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qlcfg

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Dec 16th, 2012
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  1. //Mouse: Razer Abyssus 450dpi 1000Hz
  2. //Last Modified: 16.12.2012
  3.  
  4. //--==BINDS==--
  5. unbindall
  6.  
  7. bind w "+forward"
  8. bind s "+back"
  9. bind a "+moveleft"
  10. bind d "+moveright"
  11. bind MOUSE1 "+attack"
  12. bind MOUSE2 "+moveup"
  13. bind MWHEELUP "+button2"
  14. bind CTRL "+movedown"
  15. bind SHIFT "+speed"
  16. bind SPACE "+zoom"
  17.  
  18. bind * "quit"
  19. bind LEFTARROW "vstr vol_down"
  20. bind RIGHTARROW "vstr vol_up"
  21. bind F1 "vote yes"
  22. bind F2 "vote no"
  23. bind F3 "readyup"
  24. bind F12 "screenshotJPEG"
  25.  
  26. bind F5 "callvote map Bloodrun"
  27. bind F6 "callvote map LostWorld"
  28. bind F7 "callvote map FuriousHeights"
  29. bind F8 "callvote map Aerowalk"
  30. bind F9 "callvote map Toxicity"
  31. bind F10 "callvote map Hektik"
  32.  
  33. bind TAB "+scores"
  34. bind l "vstr enemycolor"
  35. bind 9 "vstr timeio"
  36. bind n "+acc"
  37. bind 0x00 "dropweapon"
  38. bind F4 "vstr tcop"
  39.  
  40. bind ENTER "messagemode"
  41. bind BACKSPACE "messagemode2"
  42. bind / "messagemode5"
  43. bind MOUSE3 "say ^7))"
  44.  
  45. bind c "weapon 1" //g
  46. bind v "weapon 2" //mg
  47. bind 3 "weapon 3" //sg
  48. bind 4 "weapon 4" //gl
  49. bind q "weapon 5" //rl
  50. bind e "weapon 6" //lg
  51. bind r "weapon 7" //rg
  52. bind f "weapon 8" //pg
  53.  
  54. //--==WEAPONS==--
  55. seta cg_weaponConfig_g "cg_zoomfov 45; vstr dg2; cg_circle 0"
  56. seta cg_weaponConfig_mg "cg_zoomfov 75; vstr dg0; cg_circle 0"
  57. seta cg_weaponConfig_sg "cg_zoomfov 75; vstr dg0; cg_circle 0"
  58. seta cg_weaponConfig_gl "cg_zoomfov 45; vstr dg0; cg_circle 0"
  59. seta cg_weaponConfig_rl "cg_zoomfov 45; vstr dg0; cg_circle 0"
  60. seta cg_weaponConfig_lg "cg_zoomfov 75; vstr dg0; cg_circle 0"
  61. seta cg_weaponConfig_rg "cg_zoomfov 45; vstr dg0; cg_circle 0"
  62. seta cg_weaponConfig_pg "cg_zoomfov 75; vstr dg0; cg_circle 0"
  63.  
  64. //--==MOUSE==--
  65. seta m_cpi "0"
  66. seta sensitivity "4"
  67. seta m_yaw "0.015"
  68. seta m_pitch "0.018"
  69. seta cl_mouseAccel "0"
  70. seta cl_mouseAccelOffset "5"
  71. seta cl_mouseSensCap "0"
  72. seta cl_mouseAccelPower "2"
  73. seta in_mouse "2"
  74. seta cg_zoomSensitivity "1"
  75. seta m_filter "0"
  76.  
  77.  
  78. seta cg_hudfiles "ui/ncts.cfg"
  79.  
  80. seta model "ranger"
  81. seta headmodel "ranger"
  82. seta cg_forceTeamModel "sarge/bright"
  83. seta cg_forceEnemyModel "keel/bright"
  84.  
  85. seta cg_enemyHeadcolor "0x00ff00ff"
  86. seta cg_enemyUppercolor "0x00ff00ff"
  87. seta cg_enemyLowercolor "0x00ff00ff"
  88.  
