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- /*============================================================================
- * ## Plugin Info
- *----------------------------------------------------------------------------
- * # Plugin Name
- * DoubleX RMMV Popularized ATB Rate
- *----------------------------------------------------------------------------
- * # Terms Of Use
- * You shall keep this plugin's Plugin Info part's contents intact
- * You shalln't claim that this plugin's written by anyone other than
- * DoubleX or his aliases
- * None of the above applies to DoubleX or his aliases
- *----------------------------------------------------------------------------
- * # Prerequisites
- * Plugins:
- * 1. DoubleX RMMV Popularized ATB Core
- * Abilities:
- * 1. Little Javascript coding proficiency to fully utilize this plugin
- *----------------------------------------------------------------------------
- * # Links
- * This plugin:
- * 1. http://pastebin.com/AB1XcyvY
- * Mentioned Patreon Supporters:
- * https://www.patreon.com/posts/71738797
- *----------------------------------------------------------------------------
- * # Author
- * DoubleX
- *----------------------------------------------------------------------------
- * # Changelog
- * v1.00b(GMT 0900 31-1-2016):
- * 1. Fixed user atb rate notetag updates not reflected to the atb rate
- * v1.00a(GMT 0500 23-1-2016):
- * 1. Fixed undefined DataManager.this bug
- * 2. Fixed not loading this plugin's notetag bug
- * 3. Fixed name clashes between function patb_rate and getter patb_rate
- * 4. Deleted some meaningless, pointless and useless documentations
- * 5. 1st completed version of this plugin finished
- * v0.00a(GMT 1300 29-11-2015):
- * 1. 1st testing version of this plugin finished
- *============================================================================*/
- /*:
- * @plugindesc Lets users alter individual battlers' atb rate by data notetags
- * @author DoubleX
- *
- * @help
- *============================================================================
- * ## Notetag Info
- *----------------------------------------------------------------------------
- * # Actor/Class/Weapon/Armor/Enemy/State Notetags:
- * State notetags take the highest priority, followed by enemy, weapon,
- * armor, class and actor
- * 1. <operator patb rate: rate>
- * - Assigns rate to the battler's atb rate via operator
- * - operator can be either =, +, -, *, / or %, meaning set to, add
- * by, subtract by, multiply by, divide by or modulo by respectively
- * - All instances of this notetag will be used sequentially
- *============================================================================
- * ## Plugin Call Info
- *----------------------------------------------------------------------------
- * # Data Actor/Class/Weapon/Armor/Enemy/State manipulations
- * 1. meta.patb_rate
- * - Returns the maximum atb value with the operator stored in
- * <operator patb rate: rate> in the form of [opeartor, rate]
- * 2. meta.patb_rate = [opeartor, rate]
- * - Sets the atb rate with the operator stored in
- * <operator patb rate: rate> as string operator and Number rate
- * - All meta.patb_rate changes can be saved if
- * DoubleX RMMV Dynamic Data is used
- *============================================================================
- */
- "use strict";
- var DoubleX_RMMV = DoubleX_RMMV || {};
- DoubleX_RMMV["PATB Rate"] = "v1.00b";
- /*============================================================================
- * ## Plugin Implementations
- * You need not edit this part as it's about how this plugin works
- *----------------------------------------------------------------------------
- * # Plugin Support Info:
- * 1. Prerequisites
- * - Basic knowledge of this plugin on the user level, the default
- * battle system implementations and the atb system concepts
- * - Some Javascript coding proficiency to fully comprehend this
- * plugin
- * 2. Function documentation
- * - The 1st part describes why this function's rewritten/extended for
- * rewritten/extended functions or what the function does for new
- * functions
- * - The 2nd part describes what the arguments of the function are
- * - The 3rd part informs which version rewritten, extended or created
- * this function
- * - The 4th part informs whether the function's rewritten or new
- * - The 5th part informs whether the function's a real or potential
- * hotspot
- * - The 6th part describes how this function works for new functions
- * only, and describes the parts added, removed or rewritten for
- * rewritten or extended functions only
- * Example:
- * /*----------------------------------------------------------------------
- * * Why rewrite/extended/What this function does
- * *----------------------------------------------------------------------*/
- /* // arguments: What these arguments are
- * function_name = function(arguments) { // Version X+; Rewrite/New; Hotspot
- * // Added/Removed/Rewritten to do something/How this function works
- * function_name_code;
- * //
- * } // function_name
- *----------------------------------------------------------------------------*/
- if (DoubleX_RMMV["PATB Core"]) {
- /*----------------------------------------------------------------------------*/
- /*----------------------------------------------------------------------------
- * # Edit class: DataManager
- *----------------------------------------------------------------------------*/
- // data: The data to have its notetags read
- DataManager.load_patb_rate_data_notes = DataManager.load_patb_data_notes;
- DataManager.load_patb_data_notes = function(data) {
- this.load_patb_rate_data_notes(data);
- this.load_patb_rate_notes(data); // Added
- }; // DataManager.load_patb_data_notes
- // data: The data to have its notetags read
- DataManager.load_patb_rate_notes = function(data) { // New
- var rate = /< *(.+) +patb +rate *: *(\d+) *>/i, meta = data.meta;
- meta.patb_rate = [];
- data.note.split(/[\r\n]+/).forEach(function(line) {
- if (line.match(rate)) { meta.patb_rate.push([RegExp.$1, +RegExp.$2]); }
- });
- }; // DataManager.load_patb_rate_notes
- /*----------------------------------------------------------------------------
- * # Edit class: Game_Battler
- *----------------------------------------------------------------------------*/
- Game_Battler.prototype.init_patb_rate = Game_Battler.prototype.init_patb;
- Game_Battler.prototype.init_patb = function() { // v1.00b+
- this.init_patb_rate();
- // Added
- this._patb_battler_change.atb_rate = true;
- this._patb_note_change.atb_rate = true;
- //
- }; // Game_Battler.prototype.init_patb
- Game_Battler.prototype.get_base_patb_rate = Game_Battler.prototype.get_patb_rate;
- Game_Battler.prototype.get_patb_rate = function() { // Hotspot
- // Rewritten
- var rate, last_rate = this._patb_rate.atb;
- this._patb_rate.atb = this.get_base_patb_rate();
- var change = last_rate !== this._patb_rate.atb;
- if (change || this.are_patb_battler_changed("atb_rate")) {
- rate = this._patb_rate.atb;
- this._patb_rate.atb = this.set_multi_patb_notes(rate, "patb_rate");
- }
- return this._patb_rate.atb;
- //
- }; // Game_Battler.prototype.get_patb_rate
- /*----------------------------------------------------------------------------*/
- } else {
- alert("To use PATB Rate, place it below PATB Core.");
- }
- /*============================================================================*/
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