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- 11/18/2015 7:45:25 PM: ----------------------------------------------------------
- 11/18/2015 7:45:25 PM: Performance Log for Fuuka
- 11/18/2015 7:45:25 PM: osu! version b20151118.4cuttingedge
- 11/18/2015 7:45:25 PM: Running on Microsoft Windows NT 6.3.9600.0, 4 cores
- 11/18/2015 7:45:25 PM: ----------------------------------------------------------
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: ---------- Slow Frame Detected at 3.00s in Menu ----------
- 11/18/2015 7:45:30 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: Game 3,069
- 11/18/2015 7:45:30 PM: Mode 3,069
- 11/18/2015 7:45:30 PM: Audio 58,642
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: BetweenFrames 0.00
- 11/18/2015 7:45:30 PM: Update 146.97
- 11/18/2015 7:45:30 PM: Scheduler 4.37
- 11/18/2015 7:45:30 PM: Draw 6.99
- 11/18/2015 7:45:30 PM: Sleep 0.02
- 11/18/2015 7:45:30 PM: SwapBuffer 0.33
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: This Frame 158.67
- 11/18/2015 7:45:30 PM: Avg. Frame 19.96
- 11/18/2015 7:45:30 PM: Curr FPS 123
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: TextureGen 1
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: Call stack follows:
- 11/18/2015 7:45:30 PM:
- 11/18/2015 7:45:30 PM: - Void .ctor(System.IO.Stream, Boolean, Boolean) @ 0
- 11/18/2015 7:45:30 PM: - #=qCyLG_TDc7dJ1wSVlVeItJbEP1FIrNq4SVyZY4ULh27s= #=qQcP5KxiH0XekVbGc$drGAaMe7TSEsP25xBELvBsvHtQ=(#=q_4T2MdmH1rASMk1SE6nojl5V9XpNvcPHd0tm4Eh7afSHfwYWDm6ITIg8eZf8NVBC, Boolean, Boolean, #=qCyLG_TDc7dJ1wSVlVeItJbEP1FIrNq4SVyZY4ULh27s=) @ 256
- 11/18/2015 7:45:30 PM: - Boolean #=qODPRkHBZwYEHOhIYCoJaLQ==(#=q_4T2MdmH1rASMk1SE6nojl5V9XpNvcPHd0tm4Eh7afSHfwYWDm6ITIg8eZf8NVBC, Boolean, Boolean, Boolean, Boolean) @ 375
- 11/18/2015 7:45:30 PM: - Boolean #=qBIFpT6IUYOgzj6X02llpq$$B$eP2tzcwnWptc2Lxuxs=(#=q_4T2MdmH1rASMk1SE6nojl5V9XpNvcPHd0tm4Eh7afSHfwYWDm6ITIg8eZf8NVBC, Boolean, Boolean, Boolean) @ 68
- 11/18/2015 7:45:30 PM: - Void #=qV4HkqgmIx8qB3GUKvxo_ZA3oLel9ZUyfs7q4RiYOjGg=(Boolean, Boolean) @ 547
- 11/18/2015 7:45:30 PM: - Void #=qNY$DAabPknIwgJLwlnsQdp7gr6zJYJMkuUOLhsfxpj8=() @ 95
- 11/18/2015 7:45:30 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 69
- 11/18/2015 7:45:30 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 395
- 11/18/2015 7:45:30 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:30 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:30 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:30 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:30 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:30 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:30 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:30 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:30 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:30 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:30 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:30 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:30 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:30 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: ---------- Slow Frame Detected at 4.00s in Menu ----------
- 11/18/2015 7:45:32 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: Game 4,710
- 11/18/2015 7:45:32 PM: Mode 4,710
- 11/18/2015 7:45:32 PM: Audio 60,274
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: BetweenFrames 0.09
- 11/18/2015 7:45:32 PM: Update 8.37
- 11/18/2015 7:45:32 PM: Scheduler 0.00
- 11/18/2015 7:45:32 PM: Draw 1.12
- 11/18/2015 7:45:32 PM: Sleep 0.01
- 11/18/2015 7:45:32 PM: SwapBuffer 0.31
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: This Frame 9.90
- 11/18/2015 7:45:32 PM: Avg. Frame 4.84
- 11/18/2015 7:45:32 PM: Curr FPS 240
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: Call stack was not recorded.
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: ---------- Slow Frame Detected at 5.00s in Menu ----------
- 11/18/2015 7:45:32 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: Game 5,331
- 11/18/2015 7:45:32 PM: Mode 5,331
- 11/18/2015 7:45:32 PM: Audio 60,774
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: BetweenFrames 0.17
- 11/18/2015 7:45:32 PM: Update 129.94
- 11/18/2015 7:45:32 PM: Scheduler 0.00
- 11/18/2015 7:45:32 PM: Draw 1.65
- 11/18/2015 7:45:32 PM: Sleep 0.01
- 11/18/2015 7:45:32 PM: SwapBuffer 0.34
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: This Frame 132.11
- 11/18/2015 7:45:32 PM: Avg. Frame 4.47
- 11/18/2015 7:45:32 PM: Curr FPS 146
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: TextureGen 7
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: Call stack follows:
- 11/18/2015 7:45:32 PM:
- 11/18/2015 7:45:32 PM: - IntPtr SetFocus(System.Runtime.InteropServices.HandleRef) @ 0
- 11/18/2015 7:45:32 PM: - Boolean FocusInternal() @ 137
- 11/18/2015 7:45:32 PM: - Boolean Focus() @ 49
- 11/18/2015 7:45:32 PM: - Void OnGotFocus(System.EventArgs) @ 23
- 11/18/2015 7:45:32 PM: - Void WmSetFocus(System.Windows.Forms.Message ByRef) @ 162
- 11/18/2015 7:45:32 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 1278
- 11/18/2015 7:45:32 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 48
- 11/18/2015 7:45:32 PM: - Void WmSetFocus(System.Windows.Forms.Message ByRef) @ 217
- 11/18/2015 7:45:32 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 25
- 11/18/2015 7:45:32 PM: - Void WmSetFocus(System.Windows.Forms.Message ByRef) @ 151
- 11/18/2015 7:45:32 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 25
- 11/18/2015 7:45:32 PM: - Void OnMessage(System.Windows.Forms.Message ByRef) @ 19
- 11/18/2015 7:45:32 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 53
- 11/18/2015 7:45:32 PM: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 11/18/2015 7:45:32 PM: - IntPtr SetFocus(System.Runtime.InteropServices.HandleRef) @ 0
- 11/18/2015 7:45:32 PM: - Boolean FocusInternal() @ 137
- 11/18/2015 7:45:32 PM: - Boolean Focus() @ 49
- 11/18/2015 7:45:32 PM: - #=qJMVvUN40cUWPTYWf8_tfC1u4xzpE9nfOIIYfIv3Mty8= #=qxiglh$rZTQhnXTWaO3aHMwQQyRBfsC5cI4IO4aewQfg=(Boolean) @ 70
- 11/18/2015 7:45:32 PM: - Void #=qhyCBy3zq_jt$agiO5Tp9mFvYrQuxZbBaFiGtJxAwGxA=(#=qJMVvUN40cUWPTYWf8_tfC1u4xzpE9nfOIIYfIv3Mty8=) @ 86
- 11/18/2015 7:45:32 PM: - Void #=qr6c_EpDP7anAtJd_wu7FjQ==(Boolean) @ 71
- 11/18/2015 7:45:32 PM: - Void #=qrKE05Hyp8zBj_oQlj9N6bg==() @ 143
- 11/18/2015 7:45:32 PM: - Void .ctor(Int32, Microsoft.Xna.Framework.Vector2, Int32, #=q$DaSCETPRfKXo4V5biZUPRpIfNzRzSfgF8G7zmwz9gnORRmCQeuSBVsPyn47_vaa) @ 230
- 11/18/2015 7:45:32 PM: - Void #=q6AI61y5Dpr$syzsP6lqOeA==() @ 97
- 11/18/2015 7:45:32 PM: - Void #=qlWy5WEkPkJ4T8_r5M3YR9g==(Boolean) @ 51
- 11/18/2015 7:45:32 PM: - Void #=qv08jhfB2BpINzZHEedYJAe3X26dMfuuSLK5713PWAys=(System.Object, System.EventArgs) @ 106
- 11/18/2015 7:45:32 PM: - Void Invoke(System.Object, System.EventArgs) @ 0
- 11/18/2015 7:45:32 PM: - Boolean #=q7xd5mw5UQxUa80fJ5ZltEQ==(Boolean) @ 60
- 11/18/2015 7:45:32 PM: - Void #=qm4tuR7hHw673mrUJQ$bhtQ==(Boolean) @ 267
- 11/18/2015 7:45:32 PM: - Void #=qL_xYI742rYCI5qxR0VoJuw==(Boolean) @ 59
- 11/18/2015 7:45:32 PM: - Void #=q1CyAXzeBg50Qpp479n4t2g==() @ 38
- 11/18/2015 7:45:32 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2882
- 11/18/2015 7:45:32 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:32 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:32 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:32 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:32 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:32 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:32 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:32 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:32 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:32 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:32 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:32 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:32 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:32 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:32 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: ---------- Slow Frame Detected at 8.00s in Menu ----------
- 11/18/2015 7:45:36 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: Game 8,715
- 11/18/2015 7:45:36 PM: Mode 8,715
- 11/18/2015 7:45:36 PM: Audio 64,270
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: BetweenFrames 0.39
- 11/18/2015 7:45:36 PM: Update 12.60
- 11/18/2015 7:45:36 PM: Scheduler 0.00
- 11/18/2015 7:45:36 PM: Draw 2.49
- 11/18/2015 7:45:36 PM: Sleep 0.01
- 11/18/2015 7:45:36 PM: SwapBuffer 0.39
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: This Frame 15.88
- 11/18/2015 7:45:36 PM: Avg. Frame 4.26
- 11/18/2015 7:45:36 PM: Curr FPS 239
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: Call stack follows:
- 11/18/2015 7:45:36 PM:
- 11/18/2015 7:45:36 PM: - Int32 #=qR8j9YsyOUOMsrYjTBXSHIBHpEyM62I1CLk6_5ymCoxI=(Boolean, Byte[], Int64, Int32, Int32, #=qbAXdoNQyoawPSsRItC3aZcODfpbH94j$BS0mFwO24jI=) @ 0
- 11/18/2015 7:45:36 PM: - Int32 #=qtaUd14bEuiOICqOTXEFyzQ==(System.String, Boolean, Boolean, #=qcJhhg$O$gJBJoYZvYnIkIeDqugRNherd9pL9yhR$Y8QUz_rPLnJHbcZwpqnDfJ6a) @ 1282
- 11/18/2015 7:45:36 PM: - #=qDqppL1TkwnUwrYih53xdO6oPjOacahudFdkWjJ07Lq4= #=qZqLTonbPZ1CMvuDCExZskw==(System.String, Int32, #=qcJhhg$O$gJBJoYZvYnIkIeDqugRNherd9pL9yhR$Y8QUz_rPLnJHbcZwpqnDfJ6a) @ 71
- 11/18/2015 7:45:36 PM: - Void #=qylVLbS$nC3TRE0QcWOlkEg==(System.Object, System.EventArgs) @ 88
- 11/18/2015 7:45:36 PM: - Boolean #=q7xd5mw5UQxUa80fJ5ZltEQ==(Boolean) @ 60
- 11/18/2015 7:45:36 PM: - Void #=q7hkyUY6DOxp8JrzXjWlrYq_huwBo_HLMXq0QfDsR7i4=(System.Object, System.EventArgs) @ 135
- 11/18/2015 7:45:36 PM: - Boolean #=q7xd5mw5UQxUa80fJ5ZltEQ==(Boolean) @ 60
- 11/18/2015 7:45:36 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2316
- 11/18/2015 7:45:36 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:36 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:36 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:36 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:36 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:36 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:36 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:36 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:36 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:36 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:36 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:36 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:36 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:36 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:36 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM: ---------- Slow Frame Detected at 9.00s in Menu ----------
- 11/18/2015 7:45:37 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM: Game 9,945
- 11/18/2015 7:45:37 PM: Mode 9,945
- 11/18/2015 7:45:37 PM: Audio 65,505
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM: BetweenFrames 0.26
- 11/18/2015 7:45:37 PM: Update 7.99
- 11/18/2015 7:45:37 PM: Scheduler 0.00
- 11/18/2015 7:45:37 PM: Draw 1.19
- 11/18/2015 7:45:37 PM: Sleep 0.01
- 11/18/2015 7:45:37 PM: SwapBuffer 0.40
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM: This Frame 9.85
- 11/18/2015 7:45:37 PM: Avg. Frame 4.27
- 11/18/2015 7:45:37 PM: Curr FPS 240
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM:
- 11/18/2015 7:45:37 PM: Call stack was not recorded.
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: ---------- Slow Frame Detected at 10.00s in Menu ----------
- 11/18/2015 7:45:38 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: Game 10,558
- 11/18/2015 7:45:38 PM: Mode 10,558
- 11/18/2015 7:45:38 PM: Audio 66,039
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: BetweenFrames 0.25
- 11/18/2015 7:45:38 PM: Update 0.85
- 11/18/2015 7:45:38 PM: Scheduler 0.00
- 11/18/2015 7:45:38 PM: Draw 90.58
- 11/18/2015 7:45:38 PM: Sleep 0.01
- 11/18/2015 7:45:38 PM: SwapBuffer 0.34
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: This Frame 92.03
- 11/18/2015 7:45:38 PM: Avg. Frame 4.30
- 11/18/2015 7:45:38 PM: Curr FPS 171
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: NativeText 46
- 11/18/2015 7:45:38 PM: TextureGen 46
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: Call stack follows:
- 11/18/2015 7:45:38 PM:
- 11/18/2015 7:45:38 PM: - Int32 GdipGetFamilyName(System.Runtime.InteropServices.HandleRef, System.Text.StringBuilder, Int32) @ 0
- 11/18/2015 7:45:38 PM: - System.String GetName(Int32) @ 70
- 11/18/2015 7:45:38 PM: - System.String get_Name() @ 40
- 11/18/2015 7:45:38 PM: - System.Drawing.FontFamily #=qExCyDlzRR7o1NeFPQ35scA==(System.String, System.Drawing.FontStyle) @ 182
- 11/18/2015 7:45:38 PM: - System.Drawing.Font #=q_4n_XvG7vzDTztUnLWdlXg==(System.String, Single, System.Drawing.FontStyle) @ 186
- 11/18/2015 7:45:38 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qxf$6wZ3UseY8eIwN5XClag==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qxm5L94xZ5_wEGmm4f4mMYxlGmAIsovgFQXtAXcmziNrPQiSRFjwhlEiQj6a4UaO$, Boolean, Boolean, Boolean, #=q$DaSCETPRfKXo4V5biZUPRpIfNzRzSfgF8G7zmwz9gnORRmCQeuSBVsPyn47_vaa, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=q4pdHtbAOJnPRe_Be82FPqg71iSqWpsKBCANrryrLw6ESW9aq924rxKqS9WpqRcJW, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=, Int32, Int32) @ 789
- 11/18/2015 7:45:38 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qKAmCL7dcoSkYtWYkaqkdrg==(#=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=) @ 1326
- 11/18/2015 7:45:38 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qHOn3aRSNc3dlmtjcWFfefw==() @ 129
- 11/18/2015 7:45:38 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 63
- 11/18/2015 7:45:38 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:45:38 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 36
- 11/18/2015 7:45:38 PM: - Void #=q_gILssh1Xt5CX7lIbuwFzw==(#=q_S3ettccpkNLYk9LoncGyKfiAvmj66zVJUBuZC_$SNQ=) @ 28
- 11/18/2015 7:45:38 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:45:38 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 367
- 11/18/2015 7:45:38 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:38 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:38 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:38 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:38 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:38 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:38 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:38 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:38 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:38 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:38 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:38 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:38 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:38 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: ---------- Slow Frame Detected at 12.00s in Menu ----------
- 11/18/2015 7:45:39 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: Game 12,023
- 11/18/2015 7:45:39 PM: Mode 12,023
- 11/18/2015 7:45:39 PM: Audio 67,578
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: BetweenFrames 0.16
- 11/18/2015 7:45:39 PM: Update 4.76
- 11/18/2015 7:45:39 PM: Scheduler 0.00
- 11/18/2015 7:45:39 PM: Draw 13.95
- 11/18/2015 7:45:39 PM: Sleep 0.01
- 11/18/2015 7:45:39 PM: SwapBuffer 0.46
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: This Frame 19.43
- 11/18/2015 7:45:39 PM: Avg. Frame 5.11
- 11/18/2015 7:45:39 PM: Curr FPS 228
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: NativeText 2
- 11/18/2015 7:45:39 PM: TextureGen 2
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: Call stack follows:
- 11/18/2015 7:45:39 PM:
- 11/18/2015 7:45:39 PM: - Void DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) @ 100
- 11/18/2015 7:45:39 PM: - Void #=qYNvLjP0hfNcSS2_tZaB2mQ==(Int32, Int32) @ 96
- 11/18/2015 7:45:39 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 93
- 11/18/2015 7:45:39 PM: - Void #=qcEFrb6Iv2ItdHMsWrUNQlg==(Int32) @ 49
- 11/18/2015 7:45:39 PM: - Boolean #=qnDx7rZPIr_87aZgXYdnPXA==() @ 46
- 11/18/2015 7:45:39 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qSAR1IwGuOa8oBYGE0XdM17NeChSyktGNRVJkhcHiVzjHPQa8beNnCyNQwUQTK3pK[osu.Graphics.OpenGl.TexturedVertex2d]) @ 49
- 11/18/2015 7:45:39 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 618
- 11/18/2015 7:45:39 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:45:39 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 36
- 11/18/2015 7:45:39 PM: - Void #=q_gILssh1Xt5CX7lIbuwFzw==(#=q_S3ettccpkNLYk9LoncGyKfiAvmj66zVJUBuZC_$SNQ=) @ 28
- 11/18/2015 7:45:39 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:45:39 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 367
- 11/18/2015 7:45:39 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:39 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:39 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:39 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:39 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:39 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:39 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:39 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:39 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:39 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:39 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:39 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:39 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:39 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: ---------- Slow Frame Detected at 12.00s in Menu ----------
- 11/18/2015 7:45:40 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Game 12,472
- 11/18/2015 7:45:40 PM: Mode 12,472
- 11/18/2015 7:45:40 PM: Audio 68,028
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: BetweenFrames 0.28
- 11/18/2015 7:45:40 PM: Update 10.94
- 11/18/2015 7:45:40 PM: Scheduler 0.00
- 11/18/2015 7:45:40 PM: Draw 5.57
- 11/18/2015 7:45:40 PM: Sleep 0.03
- 11/18/2015 7:45:40 PM: SwapBuffer 0.44
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: This Frame 17.25
- 11/18/2015 7:45:40 PM: Avg. Frame 5.42
- 11/18/2015 7:45:40 PM: Curr FPS 205
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: NativeText 1
- 11/18/2015 7:45:40 PM: TextureGen 1
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Call stack was not recorded.