  89. seta cg_teamHeadcolor "0xffffffff"
  90. seta cg_teamUppercolor "0xffffffff"
  91. seta cg_teamLowercolor "0xffffffff"
  92.  
  93. seta cg_forceEnemyWeaponColor "1"
  94. seta cg_forceTeamWeaponColor "1"
  95.  
  96. seta bot_nochat "1"
  97.  
  98. seta con_background "0"
  99. seta con_height "0.4"
  100. seta con_opacity "0.8"
  101. seta con_speed "1000"
  102.  
  103. //--==VISUAL==--
  104. seta r_picmip "6"
  105. seta r_overbrightbits "1"
  106. seta r_mapoverbrightbits "10"
  107. seta r_mapOverbrightCap "110"
  108. seta r_gamma "1.33"
  109. seta r_subdivisions "80"
  110. seta r_lodbias "-2"
  111. seta r_mode "9"
  112. seta r_displayrefresh "75"
  113. seta r_fastsky "0"
  114. seta r_fastSkyColor "0x000000"
  115. seta r_fullbright "0"
  116. seta r_simpleMipMaps "1"
  117. seta r_lightmap "0"
  118. seta r_vertexlight "1"
  119. seta r_intensity "1"
  120. seta r_enablePostProcess "1"
  121. seta r_lodscale "50"
  122. seta r_dynamiclight "0"
  123. seta r_inBrowserMode "9"
  124. seta r_ignorehwgamma "1"
  125. seta r_enableBloom "0"
  126. seta r_enableColorCorrect "1"
  127. seta r_texturemode "gl_linear_mipmap_nearest"
  128. seta r_contrast "1"
  129. seta r_teleporterFlash "0"
  130. seta r_depthbits "0"
  131. seta r_stencilbits "0"
  132. seta r_stereo "0"
  133. seta r_colorbits "32"
  134. seta r_detailtextures "1"
  135.  
  136. seta r_bloomBrightThreshold "0.06"
  137. seta r_bloomSaturation "1"
  138. seta r_bloomIntensity "0.3"
  139. seta r_bloomSceneSaturation "1"
  140. seta r_bloomSceneIntensity "1"
  141. seta r_bloomBlurRadius "5"
  142. seta r_bloomBlurFalloff "0.75"
  143. seta r_bloomBlurScale "1.0"
  144. seta r_bloomPasses "1"
  145.  
  146. seta cg_fov "100"
  147. seta cg_zoomfov "55"
  148.  
  149. seta cg_drawfps "0"
  150. seta cg_drawgun "0"
  151. seta cg_chatBeep "0"
  152. seta cg_teamChatBeep "1"
  153. seta cg_chatHistoryLength "5"
  154. seta cg_quadKillCounter "1"
  155.  
  156. seta cg_drawTeamOverlay "2"
  157. seta cg_selfOnTeamOverlay "0"
  158. seta cg_clanOnTeamOverlay "0"
  159. seta cg_drawTeamOverlayOpacity "0.33"
  160. seta cg_drawTeamOverlayX "0"
  161. seta cg_drawTeamOverlayY "0"
  162.  
  163. seta cg_drawCrosshair "2"
  164. seta cg_drawCrosshairTeamHealth "2"
  165. seta cg_drawCrosshairTeamHealthSize "0.15f"
  166. seta cg_drawCrosshairNames "1"
  167. seta cg_drawCrosshairNamesOpacity "0.9"
  168. seta cg_crosshairSize "43"
  169. seta cg_crosshairColor "25"
  170. seta cg_crosshairPulse "0"
  171. seta cg_crosshairBrightness "1"
  172. seta ch_crosshair_l1nkje "0"
  173. seta cg_circle "0"
  174. seta cg_cross "0"
  175.  
  176. seta cg_itemFx "2"
  177. seta cg_simpleitems "1"
  178. seta cg_simpleitemsradius "20"
  179. seta cg_gibs "1"
  180. seta com_blood "0"
  181.  
