Advertisement
Guest User

Untitled

a guest
Aug 28th, 2016
193
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.51 KB | None | 0 0
  1. //-------------------------- 8/28/2016 -- 05:01:01 -- v1.1.3.2 --
  2. ECHO 2016-08-28 05:01:01.479 {} <> [0] --------- Loading DIRS ---------
  3. INFO 2016-08-28 05:01:01.479 {} <> [0] v1.1.3.2
  4. ECHO 2016-08-28 05:01:01.479 {} <> [0]
  5. ECHO 2016-08-28 05:01:01.698 {01} <onStart> [0]
  6. --------- Initializing Directory: scripts ---------
  7. ECHO 2016-08-28 05:01:01.698 {02} <initServer> [0]
  8. --------- Initializing LiF Server: Server Scripts ---------
  9. art/terrains/materials.cs (0): Unable to find function initGlobalRemapIndex
  10. ECHO 2016-08-28 05:01:01.714 {02} <initServer> [0] Loading CmConfiguration
  11. ECHO 2016-08-28 05:01:01.714 {02} <initServer> [0] Init of DB interface
  12. INFO 2016-08-28 05:01:01.714 {02} <initServer> [0] WORLD_ID=1
  13. WARN 2016-08-28 05:01:01.714 {02} <initServer> [0] DB::RS(0 ms) SHOW DATABASES LIKE 'lif_1';
  14. ECHO 2016-08-28 05:01:01.714 {02} <initServer> [0] Patching database [1/2]...
  15. WARN 2016-08-28 05:01:01.714 {02} <initServer> [0] DB::noRS(0 ms) USE `lif_1`;
  16. WARN 2016-08-28 05:01:02.323 {02} <initServer> [0] DB::mNoRS(606 ms)
  17.  
  18. -- NOTE: do not use DELIMITER here
  19.  
  20. -- NOTE: do not use DEFINER for stored procedures and functions here
  21.  
  22.  
  23.  
  24. DROP PROCEDURE IF EXISTS _transferSkill;
  25.  
  26. CREATE PROCEDURE _transferSkill(
  27.  
  28. ^IN `in_oldSkillTypeID` INT UNSIGNED,
  29.  
  30. ^IN `in_newSkillTypeID` INT UNSIGNED
  31.  
  32. )
  33.  
  34. BEGIN
  35.  
  36.  
  37.  
  38. -- allocate needed skill with 0 values at first.
  39.  
  40. -- don't use "insert ... select on duplicate key update" here - it is not so safe for replication.
  41.  
  42. insert into skills_new (CharacterID, SkillTypeID, SkillAmount, LockStatus)
  43.  
  44. ^select c.ID, in_newSkillTypeID as SkillTypeID, 0 as newSkillAmount, 1 as newLockStatus
  45.  
  46. ^^from `character` c
  47.  
  48. ^^join skills s on s.CharacterID = c.ID
  49.  
  50. ^^where s.SkillTypeID = in_oldSkillTypeID
  51.  
  52. ^^^and !exists(select * from skills_new sn where sn.CharacterID = c.ID and sn.SkillTypeID = in_newSkillTypeID)
  53.  
  54. ^^order by c.ID;
  55.  
  56.  
  57.  
  58. -- transfer skill values
  59.  
  60. update skills_new sn
  61.  
  62. ^join skills s on sn.CharacterID = s.CharacterID and sn.SkillTypeID = in_newSkillTypeID and s.SkillTypeID = in_oldSkillTypeID
  63.  
  64. ^set sn.SkillAmount = (sn.SkillAmount + s.SkillAmount);
  65.  
  66.  
  67.  
  68. -- empty old skill values
  69.  
  70. update skills
  71.  
  72. ^set SkillAmount = 0
  73.  
  74. ^where SkillTypeID = in_oldSkillTypeID;
  75.  
  76.  
  77.  
  78. -- allocate child skills, if our skill has value >= 30
  79.  
  80. insert into skills_new (CharacterID, SkillTypeID, SkillAmount, LockStatus)
  81.  
