedVoxels"
  666. {
  667. "Voxel"
  668. {
  669. "Pos" "0 0 0"
  670. "Surface"
  671. {
  672. "Normal" "0 0 1"
  673. }
  674. }
  675. "Voxel"
  676. {
  677. "Pos" "1 0 0"
  678. "Surface"
  679. {
  680. "Normal" "0 0 1"
  681. }
  682. }
  683. }
  684. "EmbeddedVoxels"
  685. {
  686. "Volume"
  687. {
  688. "Pos1" "-1 -1 0"
  689. "Pos2" "3 1 -3"
  690. }
  691. }
  692. }
  693. }
  694. "Item"
  695. {
  696. "Type" "ITEM_AUTOPORTAL"
  697. "Editor"
  698. {
  699. "SubType"
  700. {
  701. "Name" "Orange Auto-Portal"
  702. "Model"
  703. {
  704. "ModelName" "autoportal_orange.3ds"
  705. "TextureName" "buttonweight.png"
  706. }
  707. //"Palette"
  708. //{
  709. // "Tooltip" "AUTO PORTAL"
  710. // "Image" "palette/fixed_portal_door_orange.png"
  711. // //"Position" "2 7 0"
  712. //}
  713. "Sounds"
  714. {
  715. "SOUND_CREATED" "P2Editor.PlaceButton"
  716. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  717. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  718. "SOUND_DELETED" "P2Editor.RemoveButton"
  719. }
  720. }
  721. "MovementHandle" "HANDLE_NONE"
  722. "DesiredFacing" "DESIRES_UP"
  723. }
  724. "Properties"
  725. {
  726. "ConnectionCount"
  727. {
  728. "DefaultValue" "0"
  729. "Index" "1"
  730. }
  731. }
  732. "Exporting"
  733. {
  734. "Instances"
  735. {
  736. "0"
  737. {
  738. "Name" "instances/p2editor_clean/autoportal_orange.vmf"
  739. "EntityCount" "11"
  740. "BrushCount" "1"
  741. "BrushSideCount" "6"
  742. }
  743. }
  744. "TargetName" "ap"
  745. "Inputs"
  746. {
  747. "CONNECTION_STANDARD"
  748. {
  749. "Activate" "instance:counter;Add"
  750. "Deactivate" "instance:counter;Subtract"
  751. }
  752. }
  753. "OccupiedVoxels"
  754. {
  755. "Voxel"
  756. {
  757. "Pos" "0 0 0"
  758. "Surface"
  759. {
  760. "Pos" "1 1 0"
  761. }
  762. "Surface"
  763. {
  764. "Pos" "1 2 0"
  765. }
  766. "Surface"
  767. {
  768. "Pos" "2 1 0"
  769. }
  770. "Surface"
  771. {
  772. "Pos" "2 2 0"
  773. }
  774. }
  775. }
  776. "EmbeddedVoxels"
  777. {
  778. "Voxel"
  779. {
  780. "Pos" "0 0 0"
  781. }
  782. }
  783.  
  784. "EmbedFace"
  785. {
  786. "Solid"
  787. {
  788. "Center" "64 64 128"
  789. "Dimensions" "128 64 4"
  790. "Grid" "1x2"
  791. }
  792. "Solid"
  793. {
  794. "Center" "64 16 128"
  795. "Dimensions" "128 32 4"
  796. "Grid" "4x4"
  797. }
  798. "Solid"
  799. {
  800. "Center" "64 112 128"
  801. "Dimensions" "128 32 4"
  802. "Grid" "4x4"
  803. }
  804. }
  805. "ConnectionPoints"
  806. {
  807. // left
  808. "Point"
  809. {
  810. "Dir" "1 0 0"
  811. "Pos" "-1 3 0"
  812. "SignageOffset" "-2 2 0"
  813. "Priority" "0"
  814. }
  815. "Point"
  816. {
  817. "Dir" "1 0 0"
  818. "Pos" "-1 4 0"
  819. "SignageOffset" "-2 5 0"
  820. "Priority" "0"
  821. }
  822.  
  823. // right
  824. "Point"
  825. {
  826. "Dir" "-1 0 0"
  827. "Pos" "8 3 0"
  828. "SignageOffset" "9 2 0"
  829. "Priority" "0"
  830. }
  831. "Point"
  832. {
  833. "Dir" "-1 0 0"
  834. "Pos" "8 4 0"
  835. "SignageOffset" "9 5 0"
  836. "Priority" "0"
  837. }
  838.  
  839. // up
  840. "Point"
  841. {
  842. "Dir" "0 1 0"
  843. "Pos" "3 -1 0"
  844. "SignageOffset" "2 -2 0"
  845. "Priority" "0"
  846. }
  847. "Point"
  848. {
  849. "Dir" "0 1 0"
  850. "Pos" "4 -1 0"
  851. "SignageOffset" "5 -2 0"
  852. "Priority" "0"
  853. }
  854.  
  855. // down
  856. "Point"
  857. {
  858. "Dir" "0 -1 0"
  859. "Pos" "3 8 0"
  860. "SignageOffset" "2 9 0"
  861. "Priority" "0"
  862. }
  863. "Point"
  864. {
  865. "Dir" "0 -1 0"
  866. "Pos" "4 8 0"
  867. "SignageOffset" "5 9 0"
  868. "Priority" "0"
  869. }
  870. }
  871. "Offset" "64 64 64"
  872. }
  873. }
  874. "Item"
  875. {
  876. "Type" "ITEM_LIGHT_PANEL_WARM"
  877. "ItemClass" "itemlightstrip"
  878. "Editor"
  879. {
  880. "SubType"
  881. {
  882. "Name" "Warm Light Strip"
  883. "Model"
  884. {
  885. "ModelName" "light_strip02.3ds"
  886. "TextureName" "fizzler.png"
  887. }
  888. "Sounds"
  889. {
  890. "SOUND_CREATED" "P2Editor.PlaceOther"
  891. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  892. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  893. "SOUND_DELETED" "P2Editor.RemoveOther"
  894. }
  895. }
  896. "MovementHandle" "HANDLE_8_POSITIONS"
  897. }
  898. "Exporting"
  899. {
  900. "Instances"
  901. {
  902. "0"
  903. {
  904. "Name" "instances/p2editor_clean/light_strip.vmf"
  905. "EntityCount" "2"
  906. "BrushCount" "5"
  907. "BrushSideCount" "30"
  908. }
  909. }
  910. "TargetName" "lsw"
  911. "Offset" "64 64 64"
  912. }
  913. }
  914. "Item"
  915. {
  916. "Type" "ITEM_DRAW_BRIDGE"
  917. //"ItemClass" "ItemStairs"
  918. "Editor"
  919. {
  920. "SubType"
  921. {
  922. "Name" "Draw bridge"
  923. "Model"
  924. {
  925. "ModelName" "drawbridge.3ds"
  926. "TextureName" "arm_4panel.png"
  927. }
  928. "Palette"
  929. {
  930. "Tooltip" "DRAW BRIDGE"
  931. "Image" "palette/drawbridge.png"
  932. "Position" "2 1 0"
  933. }
  934. "Sounds"
  935. {
  936. "SOUND_CREATED" "P2Editor.PlaceOther"
  937. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  938. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  939. "SOUND_DELETED" "P2Editor.RemoveOther"
  940. }
  941. }
  942. "MovementHandle" "HANDLE_4_DIRECTIONS"
  943. }
  944. "Properties"
  945. {
  946. "ConnectionCount"
  947. {
  948. "DefaultValue" "0"
  949. "Index" "1"
  950. }
  951. "StartEnabled"
  952. {
  953. "DefaultValue" "0"
  954. "Index" "2"
  955. }
  956. }
  957. "Exporting"
  958. {
  959. "Instances"
  960. {
  961. "0"
  962. {
  963. "Name" "instances/p2editor_clean/drawbridge_196_01a.vmf"
  964. "EntityCount" "13"
  965. "BrushCount" "7"
  966. "BrushSideCount" "56"
  967. }
  968. }
  969.  
  970. "TargetName" "db"
  971. "Inputs"
  972. {
  973. "CONNECTION_STANDARD"
  974. {
  975. "Activate" "instance:counter;Add"
  976. "Deactivate" "instance:counter;Subtract"
  977. }
  978. }
  979. "Offset" "64 64 64"
  980.  
  981. "OccupiedVoxels"
  982. {
  983. "Voxel"
  984. {
  985. "Pos" "0 0 0"
  986. "Surface"
  987. {
  988. "Normal" "0 0 1"
  989. }
  990. }
  991. }
  992. "ConnectionPoints"
  993. {
  994. // left
  995. "Point"
  996. {
  997. "Dir" "1 0 0"
  998. "Pos" "-1 3 0"
  999. "SignageOffset" "-2 2 0"
  1000. "Priority" "0"
  1001. }
  1002. "Point"
  1003. {
  1004. "Dir" "1 0 0"
  1005. "Pos" "-1 4 0"
  1006. "SignageOffset" "-2 5 0"
  1007. "Priority" "0"
  1008. }
  1009.  
  1010. // right
  1011. "Point"
  1012. {
  1013. "Dir" "-1 0 0"
  1014. "Pos" "8 3 0"
  1015. "SignageOffset" "9 2 0"
  1016. "Priority" "0"
  1017. }
  1018. "Point"
  1019. {
  1020. "Dir" "-1 0 0"
  1021. "Pos" "8 4 0"
  1022. "SignageOffset" "9 5 0"
  1023. "Priority" "0"
  1024. }
  1025.  
  1026. // up
  1027. "Point"
  1028. {
  1029. "Dir" "0 1 0"
  1030. "Pos" "3 -1 0"
  1031. "SignageOffset" "2 -2 0"
  1032. "Priority" "0"
  1033. }
  1034. "Point"
  1035. {
  1036. "Dir" "0 1 0"
  1037. "Pos" "4 -1 0"
  1038. "SignageOffset" "5 -2 0"
  1039. "Priority" "0"
  1040. }
  1041.  
  1042. // down
  1043. "Point"
  1044. {
  1045. "Dir" "0 -1 0"
  1046. "Pos" "3 8 0"
  1047. "SignageOffset" "2 9 0"
  1048. "Priority" "0"
  1049. }
  1050. "Point"
  1051. {
  1052. "Dir" "0 -1 0"
  1053. "Pos" "4 8 0"
  1054. "SignageOffset" "5 9 0"
  1055. "Priority" "0"
  1056. }
  1057. }
  1058. }
  1059. }
  1060. "Item"
  1061. {
  1062. "Type" "DOOR"
  1063. "ItemClass" "itemlightstrip"
  1064. "Editor"
  1065. {
  1066. "SubType"
  1067. {
  1068. "Name" "Door"
  1069. "Model"
  1070. {
  1071. "ModelName" "door_90deg.3ds"
  1072. "TextureName" "laser_models.png"
  1073. }
  1074. "Palette"
  1075. {
  1076. "Tooltip" "DOOR"
  1077. "Image" "palette/door.png"
  1078. "Position" "2 6 0"
  1079. }
  1080. "Sounds"
  1081. {
  1082. "SOUND_CREATED" "P2Editor.PlaceOther"
  1083. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  1084. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  1085. "SOUND_DELETED" "P2Editor.RemoveOther"
  1086. }
  1087. }
  1088. "MovementHandle" "HANDLE_8_POSITIONS"
  1089. }
  1090. "Properties"
  1091. {
  1092. "ConnectionCount"
  1093. {
  1094. "DefaultValue" "0"
  1095. "Index" "1"
  1096. }
  1097. "StartEnabled"
  1098. {
  1099. "DefaultValue" "0"
  1100. "Index" "2"
  1101. }
  1102. }
  1103. "Exporting"
  1104. {
  1105. "Instances"
  1106. {
  1107. "0"
  1108. {
  1109. "Name" "instances/p2editor_clean/door.vmf"
  1110. "EntityCount" "7"
  1111. "BrushCount" "5"
  1112. "BrushSideCount" "34"
  1113. }
  1114. }
  1115.  
  1116. "TargetName" "dr"
  1117. "Inputs"
  1118. {
  1119. "CONNECTION_STANDARD"
  1120. {
  1121. "Activate" "instance:counter;Add"
  1122. "Deactivate" "instance:counter;Subtract"
  1123. }
  1124. }
  1125. "Offset" "64 64 64"
  1126. "OccupiedVoxels"
  1127. {
  1128. "Voxel"
  1129. {
  1130. "Pos" "0 0 0"
  1131. "Surface"
  1132. {
  1133. "Pos" "1 1 0"
  1134. }
  1135. "Surface"
  1136. {
  1137. "Pos" "1 2 0"
  1138. }
  1139. "Surface"
  1140. {
  1141. "Pos" "2 1 0"
  1142. }
  1143. "Surface"
  1144. {
  1145. "Pos" "2 2 0"
  1146. }
  1147. }
  1148. }
  1149. "EmbeddedVoxels"
  1150. {
  1151. "Voxel"
  1152. {
  1153. "Pos" "0 0 0"
  1154. }
  1155. }
  1156.  
  1157. "EmbedFace"
  1158. {
  1159. "Solid"
  1160. {
  1161. "Center" "64 16 128"
  1162. "Dimensions" "128 32 4"
  1163. "Grid" "4x4"
  1164. }
  1165. "Solid"
  1166. {
  1167. "Center" "64 112 128"
  1168. "Dimensions" "128 32 4"
  1169. "Grid" "4x4"
  1170. }
  1171. "Solid"
  1172. {
  1173. "Center" "16 64 128"
  1174. "Dimensions" "32 64 4"
  1175. "Grid" "4x4"
  1176. }
  1177. "Solid"
  1178. {
  1179. "Center" "112 64 128"
  1180. "Dimensions" "32 64 4"
  1181. "Grid" "4x4"
  1182. }
  1183. }
  1184.  
  1185. "ConnectionPoints"
  1186. {
  1187. // floor, front far left
  1188. "Point"
  1189. {
  1190. "Dir" "1 0 0" // direction of antline?
  1191. "Pos" "2 6 0" // dotted line end pos: east, north, up?
  1192. "SignageOffset" "1 7 0" // yellow/blue or white symbol?
  1193. "Priority" "2"
  1194. "GroupID" "3"
  1195. }
  1196. // floor, front left
  1197. "Point"
  1198. {
  1199. "Dir" "1 0 0"
  1200. "Pos" "0 4 0"
  1201. "SignageOffset" "-1 5 0"
  1202. "Priority" "2"
  1203. "GroupID" "3"
  1204. }
  1205. // floor, front right
  1206. "Point"
  1207. {
  1208. "Dir" "1 0 0"
  1209. "Pos" "0 2 0"
  1210. "SignageOffset" "-1 3 0"
  1211. "Priority" "2"
  1212. "GroupID" "3"
  1213. }
  1214. // floor, front far right
  1215. "Point"
  1216. {
  1217. "Dir" "1 0 0"
  1218. "Pos" "2 0 0"
  1219. "SignageOffset" "1 1 0"
  1220. "Priority" "2"
  1221. "GroupID" "3"
  1222. }
  1223. // floor, back far right
  1224. "Point"
  1225. {
  1226. "Dir" "-1 0 0"
  1227. "Pos" "4 6 0"
  1228. "SignageOffset" "5 7 0"
  1229. "Priority" "2"
  1230. "GroupID" "3"
  1231. }
  1232. // floor, back right
  1233. "Point"
  1234. {
  1235. "Dir" "-1 0 0"
  1236. "Pos" "4 4 0"
  1237. "SignageOffset" "5 5 0"
  1238. "Priority" "2"
  1239. "GroupID" "3"
  1240. }
  1241. // floor, back left
  1242. "Point"
  1243. {
  1244. "Dir" "-1 0 0"
  1245. "Pos" "4 2 0"
  1246. "SignageOffset" "5 3 0"
  1247. "Priority" "2"
  1248. "GroupID" "3"
  1249. }
  1250. // floor, back far left
  1251. "Point"
  1252. {
  1253. "Dir" "-1 0 0"
  1254. "Pos" "4 0 0"
  1255. "SignageOffset" "5 1 0"
  1256. "Priority" "2"
  1257. "GroupID" "3"
  1258. }
  1259. }
  1260. }
  1261. }
  1262. "Item"
  1263. {
  1264. "Type" "ITEM_PORTAL1_WALL"
  1265. "Editor"
  1266. {
  1267. "SubType"
  1268. {
  1269. "Name" "Portal 1 Wall"
  1270. "Model"
  1271. {
  1272. "ModelName" "portal1wall.3ds"
  1273. "TextureName" "portal_door.png"
  1274. }
  1275. "Palette"
  1276. {
  1277. "Tooltip" "PORTAL 1 WALL"
  1278. "Image" "palette/portal1wall.png"
  1279. "Position" "0 6 0"
  1280. }
  1281. }
  1282. "MovementHandle" "HANDLE_NONE"
  1283. "OccupiesVoxel" "0"
  1284. }
  1285. "Exporting"
  1286. {
  1287. "Instances"
  1288. {
  1289. "0"
  1290. {
  1291. "Name" "instances/p2editor/fg_editor_mod/portal1wall.vmf"
  1292. "EntityCount" "0"
  1293. "BrushCount" "1"
  1294. "BrushSideCount" "6"
  1295. }
  1296. }
  1297.  
  1298. "TargetName" "p1wall"
  1299. "Offset" "64 64 64"
  1300. }
  1301. }
  1302.  
  1303. "Item"
  1304. {
  1305. "Type" "ITEM_GLASS_BREAK"
  1306. "Editor"
  1307. {
  1308. "SubType"
  1309. {
  1310. "Name" "Breakable Glass"
  1311. "Model"
  1312. {
  1313. "ModelName" "glass_handle.3ds"
  1314. "TextureName" "buttonpedestal.png"
  1315. }
  1316. "Palette"
  1317. {
  1318. "Tooltip" "BREAKABLE GLASS"
  1319. "Image" "palette/breakglass.png"
  1320. "Position" "1 6 0"
  1321. }
  1322. "Sounds"
  1323. {
  1324. "SOUND_CREATED" "P2Editor.PlaceButton"
  1325. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  1326. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  1327. "SOUND_DELETED" "P2Editor.RemoveButton"
  1328. }
  1329. }
  1330. "MovementHandle" "HANDLE_4_DIRECTIONS"
  1331. }
  1332. "Properties"
  1333. {
  1334. }
  1335. "Exporting"
  1336. {
  1337. "Instances"
  1338. {
  1339. "0"
  1340. {
  1341. "Name" "instances/p2editor/fg_editor_mod/breakglass.vmf"
  1342. "EntityCount" "1"
  1343. "BrushCount" "1"
  1344. "BrushSideCount" "1"
  1345. }
  1346. }
  1347.  
  1348. "TargetName" "breakglass"
  1349. "Inputs"
  1350. {
  1351. "CONNECTION_STANDARD"
  1352. {
  1353. "Activate" "instance:input;Trigger"
  1354. "Deactivate" " "
  1355. }
  1356. }
  1357. "Outputs"
  1358. {
  1359. "CONNECTION_STANDARD"
  1360. {
  1361. "Activate" "instance:output;OnTrigger"
  1362. "Deactivate" " "
  1363. }
  1364. }
  1365.  
  1366. //"OccupiesVoxel" "0"
  1367.  
  1368. "ConnectionPoints"
  1369. {
  1370. // outside voxel
  1371. "Point"
  1372. {
  1373. "Dir" "1 0 0"
  1374. "Pos" "-1 6 0"
  1375. "SignageOffset" "-2 7 0"
  1376. "Priority" "0"
  1377. "GroupID" "0"
  1378. }
  1379. "Point"
  1380. {
  1381. "Dir" "1 0 0"
  1382. "Pos" "-1 4 0"
  1383. "SignageOffset" "-2 5 0"
  1384. "Priority" "0"
  1385. "GroupID" "0"
  1386. }
  1387. "Point"
  1388. {
  1389. "Dir" "1 0 0"
  1390. "Pos" "-1 2 0"
  1391. "SignageOffset" "-2 3 0"
  1392. "Priority" "0"
  1393. "GroupID" "0"
  1394. }
  1395. "Point"
  1396. {
  1397. "Dir" "1 0 0"
  1398. "Pos" "-1 0 0"
  1399. "SignageOffset" "-2 1 0"
  1400. "Priority" "0"
  1401. "GroupID" "0"
  1402. }
  1403.  
  1404. // sides
  1405. "Point"
  1406. {
  1407. "Dir" "0 1 0"
  1408. "Pos" "0 -1 0"
  1409. "SignageOffset" "1 -2 0"
  1410. "Priority" "1"
  1411. "GroupID" "1"
  1412. }
  1413. "Point"
  1414. {
  1415. "Dir" "0 -1 0"
  1416. "Pos" "0 8 0"
  1417. "SignageOffset" "1 9 0"
  1418. "Priority" "1"
  1419. "GroupID" "2"
  1420. }
  1421.  
  1422. // inside voxel
  1423. "Point"
  1424. {
  1425. "Dir" "-1 0 0"
  1426. "Pos" "2 6 0"
  1427. "SignageOffset" "3 7 0"
  1428. "Priority" "2"
  1429. "GroupID" "3"
  1430. }
  1431. "Point"
  1432. {
  1433. "Dir" "-1 0 0"
  1434. "Pos" "2 4 0"
  1435. "SignageOffset" "3 5 0"
  1436. "Priority" "2"
  1437. "GroupID" "3"
  1438. }
  1439. "Point"
  1440. {
  1441. "Dir" "-1 0 0"
  1442. "Pos" "2 2 0"
  1443. "SignageOffset" "3 3 0"
  1444. "Priority" "2"
  1445. "GroupID" "3"
  1446. }
  1447. "Point"
  1448. {
  1449. "Dir" "-1 0 0"
  1450. "Pos" "2 0 0"
  1451. "SignageOffset" "3 1 0"
  1452. "Priority" "2"
  1453. "GroupID" "3"
  1454. }
  1455. }
  1456.  
  1457. "Offset" "64 64 64"
  1458. }
  1459. }
  1460. "Item"
  1461. {
  1462. "Type" "ITEM_HIGH_ENERGY_PELLET_EMITTER"
  1463. "Editor"
  1464. {
  1465. "SubType"
  1466. {
  1467. "Name" "High Energy Pellet Emitter"
  1468. "Model"
  1469. {
  1470. "ModelName" "combine_ball_launcher.3ds"
  1471. "TextureName" "laser_models.png"
  1472. }
  1473. "Palette"
  1474. {
  1475. "Tooltip" "PELLET EMITTER"
  1476. "Image" "palette/pellet_emitter2.png"
  1477. "Position" "1 1 0"
  1478. }
  1479. "Sounds"
  1480. {
  1481. "SOUND_CREATED" "P2Editor.PlaceOther"
  1482. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  1483. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  1484. "SOUND_DELETED" "P2Editor.RemoveOther"
  1485. }
  1486. }
  1487. "MovementHandle" "HANDLE_NONE"
  1488. }
  1489. "Properties"
  1490. {
  1491. "ConnectionCount"
  1492. {
  1493. "DefaultValue" "0"
  1494. "Index" "1"
  1495. }
  1496. "StartEnabled"
  1497. {
  1498. "DefaultValue" "1"
  1499. "Index" "2"
  1500. }
  1501. }
  1502. "Exporting"
  1503. {
  1504. "Instances"
  1505. {
  1506. "0"
  1507. {
  1508. "Name" "instances/p2editor_clean/high_energy_pellet_emitter.vmf"
  1509. "EntityCount" "20"
  1510. "BrushCount" "20"
  1511. "BrushSideCount" "20"
  1512. // packer_additem:models/effects/combineball.dx80.vtx
  1513. // packer_additem:models/effects/combineball.dx90.vtx
  1514. // packer_additem:models/effects/combineball.mdl
  1515. // packer_additem:models/effects/combineball.sw.vtx
  1516. // packer_additem:models/effects/combineball.vtx
  1517. // packer_additem:models/effects/combineball.vvd
  1518. // packer_additem:materials/models/effects/comball_glow1.vmt
  1519. // packer_additem:materials/models/effects/comball_glow1.vtf
  1520. // packer_additem:materials/models/effects/comball_glow2.vmt
  1521. // packer_additem:materials/models/effects/comball_glow2.vtf
  1522. // packer_additem:materials/models/effects/comball_sphere.vmt
  1523. // packer_additem:materials/models/effects/comball_sphere.vtf
  1524. // packer_additem:materials/models/effects/comball_tape.vmt
  1525. // packer_additem:materials/models/effects/comball_tape.vtf
  1526. // packer_additem:materials/effects/eball_finite_life.vmt
  1527. // packer_additem:materials/effects/eball_infinite_life.vmt
  1528. // packer_additem:materials/effects/comball/comball.vtf
  1529. // packer_additem:sound/weapons/physcannon/energy_bounce1.wav
  1530. // packer_additem:sound/weapons/physcannon/energy_bounce2.wav
  1531. // packer_additem:sound/weapons/physcannon/energy_disintegrate4.wav
  1532. // packer_additem:sound/weapons/physcannon/energy_disintegrate5.wav
  1533. // packer_additem:sound/weapons/physcannon/energy_sing_explosion2.wav
  1534. // packer_additem:sound/weapons/physcannon/energy_sing_flyby1.wav
  1535. // packer_additem:sound/weapons/physcannon/energy_sing_flyby2.wav
  1536. // packer_additem:sound/weapons/physcannon/energy_sing_loop4.wav
  1537. }
  1538. }
  1539. "TargetName" "pe"
  1540. "Inputs"
  1541. {
  1542. "CONNECTION_STANDARD"
  1543. {
  1544. "Activate" "instance:counter;Add"
  1545. "Deactivate" "instance:counter;Subtract"
  1546. }
  1547. }
  1548. "Offset" "64 64 64"
  1549. "OccupiedVoxels"
  1550. {
  1551. "Voxel"
  1552. {
  1553. "Pos" "0 0 0"
  1554. "Surface"
  1555. {
  1556. "Normal" "0 0 1"
  1557. }
  1558. }
  1559. }
  1560. "ConnectionPoints"
  1561. {
  1562. // left
  1563. "Point"
  1564. {
  1565. "Dir" "1 0 0"
  1566. "Pos" "-1 3 0"
  1567. "SignageOffset" "-2 2 0"
  1568. "Priority" "0"
  1569. }
  1570. "Point"
  1571. {
  1572. "Dir" "1 0 0"
  1573. "Pos" "-1 4 0"
  1574. "SignageOffset" "-2 5 0"
  1575. "Priority" "0"
  1576. }
  1577.  
  1578. // right
  1579. "Point"
  1580. {
  1581. "Dir" "-1 0 0"
  1582. "Pos" "8 3 0"
  1583. "SignageOffset" "9 2 0"
  1584. "Priority" "0"
  1585. }
  1586. "Point"
  1587. {
  1588. "Dir" "-1 0 0"
  1589. "Pos" "8 4 0"
  1590. "SignageOffset" "9 5 0"
  1591. "Priority" "0"
  1592. }
  1593.  
  1594. // up
  1595. "Point"
  1596. {
  1597. "Dir" "0 1 0"
  1598. "Pos" "3 -1 0"
  1599. "SignageOffset" "2 -2 0"
  1600. "Priority" "0"
  1601. }
  1602. "Point"
  1603. {
  1604. "Dir" "0 1 0"
  1605. "Pos" "4 -1 0"
  1606. "SignageOffset" "5 -2 0"
  1607. "Priority" "0"
  1608. }
  1609.  
  1610. // down
  1611. "Point"
  1612. {
  1613. "Dir" "0 -1 0"
  1614. "Pos" "3 8 0"
  1615. "SignageOffset" "2 9 0"
  1616. "Priority" "0"
  1617. }
  1618. "Point"
  1619. {
  1620. "Dir" "0 -1 0"
  1621. "Pos" "4 8 0"
  1622. "SignageOffset" "5 9 0"
  1623. "Priority" "0"
  1624. }
  1625. }
  1626. }
  1627. }
  1628. "Item"
  1629. {
  1630. "Type" "ITEM_HIGH_ENERGY_PELLET_CATCHER"
  1631. "Editor"
  1632. {
  1633. "SubType"
  1634. {
  1635. "Name" "High Energy Pellet Catcher"
  1636. "Model"
  1637. {
  1638. "ModelName" "combine_ball_catcher.3ds"
  1639. "TextureName" "laser_models.png"
  1640. }
  1641. //"Palette"
  1642. //{
  1643. // "Tooltip" "PELLET CATCHER"
  1644. // "Image" "palette/pellet_catcher2.png"
  1645. // "Position" "1 6 0"
  1646. //}
  1647. "Sounds"
  1648. {
  1649. "SOUND_CREATED" "P2Editor.PlaceOther"
  1650. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  1651. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  1652. "SOUND_DELETED" "P2Editor.RemoveOther"
  1653. }
  1654. }
  1655. "MovementHandle" "HANDLE_NONE"
  1656. }
  1657. "Properties"
  1658. {
  1659. "ConnectionCount"
  1660. {
  1661. "DefaultValue" "0"
  1662. "Index" "1"
  1663. }
  1664. }
  1665. "Exporting"
  1666. {
  1667. "Instances"
  1668. {
  1669. "0"
  1670. {
  1671. "Name" "instances/p2editor_clean/high_energy_pellet_catcher.vmf"
  1672. "EntityCount" "20"
  1673. "BrushCount" "20"
  1674. "BrushSideCount" "20"
  1675.  
  1676. // packer_additem:models/effects/combineball.dx80.vtx
  1677. // packer_additem:models/effects/combineball.dx90.vtx
  1678. // packer_additem:models/effects/combineball.mdl
  1679. // packer_additem:models/effects/combineball.sw.vtx
  1680. // packer_additem:models/effects/combineball.vtx
  1681. // packer_additem:models/effects/combineball.vvd
  1682. // packer_additem:materials/models/effects/comball_glow1.vmt
  1683. // packer_additem:materials/models/effects/comball_glow1.vtf
  1684. // packer_additem:materials/models/effects/comball_glow2.vmt
  1685. // packer_additem:materials/models/effects/comball_glow2.vtf
  1686. // packer_additem:materials/models/effects/comball_sphere.vmt
  1687. // packer_additem:materials/models/effects/comball_sphere.vtf
  1688. // packer_additem:materials/models/effects/comball_tape.vmt
  1689. // packer_additem:materials/models/effects/comball_tape.vtf
  1690. // packer_additem:materials/effects/eball_finite_life.vmt
  1691. // packer_additem:materials/effects/eball_infinite_life.vmt
  1692. // packer_additem:materials/effects/comball/comball.vtf
  1693. }
  1694. }
  1695. "TargetName" "pc"
  1696. "Outputs"
  1697. {
  1698. "CONNECTION_STANDARD"
  1699. {
  1700. "Activate" "instance:powered;OnTrigger"
  1701. "Deactivate" "instance:unpowered;OnTrigger"
  1702. //"Activate" "instance:counter;Add"
  1703. //"Deactivate" "instance:counter;Subtract"
  1704. }
  1705. }
  1706. "Offset" "64 64 64"
  1707. "OccupiedVoxels"
  1708. {
  1709. "Voxel"
  1710. {
  1711. "Pos" "0 0 0"
  1712. "Surface"
  1713. {
  1714. "Pos" "1 1 0"
  1715. }
  1716. "Surface"
  1717. {
  1718. "Pos" "1 2 0"
  1719. }
  1720. "Surface"
  1721. {
  1722. "Pos" "2 1 0"
  1723. }
  1724. "Surface"
  1725. {
  1726. "Pos" "2 2 0"
  1727. }
  1728. }
  1729. }
  1730. "EmbeddedVoxels"
  1731. {
  1732. "Voxel"
  1733. {
  1734. "Pos" "0 0 0"
  1735. }
  1736. }
  1737. "ConnectionPoints"
  1738. {
  1739. // left
  1740. "Point"
  1741. {
  1742. "Dir" "1 0 0"
  1743. "Pos" "-1 3 0"
  1744. "SignageOffset" "-2 2 0"
  1745. "Priority" "0"
  1746. }
  1747. "Point"
  1748. {
  1749. "Dir" "1 0 0"
  1750. "Pos" "-1 4 0"
  1751. "SignageOffset" "-2 5 0"
  1752. "Priority" "0"
  1753. }
  1754.  
  1755. // right
  1756. "Point"
  1757. {
  1758. "Dir" "-1 0 0"
  1759. "Pos" "8 3 0"
  1760. "SignageOffset" "9 2 0"
  1761. "Priority" "0"
  1762. }
  1763. "Point"
  1764. {
  1765. "Dir" "-1 0 0"
  1766. "Pos" "8 4 0"
  1767. "SignageOffset" "9 5 0"
  1768. "Priority" "0"
  1769. }
  1770.  
  1771. // up
  1772. "Point"
  1773. {
  1774. "Dir" "0 1 0"
  1775. "Pos" "3 -1 0"
  1776. "SignageOffset" "2 -2 0"
  1777. "Priority" "0"
  1778. }
  1779. "Point"
  1780. {
  1781. "Dir" "0 1 0"
  1782. "Pos" "4 -1 0"
  1783. "SignageOffset" "5 -2 0"
  1784. "Priority" "0"
  1785. }
  1786.  
  1787. // down
  1788. "Point"
  1789. {
  1790. "Dir" "0 -1 0"
  1791. "Pos" "3 8 0"
  1792. "SignageOffset" "2 9 0"
  1793. "Priority" "0"
  1794. }
  1795. "Point"
  1796. {
  1797. "Dir" "0 -1 0"
  1798. "Pos" "4 8 0"
  1799. "SignageOffset" "5 9 0"
  1800. "Priority" "0"
  1801. }
  1802. }
  1803. }
  1804. }
  1805. "Item"
  1806. {
  1807. "Type" "ITEM_VENT"
  1808. "Editor"
  1809. {
  1810. "SubType"
  1811. {
  1812. "Name" "Pneumatic Diversity Vent"
  1813. "Model"
  1814. {
  1815. "ModelName" "vactube.3ds"
  1816. "TextureName" "tbeam2.png"
  1817. }
  1818. "Palette"
  1819. {
  1820. "Tooltip" "PNEUMATIC DIVERSITY VENT"
  1821. "Image" "palette/pnuematic_diversity_vent.png"
  1822. "Position" "3 5 0"
  1823. }
  1824. "Sounds"
  1825. {
  1826. "SOUND_CREATED" "P2Editor.PlaceOther"
  1827. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  1828. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  1829. "SOUND_DELETED" "P2Editor.RemoveOther"
  1830. }
  1831. }
  1832. "MovementHandle" "HANDLE_NONE"
  1833. }
  1834. "Properties"
  1835. {
  1836. "ConnectionCount"
  1837. {
  1838. "DefaultValue" "0"
  1839. "Index" "1"
  1840. }
  1841. "StartEnabled"
  1842. {
  1843. "DefaultValue" "1"
  1844. "Index" "2"
  1845. }
  1846. }
  1847. "Exporting"
  1848. {
  1849. "Instances"
  1850. {
  1851. "0"
  1852. {
  1853. "Name" "instances/p2editor_clean/vent_end.vmf"
  1854. "EntityCount" "30"
  1855. "BrushCount" "30"
  1856. "BrushSideCount" "30"
  1857. }
  1858. }
  1859. "TargetName" "pdv"
  1860. "Inputs"
  1861. {
  1862. "CONNECTION_STANDARD"
  1863. {
  1864. "Activate" "instance:counter;Add"
  1865. "Deactivate" "instance:counter;Subtract"
  1866. }
  1867. }
  1868. "Offset" "64 64 64"
  1869. "OccupiedVoxels"
  1870. {
  1871. "Voxel"
  1872. {
  1873. "Pos" "0 0 0"
  1874. "Surface"
  1875. {
  1876. "Normal" "0 0 1"
  1877. }
  1878. }
  1879. }
  1880. "EmbeddedVoxels"
  1881. {
  1882. "Voxel"
  1883. {
  1884. "Pos" "0 0 0"
  1885. }
  1886. }
  1887. "ConnectionPoints"
  1888. {
  1889. // left
  1890. "Point"
  1891. {
  1892. "Dir" "1 0 0"
  1893. "Pos" "-1 3 0"
  1894. "SignageOffset" "-2 2 0"
  1895. "Priority" "0"
  1896. }
  1897. "Point"
  1898. {
  1899. "Dir" "1 0 0"
  1900. "Pos" "-1 4 0"
  1901. "SignageOffset" "-2 5 0"
  1902. "Priority" "0"
  1903. }
  1904.  
  1905. // right
  1906. "Point"
  1907. {
  1908. "Dir" "-1 0 0"
  1909. "Pos" "8 3 0"
  1910. "SignageOffset" "9 2 0"
  1911. "Priority" "0"
  1912. }
  1913. "Point"
  1914. {
  1915. "Dir" "-1 0 0"
  1916. "Pos" "8 4 0"
  1917. "SignageOffset" "9 5 0"
  1918. "Priority" "0"
  1919. }
  1920.  
  1921. // up
  1922. "Point"
  1923. {
  1924. "Dir" "0 1 0"
  1925. "Pos" "3 -1 0"
  1926. "SignageOffset" "2 -2 0"
  1927. "Priority" "0"
  1928. }
  1929. "Point"
  1930. {
  1931. "Dir" "0 1 0"
  1932. "Pos" "4 -1 0"
  1933. "SignageOffset" "5 -2 0"
  1934. "Priority" "0"
  1935. }
  1936.  
  1937. // down
  1938. "Point"
  1939. {
  1940. "Dir" "0 -1 0"
  1941. "Pos" "3 8 0"
  1942. "SignageOffset" "2 9 0"
  1943. "Priority" "0"
  1944. }
  1945. "Point"
  1946. {
  1947. "Dir" "0 -1 0"
  1948. "Pos" "4 8 0"
  1949. "SignageOffset" "5 9 0"
  1950. "Priority" "0"
  1951. }
  1952. }
  1953. }
  1954. }
  1955. "Item"
  1956. {
  1957. "Type" "ITEM_CRUSHER"
  1958. "Editor"
  1959. {
  1960. "SubType"
  1961. {
  1962. "Name" "Mashy Spike Plate"
  1963. "Model"
  1964. {
  1965. "ModelName" "crusher.3ds"
  1966. "TextureName" "observationroom.png"
  1967. }
  1968. "Palette"
  1969. {
  1970. "Tooltip" "Mashy Spike Plate"
  1971. "Image" "palette/crusher2.png"
  1972. "Position" "2 5 0"
  1973. }
  1974. "Sounds"
  1975. {
  1976. "SOUND_CREATED" "P2Editor.PlaceOther"
  1977. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  1978. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  1979. "SOUND_DELETED" "P2Editor.RemoveOther"
  1980. }
  1981. }
  1982. "MovementHandle" "HANDLE_NONE"
  1983. "DesiredFacing" "DESIRES_UP"
  1984. }
  1985. "Properties"
  1986. {
  1987. "ConnectionCount"
  1988. {
  1989. "DefaultValue" "0"
  1990. "Index" "1"
  1991. }
  1992. "StartEnabled"
  1993. {
  1994. "DefaultValue" "0"
  1995. "Index" "2"
  1996. }
  1997. }
  1998. "Exporting"
  1999. {
  2000. "Instances"
  2001. {
  2002. "0"
  2003. {
  2004. "Name" "instances/p2editor_clean/crusher2.vmf"
  2005. "EntityCount" "20"
  2006. "BrushCount" "20"
  2007. "BrushSideCount" "20"
  2008. }
  2009. }
  2010. "TargetName" "msp"
  2011. "Inputs"
  2012. {
  2013. "CONNECTION_STANDARD"
  2014. {
  2015. "Activate" "instance:counter;Add"
  2016. "Deactivate" "instance:counter;Subtract"
  2017. }
  2018. }
  2019. "Offset" "64 64 64"
  2020. "OccupiedVoxels"
  2021. {
  2022. "Voxel"
  2023. {
  2024. "Pos" "0 0 0"
  2025. "Surface"
  2026. {
  2027. "Normal" "0 0 1"
  2028. }
  2029. }
  2030. "Voxel"
  2031. {
  2032. "Pos" "0 -1 0"
  2033. "Surface"
  2034. {
  2035. "Normal" "0 0 1"
  2036. }
  2037. }
  2038. "Voxel"
  2039. {
  2040. "Pos" "-1 0 0"
  2041. "Surface"
  2042. {
  2043. "Normal" "0 0 1"
  2044. }
  2045. }
  2046. "Voxel"
  2047. {
  2048. "Pos" "-1 -1 0"
  2049. "Surface"
  2050. {
  2051. "Normal" "0 0 1"
  2052. }
  2053. }
  2054. }
  2055. "EmbeddedVoxels"
  2056. {
  2057. "Volume"
  2058. {
  2059. "Pos1" "0 -1 0"
  2060. "Pos2" "-1 0 -5"
  2061. }
  2062. }
  2063. "EmbedFace"
  2064. {
  2065. "Solid"
  2066. {
  2067. "Center" "0 -112 128"
  2068. "Dimensions" "256 32 4"
  2069. "Grid" "4x4"
  2070. }
  2071. "Solid"
  2072. {
  2073. "Center" "0 112 128"
  2074. "Dimensions" "256 32 4"
  2075. "Grid" "4x4"
  2076. }
  2077. "Solid"
  2078. {
  2079. "Center" "-112 0 128"
  2080. "Dimensions" "32 192 4"
  2081. "Grid" "4x4"
  2082. }
  2083. "Solid"
  2084. {
  2085. "Center" "112 0 128"
  2086. "Dimensions" "32 192 4"
  2087. "Grid" "4x4"
  2088. }
  2089. }
  2090. "ConnectionPoints"
  2091. {
  2092. // left
  2093. "Point"
  2094. {
  2095. "Dir" "1 0 0"
  2096. "Pos" "-1 3 0"
  2097. "SignageOffset" "-2 2 0"
  2098. "Priority" "0"
  2099. }
  2100. "Point"
  2101. {
  2102. "Dir" "1 0 0"
  2103. "Pos" "-1 4 0"
  2104. "SignageOffset" "-2 5 0"
  2105. "Priority" "0"
  2106. }
  2107.  