  182. seta cg_draw3dicons "0"
  183. seta cg_bob "0"
  184.  
  185. seta cg_marks "0"
  186. seta cg_impactMarkTime "0"
  187. seta cg_impactSparks "0"
  188. seta cg_impactSparksLifetime "250"
  189. seta cg_impactSparksSize "7"
  190. seta cg_impactSparksVelocity "64"
  191.  
  192. seta cg_kickScale "0"
  193. seta cg_levelTimerDirection "0"
  194. seta cg_drawattacker "0"
  195. seta cg_drawFriend "1"
  196. seta cg_drawAmmoWarning "0"
  197. seta cg_truelightning "0.9"
  198. seta cg_trueShotgun "1"
  199. seta cg_WeaponBar "3"
  200. seta cg_drawFullWeaponBar "0"
  201. seta cg_scoreplums "0"
  202. seta cg_brasstime "0"
  203. seta cg_switchonempty "1"
  204. seta cg_allowTaunt "0"
  205. seta cg_followpowerup "0"
  206. seta cg_drawrewards "1"
  207. seta cg_predictLocalRailShots "1"
  208. seta cg_predictItems "0"
  209. seta cg_playerLean "0"
  210. seta cg_filter_Angles "0.03"
  211.  
  212. seta cg_gunX "2" // -10
  213. seta cg_gunY "-0.5" // 2.5
  214. seta cg_gunZ "-2" // -8
  215.  
  216. seta cg_autoswitch "0"
  217. seta cg_autoAction "3"
  218. seta cg_shadows "1"
  219. seta cg_drawPregameMessages "0"
  220. seta cg_drawSpecMessages "0"
  221. seta cg_playernames "0"
  222. seta cg_compHud "0"
  223. seta cg_switchToEmpty "1"
  224. seta cg_zoomOutOnDeath "0"
  225.  
  226. seta cg_lightningImpact "0"
  227. seta cg_lightningImpactCap "256"
  228. seta cg_muzzleFlash "0"
  229. seta cg_smokeRadius_GL "0"
  230. seta cg_smokeRadius_RL "0"
  231. seta cg_smokeRadius_NG "0"
  232. seta cg_smokeRadius_dust "0"
  233. seta cg_smokeRadius_flight "0"
  234. seta cg_smokeRadius_haste "0"
  235. seta cg_bubbleTrail "0"
  236. seta cg_smoke_SG "0"
  237.  
  238. seta cg_screenDamage "0"
  239. seta cg_screenDamage_Self "0"
  240. seta cg_screenDamage_Team "0"
  241.  
  242. seta cg_crosshairHitStyle "2"
  243. seta cg_crosshairHitTime "200"
  244. seta cg_crosshairHitColor "1"
  245.  
  246. seta cg_weaponColor_grenade "0xffff00ff"
  247.  
  248. seta cg_deadBodyDarken "1"
  249. seta cg_deadBodyColor "0x222222ff"
  250.  
  251. seta cg_waterWarp "0"
  252. seta cg_zoomScaling "0"
  253. seta cg_zoomToggle "0"
  254. seta cg_zoomSensitivity "1"
  255. seta cg_drawFragMessages "1"
  256. seta cg_buzzerSound "1"
  257.  
  258. seta cg_lightningStyle "1"
  259. seta cg_railStyle "1"
  260. seta cg_rocketStyle "1"
  261. seta cg_plasmaStyle "1"
  262.  
  263. seta cg_enableRespawnTimer "1"
  264. seta cg_respawnTimerX "10" //575
  265. seta cg_respawnTimerY "100"
  266.  
  267. seta cg_drawItemPickups "5"
  268. seta cg_drawAmmoWarning "0"
  269. seta cg_lowAmmoWarningPercentile "0.08"
  270. seta cg_lowAmmoWarningSound "1"
  271. seta cg_lowAmmoWeaponBarWarning "1"
  272.  
  273. seta cg_playTeamVO "1"
  274.  