  82. ^select sn.CharacterID, stn.ID, 0 as newSkillAmount, 1 as newLockStatus
  83.  
  84. ^from skill_type_new stn
  85.  
  86. ^join skills_new sn on sn.SkillTypeID = stn.Parent
  87.  
  88. ^where stn.Parent = in_newSkillTypeID
  89.  
  90. ^^and sn.SkillAmount >= 30*10000000
  91.  
  92. ^^and !exists(select * from skills_new sn2 where sn2.CharacterID = sn.CharacterID and sn2.SkillTypeID = stn.ID);
  93.  
  94.  
  95.  
  96. -- distribute skills with value > 100 to first child skill with value < 100
  97.  
  98. -- (we can't use ORDER BY and LIMIT in multiple-table update. Also, we can't use LIMIT in subqueries due to MariaDB compatibility reasons)
  99.  
  100. update skills_new sn
  101.  
  102. -- select sn.SkillAmount as oldVal, (sn.SkillAmount + (sn_base.SkillAmount - 100*10000000)) as newVal, sn.* from skills_new sn
  103.  
  104. ^join skill_type_new stn on stn.ID = sn.SkillTypeID
  105.  
  106. ^-- join skills_new sn_base on sn_base.SkillTypeID = stn.Parent and sn_base.CharacterID = sn.CharacterID -- we can't use updated table in subquery, so implicitly copy it into a temporary table
  107.  
  108. ^join (select SkillTypeID, CharacterID, SkillAmount from skills_new where SkillTypeID = in_newSkillTypeID) as sn_base
  109.  
  110. ^^on sn_base.SkillTypeID = stn.Parent and sn_base.CharacterID = sn.CharacterID
  111.  
  112. ^set sn.SkillAmount = (sn.SkillAmount + (sn_base.SkillAmount - 100*10000000))
  113.  
  114. ^where sn_base.SkillAmount > 100*10000000
  115.  
  116. ^^-- and sn.SkillAmount < 100*10000000
  117.  
  118. ^^-- and stn.Parent = 1
  119.  
  120. ^^and stn.ID in
  121.  
  122. ^^(
  123.  
  124. ^^^select min(stn2.ID)
  125.  
  126. ^^^from skill_type_new stn2
  127.  
  128. ^^^-- join skills_new sn2 on sn2.SkillTypeID = stn2.ID -- we can't use updated table in subquery, so implicitly copy it into a temporary table
  129.  
  130. ^^^join (select SkillTypeID, CharacterID, SkillAmount from skills_new where SkillAmount < 100*10000000) as sn2
  131.  
  132. ^^^^on sn2.SkillTypeID = stn2.ID
  133.  
  134. ^^^where stn2.Parent = in_newSkillTypeID
  135.  
  136. ^^^^and sn2.CharacterID = sn.CharacterID
  137.  
  138. ^^^^-- and sn2.SkillAmount < 100*10000000
  139.  
  140. ^^);
  141.  
  142. ^-- order by stn.ID
  143.  
  144. ^-- limit 1
  145.  
  146.  
  147.  
  148. -- cap skill values at 100
  149.  
  150. update skills_new
  151.  
  152. ^set SkillAmount = 100*10000000
  153.  
  154. ^where SkillAmount > 100*10000000;
  155.  
  156.  
  157.  
  158. END;
  159.  
  160.  
  161.  
  162.  
  163.  
  164. DROP PROCEDURE IF EXISTS _updateScript;
  165.  
  166. /*!50003 SET @TEMP_SQL_MODE=@@SQL_MODE, SQL_MODE='STRICT_TRANS_TABLES,NO_AUTO_CREATE_USER' */;
  167.  
  168. CREATE PROCEDURE _updateScript()
  169.  
  170. BEGIN
  171.  
  172.  
  173.  
  174. -- 0.2.12.0
  175.  
  176. -- guilds & claims
  177.  
  178. if(!sf_isConstraintExists('character', 'FK_character_guild_roles')) then
  179.  