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: ---------- Slow Frame Detected at 13.00s in Menu ----------
- 11/18/2015 7:45:40 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Game 13,018
- 11/18/2015 7:45:40 PM: Mode 13,018
- 11/18/2015 7:45:40 PM: Audio 68,577
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: BetweenFrames 0.00
- 11/18/2015 7:45:40 PM: Update 3.57
- 11/18/2015 7:45:40 PM: Scheduler 0.00
- 11/18/2015 7:45:40 PM: Draw 10.14
- 11/18/2015 7:45:40 PM: Sleep 0.01
- 11/18/2015 7:45:40 PM: SwapBuffer 0.47
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: This Frame 14.20
- 11/18/2015 7:45:40 PM: Avg. Frame 5.21
- 11/18/2015 7:45:40 PM: Curr FPS 235
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: NativeText 2
- 11/18/2015 7:45:40 PM: TextureGen 2
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Call stack was not recorded.
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: ---------- Slow Frame Detected at 13.00s in Menu ----------
- 11/18/2015 7:45:40 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Game 13,186
- 11/18/2015 7:45:40 PM: Mode 13,186
- 11/18/2015 7:45:40 PM: Audio 68,745
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: BetweenFrames 0.28
- 11/18/2015 7:45:40 PM: Update 8.62
- 11/18/2015 7:45:40 PM: Scheduler 0.06
- 11/18/2015 7:45:40 PM: Draw 1.80
- 11/18/2015 7:45:40 PM: Sleep 0.09
- 11/18/2015 7:45:40 PM: SwapBuffer 0.42
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: This Frame 11.23
- 11/18/2015 7:45:40 PM: Avg. Frame 5.31
- 11/18/2015 7:45:40 PM: Curr FPS 235
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: TextureUnload 1
- 11/18/2015 7:45:40 PM:
- 11/18/2015 7:45:40 PM: Call stack was not recorded.
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: ---------- Slow Frame Detected at 14.00s in SelectPlay ----------
- 11/18/2015 7:45:41 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: Game 14,023
- 11/18/2015 7:45:41 PM: Mode 674
- 11/18/2015 7:45:41 PM: Audio 69,522
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: BetweenFrames 0.00
- 11/18/2015 7:45:41 PM: Update 620.15
- 11/18/2015 7:45:41 PM: Scheduler 0.00
- 11/18/2015 7:45:41 PM: Draw 53.54
- 11/18/2015 7:45:41 PM: Sleep 0.02
- 11/18/2015 7:45:41 PM: SwapBuffer 0.34
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: This Frame 674.05
- 11/18/2015 7:45:41 PM: Avg. Frame 5.23
- 11/18/2015 7:45:41 PM: Curr FPS 30
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: NativeText 30
- 11/18/2015 7:45:41 PM: TextureGen 51
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: Call stack follows:
- 11/18/2015 7:45:41 PM:
- 11/18/2015 7:45:41 PM: - IntPtr SetFocus(System.Runtime.InteropServices.HandleRef) @ 0
- 11/18/2015 7:45:41 PM: - Void FocusActiveControlInternal() @ 140
- 11/18/2015 7:45:41 PM: - Void AfterControlRemoved(System.Windows.Forms.Control, System.Windows.Forms.Control) @ 479
- 11/18/2015 7:45:41 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:41 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:41 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:41 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:41 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:41 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:41 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:41 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:41 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:41 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:41 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:41 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: ---------- Slow Frame Detected at 15.00s in SelectPlay ----------
- 11/18/2015 7:45:42 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: Game 15,392
- 11/18/2015 7:45:42 PM: Mode 2,043
- 11/18/2015 7:45:42 PM: Audio 70,838
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: BetweenFrames 0.20
- 11/18/2015 7:45:42 PM: Update 117.60
- 11/18/2015 7:45:42 PM: Scheduler 0.00
- 11/18/2015 7:45:42 PM: Draw 12.21
- 11/18/2015 7:45:42 PM: Sleep 0.05
- 11/18/2015 7:45:42 PM: SwapBuffer 0.46
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: This Frame 130.48
- 11/18/2015 7:45:42 PM: Avg. Frame 28.01
- 11/18/2015 7:45:42 PM: Curr FPS 237
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: NativeText 13
- 11/18/2015 7:45:42 PM: TextureGen 13
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: Call stack follows:
- 11/18/2015 7:45:42 PM:
- 11/18/2015 7:45:42 PM: - Boolean GetFileAttributesEx(System.String, Int32, WIN32_FILE_ATTRIBUTE_DATA ByRef) @ 0
- 11/18/2015 7:45:42 PM: - Int32 FillAttributeInfo(System.String, WIN32_FILE_ATTRIBUTE_DATA ByRef, Boolean, Boolean) @ 89
- 11/18/2015 7:45:42 PM: - Boolean InternalExists(System.String) @ 49
- 11/18/2015 7:45:42 PM: - Boolean InternalExistsHelper(System.String, Boolean) @ 93
- 11/18/2015 7:45:42 PM: - System.IO.Stream #=q$_ep7UCACiLSQwYx$5mjtA==(System.String) @ 74
- 11/18/2015 7:45:42 PM: - Boolean #=qHdagIfPUZqSXP38jEAirZg==() @ 615
- 11/18/2015 7:45:42 PM: - Void #=qu2pm1f418MJFvC3qqM9If5fbODxfoBvBy4PWEhmigOntgKeKaO0ZWxCPBT2ppWzP(System.Object, #=q_4T2MdmH1rASMk1SE6nojl5V9XpNvcPHd0tm4Eh7afSHfwYWDm6ITIg8eZf8NVBC) @ 509
- 11/18/2015 7:45:42 PM: - Void #=qaAC2FrSO$LjinrKC5vX8PQ==(Int32, Boolean) @ 430
- 11/18/2015 7:45:42 PM: - Void #=qiaBx8qmY6binkzAMY_EWlaLteeghVVm8CYTU0OvH2Z8=(Int32, Boolean) @ 466
- 11/18/2015 7:45:42 PM: - Boolean #=q3D3CRVog7sbR7Eo6fllVOw==(System.Object, System.EventArgs) @ 522
- 11/18/2015 7:45:42 PM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/18/2015 7:45:42 PM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/18/2015 7:45:42 PM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/18/2015 7:45:42 PM: - Boolean #=qcXpCk3k47_6uFesWzy6dIg==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 106
- 11/18/2015 7:45:42 PM: - Void #=qWYQbViM_dQz50bB1JTE$fA==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 107
- 11/18/2015 7:45:42 PM: - Void #=q75$kyuBxoASlQkm3cSxBLw==() @ 13
- 11/18/2015 7:45:42 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2882
- 11/18/2015 7:45:42 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:42 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:42 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:42 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:42 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:42 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:42 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:42 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:42 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:42 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:42 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:42 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:42 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:42 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:42 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: ---------- Slow Frame Detected at 16.00s in SelectPlay ----------
- 11/18/2015 7:45:43 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: Game 16,256
- 11/18/2015 7:45:43 PM: Mode 2,907
- 11/18/2015 7:45:43 PM: Audio 58,363
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: BetweenFrames 0.19
- 11/18/2015 7:45:43 PM: Update 84.00
- 11/18/2015 7:45:43 PM: Scheduler 0.00
- 11/18/2015 7:45:43 PM: Draw 3.16
- 11/18/2015 7:45:43 PM: Sleep 0.01
- 11/18/2015 7:45:43 PM: SwapBuffer 0.44
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: This Frame 87.80
- 11/18/2015 7:45:43 PM: Avg. Frame 15.01
- 11/18/2015 7:45:43 PM: Curr FPS 153
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: NativeText 3
- 11/18/2015 7:45:43 PM: TextureGen 21
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: Call stack follows:
- 11/18/2015 7:45:43 PM:
- 11/18/2015 7:45:43 PM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/18/2015 7:45:43 PM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/18/2015 7:45:43 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qxf$6wZ3UseY8eIwN5XClag==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qxm5L94xZ5_wEGmm4f4mMYxlGmAIsovgFQXtAXcmziNrPQiSRFjwhlEiQj6a4UaO$, Boolean, Boolean, Boolean, #=q$DaSCETPRfKXo4V5biZUPRpIfNzRzSfgF8G7zmwz9gnORRmCQeuSBVsPyn47_vaa, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=q4pdHtbAOJnPRe_Be82FPqg71iSqWpsKBCANrryrLw6ESW9aq924rxKqS9WpqRcJW, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=, Int32, Int32) @ 3843
- 11/18/2015 7:45:43 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qKAmCL7dcoSkYtWYkaqkdrg==(#=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=) @ 1326
- 11/18/2015 7:45:43 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qHOn3aRSNc3dlmtjcWFfefw==() @ 129
- 11/18/2015 7:45:43 PM: - Microsoft.Xna.Framework.Vector2 #=qt6g7bK9xEISW0wnXu0I5jg==() @ 22
- 11/18/2015 7:45:43 PM: - Void .ctor(System.String, Boolean) @ 469
- 11/18/2015 7:45:43 PM: - Void .ctor(#=qa60UPSbTrZamH8gdnff70VlClnQsPTMAsH0labcD3WfUc3u2$EbfYOatRe2CJqsY) @ 75
- 11/18/2015 7:45:43 PM: - Void #=q46bdBzkxG0_k5qNi7DQtmV1YZ284uPuz99sbpJtv2rs=(System.Object, System.EventArgs) @ 138
- 11/18/2015 7:45:43 PM: - Boolean #=q7xd5mw5UQxUa80fJ5ZltEQ==(Boolean) @ 60
- 11/18/2015 7:45:43 PM: - Void #=qm4tuR7hHw673mrUJQ$bhtQ==(Boolean) @ 267
- 11/18/2015 7:45:43 PM: - Void #=qL_xYI742rYCI5qxR0VoJuw==(Boolean) @ 59
- 11/18/2015 7:45:43 PM: - Void #=q1CyAXzeBg50Qpp479n4t2g==() @ 38
- 11/18/2015 7:45:43 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2882
- 11/18/2015 7:45:43 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:43 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:43 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:43 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:43 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:43 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:43 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:43 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:43 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:43 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:43 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:43 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:43 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:43 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:43 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: ---------- Slow Frame Detected at 17.00s in SelectPlay ----------
- 11/18/2015 7:45:44 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: Game 17,073
- 11/18/2015 7:45:44 PM: Mode 3,725
- 11/18/2015 7:45:44 PM: Audio 59,264
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: BetweenFrames 0.00
- 11/18/2015 7:45:44 PM: Update 0.22
- 11/18/2015 7:45:44 PM: Scheduler 35.88
- 11/18/2015 7:45:44 PM: Draw 1.46
- 11/18/2015 7:45:44 PM: Sleep 0.01
- 11/18/2015 7:45:44 PM: SwapBuffer 0.33
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: This Frame 37.90
- 11/18/2015 7:45:44 PM: Avg. Frame 7.60
- 11/18/2015 7:45:44 PM: Curr FPS 234
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: TextureGen 6
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: Call stack follows:
- 11/18/2015 7:45:44 PM:
- 11/18/2015 7:45:44 PM: - Int32 GdipLoadImageFromStream(IStream, IntPtr ByRef) @ 0
- 11/18/2015 7:45:44 PM: - System.Drawing.Image FromStream(System.IO.Stream, Boolean, Boolean) @ 114
- 11/18/2015 7:45:44 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=q5ZirjLmGQm_sYny3JDQl3w==(System.IO.Stream, #=q4IrEqK1aYdY_jDEYYzVubad71d935yXaXRE3vjSl$Ks=) @ 66
- 11/18/2015 7:45:44 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qm_Xqf83xpbNE$U$8jzq52g==(System.String, #=q4IrEqK1aYdY_jDEYYzVubad71d935yXaXRE3vjSl$Ks=) @ 95
- 11/18/2015 7:45:44 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qNGyZKrcZTI28pN7vQO5vsg==(System.String, #=qcJhhg$O$gJBJoYZvYnIkIeDqugRNherd9pL9yhR$Y8QUz_rPLnJHbcZwpqnDfJ6a, #=q4IrEqK1aYdY_jDEYYzVubad71d935yXaXRE3vjSl$Ks=) @ 1021
- 11/18/2015 7:45:44 PM: - Void #=qjZ1HOrbnm9VS74hkfo_GFRAkBurb4bq_n4lCa_poNGY=(#=q0x11YUwKly9WB2KoEul_Pnzba6NciX$qOFVjGwduvLh3PK1erN2c$dj$AXhprmSZ, Single, Int32, Int32, Int32, System.Collections.Generic.List`1[#=qybzQOhsLsndw414GQvysXgkE6yRFsjNT6C8ByAqIxtU=]) @ 2977
- 11/18/2015 7:45:44 PM: - Void #=qYwOLJttBLs5LECRFuyUmOw==(Boolean) @ 1632
- 11/18/2015 7:45:44 PM: - Void #=qo8M_j3ty0H7jVAbAPY3Zf5ZPKYoD8k_m5XQPN8shJwg=(#=q_4T2MdmH1rASMk1SE6nojl5V9XpNvcPHd0tm4Eh7afSHfwYWDm6ITIg8eZf8NVBC) @ 52
- 11/18/2015 7:45:44 PM: - Void #=q40yH0CpBua3sQZkJ3P9q2ouaIGBq7jHrv$2C8N1AbU_jdSF_87sT$g8eP$z$3NsF() @ 23
- 11/18/2015 7:45:44 PM: - Boolean #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 702
- 11/18/2015 7:45:44 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 327
- 11/18/2015 7:45:44 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:44 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:44 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:44 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:44 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:44 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:44 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:44 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:44 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:44 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:44 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:44 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:44 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:44 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: ---------- Slow Frame Detected at 18.00s in SelectPlay ----------
- 11/18/2015 7:45:46 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: Game 18,987
- 11/18/2015 7:45:46 PM: Mode 5,638
- 11/18/2015 7:45:46 PM: Audio 60,933
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: BetweenFrames 0.18
- 11/18/2015 7:45:46 PM: Update 210.78
- 11/18/2015 7:45:46 PM: Scheduler 0.00
- 11/18/2015 7:45:46 PM: Draw 37.35
- 11/18/2015 7:45:46 PM: Sleep 0.01
- 11/18/2015 7:45:46 PM: SwapBuffer 0.37
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: This Frame 248.68
- 11/18/2015 7:45:46 PM: Avg. Frame 4.53
- 11/18/2015 7:45:46 PM: Curr FPS 120
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: NativeText 9
- 11/18/2015 7:45:46 PM: TextureGen 9
- 11/18/2015 7:45:46 PM:
- 11/18/2015 7:45:46 PM: Call stack was not recorded.