  2108. // right
  2109. "Point"
  2110. {
  2111. "Dir" "-1 0 0"
  2112. "Pos" "8 3 0"
  2113. "SignageOffset" "9 2 0"
  2114. "Priority" "0"
  2115. }
  2116. "Point"
  2117. {
  2118. "Dir" "-1 0 0"
  2119. "Pos" "8 4 0"
  2120. "SignageOffset" "9 5 0"
  2121. "Priority" "0"
  2122. }
  2123.  
  2124. // up
  2125. "Point"
  2126. {
  2127. "Dir" "0 1 0"
  2128. "Pos" "3 -1 0"
  2129. "SignageOffset" "2 -2 0"
  2130. "Priority" "0"
  2131. }
  2132. "Point"
  2133. {
  2134. "Dir" "0 1 0"
  2135. "Pos" "4 -1 0"
  2136. "SignageOffset" "5 -2 0"
  2137. "Priority" "0"
  2138. }
  2139.  
  2140. // down
  2141. "Point"
  2142. {
  2143. "Dir" "0 -1 0"
  2144. "Pos" "3 8 0"
  2145. "SignageOffset" "2 9 0"
  2146. "Priority" "0"
  2147. }
  2148. "Point"
  2149. {
  2150. "Dir" "0 -1 0"
  2151. "Pos" "4 8 0"
  2152. "SignageOffset" "5 9 0"
  2153. "Priority" "0"
  2154. }
  2155. }
  2156. }
  2157. }
  2158.  
  2159.  
  2160.  
  2161.  
  2162. //============================================================================================================================================
  2163. //============================================================================================================================================
  2164. //============================================================================================================================================
  2165. //============================================================================================================================================
  2166. //============================================================================================================================================
  2167. "Item"
  2168. {
  2169. "ItemClass" "ItemPedestalButton"
  2170. "Type" "ITEM_BUTTON_PEDESTAL"
  2171. "Editor"
  2172. {
  2173. "SubType"
  2174. {
  2175. "Name" "PORTAL2_PuzzleEditor_Item_pedestal_button"
  2176. "Model"
  2177. {
  2178. "ModelName" "switch.3ds"
  2179. "TextureName" "buttonpedestal.png"
  2180. }
  2181. "Palette"
  2182. {
  2183. "Tooltip" "PORTAL2_PuzzleEditor_Palette_pedestal_button"
  2184. "Image" "palette/pedestal_button.png"
  2185. "Position" "0 0 0"
  2186. }
  2187. "Sounds"
  2188. {
  2189. "SOUND_CREATED" "P2Editor.PlaceButton"
  2190. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  2191. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  2192. "SOUND_DELETED" "P2Editor.RemoveButton"
  2193. }
  2194. }
  2195. "MovementHandle" "HANDLE_4_DIRECTIONS"
  2196. }
  2197. "Properties"
  2198. {
  2199. "TimerDelay"
  2200. {
  2201. "DefaultValue" "3"
  2202. "Index" "1"
  2203. }
  2204. "TimerSound"
  2205. {
  2206. "DefaultValue" "0"
  2207. "Index" "2"
  2208. }
  2209. }
  2210. "Exporting"
  2211. {
  2212. "Instances"
  2213. {
  2214. "0"
  2215. {
  2216. "Name" "instances/p2editor_clean/pedestal_button.vmf"
  2217. "EntityCount" "7"
  2218. "BrushCount" "1"
  2219. "BrushSideCount" "6"
  2220. }
  2221. }
  2222.  
  2223. "TargetName" "bt"
  2224. "Outputs"
  2225. {
  2226. "CONNECTION_STANDARD"
  2227. {
  2228. "Activate" "instance:relay_activated;OnTrigger"
  2229. "Deactivate" "instance:relay_deactivated;OnTrigger"
  2230. }
  2231. }
  2232.  
  2233. "OccupiedVoxels"
  2234. {
  2235. "Voxel"
  2236. {
  2237. "Pos" "0 0 0"
  2238.  
  2239. "Surface"
  2240. {
  2241. "Normal" "0 0 1"
  2242. "Pos" "0 1 0"
  2243. }
  2244. "Surface"
  2245. {
  2246. "Normal" "0 0 1"
  2247. "Pos" "0 2 0"
  2248. }
  2249.  
  2250. "Surface"
  2251. {
  2252. "Normal" "1 0 0"
  2253. "Pos" "0 1 0"
  2254. }
  2255. "Surface"
  2256. {
  2257. "Normal" "1 0 0"
  2258. "Pos" "0 2 0"
  2259. }
  2260. "Surface"
  2261. {
  2262. "Normal" "1 0 0"
  2263. "Pos" "0 1 1"
  2264. }
  2265. "Surface"
  2266. {
  2267. "Normal" "1 0 0"
  2268. "Pos" "0 2 1"
  2269. }
  2270. }
  2271. }
  2272.  
  2273. "ConnectionPoints"
  2274. {
  2275. // outside voxel
  2276. "Point"
  2277. {
  2278. "Dir" "1 0 0"
  2279. "Pos" "-1 6 0"
  2280. "SignageOffset" "-2 7 0"
  2281. "Priority" "0"
  2282. "GroupID" "0"
  2283. }
  2284. "Point"
  2285. {
  2286. "Dir" "1 0 0"
  2287. "Pos" "-1 4 0"
  2288. "SignageOffset" "-2 5 0"
  2289. "Priority" "0"
  2290. "GroupID" "0"
  2291. }
  2292. "Point"
  2293. {
  2294. "Dir" "1 0 0"
  2295. "Pos" "-1 2 0"
  2296. "SignageOffset" "-2 3 0"
  2297. "Priority" "0"
  2298. "GroupID" "0"
  2299. }
  2300. "Point"
  2301. {
  2302. "Dir" "1 0 0"
  2303. "Pos" "-1 0 0"
  2304. "SignageOffset" "-2 1 0"
  2305. "Priority" "0"
  2306. "GroupID" "0"
  2307. }
  2308.  
  2309. // sides
  2310. "Point"
  2311. {
  2312. "Dir" "0 1 0"
  2313. "Pos" "0 -1 0"
  2314. "SignageOffset" "1 -2 0"
  2315. "Priority" "1"
  2316. "GroupID" "1"
  2317. }
  2318. "Point"
  2319. {
  2320. "Dir" "0 -1 0"
  2321. "Pos" "0 8 0"
  2322. "SignageOffset" "1 9 0"
  2323. "Priority" "1"
  2324. "GroupID" "2"
  2325. }
  2326.  
  2327. // inside voxel
  2328. "Point"
  2329. {
  2330. "Dir" "-1 0 0"
  2331. "Pos" "2 6 0"
  2332. "SignageOffset" "3 7 0"
  2333. "Priority" "2"
  2334. "GroupID" "3"
  2335. }
  2336. "Point"
  2337. {
  2338. "Dir" "-1 0 0"
  2339. "Pos" "2 4 0"
  2340. "SignageOffset" "3 5 0"
  2341. "Priority" "2"
  2342. "GroupID" "3"
  2343. }
  2344. "Point"
  2345. {
  2346. "Dir" "-1 0 0"
  2347. "Pos" "2 2 0"
  2348. "SignageOffset" "3 3 0"
  2349. "Priority" "2"
  2350. "GroupID" "3"
  2351. }
  2352. "Point"
  2353. {
  2354. "Dir" "-1 0 0"
  2355. "Pos" "2 0 0"
  2356. "SignageOffset" "3 1 0"
  2357. "Priority" "2"
  2358. "GroupID" "3"
  2359. }
  2360. }
  2361.  
  2362. "Offset" "64 64 64"
  2363. }
  2364. }
  2365. "Item"
  2366. {
  2367. "ItemClass" "ItemButtonFloor"
  2368. "Type" "ITEM_BUTTON_FLOOR"
  2369. "Editor"
  2370. {
  2371. "SubTypeProperty" "ButtonType"
  2372. "SubType"
  2373. {
  2374. "Name" "PORTAL2_PuzzleEditor_Item_portal_button"
  2375. "Model"
  2376. {
  2377. "ModelName" "buttonweight.3ds"
  2378. "TextureName" "buttonweight.png"
  2379. }
  2380. "Palette"
  2381. {
  2382. "Tooltip" "PORTAL2_PuzzleEditor_Palette_portal_button"
  2383. "Image" "palette/portal_buttons.png"
  2384. "Position" "1 0 0"
  2385. }
  2386. "Sounds"
  2387. {
  2388. "SOUND_CREATED" "P2Editor.PlaceButton"
  2389. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  2390. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  2391. "SOUND_DELETED" "P2Editor.RemoveButton"
  2392. }
  2393. }
  2394. "SubType"
  2395. {
  2396. "Name" "PORTAL2_PuzzleEditor_Item_cube_button"
  2397. "Model"
  2398. {
  2399. "ModelName" "buttoncube.3ds"
  2400. "TextureName" "button_cube.png"
  2401. }
  2402. "Sounds"
  2403. {
  2404. "SOUND_CREATED" "P2Editor.PlaceButton"
  2405. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  2406. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  2407. "SOUND_DELETED" "P2Editor.RemoveButton"
  2408. }
  2409. }
  2410. "SubType"
  2411. {
  2412. "Name" "PORTAL2_PuzzleEditor_Item_sphere_button"
  2413. "Model"
  2414. {
  2415. "ModelName" "buttonball.3ds"
  2416. "TextureName" "button_ball.png"
  2417. }
  2418. "Sounds"
  2419. {
  2420. "SOUND_CREATED" "P2Editor.PlaceButton"
  2421. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  2422. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  2423. "SOUND_DELETED" "P2Editor.RemoveButton"
  2424. }
  2425. }
  2426. "MovementHandle" "HANDLE_NONE"
  2427. }
  2428. "Properties"
  2429. {
  2430. "ButtonType"
  2431. {
  2432. "DefaultValue" "0"
  2433. "Index" "0"
  2434. }
  2435. }
  2436. "Exporting"
  2437. {
  2438. "Instances"
  2439. {
  2440. "0"
  2441. {
  2442. "Name" "instances/p2editor_clean/floor_button_white_intact.vmf"
  2443. "EntityCount" "3"
  2444. "BrushCount" "41"
  2445. "BrushSideCount" "286"
  2446. }
  2447. "1"
  2448. {
  2449. "Name" "instances/p2editor_clean/floor_button_black_intact.vmf"
  2450. "EntityCount" "3"
  2451. "BrushCount" "41"
  2452. "BrushSideCount" "286"
  2453. }
  2454. "2"
  2455. {
  2456. "Name" "instances/p2editor_clean/floor_cube_button_white.vmf"
  2457. "EntityCount" "4"
  2458. "BrushCount" "12"
  2459. "BrushSideCount" "88"
  2460. }
  2461. "3"
  2462. {
  2463. "Name" "instances/p2editor_clean/floor_cube_button_black.vmf"
  2464. "EntityCount" "4"
  2465. "BrushCount" "12"
  2466. "BrushSideCount" "88"
  2467. }
  2468. "4"
  2469. {
  2470. "Name" "instances/p2editor_clean/floor_ball_button_white.vmf"
  2471. "EntityCount" "4"
  2472. "BrushCount" "18"
  2473. "BrushSideCount" "152"
  2474. }
  2475. "5"
  2476. {
  2477. "Name" "instances/p2editor_clean/floor_ball_button_black.vmf"
  2478. "EntityCount" "4"
  2479. "BrushCount" "18"
  2480. "BrushSideCount" "152"
  2481. }
  2482. }
  2483.  
  2484. "TargetName" "bt"
  2485. "Outputs"
  2486. {
  2487. "CONNECTION_STANDARD"
  2488. {
  2489. "Activate" "instance:p;OnTrigger"
  2490. "Deactivate" "instance:p;OnUser1"
  2491. }
  2492. }
  2493. "OccupiedVoxels"
  2494. {
  2495. "Voxel"
  2496. {
  2497. "Pos" "0 0 0"
  2498. "Surface"
  2499. {
  2500. "Normal" "0 0 1"
  2501. }
  2502. }
  2503. }
  2504. "ConnectionPoints"
  2505. {
  2506. // left
  2507. "Point"
  2508. {
  2509. "Dir" "1 0 0"
  2510. "Pos" "-1 3 0"
  2511. "SignageOffset" "-2 2 0"
  2512. "Priority" "0"
  2513. }
  2514. "Point"
  2515. {
  2516. "Dir" "1 0 0"
  2517. "Pos" "-1 4 0"
  2518. "SignageOffset" "-2 5 0"
  2519. "Priority" "0"
  2520. }
  2521.  
  2522. // right
  2523. "Point"
  2524. {
  2525. "Dir" "-1 0 0"
  2526. "Pos" "8 3 0"
  2527. "SignageOffset" "9 2 0"
  2528. "Priority" "0"
  2529. }
  2530. "Point"
  2531. {
  2532. "Dir" "-1 0 0"
  2533. "Pos" "8 4 0"
  2534. "SignageOffset" "9 5 0"
  2535. "Priority" "0"
  2536. }
  2537.  
  2538. // up
  2539. "Point"
  2540. {
  2541. "Dir" "0 1 0"
  2542. "Pos" "3 -1 0"
  2543. "SignageOffset" "2 -2 0"
  2544. "Priority" "0"
  2545. }
  2546. "Point"
  2547. {
  2548. "Dir" "0 1 0"
  2549. "Pos" "4 -1 0"
  2550. "SignageOffset" "5 -2 0"
  2551. "Priority" "0"
  2552. }
  2553.  
  2554. // down
  2555. "Point"
  2556. {
  2557. "Dir" "0 -1 0"
  2558. "Pos" "3 8 0"
  2559. "SignageOffset" "2 9 0"
  2560. "Priority" "0"
  2561. }
  2562. "Point"
  2563. {
  2564. "Dir" "0 -1 0"
  2565. "Pos" "4 8 0"
  2566. "SignageOffset" "5 9 0"
  2567. "Priority" "0"
  2568. }
  2569. }
  2570. "Offset" "64 64 64"
  2571. }
  2572. }
  2573. "Item"
  2574. {
  2575. "Type" "ITEM_CUBE"
  2576. "ItemClass" "ItemCube"
  2577. "Editor"
  2578. {
  2579. "SubTypeProperty" "CubeType"
  2580. "SubType"
  2581. {
  2582. "Name" "PORTAL2_PuzzleEditor_Item_weighted_cube"
  2583. "Model"
  2584. {
  2585. "ModelName" "cube.3ds"
  2586. "TextureName" "cube.png"
  2587. }
  2588. "Model"
  2589. {
  2590. "ModelName" "cube_falling.3ds"
  2591. "TextureName" "cube.png"
  2592. }
  2593. "Palette"
  2594. {
  2595. "Tooltip" "PORTAL2_PuzzleEditor_Palette_weighted_cube"
  2596. "Image" "palette/cubes.png"
  2597. "Position" "2 0 0"
  2598. }
  2599. "Sounds"
  2600. {
  2601. "SOUND_CREATED" "P2Editor.PlaceCube"
  2602. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  2603. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  2604. "SOUND_DELETED" "P2Editor.RemoveCube"
  2605. }
  2606. "Animations"
  2607. {
  2608. "ANIM_IDLE" "0"
  2609. "ANIM_EDITING_ACTIVATE" "2"
  2610. "ANIM_EDITING_DEACTIVATE" "3"
  2611. "ANIM_FALLING_IDLE" "1"
  2612. "ANIM_FALLING_EDITING_ACTIVATE" "4"
  2613. "ANIM_FALLING_EDITING_DEACTIVATE" "5"
  2614. "ANIM_FALLING_TO_GROUND" "7"
  2615. "ANIM_GROUND_TO_FALLING" "9"
  2616. "ANIM_FALLING_TO_GROUND_EDITING" "6"
  2617. "ANIM_GROUND_TO_FALLING_EDITING" "8"
  2618. }
  2619. }
  2620. "SubType"
  2621. {
  2622. "Name" "PORTAL2_PuzzleEditor_Item_companion_cube"
  2623. "Model"
  2624. {
  2625. "ModelName" "cubecompanion.3ds"
  2626. "TextureName" "cube_companion.png"
  2627. }
  2628. "Model"
  2629. {
  2630. "ModelName" "companion_cube_falling.3ds"
  2631. "TextureName" "cube_companion.png"
  2632. }
  2633. "Sounds"
  2634. {
  2635. "SOUND_CREATED" "P2Editor.PlaceCube"
  2636. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  2637. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  2638. "SOUND_DELETED" "P2Editor.RemoveCube"
  2639. }
  2640. "Animations"
  2641. {
  2642. "ANIM_IDLE" "0"
  2643. "ANIM_EDITING_ACTIVATE" "2"
  2644. "ANIM_EDITING_DEACTIVATE" "3"
  2645. "ANIM_FALLING_IDLE" "1"
  2646. "ANIM_FALLING_EDITING_ACTIVATE" "4"
  2647. "ANIM_FALLING_EDITING_DEACTIVATE" "5"
  2648. "ANIM_FALLING_TO_GROUND" "7"
  2649. "ANIM_GROUND_TO_FALLING" "9"
  2650. "ANIM_FALLING_TO_GROUND_EDITING" "6"
  2651. "ANIM_GROUND_TO_FALLING_EDITING" "8"
  2652. }
  2653. }
  2654. "SubType"
  2655. {
  2656. "Name" "PORTAL2_PuzzleEditor_Item_reflection_cube"
  2657. "Model"
  2658. {
  2659. "ModelName" "cubelaser.3ds"
  2660. "TextureName" "cuberedirection.png"
  2661. }
  2662. "Model"
  2663. {
  2664. "ModelName" "laser_cube_falling.3ds"
  2665. "TextureName" "cuberedirection.png"
  2666. }
  2667. "Sounds"
  2668. {
  2669. "SOUND_CREATED" "P2Editor.PlaceCube"
  2670. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  2671. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  2672. "SOUND_DELETED" "P2Editor.RemoveCube"
  2673. }
  2674. "Animations"
  2675. {
  2676. "ANIM_IDLE" "0"
  2677. "ANIM_EDITING_ACTIVATE" "2"
  2678. "ANIM_EDITING_DEACTIVATE" "3"
  2679. "ANIM_FALLING_IDLE" "1"
  2680. "ANIM_FALLING_EDITING_ACTIVATE" "4"
  2681. "ANIM_FALLING_EDITING_DEACTIVATE" "5"
  2682. "ANIM_FALLING_TO_GROUND" "7"
  2683. "ANIM_GROUND_TO_FALLING" "9"
  2684. "ANIM_FALLING_TO_GROUND_EDITING" "6"
  2685. "ANIM_GROUND_TO_FALLING_EDITING" "8"
  2686. }
  2687. }
  2688. "SubType"
  2689. {
  2690. "Name" "PORTAL2_PuzzleEditor_Item_sphere"
  2691. "Model"
  2692. {
  2693. "ModelName" "cubesphere.3ds"
  2694. "TextureName" "cubesphere.png"
  2695. }
  2696. "Model"
  2697. {
  2698. "ModelName" "cubesphere_falling.3ds"
  2699. "TextureName" "cubesphere.png"
  2700. }
  2701. "Sounds"
  2702. {
  2703. "SOUND_CREATED" "P2Editor.PlaceCube"
  2704. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  2705. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  2706. "SOUND_DELETED" "P2Editor.RemoveCube"
  2707. }
  2708. "Animations"
  2709. {
  2710. "ANIM_IDLE" "0"
  2711. "ANIM_EDITING_ACTIVATE" "2"
  2712. "ANIM_EDITING_DEACTIVATE" "3"
  2713. "ANIM_FALLING_IDLE" "1"
  2714. "ANIM_FALLING_EDITING_ACTIVATE" "4"
  2715. "ANIM_FALLING_EDITING_DEACTIVATE" "5"
  2716. "ANIM_FALLING_TO_GROUND" "7"
  2717. "ANIM_GROUND_TO_FALLING" "9"
  2718. "ANIM_FALLING_TO_GROUND_EDITING" "6"
  2719. "ANIM_GROUND_TO_FALLING_EDITING" "8"
  2720. }
  2721. }
  2722. "SubType"
  2723. {
  2724. "Name" "PORTAL2_PuzzleEditor_Item_franken_cube"
  2725. "Model"
  2726. {
  2727. "ModelName" "frankenturret.3ds"
  2728. "TextureName" "cubesphere.png"
  2729. }
  2730. "Model"
  2731. {
  2732. "ModelName" "frankenturret_falling.3ds"
  2733. "TextureName" "cubesphere.png"
  2734. }
  2735. "Sounds"
  2736. {
  2737. "SOUND_CREATED" "P2Editor.PlaceCube"
  2738. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  2739. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  2740. "SOUND_DELETED" "P2Editor.RemoveCube"
  2741. }
  2742. "Animations"
  2743. {
  2744. "ANIM_IDLE" "0"
  2745. "ANIM_EDITING_ACTIVATE" "2"
  2746. "ANIM_EDITING_DEACTIVATE" "3"
  2747. "ANIM_FALLING_IDLE" "1"
  2748. "ANIM_FALLING_EDITING_ACTIVATE" "4"
  2749. "ANIM_FALLING_EDITING_DEACTIVATE" "5"
  2750. "ANIM_FALLING_TO_GROUND" "7"
  2751. "ANIM_GROUND_TO_FALLING" "9"
  2752. "ANIM_FALLING_TO_GROUND_EDITING" "6"
  2753. "ANIM_GROUND_TO_FALLING_EDITING" "8"
  2754. }
  2755. }
  2756. "MovementHandle" "HANDLE_NONE"
  2757. "InvalidSurface" "CEILING WALL"
  2758. "CanAnchorOnBarriers" "1"
  2759. "CanAnchorOnGoo" "1"
  2760. }
  2761. "Properties"
  2762. {
  2763. "CubeType"
  2764. {
  2765. "DefaultValue" "0"
  2766. "Index" "0"
  2767. }
  2768. "AutoRespawn"
  2769. {
  2770. "DefaultValue" "1"
  2771. "Index" "0"
  2772. }
  2773. "AutoDrop"
  2774. {
  2775. "DefaultValue" "1"
  2776. "Index" "0"
  2777. }
  2778. "DropperEnabled"
  2779. {
  2780. "DefaultValue" "1"
  2781. "Index" "0"
  2782. }
  2783. }
  2784. "Exporting"
  2785. {
  2786. "Instances"
  2787. {
  2788. "0"
  2789. {
  2790. "Name" "instances/p2editor_clean/cube_standard.vmf"
  2791. "EntityCount" "4"
  2792. }
  2793. "1"
  2794. {
  2795. "Name" "instances/p2editor_clean/cube_companion.vmf"
  2796. "EntityCount" "4"
  2797. }
  2798. "2"
  2799. {
  2800. "Name" "instances/p2editor_clean/cube_reflection.vmf"
  2801. "EntityCount" "4"
  2802. }
  2803. "3"
  2804. {
  2805. "Name" "instances/p2editor_clean/cube_sphere.vmf"
  2806. "EntityCount" "4"
  2807. }
  2808. "4"
  2809. {
  2810. "Name" "instances/p2editor_clean/cube_monster.vmf"
  2811. "EntityCount" "4"
  2812. }
  2813. }
  2814.  
  2815. "TargetName" "cu"
  2816. "OccupiedVoxels"
  2817. {
  2818. "Voxel"
  2819. {
  2820. "Pos" "0 0 0"
  2821. "CollideType" "COLLIDE_PHYSICS"
  2822. "CollideAgainst" "COLLIDE_PHYSICS"
  2823.  
  2824. "Surface"
  2825. {
  2826. "Pos" "1 1 0"
  2827. }
  2828. "Surface"
  2829. {
  2830. "Pos" "1 2 0"
  2831. }
  2832. "Surface"
  2833. {
  2834. "Pos" "2 1 0"
  2835. }
  2836. "Surface"
  2837. {
  2838. "Pos" "2 2 0"
  2839. }
  2840.  
  2841. "Surface"
  2842. {
  2843. "Pos" "1 1 1"
  2844. }
  2845. "Surface"
  2846. {
  2847. "Pos" "1 2 1"
  2848. }
  2849. "Surface"
  2850. {
  2851. "Pos" "2 1 1"
  2852. }
  2853. "Surface"
  2854. {
  2855. "Pos" "2 2 1"
  2856. }
  2857. }
  2858. }
  2859. "Offset" "64 64 64"
  2860. }
  2861. }
  2862. "Item"
  2863. {
  2864. "Type" "ITEM_TBEAM"
  2865. "ItemClass" "ItemTBeam"
  2866. "Editor"
  2867. {
  2868. "SubType"
  2869. {
  2870. "Name" "PORTAL2_PuzzleEditor_Item_tractor_beam"
  2871. "Model"
  2872. {
  2873. "ModelName" "tbeam.3ds"
  2874. "TextureName" "tbeam2.png"
  2875. }
  2876. "Palette"
  2877. {
  2878. "Tooltip" "PORTAL2_PuzzleEditor_Palette_tractor_beam"
  2879. "Image" "palette/tbeam.png"
  2880. "Position" "0 1 0"
  2881. }
  2882. "Sounds"
  2883. {
  2884. "SOUND_CREATED" "P2Editor.PlaceOther"
  2885. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  2886. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  2887. "SOUND_DELETED" "P2Editor.RemoveOther"
  2888. }
  2889. }
  2890. "MovementHandle" "HANDLE_NONE"
  2891. }
  2892. "Properties"
  2893. {
  2894. "ConnectionCount"
  2895. {
  2896. "DefaultValue" "0"
  2897. "Index" "1"
  2898. }
  2899. "ConnectionCountPolarity"
  2900. {
  2901. "DefaultValue" "0"
  2902. "Index" "2"
  2903. }
  2904. "StartEnabled"
  2905. {
  2906. "DefaultValue" "1"
  2907. "Index" "3"
  2908. }
  2909. "StartReversed"
  2910. {
  2911. "DefaultValue" "0"
  2912. "Index" "4"
  2913. }
  2914. }
  2915. "Exporting"
  2916. {
  2917. "Instances"
  2918. {
  2919. "0"
  2920. {
  2921. "Name" "instances/p2editor_clean/tbeam.vmf"
  2922. "EntityCount" "9"
  2923. "BrushCount" "3"
  2924. "BrushSideCount" "22"
  2925. }
  2926. "1"
  2927. {
  2928. "Name" "instances/p2editor_clean/tbeam_frame_white.vmf"
  2929. "EntityCount" "1"
  2930. "BrushCount" "12"
  2931. "BrushSideCount" "100"
  2932. }
  2933. "2"
  2934. {
  2935. "Name" "instances/p2editor_clean/tbeam_frame_black.vmf"
  2936. "EntityCount" "1"
  2937. "BrushCount" "12"
  2938. "BrushSideCount" "100"
  2939. }
  2940. }
  2941.  
  2942. "TargetName" "tb"
  2943. "Inputs"
  2944. {
  2945. "CONNECTION_STANDARD"
  2946. {
  2947. "Activate" "instance:counter;Add"
  2948. "Deactivate" "instance:counter;Subtract"
  2949. }
  2950. "CONNECTION_TBEAM_POLARITY"
  2951. {
  2952. "Activate" "instance:counter_polarity;Add"
  2953. "Deactivate" "instance:counter_polarity;Subtract"
  2954. }
  2955. }
  2956. "Offset" "64 64 64"
  2957. "OccupiedVoxels"
  2958. {
  2959. "Voxel"
  2960. {
  2961. "Pos" "0 0 0"
  2962. "Surface"
  2963. {
  2964. "Normal" "0 0 1"
  2965. }
  2966. }
  2967. }
  2968. "EmbeddedVoxels"
  2969. {
  2970. "Voxel"
  2971. {
  2972. "Pos" "0 0 0"
  2973. }
  2974. }
  2975. "ConnectionPoints"
  2976. {
  2977. // left
  2978. "Point"
  2979. {
  2980. "Dir" "1 0 0"
  2981. "Pos" "-1 3 0"
  2982. "SignageOffset" "-2 2 0"
  2983. "Priority" "0"
  2984. }
  2985. "Point"
  2986. {
  2987. "Dir" "1 0 0"
  2988. "Pos" "-1 4 0"
  2989. "SignageOffset" "-2 5 0"
  2990. "Priority" "0"
  2991. }
  2992.  
  2993. // right
  2994. "Point"
  2995. {
  2996. "Dir" "-1 0 0"
  2997. "Pos" "8 3 0"
  2998. "SignageOffset" "9 2 0"
  2999. "Priority" "0"
  3000. }
  3001. "Point"
  3002. {
  3003. "Dir" "-1 0 0"
  3004. "Pos" "8 4 0"
  3005. "SignageOffset" "9 5 0"
  3006. "Priority" "0"
  3007. }
  3008.  
  3009. // up
  3010. "Point"
  3011. {
  3012. "Dir" "0 1 0"
  3013. "Pos" "3 -1 0"
  3014. "SignageOffset" "2 -2 0"
  3015. "Priority" "0"
  3016. }
  3017. "Point"
  3018. {
  3019. "Dir" "0 1 0"
  3020. "Pos" "4 -1 0"
  3021. "SignageOffset" "5 -2 0"
  3022. "Priority" "0"
  3023. }
  3024.  
  3025. // down
  3026. "Point"
  3027. {
  3028. "Dir" "0 -1 0"
  3029. "Pos" "3 8 0"
  3030. "SignageOffset" "2 9 0"
  3031. "Priority" "0"
  3032. }
  3033. "Point"
  3034. {
  3035. "Dir" "0 -1 0"
  3036. "Pos" "4 8 0"
  3037. "SignageOffset" "5 9 0"
  3038. "Priority" "0"
  3039. }
  3040. }
  3041. }
  3042. }
  3043. "Item"
  3044. {
  3045. "Type" "ITEM_CATAPULT"
  3046. "ItemClass" "ItemCatapult"
  3047. "Editor"
  3048. {
  3049. "SubType"
  3050. {
  3051. "Name" "PORTAL2_PuzzleEditor_Item_faith_plate"
  3052. "Model"
  3053. {
  3054. "ModelName" "faithplate.3ds"
  3055. "TextureName" "faithplate.png"
  3056. }
  3057. //"Palette"
  3058. //{
  3059. // "Tooltip" "PORTAL2_PuzzleEditor_Palette_faith_plate"
  3060. // "Image" "palette/faithplate.png"
  3061. // "Position" "1 1 0"
  3062. //}
  3063. "Sounds"
  3064. {
  3065. "SOUND_CREATED" "P2Editor.PlaceOther"
  3066. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  3067. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  3068. "SOUND_DELETED" "P2Editor.RemoveOther"
  3069. }
  3070. }
  3071. "MovementHandle" "HANDLE_CATAPULT"
  3072. "InvalidSurface" "CEILING"
  3073. }
  3074. "Properties"
  3075. {
  3076. "CatapultSpeed"
  3077. {
  3078. "DefaultValue" "500"
  3079. "Index" "1"
  3080. }
  3081. "TargetName"
  3082. {
  3083. "DefualtValue" "target"
  3084. "Index" "2"
  3085. }
  3086. "VerticalAlignment"
  3087. {
  3088. "DefaultValue" "0"
  3089. "Index" "0"
  3090. }
  3091. }
  3092. "Exporting"
  3093. {
  3094. "Instances"
  3095. {
  3096. "0"
  3097. {
  3098. "Name" "instances/p2editor_clean/faith_plate_floor.vmf"
  3099. "EntityCount" "8"
  3100. "BrushCount" "3"
  3101. "BrushSideCount" "22"
  3102. }
  3103. }
  3104.  
  3105. "TargetName" "fp"
  3106. "Offset" "64 64 64"
  3107. "OccupiedVoxels"
  3108. {
  3109. "Voxel"
  3110. {
  3111. "Pos" "0 0 0"
  3112. "CollideType" "COLLIDE_SOLID"
  3113. "CollideAgainst" "COLLIDE_SOLID COLLIDE_GLASS COLLIDE_GRATING COLLIDE_ANTLINES"
  3114.  
  3115. "Surface"
  3116. {
  3117. "Normal" "0 0 1"
  3118. }
  3119. }
  3120. }
  3121. "EmbeddedVoxels"
  3122. {
  3123. "Voxel"
  3124. {
  3125. "Pos" "0 0 0"
  3126. }
  3127. }
  3128.  
  3129. "EmbedFace"
  3130. {
  3131. "Solid"
  3132. {
  3133. "Center" "64 16 128"
  3134. "Dimensions" "128 32 4"
  3135. "Grid" "4x4"
  3136. }
  3137. "Solid"
  3138. {
  3139. "Center" "64 112 128"
  3140. "Dimensions" "128 32 4"
  3141. "Grid" "4x4"
  3142. }
  3143. }
  3144. "Overlay"
  3145. {
  3146. "Material" "signage/signage_overlay_arrow"
  3147. "Center" "16 16 0"
  3148. "Dimensions" "32 32 0"
  3149. "Rotation" "0"
  3150. }
  3151. "Overlay"
  3152. {
  3153. "Material" "signage/signage_overlay_catapult1"
  3154. "Center" "112 16 0"
  3155. "Dimensions" "32 32 0"
  3156. "Rotation" "180"
  3157. }
  3158. "Overlay"
  3159. {
  3160. "Material" "signage/signage_overlay_catapult2"
  3161. "Center" "112 112 0"
  3162. "Dimensions" "32 32 0"
  3163. "Rotation" "180"
  3164. }
  3165. }
  3166. }
  3167. "Item"
  3168. {
  3169. "Type" "ITEM_CATAPULT_TARGET"
  3170. "ItemClass" "ItemCatapultTarget"
  3171. "Editor"
  3172. {
  3173. "SubType"
  3174. {
  3175. "Name" "PORTAL2_PuzzleEditor_Item_catapult_target"
  3176. "Model"
  3177. {
  3178. "ModelName" "handletarget.3ds"
  3179. "TextureName" "buttonweight.png"
  3180. }
  3181. }
  3182. "MovementHandle" "HANDLE_CATAPULT"
  3183. "RenderColor" "146 221 234 255"
  3184. "OccupiesVoxel" "0"
  3185. }
  3186. "Properties"
  3187. {
  3188. "VerticalAlignment"
  3189. {
  3190. "DefaultValue" "0"
  3191. "Index" "0"
  3192. }
  3193. }
  3194. "Exporting"
  3195. {
  3196. "Instances"
  3197. {
  3198. "0"
  3199. {
  3200. "Name" "instances/p2editor_clean/faith_plate_target.vmf"
  3201. "EntityCount" "2"
  3202. }
  3203. }
  3204.  
  3205. "TargetName" "target"
  3206. "Offset" "64 64 64"
  3207.  
  3208. "OccupiedVoxels"
  3209. {
  3210. "Voxel"
  3211. {
  3212. "Pos" "0 0 0"
  3213. "CollideType" "COLLIDE_NOTHING"
  3214. "CollideAgainst" "COLLIDE_NOTHING"
  3215.  
  3216. "Surface"
  3217. {
  3218. "Normal" "0 0 1"
  3219. }
  3220. }
  3221. }
  3222. }
  3223. }
  3224. "Item"
  3225. {
  3226. "Type" "ITEM_LIGHT_BRIDGE"
  3227. "ItemClass" "ItemLightBridge"
  3228. "Editor"
  3229. {
  3230. "SubType"
  3231. {
  3232. "Name" "PORTAL2_PuzzleEditor_Item_light_bridge"
  3233. "Model"
  3234. {
  3235. "ModelName" "bridge.3ds"
  3236. "TextureName" "lightbridgeemitter.png"
  3237. }
  3238. "Palette"
  3239. {
  3240. "Tooltip" "PORTAL2_PuzzleEditor_Palette_light_bridge"
  3241. "Image" "palette/hard_light_emitter.png"
  3242. "Position" "1 2 0"
  3243. }
  3244. "Sounds"
  3245. {
  3246. "SOUND_CREATED" "P2Editor.PlaceOther"
  3247. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  3248. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  3249. "SOUND_DELETED" "P2Editor.RemoveOther"
  3250. }
  3251. }
  3252. "MovementHandle" "HANDLE_6_POSITIONS"
  3253. "DesiredFacing" "DESIRES_UP"
  3254. }
  3255. "Properties"
  3256. {
  3257. "ConnectionCount"
  3258. {
  3259. "DefaultValue" "0"
  3260. "Index" "1"
  3261. }
  3262. "StartEnabled"
  3263. {
  3264. "DefaultValue" "1"
  3265. "Index" "2"
  3266. }
  3267. }
  3268. "Exporting"
  3269. {
  3270. "Instances"
  3271. {
  3272. "0"
  3273. {
  3274. "Name" "instances/p2editor_clean/bridge.vmf"
  3275. "EntityCount" "5"
  3276. }
  3277. }
  3278.  
  3279. "TargetName" "br"
  3280. "Inputs"
  3281. {
  3282. "CONNECTION_STANDARD"
  3283. {
  3284. "Activate" "instance:counter;Add"
  3285. "Deactivate" "instance:counter;Subtract"
  3286. }
  3287. }
  3288. "OccupiedVoxels"
  3289. {
  3290. "Voxel"
  3291. {
  3292. "Pos" "0 0 0"
  3293. "Surface"
  3294. {
  3295. "Normal" "0 0 1"
  3296. }
  3297. }
  3298. }
  3299. "ConnectionPoints"
  3300. {
  3301. // left
  3302. "Point"
  3303. {
  3304. "Dir" "1 0 0"
  3305. "Pos" "2 0 0"
  3306. "SignageOffset" "1 1 0"
  3307. "Priority" "1"
  3308. }
  3309. "Point"
  3310. {
  3311. "Dir" "1 0 0"
  3312. "Pos" "2 2 0"
  3313. "SignageOffset" "1 3 0"
  3314. "Priority" "1"
  3315. }
  3316. "Point"
  3317. {
  3318. "Dir" "1 0 0"
  3319. "Pos" "2 4 0"
  3320. "SignageOffset" "1 5 0"
  3321. "Priority" "1"
  3322. }
  3323. "Point"
  3324. {
  3325. "Dir" "1 0 0"
  3326. "Pos" "2 6 0"
  3327. "SignageOffset" "1 7 0"
  3328. "Priority" "1"
  3329. }
  3330.  
  3331.  