  180. ^CREATE TABLE IF NOT EXISTS `guild_roles` (
  181.  
  182. ^^`ID` tinyint(3) unsigned NOT NULL AUTO_INCREMENT,
  183.  
  184. ^^`Name` varchar(255) COLLATE utf8_unicode_ci NOT NULL,
  185.  
  186. ^^PRIMARY KEY (`ID`)
  187.  
  188. ^) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
  189.  
  190.  
  191.  
  192. ^INSERT INTO `guild_roles` (`ID`, `Name`) VALUES
  193.  
  194. ^^(1, 'Leader'),
  195.  
  196. ^^(2, 'Minor leader'),
  197.  
  198. ^^(3, '1st tier member'),
  199.  
  200. ^^(4, '2nd tier member'),
  201.  
  202. ^^(5, '3rd tier member'),
  203.  
  204. ^^(6, 'Normal member'),
  205.  
  206. ^^(7, 'Recruit');
  207.  
  208.  
  209.  
  210. ^CREATE TABLE IF NOT EXISTS `guild_types` (
  211.  
  212. ^^`ID` tinyint(3) unsigned NOT NULL AUTO_INCREMENT,
  213.  
  214. ^^`GuildLevel` int(11) NOT NULL,
  215.  
  216. ^^`Name` varchar(255) COLLATE utf8_unicode_ci NOT NULL,
  217.  
  218. ^^`MessageID` int(10) unsigned NOT NULL,
  219.  
  220. ^^PRIMARY KEY (`ID`)
  221.  
  222. ^) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
  223.  
  224.  
  225.  
  226. ^INSERT INTO `guild_types` (`ID`, `GuildLevel`, `Name`, `MessageID`) VALUES
  227.  
  228. ^^(1, 0, 'Band', 680),
  229.  
  230. ^^(2, 1, 'Order', 681),
  231.  
  232. ^^(3, 2, 'Country', 682),
  233.  
  234. ^^(4, 3, 'Kingdom', 683);
  235.  
  236.  
  237.  
  238. ^CREATE TABLE IF NOT EXISTS `guild_standing_types` (
  239.  
  240. ^^`ID` tinyint(3) unsigned NOT NULL AUTO_INCREMENT,
  241.  
  242. ^^`Name` varchar(255) COLLATE utf8_unicode_ci NOT NULL,
  243.  
  244. ^^PRIMARY KEY (`ID`)
  245.  
  246. ^) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
  247.  
  248.  
  249.  
  250. ^INSERT INTO `guild_standing_types` (`ID`, `Name`) VALUES
  251.  
  252. ^^(1, 'War'),
  253.  
  254. ^^(2, 'Hostile'),
  255.  
  256. ^^(3, 'Neutral'),
  257.  
  258. ^^(4, 'Friendly'),
  259.  
  260. ^^(5, 'Ally');
  261.  
  262.  
  263.  
  264. ^CREATE TABLE IF NOT EXISTS `deleted_character_info` (
  265.  
  266. ^^`ID` int(10) unsigned NOT NULL AUTO_INCREMENT,
  267.  
  268. ^^`ExCharID` int(10) unsigned NOT NULL,
  269.  
  270. ^^`CharName` varchar(9) COLLATE utf8_unicode_ci NOT NULL,
  271.  
  272. ^^`CharLastName` varchar(15) COLLATE utf8_unicode_ci NOT NULL,
  273.  
  274. ^^`DeletedTimestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
  275.  
  276. ^^PRIMARY KEY (`ID`)
  277.  
  278. ^) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
  279.  
  280.  
  281.  
  282. ^CREATE TABLE IF NOT EXISTS `deleted_guild_info` (
  283.  
  284. ^^`ID` int(10) unsigned NOT NULL AUTO_INCREMENT,
  285.  
  286. ^^`ExGuildID` int(10) unsigned NOT NULL,
  287.  
  288. ^^`GuildName` varchar(45) COLLATE utf8_unicode_ci NOT NULL,
  289.  
  290. ^^`GuildTag` varchar(4) COLLATE utf8_unicode_ci NOT NULL,
  291.  
