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  1. 16:30:34: Open Broadcaster Software v0.57b - 32bit (´・ω・`)
  2. 16:30:34: -------------------------------
  3. 16:30:34: CPU Name: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
  4. 16:30:34: CPU Speed: 2400MHz
  5. 16:30:34: Physical Memory: 3070MB Total, 1142MB Free
  6. 16:30:34: stepping id: 6, model 15, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
  7. 16:30:34: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 16:30:34: Windows Version: 6.1 Build 7601 S
  9. 16:30:34: Aero is Disabled
  10. 16:30:34: -------------------------------
  11. 16:30:34: OBS Modules:
  12. 16:30:34: Base Address Module
  13. 16:30:34: 009E0000 OBS.exe
  14. 16:30:34: 6EC40000 OBSApi.dll
  15. 16:30:34: 72740000 DShowPlugin.dll
  16. 16:30:34: 726C0000 GraphicsCapture.dll
  17. 16:30:34: 72BC0000 NoiseGate.dll
  18. 16:30:34: 726A0000 PSVPlugin.dll
  19. 16:30:34: ------------------------------------------
  20. 16:30:34: Adapter 1
  21. 16:30:34: Video Adapter: NVIDIA GeForce GTX 650
  22. 16:30:34: Video Adapter Dedicated Video Memory: 1018888192
  23. 16:30:34: Video Adapter Shared System Memory: 1341386752
  24. 16:30:34: =====Stream Start: 2013-09-28, 16:30:34===============================================
  25. 16:30:34: Multithreaded optimizations: On
  26. 16:30:34: Base resolution: 1920x1080
  27. 16:30:34: Output resolution: 640x360
  28. 16:30:34: ------------------------------------------
  29. 16:30:35: Loading up D3D10 on NVIDIA GeForce GTX 650...
  30. 16:30:35: ------------------------------------------
  31. 16:30:35: Audio Format: 44100hz
  32. 16:30:35: Playback device Default
  33. 16:30:35: ------------------------------------------
  34. 16:30:35: Using desktop audio input: Speakers (High Definition Audio Device)
  35. 16:30:36: ------------------------------------------
  36. 16:30:36: Using auxilary audio input: HLAVNI MIKROFON MORE (High Definition Audio Device)
  37. 16:30:36: ------------------------------------------
  38. 16:30:36: Audio Encoding: AAC
  39. 16:30:36: bitrate: 96
  40. 16:30:36: Using text output
  41. 16:30:36: Using bitmap image
  42. 16:30:36: Using graphics capture
  43. 16:30:36: ------------------------------------------
  44. 16:30:36: Video Encoding: x264
  45. 16:30:36: fps: 23
  46. 16:30:36: width: 640, height: 360
  47. 16:30:36: preset: superfast
  48. 16:30:36: profile: high
  49. 16:30:36: keyint: 46
  50. 16:30:36: CBR: yes
  51. 16:30:36: CFR: yes
  52. 16:30:36: max bitrate: 1000
  53. 16:30:36: buffer size: 1000
  54. 16:30:36: ------------------------------------------
  55. 16:30:36: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  56. 16:30:36: MMDeviceAudioSource: Frequency for device 'HLAVNI MIKROFON MORE (High Definition Audio Device)' is 352800, samples per sec is 44100
  57. 16:30:40: SharedTexCapture hooked
  58. 16:32:06: Total frames encoded: 2052, total frames duplicated: 10 (0.49%)
  59. 16:32:06: Total frames rendered: 2047, number of late frames: 3 (0.15%) (it's okay for some frames to be late)
  60. 16:32:06:
  61. 16:32:06: Profiler time results:
  62. 16:32:06:
  63. 16:32:06: ==============================================================
  64. 16:32:06: video thread frame - [100%] [avg time: 1.06 ms] [children: 5.85%] [unaccounted: 94.2%]
  65. 16:32:06: | scene->Preprocess - [5.85%] [avg time: 0.062 ms]
  66. 16:32:06: GPU download and conversion - [100%] [avg time: 0.168 ms] [children: 62.5%] [unaccounted: 37.5%]
  67. 16:32:06: | flush - [50%] [avg time: 0.084 ms]
  68. 16:32:06: | CopyResource - [10.7%] [avg time: 0.018 ms]
  69. 16:32:06: | conversion to 4:2:0 - [1.79%] [avg time: 0.003 ms]
  70. 16:32:06: Convert444Thread - [100%] [avg time: 0.526 ms] [children: 98.5%] [unaccounted: 1.52%]
