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Mar 2nd, 2015
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  1.  
  2. <levelWaves levelNumber     = "1"
  3.             levelTime       = "190"
  4.             scoreTarget1    = "1500"
  5.             scoreTarget2    = "3000"
  6.             scoreTarget3    = "7500">
  7.  
  8.     <!-- TEMPLATES
  9.     enemyType
  10.         Enemy_BouncingBlob
  11.         Enemy_Spider
  12.         Enemy_AcidSpitter
  13.         Enemy_LaserSpitter
  14.         Marine (...this is the flying one)
  15.        
  16.     weaponType  ... use "weaponCrate" for enemyType
  17.         machineGun  
  18.         rocketLauncher
  19.         railGun
  20.         lightningGun
  21.         gatlingGun
  22.     -->
  23.  
  24.    
  25.     <!-- DIALOGUE TEXT AT BEGINNING OF LEVEL
  26.     -->
  27.    
  28.    
  29.    
  30.  
  31.     <!--- COMBO NOTIFICATIONS
  32.     -->
  33.     <combo showAtCombo = "5"    text = "Nicce"/>
  34.     <combo showAtCombo = "10"   text = "Combo Sweater"/>
  35.     <combo showAtCombo = "15"   text = "Well done!"/>
  36.     <combo showAtCombo = "20"   text = "Awesomesauce!"/>
  37.     <combo showAtCombo = "40"   text = "Slay them ALL!"/>
  38.     <combo showAtCombo = "60"   text = "INCREDIBLE!!"/>
  39.     <combo showAtCombo = "100"  text = "OUTSTANDING!!!"/>
  40.  
  41.  
  42.     <!-- TIMED WAVES
  43.     Timed waves will be called after a certain amount of time has passed
  44.     -->
  45.     <timedWave waveText = "Wave 1" waveTextTime = "2" startWaveAfter = "1.0">
  46.         <portal portalName          = "portal_5"
  47.                 spawnMinMax         = "3, 3"
  48.                 distBetweenEnemies  = "280.0"
  49.                 repeatWave          = "1"
  50.                 repeatWaveAfterDist = "350.0"
  51.                 enemyType           = "Enemy_BouncingBlob"
  52.                 spawnDir            = "1"
  53.                 stageSize           = "2"
  54.                 weaponType          = "railGun">
  55.         </portal>
  56.         <portal portalName          = "portal_6"
  57.                 spawnMinMax         = "3, 3"
  58.                 distBetweenEnemies  = "280.0"
  59.                 repeatWave          = "1"
  60.                 repeatWaveAfterDist = "350.0"
  61.                 enemyType           = "Enemy_BouncingBlob"
  62.                 spawnDir            = "-1"
  63.                 stageSize           = "2"
  64.                 weaponType          = "railGun">
  65.         </portal>
  66.        
  67.     </timedWave>
  68.    
  69.  
  70.    
  71.     <timedWave waveText = "Wave 2" waveTextTime = "2" startWaveAfter = "30">
  72.         <portal portalName          = "portal_1"
  73.                 spawnMinMax         = "1, 1"
  74.                 distBetweenEnemies  = "280.0"
  75.                 repeatWave          = "1"
  76.                 repeatWaveAfterDist = "350.0"
  77.                 enemyType           = "Enemy_BouncingBlob_shootRadialOnApex"
  78.                 spawnDir            = "1"
  79.                 stageSize           = "3"
  80.                 weaponType          = "railGun">
  81.         </portal>
  82.         <portal portalName          = "portal_3"
  83.                 spawnMinMax         = "1, 1"
  84.                 distBetweenEnemies  = "280.0"
  85.                 repeatWave          = "1"
  86.                 repeatWaveAfterDist = "350.0"
  87.                 enemyType           = "Enemy_BouncingBlob_shootRadialOnApex"
  88.                 spawnDir            = "-1"
  89.                 stageSize           = "3"
  90.                 weaponType          = "railGun">
  91.         </portal>
  92.     </timedWave>
  93.    
  94.    
  95.     <timedWave waveText = "" waveTextTime = "2" startWaveAfter = "37">
  96.         <portal portalName          = "portal_5"
  97.                 spawnMinMax         = "4, 4"
  98.                 distBetweenEnemies  = "500"
  99.                 repeatWave          = "1"
  100.                 repeatWaveAfterDist = "350.0"
  101.                 enemyType           = "Enemy_BouncingBlob"
  102.                 spawnDir            = "1"
  103.                 stageSize           = "1"
  104.                 weaponType          = "railGun">
  105.         </portal>
  106.        
  107.         <portal portalName          = "portal_6"
  108.                 spawnMinMax         = "4, 4"
  109.                 distBetweenEnemies  = "500"
  110.                 repeatWave          = "1"
  111.                 repeatWaveAfterDist = "350.0"
  112.                 enemyType           = "Enemy_BouncingBlob"
  113.                 spawnDir            = "-1"
  114.                 stageSize           = "1"
  115.                 weaponType          = "railGun">
  116.         </portal>
  117.        