  292. ^^`DeletedTimestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
  293.  
  294. ^^PRIMARY KEY (`ID`)
  295.  
  296. ^) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
  297.  
  298.  
  299.  
  300. ^CREATE TABLE IF NOT EXISTS `guilds` (
  301.  
  302. ^^`ID` int(10) unsigned NOT NULL AUTO_INCREMENT,
  303.  
  304. ^^`Name` varchar(45) COLLATE utf8_unicode_ci DEFAULT NULL,
  305.  
  306. ^^`GuildTypeID` tinyint(3) unsigned NOT NULL,
  307.  
  308. ^^`IsActive` tinyint(3) unsigned NOT NULL DEFAULT '1',
  309.  
  310. ^^`GuildCharter`
  311. ECHO 2016-08-28 05:01:02.323 {02} <initServer> [0] Patching database [2/2]...
  312. WARN 2016-08-28 05:01:02.323 {02} <initServer> [0] DB::noRS(0 ms) USE `lif_1`;
  313. WARN 2016-08-28 05:01:02.620 {02} <initServer> [0] DB::mNoRS(299 ms) /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
  314.  
  315. DELETE FROM `animal_breeds`;
  316.  
  317. DELETE FROM `objects_types`;
  318.  
  319. DELETE FROM `recipe`;
  320.  
  321. DELETE FROM `recipe_requirement`;
  322.  
  323. /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
  324.  
  325. --
  326.  
  327. -- MySQL dump 10.13 Distrib 5.7.8-rc, for Win32 (AMD64)
  328.  
  329. --
  330.  
  331. -- Host: localhost Database: cm
  332.  
  333. -- ------------------------------------------------------
  334.  
  335. -- Server version^5.5.40-MariaDB
  336.  
  337. /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
  338.  
  339. /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
  340.  
  341. /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
  342.  
  343. /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
  344.  
  345.  
  346.  
  347. --
  348.  
  349. -- Dumping data for table `animal_breeds`
  350.  
  351. --
  352.  
  353. -- ORDER BY: `ID`
  354.  
  355.  
  356.  
  357. INSERT INTO `animal_breeds` (`ID`, `is_strong_animal`, `is_use_threat_accumulation`, `base_hp`, `weapon_datablock_name`, `weapon_weight`, `fast_hit_damaging_distance`, `fast_hit_starting_distance`, `fast_hit_damaging_sector`, `fast_hit_base_speed_min`, `fast_hit_base_speed_max`, `power_hit_damaging_distance`, `power_hit_starting_distance`, `power_hit_damaging_sector`, `power_hit_base_speed_min`, `power_hit_base_speed_max`, `power_attack_probability`, `walk_animation_speed`, `run_animation_speed`, `walk_speed`, `run_speed`, `creature_body_radius`, `alertness_range_min`, `alertness_range_max`, `aggression_range_min`, `aggression_range_max`, `alertness_range_presence_threat_speed`, `alertness_range_presence_memory_duration`, `aggression_range_presence_threat_speed`, `aggression_range_presence_memory_duration`, `threat_from_damage_per_hit_point`, `become_alerted_threshold_on`, `become_alerted_threshold_off`, `become_aggressive_threshold_on`, `become_aggressive_threshold_off`, `sleep_probab`, `eat_probab`, `stand_probab`, `walk_probab`, `run_probab`, `sleep_duration_min`, `sleep_duration_max`, `non_sleep_action_duration_max`, `traveling_distance_min`, `traveling_distance_max`, `start_flee_condition_distance`, `flee_mode_threat_afteraction_duration`, `flee_order_distance_min`, `flee_order_distance_max`, `raw_corpse_object_type_id`, `skinned_corpse_object_type_id`) VALUES
  358.  
  359. (752,1,1,450,'Bear_Paw',10,1,0.7,60,10,15,1.3,1.2,90,25,40,0.4,0.87,0.75,2,9,3,30,60,15,30,30,10,50,10,300,200,0,300,0,1,3,4,1,0,10,20,8,15,40,15,15,20,40,911,924),
  360.  