  71. 16:32:06: | Convert444toNV12 - [98.5%] [avg time: 0.518 ms]
  72. 16:32:06: encoder thread frame - [100%] [avg time: 0.622 ms]
  73. 16:32:06: ==============================================================
  74. 16:32:06:
  75. 16:32:06:
  76. 16:32:06: Profiler CPU results:
  77. 16:32:06:
  78. 16:32:06: ==============================================================
  79. 16:32:06: video thread frame - [cpu time: avg 0.198 ms, total 405.602 ms] [avg calls per frame: 1]
  80. 16:32:06: | scene->Preprocess - [cpu time: avg 0.022 ms, total 46.8 ms] [avg calls per frame: 1]
  81. 16:32:06: GPU download and conversion - [cpu time: avg 0.045 ms, total 93.601 ms] [avg calls per frame: 1]
  82. 16:32:06: | flush - [cpu time: avg 0.022 ms, total 46.8 ms] [avg calls per frame: 1]
  83. 16:32:06: | CopyResource - [cpu time: avg 0.007 ms, total 15.601 ms] [avg calls per frame: 1]
  84. 16:32:06: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 16:32:06: Convert444Thread - [cpu time: avg 0.727 ms, total 1482.01 ms] [avg calls per frame: 1]
  86. 16:32:06: | Convert444toNV12 - [cpu time: avg 0.727 ms, total 1482.01 ms] [avg calls per frame: 1]
  87. 16:32:06: encoder thread frame - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  88. 16:32:06: ==============================================================
  89. 16:32:06:
  90. 16:32:06: =====Stream End: 2013-09-28, 16:32:06=================================================
  91. 16:33:29: =====Stream Start: 2013-09-28, 16:33:29===============================================
  92. 16:33:29: Multithreaded optimizations: On
  93. 16:33:29: Base resolution: 1920x1080
  94. 16:33:29: Output resolution: 640x360
  95. 16:33:29: ------------------------------------------
  96. 16:33:29: Loading up D3D10 on NVIDIA GeForce GTX 650...
  97. 16:33:29: ------------------------------------------
  98. 16:33:29: Audio Format: 44100hz
  99. 16:33:29: Playback device Default
  100. 16:33:29: ------------------------------------------
  101. 16:33:29: Using desktop audio input: Speakers (High Definition Audio Device)
  102. 16:33:30: ------------------------------------------
  103. 16:33:30: Using auxilary audio input: HLAVNI MIKROFON MORE (High Definition Audio Device)
  104. 16:33:30: ------------------------------------------
  105. 16:33:30: Audio Encoding: AAC
  106. 16:33:30: bitrate: 96
  107. 16:33:30: Using bitmap image
  108. 16:33:30: Using bitmap image
  109. 16:33:30: Using graphics capture
  110. 16:33:30: ------------------------------------------
  111. 16:33:30: Video Encoding: x264
  112. 16:33:30: fps: 23
  113. 16:33:30: width: 640, height: 360
  114. 16:33:30: preset: superfast
  115. 16:33:30: profile: high
  116. 16:33:30: keyint: 46
  117. 16:33:30: CBR: yes
  118. 16:33:30: CFR: yes
  119. 16:33:30: max bitrate: 1000
  120. 16:33:30: buffer size: 1000
  121. 16:33:30: ------------------------------------------
  122. 16:33:30: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  123. 16:33:30: MMDeviceAudioSource: Frequency for device 'HLAVNI MIKROFON MORE (High Definition Audio Device)' is 352800, samples per sec is 44100
  124. 16:33:30: SharedTexCapture hooked
  125. 16:33:39: Using Monitor Capture
  126. 16:33:43: Using bitmap image
  127. 16:35:42: Total frames encoded: 3043, total frames duplicated: 6 (0.20%)
  128. 16:35:42: Total frames rendered: 3047, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  129. 16:35:43:
  130. 16:35:43: Profiler time results:
  131. 16:35:43:
  132. 16:35:43: ==============================================================
  133. 16:35:43: video thread frame - [100%] [avg time: 1.035 ms] [children: 10.6%] [unaccounted: 89.4%]
  134. 16:35:43: | scene->Preprocess - [10.6%] [avg time: 0.11 ms]
  135. 16:35:43: GPU download and conversion - [100%] [avg time: 0.125 ms] [children: 70.4%] [unaccounted: 29.6%]