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: ---------- Slow Frame Detected at 19.00s in Play ----------
- 11/18/2015 7:45:47 PM: Statuses: [Active] [Replay] [Bancho] [Severe]
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: Game 19,848
- 11/18/2015 7:45:47 PM: Mode 204
- 11/18/2015 7:45:47 PM: Audio 0
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: BetweenFrames 0.23
- 11/18/2015 7:45:47 PM: Update 199.51
- 11/18/2015 7:45:47 PM: Scheduler 0.00
- 11/18/2015 7:45:47 PM: Draw 4.26
- 11/18/2015 7:45:47 PM: Sleep 0.01
- 11/18/2015 7:45:47 PM: SwapBuffer 0.39
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: This Frame 204.40
- 11/18/2015 7:45:47 PM: Avg. Frame 22.33
- 11/18/2015 7:45:47 PM: Curr FPS 102
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: Call stack follows:
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: - Void _WaitForPendingFinalizers() @ 0
- 11/18/2015 7:45:47 PM: - Void #=qn$y6hq2fHUUBVCFY_Dsd_Q==(Boolean) @ 57
- 11/18/2015 7:45:47 PM: - Void #=qtix2bC2ODXa99VFpcdWXpQ==(Int32) @ 740
- 11/18/2015 7:45:47 PM: - Void #=qpCv607FbXYR4wTYK9YKkL76q$8kYQ34eCUmV5wXTKNU=() @ 362
- 11/18/2015 7:45:47 PM: - Void #=qJHemF6RHWmcvkZ073gWqIQ==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY, Boolean) @ 60
- 11/18/2015 7:45:47 PM: - Void #=q0lsWo$QLWqk0fQkwj95VTaUPGmg3$ZOKwSZHl3fpSoM=(osu.OsuModes, Boolean, Int32) @ 168
- 11/18/2015 7:45:47 PM: - Void #=qIaOl4_huRiwbGKD_gSxVfg==() @ 1165
- 11/18/2015 7:45:47 PM: - Void #=q$DLBaeygR3EEtq4j_bNoJqeZrIj9oum09Pf5xfmn9$Y=(System.Object, #=qNJb1eF7vlmg2j14fJqafMuBNMPd89EDBWcwvdesMv5KluVMDBpIeoyZqbcKf2OP7) @ 6
- 11/18/2015 7:45:47 PM: - Boolean #=q3D3CRVog7sbR7Eo6fllVOw==(System.Object, System.EventArgs) @ 570
- 11/18/2015 7:45:47 PM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/18/2015 7:45:47 PM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/18/2015 7:45:47 PM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/18/2015 7:45:47 PM: - Boolean #=qcXpCk3k47_6uFesWzy6dIg==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 106
- 11/18/2015 7:45:47 PM: - Void #=qWYQbViM_dQz50bB1JTE$fA==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 107
- 11/18/2015 7:45:47 PM: - Void #=q75$kyuBxoASlQkm3cSxBLw==() @ 13
- 11/18/2015 7:45:47 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2882
- 11/18/2015 7:45:47 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:47 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:47 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:47 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:47 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:47 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:47 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:47 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:47 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:47 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:47 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:47 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:47 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:47 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:47 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: ---------- Slow Frame Detected at 20.00s in Play ----------
- 11/18/2015 7:45:47 PM: Statuses: [Replay] [Bancho] [Severe]
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: Game 20,355
- 11/18/2015 7:45:47 PM: Mode 712
- 11/18/2015 7:45:47 PM: Audio 0
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: BetweenFrames 1.63
- 11/18/2015 7:45:47 PM: Update 46.62
- 11/18/2015 7:45:47 PM: Scheduler 0.11
- 11/18/2015 7:45:47 PM: Draw 3.72
- 11/18/2015 7:45:47 PM: Sleep 0.02
- 11/18/2015 7:45:47 PM: SwapBuffer 38.36
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: This Frame 90.47
- 11/18/2015 7:45:47 PM: Avg. Frame 33.97
- 11/18/2015 7:45:47 PM: Curr FPS 293
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: TextureUnload 3
- 11/18/2015 7:45:47 PM:
- 11/18/2015 7:45:47 PM: Call stack was not recorded.
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: ---------- Slow Frame Detected at 21.00s in Play ----------
- 11/18/2015 7:45:49 PM: Statuses: [Replay] [Bancho] [Severe]
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: Game 21,552
- 11/18/2015 7:45:49 PM: Mode 1,909
- 11/18/2015 7:45:49 PM: Audio -1,996
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: BetweenFrames 0.00
- 11/18/2015 7:45:49 PM: Update 66.04
- 11/18/2015 7:45:49 PM: Scheduler 1.64
- 11/18/2015 7:45:49 PM: Draw 24.79
- 11/18/2015 7:45:49 PM: Sleep 0.01
- 11/18/2015 7:45:49 PM: SwapBuffer 0.14
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: This Frame 92.62
- 11/18/2015 7:45:49 PM: Avg. Frame 3.85
- 11/18/2015 7:45:49 PM: Curr FPS 861
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: Call stack follows:
- 11/18/2015 7:45:49 PM:
- 11/18/2015 7:45:49 PM: - Void () @ 0
- 11/18/2015 7:45:49 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 3557
- 11/18/2015 7:45:49 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 118
- 11/18/2015 7:45:49 PM: - Void #=qt0mm_449h10jb_gNeEXoalthHaL6PJqArU8_L1h8bt4=(#=q_S3ettccpkNLYk9LoncGyKfiAvmj66zVJUBuZC_$SNQ=) @ 13
- 11/18/2015 7:45:49 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:45:49 PM: - Void #=qvD7njlo2lWUiUgiw3E3eBKQHB8A9115QQI1q6mgGI3o=() @ 97
- 11/18/2015 7:45:49 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2910
- 11/18/2015 7:45:49 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:49 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:49 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:49 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:49 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:49 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:49 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:49 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:49 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:49 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:49 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:49 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:49 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:49 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:49 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: ---------- Slow Frame Detected at 22.00s in Play ----------
- 11/18/2015 7:45:50 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Game 22,493
- 11/18/2015 7:45:50 PM: Mode 2,849
- 11/18/2015 7:45:50 PM: Audio -1,064
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: BetweenFrames 0.00
- 11/18/2015 7:45:50 PM: Update 0.39
- 11/18/2015 7:45:50 PM: Scheduler 0.00
- 11/18/2015 7:45:50 PM: Draw 1.08
- 11/18/2015 7:45:50 PM: Sleep 0.01
- 11/18/2015 7:45:50 PM: SwapBuffer 6.81
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: This Frame 8.29
- 11/18/2015 7:45:50 PM: Avg. Frame 3.18
- 11/18/2015 7:45:50 PM: Curr FPS 804
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Call stack was not recorded.
- 11/18/2015 7:45:50 PM: Sleep 0.01
- 11/18/2015 7:45:50 PM: SwapBuffer 0.18
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: This Frame 10.17
- 11/18/2015 7:45:50 PM: Avg. Frame 2.87
- 11/18/2015 7:45:50 PM: Curr FPS 619
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Call stack follows:
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qSAR1IwGuOa8oBYGE0XdM17NeChSyktGNRVJkhcHiVzjHPQa8beNnCyNQwUQTK3pK[osu.Graphics.OpenGl.TexturedVertex2d]) @ 291
- 11/18/2015 7:45:50 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 540
- 11/18/2015 7:45:50 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:45:50 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 40
- 11/18/2015 7:45:50 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 600
- 11/18/2015 7:45:50 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:50 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:50 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:50 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:50 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:50 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:50 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:50 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:50 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:50 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:50 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:50 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:50 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:50 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: ---------- Slow Frame Detected at 22.00s in Play ----------
- 11/18/2015 7:45:50 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Game 22,825
- 11/18/2015 7:45:50 PM: Mode 3,182
- 11/18/2015 7:45:50 PM: Audio -730
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: BetweenFrames 0.00
- 11/18/2015 7:45:50 PM: Update 0.20
- 11/18/2015 7:45:50 PM: Scheduler 0.00
- 11/18/2015 7:45:50 PM: Draw 0.76
- 11/18/2015 7:45:50 PM: Sleep 0.01
- 11/18/2015 7:45:50 PM: SwapBuffer 5.76
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: This Frame 6.73
- 11/18/2015 7:45:50 PM: Avg. Frame 2.42
- 11/18/2015 7:45:50 PM: Curr FPS 597
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Call stack was not recorded.
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: ---------- Slow Frame Detected at 23.00s in Play ----------
- 11/18/2015 7:45:50 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Game 23,283
- 11/18/2015 7:45:50 PM: Mode 3,640
- 11/18/2015 7:45:50 PM: Audio -272
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: BetweenFrames 0.00
- 11/18/2015 7:45:50 PM: Update 0.11
- 11/18/2015 7:45:50 PM: Scheduler 0.00
- 11/18/2015 7:45:50 PM: Draw 0.64
- 11/18/2015 7:45:50 PM: Sleep 0.01
- 11/18/2015 7:45:50 PM: SwapBuffer 6.33
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: This Frame 7.10
- 11/18/2015 7:45:50 PM: Avg. Frame 1.51
- 11/18/2015 7:45:50 PM: Curr FPS 965
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM:
- 11/18/2015 7:45:50 PM: Call stack was not recorded.
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: ---------- Slow Frame Detected at 23.00s in Play ----------
- 11/18/2015 7:45:51 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: Game 23,443
- 11/18/2015 7:45:51 PM: Mode 3,800
- 11/18/2015 7:45:51 PM: Audio -112
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: BetweenFrames 0.00
- 11/18/2015 7:45:51 PM: Update 0.16
- 11/18/2015 7:45:51 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: Game 23,553
- 11/18/2015 7:45:51 PM: Mode 3,910
- 11/18/2015 7:45:51 PM: Audio -3
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: BetweenFrames 0.00
- 11/18/2015 7:45:51 PM: Update 0.29
- 11/18/2015 7:45:51 PM: Scheduler 0.00
- 11/18/2015 7:45:51 PM: Draw 1.36
- 11/18/2015 7:45:51 PM: Game 23,589
- 11/18/2015 7:45:51 PM: Mode 3,946
- 11/18/2015 7:45:51 PM: Audio 5
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: BetweenFrames 0.00
- 11/18/2015 7:45:51 PM: Update 34.49
- 11/18/2015 7:45:51 PM: Scheduler 0.00
- 11/18/2015 7:45:51 PM: Draw 1.37
- 11/18/2015 7:45:51 PM: Sleep 0.13
- 11/18/2015 7:45:51 PM: SwapBuffer 0.28
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: This Frame 36.35
- 11/18/2015 7:45:51 PM: Avg. Frame 1.78
- 11/18/2015 7:45:51 PM: Curr FPS 716
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: Call stack follows:
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: - Void #=qwQNOa_xWaY0Z9yZwGQkaUg==() @ 0
- 11/18/2015 7:45:51 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 5330
- 11/18/2015 7:45:51 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 118
- 11/18/2015 7:45:51 PM: - Void #=qt0mm_449h10jb_gNeEXoalthHaL6PJqArU8_L1h8bt4=(#=q_S3ettccpkNLYk9LoncGyKfiAvmj66zVJUBuZC_$SNQ=) @ 13
- 11/18/2015 7:45:51 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:45:51 PM: - Void #=qvD7njlo2lWUiUgiw3E3eBKQHB8A9115QQI1q6mgGI3o=() @ 97
- 11/18/2015 7:45:51 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2910
- 11/18/2015 7:45:51 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:51 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:51 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:51 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:51 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:51 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:51 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:51 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:51 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:51 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:51 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:51 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:51 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:51 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:51 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: ---------- Slow Frame Detected at 23.00s in Play ----------
- 11/18/2015 7:45:51 PM: Statuses: [Replay] [Bancho] [Severe]
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: Game 23,914
- 11/18/2015 7:45:51 PM: Mode 4,270
- 11/18/2015 7:45:51 PM: Audio 280
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: BetweenFrames 0.00
- 11/18/2015 7:45:51 PM: Update 42.13
- 11/18/2015 7:45:51 PM: Scheduler 0.00
- 11/18/2015 7:45:51 PM: Draw 2.00
- 11/18/2015 7:45:51 PM: Sleep 0.02
- 11/18/2015 7:45:51 PM: SwapBuffer 0.13
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: This Frame 44.28
- 11/18/2015 7:45:51 PM: Avg. Frame 3.50
- 11/18/2015 7:45:51 PM: Curr FPS 418
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: Call stack follows:
- 11/18/2015 7:45:51 PM:
- 11/18/2015 7:45:51 PM: - Void #=q_9w2DO7kR$_LZDl7ZbswaQ==(#=qQ1qYPGkI9YsWrEkXFStgSfrXt2xangT0JWG3fviMfdIvN$24Et4xAsbHabslO$Sn) @ 0
- 11/18/2015 7:45:51 PM: - Void #=q8HHMABPpxHjdfFtzbS_xaQ==(#=q8eO1COGQVEmy$CybTJ_WQU0JY7XrZZTpYjA$go6zWSA=, #=qRA8rP1qIYDE$0GoFC$eCRbHBF6qCgcBmEa1pUGEuH8gKbQcoRKZH5m81ujeD1ymAU36PJS2GfQJdr8mcwRc9IQ==, osu.Audio.SampleSet, osu.Audio.SampleSet) @ 130
- 11/18/2015 7:45:51 PM: - Void () @ 73
- 11/18/2015 7:45:51 PM: - #=qpIs7RehVAa6XEhBN6OtPZRW5r_O4LCQRyVVCqMfdYQm$HQ1TBHlAFEndSiADyUPo () @ 137
- 11/18/2015 7:45:51 PM: - #=qpIs7RehVAa6XEhBN6OtPZRW5r_O4LCQRyVVCqMfdYQm$HQ1TBHlAFEndSiADyUPo () @ 6
- 11/18/2015 7:45:51 PM: - #=qpIs7RehVAa6XEhBN6OtPZRW5r_O4LCQRyVVCqMfdYQm$HQ1TBHlAFEndSiADyUPo () @ 91
- 11/18/2015 7:45:51 PM: - Boolean #=q4MwX0lCKhN1q94eoDYj9JQ==(System.Object, System.EventArgs) @ 696
- 11/18/2015 7:45:51 PM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/18/2015 7:45:51 PM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/18/2015 7:45:51 PM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/18/2015 7:45:51 PM: - Boolean #=qcXpCk3k47_6uFesWzy6dIg==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 106
- 11/18/2015 7:45:51 PM: - Void #=qWYQbViM_dQz50bB1JTE$fA==(#=q7iJXKLoFvaYIEozE2DuQKs8zoeu7TDdVvq2Yf$kCGD4=) @ 107
- 11/18/2015 7:45:51 PM: - Void #=q3eaM$dqDeJa24fVx8yo$jg==() @ 378
- 11/18/2015 7:45:51 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2882
- 11/18/2015 7:45:51 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:45:51 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:45:51 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:51 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:51 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:51 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:51 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:51 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:51 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:51 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:51 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:51 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:51 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:51 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:51 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: ---------- Slow Frame Detected at 24.00s in Play ----------
- 11/18/2015 7:45:52 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: Game 24,566
- 11/18/2015 7:45:52 PM: Mode 4,922
- 11/18/2015 7:45:52 PM: Audio 965
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: BetweenFrames 0.00
- 11/18/2015 7:45:52 PM: Update 0.39
- 11/18/2015 7:45:52 PM: Scheduler 0.00
- 11/18/2015 7:45:52 PM: Draw 0.91
- 11/18/2015 7:45:52 PM: Sleep 0.01
- 11/18/2015 7:45:52 PM: SwapBuffer 7.94
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: This Frame 9.28
- 11/18/2015 7:45:52 PM: Avg. Frame 2.68
- 11/18/2015 7:45:52 PM: Curr FPS 746
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: Call stack follows:
- 11/18/2015 7:45:52 PM:
- 11/18/2015 7:45:52 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:45:52 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:45:52 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:45:52 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:45:52 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:45:52 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:45:52 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:52 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:52 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:52 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:52 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:52 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:52 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:52 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:52 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:52 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:52 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:52 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:52 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:52 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM: ---------- Slow Frame Detected at 25.00s in Play ----------
- 11/18/2015 7:45:53 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM: Game 25,567
- 11/18/2015 7:45:53 PM: Mode 5,924
- 11/18/2015 7:45:53 PM: Audio 1,973
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM: BetweenFrames 0.00
- 11/18/2015 7:45:53 PM: Update 0.20
- 11/18/2015 7:45:53 PM: Scheduler 0.00
- 11/18/2015 7:45:53 PM: Draw 0.83
- 11/18/2015 7:45:53 PM: Sleep 0.01
- 11/18/2015 7:45:53 PM: SwapBuffer 6.76
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM: This Frame 7.81
- 11/18/2015 7:45:53 PM: Avg. Frame 1.58
- 11/18/2015 7:45:53 PM: Curr FPS 727
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM:
- 11/18/2015 7:45:53 PM: Call stack was not recorded.
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: ---------- Slow Frame Detected at 26.00s in Play ----------
- 11/18/2015 7:45:54 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: Game 26,602
- 11/18/2015 7:45:54 PM: Mode 6,959
- 11/18/2015 7:45:54 PM: Audio 3,003
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: BetweenFrames 0.00
- 11/18/2015 7:45:54 PM: Update 0.15
- 11/18/2015 7:45:54 PM: Scheduler 0.00
- 11/18/2015 7:45:54 PM: Draw 0.75
- 11/18/2015 7:45:54 PM: Sleep 0.01
- 11/18/2015 7:45:54 PM: SwapBuffer 6.98
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: This Frame 7.89
- 11/18/2015 7:45:54 PM: Avg. Frame 1.51
- 11/18/2015 7:45:54 PM: Curr FPS 732
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: Call stack was not recorded.
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: ---------- Slow Frame Detected at 26.00s in Play ----------
- 11/18/2015 7:45:54 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: Game 26,918
- 11/18/2015 7:45:54 PM: Mode 7,275
- 11/18/2015 7:45:54 PM: Audio 3,323
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: BetweenFrames 0.00
- 11/18/2015 7:45:54 PM: Update 0.18
- 11/18/2015 7:45:54 PM: Scheduler 0.00
- 11/18/2015 7:45:54 PM: Draw 0.95
- 11/18/2015 7:45:54 PM: Sleep 0.01
- 11/18/2015 7:45:54 PM: SwapBuffer 7.57
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: This Frame 8.71
- 11/18/2015 7:45:54 PM: Avg. Frame 1.67
- 11/18/2015 7:45:54 PM: Curr FPS 626
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: Call stack follows:
- 11/18/2015 7:45:54 PM:
- 11/18/2015 7:45:54 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:45:54 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:45:54 PM: Call stack was not recorded.