  361. (753,0,0,180,'Wild_Horse_Hoof',10,1.4,1.3,45,10,15,1.5,1.3,90,20,30,0.25,1.09,0.59,3,10,1.5,10,20,10,20,20,8,25,5,50,20,0,50,30,1,3,4,1,2,10,20,8,15,40,15,15,20,40,912,925),
  362.  
  363. (754,0,1,200,'Deer_Hoof',10,1.3,1.2,45,2,4,1.4,1.2,90,3,6,0.5,0.95,0.52,3,8,1.5,10,20,20,30,20,10,50,10,300,200,0,300,0,0,3,6,0,1,10,20,8,15,40,15,15,20,40,913,926),
  364.  
  365. (755,1,1,150,'Wolf_Fang',10,0.5,0.4,45,5,10,0.7,0.5,90,15,25,0.35,1.72,1.21,3,6,1.2,25,45,10,25,20,10,50,10,300,200,0,300,0,1,3,4,1,0,10,20,8,15,40,15,15,20,40,915,928),
  366.  
  367. (756,0,1,300,'Moose_Hoof',10,1.3,1.2,45,10,15,1.4,1.2,90,20,30,0.25,1,0.55,2,7,1.5,30,50,15,30,20,10,40,10,200,150,0,150,30,1,3,4,1,0,10,20,8,15,40,15,15,20,40,916,929),
  368.  
  369. (757,1,0,200,'Boar_Tusk',10,0.5,0.4,45,5,10,0.7,0.5,90,15,25,0.25,1.76,1.06,2,8,1.5,10,20,10,20,10,7,25,5,40,20,0,50,30,1,3,4,1,0,10,20,8,15,40,15,15,20,40,917,930),
  370.  
  371. (758,0,0,80,'Sow_Tusk',10,0.8,0.7,45,3,5,0.9,0.7,90,10,15,0.25,1.76,1.06,2,5,1,10,25,10,20,10,8,25,5,50,20,0,50,30,1,3,4,1,0,10,20,8,15,40,15,15,20,40,918,931),
  372.  
  373. (759,0,0,100,'Mutton_Horns',10,0.5,0.4,45,1,3,0.7,0.5,90,3,8,0.5,2.17,1.04,2,6,1.2,10,20,20,30,20,8,50,5,50,10,0,40,20,0,3,6,0,1,10,20,8,15,40,15,12,20,40,919,932),
  374.  
  375. (760,0,0,250,'Bull_Horns',10,1.3,1.2,45,1,3,1.4,1.2,90,2,8,0.5,1.08,0.55,3,6,2.5,20,30,10,20,20,8,50,5,30,10,0,40,20,0,3,6,0,0,10,20,8,15,40,15,15,20,40,920,933),
  376.  
  377. (761,0,0,180,'Cow_Horns',10,1,0.9,45,1,3,1.1,0.9,90,2,4,0.5,1.08,0.55,2,6,2.5,10,20,10,20,20,8,50,5,40,10,0,40,20,0,3,6,0,0,10,20,8,15,40,15,15,20,40,921,934),
  378.  
  379. (762,2,0,15,'',10,0.5,0.4,45,1,3,0.7,0.5,90,2,4,0.5,4,2.57,2,6,2.5,10,20,5,10,20,6,50,5,40,10,0,40,20,0,3,6,0,0,10,20,8,10,40,15,15,20,40,922,935),
  380.  
  381. (763,2,0,15,'',10,0.5,0.4,45,1,3,0.7,0.5,90,2,4,0.5,1.05,0.98,3,10,2.5,10,20,5,10,20,6,50,5,50,10,0,40,20,0,3,6,0,0,10,20,8,15,40,15,15,20,40,923,936),
  382.  
  383. (778,0,1,120,'Hind_Hoof',10,1.3,1.2,45,1,3,1.4,1.2,90,2,4,0.5,0.95,0.52,2,6,1.5,10,20,20,30,20,10,50,10,300,200,0,300,0,0,3,6,0,1,10,20,8,15,40,15,15,20,40,914,927);
  384.  