  136. 16:35:43: | flush - [52.8%] [avg time: 0.066 ms]
  137. 16:35:43: | CopyResource - [15.2%] [avg time: 0.019 ms]
  138. 16:35:43: | conversion to 4:2:0 - [2.4%] [avg time: 0.003 ms]
  139. 16:35:43: Convert444Thread - [100%] [avg time: 0.529 ms] [children: 98.7%] [unaccounted: 1.32%]
  140. 16:35:43: | Convert444toNV12 - [98.7%] [avg time: 0.522 ms]
  141. 16:35:43: encoder thread frame - [100%] [avg time: 0.646 ms]
  142. 16:35:43: ==============================================================
  143. 16:35:43:
  144. 16:35:43:
  145. 16:35:43: Profiler CPU results:
  146. 16:35:43:
  147. 16:35:43: ==============================================================
  148. 16:35:43: video thread frame - [cpu time: avg 0.302 ms, total 920.405 ms] [avg calls per frame: 1]
  149. 16:35:43: | scene->Preprocess - [cpu time: avg 0.066 ms, total 202.801 ms] [avg calls per frame: 1]
  150. 16:35:43: GPU download and conversion - [cpu time: avg 0.087 ms, total 265.201 ms] [avg calls per frame: 1]
  151. 16:35:43: | flush - [cpu time: avg 0.04 ms, total 124.8 ms] [avg calls per frame: 1]
  152. 16:35:43: | CopyResource - [cpu time: avg 0.015 ms, total 46.8 ms] [avg calls per frame: 1]
  153. 16:35:43: | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 31.201 ms] [avg calls per frame: 1]
  154. 16:35:43: Convert444Thread - [cpu time: avg 0.622 ms, total 1887.61 ms] [avg calls per frame: 1]
  155. 16:35:43: | Convert444toNV12 - [cpu time: avg 0.611 ms, total 1856.41 ms] [avg calls per frame: 1]
  156. 16:35:43: encoder thread frame - [cpu time: avg 0.046 ms, total 140.4 ms] [avg calls per frame: 1]
  157. 16:35:43: ==============================================================
  158. 16:35:43:
  159. 16:35:43: =====Stream End: 2013-09-28, 16:35:43=================================================
  160. 16:35:53: =====Stream Start: 2013-09-28, 16:35:53===============================================
  161. 16:35:53: Multithreaded optimizations: On
  162. 16:35:53: Base resolution: 1920x1080
  163. 16:35:53: Output resolution: 640x360
  164. 16:35:53: ------------------------------------------
  165. 16:35:53: Loading up D3D10 on NVIDIA GeForce GTX 650...
  166. 16:35:53: ------------------------------------------
  167. 16:35:53: Audio Format: 44100hz
  168. 16:35:53: Playback device Default
  169. 16:35:53: ------------------------------------------
  170. 16:35:53: Using desktop audio input: Speakers (High Definition Audio Device)
  171. 16:35:53: ------------------------------------------
  172. 16:35:53: Using auxilary audio input: HLAVNI MIKROFON MORE (High Definition Audio Device)
  173. 16:35:53: ------------------------------------------
  174. 16:35:53: Audio Encoding: AAC
  175. 16:35:53: bitrate: 96
  176. 16:35:53: Using bitmap image
  177. 16:35:53: Using bitmap image
  178. 16:35:53: Using graphics capture
  179. 16:35:53: ------------------------------------------
  180. 16:35:53: Video Encoding: x264
  181. 16:35:53: fps: 23
  182. 16:35:53: width: 640, height: 360
  183. 16:35:53: preset: superfast
  184. 16:35:53: profile: high
  185. 16:35:53: keyint: 46
  186. 16:35:53: CBR: yes
  187. 16:35:53: CFR: yes
  188. 16:35:53: max bitrate: 1000
  189. 16:35:53: buffer size: 1000
  190. 16:35:53: ------------------------------------------
  191. 16:35:53: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  192. 16:35:53: MMDeviceAudioSource: Frequency for device 'HLAVNI MIKROFON MORE (High Definition Audio Device)' is 352800, samples per sec is 44100
  193. 16:36:00: Using RTMP service: Twitch / Justin.tv
  194. 16:36:00: Server selection: rtmp://live.justin.tv/app
  195. 16:36:00: Interface: 802.11n Wireless LAN Card (802.11, 215 mbps)
  196. 16:36:01: Completed handshake with rtmp://live.justin.tv/app in 489 ms.