  3332. // right
  3333. "Point"
  3334. {
  3335. "Dir" "-1 0 0"
  3336. "Pos" "5 0 0"
  3337. "SignageOffset" "6 1 0"
  3338. "Priority" "1"
  3339. }
  3340. "Point"
  3341. {
  3342. "Dir" "-1 0 0"
  3343. "Pos" "5 2 0"
  3344. "SignageOffset" "6 3 0"
  3345. "Priority" "1"
  3346. }
  3347. "Point"
  3348. {
  3349. "Dir" "-1 0 0"
  3350. "Pos" "5 4 0"
  3351. "SignageOffset" "6 5 0"
  3352. "Priority" "1"
  3353. }
  3354. "Point"
  3355. {
  3356. "Dir" "-1 0 0"
  3357. "Pos" "5 6 0"
  3358. "SignageOffset" "6 7 0"
  3359. "Priority" "1"
  3360. }
  3361.  
  3362. // top
  3363. "Point"
  3364. {
  3365. "Dir" "0 1 0"
  3366. "Pos" "3 -1 0"
  3367. "SignageOffset" "4 -2 0"
  3368. "Priority" "0"
  3369. }
  3370.  
  3371. // bottom
  3372. "Point"
  3373. {
  3374. "Dir" "0 -1 0"
  3375. "Pos" "3 8 0"
  3376. "SignageOffset" "4 9 0"
  3377. "Priority" "0"
  3378. }
  3379. }
  3380. "Offset" "64 64 64"
  3381. }
  3382. }
  3383. "Item"
  3384. {
  3385. "Type" "ITEM_BARRIER_HAZARD"
  3386. "ItemClass" "ItemBarrierHazard"
  3387. "Editor"
  3388. {
  3389. "SubTypeProperty" "HazardType"
  3390. "SubType"
  3391. {
  3392. "Name" "PORTAL2_PuzzleEditor_Item_fizzler"
  3393. "Model"
  3394. {
  3395. "ModelName" "fizzler.3ds"
  3396. "TextureName" "fizzler.png"
  3397. }
  3398. "Palette"
  3399. {
  3400. "Tooltip" "Fizzler / Paint Fizzler / Laser Field"
  3401. "Image" "palette/hazards.png"
  3402. "Position" "0 2 0"
  3403. }
  3404. "Sounds"
  3405. {
  3406. "SOUND_CREATED" "P2Editor.PlaceOther"
  3407. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  3408. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  3409. "SOUND_DELETED" "P2Editor.RemoveOther"
  3410. }
  3411. }
  3412. "SubType"
  3413. {
  3414. "Name" "PORTAL2_PuzzleEditor_Item_laser_field"
  3415. "Model"
  3416. {
  3417. "ModelName" "laserfield.3ds"
  3418. "TextureName" "fizzler.png"
  3419. }
  3420. }
  3421. "MovementHandle" "HANDLE_6_POSITIONS"
  3422. "DesiredFacing" "DESIRES_HORIZONTAL"
  3423. }
  3424. "Properties"
  3425. {
  3426. "ConnectionCount"
  3427. {
  3428. "DefaultValue" "0"
  3429. "Index" "1"
  3430. }
  3431. "StartEnabled"
  3432. {
  3433. "DefaultValue" "1"
  3434. "Index" "2"
  3435. }
  3436. "HazardType"
  3437. {
  3438. "DefaultValue" "0"
  3439. "Index" "0"
  3440. }
  3441. "StartReversed"
  3442. {
  3443. "DefaultValue" "0"
  3444. "Index" "3"
  3445. }
  3446. }
  3447. "Exporting"
  3448. {
  3449. "Instances"
  3450. {
  3451. "0"
  3452. {
  3453. "Name" "instances/p2editor_clean/barrier_hazard_base.vmf"
  3454. "EntityCount" "5"
  3455. }
  3456. "1"
  3457. {
  3458. "Name" "instances/p2editor_clean/barrier_hazard_model.vmf"
  3459. "EntityCount" "5"
  3460. }
  3461. }
  3462.  
  3463. "TargetName" "barrierhazard"
  3464. "Inputs"
  3465. {
  3466. "CONNECTION_STANDARD"
  3467. {
  3468. "Activate" "instance:counter;Add"
  3469. "Deactivate" "instance:counter;Subtract"
  3470. }
  3471. "CONNECTION_HAZARD_MODEL"
  3472. {
  3473. "Activate" "instance:isfiz;FireUser2"
  3474. "Deactivate" "instance:isfiz;FireUser1"
  3475. }
  3476. "CONNECTION_HAZARD_BRUSH"
  3477. {
  3478. "Activate" "Enable"
  3479. "Deactivate" "Disable"
  3480. }
  3481. }
  3482. "Outputs"
  3483. {
  3484. "CONNECTION_HAZARD"
  3485. {
  3486. "Activate" "instance:branch_toggle;OnTrue"
  3487. "Deactivate" "instance:branch_toggle;OnFalse"
  3488. }
  3489. }
  3490. "ConnectionPoints"
  3491. {
  3492. // left
  3493. "Point"
  3494. {
  3495. "Dir" "1 0 0"
  3496. "Pos" "2 0 0"
  3497. "SignageOffset" "1 1 0"
  3498. "Priority" "0"
  3499. }
  3500. "Point"
  3501. {
  3502. "Dir" "1 0 0"
  3503. "Pos" "2 2 0"
  3504. "SignageOffset" "1 3 0"
  3505. "Priority" "0"
  3506. }
  3507. "Point"
  3508. {
  3509. "Dir" "1 0 0"
  3510. "Pos" "2 4 0"
  3511. "SignageOffset" "1 5 0"
  3512. "Priority" "0"
  3513. }
  3514. "Point"
  3515. {
  3516. "Dir" "1 0 0"
  3517. "Pos" "2 6 0"
  3518. "SignageOffset" "1 7 0"
  3519. "Priority" "0"
  3520. }
  3521.  
  3522.  
  3523. // right
  3524. "Point"
  3525. {
  3526. "Dir" "-1 0 0"
  3527. "Pos" "5 0 0"
  3528. "SignageOffset" "6 1 0"
  3529. "Priority" "0"
  3530. }
  3531. "Point"
  3532. {
  3533. "Dir" "-1 0 0"
  3534. "Pos" "5 2 0"
  3535. "SignageOffset" "6 3 0"
  3536. "Priority" "0"
  3537. }
  3538. "Point"
  3539. {
  3540. "Dir" "-1 0 0"
  3541. "Pos" "5 4 0"
  3542. "SignageOffset" "6 5 0"
  3543. "Priority" "0"
  3544. }
  3545. "Point"
  3546. {
  3547. "Dir" "-1 0 0"
  3548. "Pos" "5 6 0"
  3549. "SignageOffset" "6 7 0"
  3550. "Priority" "0"
  3551. }
  3552. }
  3553. "Offset" "64 64 64"
  3554. }
  3555. }
  3556. "Item"
  3557. {
  3558. "Type" "ITEM_BARRIER_HAZARD_EXTENT"
  3559. "ItemClass" "ItemBarrierHazardExtent"
  3560. "Editor"
  3561. {
  3562. "SubType"
  3563. {
  3564. "Model"
  3565. {
  3566. "ModelName" "handle_grip_trianglesmall.3ds"
  3567. "TextureName" "buttonweight.png"
  3568. }
  3569. }
  3570. "MovementHandle" "HANDLE_NONE"
  3571. "OccupiesVoxel" "0"
  3572. "Deletable" "0"
  3573. "Copyable" "0"
  3574. "PseudoHandle" "1"
  3575. }
  3576. }
  3577. "Item"
  3578. {
  3579. "Type" "ITEM_BARRIER"
  3580. "ItemClass" "ItemBarrier"
  3581. "Editor"
  3582. {
  3583. "SubTypeProperty" "BarrierType"
  3584. "SubType"
  3585. {
  3586. "Name" "PORTAL2_PuzzleEditor_Item_glass"
  3587. "Model"
  3588. {
  3589. "ModelName" "glass_handle.3ds"
  3590. "TextureName" "glassitem.png"
  3591. }
  3592. "Palette"
  3593. {
  3594. "Tooltip" "Glass / Grating"
  3595. "Image" "palette/glass_grating.png"
  3596. "Position" "3 3 0"
  3597. }
  3598. }
  3599. "SubType"
  3600. {
  3601. "Name" "PORTAL2_PuzzleEditor_Item_grating"
  3602. "Model"
  3603. {
  3604. "ModelName" "glass_handle.3ds"
  3605. "TextureName" "glassitem.png"
  3606. }
  3607. }
  3608. "MovementHandle" "HANDLE_4_DIRECTIONS"
  3609. "CanAnchorOnGoo" "1"
  3610. "OccupiesVoxel" "0"
  3611. }
  3612. "Properties"
  3613. {
  3614. "BarrierType"
  3615. {
  3616. "DefaultValue" "0"
  3617. "Index" "0"
  3618. }
  3619. }
  3620. "Exporting"
  3621. {
  3622. "Instances"
  3623. {
  3624. "0"
  3625. {
  3626. "Name" "instances/p2editor_clean/glass_128x128.vmf"
  3627. "EntityCount" "1"
  3628. "BrushCount" "2"
  3629. "BrushSideCount" "12"
  3630. }
  3631. "1"
  3632. {
  3633. "Name" "instances/p2editor_clean/glass_frame_left_corner.vmf"
  3634. "EntityCount" "2"
  3635. }
  3636. "2"
  3637. {
  3638. "Name" "instances/p2editor_clean/glass_frame_left_straight.vmf"
  3639. "EntityCount" "1"
  3640. }
  3641. "3"
  3642. {
  3643. "Name" "instances/p2editor_clean/glass_frame_left_short.vmf"
  3644. "EntityCount" "1"
  3645. }
  3646. "4"
  3647. {
  3648. "Name" "instances/p2editor_clean/glass_frame_left_convex_corner.vmf"
  3649. "EntityCount" "1"
  3650. }
  3651. "5"
  3652. {
  3653. "Name" "instances/p2editor_clean/glass_frame_right_corner.vmf"
  3654. "EntityCount" "2"
  3655. }
  3656. "6"
  3657. {
  3658. "Name" "instances/p2editor_clean/glass_frame_right_straight.vmf"
  3659. "EntityCount" "1"
  3660. }
  3661. "7"
  3662. {
  3663. "Name" "instances/p2editor_clean/glass_frame_right_short.vmf"
  3664. "EntityCount" "1"
  3665. }
  3666. "8"
  3667. {
  3668. "Name" "instances/p2editor_clean/glass_frame_right_convex_corner.vmf"
  3669. "EntityCount" "1"
  3670. }
  3671. }
  3672.  
  3673. "TargetName" "g"
  3674. "Offset" "64 64 64"
  3675. }
  3676. }
  3677. "Item"
  3678. {
  3679. "Type" "ITEM_BARRIER_EXTENT"
  3680. "ItemClass" "ItemBarrierExtent"
  3681. "Editor"
  3682. {
  3683. "SubType"
  3684. {
  3685. "Model"
  3686. {
  3687. "ModelName" "handle_grip_trianglesmall.3ds"
  3688. "TextureName" "buttonweight.png"
  3689. }
  3690. }
  3691. "MovementHandle" "HANDLE_NONE"
  3692. "OccupiesVoxel" "0"
  3693. "Deletable" "0"
  3694. "Copyable" "0"
  3695. "PseudoHandle" "1"
  3696. }
  3697. }
  3698. "Item"
  3699. {
  3700. "Type" "ITEM_PISTON_PLATFORM"
  3701. "ItemClass" "ItemPistonPlatform"
  3702. "Editor"
  3703. {
  3704. "SubType"
  3705. {
  3706. "Name" "PORTAL2_PuzzleEditor_Item_piston_platform"
  3707. "Model"
  3708. {
  3709. "ModelName" "piston_lift_grate.3ds"
  3710. "TextureName" "pistonlift.png"
  3711. }
  3712. "Model"
  3713. {
  3714. "ModelName" "piston_lift_section01.3ds"
  3715. "TextureName" "pistonlift.png"
  3716. }
  3717. "Model"
  3718. {
  3719. "ModelName" "piston_lift_section02.3ds"
  3720. "TextureName" "pistonlift.png"
  3721. }
  3722. "Model"
  3723. {
  3724. "ModelName" "piston_lift_section03.3ds"
  3725. "TextureName" "pistonlift.png"
  3726. }
  3727. "Model"
  3728. {
  3729. "ModelName" "piston_lift_top.3ds"
  3730. "TextureName" "motionplatform.png"
  3731. }
  3732. "Model"
  3733. {
  3734. "ModelName" "destination_target_outline.3ds"
  3735. "TextureName" "arm_4panel.png"
  3736. }
  3737. "Model"
  3738. {
  3739. "ModelName" "piston_lift_tube.3ds"
  3740. "TextureName" "motionplatform.png"
  3741. }
  3742. "Palette"
  3743. {
  3744. "Tooltip" "PORTAL2_PuzzleEditor_Palette_piston_platform"
  3745. "Image" "palette/arm_paneltop.png"
  3746. "Position" "2 2 0"
  3747. }
  3748. "Sounds"
  3749. {
  3750. "SOUND_CREATED" "P2Editor.PlaceOther"
  3751. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  3752. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  3753. "SOUND_DELETED" "P2Editor.RemoveOther"
  3754. }
  3755. }
  3756. "MovementHandle" "HANDLE_NONE"
  3757. }
  3758. "Properties"
  3759. {
  3760. "BottomLevel"
  3761. {
  3762. "DefaultValue" "0"
  3763. "Index" "1"
  3764. }
  3765. "TopLevel"
  3766. {
  3767. "DefaultValue" "1"
  3768. "Index" "2"
  3769. }
  3770. "StartUp"
  3771. {
  3772. "DefaultValue" "0"
  3773. "Index" "3"
  3774. }
  3775. "ConnectionCount"
  3776. {
  3777. "DefaultValue" "0"
  3778. "Index" "4"
  3779. }
  3780. "AutoTrigger"
  3781. {
  3782. "DefaultValue" "1"
  3783. "Index" "5"
  3784. }
  3785. }
  3786. "Exporting"
  3787. {
  3788. "Instances"
  3789. {
  3790. "0"
  3791. {
  3792. "Name" "instances/p2editor_clean/lift_standalone.vmf"
  3793. "EntityCount" "46"
  3794. "BrushCount" "15"
  3795. "BrushSideCount" "106"
  3796. }
  3797. }
  3798.  
  3799. "TargetName" "pl"
  3800. "Inputs"
  3801. {
  3802. "CONNECTION_STANDARD"
  3803. {
  3804. "Activate" "instance:counter;Add"
  3805. "Deactivate" "instance:counter;Subtract"
  3806. }
  3807. }
  3808. "Offset" "64 64 64"
  3809. "EmbeddedVoxels"
  3810. {
  3811. "Voxel"
  3812. {
  3813. "Pos" "0 0 0"
  3814. }
  3815. "Voxel"
  3816. {
  3817. "Pos" "0 0 -1"
  3818. }
  3819. }
  3820. "ConnectionPoints"
  3821. {
  3822. // left
  3823. "Point"
  3824. {
  3825. "Dir" "1 0 0"
  3826. "Pos" "-1 3 0"
  3827. "SignageOffset" "-2 2 0"
  3828. "Priority" "0"
  3829. }
  3830. "Point"
  3831. {
  3832. "Dir" "1 0 0"
  3833. "Pos" "-1 4 0"
  3834. "SignageOffset" "-2 5 0"
  3835. "Priority" "0"
  3836. }
  3837.  
  3838. // right
  3839. "Point"
  3840. {
  3841. "Dir" "-1 0 0"
  3842. "Pos" "8 3 0"
  3843. "SignageOffset" "9 2 0"
  3844. "Priority" "0"
  3845. }
  3846. "Point"
  3847. {
  3848. "Dir" "-1 0 0"
  3849. "Pos" "8 4 0"
  3850. "SignageOffset" "9 5 0"
  3851. "Priority" "0"
  3852. }
  3853.  
  3854. // up
  3855. "Point"
  3856. {
  3857. "Dir" "0 1 0"
  3858. "Pos" "3 -1 0"
  3859. "SignageOffset" "2 -2 0"
  3860. "Priority" "0"
  3861. }
  3862. "Point"
  3863. {
  3864. "Dir" "0 1 0"
  3865. "Pos" "4 -1 0"
  3866. "SignageOffset" "5 -2 0"
  3867. "Priority" "0"
  3868. }
  3869.  
  3870. // down
  3871. "Point"
  3872. {
  3873. "Dir" "0 -1 0"
  3874. "Pos" "3 8 0"
  3875. "SignageOffset" "2 9 0"
  3876. "Priority" "0"
  3877. }
  3878. "Point"
  3879. {
  3880. "Dir" "0 -1 0"
  3881. "Pos" "4 8 0"
  3882. "SignageOffset" "5 9 0"
  3883. "Priority" "0"
  3884. }
  3885. }
  3886. }
  3887. }
  3888. "Item"
  3889. {
  3890. "Type" "ITEM_PISTON_PLATFORM_EXTENT"
  3891. "ItemClass" "ItemPistonPlatformExtent"
  3892. "Editor"
  3893. {
  3894. "SubType"
  3895. {
  3896. "Model"
  3897. {
  3898. "ModelName" "handle_grip_sphere.3ds"
  3899. "TextureName" "buttonweight.png"
  3900. }
  3901. "Model"
  3902. {
  3903. "ModelName" "destination_arrow.3ds"
  3904. "TextureName" "black_white_unlit.png"
  3905. }
  3906. }
  3907. "MovementHandle" "HANDLE_NONE"
  3908. "OccupiesVoxel" "0"
  3909. "Deletable" "0"
  3910. "Copyable" "0"
  3911. "PseudoHandle" "1"
  3912. }
  3913. }
  3914. "Item"
  3915. {
  3916. "Type" "ITEM_RAIL_PLATFORM"
  3917. "ItemClass" "ItemRailPlatform"
  3918. "Editor"
  3919. {
  3920. "SubType"
  3921. {
  3922. "Name" "PORTAL2_PuzzleEditor_Item_track_platform"
  3923. "Model"
  3924. {
  3925. "ModelName" "arm_motionplatform.3ds"
  3926. "TextureName" "arm_motionplatform.png"
  3927. }
  3928. "Model"
  3929. {
  3930. "ModelName" "arm_motionplatform_rail.3ds"
  3931. "TextureName" "arm_motionplatform.png"
  3932. }
  3933. "Model"
  3934. {
  3935. "ModelName" "arm_motionplatform_rail_inwater.3ds"
  3936. "TextureName" "arm_motionplatform.png"
  3937. }
  3938. "Palette"
  3939. {
  3940. "Tooltip" "PORTAL2_PuzzleEditor_Palette_track_platform"
  3941. "Image" "palette/arm_motionplatform.png"
  3942. "Position" "3 2 0"
  3943. }
  3944. "Sounds"
  3945. {
  3946. "SOUND_CREATED" "P2Editor.PlaceOther"
  3947. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  3948. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  3949. "SOUND_DELETED" "P2Editor.RemoveOther"
  3950. }
  3951. }
  3952. "MovementHandle" "HANDLE_4_DIRECTIONS"
  3953. "DesiredFacing" "DESIRES_DOWN"
  3954. }
  3955. "Properties"
  3956. {
  3957. "Oscillate"
  3958. {
  3959. "DefaultValue" "1"
  3960. "Index" "0"
  3961. }
  3962. "ConnectionCount"
  3963. {
  3964. "DefaultValue" "0"
  3965. "Index" "1"
  3966. }
  3967. "TravelDistance"
  3968. {
  3969. "DefaultValue" "0"
  3970. "Index" "2"
  3971. }
  3972. "Speed"
  3973. {
  3974. "DefaultValue" "100"
  3975. "Index" "3"
  3976. }
  3977. "TravelDirection"
  3978. {
  3979. "DefaultValue" "0"
  3980. "Index" "4"
  3981. }
  3982. "StartingPosition"
  3983. {
  3984. "DefaultValue" "0"
  3985. "Index" "5"
  3986. }
  3987. "StartActive"
  3988. {
  3989. "DefaultValue" "1"
  3990. "Index" "6"
  3991. }
  3992. }
  3993. "Exporting"
  3994. {
  3995. "Instances"
  3996. {
  3997. "0"
  3998. {
  3999. "Name" "instances/p2editor_clean/lift_track_bottom_grate.vmf"
  4000. "EntityCount" "2"
  4001. "BrushCount" "4"
  4002. "BrushSideCount" "24"
  4003. }
  4004. "1"
  4005. {
  4006. "Name" "instances/p2editor_clean/lift_track_bottom.vmf"
  4007. "EntityCount" "2"
  4008. "BrushCount" "6"
  4009. "BrushSideCount" "46"
  4010. }
  4011. "2"
  4012. {
  4013. "Name" "instances/p2editor_clean/lift_track_middle.vmf"
  4014. "EntityCount" "2"
  4015. "BrushCount" "5"
  4016. "BrushSideCount" "34"
  4017. }
  4018. "3"
  4019. {
  4020. "Name" "instances/p2editor_clean/lift_track_top.vmf"
  4021. "EntityCount" "2"
  4022. "BrushCount" "6"
  4023. "BrushSideCount" "46"
  4024. }
  4025. "4"
  4026. {
  4027. "Name" "instances/p2editor_clean/lift_platform.vmf"
  4028. "EntityCount" "8"
  4029. "BrushCount" "4"
  4030. "BrushSideCount" "31"
  4031. }
  4032. "5"
  4033. {
  4034. "Name" "instances/p2editor_clean/lift_platform_oscillate.vmf"
  4035. "EntityCount" "13"
  4036. "BrushCount" "4"
  4037. "BrushSideCount" "31"
  4038. }
  4039. "6"
  4040. {
  4041. "Name" "instances/p2editor_clean/lift_track_single.vmf"
  4042. "EntityCount" "2"
  4043. "BrushCount" "6"
  4044. "BrushSideCount" "52"
  4045. }
  4046. }
  4047.  
  4048. "TargetName" "raillift"
  4049. "Inputs"
  4050. {
  4051. "CONNECTION_STANDARD"
  4052. {
  4053. "Activate" "instance:counter;Add"
  4054. "Deactivate" "instance:counter;Subtract"
  4055. }
  4056. }
  4057. "Offset" "64 64 64"
  4058. }
  4059. }
  4060. "Item"
  4061. {
  4062. "Type" "ITEM_RAIL_PLATFORM_EXTENT"
  4063. "ItemClass" "ItemRailPlatformExtent"
  4064. "Editor"
  4065. {
  4066. "SubType"
  4067. {
  4068. "Model"
  4069. {
  4070. "ModelName" "handle_grip_trianglesmall.3ds"
  4071. "TextureName" "buttonweight.png"
  4072. }
  4073. }
  4074. "MovementHandle" "HANDLE_NONE"
  4075. "OccupiesVoxel" "0"
  4076. "Deletable" "0"
  4077. "Copyable" "0"
  4078. "PseudoHandle" "1"
  4079. }
  4080. }
  4081. "Item"
  4082. {
  4083. "Type" "ITEM_LASER_EMITTER_CENTER"
  4084. "ItemClass" "ItemLaserEmitter"
  4085. "Editor"
  4086. {
  4087. "SubType"
  4088. {
  4089. "Name" "PORTAL2_PuzzleEditor_Item_laser_emitter"
  4090. "Model"
  4091. {
  4092. "ModelName" "laseremitc.3ds"
  4093. "TextureName" "laser_models.png"
  4094. }
  4095. "Palette"
  4096. {
  4097. "Tooltip" "PORTAL2_PuzzleEditor_Palette_laser_emitter"
  4098. "Image" "palette/laser_emitter.png"
  4099. "Position" "0 3 0"
  4100. }
  4101. "Sounds"
  4102. {
  4103. "SOUND_CREATED" "P2Editor.PlaceOther"
  4104. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  4105. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  4106. "SOUND_DELETED" "P2Editor.RemoveOther"
  4107. }
  4108. }
  4109. "MovementHandle" "HANDLE_5_POSITIONS"
  4110. }
  4111. "Properties"
  4112. {
  4113. "ConnectionCount"
  4114. {
  4115. "DefaultValue" "0"
  4116. "Index" "1"
  4117. }
  4118. "StartEnabled"
  4119. {
  4120. "DefaultValue" "1"
  4121. "Index" "2"
  4122. }
  4123. }
  4124. "Exporting"
  4125. {
  4126. "Instances"
  4127. {
  4128. "0"
  4129. {
  4130. "Name" "instances/p2editor_clean/laser_emitter_center.vmf"
  4131. "EntityCount" "7"
  4132. "BrushCount" "5"
  4133. "BrushSideCount" "34"
  4134. }
  4135. }
  4136.  
  4137. "TargetName" "le"
  4138. "Inputs"
  4139. {
  4140. "CONNECTION_STANDARD"
  4141. {
  4142. "Activate" "instance:counter;Add"
  4143. "Deactivate" "instance:counter;Subtract"
  4144. }
  4145. }
  4146. "Offset" "64 64 64"
  4147. "OccupiedVoxels"
  4148. {
  4149. "Voxel"
  4150. {
  4151. "Pos" "0 0 0"
  4152. "Surface"
  4153. {
  4154. "Pos" "1 1 0"
  4155. }
  4156. "Surface"
  4157. {
  4158. "Pos" "1 2 0"
  4159. }
  4160. "Surface"
  4161. {
  4162. "Pos" "2 1 0"
  4163. }
  4164. "Surface"
  4165. {
  4166. "Pos" "2 2 0"
  4167. }
  4168. }
  4169. }
  4170. "EmbeddedVoxels"
  4171. {
  4172. "Voxel"
  4173. {
  4174. "Pos" "0 0 0"
  4175. }
  4176. }
  4177.  
  4178. "EmbedFace"
  4179. {
  4180. "Solid"
  4181. {
  4182. "Center" "64 16 128"
  4183. "Dimensions" "128 32 4"
  4184. "Grid" "4x4"
  4185. }
  4186. "Solid"
  4187. {
  4188. "Center" "64 112 128"
  4189. "Dimensions" "128 32 4"
  4190. "Grid" "4x4"
  4191. }
  4192. "Solid"
  4193. {
  4194. "Center" "16 64 128"
  4195. "Dimensions" "32 64 4"
  4196. "Grid" "4x4"
  4197. }
  4198. "Solid"
  4199. {
  4200. "Center" "112 64 128"
  4201. "Dimensions" "32 64 4"
  4202. "Grid" "4x4"
  4203. }
  4204. }
  4205.  
  4206. "ConnectionPoints"
  4207. {
  4208. // left
  4209. "Point"
  4210. {
  4211. "Dir" "1 0 0"
  4212. "Pos" "1 3 0"
  4213. "SignageOffset" "0 2 0"
  4214. "Priority" "0"
  4215. }
  4216. "Point"
  4217. {
  4218. "Dir" "1 0 0"
  4219. "Pos" "1 4 0"
  4220. "SignageOffset" "0 5 0"
  4221. "Priority" "0"
  4222. }
  4223.  
  4224. // right
  4225. "Point"
  4226. {
  4227. "Dir" "-1 0 0"
  4228. "Pos" "6 3 0"
  4229. "SignageOffset" "7 2 0"
  4230. "Priority" "0"
  4231. }
  4232. "Point"
  4233. {
  4234. "Dir" "-1 0 0"
  4235. "Pos" "6 4 0"
  4236. "SignageOffset" "7 5 0"
  4237. "Priority" "0"
  4238. }
  4239.  
  4240. // up
  4241. "Point"
  4242. {
  4243. "Dir" "0 1 0"
  4244. "Pos" "3 1 0"
  4245. "SignageOffset" "2 0 0"
  4246. "Priority" "0"
  4247. }
  4248. "Point"
  4249. {
  4250. "Dir" "0 1 0"
  4251. "Pos" "4 1 0"
  4252. "SignageOffset" "5 0 0"
  4253. "Priority" "0"
  4254. }
  4255.  
  4256. // down
  4257. "Point"
  4258. {
  4259. "Dir" "0 -1 0"
  4260. "Pos" "3 6 0"
  4261. "SignageOffset" "2 7 0"
  4262. "Priority" "0"
  4263. }
  4264. "Point"
  4265. {
  4266. "Dir" "0 -1 0"
  4267. "Pos" "4 6 0"
  4268. "SignageOffset" "5 7 0"
  4269. "Priority" "0"
  4270. }
  4271. }
  4272. }
  4273. }
  4274. "Item"
  4275. {
  4276. "Type" "ITEM_LASER_EMITTER_OFFSET"
  4277. "ItemClass" "ItemLaserEmitter"
  4278. "Editor"
  4279. {
  4280. "SubType"
  4281. {
  4282. "Name" "PORTAL2_PuzzleEditor_Item_laser_emitter"
  4283. "Model"
  4284. {
  4285. "ModelName" "laseremit.3ds"
  4286. "TextureName" "laser_models.png"
  4287. }
  4288. }
  4289. "MovementHandle" "HANDLE_5_POSITIONS"
  4290. }
  4291. "Properties"
  4292. {
  4293. "ConnectionCount"
  4294. {
  4295. "DefaultValue" "0"
  4296. "Index" "1"
  4297. }
  4298. "StartEnabled"
  4299. {
  4300. "DefaultValue" "1"
  4301. "Index" "2"
  4302. }
  4303. }
  4304. "Exporting"
  4305. {
  4306. "Instances"
  4307. {
  4308. "0"
  4309. {
  4310. "Name" "instances/p2editor_clean/laser_emitter_offset.vmf"
  4311. "EntityCount" "7"
  4312. "BrushCount" "4"
  4313. "BrushSideCount" "27"
  4314. }
  4315. }
  4316.  
  4317. "TargetName" "le"
  4318. "Inputs"
  4319. {
  4320. "CONNECTION_STANDARD"
  4321. {
  4322. "Activate" "instance:counter;Add"
  4323. "Deactivate" "instance:counter;Subtract"
  4324. }
  4325. }
  4326. "Offset" "64 64 64"
  4327. "OccupiedVoxels"
  4328. {
  4329. "Voxel"
  4330. {
  4331. "Pos" "0 0 0"
  4332.  
  4333. "Surface"
  4334. {
  4335. "Pos" "0 1 0"
  4336. }
  4337. "Surface"
  4338. {
  4339. "Pos" "0 2 0"
  4340. }
  4341. "Surface"
  4342. {
  4343. "Pos" "1 1 0"
  4344. }
  4345. "Surface"
  4346. {
  4347. "Pos" "1 2 0"
  4348. }
  4349. }
  4350. }
  4351. "EmbeddedVoxels"
  4352. {
  4353. "Voxel"
  4354. {
  4355. "Pos" "0 0 0"
  4356. }
  4357. }
  4358. "EmbedFace"
  4359. {
  4360. "Solid"
  4361. {
  4362. "Center" "32 16 128"
  4363. "Dimensions" "64 32 4"
  4364. "Grid" "4x4"
  4365. }
  4366. "Solid"
  4367. {
  4368. "Center" "32 112 128"
  4369. "Dimensions" "64 32 4"
  4370. "Grid" "4x4"
  4371. }
  4372. "Solid"
  4373. {
  4374. "Center" "96 64 128"
  4375. "Dimensions" "64 128 4"
  4376. "Grid" "2x2"
  4377. }
  4378. }
  4379.  
  4380. "ConnectionPoints"
  4381. {
  4382. // left
  4383. "Point"
  4384. {
  4385. "Dir" "1 0 0"
  4386. "Pos" "-1 3 0"
  4387. "SignageOffset" "-2 2 0"
  4388. "Priority" "0"
  4389. }
  4390. "Point"
  4391. {
  4392. "Dir" "1 0 0"
  4393. "Pos" "-1 4 0"
  4394. "SignageOffset" "-2 5 0"
  4395. "Priority" "0"
  4396. }
  4397.  
  4398.  
  4399. // right
  4400. "Point"
  4401. {
  4402. "Dir" "-1 0 0"
  4403. "Pos" "4 3 0"
  4404. "SignageOffset" "5 2 0"
  4405. "Priority" "0"
  4406. }
  4407. "Point"
  4408. {
  4409. "Dir" "-1 0 0"
  4410. "Pos" "4 4 0"
  4411. "SignageOffset" "5 5 0"
  4412. "Priority" "0"
  4413. }
  4414.  
  4415. // top
  4416. "Point"
  4417. {
  4418. "Dir" "0 -1 0"
  4419. "Pos" "1 6 0"
  4420. "SignageOffset" "0 7 0"
  4421. "Priority" "0"
  4422. }
  4423. "Point"
  4424. {
  4425. "Dir" "0 -1 0"
  4426. "Pos" "2 6 0"
  4427. "SignageOffset" "3 7 0"
  4428. "Priority" "0"
  4429. }
  4430.  
  4431. // bottom
  4432. "Point"
  4433. {
  4434. "Dir" "0 1 0"
  4435. "Pos" "1 1 0"
  4436. "SignageOffset" "0 0 0"
  4437. "Priority" "0"
  4438. }
  4439. "Point"
  4440. {
  4441. "Dir" "0 1 0"
  4442. "Pos" "2 1 0"
  4443. "Pos" "2 1 0"
  4444. "SignageOffset" "3 0 0"
  4445. "Priority" "0"
  4446. }
  4447. }
  4448. }
  4449. }
  4450. "Item"
  4451. {
  4452. "Type" "ITEM_LASER_CATCHER_CENTER"
  4453. "Editor"
  4454. {
  4455. "SubType"
  4456. {
  4457. "Name" "PORTAL2_PuzzleEditor_Item_laser_catcher"
  4458. "Model"
  4459. {
  4460. "ModelName" "laserrecc.3ds"
  4461. "TextureName" "laser_models.png"
  4462. }
  4463. "Palette"
  4464. {
  4465. "Tooltip" "PORTAL2_PuzzleEditor_Palette_laser_catcher"
  4466. "Image" "palette/laser_catcher.png"
  4467. "Position" "1 3 0"
  4468. }
  4469. "Sounds"
  4470. {
  4471. "SOUND_CREATED" "P2Editor.PlaceOther"
  4472. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  4473. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  4474. "SOUND_DELETED" "P2Editor.RemoveOther"
  4475. }
  4476. }
  4477. "MovementHandle" "HANDLE_5_POSITIONS"
  4478. }
  4479. "Exporting"
  4480. {
  4481. "Instances"
  4482. {
  4483. "0"
  4484. {
  4485. "Name" "instances/p2editor_clean/laser_catcher_center.vmf"
  4486. "EntityCount" "3"
  4487. "BrushCount" "5"
  4488. "BrushSideCount" "34"
  4489. }
  4490. }
  4491.  
  4492. "TargetName" "lc"
  4493. "Outputs"
  4494. {
  4495. "CONNECTION_STANDARD"
  4496. {
  4497. "Activate" "instance:laser_catcher;OnPowered"
  4498. "Deactivate" "instance:laser_catcher;OnUnpowered"
  4499. }
  4500. }
  4501. "Offset" "64 64 64"
  4502. "OccupiedVoxels"
  4503. {
  4504. "Voxel"
  4505. {
  4506. "Pos" "0 0 0"
  4507. "Surface"
  4508. {
  4509. "Pos" "1 1 0"
  4510. }
  4511. "Surface"
  4512. {
  4513. "Pos" "1 2 0"
  4514. }
  4515. "Surface"
  4516. {
  4517. "Pos" "2 1 0"
  4518. }
  4519. "Surface"
  4520. {
  4521. "Pos" "2 2 0"
  4522. }
  4523. }
  4524. }
  4525. "EmbeddedVoxels"
  4526. {
  4527. "Voxel"
  4528. {
  4529. "Pos" "0 0 0"
  4530. }
  4531. }
  4532. "EmbedFace"
  4533. {
  4534. "Solid"
  4535. {
  4536. "Center" "64 16 128"
  4537. "Dimensions" "128 32 4"
  4538. "Grid" "4x4"
  4539. }
  4540. "Solid"
  4541. {
  4542. "Center" "64 112 128"
  4543. "Dimensions" "128 32 4"
  4544. "Grid" "4x4"
  4545. }
  4546. "Solid"
  4547. {
  4548. "Center" "16 64 128"
  4549. "Dimensions" "32 64 4"
  4550. "Grid" "4x4"
  4551. }
  4552. "Solid"
  4553. {
  4554. "Center" "112 64 128"
  4555. "Dimensions" "32 64 4"
  4556. "Grid" "4x4"
  4557. }
  4558. }
  4559. "ConnectionPoints"
  4560. {
  4561. // left
  4562. "Point"
  4563. {
  4564. "Dir" "1 0 0"
  4565. "Pos" "1 3 0"
  4566. "SignageOffset" "0 2 0"
  4567. "Priority" "0"
  4568. }
  4569. "Point"
  4570. {
  4571. "Dir" "1 0 0"
  4572. "Pos" "1 4 0"
  4573. "SignageOffset" "0 5 0"
  4574. "Priority" "0"
  4575. }
  4576.  
  4577.  
  4578. // left
  4579. "Point"
  4580. {
  4581. "Dir" "-1 0 0"
  4582. "Pos" "6 3 0"
  4583. "SignageOffset" "7 2 0"
  4584. "Priority" "0"
  4585. }
  4586. "Point"
  4587. {
  4588. "Dir" "-1 0 0"
  4589. "Pos" "6 4 0"
  4590. "SignageOffset" "7 5 0"
  4591. "Priority" "0"
  4592. }
  4593.  
  4594.  
  4595. // top
  4596. "Point"
  4597. {
  4598. "Dir" "0 1 0"
  4599. "Pos" "3 1 0"
  4600. "SignageOffset" "2 0 0"
  4601. "Priority" "0"
  4602. }
  4603. "Point"
  4604. {
  4605. "Dir" "0 1 0"
  4606. "Pos" "4 1 0"
  4607. "SignageOffset" "5 0 0"
  4608. "Priority" "0"
  4609. }
  4610.  
  4611.  
  4612. // bottom
  4613. "Point"
  4614. {
  4615. "Dir" "0 -1 0"
  4616. "Pos" "3 6 0"
  4617. "SignageOffset" "2 7 0"
  4618. "Priority" "0"
  4619. }
  4620. "Point"
  4621. {
  4622. "Dir" "0 -1 0"
  4623. "Pos" "4 6 0"
  4624. "SignageOffset" "5 7 0"
  4625. "Priority" "0"
  4626. }
  4627. }
  4628. }
  4629. }
  4630. "Item"
  4631. {
  4632. "Type" "ITEM_LASER_CATCHER_OFFSET"
  4633. "Editor"
  4634. {
  4635. "SubType"
  4636. {
  4637. "Name" "PORTAL2_PuzzleEditor_Item_laser_catcher"
  4638. "Model"
  4639. {
  4640. "ModelName" "laserrecw.3ds"
  4641. "TextureName" "laser_models.png"
  4642. }
  4643. }
  4644. "MovementHandle" "HANDLE_5_POSITIONS"
  4645. }
  4646. "Exporting"
  4647. {
  4648. "Instances"
  4649. {
  4650. "0"
  4651. {
  4652. "Name" "instances/p2editor_clean/laser_catcher_offset.vmf"
  4653. "EntityCount" "3"
  4654. "BrushCount" "4"
  4655. "BrushSideCount" "27"
  4656. }
  4657. }
  4658.  
  4659. "TargetName" "lc"
  4660. "Outputs"
  4661. {
  4662. "CONNECTION_STANDARD"
  4663. {
  4664. "Activate" "instance:laser_catcher;OnPowered"
  4665. "Deactivate" "instance:laser_catcher;OnUnpowered"
  4666. }
  4667. }
  4668. "Offset" "64 64 64"
  4669. "OccupiedVoxels"
  4670. {
  4671. "Voxel"
  4672. {
  4673. "Pos" "0 0 0"
  4674.  
