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- 8038CFF4: Play sound effect
- Code:
- 80578000: Set this to the SFX ID you want to play.
- 80578004: Stores the ID of the last played sound effect.
- If you hold D-pad right, the next played sound effect will be the specified ID instead of the usual sound. Then, the specified ID is incremented. Holding D-pad left will decrement the ID instead.
- C238CFF4 0000000A
- 3DE08046 61EFB109
- 8A0F0000 3DE08057
- 61EF8000 822F0000
- 906F0004 2C100002
- 41820010 2C100001
- 41820014 48000018
- 7E238B78 3A310001
- 4800000C 7E238B78
- 3A31FFFF 922F0000
- 7C0802A6 00000000
- lis r15,0x8046
- ori r15,r15,0xb109
- lbz r16,0(r15)
- lis r15,0x8057
- ori r15,r15,0x8000
- lwz r17,0(r15)
- stw r3,4(r15)
- cmpwi r16,2
- beq PLUS
- cmpwi r16,1
- beq MINUS
- b END
- PLUS:
- mr r3,r17
- addi r17,r17,1
- b END
- MINUS:
- mr r3,r17
- subi r17,r17,1
- END:
- stw r17,0(r15)
- mflr r0
- 0000 - 00A9: In-game sound effects
- 00AA: Trophy get
- 00AB: Award jingle
- 00AC: Menu back
- 00AD: Menu forward
- 00AE: Menu up/down
- 00AF: Menu access denied
- 00B0: Bubble damage sound
- 00B1: Pause sound
- 00B2: Star Fox intercom sound
- 00B3: Results screen left/right
- 00B4: Results screen coin get
- 00B5 - 00C1: Misc menu sounds
- 00DB - 013C: Item sounds
- 013D - 014B: Crowd sounds
- 014C - 020A: Walking sound effects (lots of repeats)
- 4E20: Narrator game title shouts
- 7530: Narrator game modes
- 9C40: Narrator single-player phrases
- C350: Narrator versus phrases
- 7C830: Narrator character calls + Additional phrases
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