  197. 16:36:02: SO_SNDBUF was at 8192
  198. 16:36:02: SO_SNDBUF is now 65536
  199. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  200. 16:36:44: SharedTexCapture hooked
  201. 16:38:45: GraphicsCaptureSource::NewCapture: eliminating old capture
  202. 16:38:45: SharedTexCapture hooked
  203. 16:38:56: Using bitmap image
  204. 16:38:57: Using bitmap image
  205. 16:38:57: Using bitmap image
  206. 16:38:57: Using bitmap image
  207. 16:38:58: Using bitmap image
  208. 16:39:15: GraphicsCaptureSource::NewCapture: eliminating old capture
  209. Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
  210. Warning -- SharedTexCapture::Init: Could not create shared texture
  211. 16:39:24: SharedTexCapture hooked
  212. 16:39:48: GraphicsCaptureSource::NewCapture: eliminating old capture
  213. 16:39:48: SharedTexCapture hooked
  214. 16:41:28: GraphicsCaptureSource::NewCapture: eliminating old capture
  215. 16:41:28: SharedTexCapture hooked
  216. 16:46:07: Total frames encoded: 14093, total frames duplicated: 107 (0.76%)
  217. 16:46:07: Total frames rendered: 14053, number of late frames: 18 (0.13%) (it's okay for some frames to be late)
  218. 16:46:14: RTMPPublisher::SocketLoop: Graceful loop exit
  219. 16:46:15: Average send payload: 3935 bytes, average send interval: 28 ms
  220. 16:46:15: Number of times waited to send: 0, Waited for a total of 0 bytes
  221. 16:46:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  222. 16:46:15: Number of bytes sent: 84274743
  223. 16:46:15:
  224. 16:46:15: Profiler time results:
  225. 16:46:15:
  226. 16:46:15: ==============================================================
  227. 16:46:15: video thread frame - [100%] [avg time: 0.954 ms] [children: 0.21%] [unaccounted: 99.8%]
  228. 16:46:15: | scene->Preprocess - [0.21%] [avg time: 0.002 ms]
  229. 16:46:15: GPU download and conversion - [100%] [avg time: 0.247 ms] [children: 47%] [unaccounted: 53%]
  230. 16:46:15: | flush - [36.8%] [avg time: 0.091 ms]
  231. 16:46:15: | CopyResource - [8.91%] [avg time: 0.022 ms]
  232. 16:46:15: | conversion to 4:2:0 - [1.21%] [avg time: 0.003 ms]
  233. 16:46:15: Convert444Thread - [100%] [avg time: 0.545 ms] [children: 98.7%] [unaccounted: 1.28%]
  234. 16:46:15: | Convert444toNV12 - [98.7%] [avg time: 0.538 ms]
  235. 16:46:15: encoder thread frame - [100%] [avg time: 1.171 ms]
  236. 16:46:15: ==============================================================
  237. 16:46:15:
  238. 16:46:15:
  239. 16:46:15: Profiler CPU results:
  240. 16:46:15:
  241. 16:46:15: ==============================================================
  242. 16:46:15: video thread frame - [cpu time: avg 0.126 ms, total 1778.41 ms] [avg calls per frame: 1]
  243. 16:46:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  244. 16:46:15: GPU download and conversion - [cpu time: avg 0.056 ms, total 795.605 ms] [avg calls per frame: 1]
  245. 16:46:15: | flush - [cpu time: avg 0.032 ms, total 452.401 ms] [avg calls per frame: 1]
  246. 16:46:15: | CopyResource - [cpu time: avg 0.014 ms, total 202.802 ms] [avg calls per frame: 1]
  247. 16:46:15: | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.2 ms] [avg calls per frame: 1]
  248. 16:46:15: Convert444Thread - [cpu time: avg 0.633 ms, total 8892.06 ms] [avg calls per frame: 1]
  249. 16:46:15: | Convert444toNV12 - [cpu time: avg 0.631 ms, total 8860.86 ms] [avg calls per frame: 1]
  250. 16:46:15: encoder thread frame - [cpu time: avg 0.033 ms, total 468.003 ms] [avg calls per frame: 1]
  251. 16:46:15: ==============================================================
  252. 16:46:15:
  253. 16:46:15: =====Stream End: 2013-09-28, 16:46:15=================================================
  254. 16:46:31: =====Stream Start: 2013-09-28, 16:46:31===============================================
  255. 16:46:31: Multithreaded optimizations: On
  256. 16:46:31: Base resolution: 1920x1080
  257. 16:46:31: Output resolution: 640x360
  258. 16:46:31: ------------------------------------------
  259. 16:46:31: Loading up D3D10 on NVIDIA GeForce GTX 650...