  4675. "Surface"
  4676. {
  4677. "Pos" "0 1 0"
  4678. }
  4679. "Surface"
  4680. {
  4681. "Pos" "0 2 0"
  4682. }
  4683. "Surface"
  4684. {
  4685. "Pos" "1 1 0"
  4686. }
  4687. "Surface"
  4688. {
  4689. "Pos" "1 2 0"
  4690. }
  4691. }
  4692. }
  4693. "EmbeddedVoxels"
  4694. {
  4695. "Voxel"
  4696. {
  4697. "Pos" "0 0 0"
  4698. }
  4699. }
  4700. "EmbedFace"
  4701. {
  4702. "Solid"
  4703. {
  4704. "Center" "32 16 128"
  4705. "Dimensions" "64 32 4"
  4706. "Grid" "4x4"
  4707. }
  4708. "Solid"
  4709. {
  4710. "Center" "32 112 128"
  4711. "Dimensions" "64 32 4"
  4712. "Grid" "4x4"
  4713. }
  4714. "Solid"
  4715. {
  4716. "Center" "96 64 128"
  4717. "Dimensions" "64 128 4"
  4718. "Grid" "2x2"
  4719. }
  4720. }
  4721. "ConnectionPoints"
  4722. {
  4723. // left
  4724. "Point"
  4725. {
  4726. "Dir" "1 0 0"
  4727. "Pos" "-1 3 0"
  4728. "SignageOffset" "-2 2 0"
  4729. "Priority" "0"
  4730. }
  4731. "Point"
  4732. {
  4733. "Dir" "1 0 0"
  4734. "Pos" "-1 4 0"
  4735. "SignageOffset" "-2 5 0"
  4736. "Priority" "0"
  4737. }
  4738.  
  4739. // right
  4740. "Point"
  4741. {
  4742. "Dir" "-1 0 0"
  4743. "Pos" "4 3 0"
  4744. "SignageOffset" "5 2 0"
  4745. "Priority" "0"
  4746. }
  4747. "Point"
  4748. {
  4749. "Dir" "-1 0 0"
  4750. "Pos" "4 4 0"
  4751. "SignageOffset" "5 5 0"
  4752. "Priority" "0"
  4753. }
  4754.  
  4755. // top
  4756. "Point"
  4757. {
  4758. "Dir" "0 -1 0"
  4759. "Pos" "1 6 0"
  4760. "SignageOffset" "0 7 0"
  4761. "Priority" "0"
  4762. }
  4763. "Point"
  4764. {
  4765. "Dir" "0 -1 0"
  4766. "Pos" "2 6 0"
  4767. "SignageOffset" "3 7 0"
  4768. "Priority" "0"
  4769. }
  4770.  
  4771.  
  4772. // bottom
  4773. "Point"
  4774. {
  4775. "Dir" "0 1 0"
  4776. "Pos" "1 1 0"
  4777. "SignageOffset" "0 0 0"
  4778. "Priority" "0"
  4779. }
  4780. "Point"
  4781. {
  4782. "Dir" "0 1 0"
  4783. "Pos" "2 1 0"
  4784. "SignageOffset" "3 0 0"
  4785. "Priority" "0"
  4786. }
  4787. }
  4788. }
  4789. }
  4790. "Item"
  4791. {
  4792. "Type" "ITEM_LASER_RELAY_CENTER"
  4793. "Editor"
  4794. {
  4795. "SubType"
  4796. {
  4797. "Name" "PORTAL2_PuzzleEditor_Item_laser_relay"
  4798. "Model"
  4799. {
  4800. "ModelName" "laserrelayc.3ds"
  4801. "TextureName" "laser_models.png"
  4802. }
  4803. "Palette"
  4804. {
  4805. "Tooltip" "PORTAL2_PuzzleEditor_Palette_laser_relay"
  4806. "Image" "palette/laser_receptacle.png"
  4807. "Position" "2 3 0"
  4808. }
  4809. "Sounds"
  4810. {
  4811. "SOUND_CREATED" "P2Editor.PlaceOther"
  4812. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  4813. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  4814. "SOUND_DELETED" "P2Editor.RemoveOther"
  4815. }
  4816. }
  4817. "Animations"
  4818. {
  4819. "ANIM_IDLE" "0"
  4820. "ANIM_EDITING_ACTIVATE" "1"
  4821. "ANIM_EDITING_DEACTIVATE" "2"
  4822. }
  4823. "MovementHandle" "HANDLE_5_POSITIONS"
  4824. }
  4825. "Exporting"
  4826. {
  4827. "Instances"
  4828. {
  4829. "0"
  4830. {
  4831. "Name" "instances/p2editor_clean/laser_relay_center.vmf"
  4832. "EntityCount" "3"
  4833. "BrushCount" "5"
  4834. "BrushSideCount" "34"
  4835. }
  4836. }
  4837.  
  4838. "TargetName" "lr"
  4839. "Outputs"
  4840. {
  4841. "CONNECTION_STANDARD"
  4842. {
  4843. "Activate" "instance:relay;OnPowered"
  4844. "Deactivate" "instance:relay;OnUnpowered"
  4845. }
  4846. }
  4847. "Offset" "64 64 64"
  4848. "OccupiedVoxels"
  4849. {
  4850. "Voxel"
  4851. {
  4852. "Pos" "0 0 0"
  4853. "Surface"
  4854. {
  4855. "Pos" "1 1 0"
  4856. }
  4857. "Surface"
  4858. {
  4859. "Pos" "1 2 0"
  4860. }
  4861. "Surface"
  4862. {
  4863. "Pos" "2 1 0"
  4864. }
  4865. "Surface"
  4866. {
  4867. "Pos" "2 2 0"
  4868. }
  4869. }
  4870. }
  4871. "EmbeddedVoxels"
  4872. {
  4873. "Voxel"
  4874. {
  4875. "Pos" "0 0 0"
  4876. }
  4877. }
  4878. "EmbedFace"
  4879. {
  4880. "Solid"
  4881. {
  4882. "Center" "64 16 128"
  4883. "Dimensions" "128 32 4"
  4884. "Grid" "4x4"
  4885. }
  4886. "Solid"
  4887. {
  4888. "Center" "64 112 128"
  4889. "Dimensions" "128 32 4"
  4890. "Grid" "4x4"
  4891. }
  4892. "Solid"
  4893. {
  4894. "Center" "16 64 128"
  4895. "Dimensions" "32 64 4"
  4896. "Grid" "4x4"
  4897. }
  4898. "Solid"
  4899. {
  4900. "Center" "112 64 128"
  4901. "Dimensions" "32 64 4"
  4902. "Grid" "4x4"
  4903. }
  4904. }
  4905. "ConnectionPoints"
  4906. {
  4907. // left
  4908. "Point"
  4909. {
  4910. "Dir" "1 0 0"
  4911. "Pos" "1 3 0"
  4912. "SignageOffset" "0 2 0"
  4913. "Priority" "0"
  4914. }
  4915. "Point"
  4916. {
  4917. "Dir" "1 0 0"
  4918. "Pos" "1 4 0"
  4919. "SignageOffset" "0 5 0"
  4920. "Priority" "0"
  4921. }
  4922.  
  4923. // right
  4924. "Point"
  4925. {
  4926. "Dir" "-1 0 0"
  4927. "Pos" "6 3 0"
  4928. "SignageOffset" "7 2 0"
  4929. "Priority" "0"
  4930. }
  4931. "Point"
  4932. {
  4933. "Dir" "-1 0 0"
  4934. "Pos" "6 4 0"
  4935. "SignageOffset" "7 5 0"
  4936. "Priority" "0"
  4937. }
  4938.  
  4939. // bottom
  4940. "Point"
  4941. {
  4942. "Dir" "0 -1 0"
  4943. "Pos" "3 6 0"
  4944. "SignageOffset" "2 7 0"
  4945. "Priority" "0"
  4946. }
  4947. "Point"
  4948. {
  4949. "Dir" "0 -1 0"
  4950. "Pos" "4 6 0"
  4951. "SignageOffset" "5 7 0"
  4952. "Priority" "0"
  4953. }
  4954.  
  4955. // top
  4956. "Point"
  4957. {
  4958. "Dir" "0 1 0"
  4959. "Pos" "3 1 0"
  4960. "SignageOffset" "2 0 0"
  4961. "Priority" "0"
  4962. }
  4963. "Point"
  4964. {
  4965. "Dir" "0 1 0"
  4966. "Pos" "4 1 0"
  4967. "SignageOffset" "5 0 0"
  4968. "Priority" "0"
  4969. }
  4970. }
  4971. }
  4972. }
  4973. "Item"
  4974. {
  4975. "Type" "ITEM_LASER_RELAY_OFFSET"
  4976. "Editor"
  4977. {
  4978. "SubType"
  4979. {
  4980. "Name" "PORTAL2_PuzzleEditor_Item_laser_relay"
  4981. "Model"
  4982. {
  4983. "ModelName" "laserrelay.3ds"
  4984. "TextureName" "laser_models.png"
  4985. }
  4986. }
  4987. "MovementHandle" "HANDLE_5_POSITIONS"
  4988. }
  4989. "Exporting"
  4990. {
  4991. "Instances"
  4992. {
  4993. "0"
  4994. {
  4995. "Name" "instances/p2editor_clean/laser_relay_offset.vmf"
  4996. "EntityCount" "3"
  4997. "BrushCount" "4"
  4998. "BrushSideCount" "27"
  4999. }
  5000. }
  5001.  
  5002. "TargetName" "lr"
  5003. "Outputs"
  5004. {
  5005. "CONNECTION_STANDARD"
  5006. {
  5007. "Activate" "instance:relay;OnPowered"
  5008. "Deactivate" "instance:relay;OnUnpowered"
  5009. }
  5010. }
  5011. "Offset" "64 64 64"
  5012. "OccupiedVoxels"
  5013. {
  5014. "Voxel"
  5015. {
  5016. "Pos" "0 0 0"
  5017.  
  5018. "Surface"
  5019. {
  5020. "Pos" "0 1 0"
  5021. }
  5022. "Surface"
  5023. {
  5024. "Pos" "0 2 0"
  5025. }
  5026. "Surface"
  5027. {
  5028. "Pos" "1 1 0"
  5029. }
  5030. "Surface"
  5031. {
  5032. "Pos" "1 2 0"
  5033. }
  5034. }
  5035. }
  5036. "EmbeddedVoxels"
  5037. {
  5038. "Voxel"
  5039. {
  5040. "Pos" "0 0 0"
  5041. }
  5042. }
  5043. "EmbedFace"
  5044. {
  5045. "Solid"
  5046. {
  5047. "Center" "32 16 128"
  5048. "Dimensions" "64 32 4"
  5049. "Grid" "4x4"
  5050. }
  5051. "Solid"
  5052. {
  5053. "Center" "32 112 128"
  5054. "Dimensions" "64 32 4"
  5055. "Grid" "4x4"
  5056. }
  5057. "Solid"
  5058. {
  5059. "Center" "96 64 128"
  5060. "Dimensions" "64 128 4"
  5061. "Grid" "2x2"
  5062. }
  5063. }
  5064. "ConnectionPoints"
  5065. {
  5066. // left
  5067. "Point"
  5068. {
  5069. "Dir" "1 0 0"
  5070. "Pos" "-1 3 0"
  5071. "SignageOffset" "-2 2 0"
  5072. "Priority" "0"
  5073. }
  5074. "Point"
  5075. {
  5076. "Dir" "1 0 0"
  5077. "Pos" "-1 4 0"
  5078. "SignageOffset" "-2 5 0"
  5079. "Priority" "0"
  5080. }
  5081.  
  5082. // right
  5083. "Point"
  5084. {
  5085. "Dir" "-1 0 0"
  5086. "Pos" "4 3 0"
  5087. "SignageOffset" "5 2 0"
  5088. "Priority" "0"
  5089. }
  5090. "Point"
  5091. {
  5092. "Dir" "-1 0 0"
  5093. "Pos" "4 4 0"
  5094. "SignageOffset" "5 5 0"
  5095. "Priority" "0"
  5096. }
  5097.  
  5098. // top
  5099. "Point"
  5100. {
  5101. "Dir" "0 -1 0"
  5102. "Pos" "1 6 0"
  5103. "SignageOffset" "0 7 0"
  5104. "Priority" "0"
  5105. }
  5106. "Point"
  5107. {
  5108. "Dir" "0 -1 0"
  5109. "Pos" "2 6 0"
  5110. "SignageOffset" "3 7 0"
  5111. "Priority" "0"
  5112. }
  5113.  
  5114. // bottom
  5115. "Point"
  5116. {
  5117. "Dir" "0 1 0"
  5118. "Pos" "1 1 0"
  5119. "SignageOffset" "0 0 0"
  5120. "Priority" "0"
  5121. }
  5122. "Point"
  5123. {
  5124. "Dir" "0 1 0"
  5125. "Pos" "2 1 0"
  5126. "SignageOffset" "3 0 0"
  5127. "Priority" "0"
  5128. }
  5129. }
  5130. }
  5131. }
  5132. "Item"
  5133. {
  5134. "Type" "ITEM_PANEL_CLEAR"
  5135. "ItemClass" "ItemAngledPanel"
  5136. "Editor"
  5137. {
  5138. "SubType"
  5139. {
  5140. "Name" "PORTAL2_PuzzleEditor_Item_clear_panel"
  5141. "Model"
  5142. {
  5143. "ModelName" "arm4_gls_90deg.3ds"
  5144. "TextureName" "arm_motionplatform.png"
  5145. }
  5146. "Model"
  5147. {
  5148. "ModelName" "arm4_gls_60deg.3ds"
  5149. "TextureName" "arm_motionplatform.png"
  5150. }
  5151. "Model"
  5152. {
  5153. "ModelName" "arm4_gls_45deg.3ds"
  5154. "TextureName" "arm_motionplatform.png"
  5155. }
  5156. "Model"
  5157. {
  5158. "ModelName" "arm4_gls_30deg.3ds"
  5159. "TextureName" "arm_motionplatform.png"
  5160. }
  5161. "Model"
  5162. {
  5163. "ModelName" "arm4_gls_90deg.3ds"
  5164. "TextureName" "arm_motionplatform.png"
  5165. }
  5166. "Model"
  5167. {
  5168. "ModelName" "arm4_gls_60deg.3ds"
  5169. "TextureName" "arm_motionplatform.png"
  5170. }
  5171. "Model"
  5172. {
  5173. "ModelName" "arm4_gls_45deg.3ds"
  5174. "TextureName" "arm_motionplatform.png"
  5175. }
  5176. "Model"
  5177. {
  5178. "ModelName" "arm4_gls_30deg.3ds"
  5179. "TextureName" "arm_motionplatform.png"
  5180. }
  5181. "Model"
  5182. {
  5183. "ModelName" "airlock_ghost_90deg.3ds"
  5184. "TextureName" "arm_undeployed_glass.png"
  5185. }
  5186. "Model"
  5187. {
  5188. "ModelName" "airlock_ghost_60deg.3ds"
  5189. "TextureName" "arm_undeployed_glass.png"
  5190. }
  5191. "Model"
  5192. {
  5193. "ModelName" "airlock_ghost_45deg.3ds"
  5194. "TextureName" "arm_undeployed_glass.png"
  5195. }
  5196. "Model"
  5197. {
  5198. "ModelName" "airlock_ghost_30deg.3ds"
  5199. "TextureName" "arm_undeployed_glass.png"
  5200. }
  5201. "Palette"
  5202. {
  5203. "Tooltip" "PORTAL2_PuzzleEditor_Palette_clear_panel"
  5204. "Image" "palette/airlock.png"
  5205. "Position" "0 4 0"
  5206. }
  5207. "Sounds"
  5208. {
  5209. "SOUND_CREATED" "P2Editor.PlaceOther"
  5210. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  5211. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  5212. "SOUND_DELETED" "P2Editor.RemoveOther"
  5213. }
  5214. }
  5215. "MovementHandle" "HANDLE_4_DIRECTIONS"
  5216. "DesiredFacing" "DESIRES_DOWN"
  5217. }
  5218. "Properties"
  5219. {
  5220. "ConnectionCount"
  5221. {
  5222. "DefaultValue" "0"
  5223. "Index" "1"
  5224. }
  5225. "StartDeployed"
  5226. {
  5227. "DefaultValue" "1"
  5228. "Index" "2"
  5229. }
  5230. "Portalable"
  5231. {
  5232. "DefaultValue" "1"
  5233. "Index" "0"
  5234. }
  5235. "AngledPanelType"
  5236. {
  5237. "DefaultValue" "2"
  5238. "Index" "0"
  5239. }
  5240. "AngledPanelAnimation"
  5241. {
  5242. "DefaultValue" "ramp_45_deg_open"
  5243. "Index" "3"
  5244. }
  5245. }
  5246. "Exporting"
  5247. {
  5248. "Instances"
  5249. {
  5250. "0"
  5251. {
  5252. "Name" "instances/p2editor_clean/panel_clear.vmf"
  5253. "EntityCount" "13"
  5254. "BrushCount" "5"
  5255. "BrushSideCount" "39"
  5256. }
  5257. }
  5258.  
  5259. "TargetName" "cp"
  5260. "Inputs"
  5261. {
  5262. "CONNECTION_STANDARD"
  5263. {
  5264. "Activate" "instance:counter;Add"
  5265. "Deactivate" "instance:counter;Subtract"
  5266. }
  5267. }
  5268. "Offset" "64 64 64"
  5269. "OccupiedVoxels"
  5270. {
  5271. "Voxel"
  5272. {
  5273. "CollideType" "COLLIDE_SOLID"
  5274. "CollideAgainst" "COLLIDE_SOLID COLLIDE_PHYSICS"
  5275.  
  5276. "Pos" "0 0 0"
  5277. }
  5278.  
  5279. "Voxel"
  5280. {
  5281. "CollideType" "COLLIDE_NOTHING"
  5282. "CollideAgainst" "COLLIDE_ANTLINES"
  5283.  
  5284. "Pos" "0 0 0"
  5285. "Surface"
  5286. {
  5287. "Normal" "0 0 1"
  5288. }
  5289. }
  5290.  
  5291. }
  5292. "EmbeddedVoxels"
  5293. {
  5294. "Voxel"
  5295. {
  5296. "Pos" "0 0 0"
  5297. }
  5298. }
  5299. "ConnectionPoints"
  5300. {
  5301. // left
  5302. "Point"
  5303. {
  5304. "Dir" "1 0 0"
  5305. "Pos" "-1 3 0"
  5306. "SignageOffset" "-2 2 0"
  5307. "Priority" "0"
  5308. }
  5309. "Point"
  5310. {
  5311. "Dir" "1 0 0"
  5312. "Pos" "-1 4 0"
  5313. "SignageOffset" "-2 5 0"
  5314. "Priority" "0"
  5315. }
  5316.  
  5317. // right
  5318. "Point"
  5319. {
  5320. "Dir" "-1 0 0"
  5321. "Pos" "8 3 0"
  5322. "SignageOffset" "9 2 0"
  5323. "Priority" "0"
  5324. }
  5325. "Point"
  5326. {
  5327. "Dir" "-1 0 0"
  5328. "Pos" "8 4 0"
  5329. "SignageOffset" "9 5 0"
  5330. "Priority" "0"
  5331. }
  5332.  
  5333. // up
  5334. "Point"
  5335. {
  5336. "Dir" "0 1 0"
  5337. "Pos" "3 -1 0"
  5338. "SignageOffset" "2 -2 0"
  5339. "Priority" "0"
  5340. }
  5341. "Point"
  5342. {
  5343. "Dir" "0 1 0"
  5344. "Pos" "4 -1 0"
  5345. "SignageOffset" "5 -2 0"
  5346. "Priority" "0"
  5347. }
  5348.  
  5349. // down
  5350. "Point"
  5351. {
  5352. "Dir" "0 -1 0"
  5353. "Pos" "3 8 0"
  5354. "SignageOffset" "2 9 0"
  5355. "Priority" "0"
  5356. }
  5357. "Point"
  5358. {
  5359. "Dir" "0 -1 0"
  5360. "Pos" "4 8 0"
  5361. "SignageOffset" "5 9 0"
  5362. "Priority" "0"
  5363. }
  5364. }
  5365. }
  5366. }
  5367. "Item"
  5368. {
  5369. "Type" "ITEM_PANEL_ANGLED"
  5370. "ItemClass" "ItemAngledPanel"
  5371. "Editor"
  5372. {
  5373. "SubType"
  5374. {
  5375. "Name" "PORTAL2_PuzzleEditor_Item_angled_panel"
  5376. "Model"
  5377. {
  5378. "ModelName" "arm4_white_90deg.3ds"
  5379. "TextureName" "arm_4panel.png"
  5380. }
  5381. "Model"
  5382. {
  5383. "ModelName" "arm4_white_60deg.3ds"
  5384. "TextureName" "arm_4panel.png"
  5385. }
  5386. "Model"
  5387. {
  5388. "ModelName" "arm4_white_45deg.3ds"
  5389. "TextureName" "arm_4panel.png"
  5390. }
  5391. "Model"
  5392. {
  5393. "ModelName" "arm4_white_30deg.3ds"
  5394. "TextureName" "arm_4panel.png"
  5395. }
  5396. "Model"
  5397. {
  5398. "ModelName" "arm4_blk_90deg.3ds"
  5399. "TextureName" "arm_4panel.png"
  5400. }
  5401. "Model"
  5402. {
  5403. "ModelName" "arm4_blk_60deg.3ds"
  5404. "TextureName" "arm_4panel.png"
  5405. }
  5406. "Model"
  5407. {
  5408. "ModelName" "arm4_blk_45deg.3ds"
  5409. "TextureName" "arm_4panel.png"
  5410. }
  5411. "Model"
  5412. {
  5413. "ModelName" "arm4_blk_30deg.3ds"
  5414. "TextureName" "arm_4panel.png"
  5415. }
  5416. "Model"
  5417. {
  5418. "ModelName" "arm4_ghost_90deg.3ds"
  5419. "TextureName" "laser_models.png"
  5420. }
  5421. "Model"
  5422. {
  5423. "ModelName" "arm4_ghost_60deg.3ds"
  5424. "TextureName" "laser_models.png"
  5425. }
  5426. "Model"
  5427. {
  5428. "ModelName" "arm4_ghost_45deg.3ds"
  5429. "TextureName" "laser_models.png"
  5430. }
  5431. "Model"
  5432. {
  5433. "ModelName" "arm4_ghost_30deg.3ds"
  5434. "TextureName" "laser_models.png"
  5435. }
  5436. "Palette"
  5437. {
  5438. "Tooltip" "PORTAL2_PuzzleEditor_Palette_angled_panel"
  5439. "Image" "palette/panel_flap.png"
  5440. "Position" "1 4 0"
  5441. }
  5442. "Sounds"
  5443. {
  5444. "SOUND_CREATED" "P2Editor.PlaceOther"
  5445. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  5446. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  5447. "SOUND_DELETED" "P2Editor.RemoveOther"
  5448. }
  5449. }
  5450. "MovementHandle" "HANDLE_4_DIRECTIONS"
  5451. "DesiredFacing" "DESIRES_DOWN"
  5452. }
  5453. "Properties"
  5454. {
  5455. "ConnectionCount"
  5456. {
  5457. "DefaultValue" "0"
  5458. "Index" "1"
  5459. }
  5460. "StartDeployed"
  5461. {
  5462. "DefaultValue" "1"
  5463. "Index" "2"
  5464. }
  5465. "Portalable"
  5466. {
  5467. "DefaultValue" "1"
  5468. "Index" "0"
  5469. }
  5470. "AngledPanelType"
  5471. {
  5472. "DefaultValue" "2"
  5473. "Index" "0"
  5474. }
  5475. "AngledPanelAnimation"
  5476. {
  5477. "DefaultValue" "ramp_45_deg_open"
  5478. "Index" "3"
  5479. }
  5480. }
  5481. "Exporting"
  5482. {
  5483. "Instances"
  5484. {
  5485. "0"
  5486. {
  5487. "Name" "instances/p2editor_clean/panel_nobrush.vmf"
  5488. "EntityCount" "12"
  5489. "BrushCount" "5"
  5490. "BrushSideCount" "39"
  5491. }
  5492. }
  5493.  
  5494. "TargetName" "ap"
  5495. "Inputs"
  5496. {
  5497. "CONNECTION_STANDARD"
  5498. {
  5499. "Activate" "instance:counter;Add"
  5500. "Deactivate" "instance:counter;Subtract"
  5501. }
  5502. }
  5503. "Offset" "64 64 64"
  5504. "OccupiedVoxels"
  5505. {
  5506. "Voxel"
  5507. {
  5508. "CollideType" "COLLIDE_SOLID"
  5509. "CollideAgainst" "COLLIDE_SOLID COLLIDE_PHYSICS"
  5510.  
  5511. "Pos" "0 0 0"
  5512. }
  5513.  
  5514. "Voxel"
  5515. {
  5516. "CollideType" "COLLIDE_NOTHING"
  5517. "CollideAgainst" "COLLIDE_ANTLINES"
  5518.  
  5519. "Pos" "0 0 0"
  5520. "Surface"
  5521. {
  5522. "Normal" "0 0 1"
  5523. }
  5524. }
  5525.  
  5526. }
  5527. "EmbeddedVoxels"
  5528. {
  5529. "Voxel"
  5530. {
  5531. "Pos" "0 0 0"
  5532. }
  5533. }
  5534. "ConnectionPoints"
  5535. {
  5536. // left
  5537. "Point"
  5538. {
  5539. "Dir" "1 0 0"
  5540. "Pos" "-1 3 0"
  5541. "SignageOffset" "-2 2 0"
  5542. "Priority" "0"
  5543. }
  5544. "Point"
  5545. {
  5546. "Dir" "1 0 0"
  5547. "Pos" "-1 4 0"
  5548. "SignageOffset" "-2 5 0"
  5549. "Priority" "0"
  5550. }
  5551.  
  5552. // right
  5553. "Point"
  5554. {
  5555. "Dir" "-1 0 0"
  5556. "Pos" "8 3 0"
  5557. "SignageOffset" "9 2 0"
  5558. "Priority" "0"
  5559. }
  5560. "Point"
  5561. {
  5562. "Dir" "-1 0 0"
  5563. "Pos" "8 4 0"
  5564. "SignageOffset" "9 5 0"
  5565. "Priority" "0"
  5566. }
  5567.  
  5568. // up
  5569. "Point"
  5570. {
  5571. "Dir" "0 1 0"
  5572. "Pos" "3 -1 0"
  5573. "SignageOffset" "2 -2 0"
  5574. "Priority" "0"
  5575. }
  5576. "Point"
  5577. {
  5578. "Dir" "0 1 0"
  5579. "Pos" "4 -1 0"
  5580. "SignageOffset" "5 -2 0"
  5581. "Priority" "0"
  5582. }
  5583.  
  5584. // down
  5585. "Point"
  5586. {
  5587. "Dir" "0 -1 0"
  5588. "Pos" "3 8 0"
  5589. "SignageOffset" "2 9 0"
  5590. "Priority" "0"
  5591. }
  5592. "Point"
  5593. {
  5594. "Dir" "0 -1 0"
  5595. "Pos" "4 8 0"
  5596. "SignageOffset" "5 9 0"
  5597. "Priority" "0"
  5598. }
  5599. }
  5600. }
  5601. }
  5602. "Item"
  5603. {
  5604. "Type" "ITEM_PANEL_FLIP"
  5605. "ItemClass" "ItemPanelFlip"
  5606. "Editor"
  5607. {
  5608. "SubType"
  5609. {
  5610. "Name" "PORTAL2_PuzzleEditor_Item_flip_panel"
  5611. "Model"
  5612. {
  5613. "ModelName" "panel_flip.3ds"
  5614. "TextureName" "laser_models.png"
  5615. }
  5616. "Palette"
  5617. {
  5618. "Tooltip" "PORTAL2_PuzzleEditor_Palette_flip_panel"
  5619. "Image" "palette/panel_flip.png"
  5620. "Position" "2 4 0"
  5621. }
  5622. "Sounds"
  5623. {
  5624. "SOUND_CREATED" "P2Editor.PlaceOther"
  5625. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  5626. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  5627. "SOUND_DELETED" "P2Editor.RemoveOther"
  5628. }
  5629. }
  5630. "MovementHandle" "HANDLE_NONE"
  5631. "DesiredFacing" "DESIRES_HORIZONTAL"
  5632. }
  5633. "Properties"
  5634. {
  5635. "ConnectionCount"
  5636. {
  5637. "DefaultValue" "0"
  5638. "Index" "1"
  5639. }
  5640. }
  5641. "Exporting"
  5642. {
  5643. "Instances"
  5644. {
  5645. "0"
  5646. {
  5647. "Name" "instances/p2editor_clean/panel_flip.vmf"
  5648. "EntityCount" "10"
  5649. "BrushCount" "7"
  5650. "BrushSideCount" "54"
  5651. }
  5652. }
  5653.  
  5654. "TargetName" "fp"
  5655. "Inputs"
  5656. {
  5657. "CONNECTION_STANDARD"
  5658. {
  5659. "Activate" "instance:counter;Add"
  5660. "Deactivate" "instance:counter;Subtract"
  5661. }
  5662. }
  5663. "Offset" "64 64 64"
  5664. "OccupiedVoxels"
  5665. {
  5666. "Voxel"
  5667. {
  5668. "Pos" "0 0 0"
  5669.  
  5670. "Surface"
  5671. {
  5672. "Pos" "0 0 0"
  5673. }
  5674. "Surface"
  5675. {
  5676. "Normal" "0 0 1"
  5677. }
  5678. "Surface"
  5679. {
  5680. "Normal" "0 0 -1"
  5681. }
  5682. "Surface"
  5683. {
  5684. "Normal" "0 1 0"
  5685. }
  5686. "Surface"
  5687. {
  5688. "Normal" "0 -1 0"
  5689. }
  5690. "Surface"
  5691. {
  5692. "Normal" "1 0 0"
  5693. }
  5694. "Surface"
  5695. {
  5696. "Normal" "-1 0 0"
  5697. }
  5698. }
  5699. }
  5700. "EmbeddedVoxels"
  5701. {
  5702. "Voxel"
  5703. {
  5704. "Pos" "0 0 0"
  5705. }
  5706. }
  5707. "ConnectionPoints"
  5708. {
  5709. // left
  5710. "Point"
  5711. {
  5712. "Dir" "1 0 0"
  5713. "Pos" "-1 3 0"
  5714. "SignageOffset" "-2 2 0"
  5715. "Priority" "0"
  5716. }
  5717. "Point"
  5718. {
  5719. "Dir" "1 0 0"
  5720. "Pos" "-1 4 0"
  5721. "SignageOffset" "-2 5 0"
  5722. "Priority" "0"
  5723. }
  5724.  
  5725. // right
  5726. "Point"
  5727. {
  5728. "Dir" "-1 0 0"
  5729. "Pos" "8 3 0"
  5730. "SignageOffset" "9 2 0"
  5731. "Priority" "0"
  5732. }
  5733. "Point"
  5734. {
  5735. "Dir" "-1 0 0"
  5736. "Pos" "8 4 0"
  5737. "SignageOffset" "9 5 0"
  5738. "Priority" "0"
  5739. }
  5740.  
  5741. // up
  5742. "Point"
  5743. {
  5744. "Dir" "0 1 0"
  5745. "Pos" "3 -1 0"
  5746. "SignageOffset" "2 -2 0"
  5747. "Priority" "0"
  5748. }
  5749. "Point"
  5750. {
  5751. "Dir" "0 1 0"
  5752. "Pos" "4 -1 0"
  5753. "SignageOffset" "5 -2 0"
  5754. "Priority" "0"
  5755. }
  5756.  
  5757. // down
  5758. "Point"
  5759. {
  5760. "Dir" "0 -1 0"
  5761. "Pos" "3 8 0"
  5762. "SignageOffset" "2 9 0"
  5763. "Priority" "0"
  5764. }
  5765. "Point"
  5766. {
  5767. "Dir" "0 -1 0"
  5768. "Pos" "4 8 0"
  5769. "SignageOffset" "5 9 0"
  5770. "Priority" "0"
  5771. }
  5772. }
  5773. }
  5774. }
  5775. "Item"
  5776. {
  5777. "Type" "ITEM_PANEL_STAIRS"
  5778. "ItemClass" "ItemStairs"
  5779. "Editor"
  5780. {
  5781. "SubType"
  5782. {
  5783. "Name" "PORTAL2_PuzzleEditor_Item_stairs"
  5784. "Model"
  5785. {
  5786. "ModelName" "stairs.3ds"
  5787. "TextureName" "arm_4panel.png"
  5788. }
  5789. "Model"
  5790. {
  5791. "ModelName" "arm4_ghost_stairs_up.3ds"
  5792. "TextureName" "arm_4panel.png"
  5793. }
  5794. "Palette"
  5795. {
  5796. "Tooltip" "PORTAL2_PuzzleEditor_Palette_stairs"
  5797. "Image" "palette/stairs.png"
  5798. "Position" "3 1 0"
  5799. }
  5800. "Sounds"
  5801. {
  5802. "SOUND_CREATED" "P2Editor.PlaceOther"
  5803. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  5804. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  5805. "SOUND_DELETED" "P2Editor.RemoveOther"
  5806. }
  5807. }
  5808. "MovementHandle" "HANDLE_4_DIRECTIONS"
  5809. }
  5810. "Properties"
  5811. {
  5812. "ConnectionCount"
  5813. {
  5814. "DefaultValue" "0"
  5815. "Index" "1"
  5816. }
  5817. "StartDeployed"
  5818. {
  5819. "DefaultValue" "1"
  5820. "Index" "2"
  5821. }
  5822. }
  5823. "Exporting"
  5824. {
  5825. "Instances"
  5826. {
  5827. "0"
  5828. {
  5829. "Name" "instances/p2editor_clean/stairs.vmf"
  5830. "EntityCount" "13"
  5831. "BrushCount" "7"
  5832. "BrushSideCount" "56"
  5833. }
  5834. }
  5835.  
  5836. "TargetName" "st"
  5837. "Inputs"
  5838. {
  5839. "CONNECTION_STANDARD"
  5840. {
  5841. "Activate" "instance:counter;Add"
  5842. "Deactivate" "instance:counter;Subtract"
  5843. }
  5844. }
  5845. "Offset" "64 64 64"
  5846.  
  5847. "OccupiedVoxels"
  5848. {
  5849. "Voxel"
  5850. {
  5851. "CollideType" "COLLIDE_SOLID"
  5852. "CollideAgainst" "COLLIDE_SOLID COLLIDE_PHYSICS"
  5853. "Pos" "0 0 0"
  5854.  
  5855. // First step
  5856. "Surface"
  5857. {
  5858. "Pos" "0 0 0"
  5859. }
  5860. "Surface"
  5861. {
  5862. "Pos" "0 1 0"
  5863. }
  5864. "Surface"
  5865. {
  5866. "Pos" "0 2 0"
  5867. }
  5868. "Surface"
  5869. {
  5870. "Pos" "0 3 0"
  5871. }
  5872.  
  5873. "Surface"
  5874. {
  5875. "Pos" "1 0 0"
  5876. }
  5877. "Surface"
  5878. {
  5879. "Pos" "1 1 0"
  5880. }
  5881. "Surface"
  5882. {
  5883. "Pos" "1 2 0"
  5884. }
  5885. "Surface"
  5886. {
  5887. "Pos" "1 3 0"
  5888. }
  5889.  
  5890. //Second Step bottom layer
  5891. "Surface"
  5892. {
  5893. "Pos" "2 0 0"
  5894. }
  5895. "Surface"
  5896. {
  5897. "Pos" "2 1 0"
  5898. }
  5899. "Surface"
  5900. {
  5901. "Pos" "2 2 0"
  5902. }
  5903. "Surface"
  5904. {
  5905. "Pos" "2 3 0"
  5906. }
  5907.  
  5908. "Surface"
  5909. {
  5910. "Pos" "3 0 0"
  5911. }
  5912. "Surface"
  5913. {
  5914. "Pos" "3 1 0"
  5915. }
  5916. "Surface"
  5917. {
  5918. "Pos" "3 2 0"
  5919. }
  5920. "Surface"
  5921. {
  5922. "Pos" "3 3 0"
  5923. }
  5924.  
  5925. //Second Step second layer
  5926. "Surface"
  5927. {
  5928. "Pos" "2 0 1"
  5929. }
  5930. "Surface"
  5931. {
  5932. "Pos" "2 1 1"
  5933. }
  5934. "Surface"
  5935. {
  5936. "Pos" "2 2 1"
  5937. }
  5938. "Surface"
  5939. {
  5940. "Pos" "2 3 1"
  5941. }
  5942.  
  5943. "Surface"
  5944. {
  5945. "Pos" "3 0 1"
  5946. }
  5947. "Surface"
  5948. {
  5949. "Pos" "3 1 1"
  5950. }
  5951. "Surface"
  5952. {
  5953. "Pos" "3 2 1"
  5954. }
  5955. "Surface"
  5956. {
  5957. "Pos" "3 3 1"
  5958. }
  5959. }
  5960. "Voxel"
  5961. {
  5962. "CollideType" "COLLIDE_SOLID"
  5963. "CollideAgainst" "COLLIDE_SOLID COLLIDE_PHYSICS"
  5964. "Pos" "1 0 0"
  5965. }
  5966.  
  5967. "Voxel"
  5968. {
  5969. "CollideType" "COLLIDE_NOTHING"
  5970. "CollideAgainst" "COLLIDE_ANTLINES"
  5971. "Pos" "0 0 0"
  5972.  
  5973. "Surface"
  5974. {
  5975. "Normal" "0 0 1"
  5976. }
  5977. }
  5978. "Voxel"
  5979. {
  5980. "CollideType" "COLLIDE_NOTHING"
  5981. "CollideAgainst" "COLLIDE_ANTLINES"
  5982. "Pos" "1 0 0"
  5983.  
  5984. "Surface"
  5985. {
  5986. "Normal" "0 0 1"
  5987. }
  5988. }
  5989. }
  5990. "EmbeddedVoxels"
  5991. {
  5992. "Voxel"
  5993. {
  5994. "Pos" "0 0 0"
  5995. }
  5996. "Voxel"
  5997. {
  5998. "Pos" "1 0 0"
  5999. }
  6000. }
  6001. "ConnectionPoints"
  6002. {
  6003. // left
  6004. "Point"
  6005. {
  6006. "Dir" "1 0 0"
  6007. "Pos" "-1 0 0"
  6008. "SignageOffset" "-2 1 0"
  6009. "Priority" "0"
  6010. "GroupID" "0"
  6011. }
  6012. "Point"
  6013. {
  6014. "Dir" "1 0 0"
  6015. "Pos" "-1 2 0"
  6016. "SignageOffset" "-2 3 0"
  6017. "Priority" "0"
  6018. "GroupID" "0"
  6019. }
  6020. "Point"
  6021. {
  6022. "Dir" "1 0 0"
  6023. "Pos" "-1 4 0"
  6024. "SignageOffset" "-2 5 0"
  6025. "Priority" "0"
  6026. "GroupID" "0"
  6027. }
  6028. "Point"
  6029. {
  6030. "Dir" "1 0 0"
  6031. "Pos" "-1 6 0"
  6032. "SignageOffset" "-2 7 0"
  6033. "Priority" "0"
  6034. "GroupID" "0"
  6035. }
  6036.  
  6037. // right
  6038. "Point"
  6039. {
  6040. "Dir" "-1 0 0"
  6041. "Pos" "16 0 0"
  6042. "SignageOffset" "17 1 0"
  6043. "Priority" "2"
  6044. "GroupID" "1"
  6045. }
  6046. "Point"
  6047. {
  6048. "Dir" "-1 0 0"
  6049. "Pos" "16 2 0"
  6050. "SignageOffset" "17 3 0"
  6051. "Priority" "2"
  6052. "GroupID" "1"
  6053. }
  6054. "Point"
  6055. {
  6056. "Dir" "-1 0 0"
  6057. "Pos" "16 4 0"
  6058. "SignageOffset" "17 5 0"
  6059. "Priority" "2"
  6060. "GroupID" "1"
  6061. }
  6062. "Point"
  6063. {
  6064. "Dir" "-1 0 0"
  6065. "Pos" "16 6 0"
  6066. "SignageOffset" "17 7 0"
  6067. "Priority" "2"
  6068. "GroupID" "1"
  6069. }
  6070.  