- 11/18/2015 7:45:54 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:54 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:54 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:54 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM: ---------- Slow Frame Detected at 27.00s in Play ----------
- 11/18/2015 7:45:55 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM: Game 27,602
- 11/18/2015 7:45:55 PM: Mode 7,958
- 11/18/2015 7:45:55 PM: Audio 4,007
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM: BetweenFrames 0.00
- 11/18/2015 7:45:55 PM: Update 0.14
- 11/18/2015 7:45:55 PM: Scheduler 0.00
- 11/18/2015 7:45:55 PM: Draw 0.74
- 11/18/2015 7:45:55 PM: Sleep 0.01
- 11/18/2015 7:45:55 PM: SwapBuffer 6.58
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM: This Frame 7.47
- 11/18/2015 7:45:55 PM: Avg. Frame 1.63
- 11/18/2015 7:45:55 PM: Curr FPS 729
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM:
- 11/18/2015 7:45:55 PM: Call stack was not recorded.
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: ---------- Slow Frame Detected at 28.00s in Play ----------
- 11/18/2015 7:45:56 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: Game 28,603
- 11/18/2015 7:45:56 PM: Mode 8,959
- 11/18/2015 7:45:56 PM: Audio 5,002
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: BetweenFrames 0.00
- 11/18/2015 7:45:56 PM: Update 0.15
- 11/18/2015 7:45:56 PM: Scheduler 0.00
- 11/18/2015 7:45:56 PM: Draw 0.79
- 11/18/2015 7:45:56 PM: Sleep 0.02
- 11/18/2015 7:45:56 PM: SwapBuffer 7.06
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: This Frame 8.00
- 11/18/2015 7:45:56 PM: Avg. Frame 1.53
- 11/18/2015 7:45:56 PM: Curr FPS 718
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: Call stack follows:
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:45:56 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:45:56 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:45:56 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:45:56 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:45:56 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:45:56 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:56 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:56 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:56 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:56 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:56 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:56 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:56 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:56 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:56 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:56 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:56 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: ---------- Slow Frame Detected at 29.00s in Play ----------
- 11/18/2015 7:45:56 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: Game 29,428
- 11/18/2015 7:45:56 PM: Mode 9,785
- 11/18/2015 7:45:56 PM: Audio 5,833
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: BetweenFrames 0.00
- 11/18/2015 7:45:56 PM: Update 0.26
- 11/18/2015 7:45:56 PM: Scheduler 0.00
- 11/18/2015 7:45:56 PM: Draw 1.32
- 11/18/2015 7:45:56 PM: Sleep 0.01
- 11/18/2015 7:45:56 PM: SwapBuffer 8.04
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: This Frame 9.63
- 11/18/2015 7:45:56 PM: Avg. Frame 1.57
- 11/18/2015 7:45:56 PM: Curr FPS 717
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: Call stack follows:
- 11/18/2015 7:45:56 PM:
- 11/18/2015 7:45:56 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:45:56 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:45:56 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:45:56 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:45:56 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:45:56 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:45:56 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:45:56 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:45:56 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:45:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:45:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:45:56 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:45:56 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:45:56 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:45:56 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:45:56 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:45:56 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:45:56 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:45:56 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:45:56 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: ---------- Slow Frame Detected at 32.00s in Play ----------
- 11/18/2015 7:46:00 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: Game 32,527
- 11/18/2015 7:46:00 PM: Mode 12,884
- 11/18/2015 7:46:00 PM: Audio 8,933
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: BetweenFrames 0.00
- 11/18/2015 7:46:00 PM: Update 0.23
- 11/18/2015 7:46:00 PM: Scheduler 0.00
- 11/18/2015 7:46:00 PM: Draw 1.13
- 11/18/2015 7:46:00 PM: Sleep 0.01
- 11/18/2015 7:46:00 PM: SwapBuffer 7.91
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: This Frame 9.28
- 11/18/2015 7:46:00 PM: Avg. Frame 1.64
- 11/18/2015 7:46:00 PM: Curr FPS 637
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: Call stack follows:
- 11/18/2015 7:46:00 PM:
- 11/18/2015 7:46:00 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:00 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:00 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:00 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:00 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:00 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:00 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:00 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:00 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:00 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:00 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:00 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:00 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:00 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:00 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:00 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:00 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:00 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:00 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:00 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: ---------- Slow Frame Detected at 33.00s in Play ----------
- 11/18/2015 7:46:01 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Game 33,657
- 11/18/2015 7:46:01 PM: Mode 14,014
- 11/18/2015 7:46:01 PM: Audio 10,057
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: BetweenFrames 0.00
- 11/18/2015 7:46:01 PM: Update 0.20
- 11/18/2015 7:46:01 PM: Scheduler 0.00
- 11/18/2015 7:46:01 PM: Draw 1.01
- 11/18/2015 7:46:01 PM: Sleep 0.01
- 11/18/2015 7:46:01 PM: SwapBuffer 6.87
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: This Frame 8.14
- 11/18/2015 7:46:01 PM: Avg. Frame 1.64
- 11/18/2015 7:46:01 PM: Curr FPS 712
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Call stack was not recorded.
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: ---------- Slow Frame Detected at 33.00s in Play ----------
- 11/18/2015 7:46:01 PM: Statuses: [Replay] [Bancho]
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Game 33,830
- 11/18/2015 7:46:01 PM: Mode 14,187
- 11/18/2015 7:46:01 PM: Audio 10,239
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: BetweenFrames 0.00
- 11/18/2015 7:46:01 PM: Update 0.21
- 11/18/2015 7:46:01 PM: Scheduler 0.00
- 11/18/2015 7:46:01 PM: Draw 0.83
- 11/18/2015 7:46:01 PM: Sleep 0.03
- 11/18/2015 7:46:01 PM: SwapBuffer 5.91
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: This Frame 6.96
- 11/18/2015 7:46:01 PM: Avg. Frame 1.95
- 11/18/2015 7:46:01 PM: Curr FPS 591
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Call stack was not recorded.
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: ---------- Slow Frame Detected at 34.00s in Play ----------
- 11/18/2015 7:46:01 PM: Statuses: [Active] [Replay] [Bancho] [Severe]
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Game 34,063
- 11/18/2015 7:46:01 PM: Mode 14,419
- 11/18/2015 7:46:01 PM: Audio 10,295
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: BetweenFrames 5.66
- 11/18/2015 7:46:01 PM: Update 26.97
- 11/18/2015 7:46:01 PM: Scheduler 0.00
- 11/18/2015 7:46:01 PM: Draw 114.55
- 11/18/2015 7:46:01 PM: Sleep 0.01
- 11/18/2015 7:46:01 PM: SwapBuffer 36.21
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: This Frame 183.41
- 11/18/2015 7:46:01 PM: Avg. Frame 2.07
- 11/18/2015 7:46:01 PM: Curr FPS 206
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: NativeText 8
- 11/18/2015 7:46:01 PM: TextureGen 3
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: Call stack follows:
- 11/18/2015 7:46:01 PM:
- 11/18/2015 7:46:01 PM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/18/2015 7:46:01 PM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/18/2015 7:46:01 PM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/18/2015 7:46:01 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qxf$6wZ3UseY8eIwN5XClag==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qxm5L94xZ5_wEGmm4f4mMYxlGmAIsovgFQXtAXcmziNrPQiSRFjwhlEiQj6a4UaO$, Boolean, Boolean, Boolean, #=q$DaSCETPRfKXo4V5biZUPRpIfNzRzSfgF8G7zmwz9gnORRmCQeuSBVsPyn47_vaa, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=q4pdHtbAOJnPRe_Be82FPqg71iSqWpsKBCANrryrLw6ESW9aq924rxKqS9WpqRcJW, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=, Int32, Int32) @ 5063
- 11/18/2015 7:46:01 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qKAmCL7dcoSkYtWYkaqkdrg==(#=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=) @ 1326
- 11/18/2015 7:46:01 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qHOn3aRSNc3dlmtjcWFfefw==() @ 129
- 11/18/2015 7:46:01 PM: - Microsoft.Xna.Framework.Vector2 #=qt6g7bK9xEISW0wnXu0I5jg==() @ 22
- 11/18/2015 7:46:01 PM: - Void #=qrw17uEw9W5SWly6xasrKFw==(#=qihcxrT5usWsVaNL4kj2l3PBr$GuSkilhSt5jiKvmbIE=) @ 42
- 11/18/2015 7:46:01 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:46:01 PM: - Void #=qnry7roXfrduvjf2exGI6Tg==(Boolean, Boolean) @ 134
- 11/18/2015 7:46:01 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 370
- 11/18/2015 7:46:01 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 2542
- 11/18/2015 7:46:01 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 118
- 11/18/2015 7:46:01 PM: - Void #=qt0mm_449h10jb_gNeEXoalthHaL6PJqArU8_L1h8bt4=(#=q_S3ettccpkNLYk9LoncGyKfiAvmj66zVJUBuZC_$SNQ=) @ 13
- 11/18/2015 7:46:01 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:46:01 PM: - Void #=qvD7njlo2lWUiUgiw3E3eBKQHB8A9115QQI1q6mgGI3o=() @ 97
- 11/18/2015 7:46:01 PM: - Void #=qvgvtbz$BH1UBJkxuYOFtEw==(#=q9l9NU6ARdPNtHIdSsUk4Ym_Rx7uDRu0Qhxau_9VT1lm1gVJG4R7ez2Yp2ZkcWMXY) @ 2910
- 11/18/2015 7:46:01 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 554
- 11/18/2015 7:46:01 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:46:01 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:01 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:01 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:01 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:01 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:01 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:01 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:01 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:01 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:01 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:01 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:01 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:01 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: ---------- Slow Frame Detected at 36.00s in Play ----------
- 11/18/2015 7:46:03 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: Game 36,129
- 11/18/2015 7:46:03 PM: Mode 16,486
- 11/18/2015 7:46:03 PM: Audio 12,532
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: BetweenFrames 0.00
- 11/18/2015 7:46:03 PM: Update 0.30
- 11/18/2015 7:46:03 PM: BetweenFrames 0.00
- 11/18/2015 7:46:03 PM: Update 0.29
- 11/18/2015 7:46:03 PM: Scheduler 0.00
- 11/18/2015 7:46:03 PM: Draw 1.68
- 11/18/2015 7:46:03 PM: Sleep 0.07
- 11/18/2015 7:46:03 PM: SwapBuffer 5.83
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: This Frame 7.88
- 11/18/2015 7:46:03 PM: Avg. Frame 3.51
- 11/18/2015 7:46:03 PM: Curr FPS 404
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: Call stack was not recorded.
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: ---------- Slow Frame Detected at 36.00s in Play ----------
- 11/18/2015 7:46:03 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: Game 36,393
- 11/18/2015 7:46:03 PM: Mode 16,750
- 11/18/2015 7:46:03 PM: Audio 12,801
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: BetweenFrames 0.00
- 11/18/2015 7:46:03 PM: Update 0.24
- 11/18/2015 7:46:03 PM: Scheduler 0.00
- 11/18/2015 7:46:03 PM: Draw 1.22
- 11/18/2015 7:46:03 PM: Sleep 0.18
- 11/18/2015 7:46:03 PM: SwapBuffer 5.56
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: This Frame 7.21
- 11/18/2015 7:46:03 PM: Avg. Frame 3.46
- 11/18/2015 7:46:03 PM: Curr FPS 341
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM:
- 11/18/2015 7:46:03 PM: Call stack was not recorded.
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: ---------- Slow Frame Detected at 36.00s in Play ----------
- 11/18/2015 7:46:04 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Game 36,713
- 11/18/2015 7:46:04 PM: Mode 17,070
- 11/18/2015 7:46:04 PM: Audio 13,115
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.34
- 11/18/2015 7:46:04 PM: Scheduler 0.00
- 11/18/2015 7:46:04 PM: Draw 1.50
- 11/18/2015 7:46:04 PM: Sleep 0.03
- 11/18/2015 7:46:04 PM: SwapBuffer 5.47
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: This Frame 7.35
- 11/18/2015 7:46:04 PM: Avg. Frame 3.36
- 11/18/2015 7:46:04 PM: Curr FPS 358
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Call stack was not recorded.
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: ---------- Slow Frame Detected at 36.00s in Play ----------
- 11/18/2015 7:46:04 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Game 36,910
- 11/18/2015 7:46:04 PM: Mode 17,267
- 11/18/2015 7:46:04 PM: Audio 13,308
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.25
- 11/18/2015 7:46:04 PM: Audio 13,400
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.36
- 11/18/2015 7:46:04 PM: Scheduler 0.00
- 11/18/2015 7:46:04 PM: Draw 1.97
- 11/18/2015 7:46:04 PM: Sleep 0.04
- 11/18/2015 7:46:04 PM: SwapBuffer 4.27
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: This Frame 6.65
- 11/18/2015 7:46:04 PM: Avg. Frame 3.27
- 11/18/2015 7:46:04 PM: Curr FPS 365
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Call stack was not recorded.
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: ---------- Slow Frame Detected at 37.00s in Play ----------
- 11/18/2015 7:46:04 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Game 37,100
- 11/18/2015 7:46:04 PM: Mode 17,457
- 11/18/2015 7:46:04 PM: Audio 13,507
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.35
- 11/18/2015 7:46:04 PM: Scheduler 0.00
- 11/18/2015 7:46:04 PM: Draw 1.86
- 11/18/2015 7:46:04 PM: Sleep 0.03
- 11/18/2015 7:46:04 PM: SwapBuffer 5.93
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: This Frame 8.18
- 11/18/2015 7:46:04 PM: Avg. Frame 3.35
- 11/18/2015 7:46:04 PM: Curr FPS 345
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Game 37,245
- 11/18/2015 7:46:04 PM: Mode 17,602
- 11/18/2015 7:46:04 PM: Audio 13,650
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.30
- 11/18/2015 7:46:04 PM: Scheduler 0.00
- 11/18/2015 7:46:04 PM: Draw 1.46
- 11/18/2015 7:46:04 PM: Sleep 0.20
- 11/18/2015 7:46:04 PM: SwapBuffer 5.35
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: This Frame 7.31
- 11/18/2015 7:46:04 PM: Avg. Frame 3.38
- 11/18/2015 7:46:04 PM: Curr FPS 345
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Call stack was not recorded.
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: ---------- Slow Frame Detected at 37.00s in Play ----------
- 11/18/2015 7:46:04 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: Game 37,426
- 11/18/2015 7:46:04 PM: Mode 17,782
- 11/18/2015 7:46:04 PM: Audio 13,822
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: BetweenFrames 0.00
- 11/18/2015 7:46:04 PM: Update 0.20
- 11/18/2015 7:46:04 PM: Scheduler 0.00
- 11/18/2015 7:46:04 PM: Draw 1.07
- 11/18/2015 7:46:04 PM: Sleep 0.02
- 11/18/2015 7:46:04 PM: SwapBuffer 5.62
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:04 PM: This Frame 6.91
- 11/18/2015 7:46:04 PM: Avg. Frame 3.27
- 11/18/2015 7:46:04 PM: Curr FPS 314
- 11/18/2015 7:46:04 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.28
- 11/18/2015 7:46:05 PM: Scheduler 0.00
- 11/18/2015 7:46:05 PM: Draw 7.01
- 11/18/2015 7:46:05 PM: Sleep 0.03
- 11/18/2015 7:46:05 PM: SwapBuffer 0.78
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: This Frame 8.10
- 11/18/2015 7:46:05 PM: Avg. Frame 3.27
- 11/18/2015 7:46:05 PM: Curr FPS 362
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Call stack was not recorded.
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: ---------- Slow Frame Detected at 37.00s in Play ----------
- 11/18/2015 7:46:05 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Game 37,734
- 11/18/2015 7:46:05 PM: Mode 18,091
- 11/18/2015 7:46:05 PM: Audio 14,140
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.36
- 11/18/2015 7:46:05 PM: Scheduler 0.00
- 11/18/2015 7:46:05 PM: Draw 1.33
- 11/18/2015 7:46:05 PM: Sleep 0.03
- 11/18/2015 7:46:05 PM: SwapBuffer 8.31
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: This Frame 10.03
- 11/18/2015 7:46:05 PM: Avg. Frame 3.23
- 11/18/2015 7:46:05 PM: Curr FPS 362
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Call stack was not recorded.
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: ---------- Slow Frame Detected at 37.00s in Play ----------
- 11/18/2015 7:46:05 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Game 37,911
- 11/18/2015 7:46:05 PM: Mode 18,267
- 11/18/2015 7:46:05 PM: Audio 14,313
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.28
- 11/18/2015 7:46:05 PM: Scheduler 0.00
- 11/18/2015 7:46:05 PM: Draw 2.06
- 11/18/2015 7:46:05 PM: Sleep 0.01
- 11/18/2015 7:46:05 PM: SwapBuffer 6.60
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: This Frame 8.96
- 11/18/2015 7:46:05 PM: Avg. Frame 3.49
- 11/18/2015 7:46:05 PM: Curr FPS 333
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Avg. Frame 3.64
- 11/18/2015 7:46:05 PM: Curr FPS 291
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Call stack follows:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:05 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:05 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:05 PM: Curr FPS 291
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Call stack was not recorded.