  260. 16:46:31: ------------------------------------------
  261. 16:46:31: Audio Format: 44100hz
  262. 16:46:31: Playback device Default
  263. 16:46:31: ------------------------------------------
  264. 16:46:31: Using desktop audio input: Speakers (High Definition Audio Device)
  265. 16:46:32: ------------------------------------------
  266. 16:46:32: Using auxilary audio input: HLAVNI MIKROFON MORE (High Definition Audio Device)
  267. 16:46:32: ------------------------------------------
  268. 16:46:32: Audio Encoding: AAC
  269. 16:46:32: bitrate: 96
  270. 16:46:32: Using bitmap image
  271. 16:46:32: Using graphics capture
  272. 16:46:32: ------------------------------------------
  273. 16:46:32: Video Encoding: x264
  274. 16:46:32: fps: 23
  275. 16:46:32: width: 640, height: 360
  276. 16:46:32: preset: superfast
  277. 16:46:32: profile: high
  278. 16:46:32: keyint: 46
  279. 16:46:32: CBR: yes
  280. 16:46:32: CFR: yes
  281. 16:46:32: max bitrate: 870
  282. 16:46:32: buffer size: 870
  283. 16:46:32: ------------------------------------------
  284. 16:46:32: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  285. 16:46:32: MMDeviceAudioSource: Frequency for device 'HLAVNI MIKROFON MORE (High Definition Audio Device)' is 352800, samples per sec is 44100
  286. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  287. 16:46:38: Using RTMP service: Twitch / Justin.tv
  288. 16:46:38: Server selection: rtmp://live.justin.tv/app
  289. 16:46:38: Interface: 802.11n Wireless LAN Card (802.11, 215 mbps)
  290. 16:46:39: Completed handshake with rtmp://live.justin.tv/app in 478 ms.
  291. 16:46:41: SO_SNDBUF was at 8192
  292. 16:46:41: SO_SNDBUF is now 65536
  293. 16:46:44: SharedTexCapture hooked
  294. 16:49:06: GraphicsCaptureSource::NewCapture: eliminating old capture
  295. 16:49:06: SharedTexCapture hooked
  296. 17:07:13: Using bitmap image
  297. 17:10:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  298. Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
  299. Warning -- SharedTexCapture::Init: Could not create shared texture
  300. 17:10:48: SharedTexCapture hooked
  301. 17:14:01: GraphicsCaptureSource::NewCapture: eliminating old capture
  302. 17:14:01: SharedTexCapture hooked
  303. 17:48:45: Capture window 0x00290356 invalid or changing, terminating capture
  304. 17:48:53: Using bitmap image
  305. 17:48:54: Using bitmap image
  306. 17:48:54: Using bitmap image
  307. 17:48:54: Using bitmap image
  308. 17:48:55: Using bitmap image
  309. 17:48:55: Using bitmap image
  310. 17:48:55: Using bitmap image
  311. 17:48:56: Using bitmap image
  312. 17:48:56: Using bitmap image
  313. 17:48:56: Using bitmap image
  314. 17:48:57: Using bitmap image
  315. 17:48:57: Using bitmap image
  316. 17:48:59: Total frames encoded: 86162, total frames duplicated: 76 (0.09%)
  317. 17:48:59: Total frames rendered: 86138, number of late frames: 15 (0.02%) (it's okay for some frames to be late)
  318. 17:49:06: RTMPPublisher::SocketLoop: Graceful loop exit
  319. 17:49:07: Average send payload: 3394 bytes, average send interval: 27 ms
  320. 17:49:07: Number of times waited to send: 0, Waited for a total of 0 bytes
  321. 17:49:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  322. 17:49:07: Number of bytes sent: 455000365
  323. 17:49:08:
  324. 17:49:08: Profiler time results:
  325. 17:49:08:
  326. 17:49:08: ==============================================================
  327. 17:49:08: video thread frame - [100%] [avg time: 0.243 ms] [children: 0.823%] [unaccounted: 99.2%]
  328. 17:49:08: | scene->Preprocess - [0.823%] [avg time: 0.002 ms]
  329. 17:49:08: GPU download and conversion - [100%] [avg time: 0.259 ms] [children: 84.9%] [unaccounted: 15.1%]
  330. 17:49:08: | flush - [73.7%] [avg time: 0.191 ms]
  331. 17:49:08: | CopyResource - [10%] [avg time: 0.026 ms]
  332. 17:49:08: | conversion to 4:2:0 - [1.16%] [avg time: 0.003 ms]
  333. 17:49:08: Convert444Thread - [100%] [avg time: 0.518 ms] [children: 98.6%] [unaccounted: 1.35%]
  334. 17:49:08: | Convert444toNV12 - [98.6%] [avg time: 0.511 ms]
  335. 17:49:08: encoder thread frame - [100%] [avg time: 0.706 ms]
  336. 17:49:08: ==============================================================
  337. 17:49:08:
  338. 17:49:08:
  339. 17:49:08: Profiler CPU results:
  340. 17:49:08:
  341. 17:49:08: ==============================================================
  342. 17:49:08: video thread frame - [cpu time: avg 0.02 ms, total 1747.21 ms] [avg calls per frame: 1]
  343. 17:49:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  344. 17:49:08: GPU download and conversion - [cpu time: avg 0.013 ms, total 1154.41 ms] [avg calls per frame: 1]
  345. 17:49:08: | flush - [cpu time: avg 0.008 ms, total 764.404 ms] [avg calls per frame: 1]
  346. 17:49:08: | CopyResource - [cpu time: avg 0.002 ms, total 202.801 ms] [avg calls per frame: 1]
  347. 17:49:08: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
  348. 17:49:08: Convert444Thread - [cpu time: avg 0.216 ms, total 18657.7 ms] [avg calls per frame: 1]
  349. 17:49:08: | Convert444toNV12 - [cpu time: avg 0.214 ms, total 18486.1 ms] [avg calls per frame: 1]
  350. 17:49:08: encoder thread frame - [cpu time: avg 0.026 ms, total 2262.01 ms] [avg calls per frame: 1]
  351. 17:49:08: ==============================================================
  352. 17:49:08:
  353. 17:49:08: =====Stream End: 2013-09-28, 17:49:08=================================================
  354.  