  118.     </timedWave>
  119.    
  120.        
  121.     <timedWave waveText = "Wave 3" waveTextTime = "2" startWaveAfter = "53">
  122.         <portal portalName          = "portal_2"
  123.                 spawnMinMax         = "2, 2"
  124.                 distBetweenEnemies  = "1500"
  125.                 repeatWave          = "1"
  126.                 repeatWaveAfterDist = "350.0"
  127.                 enemyType           = "Enemy_BouncingBlob"
  128.                 spawnDir            = "1"
  129.                 stageSize           = "4"
  130.                 weaponType          = "railGun">
  131.         </portal>
  132.        
  133.     </timedWave>
  134.    
  135.     <timedWave waveText = "Wave 4" waveTextTime = "2" startWaveAfter = "85">
  136.         <portal portalName          = "portal_1"
  137.                 spawnMinMax         = "1, 1"
  138.                 distBetweenEnemies  = "1000"
  139.                 repeatWave          = "1"
  140.                 repeatWaveAfterDist = "350.0"
  141.                 enemyType           = "Enemy_BouncingBlob"
  142.                 spawnDir            = "1"
  143.                 stageSize           = "4"
  144.                 weaponType          = "railGun">
  145.         </portal>
  146.         <portal portalName          = "portal_3"
  147.                 spawnMinMax         = "1, 1"
  148.                 distBetweenEnemies  = "1000"
  149.                 repeatWave          = "1"
  150.                 repeatWaveAfterDist = "350.0"
  151.                 enemyType           = "Enemy_BouncingBlob"
  152.                 spawnDir            = "-1"
  153.                 stageSize           = "4"
  154.                 weaponType          = "railGun">
  155.         </portal>
  156.         <portal portalName          = "portal_2"
  157.                 spawnMinMax         = "2, 2"
  158.                 distBetweenEnemies  = "1000"
  159.                 repeatWave          = "1"
  160.                 repeatWaveAfterDist = "350.0"
  161.                 enemyType           = "Enemy_Spider"
  162.                 spawnDir            = "1"
  163.                 stageSize           = "4"
  164.                 weaponType          = "railGun">
  165.         </portal>
  166.        
  167.     </timedWave>
  168.    
  169.     <timedWave waveText = "Final Wave" waveTextTime = "2" startWaveAfter = "110">
  170.         <portal portalName          = "portal_4"
  171.                 spawnMinMax         = "1, 1"
  172.                 distBetweenEnemies  = "1500"
  173.                 repeatWave          = "1"
  174.                 repeatWaveAfterDist = "350.0"
  175.                 enemyType           = "Enemy_BouncingBlob_shootRadialOnApex"
  176.                 spawnDir            = "-1"
  177.                 stageSize           = "3"
  178.                 weaponType          = "railGun">
  179.         </portal>
  180.         <portal portalName          = "portal_7"
  181.                 spawnMinMax         = "2, 2"
  182.                 distBetweenEnemies  = "1500"
  183.                 repeatWave          = "1"
  184.                 repeatWaveAfterDist = "350.0"
  185.                 enemyType           = "Enemy_BouncingBlob"
  186.                 spawnDir            = "1"
  187.                 stageSize           = "2"
  188.                 weaponType          = "railGun">
  189.         </portal>
  190.        
  191.     </timedWave>
  192.    
  193.            
  194.     <timedWave waveText = "Wave 3" waveTextTime = "2" startWaveAfter = "120">
  195.         <portal portalName          = "portal_1"
  196.                 spawnMinMax         = "1, 1"
  197.                 distBetweenEnemies  = "1500"
  198.                 repeatWave          = "1"
  199.                 repeatWaveAfterDist = "350.0"
  200.                 enemyType           = "Enemy_BouncingBlob"
  201.                 spawnDir            = "1"
  202.                 stageSize           = "4"
  203.                 weaponType          = "railGun">
  204.         </portal>
  205.         <portal portalName          = "portal_3"
  206.                 spawnMinMax         = "1, 1"
  207.                 distBetweenEnemies  = "1500"
  208.                 repeatWave          = "1"
  209.                 repeatWaveAfterDist = "350.0"
  210.                 enemyType           = "Enemy_BouncingBlob"
  211.                 spawnDir            = "1"
  212.                 stageSize           = "4"
  213.                 weaponType          = "railGun">
  214.         </portal>
  215.        
  216.        
  217.     </timedWave>
  218.                
  219.     <!--- EXTRA WAVES
  220.     Extra Waves will be called when we don't have enough enemies in the scene
  221.     If there are multiple waves we choose a random extraWave
  222.     -->
  223.        
  224.                    
  225. </levelWaves>
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