  6071. // up
  6072. "Point"
  6073. {
  6074. "Dir" "0 1 0"
  6075. "Pos" "0 -1 0"
  6076. "SignageOffset" "1 -2 0"
  6077. "Priority" "1"
  6078. "GroupID" "2"
  6079. }
  6080. "Point"
  6081. {
  6082. "Dir" "0 1 0"
  6083. "Pos" "2 -1 0"
  6084. "SignageOffset" "3 -2 0"
  6085. "Priority" "2"
  6086. "GroupID" "2"
  6087. }
  6088. "Point"
  6089. {
  6090. "Dir" "0 1 0"
  6091. "Pos" "4 -1 0"
  6092. "SignageOffset" "5 -2 0"
  6093. "Priority" "3"
  6094. "GroupID" "2"
  6095. }
  6096. "Point"
  6097. {
  6098. "Dir" "0 1 0"
  6099. "Pos" "6 -1 0"
  6100. "SignageOffset" "7 -2 0"
  6101. "Priority" "4"
  6102. "GroupID" "2"
  6103. }
  6104. "Point"
  6105. {
  6106. "Dir" "0 1 0"
  6107. "Pos" "8 -1 0"
  6108. "SignageOffset" "9 -2 0"
  6109. "Priority" "4"
  6110. "GroupID" "2"
  6111. }
  6112. "Point"
  6113. {
  6114. "Dir" "0 1 0"
  6115. "Pos" "10 -1 0"
  6116. "SignageOffset" "11 -2 0"
  6117. "Priority" "4"
  6118. "GroupID" "2"
  6119. }
  6120. "Point"
  6121. {
  6122. "Dir" "0 1 0"
  6123. "Pos" "12 -1 0"
  6124. "SignageOffset" "13 -2 0"
  6125. "Priority" "4"
  6126. "GroupID" "2"
  6127. }
  6128. "Point"
  6129. {
  6130. "Dir" "0 1 0"
  6131. "Pos" "14 -1 0"
  6132. "SignageOffset" "15 -2 0"
  6133. "Priority" "4"
  6134. "GroupID" "2"
  6135. }
  6136.  
  6137. // down
  6138. "Point"
  6139. {
  6140. "Dir" "0 -1 0"
  6141. "Pos" "0 8 0"
  6142. "SignageOffset" "1 9 0"
  6143. "Priority" "1"
  6144. "GroupID" "3"
  6145. }
  6146. "Point"
  6147. {
  6148. "Dir" "0 -1 0"
  6149. "Pos" "2 8 0"
  6150. "SignageOffset" "3 9 0"
  6151. "Priority" "2"
  6152. "GroupID" "3"
  6153. }
  6154. "Point"
  6155. {
  6156. "Dir" "0 -1 0"
  6157. "Pos" "4 8 0"
  6158. "SignageOffset" "5 9 0"
  6159. "Priority" "3"
  6160. "GroupID" "3"
  6161. }
  6162. "Point"
  6163. {
  6164. "Dir" "0 -1 0"
  6165. "Pos" "6 8 0"
  6166. "SignageOffset" "7 9 0"
  6167. "Priority" "4"
  6168. "GroupID" "3"
  6169. }
  6170. "Point"
  6171. {
  6172. "Dir" "0 -1 0"
  6173. "Pos" "8 8 0"
  6174. "SignageOffset" "9 9 0"
  6175. "Priority" "4"
  6176. "GroupID" "3"
  6177. }
  6178. "Point"
  6179. {
  6180. "Dir" "0 -1 0"
  6181. "Pos" "10 8 0"
  6182. "SignageOffset" "11 9 0"
  6183. "Priority" "4"
  6184. "GroupID" "3"
  6185. }
  6186. "Point"
  6187. {
  6188. "Dir" "0 -1 0"
  6189. "Pos" "12 8 0"
  6190. "SignageOffset" "13 9 0"
  6191. "Priority" "4"
  6192. "GroupID" "3"
  6193. }
  6194. "Point"
  6195. {
  6196. "Dir" "0 -1 0"
  6197. "Pos" "14 8 0"
  6198. "SignageOffset" "15 9 0"
  6199. "Priority" "4"
  6200. "GroupID" "3"
  6201. }
  6202. }
  6203. }
  6204. }
  6205. "Item"
  6206. {
  6207. "Type" "ITEM_TURRET"
  6208. "ItemClass" "ItemTurret"
  6209. "Editor"
  6210. {
  6211. "SubType"
  6212. {
  6213. "Name" "PORTAL2_PuzzleEditor_Item_turret"
  6214. "Model"
  6215. {
  6216. "ModelName" "sentry.3ds"
  6217. "TextureName" "sentryturret.png"
  6218. }
  6219. "Palette"
  6220. {
  6221. "Tooltip" "PORTAL2_PuzzleEditor_Palette_turret"
  6222. "Image" "palette/turret.png"
  6223. "Position" "1 5 0"
  6224. }
  6225. "Sounds"
  6226. {
  6227. "SOUND_CREATED" "P2Editor.PlaceTurret"
  6228. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandTurret"
  6229. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseTurret"
  6230. "SOUND_DELETED" "P2Editor.RemoveTurret"
  6231. }
  6232. }
  6233. "MovementHandle" "HANDLE_36_DIRECTIONS"
  6234. "InvalidSurface" "CEILING WALL"
  6235. "CanAnchorOnBarriers" "1"
  6236. }
  6237. "Exporting"
  6238. {
  6239. "Instances"
  6240. {
  6241. "0"
  6242. {
  6243. "Name" "instances/p2editor_clean/turret.vmf"
  6244. "EntityCount" "3"
  6245. }
  6246. }
  6247.  
  6248. "TargetName" "tu"
  6249. "Offset" "64 64 64"
  6250. "OccupiedVoxels"
  6251. {
  6252. "Voxel"
  6253. {
  6254. "Pos" "0 0 0"
  6255. "CollideType" "COLLIDE_PHYSICS"
  6256. "CollideAgainst" "COLLIDE_PHYSICS"
  6257.  
  6258. "Surface"
  6259. {
  6260. "Pos" "1 1 0"
  6261. }
  6262. "Surface"
  6263. {
  6264. "Pos" "1 2 0"
  6265. }
  6266. "Surface"
  6267. {
  6268. "Pos" "2 1 0"
  6269. }
  6270. "Surface"
  6271. {
  6272. "Pos" "2 2 0"
  6273. }
  6274.  
  6275. "Surface"
  6276. {
  6277. "Pos" "1 1 1"
  6278. }
  6279. "Surface"
  6280. {
  6281. "Pos" "1 2 1"
  6282. }
  6283. "Surface"
  6284. {
  6285. "Pos" "2 1 1"
  6286. }
  6287. "Surface"
  6288. {
  6289. "Pos" "2 2 1"
  6290. }
  6291. }
  6292. }
  6293. }
  6294. }
  6295. "Item"
  6296. {
  6297. "Type" "ITEM_GOO"
  6298. "ItemClass" "ItemGoo"
  6299. "Editor"
  6300. {
  6301. "SubType"
  6302. {
  6303. "Name" "PORTAL2_PuzzleEditor_Item_goo"
  6304. "Model"
  6305. {
  6306. "ModelName" "goo_man.3ds"
  6307. "TextureName" "goo_man.png"
  6308. }
  6309. "Model"
  6310. {
  6311. "ModelName" "goo_man_water.3ds"
  6312. "TextureName" "goo_man_water.png"
  6313. }
  6314. "Palette"
  6315. {
  6316. "Tooltip" "PORTAL2_PuzzleEditor_Palette_goo"
  6317. "Image" "palette/goo.png"
  6318. "Position" "0 5 0"
  6319. }
  6320. "Sounds"
  6321. {
  6322. "SOUND_CREATED" "P2Editor.PlaceOther"
  6323. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  6324. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  6325. "SOUND_DELETED" "P2Editor.RemoveOther"
  6326. }
  6327. }
  6328. "MovementHandle" "HANDLE_NONE"
  6329. "DesiredFacing" "DESIRES_UP"
  6330. }
  6331. "Exporting"
  6332. {
  6333. "TargetName" "goo"
  6334. "Offset" "64 64 64"
  6335. "OccupiedVoxels"
  6336. {
  6337. "Voxel"
  6338. {
  6339. "Pos" "0 0 0"
  6340. "CollideType" "COLLIDE_NOTHING"
  6341. "CollideAgainst" "COLLIDE_NOTHING"
  6342.  
  6343. "Surface"
  6344. {
  6345. "Normal" "0 0 1"
  6346. }
  6347. }
  6348. }
  6349. }
  6350. }
  6351. "Item"
  6352. {
  6353. "ItemClass" "ItemButtonFloor"
  6354. "Type" "ITEM_LIGHT_PANEL"
  6355. //"ItemClass" "itemlightstrip"
  6356. "Editor"
  6357. {
  6358. "SubTypeProperty" "ButtonType"
  6359. "SubType"
  6360. {
  6361. "Name" "PORTAL2_PuzzleEditor_Item_light_strip"
  6362. "Model"
  6363. {
  6364. "ModelName" "light_strip.3ds"
  6365. "TextureName" "fizzler.png"
  6366. }
  6367. "Palette"
  6368. {
  6369. "Tooltip" "PORTAL2_PuzzleEditor_Palette_light_strip"
  6370. "Image" "palette/light_panel.png"
  6371. "Position" "3 6 0"
  6372. }
  6373. "Sounds"
  6374. {
  6375. "SOUND_CREATED" "P2Editor.PlaceOther"
  6376. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  6377. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  6378. "SOUND_DELETED" "P2Editor.RemoveOther"
  6379. }
  6380. }
  6381. "SubType"
  6382. {
  6383. "Name" "PORTAL2_PuzzleEditor_Item_light_strip"
  6384. "Model"
  6385. {
  6386. "ModelName" "light_strip02.3ds"
  6387. "TextureName" "fizzler.png"
  6388. }
  6389. "Sounds"
  6390. {
  6391. "SOUND_CREATED" "P2Editor.PlaceOther"
  6392. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  6393. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  6394. "SOUND_DELETED" "P2Editor.RemoveOther"
  6395. }
  6396. }
  6397. "MovementHandle" "HANDLE_8_POSITIONS"
  6398. }
  6399. "Properties"
  6400. {
  6401. "ButtonType"
  6402. {
  6403. "DefaultValue" "0"
  6404. "Index" "0"
  6405. }
  6406. }
  6407. "Exporting"
  6408. {
  6409. "Instances"
  6410. {
  6411. "0"
  6412. {
  6413. "Name" "instances/p2editor_clean/light_strip.vmf"
  6414. "EntityCount" "4"
  6415. "BrushCount" "2"
  6416. "BrushSideCount" "12"
  6417. }
  6418. "1"
  6419. {
  6420. "Name" "instances/p2editor_clean/light_strip.vmf"
  6421. "EntityCount" "4"
  6422. "BrushCount" "2"
  6423. "BrushSideCount" "12"
  6424. }
  6425. "2"
  6426. {
  6427. "Name" "instances/p2editor_clean/light_strip_warm.vmf"
  6428. "EntityCount" "2"
  6429. "BrushCount" "5"
  6430. "BrushSideCount" "30"
  6431. }
  6432. "3"
  6433. {
  6434. "Name" "instances/p2editor_clean/light_strip_warm.vmf"
  6435. "EntityCount" "2"
  6436. "BrushCount" "5"
  6437. "BrushSideCount" "30"
  6438. }
  6439. }
  6440.  
  6441. "TargetName" "ls"
  6442. "Offset" "64 64 64"
  6443. }
  6444. }
  6445. "Item"
  6446. {
  6447. "Type" "ITEM_PAINT_SPLAT"
  6448. "ItemClass" "ItemPaintSplat"
  6449. "Editor"
  6450. {
  6451. "SubTypeProperty" "PaintType"
  6452. "SubType"
  6453. {
  6454. "Name" "PORTAL2_PuzzleEditor_Item_paint_bounce"
  6455. "Model"
  6456. {
  6457. "ModelName" "paint_splatter_blue.3ds"
  6458. "TextureName" "paint_dropper_blue.png"
  6459. }
  6460. "Sounds"
  6461. {
  6462. "SOUND_CREATED" "P2Editor.Gel_Placement"
  6463. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandPaint"
  6464. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapsePaint"
  6465. "SOUND_DELETED" "P2Editor.RemovePaint"
  6466. }
  6467. }
  6468. "SubType"
  6469. {
  6470. "Name" "PORTAL2_PuzzleEditor_Item_paint_speed"
  6471. "Model"
  6472. {
  6473. "ModelName" "paint_splatter_orange.3ds"
  6474. "TextureName" "paint_dropper_orange.png"
  6475. }
  6476. "Sounds"
  6477. {
  6478. "SOUND_CREATED" "P2Editor.Gel_Placement"
  6479. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandPaint"
  6480. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapsePaint"
  6481. "SOUND_DELETED" "P2Editor.RemovePaint"
  6482. }
  6483. }
  6484. "SubType"
  6485. {
  6486. "Name" "PORTAL2_PuzzleEditor_Item_paint_portal"
  6487. "Model"
  6488. {
  6489. "ModelName" "paint_splatter_white.3ds"
  6490. "TextureName" "paint_dropper_white.png"
  6491. }
  6492. "Sounds"
  6493. {
  6494. "SOUND_CREATED" "P2Editor.Gel_Placement"
  6495. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandPaint"
  6496. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapsePaint"
  6497. "SOUND_DELETED" "P2Editor.RemovePaint"
  6498. }
  6499. }
  6500. "SubType"
  6501. {
  6502. "Name" "PORTAL2_PuzzleEditor_Item_paint_water"
  6503. "Model"
  6504. {
  6505. "ModelName" "paint_splatter_water.3ds"
  6506. "TextureName" "paint_dropper_water.png"
  6507. }
  6508. "Palette"
  6509. {
  6510. "Tooltip" "Gel Paints"
  6511. "Image" "palette/paints.png"
  6512. "Position" "3 0 0"
  6513. }
  6514. "Sounds"
  6515. {
  6516. "SOUND_CREATED" "P2Editor.Gel_Placement"
  6517. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandPaint"
  6518. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapsePaint"
  6519. "SOUND_DELETED" "P2Editor.RemovePaint"
  6520. }
  6521. }
  6522. "MovementHandle" "HANDLE_NONE"
  6523. "CanAnchorOnGoo" "1"
  6524. }
  6525. "Properties"
  6526. {
  6527. "StartEnabled"
  6528. {
  6529. "DefaultValue" "1"
  6530. "Index" "0"
  6531. }
  6532. "PaintType"
  6533. {
  6534. "DefaultValue" "0"
  6535. "Index" "0"
  6536. }
  6537. "PaintExportType"
  6538. {
  6539. "DefaultValue" "0"
  6540. "Index" "1"
  6541. }
  6542. "PaintFlowType"
  6543. {
  6544. "DefaultValue" "1"
  6545. "Index" "0"
  6546. }
  6547. "DropperEnabled"
  6548. {
  6549. "DefaultValue" "1"
  6550. "Index" "0"
  6551. }
  6552. "AllowStreak"
  6553. {
  6554. "DefaultValue" "1"
  6555. "Index" "0"
  6556. }
  6557. }
  6558. "Exporting"
  6559. {
  6560. "Instances"
  6561. {
  6562. "0"
  6563. {
  6564. "Name" "instances/p2editor_clean/paint_splat.vmf"
  6565. "EntityCount" "2"
  6566. }
  6567. }
  6568.  
  6569. "TargetName" "ps"
  6570. "OccupiedVoxels"
  6571. {
  6572. "Voxel"
  6573. {
  6574. "Pos" "0 0 0"
  6575. "Surface"
  6576. {
  6577. "Pos" "1 1 0"
  6578. "Normal" "0 0 1"
  6579. }
  6580. "Surface"
  6581. {
  6582. "Pos" "2 1 0"
  6583. "Normal" "0 0 1"
  6584. }
  6585. "Surface"
  6586. {
  6587. "Pos" "1 2 0"
  6588. "Normal" "0 0 1"
  6589. }
  6590. "Surface"
  6591. {
  6592. "Pos" "2 2 0"
  6593. "Normal" "0 0 1"
  6594. }
  6595. }
  6596. }
  6597. "Offset" "64 64 64"
  6598. }
  6599. }
  6600. "Item"
  6601. {
  6602. "Type" "ITEM_EXIT_DOOR"
  6603. "ItemClass" "ItemExitDoor"
  6604. "Editor"
  6605. {
  6606. "SubType"
  6607. {
  6608. "Name" "PORTAL2_PuzzleEditor_Item_exit_door"
  6609. "Model"
  6610. {
  6611. "ModelName" "door.3ds"
  6612. "TextureName" "portal_door.png"
  6613. }
  6614. "Model"
  6615. {
  6616. "ModelName" "door_open.3ds"
  6617. "TextureName" "portal_door.png"
  6618. }
  6619. }
  6620. "MovementHandle" "HANDLE_NONE"
  6621. "InvalidSurface" "CEILING FLOOR"
  6622. "Deletable" "0"
  6623. "Copyable" "0"
  6624. }
  6625. "Properties"
  6626. {
  6627. "CoopDoor"
  6628. {
  6629. "DefaultValue" "0"
  6630. "Index" "0"
  6631. }
  6632. "ConnectionCount"
  6633. {
  6634. "DefaultValue" "0"
  6635. "Index" "1"
  6636. }
  6637. "StartOpen"
  6638. {
  6639. "DefaultValue" "1"
  6640. "Index" "2"
  6641. }
  6642. }
  6643. "Exporting"
  6644. {
  6645. "Instances"
  6646. {
  6647. "0"
  6648. {
  6649. "Name" "instances/p2editor_clean/door_exit_1.vmf"
  6650. "EntityCount" "49"
  6651. "BrushCount" "45"
  6652. "BrushSideCount" "292"
  6653. }
  6654. "1"
  6655. {
  6656. "Name" "instances/p2editor_clean/door_exit_2.vmf"
  6657. "EntityCount" "38"
  6658. "BrushCount" "52"
  6659. "BrushSideCount" "334"
  6660. }
  6661. "2"
  6662. {
  6663. "Name" "instances/p2editor_clean/door_exit_3.vmf"
  6664. "EntityCount" "46"
  6665. "BrushCount" "63"
  6666. "BrushSideCount" "400"
  6667. }
  6668. "3"
  6669. {
  6670. "Name" "instances/p2editor_clean/door_exit_4.vmf"
  6671. "EntityCount" "41"
  6672. "BrushCount" "55"
  6673. "BrushSideCount" "352"
  6674. }
  6675. "4"
  6676. {
  6677. "Name" "instances/p2editor_clean/door_frame_white.vmf"
  6678. "EntityCount" "1"
  6679. "BrushCount" "27"
  6680. "BrushSideCount" "188"
  6681. }
  6682. "5"
  6683. {
  6684. "Name" "instances/p2editor_clean/door_frame_black.vmf"
  6685. "EntityCount" "1"
  6686. "BrushCount" "27"
  6687. "BrushSideCount" "188"
  6688. }
  6689. }
  6690.  
  6691. "TargetName" "doorexit"
  6692. "Inputs"
  6693. {
  6694. "CONNECTION_STANDARD"
  6695. {
  6696. "Activate" "instance:counter;Add"
  6697. "Deactivate" "instance:counter;Subtract"
  6698. }
  6699. }
  6700. "Offset" "64 64 0"
  6701. "OccupiedVoxels"
  6702. {
  6703. "Voxel"
  6704. {
  6705. "Pos" "0 0 0"
  6706. "Surface"
  6707. {
  6708. "Normal" "0 0 1"
  6709. }
  6710. }
  6711. }
  6712. "EmbeddedVoxels"
  6713. {
  6714. "Volume"
  6715. {
  6716. "Pos1" "-1 -1 0"
  6717. "Pos2" "1 1 -3"
  6718. }
  6719. }
  6720.  
  6721. "ConnectionPoints"
  6722. {
  6723. // top edge left to right
  6724. "Point"
  6725. {
  6726. "Dir" "-1 0 0"
  6727. "Pos" "8 6 0"
  6728. "SignageOffset" "9 7 0"
  6729. "Priority" "1"
  6730. "GroupID" "0"
  6731. }
  6732. "Point"
  6733. {
  6734. "Dir" "-1 0 0"
  6735. "Pos" "8 4 0"
  6736. "SignageOffset" "9 5 0"
  6737. "Priority" "1"
  6738. "GroupID" "0"
  6739. }
  6740. "Point"
  6741. {
  6742. "Dir" "-1 0 0"
  6743. "Pos" "8 2 0"
  6744. "SignageOffset" "9 3 0"
  6745. "Priority" "1"
  6746. "GroupID" "0"
  6747. }
  6748. "Point"
  6749. {
  6750. "Dir" "-1 0 0"
  6751. "Pos" "8 0 0"
  6752. "SignageOffset" "9 1 0"
  6753. "Priority" "1"
  6754. "GroupID" "0"
  6755. }
  6756.  
  6757. // left edge top to bottom
  6758. "Point"
  6759. {
  6760. "Dir" "0 1 0"
  6761. "Pos" "6 -1 0"
  6762. "SignageOffset" "7 -2 0"
  6763. "Priority" "0"
  6764. "GroupID" "1"
  6765. }
  6766. "Point"
  6767. {
  6768. "Dir" "0 1 0"
  6769. "Pos" "4 -1 0"
  6770. "SignageOffset" "5 -2 0"
  6771. "Priority" "1"
  6772. "GroupID" "1"
  6773. }
  6774. "Point"
  6775. {
  6776. "Dir" "0 1 0"
  6777. "Pos" "2 -1 0"
  6778. "SignageOffset" "3 -2 0"
  6779. "Priority" "2"
  6780. "GroupID" "1"
  6781. }
  6782. "Point"
  6783. {
  6784. "Dir" "0 1 0"
  6785. "Pos" "0 -1 0"
  6786. "SignageOffset" "1 -2 0"
  6787. "Priority" "3"
  6788. "GroupID" "1"
  6789. }
  6790.  
  6791. // right edge top to bottom
  6792. "Point"
  6793. {
  6794. "Dir" "0 -1 0"
  6795. "Pos" "6 8 0"
  6796. "SignageOffset" "7 9 0"
  6797. "Priority" "0"
  6798. "GroupID" "2"
  6799. }
  6800. "Point"
  6801. {
  6802. "Dir" "0 -1 0"
  6803. "Pos" "4 8 0"
  6804. "SignageOffset" "5 9 0"
  6805. "Priority" "1"
  6806. "GroupID" "2"
  6807. }
  6808. "Point"
  6809. {
  6810. "Dir" "0 -1 0"
  6811. "Pos" "2 8 0"
  6812. "SignageOffset" "3 9 0"
  6813. "Priority" "2"
  6814. "GroupID" "2"
  6815. }
  6816. "Point"
  6817. {
  6818. "Dir" "0 -1 0"
  6819. "Pos" "0 8 0"
  6820. "SignageOffset" "1 9 0"
  6821. "Priority" "3"
  6822. "GroupID" "2"
  6823. }
  6824.  
  6825. // bottom edge left to right
  6826. "Point"
  6827. {
  6828. "Dir" "1 0 0"
  6829. "Pos" "-1 6 0"
  6830. "SignageOffset" "-2 7 0"
  6831. "Priority" "2"
  6832. "GroupID" "3"
  6833. }
  6834. "Point"
  6835. {
  6836. "Dir" "1 0 0"
  6837. "Pos" "-1 4 0"
  6838. "SignageOffset" "-2 5 0"
  6839. "Priority" "2"
  6840. "GroupID" "3"
  6841. }
  6842. "Point"
  6843. {
  6844. "Dir" "1 0 0"
  6845. "Pos" "-1 2 0"
  6846. "SignageOffset" "-2 3 0"
  6847. "Priority" "2"
  6848. "GroupID" "3"
  6849. }
  6850. "Point"
  6851. {
  6852. "Dir" "1 0 0"
  6853. "Pos" "-1 0 0"
  6854. "SignageOffset" "-2 1 0"
  6855. "Priority" "2"
  6856. "GroupID" "3"
  6857. }
  6858. }
  6859. }
  6860. }
  6861. "Item"
  6862. {
  6863. "Type" "ITEM_COOP_EXIT_DOOR"
  6864. "ItemClass" "ItemCoopExitDoor"
  6865. "Editor"
  6866. {
  6867. "SubType"
  6868. {
  6869. "Name" "PORTAL2_PuzzleEditor_Item_coop_exit_door"
  6870. "Model"
  6871. {
  6872. "ModelName" "door.3ds"
  6873. "TextureName" "portal_door.png"
  6874. }
  6875. "Model"
  6876. {
  6877. "ModelName" "door_open.3ds"
  6878. "TextureName" "portal_door.png"
  6879. }
  6880. }
  6881. "MovementHandle" "HANDLE_NONE"
  6882. "InvalidSurface" "CEILING FLOOR"
  6883. "Deletable" "0"
  6884. "Copyable" "0"
  6885. }
  6886. "Properties"
  6887. {
  6888. "CoopDoor"
  6889. {
  6890. "DefaultValue" "0"
  6891. "Index" "0"
  6892. }
  6893. "ConnectionCount"
  6894. {
  6895. "DefaultValue" "0"
  6896. "Index" "1"
  6897. }
  6898. "StartLocked"
  6899. {
  6900. "DefaultValue" "0"
  6901. "Index" "2"
  6902. }
  6903. }
  6904. "Exporting"
  6905. {
  6906. "Instances"
  6907. {
  6908. "0"
  6909. {
  6910. "Name" "instances/p2editor_clean/door_exit_coop_1.vmf"
  6911. "EntityCount" "76"
  6912. "BrushCount" "61"
  6913. "BrushSideCount" "388"
  6914. }
  6915. "1"
  6916. {
  6917. "Name" "instances/p2editor_clean/door_exit_coop_2.vmf"
  6918. "EntityCount" "73"
  6919. "BrushCount" "58"
  6920. "BrushSideCount" "370"
  6921. }
  6922. "2"
  6923. {
  6924. "Name" "instances/p2editor_clean/door_exit_coop_3.vmf"
  6925. "EntityCount" "81"
  6926. "BrushCount" "69"
  6927. "BrushSideCount" "436"
  6928. }
  6929. "3"
  6930. {
  6931. "Name" "instances/p2editor_clean/door_exit_coop_4.vmf"
  6932. "EntityCount" "76"
  6933. "BrushCount" "61"
  6934. "BrushSideCount" "388"
  6935. }
  6936. "4"
  6937. {
  6938. "Name" "instances/p2editor_clean/door_frame_white_exit_coop.vmf"
  6939. "EntityCount" "1"
  6940. "BrushCount" "27"
  6941. "BrushSideCount" "188"
  6942. }
  6943. "5"
  6944. {
  6945. "Name" "instances/p2editor_clean/door_frame_black_exit_coop.vmf"
  6946. "EntityCount" "1"
  6947. "BrushCount" "27"
  6948. "BrushSideCount" "188"
  6949. }
  6950. }
  6951.  
  6952. "TargetName" "doorexit"
  6953. "Inputs"
  6954. {
  6955. "CONNECTION_STANDARD"
  6956. {
  6957. "Activate" "instance:counter;Add"
  6958. "Deactivate" "instance:counter;Subtract"
  6959. }
  6960. }
  6961. "Offset" "64 64 0"
  6962. "OccupiedVoxels"
  6963. {
  6964. "Voxel"
  6965. {
  6966. "Pos" "0 0 0"
  6967. "Surface"
  6968. {
  6969. "Normal" "0 0 1"
  6970. }
  6971. }
  6972. "Voxel"
  6973. {
  6974. "Pos" "1 0 0"
  6975. "Surface"
  6976. {
  6977. "Pos" "0 1 0"
  6978. "Normal" "0 0 1"
  6979. }
  6980. "Surface"
  6981. {
  6982. "Pos" "0 2 0"
  6983. "Normal" "0 0 1"
  6984. }
  6985. }
  6986. }
  6987. "EmbeddedVoxels"
  6988. {
  6989. "Volume"
  6990. {
  6991. "Pos1" "-1 -1 0"
  6992. "Pos2" "1 1 -3"
  6993. }
  6994. }
  6995.  
  6996. "EmbedFace"
  6997. {
  6998. "Solid"
  6999. {
  7000. "Center" "192 64 128"
  7001. "Dimensions" "128 128 4"
  7002. "Grid" "Grid_Default"
  7003. }
  7004. }
  7005.  
  7006.  
  7007. "ConnectionPoints"
  7008. {
  7009. // top edge left to right
  7010. "Point"
  7011. {
  7012. "Dir" "-1 0 0"
  7013. "Pos" "8 6 0"
  7014. "SignageOffset" "9 7 0"
  7015. "Priority" "1"
  7016. "GroupID" "0"
  7017. }
  7018. "Point"
  7019. {
  7020. "Dir" "-1 0 0"
  7021. "Pos" "8 4 0"
  7022. "SignageOffset" "9 5 0"
  7023. "Priority" "1"
  7024. "GroupID" "0"
  7025. }
  7026. "Point"
  7027. {
  7028. "Dir" "-1 0 0"
  7029. "Pos" "8 2 0"
  7030. "SignageOffset" "9 3 0"
  7031. "Priority" "1"
  7032. "GroupID" "0"
  7033. }
  7034. "Point"
  7035. {
  7036. "Dir" "-1 0 0"
  7037. "Pos" "8 0 0"
  7038. "SignageOffset" "9 1 0"
  7039. "Priority" "1"
  7040. "GroupID" "0"
  7041. }
  7042.  
  7043. // left edge top to bottom
  7044. "Point"
  7045. {
  7046. "Dir" "0 1 0"
  7047. "Pos" "6 -1 0"
  7048. "SignageOffset" "7 -2 0"
  7049. "Priority" "0"
  7050. "GroupID" "1"
  7051. }
  7052. "Point"
  7053. {
  7054. "Dir" "0 1 0"
  7055. "Pos" "4 -1 0"
  7056. "SignageOffset" "5 -2 0"
  7057. "Priority" "1"
  7058. "GroupID" "1"
  7059. }
  7060. "Point"
  7061. {
  7062. "Dir" "0 1 0"
  7063. "Pos" "2 -1 0"
  7064. "SignageOffset" "3 -2 0"
  7065. "Priority" "2"
  7066. "GroupID" "1"
  7067. }
  7068. "Point"
  7069. {
  7070. "Dir" "0 1 0"
  7071. "Pos" "0 -1 0"
  7072. "SignageOffset" "1 -2 0"
  7073. "Priority" "3"
  7074. "GroupID" "1"
  7075. }
  7076.  
  7077. // right edge top to bottom
  7078. "Point"
  7079. {
  7080. "Dir" "0 -1 0"
  7081. "Pos" "6 8 0"
  7082. "SignageOffset" "7 9 0"
  7083. "Priority" "0"
  7084. "GroupID" "2"
  7085. }
  7086. "Point"
  7087. {
  7088. "Dir" "0 -1 0"
  7089. "Pos" "4 8 0"
  7090. "SignageOffset" "5 9 0"
  7091. "Priority" "1"
  7092. "GroupID" "2"
  7093. }
  7094. "Point"
  7095. {
  7096. "Dir" "0 -1 0"
  7097. "Pos" "2 8 0"
  7098. "SignageOffset" "3 9 0"
  7099. "Priority" "2"
  7100. "GroupID" "2"
  7101. }
  7102. "Point"
  7103. {
  7104. "Dir" "0 -1 0"
  7105. "Pos" "0 8 0"
  7106. "SignageOffset" "1 9 0"
  7107. "Priority" "3"
  7108. "GroupID" "2"
  7109. }
  7110.  
  7111. // bottom edge left to right
  7112. "Point"
  7113. {
  7114. "Dir" "1 0 0"
  7115. "Pos" "-1 6 0"
  7116. "SignageOffset" "-2 7 0"
  7117. "Priority" "2"
  7118. "GroupID" "3"
  7119. }
  7120. "Point"
  7121. {
  7122. "Dir" "1 0 0"
  7123. "Pos" "-1 4 0"
  7124. "SignageOffset" "-2 5 0"
  7125. "Priority" "2"
  7126. "GroupID" "3"
  7127. }
  7128. "Point"
  7129. {
  7130. "Dir" "1 0 0"
  7131. "Pos" "-1 2 0"
  7132. "SignageOffset" "-2 3 0"
  7133. "Priority" "2"
  7134. "GroupID" "3"
  7135. }
  7136. "Point"
  7137. {
  7138. "Dir" "1 0 0"
  7139. "Pos" "-1 0 0"
  7140. "SignageOffset" "-2 1 0"
  7141. "Priority" "2"
  7142. "GroupID" "3"
  7143. }
  7144. }
  7145. }
  7146. }
  7147. "Item"
  7148. {
  7149. "Type" "ITEM_OBSERVATION_ROOM"
  7150. "Editor"
  7151. {
  7152. "SubType"
  7153. {
  7154. "Name" "PORTAL2_PuzzleEditor_Item_observation_room"
  7155. "Model"
  7156. {
  7157. "ModelName" "observationroom.3ds"
  7158. "TextureName" "observationroom.png"
  7159. }
  7160. }
  7161. "MovementHandle" "HANDLE_NONE"
  7162. "InvalidSurface" "CEILING FLOOR"
  7163. "Deletable" "0"
  7164. "Copyable" "0"
  7165. }
  7166. "Exporting"
  7167. {
  7168. "Instances"
  7169. {
  7170. "0"
  7171. {
  7172. "Name" "instances/p2editor_clean/observation_room_256x128_1.vmf"
  7173. "EntityCount" "12"
  7174. "BrushCount" "15"
  7175. "BrushSideCount" "119"
  7176. }
  7177. }
  7178.  
  7179. "TargetName" "observationroom"
  7180. "Offset" "64 64 64"
  7181. "OccupiedVoxels"
  7182. {
  7183. "Voxel"
  7184. {
  7185. "Pos" "0 0 0"
  7186. "Surface"
  7187. {
  7188. "Normal" "0 0 1"
  7189. }
  7190. }
  7191. "Voxel"
  7192. {
  7193. "Pos" "0 1 0"
  7194. "Surface"
  7195. {
  7196. "Normal" "0 0 1"
  7197. }
  7198. }
  7199. }
  7200. "EmbeddedVoxels"
  7201. {
  7202. "Volume"
  7203. {
  7204. // Reduced size of large observation room
  7205. "Pos1" "0 0 0"
  7206. "Pos2" "0 1 0"
  7207. }
  7208. }
  7209. }
  7210. }
  7211. "Item"
  7212. {
  7213. "Type" "ITEM_SECONDARY_OBSERVATION_ROOM"
  7214. "Editor"
  7215. {
  7216. "SubType"
  7217. {
  7218. "Name" "PORTAL2_PuzzleEditor_Item_observation_room"
  7219. "Model"
  7220. {
  7221. "ModelName" "observation_office_1x1.3ds"
  7222. "TextureName" "observationroom.png"
  7223. }
  7224. "Palette"
  7225. {
  7226. "Tooltip" "PORTAL2_PuzzleEditor_Palette_observation_room"
  7227. "Image" "palette/observation_room.png"
  7228. "Position" "3 4 0"
  7229. }
  7230. "Sounds"
  7231. {
  7232. "SOUND_CREATED" "P2Editor.PlaceOther"
  7233. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  7234. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  7235. "SOUND_DELETED" "P2Editor.RemoveOther"
  7236. }
  7237. }
  7238. "MovementHandle" "HANDLE_NONE"
  7239. "InvalidSurface" "CEILING FLOOR"
  7240. "DesiredFacing" "DESIRES_UP"
  7241. }
  7242. "Exporting"
  7243. {
  7244. "Instances"
  7245. {
  7246. "0"
  7247. {
  7248. "Name" "instances/p2editor_clean/observation_room_128x128_1.vmf"
  7249. "EntityCount" "5"
  7250. "BrushCount" "9"
  7251. "BrushSideCount" "54"
  7252. }
  7253. }
  7254.  
  7255. "TargetName" "or"
  7256. "Offset" "64 64 64"
  7257. "OccupiedVoxels"
  7258. {
  7259. "Voxel"
  7260. {
  7261. "Pos" "0 0 0"
  7262. "Surface"
  7263. {
  7264. "Normal" "0 0 1"
  7265. }
  7266. }
  7267. }
  7268. "EmbeddedVoxels"
  7269. {
  7270. "Volume"
  7271. {
  7272. // Reduced size of small observation room
  7273. "Pos1" "0 0 0"
  7274. "Pos2" "0 0 -1"
  7275. }
  7276. }
  7277. }
  7278. }
  7279. "Item"
  7280. {
  7281. "Type" "ITEM_POINT_LIGHT"
  7282.  
  7283. "Exporting"
  7284. {
  7285. "Instances"
  7286. {
  7287. "0"
  7288. {
  7289. "Name" "instances/p2editor_clean/point_light.vmf"
  7290. "EntityCount" "1"
  7291. }
  7292. }
  7293.  
  7294. "TargetName" "plight"
  7295. "Offset" "64 64 64"
  7296. }
  7297. }
  7298. "Item"
  7299. {
  7300. "Type" "ITEM_INDICATOR_TOGGLE"
  7301. "Properties"
  7302. {
  7303. "ConnectionCount"
  7304. {
  7305. "DefaultValue" "0"
  7306. "Index" "0"
  7307. }
  7308. "IndicatorName"
  7309. {
  7310. "DefaultValue" ""
  7311. "Index" "1"
  7312. }
  7313. }
  7314. "Exporting"
  7315. {
  7316. "Instances"
  7317. {
  7318. "0"
  7319. {
  7320. "Name" "instances/p2editor_clean/indicator_toggle.vmf"
  7321. "EntityCount" "5"
  7322. }
  7323. }
  7324.  
  7325. "TargetName" "it"
  7326. "Inputs"
  7327. {
  7328. "CONNECTION_STANDARD"
  7329. {
  7330. "Activate" "instance:indicator_on_rl;Trigger"
  7331. "Deactivate" "instance:indicator_off_rl;Trigger"
  7332. }
  7333. }
  7334. "Offset" "64 64 64"
  7335. }
  7336. }
  7337. "Item"
  7338. {
  7339. "Type" "ITEM_INDICATOR_PANEL"
  7340. "Properties"
  7341. {
  7342. "IsTimer"
  7343. {
  7344. "DefaultValue" "0"
  7345. "Index" "1"
  7346. }
  7347. "TimerDelay"
  7348. {
  7349. "DefaultValue" "3"
  7350. "Index" "2"
  7351. }
  7352. }
  7353. "Exporting"
  7354. {
  7355. "Instances"
  7356. {
  7357. "0"
  7358. {
  7359. "Name" "instances/p2editor_clean/indicator_panel.vmf"
  7360. "EntityCount" "9"
  7361. "BrushCount" "2"
  7362. "BrushSideCount" "12"
  7363. }
  7364. "1"
  7365. {
  7366. "Name" "instances/p2editor_1980/light_strip.vmf"
  7367. "EntityCount" "4"
  7368. "BrushCount" "2"
  7369. "BrushSideCount" "12"
  7370. }
  7371. "2"
  7372. {
  7373. "Name" "instances/p2editor_old/light_strip.vmf"
  7374. "EntityCount" "2"
  7375. "BrushCount" "5"
  7376. "BrushSideCount" "30"
  7377. }
  7378. "3"
  7379. {
  7380. "Name" "instances/p2editor_old/light_strip.vmf"
  7381. "EntityCount" "2"
  7382. "BrushCount" "5"
  7383. "BrushSideCount" "30"
  7384. }
  7385. // "4"
  7386. // {
  7387. // "Name" "instances/p2editor_1980/light_strip_green.vmf"
  7388. // "EntityCount" "2"
  7389. // "BrushCount" "5"
  7390. // "BrushSideCount" "30"
  7391. // }
  7392. // "5"
  7393. // {
  7394. // "Name" "instances/p2editor_1980/light_strip_green.vmf"
  7395. // "EntityCount" "2"
  7396. // "BrushCount" "5"
  7397. // "BrushSideCount" "30"
  7398. // }
  7399. }
  7400.  
  7401. "TargetName" "ip"
  7402. "Inputs"
  7403. {
  7404. "CONNECTION_STANDARD"
  7405. {
  7406. "Activate" "instance:indicator_on_rl;Trigger"
  7407. "Deactivate" "instance:indicator_off_rl;Trigger"
  7408. }
  7409. }
  7410. "Offset" "64 64 64"
  7411. }
  7412. }
  7413. "Item"
  7414. {
  7415. "Type" "ITEM_INDICATOR_PANEL_TIMER"
  7416. "Properties"
  7417. {
  7418. "IsTimer"
  7419. {
  7420. "DefaultValue" "0"
  7421. "Index" "1"
  7422. }
  7423. "TimerDelay"
  7424. {
  7425. "DefaultValue" "3"
  7426. "Index" "2"
  7427. }
  7428. }
  7429. "Exporting"
  7430. {
  7431. "Instances"
  7432. {
  7433. "0"
  7434. {
  7435. "Name" "instances/p2editor_clean/indicator_panel.vmf"
  7436. "EntityCount" "9"
  7437. "BrushCount" "2"
  7438. "BrushSideCount" "12"
  7439. }
  7440. }
  7441.  