  355.  
  356. Last game capture log:
  357. 2013-09-28, 16:30:36: we're booting up:
  358. 16:30:36: D3D9 Present
  359. 16:30:37: NV Capture available
  360. 16:30:37: FBO available
  361. 16:30:37: GL Present
  362. 16:30:37: (half life scientist) everything.. seems to be in order
  363. 16:30:40: D3D9EndScene called
  364. 16:30:40: D3DPRESENT_PARAMETERS {
  365. 16:30:40: BackBufferWidth: 800
  366. 16:30:40: BackBufferHeight: 600
  367. 16:30:40: BackBufferFormat: D3DFMT_A8R8G8B8
  368. 16:30:40: BackBufferCount: 1
  369. 16:30:40: MultiSampleType: D3DMULTISAMPLE_NONE
  370. 16:30:40: MultiSampleQuality: 0
  371. 16:30:40: SwapEffect: D3DSWAPEFFECT_DISCARD
  372. 16:30:40: hDeviceWindow: 2687830
  373. 16:30:40: Windowed: false
  374. 16:30:40: EnableAutoDepthStencil: true
  375. 16:30:40: AutoDepthStencilFormat: D3DFMT_D24S8
  376. 16:30:40: Flags: None
  377. 16:30:40: FullScreen_RefreshRateInHz: 60
  378. 16:30:40: PresentationInterval: 2147483648
  379. 16:30:40: };
  380. 16:30:40: successfully set up d3d9 hooks
  381. 16:30:40: D3D9Present called
  382. 16:30:40: DoD3D9GPUHook: success
  383. 16:30:40: D3DSURFACE_DESC {
  384. 16:30:40: Format: D3DFMT_A8R8G8B8
  385. 16:30:40: Type: D3DRTYPE_SURFACE
  386. 16:30:40: Usage: D3DUSAGE_RENDERTARGET
  387. 16:30:40: Pool: D3DPOOL_DEFAULT
  388. 16:30:40: MultiSampleType: D3DMULTISAMPLE_NONE
  389. 16:30:40: MultiSampleQuality: 0
  390. 16:30:40: Width: 800
  391. 16:30:40: Height: 600
  392. 16:30:40: };
  393. 16:30:40: successfully capturing d3d9 frames via GPU
  394. 16:32:07: ---------------------- Cleared D3D9 Capture ----------------------
  395. 16:32:07: received restart event, capturing
  396. 16:32:07: DoD3D9GPUHook: success
  397. 16:32:07: D3D9Reset called
  398. 16:32:07: ---------------------- Cleared D3D9 Capture ----------------------
  399. 16:32:08: successfully set up d3d9 hooks
  400. 16:32:08: D3D9EndScene called
  401. 16:32:08: D3D9Present called
  402. 16:32:08: DoD3D9GPUHook: success
  403. 16:36:25: ---------------------- Cleared D3D9 Capture ----------------------
  404. 16:36:25: received restart event, capturing
  405. 16:36:25: DoD3D9GPUHook: success
  406. 16:36:25: D3D9Reset called
  407. 16:36:25: ---------------------- Cleared D3D9 Capture ----------------------
  408. 16:36:25: successfully set up d3d9 hooks
  409. 16:36:43: D3D9EndScene called
  410. 16:36:43: D3D9Present called
  411. 16:36:44: DoD3D9GPUHook: success
  412. 16:36:44: D3DSURFACE_DESC {
  413. 16:36:44: Format: D3DFMT_A8R8G8B8
  414. 16:36:44: Type: D3DRTYPE_SURFACE
  415. 16:36:44: Usage: D3DUSAGE_RENDERTARGET
  416. 16:36:44: Pool: D3DPOOL_DEFAULT
  417. 16:36:44: MultiSampleType: D3DMULTISAMPLE_NONE
  418. 16:36:44: MultiSampleQuality: 0
  419. 16:36:44: Width: 800
  420. 16:36:44: Height: 600
  421. 16:36:44: };
  422. 16:36:44: successfully capturing d3d9 frames via GPU
  423. 16:38:43: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
  424. 16:38:43: D3D9Reset called
  425. 16:38:43: ---------------------- Cleared D3D9 Capture ----------------------
  426. 16:38:44: successfully set up d3d9 hooks
