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vehspawner.pwn

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Jun 14th, 2014
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  1. // Vehicle Spawner Filter-script in ZCMD //
  2. // By EvanAbagail!(EvanA) //
  3. // With Model Previewing System //
  4.  
  5. #include <a_samp>
  6. #include mSelection
  7. #include zcmd
  8. #include sscanf2
  9.  
  10. new vehlist = mS_INVALID_LISTID;
  11. new boatlist = mS_INVALID_LISTID;
  12. new planelist = mS_INVALID_LISTID;
  13.  
  14. new AdminVehicle[MAX_VEHICLES];
  15. new SpawnedBy[MAX_VEHICLES] = INVALID_PLAYER_ID;
  16. public OnFilterScriptInit()
  17. {
  18.         print("\n--------------------------------------");
  19.         print("Vehicle Spawner By: EvanAbagail(EvanA) loaded successfully.");
  20.         print("--------------------------------------\n");
  21.     planelist = LoadModelSelectionMenu("planes.txt");
  22.     boatlist = LoadModelSelectionMenu("boats.txt");
  23.     vehlist = LoadModelSelectionMenu("vehicles.txt");
  24.         return 1;
  25. }
  26.  
  27. public OnFilterScriptExit()
  28. {
  29.         return 1;
  30. }
  31.  
  32. CMD:veh(playerid, params[])
  33. {
  34. SendClientMessage(playerid, -1, "Click a vehicle to spawn it!");
  35. ShowModelSelectionMenu(playerid, vehlist, "Vehicles - Click To Spawn");
  36. }
  37.  
  38. CMD:planes(playerid, params[])
  39. {
  40. SendClientMessage(playerid, -1, "Click a plane to spawn it!");
  41. ShowModelSelectionMenu(playerid, boatlist, "Planes - Click To Spawn");
  42. }
  43.  
  44. CMD:boats(playerid, params[])
  45. {
  46. SendClientMessage(playerid, -1, "Click a boat to spawn it!");
  47. ShowModelSelectionMenu(playerid, planelist, "Boats - Click To Spawn");
  48. }
  49.  
  50. CMD:destroyveh(playerid, params[])
  51. {
  52. new vehid;
  53. if(sscanf(params, "d", vehid)) return SendClientMessage(playerid, -1, "USAGE: /destroyveh [id]");
  54. if(AdminVehicle[vehid] == 0) return SendClientMessage(playerid, -1, "This vehicle hasn't been spawned using the spawning sysem.");
  55. if(!IsPlayerAdmin(playerid) && SpawnedBy[vehid] != playerid) return SendClientMessage(playerid, -1, "You can only destroy vehicles you spawned.");
  56. DestroyVehicle(vehid);
  57. SendClientMessage(playerid, -1, "The vehicle has been destroyed.");
  58. AdminVehicle[vehid] = 0;
  59. SpawnedBy[vehid] = INVALID_PLAYER_ID;
  60. return 1;
  61. }
  62. public OnPlayerModelSelection(playerid, response, listid, modelid)
  63. {
  64.     if(listid == vehlist)
  65.     {
  66.         if(response)
  67.         {
  68.             new Float:x, Float:y, Float:z;
  69.             GetPlayerPos(playerid, x, y, z);
  70.  
  71.             SendClientMessage(playerid, 0xFF0000FF, "Vehicle Spawned.");
  72.             new vehicleid = CreateVehicle(modelid, x + 2.5, y, z + 2.5, 0.0, random(128), random(128), -1);
  73.             AdminVehicle[vehicleid] = 1;
  74.             SpawnedBy[vehicleid] = playerid;
  75.         }
  76.         else SendClientMessage(playerid, 0xFF0000FF, "Canceled vehicle selection.");
  77.         return 1;
  78.     }
  79.     if(listid == planelist)
  80.     {
  81.         if(response)
  82.         {
  83.             new Float:x, Float:y, Float:z;
  84.             GetPlayerPos(playerid, x, y, z);
  85.             SendClientMessage(playerid, 0xFF0000FF, "Plane Spawned.");
  86.             new vehicleid = CreateVehicle(modelid, x + 2.5, y, z + 2.5, 0.0, random(128), random(128), -1);
  87.             AdminVehicle[vehicleid] = 1;
  88.             SpawnedBy[vehicleid] = playerid;
  89.         }
  90.         else SendClientMessage(playerid, 0xFF0000FF, "Canceled plane selection.");
  91.         return 1;
  92.     }
  93.     if(listid == boatlist)
  94.     {
  95.         if(response)
  96.         {
  97.             new Float:x, Float:y, Float:z;
  98.             GetPlayerPos(playerid, x, y, z);
  99.             SendClientMessage(playerid, 0xFF0000FF, "Boat Spawned.");
  100.             new vehicleid = CreateVehicle(modelid, x + 2.5, y, z + 2.5, 0.0, random(128), random(128), -1);
  101.             AdminVehicle[vehicleid] = 1;
  102.             SpawnedBy[vehicleid] = playerid;
  103.         }
  104.         else SendClientMessage(playerid, 0xFF0000FF, "Canceled boat selection.");
  105.         return 1;
  106.     }
  107.     return 1;
  108. }
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