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: ---------- Slow Frame Detected at 38.00s in Play ----------
- 11/18/2015 7:46:05 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Game 38,251
- 11/18/2015 7:46:05 PM: Mode 18,607
- 11/18/2015 7:46:05 PM: Audio 14,650
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.32
- 11/18/2015 7:46:05 PM: Scheduler 0.00
- 11/18/2015 7:46:05 PM: Draw 1.70
- 11/18/2015 7:46:05 PM: Sleep 0.02
- 11/18/2015 7:46:05 PM: SwapBuffer 6.64
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.41
- 11/18/2015 7:46:05 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Game 38,304
- 11/18/2015 7:46:05 PM: Mode 18,661
- 11/18/2015 7:46:05 PM: Audio 14,709
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: BetweenFrames 0.00
- 11/18/2015 7:46:05 PM: Update 0.32
- 11/18/2015 7:46:05 PM: Scheduler 0.00
- 11/18/2015 7:46:05 PM: Draw 1.98
- 11/18/2015 7:46:05 PM: Sleep 0.01
- 11/18/2015 7:46:05 PM: SwapBuffer 6.94
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: This Frame 9.26
- 11/18/2015 7:46:05 PM: Avg. Frame 4.14
- 11/18/2015 7:46:05 PM: Curr FPS 307
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM:
- 11/18/2015 7:46:05 PM: Call stack was not recorded.
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: ---------- Slow Frame Detected at 38.00s in Play ----------
- 11/18/2015 7:46:06 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Game 38,747
- 11/18/2015 7:46:06 PM: Mode 19,104
- 11/18/2015 7:46:06 PM: Audio 15,147
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: BetweenFrames 0.00
- 11/18/2015 7:46:06 PM: Update 0.21
- 11/18/2015 7:46:06 PM: Scheduler 0.00
- 11/18/2015 7:46:06 PM: Draw 1.35
- 11/18/2015 7:46:06 PM: Sleep 0.01
- 11/18/2015 7:46:06 PM: SwapBuffer 6.77
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: This Frame 8.34
- 11/18/2015 7:46:06 PM: Avg. Frame 3.99
- 11/18/2015 7:46:06 PM: Curr FPS 279
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Call stack was not recorded.
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: ---------- Slow Frame Detected at 38.00s in Play ----------
- 11/18/2015 7:46:06 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Game 38,929
- 11/18/2015 7:46:06 PM: Mode 19,286
- 11/18/2015 7:46:06 PM: Audio 15,337
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: BetweenFrames 0.00
- 11/18/2015 7:46:06 PM: Update 0.42
- 11/18/2015 7:46:06 PM: Scheduler 0.00
- 11/18/2015 7:46:06 PM: Draw 1.41
- 11/18/2015 7:46:06 PM: Sleep 0.01
- 11/18/2015 7:46:06 PM: SwapBuffer 5.86
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: This Frame 7.72
- 11/18/2015 7:46:06 PM: Avg. Frame 3.77
- 11/18/2015 7:46:06 PM: Curr FPS 335
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Call stack was not recorded.
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/18/2015 7:46:06 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Game 39,111
- 11/18/2015 7:46:06 PM: Mode 19,468
- 11/18/2015 7:46:06 PM: Audio 15,515
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: BetweenFrames 0.00
- 11/18/2015 7:46:06 PM: Update 0.37
- 11/18/2015 7:46:06 PM: Scheduler 0.00
- 11/18/2015 7:46:06 PM: Draw 1.46
- 11/18/2015 7:46:06 PM: Sleep 0.02
- 11/18/2015 7:46:06 PM: SwapBuffer 6.44
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: This Frame 8.30
- 11/18/2015 7:46:06 PM: Avg. Frame 3.56
- 11/18/2015 7:46:06 PM: Curr FPS 349
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Call stack was not recorded.
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/18/2015 7:46:06 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Game 39,279
- 11/18/2015 7:46:06 PM: Mode 19,636
- 11/18/2015 7:46:06 PM: Audio 15,682
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: BetweenFrames 0.00
- 11/18/2015 7:46:06 PM: Update 0.37
- 11/18/2015 7:46:06 PM: Scheduler 0.00
- 11/18/2015 7:46:06 PM: Draw 1.45
- 11/18/2015 7:46:06 PM: Sleep 0.01
- 11/18/2015 7:46:06 PM: SwapBuffer 6.45
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: This Frame 8.30
- 11/18/2015 7:46:06 PM: Avg. Frame 3.51
- 11/18/2015 7:46:06 PM: Curr FPS 348
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM:
- 11/18/2015 7:46:06 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 39,550
- 11/18/2015 7:46:07 PM: Mode 19,906
- 11/18/2015 7:46:07 PM: Audio 15,956
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Update 0.29
- 11/18/2015 7:46:07 PM: SwapBuffer 4.88
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: This Frame 7.00
- 11/18/2015 7:46:07 PM: Avg. Frame 3.49
- 11/18/2015 7:46:07 PM: Curr FPS 356
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 39,615
- 11/18/2015 7:46:07 PM: Mode 19,972
- 11/18/2015 7:46:07 PM: Audio 16,023
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Update 0.30
- 11/18/2015 7:46:07 PM: Scheduler 0.00
- 11/18/2015 7:46:07 PM: Draw 2.06
- 11/18/2015 7:46:07 PM: Sleep 0.07
- 11/18/2015 7:46:07 PM: SwapBuffer 5.17
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: This Frame 7.60
- 11/18/2015 7:46:07 PM: Avg. Frame 3.55
- 11/18/2015 7:46:07 PM: Curr FPS 356
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Draw 1.78
- 11/18/2015 7:46:07 PM: Sleep 0.05
- 11/18/2015 7:46:07 PM: SwapBuffer 5.17
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: This Frame 7.28
- 11/18/2015 7:46:07 PM: Avg. Frame 3.53
- 11/18/2015 7:46:07 PM: Curr FPS 316
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 39,883
- 11/18/2015 7:46:07 PM: Mode 20,240
- 11/18/2015 7:46:07 PM: Audio 16,283
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Update 0.50
- 11/18/2015 7:46:07 PM: Scheduler 0.00
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 40,065
- 11/18/2015 7:46:07 PM: Mode 20,422
- 11/18/2015 7:46:07 PM: Audio 16,463
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Mode 20,523
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 40,101
- 11/18/2015 7:46:07 PM: Mode 20,457
- 11/18/2015 7:46:07 PM: Audio 16,498
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 40,251
- 11/18/2015 7:46:07 PM: Mode 20,608
- 11/18/2015 7:46:07 PM: Audio 16,657
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Update 0.35
- 11/18/2015 7:46:07 PM: This Frame 10.14
- 11/18/2015 7:46:07 PM: Avg. Frame 4.59
- 11/18/2015 7:46:07 PM: Curr FPS 292
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:07 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Game 40,367
- 11/18/2015 7:46:07 PM: Mode 20,724
- 11/18/2015 7:46:07 PM: Audio 16,770
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: BetweenFrames 0.00
- 11/18/2015 7:46:07 PM: Update 0.23
- 11/18/2015 7:46:07 PM: Scheduler 0.00
- 11/18/2015 7:46:07 PM: Draw 1.22
- 11/18/2015 7:46:07 PM: Sleep 0.02
- 11/18/2015 7:46:07 PM: SwapBuffer 8.84
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: This Frame 10.30
- 11/18/2015 7:46:07 PM: Avg. Frame 4.44
- 11/18/2015 7:46:07 PM: Curr FPS 292
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM:
- 11/18/2015 7:46:07 PM: Call stack was not recorded.
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:08 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Game 40,533
- 11/18/2015 7:46:08 PM: Mode 20,890
- 11/18/2015 7:46:08 PM: Audio 16,932
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: BetweenFrames 0.00
- 11/18/2015 7:46:08 PM: Update 0.59
- 11/18/2015 7:46:08 PM: Mode 20,964
- 11/18/2015 7:46:08 PM: Audio 17,001
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: BetweenFrames 0.00
- 11/18/2015 7:46:08 PM: Update 0.28
- 11/18/2015 7:46:08 PM: Scheduler 0.00
- 11/18/2015 7:46:08 PM: Draw 1.71
- 11/18/2015 7:46:08 PM: Sleep 0.14
- 11/18/2015 7:46:08 PM: SwapBuffer 13.52
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: This Frame 15.53
- 11/18/2015 7:46:08 PM: Avg. Frame 4.38
- 11/18/2015 7:46:08 PM: Curr FPS 316
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Call stack follows:
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: SwapBuffer 0.50
- 11/18/2015 7:46:08 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:08 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/18/2015 7:46:08 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 367
- 11/18/2015 7:46:08 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:08 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:08 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:08 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:08 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:08 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:08 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:08 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:08 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:08 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:08 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:08 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:08 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:08 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/18/2015 7:46:08 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Game 40,931
- 11/18/2015 7:46:08 PM: Mode 21,288
- 11/18/2015 7:46:08 PM: Audio 17,334
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: BetweenFrames 0.00
- 11/18/2015 7:46:08 PM: Update 0.31
- 11/18/2015 7:46:08 PM: Scheduler 0.00
- 11/18/2015 7:46:08 PM: Draw 1.42
- 11/18/2015 7:46:08 PM: Sleep 0.01
- 11/18/2015 7:46:08 PM: SwapBuffer 8.25
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: This Frame 10.00
- 11/18/2015 7:46:08 PM: Avg. Frame 4.91
- 11/18/2015 7:46:08 PM: Curr FPS 268
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Call stack was not recorded.
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/18/2015 7:46:08 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Game 41,108
- 11/18/2015 7:46:08 PM: Mode 21,465
- 11/18/2015 7:46:08 PM: Audio 17,500
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: BetweenFrames 0.00
- 11/18/2015 7:46:08 PM: Update 16.97
- 11/18/2015 7:46:08 PM: Scheduler 0.00
- 11/18/2015 7:46:08 PM: Draw 2.46
- 11/18/2015 7:46:08 PM: Sleep 0.02
- 11/18/2015 7:46:08 PM: SwapBuffer 0.46
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: This Frame 19.94
- 11/18/2015 7:46:08 PM: Avg. Frame 4.74
- 11/18/2015 7:46:08 PM: Curr FPS 314
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: Call stack follows:
- 11/18/2015 7:46:08 PM:
- 11/18/2015 7:46:08 PM: - Void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d, Int32, OpenTK.Graphics.ES20.TextureCopyComponentCount, Int32, Int32, Int32, Int32, Int32) @ 112
- 11/18/2015 7:46:08 PM: - Void #=qIJ0MFrWvV18PndU_rBRFkg==() @ 164
- 11/18/2015 7:46:08 PM: - Void #=q68m2LhQ58OidmHAc8MVopw==(Boolean) @ 14
- 11/18/2015 7:46:08 PM: - Void Dispose() @ 19
- 11/18/2015 7:46:08 PM: - Void () @ 4596
- 11/18/2015 7:46:08 PM: - Void #=qyfYzEyr5d7RA5OScl2VkUw==() @ 441
- 11/18/2015 7:46:08 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 179
- 11/18/2015 7:46:08 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:08 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:08 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:08 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:08 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:08 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:08 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:08 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:08 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:08 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:08 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:08 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:08 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:08 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/18/2015 7:46:09 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Game 41,552
- 11/18/2015 7:46:09 PM: Mode 21,909
- 11/18/2015 7:46:09 PM: Audio 17,959
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: BetweenFrames 0.00
- 11/18/2015 7:46:09 PM: Mode 21,990
- 11/18/2015 7:46:09 PM: Audio 18,038
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: BetweenFrames 0.00
- 11/18/2015 7:46:09 PM: Update 0.31
- 11/18/2015 7:46:09 PM: Scheduler 0.00
- 11/18/2015 7:46:09 PM: Draw 1.51
- 11/18/2015 7:46:09 PM: Sleep 0.84
- 11/18/2015 7:46:09 PM: SwapBuffer 5.70
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: This Frame 8.79
- 11/18/2015 7:46:09 PM: Avg. Frame 4.29
- 11/18/2015 7:46:09 PM: Curr FPS 320
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Call stack was not recorded.
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/18/2015 7:46:09 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Game 41,801
- 11/18/2015 7:46:09 PM: Mode 22,158
- 11/18/2015 7:46:09 PM: Audio 18,202
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: BetweenFrames 0.00
- 11/18/2015 7:46:09 PM: Update 0.27
- 11/18/2015 7:46:09 PM: Scheduler 0.00
- 11/18/2015 7:46:09 PM: Draw 1.63
- 11/18/2015 7:46:09 PM: Sleep 0.04
- 11/18/2015 7:46:09 PM: SwapBuffer 6.92
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: This Frame 8.84
- 11/18/2015 7:46:09 PM: Avg. Frame 3.77
- 11/18/2015 7:46:09 PM: Curr FPS 361
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Call stack was not recorded.
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/18/2015 7:46:09 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Game 41,994
- 11/18/2015 7:46:09 PM: Mode 22,350
- 11/18/2015 7:46:09 PM: Audio 18,393
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: BetweenFrames 0.00
- 11/18/2015 7:46:09 PM: Update 0.30
- 11/18/2015 7:46:09 PM: Scheduler 0.00
- 11/18/2015 7:46:09 PM: Draw 1.11
- 11/18/2015 7:46:09 PM: Sleep 0.02
- 11/18/2015 7:46:09 PM: SwapBuffer 6.72
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: This Frame 8.15
- 11/18/2015 7:46:09 PM: Avg. Frame 3.69
- 11/18/2015 7:46:09 PM: Curr FPS 361
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: This Frame 10.43
- 11/18/2015 7:46:09 PM: Avg. Frame 3.67
- 11/18/2015 7:46:09 PM: Curr FPS 317
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Call stack was not recorded.
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: ---------- Slow Frame Detected at 42.00s in Play ----------
- 11/18/2015 7:46:09 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Game 42,304
- 11/18/2015 7:46:09 PM: Mode 22,661
- 11/18/2015 7:46:09 PM: Audio 18,704
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: BetweenFrames 0.00
- 11/18/2015 7:46:09 PM: Update 0.27
- 11/18/2015 7:46:09 PM: Scheduler 0.00
- 11/18/2015 7:46:09 PM: Draw 1.48
- 11/18/2015 7:46:09 PM: Sleep 0.17
- 11/18/2015 7:46:09 PM: SwapBuffer 11.39
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: This Frame 13.33
- 11/18/2015 7:46:09 PM: Avg. Frame 3.59
- 11/18/2015 7:46:09 PM: Curr FPS 333
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:09 PM:
- 11/18/2015 7:46:09 PM: Call stack was not recorded.
- 11/18/2015 7:46:10 PM: Draw 1.00
- 11/18/2015 7:46:10 PM: Sleep 0.08
- 11/18/2015 7:46:10 PM: SwapBuffer 10.28
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 11.53
- 11/18/2015 7:46:10 PM: Avg. Frame 3.93
- 11/18/2015 7:46:10 PM: Curr FPS 333
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack follows:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:10 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:10 PM: Game 42,584
- 11/18/2015 7:46:10 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack was not recorded.
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: ---------- Slow Frame Detected at 42.00s in Play ----------
- 11/18/2015 7:46:10 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Game 42,613
- 11/18/2015 7:46:10 PM: Mode 22,970
- 11/18/2015 7:46:10 PM: Audio 19,012
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: BetweenFrames 0.00
- 11/18/2015 7:46:10 PM: Update 0.33
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM: Draw 1.43
- 11/18/2015 7:46:10 PM: Sleep 0.02
- 11/18/2015 7:46:10 PM: SwapBuffer 8.37
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Sleep 0.08
- 11/18/2015 7:46:10 PM: SwapBuffer 8.61
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 10.27
- 11/18/2015 7:46:10 PM: Avg. Frame 4.07
- 11/18/2015 7:46:10 PM: Curr FPS 323
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack was not recorded.
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: ---------- Slow Frame Detected at 42.00s in Play ----------
- 11/18/2015 7:46:10 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Game 42,872
- 11/18/2015 7:46:10 PM: Mode 23,229
- 11/18/2015 7:46:10 PM: Audio 19,278
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: BetweenFrames 0.00
- 11/18/2015 7:46:10 PM: Update 0.36
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM: Draw 1.69
- 11/18/2015 7:46:10 PM: Sleep 0.03
- 11/18/2015 7:46:10 PM: SwapBuffer 6.33
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 8.41
- 11/18/2015 7:46:10 PM: Avg. Frame 4.20
- 11/18/2015 7:46:10 PM: Curr FPS 308
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack was not recorded.
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: ---------- Slow Frame Detected at 43.00s in Play ----------
- 11/18/2015 7:46:10 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Game 43,097
- 11/18/2015 7:46:10 PM: Mode 23,454
- 11/18/2015 7:46:10 PM: Audio 19,496
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: BetweenFrames 0.00
- 11/18/2015 7:46:10 PM: Update 0.38
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM: Draw 1.09
- 11/18/2015 7:46:10 PM: Sleep 0.02
- 11/18/2015 7:46:10 PM: SwapBuffer 9.19
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 10.70
- 11/18/2015 7:46:10 PM: Avg. Frame 4.38
- 11/18/2015 7:46:10 PM: Curr FPS 269
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack was not recorded.