  427. 16:38:45: D3D9EndScene called
  428. 16:38:45: D3D9Present called
  429. 16:38:45: DoD3D9GPUHook: success
  430. 16:38:45: D3DSURFACE_DESC {
  431. 16:38:45: Format: D3DFMT_A8R8G8B8
  432. 16:38:45: Type: D3DRTYPE_SURFACE
  433. 16:38:45: Usage: D3DUSAGE_RENDERTARGET
  434. 16:38:45: Pool: D3DPOOL_DEFAULT
  435. 16:38:45: MultiSampleType: D3DMULTISAMPLE_NONE
  436. 16:38:45: MultiSampleQuality: 0
  437. 16:38:45: Width: 800
  438. 16:38:45: Height: 600
  439. 16:38:45: };
  440. 16:38:45: successfully capturing d3d9 frames via GPU
  441. 16:39:00: D3D9Reset called
  442. 16:39:00: ---------------------- Cleared D3D9 Capture ----------------------
  443. 16:39:00: successfully set up d3d9 hooks
  444. 16:39:15: D3D9Present called
  445. 16:39:15: DoD3D9GPUHook: success
  446. 16:39:15: D3D9Reset called
  447. 16:39:15: ---------------------- Cleared D3D9 Capture ----------------------
  448. 16:39:16: successfully set up d3d9 hooks
  449. 16:39:24: D3D9EndScene called
  450. 16:39:24: D3D9Present called
  451. 16:39:24: DoD3D9GPUHook: success
  452. 16:39:24: D3DSURFACE_DESC {
  453. 16:39:24: Format: D3DFMT_A8R8G8B8
  454. 16:39:24: Type: D3DRTYPE_SURFACE
  455. 16:39:24: Usage: D3DUSAGE_RENDERTARGET
  456. 16:39:24: Pool: D3DPOOL_DEFAULT
  457. 16:39:24: MultiSampleType: D3DMULTISAMPLE_NONE
  458. 16:39:24: MultiSampleQuality: 0
  459. 16:39:24: Width: 800
  460. 16:39:24: Height: 600
  461. 16:39:24: };
  462. 16:39:24: successfully capturing d3d9 frames via GPU
  463. 16:39:39: D3D9Reset called
  464. 16:39:39: ---------------------- Cleared D3D9 Capture ----------------------
  465. 16:39:40: successfully set up d3d9 hooks
  466. 16:39:48: D3D9EndScene called
  467. 16:39:48: D3D9Present called
  468. 16:39:48: DoD3D9GPUHook: success
  469. 16:39:48: D3DSURFACE_DESC {
  470. 16:39:48: Format: D3DFMT_A8R8G8B8
  471. 16:39:48: Type: D3DRTYPE_SURFACE
  472. 16:39:48: Usage: D3DUSAGE_RENDERTARGET
  473. 16:39:48: Pool: D3DPOOL_DEFAULT
  474. 16:39:48: MultiSampleType: D3DMULTISAMPLE_NONE
  475. 16:39:48: MultiSampleQuality: 0
  476. 16:39:48: Width: 800
  477. 16:39:48: Height: 600
  478. 16:39:48: };
  479. 16:39:48: successfully capturing d3d9 frames via GPU
  480. 16:41:19: D3D9Reset called
  481. 16:41:19: ---------------------- Cleared D3D9 Capture ----------------------
  482. 16:41:20: successfully set up d3d9 hooks
  483. 16:41:27: D3D9EndScene called
  484. 16:41:27: D3D9Present called
  485. 16:41:28: DoD3D9GPUHook: success
  486. 16:41:28: D3DSURFACE_DESC {
  487. 16:41:28: Format: D3DFMT_A8R8G8B8
  488. 16:41:28: Type: D3DRTYPE_SURFACE
  489. 16:41:28: Usage: D3DUSAGE_RENDERTARGET
  490. 16:41:28: Pool: D3DPOOL_DEFAULT
  491. 16:41:28: MultiSampleType: D3DMULTISAMPLE_NONE
  492. 16:41:28: MultiSampleQuality: 0
  493. 16:41:28: Width: 800
  494. 16:41:28: Height: 600
  495. 16:41:28: };
  496. 16:41:28: successfully capturing d3d9 frames via GPU
  497. 16:46:36: ---------------------- Cleared D3D9 Capture ----------------------
  498. 16:46:36: received restart event, capturing
  499. 16:46:37: DoD3D9GPUHook: success
  500. 16:46:37: D3D9Reset called