  7442. "TargetName" "ip"
  7443. "Inputs"
  7444. {
  7445. "CONNECTION_STANDARD"
  7446. {
  7447. "Activate" "instance:indicator_timer_start_rl;Trigger"
  7448. }
  7449. }
  7450. "Offset" "64 64 64"
  7451. }
  7452. }
  7453. "Item"
  7454. {
  7455. "Type" "ITEM_PLACEMENT_HELPER"
  7456. "Properties"
  7457. {
  7458. "ConnectionCount"
  7459. {
  7460. "DefaultValue" "0"
  7461. "Index" "1"
  7462. }
  7463. "StartEnabled"
  7464. {
  7465. "DefaultValue" "1"
  7466. "Index" "2"
  7467. }
  7468. "HelperRadius"
  7469. {
  7470. "DefaultValue" "64"
  7471. "Index" "3"
  7472. }
  7473. "UseHelperAngles"
  7474. {
  7475. "DefaultValue" "0"
  7476. "Index" "4"
  7477. }
  7478. "ForcePlacement"
  7479. {
  7480. "DefaultValue" "0"
  7481. "Index" "5"
  7482. }
  7483. }
  7484. "Exporting"
  7485. {
  7486. "Instances"
  7487. {
  7488. "0"
  7489. {
  7490. "Name" "instances/p2editor_clean/placement_helper.vmf"
  7491. "EntityCount" "8"
  7492. }
  7493. }
  7494.  
  7495. "TargetName" "ph"
  7496. "Inputs"
  7497. {
  7498. "CONNECTION_STANDARD"
  7499. {
  7500. "Activate" "instance:counter;Add"
  7501. "Deactivate" "instance:counter;Subtract"
  7502. }
  7503. }
  7504. "Offset" "64 64 64"
  7505. }
  7506. }
  7507. "Item"
  7508. {
  7509. "Type" "ITEM_DROPPER_CUBE"
  7510. "ItemClass" "ItemCubeDropper"
  7511. "Editor"
  7512. {
  7513. "SubType"
  7514. {
  7515. "Name" "PORTAL2_PuzzleEditor_Item_cube_dropper"
  7516. "Model"
  7517. {
  7518. "ModelName" "dropper.3ds"
  7519. "TextureName" "dropper.png"
  7520. }
  7521. "Animations"
  7522. {
  7523. "ANIM_IDLE" "0"
  7524. "ANIM_EDITING_ACTIVATE" "1"
  7525. "ANIM_EDITING_DEACTIVATE" "2"
  7526. "ANIM_DISAPPEAR" "3"
  7527. "ANIM_REAPPEAR" "4"
  7528. }
  7529. }
  7530. "MovementHandle" "HANDLE_NONE"
  7531. "InvalidSurface" "WALL FLOOR"
  7532. }
  7533. "Properties"
  7534. {
  7535. "ConnectionCount"
  7536. {
  7537. "DefaultValue" "0"
  7538. "Index" "1"
  7539. }
  7540. "CubeType"
  7541. {
  7542. "DefaultValue" "0"
  7543. "Index" "2"
  7544. }
  7545. "AutoRespawn"
  7546. {
  7547. "DefaultValue" "0"
  7548. "Index" "3"
  7549. }
  7550. "AutoDrop"
  7551. {
  7552. "DefaultValue" "0"
  7553. "Index" "4"
  7554. }
  7555. "DropperEnabled"
  7556. {
  7557. "DefaultValue" "1"
  7558. "Index" "0"
  7559. }
  7560. "ItemFallStraightDown"
  7561. {
  7562. "DefaultValue" "1"
  7563. "Index" "5"
  7564. }
  7565. }
  7566. "Exporting"
  7567. {
  7568. "Instances"
  7569. {
  7570. "0"
  7571. {
  7572. "Name" "instances/p2editor_clean/item_dropper.vmf"
  7573. "EntityCount" "35"
  7574. "BrushCount" "21"
  7575. "BrushSideCount" "162"
  7576. }
  7577. }
  7578.  
  7579. "TargetName" "cd"
  7580. "Inputs"
  7581. {
  7582. "CONNECTION_STANDARD"
  7583. {
  7584. "Activate" "instance:counter;Add"
  7585. "Deactivate" "instance:counter;Subtract"
  7586. }
  7587. "CONNECTION_BOX_DROPPER"
  7588. {
  7589. "Activate" "instance:cube_dropper_autorespawn_relay;Trigger"
  7590. }
  7591. }
  7592. "Outputs"
  7593. {
  7594. "CONNECTION_BOX_DROPPER"
  7595. {
  7596. "Activate" "instance:cube_dropper_drop_relay;OnTrigger"
  7597. }
  7598. }
  7599. "Offset" "64 64 64"
  7600. "OccupiedVoxels"
  7601. {
  7602. "Voxel"
  7603. {
  7604. "Pos" "0 0 0"
  7605. }
  7606. }
  7607. "EmbeddedVoxels"
  7608. {
  7609. "Voxel"
  7610. {
  7611. "Pos" "0 0 0"
  7612. }
  7613. }
  7614. "ConnectionPoints"
  7615. {
  7616. // left
  7617. "Point"
  7618. {
  7619. "Dir" "1 0 0"
  7620. "Pos" "-1 3 0"
  7621. "SignageOffset" "-2 2 0"
  7622. "Priority" "0"
  7623. }
  7624. "Point"
  7625. {
  7626. "Dir" "1 0 0"
  7627. "Pos" "-1 4 0"
  7628. "SignageOffset" "-2 5 0"
  7629. "Priority" "0"
  7630. }
  7631.  
  7632. // right
  7633. "Point"
  7634. {
  7635. "Dir" "-1 0 0"
  7636. "Pos" "8 3 0"
  7637. "SignageOffset" "9 2 0"
  7638. "Priority" "0"
  7639. }
  7640. "Point"
  7641. {
  7642. "Dir" "-1 0 0"
  7643. "Pos" "8 4 0"
  7644. "SignageOffset" "9 5 0"
  7645. "Priority" "0"
  7646. }
  7647.  
  7648. // up
  7649. "Point"
  7650. {
  7651. "Dir" "0 1 0"
  7652. "Pos" "3 -1 0"
  7653. "SignageOffset" "2 -2 0"
  7654. "Priority" "0"
  7655. }
  7656. "Point"
  7657. {
  7658. "Dir" "0 1 0"
  7659. "Pos" "4 -1 0"
  7660. "SignageOffset" "5 -2 0"
  7661. "Priority" "0"
  7662. }
  7663.  
  7664. // down
  7665. "Point"
  7666. {
  7667. "Dir" "0 -1 0"
  7668. "Pos" "3 8 0"
  7669. "SignageOffset" "2 9 0"
  7670. "Priority" "0"
  7671. }
  7672. "Point"
  7673. {
  7674. "Dir" "0 -1 0"
  7675. "Pos" "4 8 0"
  7676. "SignageOffset" "5 9 0"
  7677. "Priority" "0"
  7678. }
  7679. }
  7680. }
  7681. }
  7682. "Item"
  7683. {
  7684. "Type" "ITEM_DROPPER_PAINT"
  7685. "ItemClass" "ItemPaintDropper"
  7686. "Editor"
  7687. {
  7688. "SubType"
  7689. {
  7690. "Name" "PORTAL2_PuzzleEditor_Item_gel_dropper"
  7691. "Model"
  7692. {
  7693. "ModelName" "paint_dropper_editor_blue.3ds"
  7694. "TextureName" "paint_dropper_blue.png"
  7695. }
  7696. "Model"
  7697. {
  7698. "ModelName" "paint_dropper_editor_orange.3ds"
  7699. "TextureName" "paint_dropper_orange.png"
  7700. }
  7701. "Model"
  7702. {
  7703. "ModelName" "paint_dropper_editor_white.3ds"
  7704. "TextureName" "paint_dropper_white.png"
  7705. }
  7706. "Model"
  7707. {
  7708. "ModelName" "paint_dropper_editor_water.3ds"
  7709. "TextureName" "paint_dropper_water.png"
  7710. }
  7711. "Model"
  7712. {
  7713. "ModelName" "paint_dropper_editor_grey.3ds"
  7714. "TextureName" "paint_dropper_water.png"
  7715. }
  7716. "Model"
  7717. {
  7718. "ModelName" "paint_dropper_editor_purple.3ds"
  7719. "TextureName" "paint_dropper_water.png"
  7720. }
  7721. }
  7722. "CanAnchorOnBarriers" "1"
  7723. "MovementHandle" "HANDLE_NONE"
  7724. }
  7725. "Properties"
  7726. {
  7727. "ConnectionCount"
  7728. {
  7729. "DefaultValue" "0"
  7730. "Index" "1"
  7731. }
  7732. "StartEnabled"
  7733. {
  7734. "DefaultValue" "1"
  7735. "Index" "3"
  7736. }
  7737. "PaintType"
  7738. {
  7739. "DefaultValue" "4"
  7740. "Index" "2"
  7741. }
  7742. "PaintExportType"
  7743. {
  7744. "DefaultValue" "5"
  7745. "Index" "2"
  7746. }
  7747. "PaintFlowType"
  7748. {
  7749. "DefaultValue" "1"
  7750. "Index" "0"
  7751. }
  7752. "DropperEnabled"
  7753. {
  7754. "DefaultValue" "1"
  7755. "Index" "0"
  7756. }
  7757. "AllowStreak"
  7758. {
  7759. "DefaultValue" "1"
  7760. "Index" "0"
  7761. }
  7762. }
  7763. "Exporting"
  7764. {
  7765. "Instances"
  7766. {
  7767. "0"
  7768. {
  7769. "Name" "instances/p2editor_clean/paint_dropper.vmf"
  7770. "EntityCount" "10"
  7771. "BrushCount" "2"
  7772. "BrushSideCount" "44"
  7773. // packer_additem:materials/paintblobs/blob_surface_stick.vmt
  7774. // packer_additem:materials/paintblobs/blob_surface_grey.vtf
  7775. // packer_additem:materials/paintblob.vmt
  7776. // packer_additem:materials/paintblobs/blob_surface_purple.vtf
  7777. // packer_additem:particles/paint_splats_fx_reflect.pcf
  7778. // packer_additem:particles/paint_bomb_fx_reflect.pcf
  7779. // packer_rename:particles/paint_splats_fx_reflect.pcf;particles/paint_splats_fx.pcf
  7780. // packer_rename:particles/paint_bomb_fx_reflect.pcf;particles/paint_bomb_fx.pcf
  7781. // packer_rename:maps/styles_particles.txt;maps/mapnamehere_particles.txt
  7782. }
  7783. "1"
  7784. {
  7785. "Name" "instances/p2editor_clean/paint_dropper_bomb.vmf"
  7786. "EntityCount" "12"
  7787. "BrushCount" "3"
  7788. "BrushSideCount" "66"
  7789. // packer_additem:materials/paintblobs/blob_surface_stick.vmt
  7790. // packer_additem:materials/paintblobs/blob_surface_grey.vtf
  7791. // packer_additem:materials/paintblob.vmt
  7792. // packer_additem:materials/paintblobs/blob_surface_purple.vtf
  7793. // packer_additem:particles/paint_splats_fx_reflect.pcf
  7794. // packer_additem:particles/paint_bomb_fx_reflect.pcf
  7795. // packer_rename:particles/paint_splats_fx_reflect.pcf;particles/paint_splats_fx.pcf
  7796. // packer_rename:particles/paint_bomb_fx_reflect.pcf;particles/paint_bomb_fx.pcf
  7797. // packer_rename:maps/styles_particles.txt;maps/mapnamehere_particles.txt
  7798. }
  7799. }
  7800.  
  7801. "TargetName" "pd"
  7802. "Inputs"
  7803. {
  7804. "CONNECTION_STANDARD"
  7805. {
  7806. "Activate" "instance:counter;Add"
  7807. "Deactivate" "instance:counter;Subtract"
  7808. }
  7809. }
  7810. "OccupiedVoxels"
  7811. {
  7812. "Voxel"
  7813. {
  7814. "Pos" "0 0 0"
  7815. }
  7816. }
  7817. // "EmbeddedVoxels"
  7818. // {
  7819. // "Voxel"
  7820. // {
  7821. // "Pos" "0 0 0"
  7822. // }
  7823. // }
  7824. // "EmbedFace"
  7825. // {
  7826. // "Solid"
  7827. // {
  7828. // "Center" "64 64 128"
  7829. // "Dimensions" "128 128 4"
  7830. // "Grid" "4x4"
  7831. // }
  7832. // }
  7833. "ConnectionPoints"
  7834. {
  7835. // left
  7836. "Point"
  7837. {
  7838. "Dir" "1 0 0"
  7839. "Pos" "-1 3 0"
  7840. "SignageOffset" "-2 2 0"
  7841. "Priority" "0"
  7842. }
  7843. "Point"
  7844. {
  7845. "Dir" "1 0 0"
  7846. "Pos" "-1 4 0"
  7847. "SignageOffset" "-2 5 0"
  7848. "Priority" "0"
  7849. }
  7850.  
  7851. // right
  7852. "Point"
  7853. {
  7854. "Dir" "-1 0 0"
  7855. "Pos" "8 3 0"
  7856. "SignageOffset" "9 2 0"
  7857. "Priority" "0"
  7858. }
  7859. "Point"
  7860. {
  7861. "Dir" "-1 0 0"
  7862. "Pos" "8 4 0"
  7863. "SignageOffset" "9 5 0"
  7864. "Priority" "0"
  7865. }
  7866.  
  7867. // up
  7868. "Point"
  7869. {
  7870. "Dir" "0 1 0"
  7871. "Pos" "3 -1 0"
  7872. "SignageOffset" "2 -2 0"
  7873. "Priority" "0"
  7874. }
  7875. "Point"
  7876. {
  7877. "Dir" "0 1 0"
  7878. "Pos" "4 -1 0"
  7879. "SignageOffset" "5 -2 0"
  7880. "Priority" "0"
  7881. }
  7882.  
  7883. // down
  7884. "Point"
  7885. {
  7886. "Dir" "0 -1 0"
  7887. "Pos" "3 8 0"
  7888. "SignageOffset" "2 9 0"
  7889. "Priority" "0"
  7890. }
  7891. "Point"
  7892. {
  7893. "Dir" "0 -1 0"
  7894. "Pos" "4 8 0"
  7895. "SignageOffset" "5 9 0"
  7896. "Priority" "0"
  7897. }
  7898. }
  7899.  
  7900. "Offset" "64 64 64"
  7901. }
  7902. }
  7903.  
  7904. // ________________________________________________________________________
  7905. //
  7906. // HMW Custom Portal 2 map editor items
  7907. // ________________________________________________________________________
  7908. //
  7909.  
  7910. // Copy the text below into editoritems.txt, above the "Renderables" section.
  7911.  
  7912.  
  7913. // Portal magnet
  7914. // ________________________________________________________________________
  7915.  
  7916.  
  7917. // Places a portal_placement helper that nearby portals will align to.
  7918. // Influences both location and rotation, so you can turn portals sideways
  7919. // or upside down!
  7920.  
  7921. "Item"
  7922. {
  7923. "Type" "ITEM_PORTAL_MAGNET"
  7924. "Editor"
  7925. {
  7926. "SubType"
  7927. {
  7928. "Name" "Portal magnet"
  7929. "Model"
  7930. {
  7931. "ModelName" "hmw_portal_magnet.3ds"
  7932. "TextureName" "buttons.png"
  7933. }
  7934. //"Palette"
  7935. //{
  7936. // "Tooltip" "PORTAL MAGNET"
  7937. // "Image" "palette/portal_magnet.png"
  7938. // "Position" "1 6 0"
  7939. //}
  7940. "Sounds"
  7941. {
  7942. "SOUND_CREATED" "P2Editor.PlaceOther"
  7943. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  7944. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  7945. "SOUND_DELETED" "P2Editor.RemoveOther"
  7946. }
  7947. }
  7948. "MovementHandle" "HANDLE_4_DIRECTIONS"
  7949. "DesiredFacing" "DESIRES_UP"
  7950. "OccupiesVoxel" "0"
  7951. }
  7952. "Exporting"
  7953. {
  7954. "Instances"
  7955. {
  7956. "0"
  7957. {
  7958. "Name" "instances/p2editor_clean/placement_helper2.vmf"
  7959. "EntityCount" "1"
  7960. "BrushCount" "0"
  7961. "BrushSideCount" "0"
  7962. }
  7963. }
  7964. "Offset" "64 64 64"
  7965. "TargetName" "pm"
  7966. "OccupiedVoxels"
  7967. {
  7968. "Voxel"
  7969. {
  7970. "Pos" "0 0 0"
  7971. "CollideType" "COLLIDE_NOTHING"
  7972. "CollideAgainst" "COLLIDE_NOTHING"
  7973.  
  7974. "Surface"
  7975. {
  7976. "Normal" "0 0 1"
  7977. }
  7978. }
  7979. }
  7980. }
  7981. }
  7982.  
  7983. // Save point
  7984. // ________________________________________________________________________
  7985.  
  7986.  
  7987. // Saves the player's progress when they enter the marked voxel.
  7988.  
  7989.  
  7990. "Item"
  7991. {
  7992. "Type" "ITEM_SAVEPOINT"
  7993. "Editor"
  7994. {
  7995. "SubType"
  7996. {
  7997. "Name" "Save point"
  7998. "Model"
  7999. {
  8000. "ModelName" "hmw_savepoint.3ds"
  8001. "TextureName" "buttons.png"
  8002. }
  8003. "Sounds"
  8004. {
  8005. "SOUND_CREATED" "P2Editor.PlaceOther"
  8006. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8007. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8008. "SOUND_DELETED" "P2Editor.RemoveOther"
  8009. }
  8010. }
  8011. "MovementHandle" "HANDLE_NONE"
  8012. "OccupiesVoxel" "0"
  8013. }
  8014. "Exporting"
  8015. {
  8016. "Instances"
  8017. {
  8018. "0"
  8019. {
  8020. "Name" "instances/p2editor_clean/savepoint.vmf"
  8021. "EntityCount" "1"
  8022. "BrushCount" "1"
  8023. "BrushSideCount" "6"
  8024. }
  8025. }
  8026. "Offset" "64 64 64"
  8027. "TargetName" "sp"
  8028. "OccupiedVoxels"
  8029. {
  8030. "Voxel"
  8031. {
  8032. "Pos" "0 0 0"
  8033. "CollideType" "COLLIDE_NOTHING"
  8034. "CollideAgainst" "COLLIDE_NOTHING"
  8035.  
  8036. "Surface"
  8037. {
  8038. "Normal" "0 0 1"
  8039. }
  8040. }
  8041. }
  8042. }
  8043. }
  8044.  
  8045.  
  8046. // Square light
  8047. // ________________________________________________________________________
  8048.  
  8049.  
  8050. // A 64x64 light armature set into the wall, that spreads a warm, reasonably
  8051. // bright light. Occupies one wall cube.
  8052.  
  8053. "Item"
  8054. {
  8055. "Type" "ITEM_SQUARE_LIGHT"
  8056. "Editor"
  8057. {
  8058. "SubType"
  8059. {
  8060. "Name" "Square warm light"
  8061. "Model"
  8062. {
  8063. "ModelName" "hmw_square_light.3ds"
  8064. "TextureName" "buttons.png"
  8065. }
  8066. "Palette"
  8067. {
  8068. "Tooltip" "SQUARE WARM LIGHT"
  8069. "Image" "palette/square_light.png"
  8070. "Position" "3 7 0"
  8071. }
  8072. "Sounds"
  8073. {
  8074. "SOUND_CREATED" "P2Editor.PlaceOther"
  8075. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8076. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8077. "SOUND_DELETED" "P2Editor.RemoveOther"
  8078. }
  8079. }
  8080. "MovementHandle" "HANDLE_4_DIRECTIONS"
  8081. "DesiredFacing" "DESIRES_UP"
  8082. }
  8083. "Exporting"
  8084. {
  8085. "Instances"
  8086. {
  8087. "0"
  8088. {
  8089. "Name" "instances/p2editor_clean/square_light_warm.vmf"
  8090. "EntityCount" "2"
  8091. "BrushCount" "6"
  8092. "BrushSideCount" "36"
  8093. }
  8094. }
  8095. "TargetName" "sq"
  8096. "Offset" "64 64 64"
  8097. "OccupiedVoxels"
  8098. {
  8099. "Voxel"
  8100. {
  8101. "Pos" "0 0 0"
  8102. "Surface"
  8103. {
  8104. "Pos" "1 1 0"
  8105. }
  8106. "Surface"
  8107. {
  8108. "Pos" "1 2 0"
  8109. }
  8110. "Surface"
  8111. {
  8112. "Pos" "2 1 0"
  8113. }
  8114. "Surface"
  8115. {
  8116. "Pos" "2 2 0"
  8117. }
  8118. }
  8119. }
  8120. "EmbeddedVoxels"
  8121. {
  8122. "Voxel"
  8123. {
  8124. "Pos" "0 0 0"
  8125. }
  8126. }
  8127. "EmbedFace"
  8128. {
  8129. "Solid"
  8130. {
  8131. "Center" "64 16 128"
  8132. "Dimensions" "128 32 4"
  8133. "Grid" "4x4"
  8134. }
  8135. "Solid"
  8136. {
  8137. "Center" "64 112 128"
  8138. "Dimensions" "128 32 4"
  8139. "Grid" "4x4"
  8140. }
  8141. "Solid"
  8142. {
  8143. "Center" "16 64 128"
  8144. "Dimensions" "32 64 4"
  8145. "Grid" "4x4"
  8146. }
  8147. "Solid"
  8148. {
  8149. "Center" "112 64 128"
  8150. "Dimensions" "32 64 4"
  8151. "Grid" "4x4"
  8152. }
  8153. }
  8154.  
  8155. }
  8156. }
  8157.  
  8158.  
  8159. // Logic gates
  8160. // ________________________________________________________________________
  8161.  
  8162.  
  8163. // Combine signals with AND, OR and XOR. Inverted versions are available
  8164. // by setting the "start enabled" flag.
  8165. // (Pro tip: the AND gate by itself is useful for reducing antline clutter.)
  8166.  
  8167. "Item"
  8168. {
  8169. "Type" "ITEM_LOGIC_GATE"
  8170. "ItemClass" "ItemButtonFloor"
  8171. "Editor"
  8172. {
  8173. "SubTypeProperty" "ButtonType"
  8174. "SubType"
  8175. {
  8176. "Name" "Logical AND gate"
  8177. "Model"
  8178. {
  8179. "ModelName" "hmw_and_gate.3ds"
  8180. "TextureName" "buttons.png"
  8181. }
  8182. "Sounds"
  8183. {
  8184. "SOUND_CREATED" "P2Editor.PlaceOther"
  8185. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8186. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8187. "SOUND_DELETED" "P2Editor.RemoveOther"
  8188. }
  8189. }
  8190. "SubType"
  8191. {
  8192. "Name" "Logical OR gate"
  8193. "Model"
  8194. {
  8195. "ModelName" "hmw_or_gate.3ds"
  8196. "TextureName" "buttons.png"
  8197. }
  8198. "Sounds"
  8199. {
  8200. "SOUND_CREATED" "P2Editor.PlaceOther"
  8201. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8202. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8203. "SOUND_DELETED" "P2Editor.RemoveOther"
  8204. }
  8205. }
  8206. "SubType"
  8207. {
  8208. "Name" "Logical XOR gate"
  8209. "Model"
  8210. {
  8211. "ModelName" "hmw_xor_gate.3ds"
  8212. "TextureName" "buttons.png"
  8213. }
  8214. "Sounds"
  8215. {
  8216. "SOUND_CREATED" "P2Editor.PlaceOther"
  8217. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8218. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8219. "SOUND_DELETED" "P2Editor.RemoveOther"
  8220. }
  8221. }
  8222. "MovementHandle" "HANDLE_4_DIRECTIONS"
  8223. "DesiredFacing" "DESIRES_DOWN"
  8224. }
  8225. "Properties"
  8226. {
  8227. "ButtonType"
  8228. {
  8229. "DefaultValue" "0"
  8230. "Index" "0"
  8231. }
  8232. "ConnectionCount"
  8233. {
  8234. "DefaultValue" "0"
  8235. "Index" "1"
  8236. }
  8237. "StartEnabled"
  8238. {
  8239. "DefaultValue" "0"
  8240. "Index" "2"
  8241. }
  8242. }
  8243. "Exporting"
  8244. {
  8245. "Instances"
  8246. {
  8247. "0"
  8248. {
  8249. "Name" "instances/p2editor_clean/logic_gate_and.vmf"
  8250. "EntityCount" "20"
  8251. "BrushCount" "28"
  8252. "BrushSideCount" "176"
  8253. }
  8254. "1"
  8255. {
  8256. "Name" "instances/p2editor_clean/logic_gate_and.vmf"
  8257. "EntityCount" "20"
  8258. "BrushCount" "28"
  8259. "BrushSideCount" "176"
  8260. }
  8261. "2"
  8262. {
  8263. "Name" "instances/p2editor_clean/logic_gate_or.vmf"
  8264. "EntityCount" "20"
  8265. "BrushCount" "30"
  8266. "BrushSideCount" "188"
  8267. }
  8268. "3"
  8269. {
  8270. "Name" "instances/p2editor_clean/logic_gate_or.vmf"
  8271. "EntityCount" "20"
  8272. "BrushCount" "30"
  8273. "BrushSideCount" "188"
  8274. }
  8275. "4"
  8276. {
  8277. "Name" "instances/p2editor_clean/logic_gate_xor.vmf"
  8278. "EntityCount" "19"
  8279. "BrushCount" "31"
  8280. "BrushSideCount" "190"
  8281. }
  8282. "5"
  8283. {
  8284. "Name" "instances/p2editor_clean/logic_gate_xor.vmf"
  8285. "EntityCount" "19"
  8286. "BrushCount" "31"
  8287. "BrushSideCount" "190"
  8288. }
  8289. }
  8290. "TargetName" "land"
  8291. "Offset" "64 64 64"
  8292. "Inputs"
  8293. {
  8294. "CONNECTION_STANDARD"
  8295. {
  8296. "Activate" "instance:signal_hi;Trigger"
  8297. "Deactivate" "instance:signal_lo;Trigger"
  8298. }
  8299. }
  8300. "Outputs"
  8301. {
  8302. "CONNECTION_STANDARD"
  8303. {
  8304. "Activate" "instance:out_on;OnTrigger"
  8305. "Deactivate" "instance:out_off;OnTrigger"
  8306. }
  8307. }
  8308. "OccupiedVoxels"
  8309. {
  8310. "Voxel"
  8311. {
  8312. "Pos" "0 0 0"
  8313. "Surface"
  8314. {
  8315. "Pos" "1 1 0"
  8316. }
  8317. "Surface"
  8318. {
  8319. "Pos" "1 2 0"
  8320. }
  8321. "Surface"
  8322. {
  8323. "Pos" "2 1 0"
  8324. }
  8325. "Surface"
  8326. {
  8327. "Pos" "2 2 0"
  8328. }
  8329. }
  8330. }
  8331. "EmbeddedVoxels"
  8332. {
  8333. "Voxel"
  8334. {
  8335. "Pos" "0 0 0"
  8336. }
  8337. }
  8338. "EmbedFace"
  8339. {
  8340. "Solid"
  8341. {
  8342. "Center" "64 16 128"
  8343. "Dimensions" "128 32 4"
  8344. "Grid" "4x4"
  8345. }
  8346. "Solid"
  8347. {
  8348. "Center" "64 112 128"
  8349. "Dimensions" "128 32 4"
  8350. "Grid" "4x4"
  8351. }
  8352. "Solid"
  8353. {
  8354. "Center" "16 64 128"
  8355. "Dimensions" "32 64 4"
  8356. "Grid" "4x4"
  8357. }
  8358. "Solid"
  8359. {
  8360. "Center" "112 64 128"
  8361. "Dimensions" "32 64 4"
  8362. "Grid" "4x4"
  8363. }
  8364. }
  8365. "ConnectionPoints"
  8366. {
  8367. // left
  8368. "Point"
  8369. {
  8370. "Dir" "1 0 0"
  8371. "Pos" "1 3 0"
  8372. "SignageOffset" "0 2 0"
  8373. "Priority" "0"
  8374. }
  8375. "Point"
  8376. {
  8377. "Dir" "1 0 0"
  8378. "Pos" "1 4 0"
  8379. "SignageOffset" "0 5 0"
  8380. "Priority" "0"
  8381. }
  8382.  
  8383. // right
  8384. "Point"
  8385. {
  8386. "Dir" "-1 0 0"
  8387. "Pos" "6 3 0"
  8388. "SignageOffset" "7 2 0"
  8389. "Priority" "0"
  8390. }
  8391. "Point"
  8392. {
  8393. "Dir" "-1 0 0"
  8394. "Pos" "6 4 0"
  8395. "SignageOffset" "7 5 0"
  8396. "Priority" "0"
  8397. }
  8398.  
  8399. // up
  8400. "Point"
  8401. {
  8402. "Dir" "0 1 0"
  8403. "Pos" "3 1 0"
  8404. "SignageOffset" "2 0 0"
  8405. "Priority" "0"
  8406. }
  8407. "Point"
  8408. {
  8409. "Dir" "0 1 0"
  8410. "Pos" "4 1 0"
  8411. "SignageOffset" "5 0 0"
  8412. "Priority" "0"
  8413. }
  8414.  
  8415. // down
  8416. "Point"
  8417. {
  8418. "Dir" "0 -1 0"
  8419. "Pos" "3 6 0"
  8420. "SignageOffset" "2 7 0"
  8421. "Priority" "0"
  8422. }
  8423. "Point"
  8424. {
  8425. "Dir" "0 -1 0"
  8426. "Pos" "4 6 0"
  8427. "SignageOffset" "5 7 0"
  8428. "Priority" "0"
  8429. }
  8430. }
  8431. }
  8432. }
  8433.  
  8434.  
  8435.  
  8436.  
  8437. ////////////////////////////////// Carl's Items ////////////////////////////////////
  8438.  
  8439. "Item"
  8440. {
  8441. "Type" "ITEM_PAINT_SPLAT_REFLECTION"
  8442. "ItemClass" "ItemPaintSplat"
  8443. "Editor"
  8444. {
  8445. "SubType"
  8446. {
  8447. "Name" "Reflection Gel"
  8448. "Model"
  8449. {
  8450. "ModelName" "paint_splatter_grey.3ds"
  8451. "TextureName" "paint_dropper_grey.png"
  8452. }
  8453. //"Palette"
  8454. //{
  8455. // "Tooltip" "Weak Reflection Gel"
  8456. // "Image" "palette/paintsplat_reflection.png"
  8457. // "Position" "2 7 0"
  8458. //}
  8459. "Sounds"
  8460. {
  8461. "SOUND_CREATED" "P2Editor.Gel_Placement"
  8462. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandPaint"
  8463. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapsePaint"
  8464. "SOUND_DELETED" "P2Editor.RemovePaint"
  8465. }
  8466. }
  8467. "MovementHandle" "HANDLE_NONE"
  8468. "CanAnchorOnGoo" "1"
  8469. }
  8470. "Properties"
  8471. {
  8472. "StartEnabled"
  8473. {
  8474. "DefaultValue" "1"
  8475. "Index" "0"
  8476. }
  8477. "PaintType"
  8478. {
  8479. "DefaultValue" "4"
  8480. "Index" "0"
  8481. }
  8482. "PaintExportType"
  8483. {
  8484. "DefaultValue" "0"
  8485. "Index" "1"
  8486. }
  8487. "PaintFlowType"
  8488. {
  8489. "DefaultValue" "1"
  8490. "Index" "0"
  8491. }
  8492. "DropperEnabled"
  8493. {
  8494. "DefaultValue" "1"
  8495. "Index" "0"
  8496. }
  8497. "AllowStreak"
  8498. {
  8499. "DefaultValue" "1"
  8500. "Index" "0"
  8501. }
  8502. }
  8503. "Exporting"
  8504. {
  8505. "Instances"
  8506. {
  8507. "0"
  8508. {
  8509. "Name" "instances/p2editor_clean/paint_splat_reflect.vmf"
  8510. "EntityCount" "2"
  8511. // packer_additem:materials/paintblobs/blobsurface_stick.vmt
  8512. // packer_additem:materials/paintblobs/blobsurface_grey.vtf
  8513. // packer_additem:materials/paintblob.vmt
  8514. // packer_additem:materials/paintblobs/blobsurface_purple.vtf
  8515. // packer_additem:particles/paint_splats_fx_reflect.pcf
  8516. // packer_additem:particles/paint_bomb_fx_reflect.pcf
  8517. // packer_rename:particles/styles_particles.txt;maps/mapnamehere_particles.txt
  8518. }
  8519. }
  8520.  
  8521. "TargetName" "psr"
  8522. "OccupiedVoxels"
  8523. {
  8524. "Voxel"
  8525. {
  8526. "Pos" "0 0 0"
  8527. "Surface"
  8528. {
  8529. "Pos" "1 1 0"
  8530. "Normal" "0 0 1"
  8531. }
  8532. "Surface"
  8533. {
  8534. "Pos" "2 1 0"
  8535. "Normal" "0 0 1"
  8536. }
  8537. "Surface"
  8538. {
  8539. "Pos" "1 2 0"
  8540. "Normal" "0 0 1"
  8541. }
  8542. "Surface"
  8543. {
  8544. "Pos" "2 2 0"
  8545. "Normal" "0 0 1"
  8546. }
  8547. }
  8548. }
  8549. "Offset" "64 64 64"
  8550. }
  8551. }
  8552. "Item"
  8553. {
  8554. "Type" "ITEM_PORTAL_CUBE"
  8555. "Editor"
  8556. {
  8557. "SubType"
  8558. {
  8559. "Name" "Portal Deflection Cube"
  8560. "Model"
  8561. {
  8562. "ModelName" "portalcube.3ds"
  8563. "TextureName" "lightbridgeemitter.png"
  8564. }
  8565. //"Palette"
  8566. //{
  8567. // "Tooltip" "PORTAL DEFLECTION CUBE"
  8568. // "Image" "palette/portal_deflection_cube.png"
  8569. // "Position" "2 7 0"
  8570. //}
  8571. "Sounds"
  8572. {
  8573. "SOUND_CREATED" "P2Editor.PlaceOther"
  8574. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  8575. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  8576. "SOUND_DELETED" "P2Editor.RemoveOther"
  8577. }
  8578. }
  8579. "MovementHandle" "HANDLE_NONE"
  8580. "DesiredFacing" "DESIRES_UP"
  8581. "OccupiesVoxel" "0"
  8582. }
  8583. "Properties"
  8584. {
  8585. }
  8586. "Exporting"
  8587. {
  8588. "Instances"
  8589. {
  8590. "0"
  8591. {
  8592. "Name" "instances/p2editor/fg_editor_mod/portal_deflection_cube.vmf"
  8593. "EntityCount" "1"
  8594. }
  8595. }
  8596.  
  8597. "TargetName" "portalcube"
  8598. "Offset" "64 64 64"
  8599. }
  8600. }
  8601.  
  8602.  
  8603.  
  8604. ////////////////////////////////// FG's Items ////////////////////////////////////
  8605.  
  8606. "Item"
  8607. {
  8608. "Type" "ITEM_ANIMAL_KING"
  8609. "Editor"
  8610. {
  8611. "SubType"
  8612. {
  8613. "Name" "Animal King"
  8614. "Model"
  8615. {
  8616. "ModelName" "sentry.3ds"
  8617. "TextureName" "sentryturret.png"
  8618. }
  8619. "Sounds"
  8620. {
  8621. "SOUND_CREATED" "P2Editor.PlaceTurret"
  8622. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandTurret"
  8623. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseTurret"
  8624. "SOUND_DELETED" "P2Editor.RemoveTurret"
  8625. }
  8626. }
  8627. "MovementHandle" "HANDLE_36_DIRECTIONS"
  8628. "InvalidSurface" "CEILING WALL"
  8629. "CanAnchorOnBarriers" "1"
  8630. "OccupiesVoxel" "0"
  8631. }
  8632. "Exporting"
  8633. {
  8634. "Instances"
  8635. {
  8636. "0"
  8637. {
  8638. "Name" "instances/p2editor/fg_editor_mod/animalking.vmf"
  8639. "EntityCount" "1"
  8640. }
  8641. }
  8642. "TargetName" "animalking"
  8643. "Inputs"
  8644. {
  8645. "CONNECTION_STANDARD"
  8646. {
  8647. "Activate" "instance:enable;Trigger"
  8648. "Deactivate" "instance:disable;Trigger"
  8649. }
  8650. }
  8651. "Offset" "64 64 64"
  8652. "ConnectionPoints"
  8653. {
  8654. // left
  8655. "Point"
  8656. {
  8657. "Dir" "1 0 0"
  8658. "Pos" "1 3 0"
  8659. "SignageOffset" "0 2 0"
  8660. "Priority" "0"
  8661. }
  8662. "Point"
  8663. {
  8664. "Dir" "1 0 0"
  8665. "Pos" "1 4 0"
  8666. "SignageOffset" "0 5 0"
  8667. "Priority" "0"
  8668. }
  8669. // right
  8670. "Point"
  8671. {
  8672. "Dir" "-1 0 0"
  8673. "Pos" "6 3 0"
  8674. "SignageOffset" "7 2 0"
  8675. "Priority" "0"
  8676. }
  8677. "Point"
  8678. {
  8679. "Dir" "-1 0 0"
  8680. "Pos" "6 4 0"
  8681. "SignageOffset" "7 5 0"
  8682. "Priority" "0"
  8683. }
  8684. // up
  8685. "Point"
  8686. {
  8687. "Dir" "0 1 0"
  8688. "Pos" "3 1 0"
  8689. "SignageOffset" "2 0 0"
  8690. "Priority" "0"
  8691. }
  8692. "Point"
  8693. {
  8694. "Dir" "0 1 0"
  8695. "Pos" "4 1 0"
  8696. "SignageOffset" "5 0 0"
  8697. "Priority" "0"
  8698. }
  8699. // down
  8700. "Point"
  8701. {
  8702. "Dir" "0 -1 0"
  8703. "Pos" "3 6 0"
  8704. "SignageOffset" "2 7 0"
  8705. "Priority" "0"
  8706. }
  8707. "Point"
  8708. {
  8709. "Dir" "0 -1 0"
  8710. "Pos" "4 6 0"
  8711. "SignageOffset" "5 7 0"
  8712. "Priority" "0"
  8713. }
  8714. }
  8715. }
  8716. }
  8717.  
