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- DebugMessage: Version 0.3 last updated on: Wed Apr 14 17:40:26 2010
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 4/16/2010, 11:42:01
- DirectX Version: DirectX 9.0c (4.09.0000.0904)
- Machine Name: GEBRUIKE-CI4U65
- Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
- Languages: Dutch (Regional Setting: Dutch)
- System Manufacturer: System manufacturer
- System Model: P5Q
- BIOS: BIOS Date: 07/31/08 11:08:14 Ver: 08.00.14
- Processor: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs)
- Physical Memory: 3326MB RAM
- Page File: 964MB used, 4246MB available
- Windows Dir: C:\WINDOWS
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce 9800 GT
- Manufacturer: NVIDIA
- Chip Type: GeForce 9800 GT
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_09021ACC&REV_A2
- Display Memory: 512.0 MB
- Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
- Monitor Name: SyncMaster 206BW,SyncMaster Magic CX206BW(Digital)
- Monitor Max Resolution: 1680,1050
- Driver Name: nv4_disp.dll
- Driver Version: 6.14.0011.9107
- Driver Date: 9/27/2009 17:12:22
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Realtek HD Audio output
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RtkHDAud.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 5.10.0000.5657
- Driver Date: 7/3/2008 18:03:00
- Type: WDM
- Other Drivers:
- Acceleration Level: 3
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 4 samples for multisampling.
- DebugMessage: Game Resolution: 1024 x 768 (full screen mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 9800 GT
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Refresh Rate: 0hz.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: War of Magic is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Timer Frequency is 0 bcbaaab0
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask Music\*.mp3
- DebugMessage: No files found matching mask Event Music\*.mp3
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeItemModTypeManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: LoadCoreXMLData
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Items\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Units\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Effects\*.xml
- Debug Message: Faction Ability A_Health is Unknown: Being Purged from Empire of Yithril
- Debug Message: Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers
- DebugMessage: LoadCoreXMLData finished
- Debug Message: Started Load Game XML Thread
- DebugMessage: LoadGameXMLData
- DebugMessage: Create setup screens.
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Documents and Settings\Gebruiker\Mijn documenten\My Games\Elemental\Tiles\Shadows\*.xml
- DebugMessage: No string tables in D:\stardock\Elemental\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- Debug Message: Finished Load Game XML Thread
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert25SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert25SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: Setting a CChooseFactionEntryWnd with a null faction config
- Debug Message: Setting a CChooseFactionEntryWnd with a null faction config
- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: CustomFaction_Pariden
- Debug Message: Selected local player sovereign: Sovereign_Kingdom_Gilden
- Debug Message: Human factions:
- Debug Message: CustomFaction_Pariden
- Debug Message: AI factions:
- Debug Message: KingdomOfAltar
- Debug Message: KingdomOfCapitar
- Debug Message: KingdomOfTarth
- Debug Message: KingdomOfGilden
- Debug Message: Stamp Quantity: 12
- Debug Message: Land Mass Size: 223580864
- Debug Message: Land Mass Min Spawns: 223583064
- Debug Message: Land Mass Max Spawns: 223584200
- Debug Message: Forest Quantity: 3
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1271410927
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 8 x 6
- Debug Message: Tiles: 128 x 96
- Debug Message: Tile Vertex Resolution: 3 x 3 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '__lambert2SG1'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '__lambert2SG1'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert5SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert5SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: Kingdom of Pariden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Pariden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Pariden Tried to Adjust Invalid Ability: A_Invent
- Debug Message: Kingdom of Pariden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Pariden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Altar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Altar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Altar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Capitar Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability: A_Invent
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Tarth Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Gilden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Gilden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Gilden Tried to Adjust Invalid Ability:
- Debug Message: Kingdom of Gilden Tried to Adjust Invalid Ability:
- DebugMessage: Updating ZOC.
- Debug Message: Placing random resources in clumps away from players...
- DebugMessage: Unknown edit field MainUI_MiniMap_Window type: MiniMapWindow
- DebugMessage: Unknown edit field MainUI_Context_Left type: PropertyPage
- DebugMessage: Unknown edit field MainUI_Context_Right type: PropertyPage
- DebugMessage: Unallocated Mem: 129 bytes of memory from line 218 of F:\Projects\Kumquat3D\Source\parse.cpp
- DebugMessage: Not all memory has been freed from memory system Parse.
- DebugMessage: 129 bytes of memory still allocated.
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Not all memory has been freed from memory system AStar.
- DebugMessage: 1404 bytes of memory still allocated.
- DebugMessage: Unallocated Mem: 39 bytes of memory from line 1281 of F:\Projects\Kumquat3D\Source\EntryField.cpp
- DebugMessage: Unallocated Mem: 21 bytes of memory from line 1281 of F:\Projects\Kumquat3D\Source\EntryField.cpp
- DebugMessage: Unallocated Mem: 45 bytes of memory from line 1281 of F:\Projects\Kumquat3D\Source\EntryField.cpp
- DebugMessage: Unallocated Mem: 21 bytes of memory from line 1281 of F:\Projects\Kumquat3D\Source\EntryField.cpp
- DebugMessage: Not all memory has been freed from memory system EditFields.
- DebugMessage: 126 bytes of memory still allocated.
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