  501. 16:46:37: ---------------------- Cleared D3D9 Capture ----------------------
  502. 16:46:37: successfully set up d3d9 hooks
  503. 16:46:44: D3D9EndScene called
  504. 16:46:44: D3D9Present called
  505. 16:46:44: DoD3D9GPUHook: success
  506. 16:46:44: D3DSURFACE_DESC {
  507. 16:46:44: Format: D3DFMT_A8R8G8B8
  508. 16:46:44: Type: D3DRTYPE_SURFACE
  509. 16:46:44: Usage: D3DUSAGE_RENDERTARGET
  510. 16:46:44: Pool: D3DPOOL_DEFAULT
  511. 16:46:44: MultiSampleType: D3DMULTISAMPLE_NONE
  512. 16:46:44: MultiSampleQuality: 0
  513. 16:46:44: Width: 800
  514. 16:46:44: Height: 600
  515. 16:46:44: };
  516. 16:46:44: successfully capturing d3d9 frames via GPU
  517. 16:48:57: D3D9Reset called
  518. 16:48:57: ---------------------- Cleared D3D9 Capture ----------------------
  519. 16:48:58: successfully set up d3d9 hooks
  520. 16:49:06: D3D9EndScene called
  521. 16:49:06: D3D9Present called
  522. 16:49:06: DoD3D9GPUHook: success
  523. 16:49:06: D3DSURFACE_DESC {
  524. 16:49:06: Format: D3DFMT_A8R8G8B8
  525. 16:49:06: Type: D3DRTYPE_SURFACE
  526. 16:49:06: Usage: D3DUSAGE_RENDERTARGET
  527. 16:49:06: Pool: D3DPOOL_DEFAULT
  528. 16:49:06: MultiSampleType: D3DMULTISAMPLE_NONE
  529. 16:49:06: MultiSampleQuality: 0
  530. 16:49:06: Width: 800
  531. 16:49:06: Height: 600
  532. 16:49:06: };
  533. 16:49:06: successfully capturing d3d9 frames via GPU
  534. 17:10:25: D3D9Reset called
  535. 17:10:25: ---------------------- Cleared D3D9 Capture ----------------------
  536. 17:10:26: successfully set up d3d9 hooks
  537. 17:10:39: D3D9Present called
  538. 17:10:40: DoD3D9GPUHook: success
  539. 17:10:40: D3D9Reset called
  540. 17:10:40: ---------------------- Cleared D3D9 Capture ----------------------
  541. 17:10:40: successfully set up d3d9 hooks
  542. 17:10:48: D3D9EndScene called
  543. 17:10:48: D3D9Present called
  544. 17:10:48: DoD3D9GPUHook: success
  545. 17:10:48: D3DSURFACE_DESC {
  546. 17:10:48: Format: D3DFMT_A8R8G8B8
  547. 17:10:48: Type: D3DRTYPE_SURFACE
  548. 17:10:48: Usage: D3DUSAGE_RENDERTARGET
  549. 17:10:48: Pool: D3DPOOL_DEFAULT
  550. 17:10:48: MultiSampleType: D3DMULTISAMPLE_NONE
  551. 17:10:48: MultiSampleQuality: 0
  552. 17:10:48: Width: 800
  553. 17:10:48: Height: 600
  554. 17:10:48: };
  555. 17:10:48: successfully capturing d3d9 frames via GPU
  556. 17:13:54: D3D9Reset called
  557. 17:13:54: ---------------------- Cleared D3D9 Capture ----------------------
  558. 17:13:55: successfully set up d3d9 hooks
  559. 17:14:01: D3D9EndScene called
  560. 17:14:01: D3D9Present called
  561. 17:14:01: DoD3D9GPUHook: success
  562. 17:14:01: D3DSURFACE_DESC {
  563. 17:14:01: Format: D3DFMT_A8R8G8B8
  564. 17:14:01: Type: D3DRTYPE_SURFACE
  565. 17:14:01: Usage: D3DUSAGE_RENDERTARGET
  566. 17:14:01: Pool: D3DPOOL_DEFAULT
  567. 17:14:01: MultiSampleType: D3DMULTISAMPLE_NONE
  568. 17:14:01: MultiSampleQuality: 0
  569. 17:14:01: Width: 800
  570. 17:14:01: Height: 600
  571. 17:14:01: };
  572. 17:14:01: successfully capturing d3d9 frames via GPU
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