  385.  
  386.  
  387. --
  388.  
  389. -- Dumping data for table `objects_types`
  390.  
  391. --
  392.  
  393. -- ORDER BY: `ID`
  394.  
  395.  
  396.  
  397. INSERT INTO `objects_types` (`ID`, `ParentID`, `Name`, `IsContainer`, `IsMovableObject`, `IsUnmovableobject`, `IsTool`, `IsDevice`, `IsDoor`, `MaxContSize`, `Length`, `MaxStackSize`, `UnitWeight`, `BackgndImage`, `WorkAreaTop`, `WorkAreaLeft`, `WorkAreaWidth`, `WorkAreaHeight`, `BtnCloseTop`, `BtnCloseLeft`, `FaceImage`, `Description`, `BasePrice`, `OwnerTimeout`) VALUES
  398.  
  399. (1,NULL,'System Objects',0,0,0,0,0,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'Root type for other utility types',NULL,NULL),
  400.  
  401. (2,NULL,'Gameplay Objects',0,0,0,0,0,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'Root type for gameplay types',0,NULL),
  402.  
  403. (3,1,'Inventory',1,0,0,0,0,0,1000000,9,0,0,'art\\images\\rootinventory',110,35,340,450,37,381,'','Root player inventory',NULL,NULL),
  404.  
  405. (4,1,'object_inventory',1,0,0,0,0,0,60000000,10,0,0,'art\\images\\building_window.png',352,89,575,177,46,695,'','Building window inventory',NULL,NULL),
  406.  
  407. (5,2,'Equipment Objects',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'','Objects that a present in 3D and 2D world',0,NULL),
  408.  
  409. (6,2,'World objects',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'','Objects that a present in 3D world',5,NULL),
  410.  
  411. (7,2,'Inventory objects',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'','Objects that a present only in 2D world',0,NULL),
  412.  
  413. (8,5,'Weapons',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'','All weapon types',0,NULL),
  414.  
  415. (9,5,'Armors',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'','All armor types',3,NULL),
  416.  
  417. (10,5,'Tools',0,0,0,1,0,0,0,0,0,0,'',0,0,0,0,0,0,'','All tool types that can be held in hands and represented in 3D world',1,NULL),
  418.  
  419. (11,5,'Miscellaneous',0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,'
  420. ECHO 2016-08-28 05:01:02.620 {02} <initServer> [0] Validating database...
  421. ERRR 2016-08-28 05:01:02.651 {02} <initServer> [0] DB error #1253: COLLATION 'utf8_unicode_ci' is not valid for CHARACTER SET 'utf32'. Query: CALL sp_checkForeignKeys('animal_breeds', 1, 1);
  422. WARN 2016-08-28 05:01:02.651 {02} <initServer> [0] DB::mfRS(17 ms) CALL sp_checkForeignKeys('animal_breeds', 1, 1);
  423. ERRR 2016-08-28 05:01:02.651 {02} <initServer> [0] CmServerInfoManager::_applyDbPatch() - call to sp_checkForeignKeys failed
  424. ERRR 2016-08-28 05:01:02.651 {02} <initServer> [0] CmServerInfoManager::processLocalWorlds() - can't access to db for world id=1
  425. ERRR 2016-08-28 05:01:02.651 {02} <initServer> [0] Fatal: Can't init local world (id=1). Terminating.
  426. quit() -- quit requested!