  8718. "Item"
  8719. {
  8720. "Type" "ITEM_FG_AUTOPORTAL"
  8721. "ItemClass" "ItemButtonFloor"
  8722. "Editor"
  8723. {
  8724. "SubTypeProperty" "ButtonType"
  8725. "SubType"
  8726. {
  8727. "Name" "Autoportal (Blue)"
  8728. "Model"
  8729. {
  8730. "ModelName" "autoportal_blue.3ds"
  8731. "TextureName" "buttonweight.png"
  8732. }
  8733. "Sounds"
  8734. {
  8735. "SOUND_CREATED" "P2Editor.PlaceButton"
  8736. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  8737. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  8738. "SOUND_DELETED" "P2Editor.RemoveButton"
  8739. }
  8740. }
  8741. "SubType"
  8742. {
  8743. "Name" "Autoportal (Orange)"
  8744. "Model"
  8745. {
  8746. "ModelName" "autoportal_orange.3ds"
  8747. "TextureName" "buttonweight.png"
  8748. }
  8749. "Sounds"
  8750. {
  8751. "SOUND_CREATED" "P2Editor.PlaceButton"
  8752. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  8753. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  8754. "SOUND_DELETED" "P2Editor.RemoveButton"
  8755. }
  8756. }
  8757. "SubType"
  8758. {
  8759. "Name" "Autoportal (Empty)"
  8760. "Model"
  8761. {
  8762. "ModelName" "autoportal_frame.3ds"
  8763. "TextureName" "buttonweight.png"
  8764. }
  8765. "Sounds"
  8766. {
  8767. "SOUND_CREATED" "P2Editor.PlaceButton"
  8768. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  8769. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  8770. "SOUND_DELETED" "P2Editor.RemoveButton"
  8771. }
  8772. }
  8773. "MovementHandle" "HANDLE_NONE"
  8774. "DesiredFacing" "DESIRES_UP"
  8775. }
  8776. "Properties"
  8777. {
  8778. "ButtonType"
  8779. {
  8780. "DefaultValue" "0"
  8781. "Index" "0"
  8782. }
  8783. "ConnectionCount"
  8784. {
  8785. "DefaultValue" "0"
  8786. "Index" "1"
  8787. }
  8788. "StartEnabled"
  8789. {
  8790. "DefaultValue" "0"
  8791. "Index" "2"
  8792. }
  8793. }
  8794. "Exporting"
  8795. {
  8796. "Instances"
  8797. {
  8798. "0"
  8799. {
  8800. "Name" "instances/p2editor/fg_editor_mod/autoportal_blue.vmf"
  8801. "EntityCount" "10"
  8802. "BrushCount" "1"
  8803. "BrushSideCount" "6"
  8804. }
  8805. "1"
  8806. {
  8807. "Name" "instances/p2editor/fg_editor_mod/autoportal_blue.vmf"
  8808. "EntityCount" "10"
  8809. "BrushCount" "1"
  8810. "BrushSideCount" "6"
  8811. }
  8812. "2"
  8813. {
  8814. "Name" "instances/p2editor/fg_editor_mod/autoportal_orange.vmf"
  8815. "EntityCount" "10"
  8816. "BrushCount" "1"
  8817. "BrushSideCount" "6"
  8818. }
  8819. "3"
  8820. {
  8821. "Name" "instances/p2editor/fg_editor_mod/autoportal_orange.vmf"
  8822. "EntityCount" "10"
  8823. "BrushCount" "1"
  8824. "BrushSideCount" "6"
  8825. }
  8826. "4"
  8827. {
  8828. "Name" "instances/p2editor/fg_editor_mod/autoportal_extra.vmf"
  8829. "EntityCount" "0"
  8830. "BrushCount" "1"
  8831. "BrushSideCount" "6"
  8832. }
  8833. "5"
  8834. {
  8835. "Name" "instances/p2editor/fg_editor_mod/autoportal_extra.vmf"
  8836. "EntityCount" "0"
  8837. "BrushCount" "1"
  8838. "BrushSideCount" "6"
  8839. }
  8840. }
  8841. "TargetName" "autoportalfg"
  8842. "Inputs"
  8843. {
  8844. "CONNECTION_STANDARD"
  8845. {
  8846. "Activate" "instance:counter;Add"
  8847. "Deactivate" "instance:counter;Subtract"
  8848. }
  8849. }
  8850. "OccupiedVoxels"
  8851. {
  8852. "Voxel"
  8853. {
  8854. "Pos" "0 0 0"
  8855. "Surface"
  8856. {
  8857. "Pos" "1 1 0"
  8858. }
  8859. "Surface"
  8860. {
  8861. "Pos" "1 2 0"
  8862. }
  8863. "Surface"
  8864. {
  8865. "Pos" "2 1 0"
  8866. }
  8867. "Surface"
  8868. {
  8869. "Pos" "2 2 0"
  8870. }
  8871. }
  8872. }
  8873. "EmbeddedVoxels"
  8874. {
  8875. "Voxel"
  8876. {
  8877. "Pos" "0 0 0"
  8878. }
  8879. }
  8880.  
  8881. "EmbedFace"
  8882. {
  8883. "Solid"
  8884. {
  8885. "Center" "64 64 128"
  8886. "Dimensions" "128 64 4"
  8887. "Grid" "1x2"
  8888. }
  8889. "Solid"
  8890. {
  8891. "Center" "64 16 128"
  8892. "Dimensions" "128 32 4"
  8893. "Grid" "4x4"
  8894. }
  8895. "Solid"
  8896. {
  8897. "Center" "64 112 128"
  8898. "Dimensions" "128 32 4"
  8899. "Grid" "4x4"
  8900. }
  8901. }
  8902. "ConnectionPoints"
  8903. {
  8904. // left
  8905. "Point"
  8906. {
  8907. "Dir" "1 0 0"
  8908. "Pos" "-1 3 0"
  8909. "SignageOffset" "-2 2 0"
  8910. "Priority" "0"
  8911. }
  8912. "Point"
  8913. {
  8914. "Dir" "1 0 0"
  8915. "Pos" "-1 4 0"
  8916. "SignageOffset" "-2 5 0"
  8917. "Priority" "0"
  8918. }
  8919.  
  8920. // right
  8921. "Point"
  8922. {
  8923. "Dir" "-1 0 0"
  8924. "Pos" "8 3 0"
  8925. "SignageOffset" "9 2 0"
  8926. "Priority" "0"
  8927. }
  8928. "Point"
  8929. {
  8930. "Dir" "-1 0 0"
  8931. "Pos" "8 4 0"
  8932. "SignageOffset" "9 5 0"
  8933. "Priority" "0"
  8934. }
  8935.  
  8936. // up
  8937. "Point"
  8938. {
  8939. "Dir" "0 1 0"
  8940. "Pos" "3 -1 0"
  8941. "SignageOffset" "2 -2 0"
  8942. "Priority" "0"
  8943. }
  8944. "Point"
  8945. {
  8946. "Dir" "0 1 0"
  8947. "Pos" "4 -1 0"
  8948. "SignageOffset" "5 -2 0"
  8949. "Priority" "0"
  8950. }
  8951.  
  8952. // down
  8953. "Point"
  8954. {
  8955. "Dir" "0 -1 0"
  8956. "Pos" "3 8 0"
  8957. "SignageOffset" "2 9 0"
  8958. "Priority" "0"
  8959. }
  8960. "Point"
  8961. {
  8962. "Dir" "0 -1 0"
  8963. "Pos" "4 8 0"
  8964. "SignageOffset" "5 9 0"
  8965. "Priority" "0"
  8966. }
  8967. }
  8968. "Offset" "64 64 64"
  8969. }
  8970. }
  8971.  
  8972. "Item"
  8973. {
  8974. "Type" "ITEM_DROPPER_BOMB"
  8975. "Editor"
  8976. {
  8977. "SubType"
  8978. {
  8979. "Name" "Bomb Dropper"
  8980. "Model"
  8981. {
  8982. "ModelName" "dropper.3ds"
  8983. "TextureName" "dropper.png"
  8984. }
  8985. "Sounds"
  8986. {
  8987. "SOUND_CREATED" "P2Editor.PlaceCube"
  8988. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  8989. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  8990. "SOUND_DELETED" "P2Editor.RemoveCube"
  8991. }
  8992. "Animations"
  8993. {
  8994. "ANIM_IDLE" "0"
  8995. "ANIM_EDITING_ACTIVATE" "1"
  8996. "ANIM_EDITING_DEACTIVATE" "2"
  8997. "ANIM_DISAPPEAR" "3"
  8998. "ANIM_REAPPEAR" "4"
  8999. }
  9000. }
  9001. "MovementHandle" "HANDLE_NONE"
  9002. "InvalidSurface" "WALL FLOOR"
  9003. }
  9004. "Properties"
  9005. {
  9006. "ConnectionCount"
  9007. {
  9008. "DefaultValue" "0"
  9009. "Index" "1"
  9010. }
  9011. }
  9012. "Exporting"
  9013. {
  9014. "Instances"
  9015. {
  9016. "0"
  9017. {
  9018. "Name" "instances/p2editor/fg_editor_mod/bomb_dropper.vmf"
  9019. "EntityCount" "1"
  9020. "BrushCount" "1"
  9021. "BrushSideCount" "1"
  9022. }
  9023. }
  9024.  
  9025. "TargetName" "bombdropper"
  9026. "Inputs"
  9027. {
  9028. "CONNECTION_STANDARD"
  9029. {
  9030. "Activate" "instance:counter;Add"
  9031. "Deactivate" "instance:counter;Subtract"
  9032. }
  9033. }
  9034. "Offset" "64 64 64"
  9035. "OccupiedVoxels"
  9036. {
  9037. "Voxel"
  9038. {
  9039. "Pos" "0 0 0"
  9040. }
  9041. }
  9042. "EmbeddedVoxels"
  9043. {
  9044. "Voxel"
  9045. {
  9046. "Pos" "0 0 0"
  9047. }
  9048. }
  9049. "ConnectionPoints"
  9050. {
  9051. // left
  9052. "Point"
  9053. {
  9054. "Dir" "1 0 0"
  9055. "Pos" "-1 3 0"
  9056. "SignageOffset" "-2 2 0"
  9057. "Priority" "0"
  9058. }
  9059. "Point"
  9060. {
  9061. "Dir" "1 0 0"
  9062. "Pos" "-1 4 0"
  9063. "SignageOffset" "-2 5 0"
  9064. "Priority" "0"
  9065. }
  9066.  
  9067. // right
  9068. "Point"
  9069. {
  9070. "Dir" "-1 0 0"
  9071. "Pos" "8 3 0"
  9072. "SignageOffset" "9 2 0"
  9073. "Priority" "0"
  9074. }
  9075. "Point"
  9076. {
  9077. "Dir" "-1 0 0"
  9078. "Pos" "8 4 0"
  9079. "SignageOffset" "9 5 0"
  9080. "Priority" "0"
  9081. }
  9082.  
  9083. // up
  9084. "Point"
  9085. {
  9086. "Dir" "0 1 0"
  9087. "Pos" "3 -1 0"
  9088. "SignageOffset" "2 -2 0"
  9089. "Priority" "0"
  9090. }
  9091. "Point"
  9092. {
  9093. "Dir" "0 1 0"
  9094. "Pos" "4 -1 0"
  9095. "SignageOffset" "5 -2 0"
  9096. "Priority" "0"
  9097. }
  9098.  
  9099. // down
  9100. "Point"
  9101. {
  9102. "Dir" "0 -1 0"
  9103. "Pos" "3 8 0"
  9104. "SignageOffset" "2 9 0"
  9105. "Priority" "0"
  9106. }
  9107. "Point"
  9108. {
  9109. "Dir" "0 -1 0"
  9110. "Pos" "4 8 0"
  9111. "SignageOffset" "5 9 0"
  9112. "Priority" "0"
  9113. }
  9114. }
  9115. }
  9116. }
  9117.  
  9118. "Item"
  9119. {
  9120. "Type" "ITEM_GLASS_BREAK"
  9121. "Editor"
  9122. {
  9123. "SubType"
  9124. {
  9125. "Name" "Breakable Glass"
  9126. "Model"
  9127. {
  9128. "ModelName" "glass_handle.3ds"
  9129. "TextureName" "buttonpedestal.png"
  9130. }
  9131. "Sounds"
  9132. {
  9133. "SOUND_CREATED" "P2Editor.PlaceButton"
  9134. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  9135. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  9136. "SOUND_DELETED" "P2Editor.RemoveButton"
  9137. }
  9138. }
  9139. "MovementHandle" "HANDLE_4_DIRECTIONS"
  9140. }
  9141. "Properties"
  9142. {
  9143. }
  9144. "Exporting"
  9145. {
  9146. "Instances"
  9147. {
  9148. "0"
  9149. {
  9150. "Name" "instances/p2editor/fg_editor_mod/breakglass.vmf"
  9151. "EntityCount" "1"
  9152. "BrushCount" "1"
  9153. "BrushSideCount" "1"
  9154. }
  9155. }
  9156.  
  9157. "TargetName" "breakglass"
  9158. "Inputs"
  9159. {
  9160. "CONNECTION_STANDARD"
  9161. {
  9162. "Activate" "instance:input;Trigger"
  9163. "Deactivate" " "
  9164. }
  9165. }
  9166. "Outputs"
  9167. {
  9168. "CONNECTION_STANDARD"
  9169. {
  9170. "Activate" "instance:output;OnTrigger"
  9171. "Deactivate" " "
  9172. }
  9173. }
  9174.  
  9175. "OccupiesVoxel" "0"
  9176.  
  9177. "ConnectionPoints"
  9178. {
  9179. // outside voxel
  9180. "Point"
  9181. {
  9182. "Dir" "1 0 0"
  9183. "Pos" "-1 6 0"
  9184. "SignageOffset" "-2 7 0"
  9185. "Priority" "0"
  9186. "GroupID" "0"
  9187. }
  9188. "Point"
  9189. {
  9190. "Dir" "1 0 0"
  9191. "Pos" "-1 4 0"
  9192. "SignageOffset" "-2 5 0"
  9193. "Priority" "0"
  9194. "GroupID" "0"
  9195. }
  9196. "Point"
  9197. {
  9198. "Dir" "1 0 0"
  9199. "Pos" "-1 2 0"
  9200. "SignageOffset" "-2 3 0"
  9201. "Priority" "0"
  9202. "GroupID" "0"
  9203. }
  9204. "Point"
  9205. {
  9206. "Dir" "1 0 0"
  9207. "Pos" "-1 0 0"
  9208. "SignageOffset" "-2 1 0"
  9209. "Priority" "0"
  9210. "GroupID" "0"
  9211. }
  9212.  
  9213. // sides
  9214. "Point"
  9215. {
  9216. "Dir" "0 1 0"
  9217. "Pos" "0 -1 0"
  9218. "SignageOffset" "1 -2 0"
  9219. "Priority" "1"
  9220. "GroupID" "1"
  9221. }
  9222. "Point"
  9223. {
  9224. "Dir" "0 -1 0"
  9225. "Pos" "0 8 0"
  9226. "SignageOffset" "1 9 0"
  9227. "Priority" "1"
  9228. "GroupID" "2"
  9229. }
  9230.  
  9231. // inside voxel
  9232. "Point"
  9233. {
  9234. "Dir" "-1 0 0"
  9235. "Pos" "2 6 0"
  9236. "SignageOffset" "3 7 0"
  9237. "Priority" "2"
  9238. "GroupID" "3"
  9239. }
  9240. "Point"
  9241. {
  9242. "Dir" "-1 0 0"
  9243. "Pos" "2 4 0"
  9244. "SignageOffset" "3 5 0"
  9245. "Priority" "2"
  9246. "GroupID" "3"
  9247. }
  9248. "Point"
  9249. {
  9250. "Dir" "-1 0 0"
  9251. "Pos" "2 2 0"
  9252. "SignageOffset" "3 3 0"
  9253. "Priority" "2"
  9254. "GroupID" "3"
  9255. }
  9256. "Point"
  9257. {
  9258. "Dir" "-1 0 0"
  9259. "Pos" "2 0 0"
  9260. "SignageOffset" "3 1 0"
  9261. "Priority" "2"
  9262. "GroupID" "3"
  9263. }
  9264. }
  9265.  
  9266. "Offset" "64 64 64"
  9267. }
  9268. }
  9269.  
  9270. "Item"
  9271. {
  9272. "Type" "ITEM_CAMERA"
  9273. "Editor"
  9274. {
  9275. "SubType"
  9276. {
  9277. "Name" "Security Camera"
  9278. "Model"
  9279. {
  9280. "ModelName" "camera.3ds"
  9281. "TextureName" "lightbridgeemitter.png"
  9282. }
  9283. "Palette"
  9284. {
  9285. "Tooltip" "SECURITY CAMERA"
  9286. "Image" "palette/camera.png"
  9287. "Position" "2 7 0"
  9288. }
  9289. "Sounds"
  9290. {
  9291. "SOUND_CREATED" "P2Editor.PlaceOther"
  9292. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9293. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9294. "SOUND_DELETED" "P2Editor.RemoveOther"
  9295. }
  9296. }
  9297. "MovementHandle" "HANDLE_4_POSITIONS"
  9298. "InvalidSurface" "CEILING FLOOR"
  9299. "OccupiesVoxel" "0"
  9300. }
  9301. "Exporting"
  9302. {
  9303. "Instances"
  9304. {
  9305. "0"
  9306. {
  9307. "Name" "instances/p2editor/fg_editor_mod/camera.vmf"
  9308. "EntityCount" "1"
  9309. }
  9310. }
  9311.  
  9312. "TargetName" "camera"
  9313. "OccupiedVoxels"
  9314. {
  9315. }
  9316. "Offset" "64 64 64"
  9317. }
  9318. }
  9319.  
  9320. "Item"
  9321. {
  9322. "Type" "ITEM_CHOREO"
  9323. "Editor"
  9324. {
  9325. "SubType"
  9326. {
  9327. "Name" "Choreo Box"
  9328. "Model"
  9329. {
  9330. "ModelName" "choreo.3ds"
  9331. "TextureName" "buttonpedestal.png"
  9332. }
  9333. "Sounds"
  9334. {
  9335. "SOUND_CREATED" "P2Editor.PlaceOther"
  9336. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9337. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9338. "SOUND_DELETED" "P2Editor.RemoveOther"
  9339. }
  9340. }
  9341. "MovementHandle" "HANDLE_NONE"
  9342. "OccupiesVoxel" "0"
  9343. "CanAnchorOnBarriers" "1"
  9344. "CanAnchorOnGoo" "1"
  9345. }
  9346. "Properties"
  9347. {
  9348. "TimerDelay"
  9349. {
  9350. "DefaultValue" "3"
  9351. "Index" "1"
  9352. }
  9353. "TimerSound"
  9354. {
  9355. "DefaultValue" "0"
  9356. "Index" "2"
  9357. }
  9358. }
  9359. "Exporting"
  9360. {
  9361. "Instances"
  9362. {
  9363. "0"
  9364. {
  9365. "Name" "instances/p2editor/fg_editor_mod/choreo.vmf"
  9366. "EntityCount" "2"
  9367. "BrushCount" "0"
  9368. "BrushSideCount" "0"
  9369. }
  9370. }
  9371.  
  9372. "TargetName" "choreo"
  9373. "Inputs"
  9374. {
  9375. "CONNECTION_STANDARD"
  9376. {
  9377. "Activate" "instance:input;Trigger"
  9378. "Deactivate" "instance:input;Enable"
  9379. }
  9380. }
  9381.  
  9382. "ConnectionPoints"
  9383. {
  9384. // outside voxel
  9385. "Point"
  9386. {
  9387. "Dir" "1 0 0"
  9388. "Pos" "-1 6 0"
  9389. "SignageOffset" "-2 7 0"
  9390. "Priority" "0"
  9391. "GroupID" "0"
  9392. }
  9393. "Point"
  9394. {
  9395. "Dir" "1 0 0"
  9396. "Pos" "-1 4 0"
  9397. "SignageOffset" "-2 5 0"
  9398. "Priority" "0"
  9399. "GroupID" "0"
  9400. }
  9401. "Point"
  9402. {
  9403. "Dir" "1 0 0"
  9404. "Pos" "-1 2 0"
  9405. "SignageOffset" "-2 3 0"
  9406. "Priority" "0"
  9407. "GroupID" "0"
  9408. }
  9409. "Point"
  9410. {
  9411. "Dir" "1 0 0"
  9412. "Pos" "-1 0 0"
  9413. "SignageOffset" "-2 1 0"
  9414. "Priority" "0"
  9415. "GroupID" "0"
  9416. }
  9417.  
  9418. // sides
  9419. "Point"
  9420. {
  9421. "Dir" "0 1 0"
  9422. "Pos" "0 -1 0"
  9423. "SignageOffset" "1 -2 0"
  9424. "Priority" "1"
  9425. "GroupID" "1"
  9426. }
  9427. "Point"
  9428. {
  9429. "Dir" "0 -1 0"
  9430. "Pos" "0 8 0"
  9431. "SignageOffset" "1 9 0"
  9432. "Priority" "1"
  9433. "GroupID" "2"
  9434. }
  9435.  
  9436. // inside voxel
  9437. "Point"
  9438. {
  9439. "Dir" "-1 0 0"
  9440. "Pos" "2 6 0"
  9441. "SignageOffset" "3 7 0"
  9442. "Priority" "2"
  9443. "GroupID" "3"
  9444. }
  9445. "Point"
  9446. {
  9447. "Dir" "-1 0 0"
  9448. "Pos" "2 4 0"
  9449. "SignageOffset" "3 5 0"
  9450. "Priority" "2"
  9451. "GroupID" "3"
  9452. }
  9453. "Point"
  9454. {
  9455. "Dir" "-1 0 0"
  9456. "Pos" "2 2 0"
  9457. "SignageOffset" "3 3 0"
  9458. "Priority" "2"
  9459. "GroupID" "3"
  9460. }
  9461. "Point"
  9462. {
  9463. "Dir" "-1 0 0"
  9464. "Pos" "2 0 0"
  9465. "SignageOffset" "3 1 0"
  9466. "Priority" "2"
  9467. "GroupID" "3"
  9468. }
  9469. }
  9470.  
  9471. "Offset" "64 64 64"
  9472. }
  9473. }
  9474.  
  9475. "Item"
  9476. {
  9477. "Type" "ITEM_DROPPER_FG"
  9478. "Editor"
  9479. {
  9480. "SubType"
  9481. {
  9482. "Name" "Special Item Dropper"
  9483. "Model"
  9484. {
  9485. "ModelName" "dropper.3ds"
  9486. "TextureName" "dropper.png"
  9487. }
  9488. "Sounds"
  9489. {
  9490. "SOUND_CREATED" "P2Editor.PlaceCube"
  9491. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube"
  9492. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube"
  9493. "SOUND_DELETED" "P2Editor.RemoveCube"
  9494. }
  9495. "Animations"
  9496. {
  9497. "ANIM_IDLE" "0"
  9498. "ANIM_EDITING_ACTIVATE" "1"
  9499. "ANIM_EDITING_DEACTIVATE" "2"
  9500. "ANIM_DISAPPEAR" "3"
  9501. "ANIM_REAPPEAR" "4"
  9502. }
  9503. }
  9504. "MovementHandle" "HANDLE_NONE"
  9505. "InvalidSurface" "WALL FLOOR"
  9506. }
  9507. "Properties"
  9508. {
  9509. "ConnectionCount"
  9510. {
  9511. "DefaultValue" "0"
  9512. "Index" "1"
  9513. }
  9514. "TimerDelay"
  9515. {
  9516. "DefaultValue" "3"
  9517. "Index" "2"
  9518. }
  9519. "TimerSound"
  9520. {
  9521. "DefaultValue" "0"
  9522. "Index" "3"
  9523. }
  9524. }
  9525. "Exporting"
  9526. {
  9527. "Instances"
  9528. {
  9529. "0"
  9530. {
  9531. "Name" "instances/p2editor/fg_editor_mod/item_dropper.vmf"
  9532. "EntityCount" "1"
  9533. "BrushCount" "1"
  9534. "BrushSideCount" "1"
  9535. }
  9536. }
  9537.  
  9538. "TargetName" "fgdropper"
  9539. "Inputs"
  9540. {
  9541. "CONNECTION_STANDARD"
  9542. {
  9543. "Activate" "instance:counter;Add"
  9544. "Deactivate" "instance:counter;Subtract"
  9545. }
  9546. }
  9547. "Offset" "64 64 64"
  9548. "OccupiedVoxels"
  9549. {
  9550. "Voxel"
  9551. {
  9552. "Pos" "0 0 0"
  9553. }
  9554. }
  9555. "EmbeddedVoxels"
  9556. {
  9557. "Voxel"
  9558. {
  9559. "Pos" "0 0 0"
  9560. }
  9561. }
  9562. "ConnectionPoints"
  9563. {
  9564. // left
  9565. "Point"
  9566. {
  9567. "Dir" "1 0 0"
  9568. "Pos" "-1 3 0"
  9569. "SignageOffset" "-2 2 0"
  9570. "Priority" "0"
  9571. }
  9572. "Point"
  9573. {
  9574. "Dir" "1 0 0"
  9575. "Pos" "-1 4 0"
  9576. "SignageOffset" "-2 5 0"
  9577. "Priority" "0"
  9578. }
  9579.  
  9580. // right
  9581. "Point"
  9582. {
  9583. "Dir" "-1 0 0"
  9584. "Pos" "8 3 0"
  9585. "SignageOffset" "9 2 0"
  9586. "Priority" "0"
  9587. }
  9588. "Point"
  9589. {
  9590. "Dir" "-1 0 0"
  9591. "Pos" "8 4 0"
  9592. "SignageOffset" "9 5 0"
  9593. "Priority" "0"
  9594. }
  9595.  
  9596. // up
  9597. "Point"
  9598. {
  9599. "Dir" "0 1 0"
  9600. "Pos" "3 -1 0"
  9601. "SignageOffset" "2 -2 0"
  9602. "Priority" "0"
  9603. }
  9604. "Point"
  9605. {
  9606. "Dir" "0 1 0"
  9607. "Pos" "4 -1 0"
  9608. "SignageOffset" "5 -2 0"
  9609. "Priority" "0"
  9610. }
  9611.  
  9612. // down
  9613. "Point"
  9614. {
  9615. "Dir" "0 -1 0"
  9616. "Pos" "3 8 0"
  9617. "SignageOffset" "2 9 0"
  9618. "Priority" "0"
  9619. }
  9620. "Point"
  9621. {
  9622. "Dir" "0 -1 0"
  9623. "Pos" "4 8 0"
  9624. "SignageOffset" "5 9 0"
  9625. "Priority" "0"
  9626. }
  9627. }
  9628. }
  9629. }
  9630.  
  9631. "Item"
  9632. {
  9633. "Type" "ITEM_LOGIC_GATE_FG"
  9634. "ItemClass" "ItemButtonFloor"
  9635. "Editor"
  9636. {
  9637. "SubTypeProperty" "ButtonType"
  9638. "SubType"
  9639. {
  9640. "Name" "Timer"
  9641. "Model"
  9642. {
  9643. "ModelName" "fg_circle_open.3ds"
  9644. "TextureName" "buttons.png"
  9645. }
  9646. "Sounds"
  9647. {
  9648. "SOUND_CREATED" "P2Editor.PlaceOther"
  9649. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9650. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9651. "SOUND_DELETED" "P2Editor.RemoveOther"
  9652. }
  9653. }
  9654. "SubType"
  9655. {
  9656. "Name" "Monostable Multivibrator"
  9657. "Model"
  9658. {
  9659. "ModelName" "fg_lines_0.3ds"
  9660. "TextureName" "buttons.png"
  9661. }
  9662. "Sounds"
  9663. {
  9664. "SOUND_CREATED" "P2Editor.PlaceOther"
  9665. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9666. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9667. "SOUND_DELETED" "P2Editor.RemoveOther"
  9668. }
  9669. }
  9670. "SubType"
  9671. {
  9672. "Name" "T Flip-Flop"
  9673. "Model"
  9674. {
  9675. "ModelName" "fg_lines_2.3ds"
  9676. "TextureName" "buttons.png"
  9677. }
  9678. "Sounds"
  9679. {
  9680. "SOUND_CREATED" "P2Editor.PlaceOther"
  9681. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9682. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9683. "SOUND_DELETED" "P2Editor.RemoveOther"
  9684. }
  9685. }
  9686. "MovementHandle" "HANDLE_4_DIRECTIONS"
  9687. "DesiredFacing" "DESIRES_DOWN"
  9688. }
  9689. "Properties"
  9690. {
  9691. "ButtonType"
  9692. {
  9693. "DefaultValue" "0"
  9694. "Index" "0"
  9695. }
  9696. "ConnectionCount"
  9697. {
  9698. "DefaultValue" "0"
  9699. "Index" "1"
  9700. }
  9701. "StartEnabled"
  9702. {
  9703. "DefaultValue" "0"
  9704. "Index" "2"
  9705. }
  9706. "TimerDelay"
  9707. {
  9708. "DefaultValue" "3"
  9709. "Index" "3"
  9710. }
  9711. "TimerSound"
  9712. {
  9713. "DefaultValue" "0"
  9714. "Index" "4"
  9715. }
  9716. }
  9717. "Exporting"
  9718. {
  9719. "Instances"
  9720. {
  9721. "0"
  9722. {
  9723. "Name" "instances/p2editor/fg_editor_mod/logic_timer.vmf"
  9724. "EntityCount" "1"
  9725. "BrushCount" "1"
  9726. "BrushSideCount" "1"
  9727. }
  9728. "1"
  9729. {
  9730. "Name" "instances/p2editor/fg_editor_mod/logic_timer.vmf"
  9731. "EntityCount" "1"
  9732. "BrushCount" "1"
  9733. "BrushSideCount" "1"
  9734. }
  9735. "2"
  9736. {
  9737. "Name" "instances/p2editor/fg_editor_mod/logic_monostable.vmf"
  9738. "EntityCount" "1"
  9739. "BrushCount" "1"
  9740. "BrushSideCount" "1"
  9741. }
  9742. "3"
  9743. {
  9744. "Name" "instances/p2editor/fg_editor_mod/logic_monostable.vmf"
  9745. "EntityCount" "1"
  9746. "BrushCount" "1"
  9747. "BrushSideCount" "1"
  9748. }
  9749. "4"
  9750. {
  9751. "Name" "instances/p2editor/fg_editor_mod/logic_flipflop.vmf"
  9752. "EntityCount" "1"
  9753. "BrushCount" "1"
  9754. "BrushSideCount" "1"
  9755. }
  9756. "5"
  9757. {
  9758. "Name" "instances/p2editor/fg_editor_mod/logic_flipflop.vmf"
  9759. "EntityCount" "1"
  9760. "BrushCount" "1"
  9761. "BrushSideCount" "1"
  9762. }
  9763. }
  9764. "TargetName" "logic_gate_2"
  9765. "Offset" "64 64 64"
  9766. "Inputs"
  9767. {
  9768. "CONNECTION_STANDARD"
  9769. {
  9770. "Activate" "instance:signal_hi;Trigger"
  9771. "Deactivate" "instance:signal_lo;Trigger"
  9772. }
  9773. }
  9774. "Outputs"
  9775. {
  9776. "CONNECTION_STANDARD"
  9777. {
  9778. "Activate" "instance:out_on;OnTrigger"
  9779. "Deactivate" "instance:out_off;OnTrigger"
  9780. }
  9781. }
  9782. "OccupiedVoxels"
  9783. {
  9784. "Voxel"
  9785. {
  9786. "Pos" "0 0 0"
  9787. "Surface"
  9788. {
  9789. "Pos" "1 1 0"
  9790. }
  9791. "Surface"
  9792. {
  9793. "Pos" "1 2 0"
  9794. }
  9795. "Surface"
  9796. {
  9797. "Pos" "2 1 0"
  9798. }
  9799. "Surface"
  9800. {
  9801. "Pos" "2 2 0"
  9802. }
  9803. }
  9804. }
  9805. "EmbeddedVoxels"
  9806. {
  9807. "Voxel"
  9808. {
  9809. "Pos" "0 0 0"
  9810. }
  9811. }
  9812. "EmbedFace"
  9813. {
  9814. "Solid"
  9815. {
  9816. "Center" "64 16 128"
  9817. "Dimensions" "128 32 4"
  9818. "Grid" "4x4"
  9819. }
  9820. "Solid"
  9821. {
  9822. "Center" "64 112 128"
  9823. "Dimensions" "128 32 4"
  9824. "Grid" "4x4"
  9825. }
  9826. "Solid"
  9827. {
  9828. "Center" "16 64 128"
  9829. "Dimensions" "32 64 4"
  9830. "Grid" "4x4"
  9831. }
  9832. "Solid"
  9833. {
  9834. "Center" "112 64 128"
  9835. "Dimensions" "32 64 4"
  9836. "Grid" "4x4"
  9837. }
  9838. }
  9839. "ConnectionPoints"
  9840. {
  9841. // left
  9842. "Point"
  9843. {
  9844. "Dir" "1 0 0"
  9845. "Pos" "1 3 0"
  9846. "SignageOffset" "0 2 0"
  9847. "Priority" "0"
  9848. }
  9849. "Point"
  9850. {
  9851. "Dir" "1 0 0"
  9852. "Pos" "1 4 0"
  9853. "SignageOffset" "0 5 0"
  9854. "Priority" "0"
  9855. }
  9856.  
  9857. // right
  9858. "Point"
  9859. {
  9860. "Dir" "-1 0 0"
  9861. "Pos" "6 3 0"
  9862. "SignageOffset" "7 2 0"
  9863. "Priority" "0"
  9864. }
  9865. "Point"
  9866. {
  9867. "Dir" "-1 0 0"
  9868. "Pos" "6 4 0"
  9869. "SignageOffset" "7 5 0"
  9870. "Priority" "0"
  9871. }
  9872.  
  9873. // up
  9874. "Point"
  9875. {
  9876. "Dir" "0 1 0"
  9877. "Pos" "3 1 0"
  9878. "SignageOffset" "2 0 0"
  9879. "Priority" "0"
  9880. }
  9881. "Point"
  9882. {
  9883. "Dir" "0 1 0"
  9884. "Pos" "4 1 0"
  9885. "SignageOffset" "5 0 0"
  9886. "Priority" "0"
  9887. }
  9888.  
  9889. // down
  9890. "Point"
  9891. {
  9892. "Dir" "0 -1 0"
  9893. "Pos" "3 6 0"
  9894. "SignageOffset" "2 7 0"
  9895. "Priority" "0"
  9896. }
  9897. "Point"
  9898. {
  9899. "Dir" "0 -1 0"
  9900. "Pos" "4 6 0"
  9901. "SignageOffset" "5 7 0"
  9902. "Priority" "0"
  9903. }
  9904. }
  9905. }
  9906. }
  9907.  
  9908. "Item"
  9909. {
  9910. "Type" "ITEM_PORTAL1_WALL"
  9911. "Editor"
  9912. {
  9913. "SubType"
  9914. {
  9915. "Name" "Portal 1 Wall"
  9916. "Model"
  9917. {
  9918. "ModelName" "portal1wall.3ds"
  9919. "TextureName" "portal_door.png"
  9920. }
  9921. }
  9922. "MovementHandle" "HANDLE_NONE"
  9923. "OccupiesVoxel" "0"
  9924. }
  9925. "Exporting"
  9926. {
  9927. "Instances"
  9928. {
  9929. "0"
  9930. {
  9931. "Name" "instances/p2editor/fg_editor_mod/portal1wall.vmf"
  9932. "EntityCount" "0"
  9933. "BrushCount" "1"
  9934. "BrushSideCount" "6"
  9935. }
  9936. }
  9937.  
  9938. "TargetName" "p1wall"
  9939. "Offset" "64 64 64"
  9940. }
  9941. }
  9942.  
  9943. "Item"
  9944. {
  9945. "Type" "ITEM_PHYSLER"
  9946. "Editor"
  9947. {
  9948. "SubType"
  9949. {
  9950. "Name" "Physics Field"
  9951. "Model"
  9952. {
  9953. "ModelName" "physler.3ds"
  9954. "TextureName" "laser_models.png"
  9955. }
  9956. "Sounds"
  9957. {
  9958. "SOUND_CREATED" "P2Editor.PlaceOther"
  9959. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  9960. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  9961. "SOUND_DELETED" "P2Editor.RemoveOther"
  9962. }
  9963. }
  9964. "MovementHandle" "HANDLE_6_POSITIONS"
  9965. }
  9966. "Properties"
  9967. {
  9968. "ConnectionCount"
  9969. {
  9970. "DefaultValue" "0"
  9971. "Index" "1"
  9972. }
  9973. "StartEnabled"
  9974. {
  9975. "DefaultValue" "1"
  9976. "Index" "2"
  9977. }
  9978. }
  9979. "Exporting"
  9980. {
  9981. "Instances"
  9982. {
  9983. "0"
  9984. {
  9985. "Name" "instances/p2editor/fg_editor_mod/physler.vmf"
  9986. "EntityCount" "1"
  9987. "BrushCount" "1"
  9988. "BrushSideCount" "1"
  9989. }
  9990. }
  9991.  
  9992. "TargetName" "physler"
  9993. "Inputs"
  9994. {
  9995. "CONNECTION_STANDARD"
  9996. {
  9997. "Activate" "instance:counter;Add"
  9998. "Deactivate" "instance:counter;Subtract"
  9999. }
  10000. }
  10001. "ConnectionPoints"
  10002. {
  10003. // left
  10004. "Point"
  10005. {
  10006. "Dir" "1 0 0"
  10007. "Pos" "2 0 0"
  10008. "SignageOffset" "1 1 0"
  10009. "Priority" "0"
  10010. }
  10011. "Point"
  10012. {
  10013. "Dir" "1 0 0"
  10014. "Pos" "2 2 0"
  10015. "SignageOffset" "1 3 0"
  10016. "Priority" "0"
  10017. }
  10018. "Point"
  10019. {
  10020. "Dir" "1 0 0"
  10021. "Pos" "2 4 0"
  10022. "SignageOffset" "1 5 0"
  10023. "Priority" "0"
  10024. }
  10025. "Point"
  10026. {
  10027. "Dir" "1 0 0"
  10028. "Pos" "2 6 0"
  10029. "SignageOffset" "1 7 0"
  10030. "Priority" "0"
  10031. }
  10032.  
  10033.  
  10034. // right
  10035. "Point"
  10036. {
  10037. "Dir" "-1 0 0"
  10038. "Pos" "5 0 0"
  10039. "SignageOffset" "6 1 0"
  10040. "Priority" "0"
  10041. }
  10042. "Point"
  10043. {
  10044. "Dir" "-1 0 0"
  10045. "Pos" "5 2 0"
  10046. "SignageOffset" "6 3 0"
  10047. "Priority" "0"
  10048. }
  10049. "Point"
  10050. {
  10051. "Dir" "-1 0 0"
  10052. "Pos" "5 4 0"
  10053. "SignageOffset" "6 5 0"
  10054. "Priority" "0"
  10055. }
  10056. "Point"
  10057. {
  10058. "Dir" "-1 0 0"
  10059. "Pos" "5 6 0"
  10060. "SignageOffset" "6 7 0"
  10061. "Priority" "0"
  10062. }
  10063. }
  10064. "Offset" "64 64 64"
  10065. }
  10066. }
  10067.  
  10068. "Item"
  10069. {
  10070. "Type" "ITEM_PORTAL_CUBE"
  10071. "Editor"
  10072. {
  10073. "SubType"
  10074. {
  10075. "Name" "Portal Deflection Cube"
  10076. "Model"
  10077. {
  10078. "ModelName" "portalcube.3ds"
  10079. "TextureName" "lightbridgeemitter.png"
  10080. }
  10081. "Sounds"
  10082. {
  10083. "SOUND_CREATED" "P2Editor.PlaceOther"
  10084. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10085. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10086. "SOUND_DELETED" "P2Editor.RemoveOther"
  10087. }
  10088. }
  10089. "MovementHandle" "HANDLE_NONE"
  10090. "DesiredFacing" "DESIRES_UP"
  10091. "OccupiesVoxel" "0"
  10092. }
  10093. "Properties"
  10094. {
  10095. }
  10096. "Exporting"
  10097. {
  10098. "Instances"
  10099. {
  10100. "0"
  10101. {
  10102. "Name" "instances/p2editor/fg_editor_mod/portal_deflection_cube.vmf"
  10103. "EntityCount" "1"
  10104. }
  10105. }
  10106.  
  10107. "TargetName" "portalcube"
  10108. "Offset" "64 64 64"
  10109. }
  10110. }
  10111.  