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: ---------- Slow Frame Detected at 43.00s in Play ----------
- 11/18/2015 7:46:10 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Game 43,134
- 11/18/2015 7:46:10 PM: Mode 23,491
- 11/18/2015 7:46:10 PM: Audio 19,533
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: BetweenFrames 0.00
- 11/18/2015 7:46:10 PM: Update 0.37
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM: Draw 1.36
- 11/18/2015 7:46:10 PM: Sleep 0.05
- 11/18/2015 7:46:10 PM: SwapBuffer 8.63
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 10.42
- 11/18/2015 7:46:10 PM: Avg. Frame 4.44
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM: Draw 1.92
- 11/18/2015 7:46:10 PM: Sleep 0.02
- 11/18/2015 7:46:10 PM: SwapBuffer 8.67
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 11.01
- 11/18/2015 7:46:10 PM: Avg. Frame 4.37
- 11/18/2015 7:46:10 PM: Curr FPS 288
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Scheduler 0.00
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: This Frame 12.14
- 11/18/2015 7:46:10 PM: Avg. Frame 4.47
- 11/18/2015 7:46:10 PM: Curr FPS 288
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM:
- 11/18/2015 7:46:10 PM: Call stack was not recorded.
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: ---------- Slow Frame Detected at 43.00s in Play ----------
- 11/18/2015 7:46:11 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Game 43,614
- 11/18/2015 7:46:11 PM: Mode 23,971
- 11/18/2015 7:46:11 PM: Audio 20,014
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: BetweenFrames 0.00
- 11/18/2015 7:46:11 PM: Update 0.27
- 11/18/2015 7:46:11 PM: Scheduler 0.00
- 11/18/2015 7:46:11 PM: Draw 1.13
- 11/18/2015 7:46:11 PM: Sleep 0.12
- 11/18/2015 7:46:11 PM: SwapBuffer 11.26
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Avg. Frame 4.12
- 11/18/2015 7:46:11 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:11 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:11 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:11 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:11 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:11 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:11 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:11 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:11 PM: Sleep 0.17
- 11/18/2015 7:46:11 PM: SwapBuffer 7.63
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: This Frame 9.79
- 11/18/2015 7:46:11 PM: Avg. Frame 4.24
- 11/18/2015 7:46:11 PM: Curr FPS 356
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Call stack was not recorded.
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: ---------- Slow Frame Detected at 43.00s in Play ----------
- 11/18/2015 7:46:11 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Game 43,965
- 11/18/2015 7:46:11 PM: Mode 24,322
- 11/18/2015 7:46:11 PM: Audio 20,357
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: BetweenFrames 0.00
- 11/18/2015 7:46:11 PM: Update 0.41
- 11/18/2015 7:46:11 PM: Scheduler 0.00
- 11/18/2015 7:46:11 PM: Draw 2.13
- 11/18/2015 7:46:11 PM: Sleep 0.03
- 11/18/2015 7:46:11 PM: SwapBuffer 9.93
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: This Frame 12.50
- 11/18/2015 7:46:11 PM: Avg. Frame 4.30
- 11/18/2015 7:46:11 PM: Curr FPS 356
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: This Frame 10.57
- 11/18/2015 7:46:11 PM: Avg. Frame 4.80
- 11/18/2015 7:46:11 PM: Curr FPS 256
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Call stack was not recorded.
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: ---------- Slow Frame Detected at 44.00s in Play ----------
- 11/18/2015 7:46:11 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Game 44,373
- 11/18/2015 7:46:11 PM: Mode 24,730
- 11/18/2015 7:46:11 PM: Audio 20,771
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: BetweenFrames 0.00
- 11/18/2015 7:46:11 PM: Update 0.42
- 11/18/2015 7:46:11 PM: Avg. Frame 5.22
- 11/18/2015 7:46:11 PM: Curr FPS 285
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: Call stack follows:
- 11/18/2015 7:46:11 PM:
- 11/18/2015 7:46:11 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:11 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:11 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:12 PM: Avg. Frame 5.23
- 11/18/2015 7:46:11 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:11 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:11 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: ---------- Slow Frame Detected at 44.00s in Play ----------
- 11/18/2015 7:46:12 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Game 44,893
- 11/18/2015 7:46:12 PM: Mode 25,250
- 11/18/2015 7:46:12 PM: Audio 21,297
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: BetweenFrames 0.00
- 11/18/2015 7:46:12 PM: Update 0.22
- 11/18/2015 7:46:12 PM: Scheduler 0.00
- 11/18/2015 7:46:12 PM: Draw 1.19
- 11/18/2015 7:46:12 PM: Sleep 0.10
- 11/18/2015 7:46:12 PM: SwapBuffer 7.90
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: This Frame 9.39
- 11/18/2015 7:46:12 PM: Avg. Frame 4.49
- 11/18/2015 7:46:12 PM: Curr FPS 342
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Call stack was not recorded.
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: ---------- Slow Frame Detected at 44.00s in Play ----------
- 11/18/2015 7:46:12 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Game 44,939
- 11/18/2015 7:46:12 PM: Mode 25,296
- 11/18/2015 7:46:12 PM: Audio 21,338
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: BetweenFrames 0.00
- 11/18/2015 7:46:12 PM: Update 0.31
- 11/18/2015 7:46:12 PM: Scheduler 0.00
- 11/18/2015 7:46:12 PM: Draw 1.33
- 11/18/2015 7:46:12 PM: Sleep 0.03
- 11/18/2015 7:46:12 PM: SwapBuffer 12.05
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:12 PM: Curr FPS 302
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Call stack was not recorded.
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: ---------- Slow Frame Detected at 45.00s in Play ----------
- 11/18/2015 7:46:12 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Game 45,279
- 11/18/2015 7:46:12 PM: Mode 25,636
- 11/18/2015 7:46:12 PM: Audio 21,675
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: BetweenFrames 0.00
- 11/18/2015 7:46:12 PM: Update 0.26
- 11/18/2015 7:46:12 PM: Scheduler 0.00
- 11/18/2015 7:46:12 PM: Scheduler 0.00
- 11/18/2015 7:46:12 PM: Mode 25,670
- 11/18/2015 7:46:12 PM: Audio 21,719
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: BetweenFrames 0.00
- 11/18/2015 7:46:12 PM: Update 0.20
- 11/18/2015 7:46:12 PM: Scheduler 0.00
- 11/18/2015 7:46:12 PM: Draw 0.82
- 11/18/2015 7:46:12 PM: Sleep 0.01
- 11/18/2015 7:46:12 PM: SwapBuffer 9.04
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: This Frame 10.06
- 11/18/2015 7:46:12 PM: Avg. Frame 4.58
- 11/18/2015 7:46:12 PM: Curr FPS 307
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM:
- 11/18/2015 7:46:12 PM: Call stack was not recorded.
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: ---------- Slow Frame Detected at 45.00s in Play ----------
- 11/18/2015 7:46:13 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Game 45,597
- 11/18/2015 7:46:13 PM: Mode 25,954
- 11/18/2015 7:46:13 PM: Audio 21,994
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: BetweenFrames 0.00
- 11/18/2015 7:46:13 PM: Update 0.23
- 11/18/2015 7:46:13 PM: Scheduler 0.00
- 11/18/2015 7:46:13 PM: Draw 0.98
- 11/18/2015 7:46:13 PM: Sleep 0.02
- 11/18/2015 7:46:13 PM: SwapBuffer 13.35
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: This Frame 14.58
- 11/18/2015 7:46:13 PM: Avg. Frame 4.55
- 11/18/2015 7:46:13 PM: Curr FPS 306
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Call stack follows:
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:13 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:13 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:13 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:13 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:13 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:13 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:13 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:13 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:13 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:13 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:13 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:13 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:13 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:13 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:13 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:13 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:13 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:13 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:13 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: ---------- Slow Frame Detected at 45.00s in Play ----------
- 11/18/2015 7:46:13 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Game 45,912
- 11/18/2015 7:46:13 PM: Mode 26,269
- 11/18/2015 7:46:13 PM: Audio 22,308
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: BetweenFrames 0.00
- 11/18/2015 7:46:13 PM: ---------- Slow Frame Detected at 45.00s in Play ----------
- 11/18/2015 7:46:13 PM: Mode 26,301
- 11/18/2015 7:46:13 PM: Audio 22,347
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: BetweenFrames 0.00
- 11/18/2015 7:46:13 PM: Update 0.26
- 11/18/2015 7:46:13 PM: Scheduler 0.00
- 11/18/2015 7:46:13 PM: Draw 1.30
- 11/18/2015 7:46:13 PM: Sleep 0.01
- 11/18/2015 7:46:13 PM: SwapBuffer 8.81
- 11/18/2015 7:46:13 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:13 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: ---------- Slow Frame Detected at 46.00s in Play ----------
- 11/18/2015 7:46:13 PM: Statuses: [Active] [Replay] [Bancho] [Severe]
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Game 46,023
- 11/18/2015 7:46:13 PM: Mode 26,380
- 11/18/2015 7:46:13 PM: Audio 22,432
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: BetweenFrames 0.00
- 11/18/2015 7:46:13 PM: Update 0.81
- 11/18/2015 7:46:13 PM: Scheduler 0.00
- 11/18/2015 7:46:13 PM: Draw 1.40
- 11/18/2015 7:46:13 PM: Sleep 0.28
- 11/18/2015 7:46:13 PM: SwapBuffer 0.42
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: This Frame 33.21
- 11/18/2015 7:46:13 PM: Avg. Frame 4.49
- 11/18/2015 7:46:13 PM: Curr FPS 280
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Call stack was not recorded.
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: ---------- Slow Frame Detected at 46.00s in Play ----------
- 11/18/2015 7:46:13 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Game 46,377
- 11/18/2015 7:46:13 PM: Mode 26,734
- 11/18/2015 7:46:13 PM: Audio 22,774
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: BetweenFrames 0.00
- 11/18/2015 7:46:13 PM: Update 0.21
- 11/18/2015 7:46:13 PM: Scheduler 0.00
- 11/18/2015 7:46:13 PM: Draw 0.89
- 11/18/2015 7:46:13 PM: Sleep 0.12
- 11/18/2015 7:46:13 PM: SwapBuffer 11.06
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: This Frame 12.29
- 11/18/2015 7:46:13 PM: Avg. Frame 5.34
- 11/18/2015 7:46:13 PM: Curr FPS 312
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM:
- 11/18/2015 7:46:13 PM: Call stack was not recorded.
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: ---------- Slow Frame Detected at 46.00s in Play ----------
- 11/18/2015 7:46:14 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Game 46,595
- 11/18/2015 7:46:14 PM: Mode 26,951
- 11/18/2015 7:46:14 PM: Audio 22,999
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: BetweenFrames 0.00
- 11/18/2015 7:46:14 PM: Update 0.21
- 11/18/2015 7:46:14 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Game 46,681
- 11/18/2015 7:46:14 PM: Mode 27,038
- 11/18/2015 7:46:14 PM: Audio 23,080
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: BetweenFrames 0.00
- 11/18/2015 7:46:14 PM: Update 0.21
- 11/18/2015 7:46:14 PM: Scheduler 0.00
- 11/18/2015 7:46:14 PM: Draw 1.04
- 11/18/2015 7:46:14 PM: Sleep 0.13
- 11/18/2015 7:46:14 PM: SwapBuffer 13.55
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: This Frame 14.83
- 11/18/2015 7:46:14 PM: Avg. Frame 5.20
- 11/18/2015 7:46:14 PM: Curr FPS 309
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Call stack follows:
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:14 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:14 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:14 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:14 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:14 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:14 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:14 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:14 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:14 PM: SwapBuffer 9.16
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: This Frame 10.52
- 11/18/2015 7:46:14 PM: Avg. Frame 5.24
- 11/18/2015 7:46:14 PM: Curr FPS 259
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Call stack was not recorded.
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: ---------- Slow Frame Detected at 46.00s in Play ----------
- 11/18/2015 7:46:14 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Game 46,929
- 11/18/2015 7:46:14 PM: Mode 27,285
- 11/18/2015 7:46:14 PM: Audio 23,330
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: BetweenFrames 0.00
- 11/18/2015 7:46:14 PM: Update 0.31
- 11/18/2015 7:46:14 PM: Scheduler 0.00
- 11/18/2015 7:46:14 PM: Draw 1.76
- 11/18/2015 7:46:14 PM: Sleep 0.10
- 11/18/2015 7:46:14 PM: SwapBuffer 8.26
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: This Frame 10.57
- 11/18/2015 7:46:14 PM: Avg. Frame 5.02
- 11/18/2015 7:46:14 PM: Curr FPS 259
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Call stack was not recorded.
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: ---------- Slow Frame Detected at 47.00s in Play ----------
- 11/18/2015 7:46:14 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Game 47,209
- 11/18/2015 7:46:14 PM: Mode 27,566
- 11/18/2015 7:46:14 PM: Audio 23,612
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: BetweenFrames 0.00
- 11/18/2015 7:46:14 PM: Update 0.33
- 11/18/2015 7:46:14 PM: Scheduler 0.00
- 11/18/2015 7:46:14 PM: Draw 1.45
- 11/18/2015 7:46:14 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:14 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Game 47,242
- 11/18/2015 7:46:14 PM: Mode 27,599
- 11/18/2015 7:46:14 PM: Audio 23,645
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: BetweenFrames 0.00
- 11/18/2015 7:46:14 PM: Update 0.38
- 11/18/2015 7:46:14 PM: Scheduler 0.00
- 11/18/2015 7:46:14 PM: Draw 1.49
- 11/18/2015 7:46:14 PM: Sleep 0.01
- 11/18/2015 7:46:14 PM: SwapBuffer 9.26
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: This Frame 11.15
- 11/18/2015 7:46:14 PM: Avg. Frame 4.47
- 11/18/2015 7:46:14 PM: Curr FPS 292
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM:
- 11/18/2015 7:46:14 PM: Call stack was not recorded.
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: ---------- Slow Frame Detected at 47.00s in Play ----------
- 11/18/2015 7:46:15 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Game 47,541
- 11/18/2015 7:46:15 PM: Mode 27,897
- 11/18/2015 7:46:15 PM: Audio 23,937
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: BetweenFrames 0.00
- 11/18/2015 7:46:15 PM: Update 0.26
- 11/18/2015 7:46:15 PM: Scheduler 0.00
- 11/18/2015 7:46:15 PM: Draw 1.07
- 11/18/2015 7:46:15 PM: Sleep 0.02
- 11/18/2015 7:46:15 PM: SwapBuffer 10.95
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: This Frame 12.30
- 11/18/2015 7:46:15 PM: Avg. Frame 4.68
- 11/18/2015 7:46:15 PM: Curr FPS 256
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Call stack was not recorded.
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: ---------- Slow Frame Detected at 47.00s in Play ----------
- 11/18/2015 7:46:15 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Game 47,815
- 11/18/2015 7:46:15 PM: Mode 28,171
- 11/18/2015 7:46:15 PM: Audio 24,213
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: BetweenFrames 0.00
- 11/18/2015 7:46:15 PM: Update 0.55
- 11/18/2015 7:46:15 PM: Scheduler 0.00
- 11/18/2015 7:46:15 PM: Draw 2.57
- 11/18/2015 7:46:15 PM: Sleep 0.02
- 11/18/2015 7:46:15 PM: SwapBuffer 5.02
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: This Frame 8.16
- 11/18/2015 7:46:15 PM: Avg. Frame 3.94
- 11/18/2015 7:46:15 PM: Curr FPS 359
- 11/18/2015 7:46:15 PM: Draw 1.76
- 11/18/2015 7:46:15 PM: Sleep 0.02
- 11/18/2015 7:46:15 PM: SwapBuffer 10.04
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: This Frame 12.18
- 11/18/2015 7:46:15 PM: Avg. Frame 4.09
- 11/18/2015 7:46:15 PM: Curr FPS 359
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Call stack follows:
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:15 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:15 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:15 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:15 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:15 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:15 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:15 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:15 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:15 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:15 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:15 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:15 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:15 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:15 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:15 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:15 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:15 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:15 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:15 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: ---------- Slow Frame Detected at 48.00s in Play ----------
- 11/18/2015 7:46:15 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Game 48,241
- 11/18/2015 7:46:15 PM: Mode 28,598
- 11/18/2015 7:46:15 PM: Audio 24,638
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: BetweenFrames 0.00
- 11/18/2015 7:46:15 PM: Update 0.28
- 11/18/2015 7:46:15 PM: Update 0.45
- 11/18/2015 7:46:15 PM: Mode 28,618
- 11/18/2015 7:46:15 PM: Audio 24,655
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: BetweenFrames 0.00
- 11/18/2015 7:46:15 PM: Update 0.35
- 11/18/2015 7:46:15 PM: Scheduler 0.00
- 11/18/2015 7:46:15 PM: Draw 1.72
- 11/18/2015 7:46:15 PM: Sleep 0.11
- 11/18/2015 7:46:15 PM: SwapBuffer 0.68
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: This Frame 20.80
- 11/18/2015 7:46:15 PM: Avg. Frame 4.26
- 11/18/2015 7:46:15 PM: Curr FPS 273
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: Call stack follows:
- 11/18/2015 7:46:15 PM:
- 11/18/2015 7:46:15 PM: - Void GetEnumValuesAndNames(System.RuntimeTypeHandle, System.Runtime.CompilerServices.ObjectHandleOnStack, System.Runtime.CompilerServices.ObjectHandleOnStack, Boolean) @ 0
- 11/18/2015 7:46:15 PM: - ValuesAndNames GetCachedValuesAndNames(System.RuntimeType, Boolean) @ 111
- 11/18/2015 7:46:15 PM: Scheduler 0.00
- 11/18/2015 7:46:15 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:15 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:15 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:15 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: ---------- Slow Frame Detected at 48.00s in Play ----------
- 11/18/2015 7:46:16 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Game 48,650
- 11/18/2015 7:46:16 PM: Mode 29,006
- 11/18/2015 7:46:16 PM: Audio 25,050
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: BetweenFrames 0.00
- 11/18/2015 7:46:16 PM: Update 0.25
- 11/18/2015 7:46:16 PM: Scheduler 0.00
- 11/18/2015 7:46:16 PM: Draw 0.99
- 11/18/2015 7:46:16 PM: Sleep 0.02
- 11/18/2015 7:46:16 PM: SwapBuffer 10.66
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: This Frame 11.92
- 11/18/2015 7:46:16 PM: Avg. Frame 5.03
- 11/18/2015 7:46:16 PM: Curr FPS 246
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Call stack was not recorded.