  275. seta com_allowconsole "1"
  276.  
  277. seta cg_projectileNudge "0"
  278. seta cl_timenudge "0"
  279. seta cl_maxpackets "125"
  280. seta cl_packetdup "1"
  281. seta rate "25000"
  282. seta com_maxfps "125"
  283. seta com_hunkMegs "128"
  284.  
  285. seta cl_conTimeStamps "0"
  286. seta cl_demoRecordMessage "0"
  287. seta cl_allowConsoleChat "1"
  288. seta winkey_disable "1"
  289.  
  290. //--==RAIL==--
  291. seta r_railCoreWidth "0" //4
  292. seta r_railWidth "16"
  293. seta r_railSegmentLength "1"
  294. seta cg_railtrailtime "450"
  295. seta color1 "1"
  296. seta color2 "1"
  297.  
  298. //--==SOUND==--
  299. seta s_ambient "0"
  300. seta s_musicvolume "0"
  301. seta s_volume "0.15"
  302. seta cg_HitBeep "2"
  303. seta cg_killBeep "2"
  304.  
  305. //--==ALIASES==--
  306. unaliasall
  307.  
  308. set enemycolor "vstr ecggg"
  309. set ecggg "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0x00ff00ff; print ^7Enemy model color: ^2GG^2G; set enemycolor vstr ecggc"
  310. set ecggc "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0x0080ffff; print ^7Enemy model color: ^2GG^5C; set enemycolor vstr ecggr"
  311. set ecggr "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0xff0000ff; print ^7Enemy model color: ^2GG^1R; set enemycolor vstr ecwwb"
  312. set ecwwb "cg_enemyHeadcolor 0x408000FF; cg_enemyUppercolor 0x408000FF; cg_enemyLowercolor 0x40FF00FF; print ^7Enemy model color: ^7strenx; set enemycolor vstr ecwww"
  313. set ecwww "cg_enemyHeadcolor 0xffffffff; cg_enemyUppercolor 0xffffffff; cg_enemyLowercolor 0xffffffff; print ^7Enemy model color: ^7WW^7W; set enemycolor vstr ecggg"
  314.  
  315. set timeio "vstr timeo"
  316. set timeo "timeout; set timeio vstr timei"
  317. set timei "timein; set timeio vstr timeo"
  318.  
  319. set dg0 "cg_drawgun 0; cg_gunx -10; cg_guny 2.5; cg_gunz -8"
  320. set dg2 "cg_drawgun 2; cg_gunx 2; cg_guny -0.5; cg_gunz -2"
  321. set dg3 "cg_drawgun 2; cg_gunx -10; cg_guny 2.5; cg_gunz -8"
  322.  
  323. set n_rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
  324.  
  325. set tcop "vstr tco1"
  326. set tco1 "print ^7cg_teamChatsOnly^3 1; cg_teamChatsOnly 1; set tcop vstr tco0"
  327. set tco0 "print ^7cg_teamChatsOnly^3 0; cg_teamChatsOnly 0; set tcop vstr tco1"
  328.  
  329. set ch_q4zoomxhair "0"
  330. alias +v_q4zoom "ch_q4zoomxhair 1"
  331. alias -v_q4zoom "ch_q4zoomxhair 0"
  332.  
  333. set retard "vstr tard1"
  334. set tard1 "say ^1XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard2"
  335. set tard2 "say ^2XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard3"
  336. set tard3 "say ^3XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard4"
  337. set tard4 "say ^4XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard5"
  338. set tard5 "say ^5XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard6"
  339. set tard6 "say ^6XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard7"
  340. set tard7 "say ^7XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard8"
  341. set tard8 "say ^8XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard1"
  342.  
  343. wait 50
  344. loadhud
  345. wait 50
  346. in_restart
  347. play "sound/misc/chaching"
  348. clear
  349. echo "^4--- ^vqs ^7config ^7executed ^4---"
  350. print "^4--- ^vqs ^7config ^7executed ^4---"
  351.  
  352. //---=== END ===---
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