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SimpleSkipTitle.js

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Aug 29th, 2016
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  1. Scene_Boot.prototype.start = function()
  2. {
  3.     Scene_Base.prototype.start.call(this);
  4.     SoundManager.preloadImportantSounds();
  5.     if (DataManager.isBattleTest())
  6.     {
  7.         DataManager.setupBattleTest();
  8.         SceneManager.goto(Scene_Battle);
  9.     }
  10.     else if (DataManager.isEventTest())
  11.     {
  12.         DataManager.setupEventTest();
  13.         SceneManager.goto(Scene_Map);
  14.     }
  15.     else
  16.     {
  17.         this.checkPlayerLocation();
  18.         DataManager.setupNewGame();
  19.         //SceneManager.goto(Scene_Title); //old
  20.         SceneManager.goto(Scene_Map) //new
  21.         Window_TitleCommand.initCommandPosition();
  22.     }
  23.     this.updateDocumentTitle();
  24. }
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