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: ---------- Slow Frame Detected at 48.00s in Play ----------
- 11/18/2015 7:46:16 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Game 48,937
- 11/18/2015 7:46:16 PM: Mode 29,294
- 11/18/2015 7:46:16 PM: Audio 25,333
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: BetweenFrames 0.00
- 11/18/2015 7:46:16 PM: Update 0.17
- 11/18/2015 7:46:16 PM: Scheduler 0.00
- 11/18/2015 7:46:16 PM: Draw 1.22
- 11/18/2015 7:46:16 PM: Sleep 0.10
- 11/18/2015 7:46:16 PM: SwapBuffer 12.43
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: This Frame 13.83
- 11/18/2015 7:46:16 PM: Avg. Frame 4.61
- 11/18/2015 7:46:16 PM: Curr FPS 334
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Update 0.37
- 11/18/2015 7:46:16 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:16 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:16 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:16 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:16 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:16 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:16 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:16 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: ---------- Slow Frame Detected at 49.00s in Play ----------
- 11/18/2015 7:46:16 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Game 49,170
- 11/18/2015 7:46:16 PM: Mode 29,527
- 11/18/2015 7:46:16 PM: Audio 25,571
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: BetweenFrames 0.00
- 11/18/2015 7:46:16 PM: Update 0.21
- 11/18/2015 7:46:16 PM: Scheduler 0.00
- 11/18/2015 7:46:16 PM: Draw 1.26
- 11/18/2015 7:46:16 PM: Sleep 0.08
- 11/18/2015 7:46:16 PM: SwapBuffer 12.46
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: This Frame 13.95
- 11/18/2015 7:46:16 PM: Avg. Frame 4.83
- 11/18/2015 7:46:16 PM: Curr FPS 305
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: Call stack follows:
- 11/18/2015 7:46:16 PM:
- 11/18/2015 7:46:16 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:16 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:16 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:16 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:16 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:16 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:16 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:16 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:16 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:16 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:16 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:16 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:16 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:16 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:16 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:16 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:16 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:16 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:16 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:16 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: ---------- Slow Frame Detected at 49.00s in Play ----------
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 49,540
- 11/18/2015 7:46:17 PM: Mode 29,897
- 11/18/2015 7:46:17 PM: Audio 25,939
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.00
- 11/18/2015 7:46:17 PM: Update 0.30
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 49,609
- 11/18/2015 7:46:17 PM: Mode 29,966
- 11/18/2015 7:46:17 PM: Audio 26,008
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.02
- 11/18/2015 7:46:17 PM: Update 0.36
- 11/18/2015 7:46:17 PM: Scheduler 0.00
- 11/18/2015 7:46:17 PM: Draw 0.95
- 11/18/2015 7:46:17 PM: Sleep 0.50
- 11/18/2015 7:46:17 PM: SwapBuffer 9.73
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: This Frame 11.00
- 11/18/2015 7:46:17 PM: Avg. Frame 4.44
- 11/18/2015 7:46:17 PM: Curr FPS 307
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Call stack was not recorded.
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: ---------- Slow Frame Detected at 49.00s in Play ----------
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 49,664
- 11/18/2015 7:46:17 PM: Mode 30,021
- 11/18/2015 7:46:17 PM: Audio 26,062
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.00
- 11/18/2015 7:46:17 PM: Update 0.34
- 11/18/2015 7:46:17 PM: Scheduler 0.00
- 11/18/2015 7:46:17 PM: Draw 1.59
- 11/18/2015 7:46:17 PM: Sleep 0.04
- 11/18/2015 7:46:17 PM: SwapBuffer 8.59
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: This Frame 10.55
- 11/18/2015 7:46:17 PM: Avg. Frame 4.63
- 11/18/2015 7:46:17 PM: Curr FPS 307
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Call stack was not recorded.
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: ---------- Slow Frame Detected at 50.00s in Play ----------
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 50,027
- 11/18/2015 7:46:17 PM: Mode 30,384
- 11/18/2015 7:46:17 PM: Audio 26,430
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.00
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: This Frame 10.28
- 11/18/2015 7:46:17 PM: Avg. Frame 4.55
- 11/18/2015 7:46:17 PM: Curr FPS 313
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Call stack was not recorded.
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: ---------- Slow Frame Detected at 50.00s in Play ----------
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 50,143
- 11/18/2015 7:46:17 PM: Mode 30,500
- 11/18/2015 7:46:17 PM: Audio 26,541
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.00
- 11/18/2015 7:46:17 PM: Update 0.39
- 11/18/2015 7:46:17 PM: Scheduler 0.00
- 11/18/2015 7:46:17 PM: Draw 1.83
- 11/18/2015 7:46:17 PM: Sleep 0.56
- 11/18/2015 7:46:17 PM: SwapBuffer 9.84
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: This Frame 12.12
- 11/18/2015 7:46:17 PM: Avg. Frame 4.61
- 11/18/2015 7:46:17 PM: Curr FPS 313
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: This Frame 9.78
- 11/18/2015 7:46:17 PM: Avg. Frame 4.61
- 11/18/2015 7:46:17 PM: Curr FPS 239
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Call stack was not recorded.
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: ---------- Slow Frame Detected at 50.00s in Play ----------
- 11/18/2015 7:46:17 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: Game 50,430
- 11/18/2015 7:46:17 PM: Mode 30,786
- 11/18/2015 7:46:17 PM: Audio 26,833
- 11/18/2015 7:46:17 PM:
- 11/18/2015 7:46:17 PM: BetweenFrames 0.00
- 11/18/2015 7:46:17 PM: Update 0.37
- 11/18/2015 7:46:18 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Game 50,488
- 11/18/2015 7:46:18 PM: Mode 30,844
- 11/18/2015 7:46:18 PM: Audio 26,889
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: BetweenFrames 0.00
- 11/18/2015 7:46:18 PM: Update 0.63
- 11/18/2015 7:46:18 PM: Scheduler 0.00
- 11/18/2015 7:46:18 PM: Draw 2.30
- 11/18/2015 7:46:18 PM: Update 0.46
- 11/18/2015 7:46:18 PM: Scheduler 0.00
- 11/18/2015 7:46:18 PM: Draw 2.34
- 11/18/2015 7:46:18 PM: Sleep 0.81
- 11/18/2015 7:46:18 PM: SwapBuffer 11.14
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: This Frame 14.03
- 11/18/2015 7:46:18 PM: Avg. Frame 4.98
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:18 PM: Avg. Frame 5.59
- 11/18/2015 7:46:18 PM: Scheduler 0.00
- 11/18/2015 7:46:18 PM: Draw 1.38
- 11/18/2015 7:46:18 PM: Sleep 0.01
- 11/18/2015 7:46:18 PM: SwapBuffer 12.31
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: This Frame 14.01
- 11/18/2015 7:46:18 PM: Avg. Frame 5.32
- 11/18/2015 7:46:18 PM: Curr FPS 273
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Call stack follows:
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/18/2015 7:46:18 PM: - Void SwapBuffers() @ 32
- 11/18/2015 7:46:18 PM: - Void SwapBuffers() @ 12
- 11/18/2015 7:46:18 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:18 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:18 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:18 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:18 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:18 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:18 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:18 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:18 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:18 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:18 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:18 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:18 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:18 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:18 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: ---------- Slow Frame Detected at 51.00s in Play ----------
- 11/18/2015 7:46:18 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Game 51,091
- 11/18/2015 7:46:18 PM: Mode 31,448
- 11/18/2015 7:46:18 PM: Audio 27,492
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: BetweenFrames 0.00
- 11/18/2015 7:46:18 PM: Update 0.20
- 11/18/2015 7:46:18 PM: Scheduler 0.00
- 11/18/2015 7:46:18 PM: Draw 1.06
- 11/18/2015 7:46:18 PM: Sleep 0.02
- 11/18/2015 7:46:18 PM: SwapBuffer 11.57
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: This Frame 12.85
- 11/18/2015 7:46:18 PM: Avg. Frame 5.34
- 11/18/2015 7:46:18 PM: Curr FPS 260
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Mode 31,601
- 11/18/2015 7:46:18 PM: Audio 27,643
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: BetweenFrames 0.00
- 11/18/2015 7:46:18 PM: Update 0.42
- 11/18/2015 7:46:18 PM: Scheduler 0.00
- 11/18/2015 7:46:18 PM: Draw 1.97
- 11/18/2015 7:46:18 PM: Sleep 0.06
- 11/18/2015 7:46:18 PM: SwapBuffer 11.88
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: This Frame 14.34
- 11/18/2015 7:46:18 PM: This Frame 12.88
- 11/18/2015 7:46:18 PM: Avg. Frame 5.31
- 11/18/2015 7:46:18 PM: Curr FPS 278
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Call stack was not recorded.
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: ---------- Slow Frame Detected at 51.00s in Play ----------
- 11/18/2015 7:46:18 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: Game 51,419
- 11/18/2015 7:46:18 PM: Mode 31,776
- 11/18/2015 7:46:18 PM: Audio 27,818
- 11/18/2015 7:46:18 PM:
- 11/18/2015 7:46:18 PM: BetweenFrames 0.00
- 11/18/2015 7:46:18 PM: Update 0.28
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: ---------- Slow Frame Detected at 51.00s in Play ----------
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 51,455
- 11/18/2015 7:46:19 PM: Mode 31,812
- 11/18/2015 7:46:19 PM: Audio 27,854
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM: Update 0.16
- 11/18/2015 7:46:19 PM: Scheduler 0.00
- 11/18/2015 7:46:19 PM: Draw 0.86
- 11/18/2015 7:46:19 PM: Sleep 0.01
- 11/18/2015 7:46:19 PM: SwapBuffer 10.91
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: This Frame 11.94
- 11/18/2015 7:46:19 PM: Avg. Frame 5.49
- 11/18/2015 7:46:19 PM: Curr FPS 278
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Call stack was not recorded.
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: ---------- Slow Frame Detected at 51.00s in Play ----------
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 51,670
- 11/18/2015 7:46:19 PM: Mode 32,027
- 11/18/2015 7:46:19 PM: Audio 28,066
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM: Update 0.48
- 11/18/2015 7:46:19 PM: Scheduler 0.00
- 11/18/2015 7:46:19 PM: Draw 1.29
- 11/18/2015 7:46:19 PM: Sleep 0.58
- 11/18/2015 7:46:19 PM: SwapBuffer 8.62
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: This Frame 10.98
- 11/18/2015 7:46:19 PM: Avg. Frame 4.88
- 11/18/2015 7:46:19 PM: Curr FPS 260
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Call stack was not recorded.
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: ---------- Slow Frame Detected at 51.00s in Play ----------
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 51,931
- 11/18/2015 7:46:19 PM: Mode 32,288
- 11/18/2015 7:46:19 PM: Audio 28,331
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM: Update 0.26
- 11/18/2015 7:46:19 PM: Scheduler 0.00
- 11/18/2015 7:46:19 PM: Draw 1.59
- 11/18/2015 7:46:19 PM: Sleep 0.01
- 11/18/2015 7:46:19 PM: SwapBuffer 10.60
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: This Frame 12.46
- 11/18/2015 7:46:19 PM: Avg. Frame 4.07
- 11/18/2015 7:46:19 PM: Curr FPS 312
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:19 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:19 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:19 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:19 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:19 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:19 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 52,135
- 11/18/2015 7:46:19 PM: Mode 32,492
- 11/18/2015 7:46:19 PM: Audio 28,535
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM: Update 0.33
- 11/18/2015 7:46:19 PM: Scheduler 0.00
- 11/18/2015 7:46:19 PM: Draw 1.46
- 11/18/2015 7:46:19 PM: Sleep 0.48
- 11/18/2015 7:46:19 PM: SwapBuffer 8.26
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: This Frame 10.91
- 11/18/2015 7:46:19 PM: Avg. Frame 4.76
- 11/18/2015 7:46:19 PM: Curr FPS 327
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Call stack was not recorded.
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: ---------- Slow Frame Detected at 52.00s in Play ----------
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 52,354
- 11/18/2015 7:46:19 PM: Mode 32,711
- 11/18/2015 7:46:19 PM: Audio 28,758
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: ---------- Slow Frame Detected at 52.00s in Play ----------
- 11/18/2015 7:46:19 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Game 52,419
- 11/18/2015 7:46:19 PM: Mode 32,776
- 11/18/2015 7:46:19 PM: Audio 28,824
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: BetweenFrames 0.00
- 11/18/2015 7:46:19 PM: Update 0.29
- 11/18/2015 7:46:19 PM: Scheduler 0.00
- 11/18/2015 7:46:19 PM: Draw 1.38
- 11/18/2015 7:46:19 PM: Sleep 0.08
- 11/18/2015 7:46:19 PM: SwapBuffer 8.69
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: This Frame 10.45
- 11/18/2015 7:46:19 PM: Avg. Frame 4.60
- 11/18/2015 7:46:19 PM: Curr FPS 273
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM:
- 11/18/2015 7:46:19 PM: Call stack was not recorded.
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: ---------- Slow Frame Detected at 52.00s in Play ----------
- 11/18/2015 7:46:20 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Game 52,583
- 11/18/2015 7:46:20 PM: Mode 32,940
- 11/18/2015 7:46:20 PM: Audio 28,985
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: BetweenFrames 0.00
- 11/18/2015 7:46:20 PM: Update 0.88
- 11/18/2015 7:46:20 PM: Scheduler 0.00
- 11/18/2015 7:46:20 PM: Draw 1.71
- 11/18/2015 7:46:20 PM: Sleep 0.73
- 11/18/2015 7:46:20 PM: SwapBuffer 7.57
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: This Frame 10.49
- 11/18/2015 7:46:20 PM: Scheduler 0.00
- 11/18/2015 7:46:20 PM: Sleep 0.05
- 11/18/2015 7:46:20 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 32
- 11/18/2015 7:46:20 PM: - Void #=qhDgDReo$Oow5jDP510O74g==() @ 9
- 11/18/2015 7:46:20 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 879
- 11/18/2015 7:46:20 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:20 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:20 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:20 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:20 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:20 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:20 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:20 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:20 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:20 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:20 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:20 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:20 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:20 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: ---------- Slow Frame Detected at 52.00s in Play ----------
- 11/18/2015 7:46:20 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Game 52,953
- 11/18/2015 7:46:20 PM: Mode 33,310
- 11/18/2015 7:46:20 PM: Audio 29,351
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: BetweenFrames 0.00
- 11/18/2015 7:46:20 PM: Update 0.22
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Game 52,972
- 11/18/2015 7:46:20 PM: Mode 33,328
- 11/18/2015 7:46:20 PM: Audio 29,381
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: BetweenFrames 0.00
- 11/18/2015 7:46:20 PM: Update 0.44
- 11/18/2015 7:46:20 PM: Scheduler 0.00
- 11/18/2015 7:46:20 PM: Draw 1.55
- 11/18/2015 7:46:20 PM: BetweenFrames 0.00
- 11/18/2015 7:46:20 PM: Update 0.22
- 11/18/2015 7:46:20 PM: Scheduler 0.00
- 11/18/2015 7:46:20 PM: Draw 1.15
- 11/18/2015 7:46:20 PM: Sleep 0.81
- 11/18/2015 7:46:20 PM: SwapBuffer 9.03
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: This Frame 10.41
- 11/18/2015 7:46:20 PM: Avg. Frame 4.70
- 11/18/2015 7:46:20 PM: Curr FPS 293
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Call stack was not recorded.