  427. ECHO 2016-08-28 05:01:02.651 {} <> [0] Engine initialized...
  428. ECHO 2016-08-28 05:01:02.651 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/pack/client/pack.cs.dso
  429. ECHO 2016-08-28 05:01:02.651 {04} <[BasilModPack]BasilMod::processShellQueue> [0] Executing basilmod/pack/base64encoder.exe "basilmod/pack/client/pack.cs.dso" "BasilMod/_cache/basilmod/pack/client/pack.cs.dso.base64"
  430. ECHO 2016-08-28 05:01:02.682 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/pack/client/pack.gui.dso
  431. ECHO 2016-08-28 05:01:02.682 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file data/skill_types.xml
  432. ECHO 2016-08-28 05:01:02.682 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file data/cm_objects.xml
  433. ECHO 2016-08-28 05:01:02.698 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file data/cm_equipTypes.xml
  434. ECHO 2016-08-28 05:01:02.698 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background0.png
  435. ECHO 2016-08-28 05:01:02.714 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background1.png
  436. ECHO 2016-08-28 05:01:02.729 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background2.png
  437. ECHO 2016-08-28 05:01:02.776 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background3.png
  438. ECHO 2016-08-28 05:01:02.807 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background4.png
  439. ECHO 2016-08-28 05:01:02.839 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/background5.png
  440. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/sign.png
  441. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/gui/loading/sun.png
  442. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/backpack_bottom.png
  443. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/backpack_center.png
  444. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/backpack_left.png
  445. ECHO 2016-08-28 05:01:02.854 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/backpack_right.png
  446. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/backpack_top.png
  447. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/bag_bottom.png
  448. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/bag_center.png
  449. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/bag_left.png
  450. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/bag_right.png
  451. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/bag_top.png
  452. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/pouch_bottom.png
  453. ECHO 2016-08-28 05:01:02.870 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/pouch_center.png
  454. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/pouch_left.png
  455. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/pouch_right.png
  456. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/pouch_top.png
  457. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/rootinventory_bottom.png
  458. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/rootinventory_center.png
  459. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/rootinventory_left.png
  460. ECHO 2016-08-28 05:01:02.886 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/rootinventory_right.png
  461. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/rootinventory_top.png
  462. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/universal_bottom.png
  463. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/universal_center.png
  464. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/universal_left.png
  465. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/universal_right.png
  466. ECHO 2016-08-28 05:01:02.901 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/images/universal_top.png
  467. ECHO 2016-08-28 05:01:02.917 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file art/female_materials.cs
  468. WARN 2016-08-28 05:01:02.917 {03} <[BasilModPack]BasilMod::pack_tableStart> [0] BasilMod/pack/pack.cs (517): Unable to find object: 'dbi' attempting to call function 'Select'
  469. WARN 2016-08-28 05:01:02.917 {03} <[BasilModPack]BasilMod::pack_tableStart> [0] BasilMod/pack/pack.cs (517): Unable to find object: 'dbi' attempting to call function 'Select'
  470. WARN 2016-08-28 05:01:02.917 {03} <[BasilModPack]BasilMod::pack_tableStart> [0] BasilMod/pack/pack.cs (517): Unable to find object: 'dbi' attempting to call function 'Select'
  471. ECHO 2016-08-28 05:01:02.917 {} <> [0] BasilMod::Pack v5 (patch level 1.1.1.10) loaded
  472. ECHO 2016-08-28 05:01:02.917 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/gmannounce.cs.dso
  473. ECHO 2016-08-28 05:01:02.917 {02} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/gmannounce.gui.dso
  474. INFO 2016-08-28 05:01:02.917 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found FanFare basilmod/gmannounce/sound/FanFare.ogg basilmod/gmannounce/client/sound/FanFare.ogg