  10112. "Item"
  10113. {
  10114. "ItemClass" "ItemButtonFloor"
  10115. "Type" "ITEM_PORTALGUN"
  10116. "Editor"
  10117. {
  10118. "SubTypeProperty" "ButtonType"
  10119. "SubType"
  10120. {
  10121. "Name" "Portal Gun"
  10122. "Model"
  10123. {
  10124. "ModelName" "portalgun1.3ds"
  10125. "TextureName" "buttonweight.png"
  10126. }
  10127. "Sounds"
  10128. {
  10129. "SOUND_CREATED" "P2Editor.PlaceButton"
  10130. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  10131. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  10132. "SOUND_DELETED" "P2Editor.RemoveButton"
  10133. }
  10134. }
  10135. "SubType"
  10136. {
  10137. "Name" "Portal Gun (Blue Only)"
  10138. "Model"
  10139. {
  10140. "ModelName" "portalgun2.3ds"
  10141. "TextureName" "button_cube.png"
  10142. }
  10143. "Sounds"
  10144. {
  10145. "SOUND_CREATED" "P2Editor.PlaceButton"
  10146. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  10147. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  10148. "SOUND_DELETED" "P2Editor.RemoveButton"
  10149. }
  10150. }
  10151. "SubType"
  10152. {
  10153. "Name" "Portal Gun (Potato)"
  10154. "Model"
  10155. {
  10156. "ModelName" "portalgun3.3ds"
  10157. "TextureName" "button_ball.png"
  10158. }
  10159. "Sounds"
  10160. {
  10161. "SOUND_CREATED" "P2Editor.PlaceButton"
  10162. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandButton"
  10163. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseButton"
  10164. "SOUND_DELETED" "P2Editor.RemoveButton"
  10165. }
  10166. }
  10167. "MovementHandle" "HANDLE_4_DIRECTIONS"
  10168. }
  10169. "Properties"
  10170. {
  10171. "ButtonType"
  10172. {
  10173. "DefaultValue" "0"
  10174. "Index" "0"
  10175. }
  10176. "ConnectionCount"
  10177. {
  10178. "DefaultValue" "0"
  10179. "Index" "1"
  10180. }
  10181. "StartEnabled"
  10182. {
  10183. "DefaultValue" "0"
  10184. "Index" "2"
  10185. }
  10186. }
  10187. "Exporting"
  10188. {
  10189. "Instances"
  10190. {
  10191. "0"
  10192. {
  10193. "Name" "instances/p2editor/fg_editor_mod/portalgun1.vmf"
  10194. "EntityCount" "1"
  10195. "BrushCount" "1"
  10196. "BrushSideCount" "1"
  10197. }
  10198. "1"
  10199. {
  10200. "Name" "instances/p2editor/fg_editor_mod/portalgun1.vmf"
  10201. "EntityCount" "1"
  10202. "BrushCount" "1"
  10203. "BrushSideCount" "1"
  10204. }
  10205. "2"
  10206. {
  10207. "Name" "instances/p2editor/fg_editor_mod/portalgun2.vmf"
  10208. "EntityCount" "1"
  10209. "BrushCount" "1"
  10210. "BrushSideCount" "1"
  10211. }
  10212. "3"
  10213. {
  10214. "Name" "instances/p2editor/fg_editor_mod/portalgun2.vmf"
  10215. "EntityCount" "1"
  10216. "BrushCount" "1"
  10217. "BrushSideCount" "1"
  10218. }
  10219. "4"
  10220. {
  10221. "Name" "instances/p2editor/fg_editor_mod/portalgun3.vmf"
  10222. "EntityCount" "1"
  10223. "BrushCount" "1"
  10224. "BrushSideCount" "1"
  10225. }
  10226. "5"
  10227. {
  10228. "Name" "instances/p2editor/fg_editor_mod/portalgun3.vmf"
  10229. "EntityCount" "1"
  10230. "BrushCount" "1"
  10231. "BrushSideCount" "1"
  10232. }
  10233. }
  10234.  
  10235. "TargetName" "portalgun"
  10236. "Inputs"
  10237. {
  10238. "CONNECTION_STANDARD"
  10239. {
  10240. "Activate" "instance:counter;Add"
  10241. "Deactivate" "instance:counter;Add"
  10242. }
  10243. }
  10244. "OccupiedVoxels"
  10245. {
  10246. "Voxel"
  10247. {
  10248. "Pos" "0 0 0"
  10249. "Surface"
  10250. {
  10251. "Normal" "0 0 1"
  10252. }
  10253. }
  10254. }
  10255. "ConnectionPoints"
  10256. {
  10257. // left
  10258. "Point"
  10259. {
  10260. "Dir" "1 0 0"
  10261. "Pos" "-1 3 0"
  10262. "SignageOffset" "-2 2 0"
  10263. "Priority" "0"
  10264. }
  10265. "Point"
  10266. {
  10267. "Dir" "1 0 0"
  10268. "Pos" "-1 4 0"
  10269. "SignageOffset" "-2 5 0"
  10270. "Priority" "0"
  10271. }
  10272.  
  10273. // right
  10274. "Point"
  10275. {
  10276. "Dir" "-1 0 0"
  10277. "Pos" "8 3 0"
  10278. "SignageOffset" "9 2 0"
  10279. "Priority" "0"
  10280. }
  10281. "Point"
  10282. {
  10283. "Dir" "-1 0 0"
  10284. "Pos" "8 4 0"
  10285. "SignageOffset" "9 5 0"
  10286. "Priority" "0"
  10287. }
  10288.  
  10289. // up
  10290. "Point"
  10291. {
  10292. "Dir" "0 1 0"
  10293. "Pos" "3 -1 0"
  10294. "SignageOffset" "2 -2 0"
  10295. "Priority" "0"
  10296. }
  10297. "Point"
  10298. {
  10299. "Dir" "0 1 0"
  10300. "Pos" "4 -1 0"
  10301. "SignageOffset" "5 -2 0"
  10302. "Priority" "0"
  10303. }
  10304.  
  10305. // down
  10306. "Point"
  10307. {
  10308. "Dir" "0 -1 0"
  10309. "Pos" "3 8 0"
  10310. "SignageOffset" "2 9 0"
  10311. "Priority" "0"
  10312. }
  10313. "Point"
  10314. {
  10315. "Dir" "0 -1 0"
  10316. "Pos" "4 8 0"
  10317. "SignageOffset" "5 9 0"
  10318. "Priority" "0"
  10319. }
  10320. }
  10321. "Offset" "64 64 64"
  10322. }
  10323. }
  10324.  
  10325. "Item"
  10326. {
  10327. "Type" "ITEM_SENDIFICATOR"
  10328. "Editor"
  10329. {
  10330. "SubType"
  10331. {
  10332. "Name" "Sendificator"
  10333. "Model"
  10334. {
  10335. "ModelName" "sendificator.3ds"
  10336. "TextureName" "arm_4panel.png"
  10337. }
  10338. "Sounds"
  10339. {
  10340. "SOUND_CREATED" "P2Editor.PlaceOther"
  10341. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10342. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10343. "SOUND_DELETED" "P2Editor.RemoveOther"
  10344. }
  10345. }
  10346. "MovementHandle" "HANDLE_4_DIRECTIONS"
  10347. }
  10348. "Properties"
  10349. {
  10350. "ConnectionCount"
  10351. {
  10352. "DefaultValue" "0"
  10353. "Index" "1"
  10354. }
  10355. }
  10356. "Exporting"
  10357. {
  10358. "Instances"
  10359. {
  10360. "0"
  10361. {
  10362. "Name" "instances/p2editor/fg_editor_mod/sendificator.vmf"
  10363. "EntityCount" "1"
  10364. "BrushCount" "1"
  10365. "BrushSideCount" "1"
  10366. }
  10367. }
  10368.  
  10369. "TargetName" "sendtor"
  10370. "Inputs"
  10371. {
  10372. "CONNECTION_STANDARD"
  10373. {
  10374. "Activate" "instance:counter;Add"
  10375. "Deactivate" "instance:counter;Subtract"
  10376. }
  10377. }
  10378. "Outputs"
  10379. {
  10380. "CONNECTION_STANDARD"
  10381. {
  10382. "Activate" "instance:sent;OnTrigger"
  10383. "Deactivate" "instance:sent2;OnTrigger"
  10384. }
  10385. }
  10386. "OccupiedVoxels"
  10387. {
  10388. "Voxel"
  10389. {
  10390. "Pos" "0 0 0"
  10391. "Surface"
  10392. {
  10393. "Normal" "0 0 1"
  10394. }
  10395. }
  10396. }
  10397. "ConnectionPoints"
  10398. {
  10399. // left
  10400. "Point"
  10401. {
  10402. "Dir" "1 0 0"
  10403. "Pos" "-1 3 0"
  10404. "SignageOffset" "-2 2 0"
  10405. "Priority" "0"
  10406. }
  10407. "Point"
  10408. {
  10409. "Dir" "1 0 0"
  10410. "Pos" "-1 4 0"
  10411. "SignageOffset" "-2 5 0"
  10412. "Priority" "0"
  10413. }
  10414.  
  10415. // right
  10416. "Point"
  10417. {
  10418. "Dir" "-1 0 0"
  10419. "Pos" "8 3 0"
  10420. "SignageOffset" "9 2 0"
  10421. "Priority" "0"
  10422. }
  10423. "Point"
  10424. {
  10425. "Dir" "-1 0 0"
  10426. "Pos" "8 4 0"
  10427. "SignageOffset" "9 5 0"
  10428. "Priority" "0"
  10429. }
  10430.  
  10431. // up
  10432. "Point"
  10433. {
  10434. "Dir" "0 1 0"
  10435. "Pos" "3 -1 0"
  10436. "SignageOffset" "2 -2 0"
  10437. "Priority" "0"
  10438. }
  10439. "Point"
  10440. {
  10441. "Dir" "0 1 0"
  10442. "Pos" "4 -1 0"
  10443. "SignageOffset" "5 -2 0"
  10444. "Priority" "0"
  10445. }
  10446.  
  10447. // down
  10448. "Point"
  10449. {
  10450. "Dir" "0 -1 0"
  10451. "Pos" "3 8 0"
  10452. "SignageOffset" "2 9 0"
  10453. "Priority" "0"
  10454. }
  10455. "Point"
  10456. {
  10457. "Dir" "0 -1 0"
  10458. "Pos" "4 8 0"
  10459. "SignageOffset" "5 9 0"
  10460. "Priority" "0"
  10461. }
  10462. }
  10463. "Offset" "64 64 64"
  10464. }
  10465. }
  10466.  
  10467. "Item"
  10468. {
  10469. "Type" "ITEM_SENDIFICATOR_LASER"
  10470. "Editor"
  10471. {
  10472. "SubType"
  10473. {
  10474. "Name" "Sendification Target"
  10475. "Model"
  10476. {
  10477. "ModelName" "laseremit.3ds"
  10478. "TextureName" "laser_models.png"
  10479. }
  10480. "Sounds"
  10481. {
  10482. "SOUND_CREATED" "P2Editor.PlaceOther"
  10483. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10484. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10485. "SOUND_DELETED" "P2Editor.RemoveOther"
  10486. }
  10487. }
  10488. "MovementHandle" "HANDLE_4_POSITIONS"
  10489. }
  10490. "Properties"
  10491. {
  10492. "ConnectionCount"
  10493. {
  10494. "DefaultValue" "0"
  10495. "Index" "1"
  10496. }
  10497. "StartEnabled"
  10498. {
  10499. "DefaultValue" "1"
  10500. "Index" "2"
  10501. }
  10502. }
  10503. "Exporting"
  10504. {
  10505. "Instances"
  10506. {
  10507. "0"
  10508. {
  10509. "Name" "instances/p2editor/fg_editor_mod/sendtor_emitter_offset.vmf"
  10510. "EntityCount" "7"
  10511. "BrushCount" "5"
  10512. "BrushSideCount" "34"
  10513. }
  10514. }
  10515.  
  10516. "TargetName" "sendtorlaser"
  10517. "Inputs"
  10518. {
  10519. "CONNECTION_STANDARD"
  10520. {
  10521. "Activate" "instance:fire;Trigger"
  10522. "Deactivate" "instance:fire;Enable"
  10523. }
  10524. }
  10525. "Offset" "64 64 64"
  10526. "OccupiedVoxels"
  10527. {
  10528. "Voxel"
  10529. {
  10530. "Pos" "0 0 0"
  10531.  
  10532. "Surface"
  10533. {
  10534. "Pos" "0 1 0"
  10535. }
  10536. "Surface"
  10537. {
  10538. "Pos" "0 2 0"
  10539. }
  10540. "Surface"
  10541. {
  10542. "Pos" "1 1 0"
  10543. }
  10544. "Surface"
  10545. {
  10546. "Pos" "1 2 0"
  10547. }
  10548. }
  10549. }
  10550. "EmbeddedVoxels"
  10551. {
  10552. "Voxel"
  10553. {
  10554. "Pos" "0 0 0"
  10555. }
  10556. }
  10557. "EmbedFace"
  10558. {
  10559. "Solid"
  10560. {
  10561. "Center" "32 16 128"
  10562. "Dimensions" "64 32 4"
  10563. "Grid" "4x4"
  10564. }
  10565. "Solid"
  10566. {
  10567. "Center" "32 112 128"
  10568. "Dimensions" "64 32 4"
  10569. "Grid" "4x4"
  10570. }
  10571. "Solid"
  10572. {
  10573. "Center" "96 64 128"
  10574. "Dimensions" "64 128 4"
  10575. "Grid" "2x2"
  10576. }
  10577. }
  10578.  
  10579. "ConnectionPoints"
  10580. {
  10581. // left
  10582. "Point"
  10583. {
  10584. "Dir" "1 0 0"
  10585. "Pos" "-1 3 0"
  10586. "SignageOffset" "-2 2 0"
  10587. "Priority" "0"
  10588. }
  10589. "Point"
  10590. {
  10591. "Dir" "1 0 0"
  10592. "Pos" "-1 4 0"
  10593. "SignageOffset" "-2 5 0"
  10594. "Priority" "0"
  10595. }
  10596.  
  10597.  
  10598. // right
  10599. "Point"
  10600. {
  10601. "Dir" "-1 0 0"
  10602. "Pos" "4 3 0"
  10603. "SignageOffset" "5 2 0"
  10604. "Priority" "0"
  10605. }
  10606. "Point"
  10607. {
  10608. "Dir" "-1 0 0"
  10609. "Pos" "4 4 0"
  10610. "SignageOffset" "5 5 0"
  10611. "Priority" "0"
  10612. }
  10613.  
  10614. // top
  10615. "Point"
  10616. {
  10617. "Dir" "0 -1 0"
  10618. "Pos" "1 6 0"
  10619. "SignageOffset" "0 7 0"
  10620. "Priority" "0"
  10621. }
  10622. "Point"
  10623. {
  10624. "Dir" "0 -1 0"
  10625. "Pos" "2 6 0"
  10626. "SignageOffset" "3 7 0"
  10627. "Priority" "0"
  10628. }
  10629.  
  10630. // bottom
  10631. "Point"
  10632. {
  10633. "Dir" "0 1 0"
  10634. "Pos" "1 1 0"
  10635. "SignageOffset" "0 0 0"
  10636. "Priority" "0"
  10637. }
  10638. "Point"
  10639. {
  10640. "Dir" "0 1 0"
  10641. "Pos" "2 1 0"
  10642. "SignageOffset" "3 0 0"
  10643. "Priority" "0"
  10644. }
  10645. }
  10646. }
  10647. }
  10648.  
  10649. "Item"
  10650. {
  10651. "Type" "ITEM_SKYBOX"
  10652. "Editor"
  10653. {
  10654. "SubType"
  10655. {
  10656. "Name" "Skybox"
  10657. "Model"
  10658. {
  10659. "ModelName" "skybox_block.3ds"
  10660. "TextureName" "buttonpedestal.png"
  10661. }
  10662. "Sounds"
  10663. {
  10664. "SOUND_CREATED" "P2Editor.PlaceOther"
  10665. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10666. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10667. "SOUND_DELETED" "P2Editor.RemoveOther"
  10668. }
  10669. }
  10670. "MovementHandle" "HANDLE_NONE"
  10671. "OccupiesVoxel" "0"
  10672. "CanAnchorOnBarriers" "1"
  10673. "CanAnchorOnGoo" "1"
  10674. }
  10675. "Properties"
  10676. {
  10677. "TimerDelay"
  10678. {
  10679. "DefaultValue" "3"
  10680. "Index" "1"
  10681. }
  10682. "TimerSound"
  10683. {
  10684. "DefaultValue" "0"
  10685. "Index" "2"
  10686. }
  10687. "ConnectionCount"
  10688. {
  10689. "DefaultValue" "0"
  10690. "Index" "3"
  10691. }
  10692. }
  10693. "Exporting"
  10694. {
  10695. "Instances"
  10696. {
  10697. "0"
  10698. {
  10699. "Name" "instances/p2editor/fg_editor_mod/skybox.vmf"
  10700. "EntityCount" "2"
  10701. "BrushCount" "0"
  10702. "BrushSideCount" "0"
  10703. }
  10704. }
  10705.  
  10706. "TargetName" "skybox"
  10707. "Inputs"
  10708. {
  10709. "CONNECTION_STANDARD"
  10710. {
  10711. "Activate" "instance:counter;Add"
  10712. "Deactivate" "instance:counter;Subtract"
  10713. }
  10714. }
  10715.  
  10716. "ConnectionPoints"
  10717. {
  10718. // outside voxel
  10719. "Point"
  10720. {
  10721. "Dir" "1 0 0"
  10722. "Pos" "-1 6 0"
  10723. "SignageOffset" "-2 7 0"
  10724. "Priority" "0"
  10725. "GroupID" "0"
  10726. }
  10727. "Point"
  10728. {
  10729. "Dir" "1 0 0"
  10730. "Pos" "-1 4 0"
  10731. "SignageOffset" "-2 5 0"
  10732. "Priority" "0"
  10733. "GroupID" "0"
  10734. }
  10735. "Point"
  10736. {
  10737. "Dir" "1 0 0"
  10738. "Pos" "-1 2 0"
  10739. "SignageOffset" "-2 3 0"
  10740. "Priority" "0"
  10741. "GroupID" "0"
  10742. }
  10743. "Point"
  10744. {
  10745. "Dir" "1 0 0"
  10746. "Pos" "-1 0 0"
  10747. "SignageOffset" "-2 1 0"
  10748. "Priority" "0"
  10749. "GroupID" "0"
  10750. }
  10751.  
  10752. // sides
  10753. "Point"
  10754. {
  10755. "Dir" "0 1 0"
  10756. "Pos" "0 -1 0"
  10757. "SignageOffset" "1 -2 0"
  10758. "Priority" "1"
  10759. "GroupID" "1"
  10760. }
  10761. "Point"
  10762. {
  10763. "Dir" "0 -1 0"
  10764. "Pos" "0 8 0"
  10765. "SignageOffset" "1 9 0"
  10766. "Priority" "1"
  10767. "GroupID" "2"
  10768. }
  10769.  
  10770. // inside voxel
  10771. "Point"
  10772. {
  10773. "Dir" "-1 0 0"
  10774. "Pos" "2 6 0"
  10775. "SignageOffset" "3 7 0"
  10776. "Priority" "2"
  10777. "GroupID" "3"
  10778. }
  10779. "Point"
  10780. {
  10781. "Dir" "-1 0 0"
  10782. "Pos" "2 4 0"
  10783. "SignageOffset" "3 5 0"
  10784. "Priority" "2"
  10785. "GroupID" "3"
  10786. }
  10787. "Point"
  10788. {
  10789. "Dir" "-1 0 0"
  10790. "Pos" "2 2 0"
  10791. "SignageOffset" "3 3 0"
  10792. "Priority" "2"
  10793. "GroupID" "3"
  10794. }
  10795. "Point"
  10796. {
  10797. "Dir" "-1 0 0"
  10798. "Pos" "2 0 0"
  10799. "SignageOffset" "3 1 0"
  10800. "Priority" "2"
  10801. "GroupID" "3"
  10802. }
  10803. }
  10804.  
  10805. "Offset" "64 64 64"
  10806. }
  10807. }
  10808.  
  10809. "Item"
  10810. {
  10811. "Type" "ITEM_SKYBOX_WALL"
  10812. "Editor"
  10813. {
  10814. "SubType"
  10815. {
  10816. "Name" "Skybox Wall"
  10817. "Model"
  10818. {
  10819. "ModelName" "skybox_wall.3ds"
  10820. "TextureName" "portal_door.png"
  10821. }
  10822. }
  10823. "MovementHandle" "HANDLE_NONE"
  10824. "OccupiesVoxel" "0"
  10825. }
  10826. "Exporting"
  10827. {
  10828. "Instances"
  10829. {
  10830. "0"
  10831. {
  10832. "Name" "instances/p2editor/fg_editor_mod/skybox_wall.vmf"
  10833. "EntityCount" "0"
  10834. "BrushCount" "1"
  10835. "BrushSideCount" "6"
  10836. }
  10837. }
  10838.  
  10839. "TargetName" "skywall"
  10840. "Offset" "64 64 64"
  10841. }
  10842. }
  10843.  
  10844. "Item"
  10845. {
  10846. "Type" "ITEM_SOT"
  10847. "Editor"
  10848. {
  10849. "SubType"
  10850. {
  10851. "Name" "Shadows of Time Activator"
  10852. "Model"
  10853. {
  10854. "ModelName" "sot.3ds"
  10855. "TextureName" "lightbridgeemitter.png"
  10856. }
  10857. "Sounds"
  10858. {
  10859. "SOUND_CREATED" "P2Editor.PlaceOther"
  10860. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10861. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10862. "SOUND_DELETED" "P2Editor.RemoveOther"
  10863. }
  10864. }
  10865. "MovementHandle" "HANDLE_NONE"
  10866. "DesiredFacing" "DESIRES_UP"
  10867. "OccupiesVoxel" "0"
  10868. }
  10869. "Properties"
  10870. {
  10871. }
  10872. "Exporting"
  10873. {
  10874. "Instances"
  10875. {
  10876. "0"
  10877. {
  10878. "Name" "instances/p2editor/fg_editor_mod/sot.vmf"
  10879. "EntityCount" "1"
  10880. }
  10881. }
  10882.  
  10883. "TargetName" "sot"
  10884. "Offset" "64 64 64"
  10885. }
  10886. }
  10887.  
  10888. "Item"
  10889. {
  10890. "Type" "ITEM_SOT_FIELD"
  10891. "Editor"
  10892. {
  10893. "SubType"
  10894. {
  10895. "Name" "SoT Field"
  10896. "Model"
  10897. {
  10898. "ModelName" "sot_field.3ds"
  10899. "TextureName" "laser_models.png"
  10900. }
  10901. "Sounds"
  10902. {
  10903. "SOUND_CREATED" "P2Editor.PlaceOther"
  10904. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  10905. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  10906. "SOUND_DELETED" "P2Editor.RemoveOther"
  10907. }
  10908. }
  10909. "MovementHandle" "HANDLE_6_POSITIONS"
  10910. }
  10911. "Properties"
  10912. {
  10913. "ConnectionCount"
  10914. {
  10915. "DefaultValue" "0"
  10916. "Index" "1"
  10917. }
  10918. "StartEnabled"
  10919. {
  10920. "DefaultValue" "1"
  10921. "Index" "2"
  10922. }
  10923. }
  10924. "Exporting"
  10925. {
  10926. "Instances"
  10927. {
  10928. "0"
  10929. {
  10930. "Name" "instances/p2editor/fg_editor_mod/sot_field.vmf"
  10931. "EntityCount" "1"
  10932. "BrushCount" "1"
  10933. "BrushSideCount" "1"
  10934. }
  10935. }
  10936.  
  10937. "TargetName" "sot_field"
  10938. "Inputs"
  10939. {
  10940. "CONNECTION_STANDARD"
  10941. {
  10942. "Activate" "instance:counter;Add"
  10943. "Deactivate" "instance:counter;Subtract"
  10944. }
  10945. }
  10946. "ConnectionPoints"
  10947. {
  10948. // left
  10949. "Point"
  10950. {
  10951. "Dir" "1 0 0"
  10952. "Pos" "2 0 0"
  10953. "SignageOffset" "1 1 0"
  10954. "Priority" "0"
  10955. }
  10956. "Point"
  10957. {
  10958. "Dir" "1 0 0"
  10959. "Pos" "2 2 0"
  10960. "SignageOffset" "1 3 0"
  10961. "Priority" "0"
  10962. }
  10963. "Point"
  10964. {
  10965. "Dir" "1 0 0"
  10966. "Pos" "2 4 0"
  10967. "SignageOffset" "1 5 0"
  10968. "Priority" "0"
  10969. }
  10970. "Point"
  10971. {
  10972. "Dir" "1 0 0"
  10973. "Pos" "2 6 0"
  10974. "SignageOffset" "1 7 0"
  10975. "Priority" "0"
  10976. }
  10977.  
  10978.  
  10979. // right
  10980. "Point"
  10981. {
  10982. "Dir" "-1 0 0"
  10983. "Pos" "5 0 0"
  10984. "SignageOffset" "6 1 0"
  10985. "Priority" "0"
  10986. }
  10987. "Point"
  10988. {
  10989. "Dir" "-1 0 0"
  10990. "Pos" "5 2 0"
  10991. "SignageOffset" "6 3 0"
  10992. "Priority" "0"
  10993. }
  10994. "Point"
  10995. {
  10996. "Dir" "-1 0 0"
  10997. "Pos" "5 4 0"
  10998. "SignageOffset" "6 5 0"
  10999. "Priority" "0"
  11000. }
  11001. "Point"
  11002. {
  11003. "Dir" "-1 0 0"
  11004. "Pos" "5 6 0"
  11005. "SignageOffset" "6 7 0"
  11006. "Priority" "0"
  11007. }
  11008. }
  11009. "Offset" "64 64 64"
  11010. }
  11011. }
  11012.  
  11013. "Item"
  11014. {
  11015. "Type" "ITEM_TNT_TURRET"
  11016. "ItemClass" "ItemTurret"
  11017. "Editor"
  11018. {
  11019. "SubType"
  11020. {
  11021. "Name" "TNT Turret"
  11022. "Model"
  11023. {
  11024. "ModelName" "redsentry.3ds"
  11025. "TextureName" "sentryturret.png"
  11026. }
  11027. "Sounds"
  11028. {
  11029. "SOUND_CREATED" "P2Editor.PlaceTurret"
  11030. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandTurret"
  11031. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseTurret"
  11032. "SOUND_DELETED" "P2Editor.RemoveTurret"
  11033. }
  11034. }
  11035. "MovementHandle" "HANDLE_36_DIRECTIONS"
  11036. "InvalidSurface" "CEILING WALL"
  11037. "CanAnchorOnBarriers" "1"
  11038. }
  11039. "Exporting"
  11040. {
  11041. "Instances"
  11042. {
  11043. "0"
  11044. {
  11045. "Name" "instances/p2editor/fg_editor_mod/tnt_turret.vmf"
  11046. "EntityCount" "4"
  11047. }
  11048. }
  11049.  
  11050. "TargetName" "turret"
  11051. "Offset" "64 64 64"
  11052. "OccupiedVoxels"
  11053. {
  11054. "Voxel"
  11055. {
  11056. "Pos" "0 0 0"
  11057. "CollideType" "COLLIDE_PHYSICS"
  11058. "CollideAgainst" "COLLIDE_PHYSICS"
  11059.  
  11060. "Surface"
  11061. {
  11062. "Pos" "1 1 0"
  11063. }
  11064. "Surface"
  11065. {
  11066. "Pos" "1 2 0"
  11067. }
  11068. "Surface"
  11069. {
  11070. "Pos" "2 1 0"
  11071. }
  11072. "Surface"
  11073. {
  11074. "Pos" "2 2 0"
  11075. }
  11076.  
  11077. "Surface"
  11078. {
  11079. "Pos" "1 1 1"
  11080. }
  11081. "Surface"
  11082. {
  11083. "Pos" "1 2 1"
  11084. }
  11085. "Surface"
  11086. {
  11087. "Pos" "2 1 1"
  11088. }
  11089. "Surface"
  11090. {
  11091. "Pos" "2 2 1"
  11092. }
  11093. }
  11094. }
  11095. }
  11096. }
  11097.  
  11098. "Item"
  11099. {
  11100. "Type" "ITEM_TORCH"
  11101. "Editor"
  11102. {
  11103. "SubType"
  11104. {
  11105. "Name" "Torch"
  11106. "Model"
  11107. {
  11108. "ModelName" "buttonball.3ds"
  11109. "TextureName" "laser_models.png"
  11110. }
  11111. "Sounds"
  11112. {
  11113. "SOUND_CREATED" "P2Editor.PlaceOther"
  11114. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11115. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11116. "SOUND_DELETED" "P2Editor.RemoveOther"
  11117. }
  11118. }
  11119. "MovementHandle" "HANDLE_NONE"
  11120. }
  11121. "Properties"
  11122. {
  11123. "ConnectionCount"
  11124. {
  11125. "DefaultValue" "0"
  11126. "Index" "1"
  11127. }
  11128. }
  11129. "Exporting"
  11130. {
  11131. "Instances"
  11132. {
  11133. "0"
  11134. {
  11135. "Name" "instances/p2editor/fg_editor_mod/torch.vmf"
  11136. "EntityCount" "1"
  11137. "BrushCount" "1"
  11138. "BrushSideCount" "1"
  11139. }
  11140. }
  11141.  
  11142. "TargetName" "torch"
  11143. "Inputs"
  11144. {
  11145. "CONNECTION_STANDARD"
  11146. {
  11147. "Activate" "instance:counter;Add"
  11148. "Deactivate" "instance:counter;Subtract"
  11149. }
  11150. }
  11151. "Outputs"
  11152. {
  11153. "CONNECTION_STANDARD"
  11154. {
  11155. "Activate" "instance:OnIgnited;OnTrigger"
  11156. "Deactivate" " "
  11157. }
  11158. }
  11159. "OccupiedVoxels"
  11160. {
  11161. "Voxel"
  11162. {
  11163. "Pos" "0 0 0"
  11164. "Surface"
  11165. {
  11166. "Normal" "0 0 1"
  11167. }
  11168. }
  11169. }
  11170. "ConnectionPoints"
  11171. {
  11172. // left
  11173. "Point"
  11174. {
  11175. "Dir" "1 0 0"
  11176. "Pos" "-1 3 0"
  11177. "SignageOffset" "-2 2 0"
  11178. "Priority" "0"
  11179. }
  11180. "Point"
  11181. {
  11182. "Dir" "1 0 0"
  11183. "Pos" "-1 4 0"
  11184. "SignageOffset" "-2 5 0"
  11185. "Priority" "0"
  11186. }
  11187.  
  11188. // right
  11189. "Point"
  11190. {
  11191. "Dir" "-1 0 0"
  11192. "Pos" "8 3 0"
  11193. "SignageOffset" "9 2 0"
  11194. "Priority" "0"
  11195. }
  11196. "Point"
  11197. {
  11198. "Dir" "-1 0 0"
  11199. "Pos" "8 4 0"
  11200. "SignageOffset" "9 5 0"
  11201. "Priority" "0"
  11202. }
  11203.  
  11204. // up
  11205. "Point"
  11206. {
  11207. "Dir" "0 1 0"
  11208. "Pos" "3 -1 0"
  11209. "SignageOffset" "2 -2 0"
  11210. "Priority" "0"
  11211. }
  11212. "Point"
  11213. {
  11214. "Dir" "0 1 0"
  11215. "Pos" "4 -1 0"
  11216. "SignageOffset" "5 -2 0"
  11217. "Priority" "0"
  11218. }
  11219.  
  11220. // down
  11221. "Point"
  11222. {
  11223. "Dir" "0 -1 0"
  11224. "Pos" "3 8 0"
  11225. "SignageOffset" "2 9 0"
  11226. "Priority" "0"
  11227. }
  11228. "Point"
  11229. {
  11230. "Dir" "0 -1 0"
  11231. "Pos" "4 8 0"
  11232. "SignageOffset" "5 9 0"
  11233. "Priority" "0"
  11234. }
  11235. }
  11236. "Offset" "64 64 64"
  11237. }
  11238. }
  11239.  
  11240. "Item"
  11241. {
  11242. "Type" "ITEM_VACTUBE_1"
  11243. "ItemClass" "ItemButtonFloor"
  11244. "Editor"
  11245. {
  11246. "SubTypeProperty" "ButtonType"
  11247. "SubType"
  11248. {
  11249. "Name" "Vacuum Tube (Straight)"
  11250. "Model"
  11251. {
  11252. "ModelName" "vactube_1.3ds"
  11253. "TextureName" "buttons.png"
  11254. }
  11255. //"Palette"
  11256. //{
  11257. // "Tooltip" "VACUUM TUBE"
  11258. // "Image" "palette/vactube1.png"
  11259. // "Position" "2 7 0"
  11260. //}
  11261. "Sounds"
  11262. {
  11263. "SOUND_CREATED" "P2Editor.PlaceOther"
  11264. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11265. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11266. "SOUND_DELETED" "P2Editor.RemoveOther"
  11267. }
  11268. }
  11269. "SubType"
  11270. {
  11271. "Name" "Vacuum Tube (Right Turn)"
  11272. "Model"
  11273. {
  11274. "ModelName" "vactube_2.3ds"
  11275. "TextureName" "buttons.png"
  11276. }
  11277. "Sounds"
  11278. {
  11279. "SOUND_CREATED" "P2Editor.PlaceOther"
  11280. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11281. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11282. "SOUND_DELETED" "P2Editor.RemoveOther"
  11283. }
  11284. }
  11285. "SubType"
  11286. {
  11287. "Name" "Vacuum Tube (Left Turn)"
  11288. "Model"
  11289. {
  11290. "ModelName" "vactube_3.3ds"
  11291. "TextureName" "buttons.png"
  11292. }
  11293. "Sounds"
  11294. {
  11295. "SOUND_CREATED" "P2Editor.PlaceOther"
  11296. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11297. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11298. "SOUND_DELETED" "P2Editor.RemoveOther"
  11299. }
  11300. }
  11301. "MovementHandle" "HANDLE_4_DIRECTIONS"
  11302. "CanAnchorOnBarriers" "1"
  11303. "CanAnchorOnGoo" "1"
  11304. }
  11305. "Properties"
  11306. {
  11307. "ButtonType"
  11308. {
  11309. "DefaultValue" "0"
  11310. "Index" "0"
  11311. }
  11312. }
  11313. "Exporting"
  11314. {
  11315. "Instances"
  11316. {
  11317. "0"
  11318. {
  11319. "Name" "instances/p2editor/fg_editor_mod/vactube_1.vmf"
  11320. "EntityCount" "1"
  11321. "BrushCount" "1"
  11322. "BrushSideCount" "1"
  11323. }
  11324. "1"
  11325. {
  11326. "Name" "instances/p2editor/fg_editor_mod/vactube_1.vmf"
  11327. "EntityCount" "1"
  11328. "BrushCount" "1"
  11329. "BrushSideCount" "1"
  11330. }
  11331. "2"
  11332. {
  11333. "Name" "instances/p2editor/fg_editor_mod/vactube_2.vmf"
  11334. "EntityCount" "1"
  11335. "BrushCount" "1"
  11336. "BrushSideCount" "1"
  11337. }
  11338. "3"
  11339. {
  11340. "Name" "instances/p2editor/fg_editor_mod/vactube_2.vmf"
  11341. "EntityCount" "1"
  11342. "BrushCount" "1"
  11343. "BrushSideCount" "1"
  11344. }
  11345. "4"
  11346. {
  11347. "Name" "instances/p2editor/fg_editor_mod/vactube_3.vmf"
  11348. "EntityCount" "1"
  11349. "BrushCount" "1"
  11350. "BrushSideCount" "1"
  11351. }
  11352. "5"
  11353. {
  11354. "Name" "instances/p2editor/fg_editor_mod/vactube_3.vmf"
  11355. "EntityCount" "1"
  11356. "BrushCount" "1"
  11357. "BrushSideCount" "1"
  11358. }
  11359. }
  11360.  
  11361. "TargetName" "vactube1"
  11362. "Offset" "64 64 64"
  11363. }
  11364. }
  11365.  
  11366. "Item"
  11367. {
  11368. "Type" "ITEM_VACTUBE_2"
  11369. "ItemClass" "ItemButtonFloor"
  11370. "Editor"
  11371. {
  11372. "SubTypeProperty" "ButtonType"
  11373. "SubType"
  11374. {
  11375. "Name" "Vacuum Tube (Entrance)"
  11376. "Model"
  11377. {
  11378. "ModelName" "vactube_4.3ds"
  11379. "TextureName" "buttons.png"
  11380. }
  11381. //"Palette"
  11382. //{
  11383. // "Tooltip" "VACUUM TUBE"
  11384. // "Image" "palette/vactube2.png"
  11385. // "Position" "3 7 0"
  11386. //}
  11387. "Sounds"
  11388. {
  11389. "SOUND_CREATED" "P2Editor.PlaceOther"
  11390. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11391. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11392. "SOUND_DELETED" "P2Editor.RemoveOther"
  11393. }
  11394. }
  11395. "SubType"
  11396. {
  11397. "Name" "Vacuum Tube (Exit)"
  11398. "Model"
  11399. {
  11400. "ModelName" "vactube_5.3ds"
  11401. "TextureName" "buttons.png"
  11402. }
  11403. "Sounds"
  11404. {
  11405. "SOUND_CREATED" "P2Editor.PlaceOther"
  11406. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11407. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11408. "SOUND_DELETED" "P2Editor.RemoveOther"
  11409. }
  11410. }
  11411. "SubType"
  11412. {
  11413. "Name" "Vacuum Tube (Two-way)"
  11414. "Model"
  11415. {
  11416. "ModelName" "vactube_6.3ds"
  11417. "TextureName" "buttons.png"
  11418. }
  11419. "Sounds"
  11420. {
  11421. "SOUND_CREATED" "P2Editor.PlaceOther"
  11422. "SOUND_EDITING_ACTIVATE" "P2Editor.ExpandOther"
  11423. "SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseOther"
  11424. "SOUND_DELETED" "P2Editor.RemoveOther"
  11425. }
  11426. }
  11427. "MovementHandle" "HANDLE_4_DIRECTIONS"
  11428. "CanAnchorOnBarriers" "1"
  11429. "CanAnchorOnGoo" "1"
  11430. }
  11431. "Properties"
  11432. {
  11433. "ButtonType"
  11434. {
  11435. "DefaultValue" "0"
  11436. "Index" "0"
  11437. }
  11438. }
  11439. "Exporting"
  11440. {
  11441. "Instances"
  11442. {
  11443. "0"
  11444. {
  11445. "Name" "instances/p2editor/fg_editor_mod/vactube_4.vmf"
  11446. "EntityCount" "1"
  11447. "BrushCount" "1"
  11448. "BrushSideCount" "1"
  11449. }
  11450. "1"
  11451. {
  11452. "Name" "instances/p2editor/fg_editor_mod/vactube_4.vmf"
  11453. "EntityCount" "1"
  11454. "BrushCount" "1"
  11455. "BrushSideCount" "1"
  11456. }
  11457. "2"
  11458. {
  11459. "Name" "instances/p2editor/fg_editor_mod/vactube_5.vmf"
  11460. "EntityCount" "1"
  11461. "BrushCount" "1"
  11462. "BrushSideCount" "1"
  11463. }
  11464. "3"
  11465. {
  11466. "Name" "instances/p2editor/fg_editor_mod/vactube_5.vmf"
  11467. "EntityCount" "1"
  11468. "BrushCount" "1"
  11469. "BrushSideCount" "1"
  11470. }
  11471. "4"
  11472. {
  11473. "Name" "instances/p2editor/fg_editor_mod/vactube_6.vmf"
  11474. "EntityCount" "1"
  11475. "BrushCount" "1"
  11476. "BrushSideCount" "1"
  11477. }
  11478. "5"
  11479. {
  11480. "Name" "instances/p2editor/fg_editor_mod/vactube_6.vmf"
  11481. "EntityCount" "1"
  11482. "BrushCount" "1"
  11483. "BrushSideCount" "1"
  11484. }
  11485. }
  11486.  
  11487. "TargetName" "vactube2"
  11488. "Offset" "64 64 64"
  11489. }
  11490. }
  11491.  
  11492.  
  11493. "Renderables"
  11494. {
  11495. "Item"
  11496. {
  11497. "Type" "ErrorState"
  11498. "Model" "error_state.3ds"
  11499.  
  11500. "Animations"
  11501. {
  11502. "ANIM_ICON_SHOW" "1"
  11503. "ANIM_ICON_IDLE" "2"
  11504. "ANIM_ICON_HIDE" "3"
  11505. }
  11506. }
  11507. "Item"
  11508. {
  11509. "Type" "ConnectionHeartSolid"
  11510. "Model" "heart.3ds"
  11511.  
  11512. "Animations"
  11513. {
  11514. "ANIM_ICON_SHOW" "2"
  11515. "ANIM_ICON_IDLE" "0"
  11516. "ANIM_ICON_HEART_BREAK" "1"
  11517. "ANIM_ICON_HIDE" "3"
  11518. "ANIM_ICON_HEART_SUCCESS" "4"
  11519. "ANIM_ICON_HEART_HAPPY_IDLE" "5"
  11520. }
  11521. }
  11522. }
  11523.  
  11524. }
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