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: ---------- Slow Frame Detected at 53.00s in SelectPlay ----------
- 11/18/2015 7:46:20 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Game 53,293
- 11/18/2015 7:46:20 PM: Mode 204
- 11/18/2015 7:46:20 PM: Audio 29,621
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: BetweenFrames 0.00
- 11/18/2015 7:46:20 PM: Update 129.58
- 11/18/2015 7:46:20 PM: Scheduler 0.00
- 11/18/2015 7:46:20 PM: Draw 73.67
- 11/18/2015 7:46:20 PM: Sleep 0.01
- 11/18/2015 7:46:20 PM: SwapBuffer 0.44
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: This Frame 203.71
- 11/18/2015 7:46:20 PM: Avg. Frame 4.79
- 11/18/2015 7:46:20 PM: Curr FPS 91
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: NativeText 28
- 11/18/2015 7:46:20 PM: TextureGen 26
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: Call stack follows:
- 11/18/2015 7:46:20 PM:
- 11/18/2015 7:46:20 PM: - Void #=q9CmwbfxAI1mQhZK7UiPkAw==() @ 0
- 11/18/2015 7:46:20 PM: - Void () @ 6
- 11/18/2015 7:46:20 PM: - Void #=qjfE6shAfLxsKfN1y0pbCCg==() @ 156
- 11/18/2015 7:46:20 PM: - Void Dispose() @ 157
- 11/18/2015 7:46:20 PM: - Void #=q68m2LhQ58OidmHAc8MVopw==(Boolean) @ 463
- 11/18/2015 7:46:20 PM: - Void #=q68m2LhQ58OidmHAc8MVopw==(Boolean) @ 53
- 11/18/2015 7:46:20 PM: - Void #=qtix2bC2ODXa99VFpcdWXpQ==(Int32) @ 323
- 11/18/2015 7:46:20 PM: - Void #=qdEBKmqe1rnaZQ6ZCDDIrGw==(System.Object, System.EventArgs) @ 7
- 11/18/2015 7:46:20 PM: - Void #=q7_MU_N58sHVK$dWAAhA9RxQKu7tS$2kByq3IB3fsyaY=() @ 330
- 11/18/2015 7:46:20 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 427
- 11/18/2015 7:46:20 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:46:20 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:20 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:20 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:20 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:20 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:20 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:20 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:20 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:20 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:20 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:20 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:20 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:20 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: ---------- Slow Frame Detected at 53.00s in Menu ----------
- 11/18/2015 7:46:21 PM: Statuses: [Active] [Bancho] [Severe]
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: Game 53,727
- 11/18/2015 7:46:21 PM: Mode 114
- 11/18/2015 7:46:21 PM: Audio 30,131
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: BetweenFrames 0.13
- 11/18/2015 7:46:21 PM: Update 104.65
- 11/18/2015 7:46:21 PM: Scheduler 0.00
- 11/18/2015 7:46:21 PM: Draw 8.57
- 11/18/2015 7:46:21 PM: Sleep 0.02
- 11/18/2015 7:46:21 PM: SwapBuffer 0.42
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: This Frame 113.79
- 11/18/2015 7:46:21 PM: Avg. Frame 40.66
- 11/18/2015 7:46:21 PM: Curr FPS 217
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: NativeText 4
- 11/18/2015 7:46:21 PM: TextureGen 4
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: Call stack follows:
- 11/18/2015 7:46:21 PM:
- 11/18/2015 7:46:21 PM: - Void _WaitForPendingFinalizers() @ 0
- 11/18/2015 7:46:21 PM: - Void #=qn$y6hq2fHUUBVCFY_Dsd_Q==(Boolean) @ 57
- 11/18/2015 7:46:21 PM: - Void #=qtix2bC2ODXa99VFpcdWXpQ==(Int32) @ 740
- 11/18/2015 7:46:21 PM: - Void #=qdEBKmqe1rnaZQ6ZCDDIrGw==(System.Object, System.EventArgs) @ 7
- 11/18/2015 7:46:21 PM: - Void #=q7_MU_N58sHVK$dWAAhA9RxQKu7tS$2kByq3IB3fsyaY=() @ 330
- 11/18/2015 7:46:21 PM: - Void #=qbpUKw6xIJ2AKLQCOcyVbKQ==() @ 427
- 11/18/2015 7:46:21 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 27
- 11/18/2015 7:46:21 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:21 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:21 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:21 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:21 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:21 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:21 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:21 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:21 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:21 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:21 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:21 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:21 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: ---------- Slow Frame Detected at 55.00s in Menu ----------
- 11/18/2015 7:46:23 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: Game 55,488
- 11/18/2015 7:46:23 PM: Mode 1,875
- 11/18/2015 7:46:23 PM: Audio 31,884
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: BetweenFrames 0.00
- 11/18/2015 7:46:23 PM: Update 0.33
- 11/18/2015 7:46:23 PM: Scheduler 0.00
- 11/18/2015 7:46:23 PM: Draw 1.21
- 11/18/2015 7:46:23 PM: Sleep 0.01
- 11/18/2015 7:46:23 PM: SwapBuffer 11.84
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: This Frame 13.38
- 11/18/2015 7:46:23 PM: Avg. Frame 6.06
- 11/18/2015 7:46:23 PM: Curr FPS 228
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: Call stack was not recorded.
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: ---------- Slow Frame Detected at 56.00s in Menu ----------
- 11/18/2015 7:46:23 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: Game 56,016
- 11/18/2015 7:46:23 PM: Mode 2,402
- 11/18/2015 7:46:23 PM: Audio 32,413
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: BetweenFrames 0.20
- 11/18/2015 7:46:23 PM: Update 0.66
- 11/18/2015 7:46:23 PM: Scheduler 0.05
- 11/18/2015 7:46:23 PM: Draw 12.08
- 11/18/2015 7:46:23 PM: Sleep 0.13
- 11/18/2015 7:46:23 PM: SwapBuffer 0.51
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: This Frame 18.13
- 11/18/2015 7:46:23 PM: Avg. Frame 7.36
- 11/18/2015 7:46:23 PM: Curr FPS 175
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: NativeText 5
- 11/18/2015 7:46:23 PM: Sleep 0.02
- 11/18/2015 7:46:23 PM: SwapBuffer 0.54
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: This Frame 19.14
- 11/18/2015 7:46:23 PM: Avg. Frame 7.93
- 11/18/2015 7:46:23 PM: Curr FPS 175
- 11/18/2015 7:46:23 PM:
- 11/18/2015 7:46:23 PM: TextureUnload 1
- 11/18/2015 7:46:23 PM: NativeText 5
- 11/18/2015 7:46:23 PM: SwapBuffer 0.43
- 11/18/2015 7:46:23 PM: Scheduler 0.09
- 11/18/2015 7:46:23 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:46:23 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qKAmCL7dcoSkYtWYkaqkdrg==(#=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws=) @ 1326
- 11/18/2015 7:46:23 PM: - #=qLvIWPYAx3iSi3TKGRAYLF$IcBIhRHN7P1qPi1MAfOws= #=qHOn3aRSNc3dlmtjcWFfefw==() @ 129
- 11/18/2015 7:46:23 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 63
- 11/18/2015 7:46:23 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:46:23 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 83
- 11/18/2015 7:46:23 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 54
- 11/18/2015 7:46:23 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 429
- 11/18/2015 7:46:23 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:23 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:23 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:23 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:23 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:23 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:23 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:23 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:23 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:23 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:23 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:23 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:23 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:23 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: ---------- Slow Frame Detected at 57.00s in Menu ----------
- 11/18/2015 7:46:24 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: Game 57,024
- 11/18/2015 7:46:24 PM: Mode 3,411
- 11/18/2015 7:46:24 PM: Audio 33,421
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: BetweenFrames 0.00
- 11/18/2015 7:46:24 PM: Update 3.16
- 11/18/2015 7:46:24 PM: Scheduler 0.07
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: This Frame 20.85
- 11/18/2015 7:46:24 PM: Avg. Frame 10.08
- 11/18/2015 7:46:24 PM: Curr FPS 149
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: TextureUnload 1
- 11/18/2015 7:46:24 PM: NativeText 7
- 11/18/2015 7:46:24 PM: TextureGen 7
- 11/18/2015 7:46:24 PM:
- 11/18/2015 7:46:24 PM: Call stack was not recorded.
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: ---------- Slow Frame Detected at 58.00s in Menu ----------
- 11/18/2015 7:46:25 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: Game 58,016
- 11/18/2015 7:46:25 PM: Mode 4,403
- 11/18/2015 7:46:25 PM: Audio 34,413
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: BetweenFrames 0.29
- 11/18/2015 7:46:25 PM: Update 0.96
- 11/18/2015 7:46:25 PM: Scheduler 0.05
- 11/18/2015 7:46:25 PM: Draw 12.31
- 11/18/2015 7:46:25 PM: Sleep 0.02
- 11/18/2015 7:46:25 PM: SwapBuffer 0.56
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: This Frame 14.19
- 11/18/2015 7:46:25 PM: Avg. Frame 6.30
- 11/18/2015 7:46:25 PM: Curr FPS 211
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: TextureUnload 1
- 11/18/2015 7:46:25 PM: NativeText 1
- 11/18/2015 7:46:25 PM: TextureGen 1
- 11/18/2015 7:46:25 PM:
- 11/18/2015 7:46:25 PM: Call stack was not recorded.
- 11/18/2015 7:46:26 PM:
- 11/18/2015 7:46:26 PM: ---------- Slow Frame Detected at 59.00s in Menu ----------
- 11/18/2015 7:46:26 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:26 PM:
- 11/18/2015 7:46:26 PM: Game 59,016
- 11/18/2015 7:46:26 PM: Mode 5,402
- 11/18/2015 7:46:26 PM: Audio 35,415
- 11/18/2015 7:46:26 PM:
- 11/18/2015 7:46:26 PM: BetweenFrames 0.00
- 11/18/2015 7:46:26 PM: Update 0.42
- 11/18/2015 7:46:26 PM: Scheduler 0.07
- 11/18/2015 7:46:26 PM: Draw 12.49
- 11/18/2015 7:46:26 PM: Sleep 0.01
- 11/18/2015 7:46:26 PM: SwapBuffer 0.39
- 11/18/2015 7:46:26 PM:
- 11/18/2015 7:46:26 PM: This Frame 13.39
- 11/18/2015 7:46:26 PM: Avg. Frame 6.15
- 11/18/2015 7:46:26 PM: Curr FPS 207
- 11/18/2015 7:46:26 PM:
- 11/18/2015 7:46:26 PM: - Void DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) @ 100
- 11/18/2015 7:46:26 PM: - Void #=qYNvLjP0hfNcSS2_tZaB2mQ==(Int32, Int32) @ 96
- 11/18/2015 7:46:26 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 93
- 11/18/2015 7:46:26 PM: - Void #=qPxJhLdieOWYJjTjSWlBaXA==(Boolean) @ 57
- 11/18/2015 7:46:26 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 3034
- 11/18/2015 7:46:26 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 48
- 11/18/2015 7:46:26 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 264
- 11/18/2015 7:46:26 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:26 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:26 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:26 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:26 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:26 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:26 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:26 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:26 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:26 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:26 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:26 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:26 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:26 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: ---------- Slow Frame Detected at 59.00s in Menu ----------
- 11/18/2015 7:46:27 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: Game 59,887
- 11/18/2015 7:46:27 PM: Mode 6,274
- 11/18/2015 7:46:27 PM: Audio 36,284
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: BetweenFrames 0.15
- 11/18/2015 7:46:27 PM: Update 0.56
- 11/18/2015 7:46:27 PM: Scheduler 0.05
- 11/18/2015 7:46:27 PM: Draw 1.88
- 11/18/2015 7:46:27 PM: Sleep 0.01
- 11/18/2015 7:46:27 PM: SwapBuffer 10.17
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: This Frame 12.83
- 11/18/2015 7:46:27 PM: Avg. Frame 6.09
- 11/18/2015 7:46:27 PM: Curr FPS 195
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: TextureUnload 1
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: Call stack was not recorded.
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: ---------- Slow Frame Detected at 60.00s in Menu ----------
- 11/18/2015 7:46:27 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: Game 60,020
- 11/18/2015 7:46:27 PM: Mode 6,406
- 11/18/2015 7:46:27 PM: Audio 36,414
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: BetweenFrames 0.19
- 11/18/2015 7:46:27 PM: Update 0.70
- 11/18/2015 7:46:27 PM: Scheduler 0.06
- 11/18/2015 7:46:27 PM: Draw 14.60
- 11/18/2015 7:46:27 PM: Sleep 0.15
- 11/18/2015 7:46:27 PM: SwapBuffer 0.77
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: This Frame 16.47
- 11/18/2015 7:46:27 PM: Avg. Frame 6.28
- 11/18/2015 7:46:27 PM: Curr FPS 196
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: TextureUnload 1
- 11/18/2015 7:46:27 PM: NativeText 1
- 11/18/2015 7:46:27 PM: TextureGen 1
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: Call stack follows:
- 11/18/2015 7:46:27 PM:
- 11/18/2015 7:46:27 PM: - Void #=qJHemF6RHWmcvkZ073gWqIQ==(#=q8WSG8Z1yAjWb5a4Fk0gkYA==) @ 140
- 11/18/2015 7:46:27 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qSAR1IwGuOa8oBYGE0XdM17NeChSyktGNRVJkhcHiVzjHPQa8beNnCyNQwUQTK3pK[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/18/2015 7:46:27 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 618
- 11/18/2015 7:46:27 PM: - Boolean #=q_gb6i_YSLvajnbWm9TMU_w==() @ 2976
- 11/18/2015 7:46:27 PM: - Void #=q_gb6i_YSLvajnbWm9TMU_w==() @ 454
- 11/18/2015 7:46:27 PM: - Void #=qkqkAHIxidM$Zj85fne3Wxw==(System.Object, System.EventArgs) @ 37
- 11/18/2015 7:46:27 PM: - Void #=qGWjmeqZsO9VO7$6QZgX3oQ==(System.Object, System.EventArgs) @ 26
- 11/18/2015 7:46:27 PM: - Void #=qFqvVXV3x70QBTL8p19CIZudVxMT04vmG72rovlswo8o=(System.Object, System.EventArgs) @ 105
- 11/18/2015 7:46:27 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/18/2015 7:46:27 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/18/2015 7:46:27 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/18/2015 7:46:27 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/18/2015 7:46:27 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/18/2015 7:46:27 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 113
- 11/18/2015 7:46:27 PM: - Void #=qrpK3OvHU_pcwiox1kWWY0w==() @ 36
- 11/18/2015 7:46:27 PM: - Void #=qcKjCCVoKEOt6Qb6VAzS1lg==(System.String, Boolean, Boolean) @ 470
- 11/18/2015 7:46:27 PM: - Void #=q29yweTawNM_PNcoR7gDnrw==(System.String[]) @ 524
- 11/18/2015 7:46:27 PM: - Void #=qFhRjMfb_22z_cg1t6R7GEQ==() @ 1710
- 11/18/2015 7:46:27 PM: - Void #=qzaR4uQeFb_JcKsl9tMuYKw==() @ 6
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: ---------- Slow Frame Detected at 61.00s in Menu ----------
- 11/18/2015 7:46:29 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Game 61,512
- 11/18/2015 7:46:29 PM: Mode 7,899
- 11/18/2015 7:46:29 PM: Audio 37,909
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: BetweenFrames 0.19
- 11/18/2015 7:46:29 PM: Update 5.33
- 11/18/2015 7:46:29 PM: Scheduler 0.00
- 11/18/2015 7:46:29 PM: Draw 10.67
- 11/18/2015 7:46:29 PM: Sleep 0.02
- 11/18/2015 7:46:29 PM: SwapBuffer 0.45
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: This Frame 16.65
- 11/18/2015 7:46:29 PM: Avg. Frame 5.49
- 11/18/2015 7:46:29 PM: Curr FPS 211
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: NativeText 4
- 11/18/2015 7:46:29 PM: TextureGen 4
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Call stack was not recorded.
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: ---------- Slow Frame Detected at 62.00s in Menu ----------
- 11/18/2015 7:46:29 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Game 62,018
- 11/18/2015 7:46:29 PM: Mode 8,404
- 11/18/2015 7:46:29 PM: Audio 38,422
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: BetweenFrames 0.21
- 11/18/2015 7:46:29 PM: Update 0.59
- 11/18/2015 7:46:29 PM: Scheduler 0.06
- 11/18/2015 7:46:29 PM: Draw 11.65
- 11/18/2015 7:46:29 PM: Sleep 0.02
- 11/18/2015 7:46:29 PM: SwapBuffer 0.55
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: This Frame 13.09
- 11/18/2015 7:46:29 PM: Avg. Frame 5.78
- 11/18/2015 7:46:29 PM: Curr FPS 204
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: TextureUnload 1
- 11/18/2015 7:46:29 PM: NativeText 1
- 11/18/2015 7:46:29 PM: TextureGen 1
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Call stack was not recorded.
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: ---------- Slow Frame Detected at 62.00s in Menu ----------
- 11/18/2015 7:46:29 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Game 62,431
- 11/18/2015 7:46:29 PM: Mode 8,818
- 11/18/2015 7:46:29 PM: Audio 38,827
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: BetweenFrames 0.00
- 11/18/2015 7:46:29 PM: Update 6.41
- 11/18/2015 7:46:29 PM: Scheduler 0.00
- 11/18/2015 7:46:29 PM: Draw 7.25
- 11/18/2015 7:46:29 PM: Sleep 0.07
- 11/18/2015 7:46:29 PM: SwapBuffer 0.53
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: This Frame 14.27
- 11/18/2015 7:46:29 PM: Avg. Frame 6.21
- 11/18/2015 7:46:29 PM: Curr FPS 173
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: NativeText 2
- 11/18/2015 7:46:29 PM: TextureGen 2
- 11/18/2015 7:46:29 PM:
- 11/18/2015 7:46:29 PM: Call stack was not recorded.
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: ---------- Slow Frame Detected at 62.00s in Menu ----------
- 11/18/2015 7:46:30 PM: Statuses: [Active] [Bancho]
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: Game 62,445
- 11/18/2015 7:46:30 PM: Mode 8,832
- 11/18/2015 7:46:30 PM: Audio 38,842
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: BetweenFrames 0.00
- 11/18/2015 7:46:30 PM: Update 4.20
- 11/18/2015 7:46:30 PM: Scheduler 0.09
- 11/18/2015 7:46:30 PM: Draw 8.95
- 11/18/2015 7:46:30 PM: Sleep 0.03
- 11/18/2015 7:46:30 PM: SwapBuffer 0.54
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: This Frame 14.03
- 11/18/2015 7:46:30 PM: Avg. Frame 6.55
- 11/18/2015 7:46:30 PM: Curr FPS 173
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: TextureUnload 2
- 11/18/2015 7:46:30 PM: NativeText 3
- 11/18/2015 7:46:30 PM: TextureGen 3
- 11/18/2015 7:46:30 PM:
- 11/18/2015 7:46:30 PM: Call stack was not recorded.
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