  475. ECHO 2016-08-28 05:01:02.917 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/FanFare.ogg
  476. INFO 2016-08-28 05:01:02.917 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Hafen basilmod/gmannounce/sound/Hafen.ogg basilmod/gmannounce/client/sound/Hafen.ogg
  477. ECHO 2016-08-28 05:01:02.917 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/Hafen.ogg
  478. INFO 2016-08-28 05:01:02.917 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Horn basilmod/gmannounce/sound/Horn.ogg basilmod/gmannounce/client/sound/Horn.ogg
  479. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/Horn.ogg
  480. INFO 2016-08-28 05:01:02.932 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Kirchenglocke basilmod/gmannounce/sound/Kirchenglocke.ogg basilmod/gmannounce/client/sound/Kirchenglocke.ogg
  481. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/Kirchenglocke.ogg
  482. INFO 2016-08-28 05:01:02.932 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found KirchenglockeX3 basilmod/gmannounce/sound/KirchenglockeX3.ogg basilmod/gmannounce/client/sound/KirchenglockeX3.ogg
  483. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/KirchenglockeX3.ogg
  484. INFO 2016-08-28 05:01:02.932 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Markt basilmod/gmannounce/sound/Markt.ogg basilmod/gmannounce/client/sound/Markt.ogg
  485. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/sound/Markt.ogg
  486. INFO 2016-08-28 05:01:02.932 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Anbruggen basilmod/gmannounce/logo/Anbruggen.png basilmod/gmannounce/client/logo/Anbruggen.png
  487. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/Anbruggen.png
  488. INFO 2016-08-28 05:01:02.932 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found aspendale basilmod/gmannounce/logo/aspendale.png basilmod/gmannounce/client/logo/aspendale.png
  489. ECHO 2016-08-28 05:01:02.932 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/aspendale.png
  490. INFO 2016-08-28 05:01:02.948 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Kirche basilmod/gmannounce/logo/Kirche.png basilmod/gmannounce/client/logo/Kirche.png
  491. ECHO 2016-08-28 05:01:02.948 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/Kirche.png
  492. INFO 2016-08-28 05:01:02.948 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Markt_Anbruggen basilmod/gmannounce/logo/Markt_Anbruggen.png basilmod/gmannounce/client/logo/Markt_Anbruggen.png
  493. ECHO 2016-08-28 05:01:02.948 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/Markt_Anbruggen.png
  494. INFO 2016-08-28 05:01:02.948 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Schiff basilmod/gmannounce/logo/Schiff.png basilmod/gmannounce/client/logo/Schiff.png
  495. ECHO 2016-08-28 05:01:02.948 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/Schiff.png
  496. INFO 2016-08-28 05:01:02.948 {02} <[BasilModGMAnnounce]BasilMod::gmannounce_loadFiles> [0] Found Viborg basilmod/gmannounce/logo/Viborg.png basilmod/gmannounce/client/logo/Viborg.png
  497. ECHO 2016-08-28 05:01:02.948 {03} <[BasilModPack]BasilMod::pack_content> [0] Processing file basilmod/gmannounce/client/logo/Viborg.png
  498. ECHO 2016-08-28 05:01:02.948 {} <> [0] BasilMod::GMAnnounce v2 loaded.
  499. WARN 2016-08-28 05:01:02.948 {} <> [0] BasilMod::Fixes::PlayerSave loaded.
  500. ECHO 2016-08-28 05:01:02.948 {01} <[BasilModPack]onExecuteDone> [0] Finished basilmod/pack/base64encoder.exe "basilmod/pack/client/pack.cs.dso" "BasilMod/_cache/basilmod/pack/client/pack.cs.dso.base64"
  501. ECHO 2016-08-28 05:01:02.948 {02} <[BasilModPack]BasilMod::processShellQueue> [0] Executing basilmod/pack/base64encoder.exe "basilmod/pack/client/pack.gui.dso" "BasilMod/_cache/basilmod/pack/client/pack.gui.dso.base64"
  502. ECHO 2016-08-28 05:01:02.964 {} <> [0] Thread pool initialized, threads: 7
  503. WARN 2016-08-28 05:01:02.964 {} <> [1] Warning - Tick [1] took 2044 (>64) ms!
  504. core/scripts/server/server.cs (78): Unable to find function destroyWorld
  505. INFO 2016-08-28 05:01:02.979 {01} <onExit> [1] The server has been shut down!
  506. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x11B4]
  507. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x15CC]
  508. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x1F8C]
  509. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x1BA4]
  510. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x1DAC]
  511. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x0E4C]
  512. ECHO 2016-08-28 05:01:02.979 {} <<Thread>> [1] Thread worker terminated [T:NONE:0x1C08]
  513. ECHO 2016-08-28 05:01:02.979 {} <> [1] Thread pool shut down
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement