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- //Mouse: Razer Abyssus 450dpi 1000Hz
- //Last Modified: 16.12.2012
- //--==BINDS==--
- unbindall
- bind w "+forward"
- bind s "+back"
- bind a "+moveleft"
- bind d "+moveright"
- bind MOUSE1 "+attack"
- bind MOUSE2 "+moveup"
- bind MWHEELUP "+button2"
- bind CTRL "+movedown"
- bind SHIFT "+speed"
- bind SPACE "+zoom"
- bind * "quit"
- bind LEFTARROW "vstr vol_down"
- bind RIGHTARROW "vstr vol_up"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F12 "screenshotJPEG"
- bind F5 "callvote map Bloodrun"
- bind F6 "callvote map LostWorld"
- bind F7 "callvote map FuriousHeights"
- bind F8 "callvote map Aerowalk"
- bind F9 "callvote map Toxicity"
- bind F10 "callvote map Hektik"
- bind TAB "+scores"
- bind l "vstr enemycolor"
- bind 9 "vstr timeio"
- bind n "+acc"
- bind 0x00 "dropweapon"
- bind F4 "vstr tcop"
- bind ENTER "messagemode"
- bind BACKSPACE "messagemode2"
- bind / "messagemode5"
- bind MOUSE3 "say ^7))"
- bind c "weapon 1" //g
- bind v "weapon 2" //mg
- bind 3 "weapon 3" //sg
- bind 4 "weapon 4" //gl
- bind q "weapon 5" //rl
- bind e "weapon 6" //lg
- bind r "weapon 7" //rg
- bind f "weapon 8" //pg
- //--==WEAPONS==--
- seta cg_weaponConfig_g "cg_zoomfov 45; vstr dg2; cg_circle 0"
- seta cg_weaponConfig_mg "cg_zoomfov 75; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_sg "cg_zoomfov 75; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_gl "cg_zoomfov 45; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_rl "cg_zoomfov 45; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_lg "cg_zoomfov 75; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_rg "cg_zoomfov 45; vstr dg0; cg_circle 0"
- seta cg_weaponConfig_pg "cg_zoomfov 75; vstr dg0; cg_circle 0"
- //--==MOUSE==--
- seta m_cpi "0"
- seta sensitivity "4"
- seta m_yaw "0.015"
- seta m_pitch "0.018"
- seta cl_mouseAccel "0"
- seta cl_mouseAccelOffset "5"
- seta cl_mouseSensCap "0"
- seta cl_mouseAccelPower "2"
- seta in_mouse "2"
- seta cg_zoomSensitivity "1"
- seta m_filter "0"
- seta cg_hudfiles "ui/ncts.cfg"
- seta model "ranger"
- seta headmodel "ranger"
- seta cg_forceTeamModel "sarge/bright"
- seta cg_forceEnemyModel "keel/bright"
- seta cg_enemyHeadcolor "0x00ff00ff"
- seta cg_enemyUppercolor "0x00ff00ff"
- seta cg_enemyLowercolor "0x00ff00ff"
- seta cg_teamHeadcolor "0xffffffff"
- seta cg_teamUppercolor "0xffffffff"
- seta cg_teamLowercolor "0xffffffff"
- seta cg_forceEnemyWeaponColor "1"
- seta cg_forceTeamWeaponColor "1"
- seta bot_nochat "1"
- seta con_background "0"
- seta con_height "0.4"
- seta con_opacity "0.8"
- seta con_speed "1000"
- //--==VISUAL==--
- seta r_picmip "6"
- seta r_overbrightbits "1"
- seta r_mapoverbrightbits "10"
- seta r_mapOverbrightCap "110"
- seta r_gamma "1.33"
- seta r_subdivisions "80"
- seta r_lodbias "-2"
- seta r_mode "9"
- seta r_displayrefresh "75"
- seta r_fastsky "0"
- seta r_fastSkyColor "0x000000"
- seta r_fullbright "0"
- seta r_simpleMipMaps "1"
- seta r_lightmap "0"
- seta r_vertexlight "1"
- seta r_intensity "1"
- seta r_enablePostProcess "1"
- seta r_lodscale "50"
- seta r_dynamiclight "0"
- seta r_inBrowserMode "9"
- seta r_ignorehwgamma "1"
- seta r_enableBloom "0"
- seta r_enableColorCorrect "1"
- seta r_texturemode "gl_linear_mipmap_nearest"
- seta r_contrast "1"
- seta r_teleporterFlash "0"
- seta r_depthbits "0"
- seta r_stencilbits "0"
- seta r_stereo "0"
- seta r_colorbits "32"
- seta r_detailtextures "1"
- seta r_bloomBrightThreshold "0.06"
- seta r_bloomSaturation "1"
- seta r_bloomIntensity "0.3"
- seta r_bloomSceneSaturation "1"
- seta r_bloomSceneIntensity "1"
- seta r_bloomBlurRadius "5"
- seta r_bloomBlurFalloff "0.75"
- seta r_bloomBlurScale "1.0"
- seta r_bloomPasses "1"
- seta cg_fov "100"
- seta cg_zoomfov "55"
- seta cg_drawfps "0"
- seta cg_drawgun "0"
- seta cg_chatBeep "0"
- seta cg_teamChatBeep "1"
- seta cg_chatHistoryLength "5"
- seta cg_quadKillCounter "1"
- seta cg_drawTeamOverlay "2"
- seta cg_selfOnTeamOverlay "0"
- seta cg_clanOnTeamOverlay "0"
- seta cg_drawTeamOverlayOpacity "0.33"
- seta cg_drawTeamOverlayX "0"
- seta cg_drawTeamOverlayY "0"
- seta cg_drawCrosshair "2"
- seta cg_drawCrosshairTeamHealth "2"
- seta cg_drawCrosshairTeamHealthSize "0.15f"
- seta cg_drawCrosshairNames "1"
- seta cg_drawCrosshairNamesOpacity "0.9"
- seta cg_crosshairSize "43"
- seta cg_crosshairColor "25"
- seta cg_crosshairPulse "0"
- seta cg_crosshairBrightness "1"
- seta ch_crosshair_l1nkje "0"
- seta cg_circle "0"
- seta cg_cross "0"
- seta cg_itemFx "2"
- seta cg_simpleitems "1"
- seta cg_simpleitemsradius "20"
- seta cg_gibs "1"
- seta com_blood "0"
- seta cg_draw3dicons "0"
- seta cg_bob "0"
- seta cg_marks "0"
- seta cg_impactMarkTime "0"
- seta cg_impactSparks "0"
- seta cg_impactSparksLifetime "250"
- seta cg_impactSparksSize "7"
- seta cg_impactSparksVelocity "64"
- seta cg_kickScale "0"
- seta cg_levelTimerDirection "0"
- seta cg_drawattacker "0"
- seta cg_drawFriend "1"
- seta cg_drawAmmoWarning "0"
- seta cg_truelightning "0.9"
- seta cg_trueShotgun "1"
- seta cg_WeaponBar "3"
- seta cg_drawFullWeaponBar "0"
- seta cg_scoreplums "0"
- seta cg_brasstime "0"
- seta cg_switchonempty "1"
- seta cg_allowTaunt "0"
- seta cg_followpowerup "0"
- seta cg_drawrewards "1"
- seta cg_predictLocalRailShots "1"
- seta cg_predictItems "0"
- seta cg_playerLean "0"
- seta cg_filter_Angles "0.03"
- seta cg_gunX "2" // -10
- seta cg_gunY "-0.5" // 2.5
- seta cg_gunZ "-2" // -8
- seta cg_autoswitch "0"
- seta cg_autoAction "3"
- seta cg_shadows "1"
- seta cg_drawPregameMessages "0"
- seta cg_drawSpecMessages "0"
- seta cg_playernames "0"
- seta cg_compHud "0"
- seta cg_switchToEmpty "1"
- seta cg_zoomOutOnDeath "0"
- seta cg_lightningImpact "0"
- seta cg_lightningImpactCap "256"
- seta cg_muzzleFlash "0"
- seta cg_smokeRadius_GL "0"
- seta cg_smokeRadius_RL "0"
- seta cg_smokeRadius_NG "0"
- seta cg_smokeRadius_dust "0"
- seta cg_smokeRadius_flight "0"
- seta cg_smokeRadius_haste "0"
- seta cg_bubbleTrail "0"
- seta cg_smoke_SG "0"
- seta cg_screenDamage "0"
- seta cg_screenDamage_Self "0"
- seta cg_screenDamage_Team "0"
- seta cg_crosshairHitStyle "2"
- seta cg_crosshairHitTime "200"
- seta cg_crosshairHitColor "1"
- seta cg_weaponColor_grenade "0xffff00ff"
- seta cg_deadBodyDarken "1"
- seta cg_deadBodyColor "0x222222ff"
- seta cg_waterWarp "0"
- seta cg_zoomScaling "0"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "1"
- seta cg_drawFragMessages "1"
- seta cg_buzzerSound "1"
- seta cg_lightningStyle "1"
- seta cg_railStyle "1"
- seta cg_rocketStyle "1"
- seta cg_plasmaStyle "1"
- seta cg_enableRespawnTimer "1"
- seta cg_respawnTimerX "10" //575
- seta cg_respawnTimerY "100"
- seta cg_drawItemPickups "5"
- seta cg_drawAmmoWarning "0"
- seta cg_lowAmmoWarningPercentile "0.08"
- seta cg_lowAmmoWarningSound "1"
- seta cg_lowAmmoWeaponBarWarning "1"
- seta cg_playTeamVO "1"
- seta com_allowconsole "1"
- seta cg_projectileNudge "0"
- seta cl_timenudge "0"
- seta cl_maxpackets "125"
- seta cl_packetdup "1"
- seta rate "25000"
- seta com_maxfps "125"
- seta com_hunkMegs "128"
- seta cl_conTimeStamps "0"
- seta cl_demoRecordMessage "0"
- seta cl_allowConsoleChat "1"
- seta winkey_disable "1"
- //--==RAIL==--
- seta r_railCoreWidth "0" //4
- seta r_railWidth "16"
- seta r_railSegmentLength "1"
- seta cg_railtrailtime "450"
- seta color1 "1"
- seta color2 "1"
- //--==SOUND==--
- seta s_ambient "0"
- seta s_musicvolume "0"
- seta s_volume "0.15"
- seta cg_HitBeep "2"
- seta cg_killBeep "2"
- //--==ALIASES==--
- unaliasall
- set enemycolor "vstr ecggg"
- set ecggg "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0x00ff00ff; print ^7Enemy model color: ^2GG^2G; set enemycolor vstr ecggc"
- set ecggc "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0x0080ffff; print ^7Enemy model color: ^2GG^5C; set enemycolor vstr ecggr"
- set ecggr "cg_enemyHeadcolor 0x00ff00ff; cg_enemyUppercolor 0x00ff00ff; cg_enemyLowercolor 0xff0000ff; print ^7Enemy model color: ^2GG^1R; set enemycolor vstr ecwwb"
- set ecwwb "cg_enemyHeadcolor 0x408000FF; cg_enemyUppercolor 0x408000FF; cg_enemyLowercolor 0x40FF00FF; print ^7Enemy model color: ^7strenx; set enemycolor vstr ecwww"
- set ecwww "cg_enemyHeadcolor 0xffffffff; cg_enemyUppercolor 0xffffffff; cg_enemyLowercolor 0xffffffff; print ^7Enemy model color: ^7WW^7W; set enemycolor vstr ecggg"
- set timeio "vstr timeo"
- set timeo "timeout; set timeio vstr timei"
- set timei "timein; set timeio vstr timeo"
- set dg0 "cg_drawgun 0; cg_gunx -10; cg_guny 2.5; cg_gunz -8"
- set dg2 "cg_drawgun 2; cg_gunx 2; cg_guny -0.5; cg_gunz -2"
- set dg3 "cg_drawgun 2; cg_gunx -10; cg_guny 2.5; cg_gunz -8"
- set n_rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
- set tcop "vstr tco1"
- set tco1 "print ^7cg_teamChatsOnly^3 1; cg_teamChatsOnly 1; set tcop vstr tco0"
- set tco0 "print ^7cg_teamChatsOnly^3 0; cg_teamChatsOnly 0; set tcop vstr tco1"
- set ch_q4zoomxhair "0"
- alias +v_q4zoom "ch_q4zoomxhair 1"
- alias -v_q4zoom "ch_q4zoomxhair 0"
- set retard "vstr tard1"
- set tard1 "say ^1XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard2"
- set tard2 "say ^2XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard3"
- set tard3 "say ^3XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard4"
- set tard4 "say ^4XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard5"
- set tard5 "say ^5XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard6"
- set tard6 "say ^6XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard7"
- set tard7 "say ^7XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard8"
- set tard8 "say ^8XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD; set retard vstr tard1"
- wait 50
- loadhud
- wait 50
- in_restart
- play "sound/misc/chaching"
- clear
- echo "^4--- ^vqs ^7config ^7executed ^4---"
- print "^4--- ^vqs ^7config ^7executed ^4---"
- //---=== END ===---
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